The macros we had for checking for toplevel windows were passing
through the root window, which was not intentional and meant that
for the root window WINDOW_IS_TOPLEVEL() returned TRUE but
window->impl->toplevel was NULL, causing gdk_window_create_cairo_surface()
to crash.
A switch of device may be significant for an application, so don't
compress motion events if they are for different devices. This simple
handling isn't sufficient if we have competing event streams from
two different pointer events, but we don't expect this case to be
common.
* remove gdk_frame_clock_get_frame_time_val(); a convenience
function that would rarely be used.
* remove gdk_frame_clock_get_requested() and
::frame-requested signal; while we might want to eventually
be able to track the requested phases for a clock, we don't
have a current use case.
* Make gdk_frame_clock_freeze/thaw() private: they are only
used within GTK+ and have complex semantics.
* Remove gdk_frame_clock_get_last_complete(). Another convenience
function that I don't have a current use case for.
* Rename:
gdk_frame_clock_get_start() => gdk_frame_clock_get_history_start()
gdk_frame_clocK_get_current_frame_timings() => gdk_frame_clock_get_timings()
Since we're not exporting the ability to create your own frame
clock for now, remove the setters for GdkFrameTimings fields.
Also remove all setters and getters for fields that are more
about implementation than about quantities that are meaningful
to the applcation and just access the fields directly within
GDK.
Now that GdkFrameClock is a class, not interface, there's no real advantage
to splitting the frame history into an aggregate object, so directly
merge it into GdkFrameClock.
It's unlikely that anyone will want to have, say, a GtkWidget that
also acts as a GdkFrameClock, so an abstract base class is as
flexible as making GdkFrameClock an interface, but has advantages:
- If we decide to never make implementing your own frame clock
possible, we can remove the virtualization.
- We can put functionality like history into the base class.
- Avoids the oddity of a interface without a public interface
VTable, which may cause problems for language bindings.
Instead of making the frame clock a settable property of a window, make
toplevel windows inherently have a frame clock when created (getting
rid of the default frame clock.) We need to create or destroy frame
clocks when reparenting a window to be a toplevel, or to not be a
toplevel, but otherwise the frame clock for a window is immutable.
Add a very simple GtkWidget function for an "tick" callback, which
is connected to the ::update signal of GdkFrameClock.
Remove:
- GtkTimeline. The consensus is that it is too complex.
- GdkPaintClockTarget. In the rare cases where tick callbacks
aren't sufficient, it's possible to track the
paint clock with ::realize/::unrealize/::hierarchy-changed.
GtkTimeline is kept using ::update directly to allow using a GtkTimeline
with a paint clock but no widget.
If we get a focus event for a X window we don't recognize, just
ignore it and avoid a g-critical when
_gdk_device_manager_core_handle_focus() is called with a NULL window.
Deprecate gdk_window_enable_synchronized_configure() and
gdk_window_configure_done() and make them no-ops. Implement the
handling of _NET_WM_SYNC_REQUEST in terms of the frame cycle -
we know that all processing will be finished in the next frame
cycle after the ConfigureNotify is received.
For an operation like synchronizing audio to video playback, we need to
be able to predict the time that a frame will be presented. The details
of this depend on the windowing system, so make the backend predict
a presentation time for ::begin-frame and set it on the GdkFrameTimings.
The timing algorithm of GdkFrameClockIdle is adjusted to give predictable
presentation times for frames that are not throttled by the windowing
system.
Helper functions:
gdk_frame_clock_get_current_frame_timings()
gdk_frame_clock_get_refresh_info()
are added for operations that would otherwise be needed multiple times
in different locations.
https://bugzilla.gnome.org/show_bug.cgi?id=685460
We want the compositor to do different things for frames where
"slept before" is TRUE. Communicate to the compositor that
frame is a no-delay frame (slept_before=FALSE) by ending the frame
by increasing the counter value by 1, and that the frame is a
normal frame (slept_before=TRUE) by increasing the counter value
by 3.
https://bugzilla.gnome.org/show_bug.cgi?id=685460
Add functions that tell us whether the main loop slept before we drew
a frame. Blocking with the frame clock frozen doesn't count as sleeping.
We'll use this to advertise to the compositor whether we
are drawing as fast as possible (and it should do the same) or timing
frames carefully (and it should do the same.)
https://bugzilla.gnome.org/show_bug.cgi?id=685460
Don't start the idle if we're in the middle of painting a frame -
this will prevent us from getting the timing right when starting
the idle after the frame.
https://bugzilla.gnome.org/show_bug.cgi?id=685460
In order to be able to track statistics about how well we are drawing,
and in order to be able to do sophisticated things with frame timing
like predicting per-frame latencies and synchronizing audio with video,
we need to be able to track exactly when previous frames were drawn
to the screen.
Information about each frame is stored in a new GdkFrameTimings object.
A new GdkFrameHistory object is added which keeps a queue of recent
GdkFrameTimings (this is added to avoid further complicating the
implementation of GdkFrameClock.)
https://bugzilla.gnome.org/show_bug.cgi?id=685460
Instead of communicating the start of a frame to the window manager
as soon as we begin a frame, start a frame only when we know we've
actually created damage to the contents of a window.
(This uses cairo_set_mime_data() as a notification mechanism - a
clever suggestion from Uli Schlachter.)
The advantage of this is that we aren't forcing the compositor to
do a frame cycle and send _NET_WM_FRAME_DRAWN - depending on how the
compositor is structured that might either cause it to do extra
work or it might send _NET_WM_FRAME_DRAWN early and upset frame
timing.
https://bugzilla.gnome.org/show_bug.cgi?id=685460
Since events can be paused independently for each window during processing,
make _gdk_display_pause_events() count how many times it is called
and only unpause when unpause_events() is called the same number of
times.
https://bugzilla.gnome.org/show_bug.cgi?id=685460
Unqueuing events from the windowing system when paused could result
in weird reordering if event filters resulted in application-visible
behavior. Since we now resume events when the frame clock is frozen,
we now no longer count on low-level event handling running while
event handling is paused.
https://bugzilla.gnome.org/show_bug.cgi?id=685460
Keeping events paused after the end of a frame put us in a
weird state where we had to process and queue events - so that
we would get the message from the compositor - but not deliver
them. Instead resume events before ending the frame.
https://bugzilla.gnome.org/show_bug.cgi?id=685460
When we have pending motion events, instead of delivering them
directly, request the new FLUSH_EVENTS phase of the frame clock.
This allows us to compress repeated motion events sent to the
same window.
In the FLUSH_EVENTS phase, which occur at priority GDK_PRIORITY_EVENTS + 1,
we deliver any pending motion events then turn off event delivery
until the end of the next frame. Turning off event delivery means
that we'll reliably paint the compressed motion events even if more
have arrived.
Add a motion-compression test case which demonstrates behavior when
an application takes too long handle motion events. It is unusable
without this patch but behaves fine with the patch.
https://bugzilla.gnome.org/show_bug.cgi?id=685460
Switch GtkStyleContext to using GdkFrameClock. To do this, add a new
UPDATE phase to GdkFrameClock.
Add a GdkFrameClockTarget interface with a single set_clock() method,
and use this to deal with the fact that GtkWidget only has a frame
clock when realized.
https://bugzilla.gnome.org/show_bug.cgi?id=685460
If the backend is throttling paints, then the frame clock will be
frozen at the end of the frame. If not, then we need to add throttling,
so wait until 16ms after the start of the frame before beginning the
next frame.
https://bugzilla.gnome.org/show_bug.cgi?id=685460
By starting with an odd frame counter value, we make the mapping
and initial paint of the window an atomic operation, avoiding
any visual artifacts from an unpainted window.
Possible improvement: start the frame when doing gdk_window_show(),
so that the same improvement occurs for windows that were previously
shown and are being mapped again.
https://bugzilla.gnome.org/show_bug.cgi?id=685460
When a window is unmapped, freeze its frame clock. This avoids doing
unnecessary work, but also means that we won't block waiting for
_NET_WM_FRAME_DRAWN messages that will never be received since the
frame ended while the window was withdrawn.
https://bugzilla.gnome.org/show_bug.cgi?id=685460
As part of the extended _NET_WM_SYNC_REQUEST_COUNTER protocol,
we get a _NET_WM_FRAME_DRAWN message for each frame we draw. Use this
to synchronize the updates we are doing with the compositing manager's
drawing, and ultimately with with display refresh.
We now set the sync request counters on all windows, including
override-redirect windows, since it is also useful to do synchronized,
atomic updates for such windows.
https://bugzilla.gnome.org/show_bug.cgi?id=685460
By exporting two XSync counters on a toplevel window, we subscribe
to an extended form of the _NET_WM_SYNC_REQUEST_COUNTER protocol,
where the window manager can initiate an atomic frame, as previously,
but the application can also do so by incrementing the new counter to
an odd value, and then to an even value to finish the frame.
See:
https://mail.gnome.org/archives/wm-spec-list/2011-October/msg00006.html
The support for 64-bit integers that GLib requires is used to
simplify the logic.
https://bugzilla.gnome.org/show_bug.cgi?id=685460
Add the ability to freeze a frame clock, which pauses its operation,
then thaw it again later to resume.
Initially this is used to implement freezing updates when we are
waiting for ConfigureNotify in response to changing the size of
a toplevel.
We need a per-window clock for this to work properly, so add that
for the X11 backend.
https://bugzilla.gnome.org/show_bug.cgi?id=685460
Instead of having gdk_frame_clock_request_frame() have
gdk_frame_clock_request_phase() where we can say what phase we need.
This allows us to know if we get a frame-request during layout whether
it's just a request for drawing from the layout, or whether another
layout phase is needed.
https://bugzilla.gnome.org/show_bug.cgi?id=685460
We may receive events because SubstructureNotifyMask has been selected
for the root window. (Most likely, this would occur because GTK+
is being used inside a window manager like Metacity or Mutter.)
This can confuse various types of internal accounting, so detect
such events and comprehensively ignore them for GDK's internal
purposes. We still need to generate GDK events for these cases
because you can select for substructure events with
GDK_SUBSTRUCTURE_MASK.
https://bugzilla.gnome.org/show_bug.cgi?id=685460
Some backends do not have slave devices, which means last_slave may be
NULL. Use the current device as the source device if last_slave is NULL
when synthesizing a crossing event.
https://bugzilla.gnome.org/show_bug.cgi?id=692411
We now store the current opacity for all windows. For native windows
we just call into the native implementation whenever the opacity changes.
However, for non-native windows we implement opacity by pushing a
second implicit paint that "stacks" on the existing one, acting as
an opacity group while rendering the window and its children.
This works well in general, although any native child windows will of
course not be opaque. However, there is no way to implement
implicit paint flushing (i.e. draw the currently drawn double buffer
to the window in order to allow direct drawing to the window).
We can't flush in the stacked implicit paint case because there
is no way to get the right drawing behaviour when drawing directly
to the window. We *must* draw to the opacity group to get the right
behaviour.
We currently flush if:
* A widget disables double buffering
* You call move/resize/scroll a window and it has non-native children
during the expose handler
In case this happens we warn and flush the outermost group, so there may
be drawing errors.
https://bugzilla.gnome.org/show_bug.cgi?id=687842
_gdk_display_device_grab_update does not support passing in NULL for the
source device. If we don't have a slave device (saved in the pointer info)
then do not try and use that NULL pointer for the source_device.
This bug appeared in the Wayland backend where we (currently) only have master
devices exposed and as such no slave device is ever saved.
Fixes: https://bugzilla.gnome.org/show_bug.cgi?id=692411
Since XIQueryVersion, the bad API that it is, enforces the version from
the first client that requests it, for clients to be able to use the new
features in XI2.3, we need to ensure that we pass XIQueryVersion 2.3 as
the version that we support. We know that GTK+ won't be confused by the
new features.
https://bugzilla.gnome.org/show_bug.cgi?id=692467
The X server should fill in the minor version that it supports in the
case where it only supports the older version, so we can safely always
pass a higher version number than is potentially supported by the
server.
libXi was designed to be stable in the case where it doesn't recognize
requests or events/replies, so this should still work in a case where
we have new versions of the X server, and GTK+, but an old version of
libXi, at least for however well that setup should work.
https://bugzilla.gnome.org/show_bug.cgi?id=692467
and gdk_window_get_fullscreen_mode() API to allow
applications to specify if a fullscreen window should
span across all monitors in a multi-monitor setup or
remain on the current monitor where the window is
placed.
Fullscreen mode can be either GDK_FULLSCREEN_ON_ALL_MONITORS
or GDK_FULLSCREEN_ON_CURRENT_MONITOR.
https://bugzilla.gnome.org/show_bug.cgi?id=691856
Allows to access Wayland specific window information like wl_surface and
wl_shell_surface.
Add gdk_wayland_window_get_wl_surface for getting the Wayland wl_surface
and gdk_wayland_window_get_wl_shell_surface for getting the Wayland
wl_shell_surface.
In the Wayland backend implementation for gdk_display_get_keymap we enumerate
the known devices and look for an core keyboard device. These device objects
are created when we receive the capabilities for the seat. The seat
capabilities may be received after a request for the keymap so we handle this
by creating a temporary keymap which we then free later when we have the real
one.
There are cases where crossing events aren't generated by input devices themselves
but rather through programmatical means (windows being moved/hidden/destroyed while
the pointer is on top).
Those events come from X as sourceid=deviceid, and GDK does its deal at lessening
this by setting a meaningful source device on such events, although this caused
some confusion on the mechanism to block/synthesize touch crossing events that
could possibly cause bogus enter events on the new window below the pointer.
Fixes https://bugzilla.gnome.org/show_bug.cgi?id=691572
Before acting on any hint that is set by the window manager we must
first check that the hint is supported by the current window manager.
Checking that a property has a value is insufficient as it may have
been set by a previous window manager which did support the hint.
https://bugzilla.gnome.org/show_bug.cgi?id=691515
With this we always roundtrip position change to the webbrowser.
This avoids conflicts when things change from both directions (app and user).
Also, we fake configure evens when there is no web client to ensure
apps get the events.
This (shouldn't) change any behaviour, but it moves the
webserver parts to a separate file, making the broadway display file
smaller and preparing for later separating out the server to its own
process.
Both flashing a window and setting the window opacity were using
incorrect declarations for function pointers. They were missing the
WINAPI annotation as defined in windows.h. As a result, the stack
could be corrupted when these functions were invoked.
Fixes https://bugzilla.gnome.org/show_bug.cgi?id=689235
(cherry picked from commit 5637ef1f97)
Activate the "hides on deactivate" behavior for splashscreens,
torn-off menus, utility windows, tooltips and notifications: when
another application is brought to the front, these windows are hidden
so as not to obscure it. This is the expected behavior for
application-specific floating windows on OS X.
(cherry picked from commit 0596f5591f)
so GtkMenu works properly. This is not right, but not more
wrong than always sending GDK_NOTIFY_ANCESTOR either.
(cherry picked from commit 35a9322e45)
Based on a patch from Paul Davis, inject synthetic enter events directly
into the Quartz event stream, instead of trying to synthesize them in GDK.
This seems to magically fix most combo box popup weirdness, I guess
some code is relying on a specfic order of events, or any other state
imposed by the "proper" code path of events coming in the usual way.
The patch also removes _gdk_quartz_events_send_enter_notify_event()
which is now obsolete.
(sortof cherry-pixked from 979e5061a0
but needed manual editing because GdkQuartzWindow.c was renamed
and apparently earlier patches not picked correctly/completely)
so they can appear on top of popup menus. Also, reorder the switch()
statement in window_type_hint_to_level() so it resembles the stacking
order, to avoid confision like this in the future. Fixes bug 688512.
(cherry picked from commit 1a2509a6ab)
Don't try to handle button press events on the window frame, they
have out-of-window coordinates. Also, break grabs on such events
so popup menus go away.
Patch from Kristian Rietveld, fixes bug 684419.
(cherry picked from commit 43e1354b71)
which does not really have a different effect than the previously
used NSPopUpMenuWindowLevel, but is what all code examples I found
are using, and it does make more sense.
(cherry picked from commit 47f0e3f1e1)
libxkbcommon has had some changes to its API. However, it now has a
stable release (0.2.0), so this makes the necessary changes, and
replaces all uses of the deprecated API.
Signed-off-by: Ran Benita <ran234@gmail.com>
Before we used a window's background color, which resulted in corrupted
display in some cases, presumably because we didn't reset the active
pattern. This patch seems to eliminate the observed corruption.
(cherry picked from commit 0e42cf81f1)
This avoids a case where the display has been opened, but calling
gdk_display_get_default() in the callback doesn't work.
Reviewed-by: Benjamin Otte <otte@redhat.com>
By calling XSync in _gdk_x11_display_after_process_all_updates we
effectively make gdk rendering sync, which avoids problems with the
client animations running faster than the Xserver rendering, thus
filling up the X rendering pipes and essentially "locking up" the
Xserver (i.e. you can't even close the offending window because the
WM is starved too).
I verified this worked by making GtkSpinner paint multiple times on my
intel driver (which has some issue making this rendering slow atm),
and without this patch i get severe lag where even window dragging
stops for 5 seconds when i drag the mouse around. However, with the
patch everything is smooth.
https://bugzilla.gnome.org/show_bug.cgi?id=684639
The garbage would be visible if any widget enabled the toplevel
NSView's CALayer in order to do custom native rendering.
(cherry picked from commit 92ea94af5f)
Apply patch from Kristian Rietveld which addresses two issues
in gdkeventloop-quartz.c:
This patch moves the autorelease pool drain and introduces protection against
the invalidated ufds. Basically, when we suspect ufds has been invalidated by a
recursive main loop instance, we refrain from calling the collect function.
(cherry picked from commit 79b3326eaa)
After my recent fix for this, nautilus was still having problems
telling keeping F10 and Shift-F10 apart. With this change, we are
treating levels with the same symbol like inactive levels, ignoring
them entirely.
A change in xkeyboard-config 2.4.1 made it so that function keys
now have a shift level which has the same symbol, but 'eats' the
shift modifier. This would ordinarily make it impossible for us
to discriminate between these key combinations.
This commit tries harder to discriminate in 2 ways:
- XKB has a mechanism to tell us when a modifier should not be
consumed even though it was used in determining the level.
We now respect such 'preserved' modifiers. This does not fix
the Shift-F10 vs F10 problem yet, since xkeyboard-config does
not currently mark Shift as preserved for function keys.
- Don't consume modifiers that do not change the symbol. For
the function keys, the symbol on the shift level is the same
as the base level, so we don't consider Shift consumed.
For more background on the xkeyboard-config change, see
https://bugs.freedesktop.org/show_bug.cgi?id=45008https://bugzilla.gnome.org/show_bug.cgi?id=661973
We no longer support modifying GdkWindow hierarchies during
expose events. This is not working anymore anyway as the
flush operation now does not push already rendered pixels
in the flushed window from the double buffer to the window.
https://bugzilla.gnome.org/show_bug.cgi?id=679144
Avoid copying back partially drawn double-buffer data
when flushing to avoid flicker. This means non double
buffered widgets must draw opaque pixels in its expose
handlers, and that you are not allowed to use direct
rendering (or modify GdkWindow pos/size/order) from
inside the expose handler of a double buffered widget.
See https://bugzilla.gnome.org/show_bug.cgi?id=679144 for more
details
The code was calling _gdk_window_ref_cairo_surface in a few places
where the intent was not to read/write to the surface, but just look
at its type (to e.g. create a similar surface). This is bad, as that
operation causes a flush which may cause unnecessary work and/or
flashing. Instead we just get the impl surface in these cases.
get_time_from_ns_event(): apply patch from Michael Hutchinson which
makes sure the returned guint32 wraps correctly on 32 bit machines
when the uptime exceeds 2^32 ms.
Not defining these macros at all causes harsh build breakages.
Better to leave them defined (but documented as deprecated) for now.
Everybody will still get the deprecation warnings for the underlying
gdk_threads_enter/leave.
We can hide the macros again later on when the world has had some
time to port off GDK threads.
The story is slightly different for applications vs libraries;
make it clear that libraries should continue using the lock so
we don't break applications that haven't been ported to the
'single thread' model yet.
This commit deprecates gdk_threads_init, gdk_threads_enter,
gdk_threads_leave and gdk_threads_set_lock_functions. Using GTK+
from multiple threads does not work at all on Windows, and is
problematic on other platforms as well. We want to move to a world
where all GTK+ calls are made from the main thread.
Use g_main_context_invoke, g_idle_add and related functions if you
need to schedule GTK+ calls from other threads.
http://bugzilla.gnome.org/show_bug.cgi?id=680754
If we don't have a wl_seat - because a grab hasn't been initialised by GTK+
then fallback to making the shell surface transient to the parent rather than
a popup surface.
Review comment: I think the implementation of the vfuncs in gdkkeys-wayland.c
depend on that we're using the keysysm as the hardware keycode. I think that
needs to be evaluated for the future. But for now this patch gives reasonably
complete keyboard input.
Signed-off-by: Rob Bradford <rob@linux.intel.com>
This is then logically associated with the input device since each (keyboard)
input device has its own keymap.
Signed-off-by: Rob Bradford <rob@linux.intel.com>
Although GDK expects the keymap to be associated with the display under
Wayland this is really associated with the input device so expose this by
finding the first keyboard device.
Signed-off-by: Rob Bradford <rob@linux.intel.com>
We translate wayland pointer axis events to GDK smooth scroll events, to
implement pointer_handle_axis events.
https://bugzilla.gnome.org/show_bug.cgi?id=679986
Signed-off-by: Rob Bradford <rob@linux.intel.com>
This replaces the wl_input_device with wl_pointer, wl_keyboard, wl_touch all
tied together under a wl_seat.
This is quite a radical change in protocol and for now keyboard handling is
disabled.
This requires the SHM object be initialised - therefore this is the most
logical (if slightly ugly place.)
We also need to make sure that we do something clever to load the correct
cursor theme.
Don't use ASCII control characters to denote the input of Esc, Tab,
Return/Enter, Backspace and Delete, as it seems that it is not how
Windows handle them, and they cause weird characters to appear in the
input field on GTK+3 programs in non-English Windows. Instead, let
these keys be handled as-is on Windows, like what is done in GTK+-2.x.
Checked with mclasen on IRC, and thanks to the people who verified the
patch to not break anything on English Windows.
gdk_device_list_slave_devices only makes sense to call on master
devices, yet its g_return_if_fail check made it reject such devices.
Pointed out by monty.
This was showing up when using a combo box in list mode. After popping
up the list, the keyboard grab appeared stuck. What was stuck here is
only the client-side grab, since we forgot to clean up our grabs
when receiving an UnmapNotify.
This bug was introduced in 1c97003664.
When the toplevel is a GdkOffscreenWindow which doesn't
implement the set_device_cursor() vfunc, we would have
crashed. Implement a dummy ->set_device_cursor vfunc.
https://bugzilla.gnome.org/show_bug.cgi?id=675809
Before, right click events were still let through into GDK. In this
case, also middle/right button events with x-coordinates in the range
[-3, 0] are processed, resulting in failures/crashes in the window
finding code because no GdkWindows are present in this range.
GDK_EVENT_2BUTTON_PRESS and GDK_EVENT_3BUTTON_PRESS can't be used from
some bindings because they'd translate to something syntactically
invalid. Add GDK_EVENT_DOUBLE_BUTTON_PRESS and
GDK_EVENT_TRIPLE_BUTTON_PRESS aliases to work around that.
https://bugzilla.gnome.org/show_bug.cgi?id=671025
Add a fallback-c89.c for the gdk/ subdirectory as there is code that uses
functions that are introduced by C99. This currently adds fallback
implementations for MSVC for isnan() and isinf()
Dist this "new" source file as well
.. instead of the previous stable version.
This ensures that if we use GDK_DEPRECATED_IN_3_6, it will actually emit
a warning in GTK 3.5, and not wait with that until GTK 3.7. This is
particularly useful for stuff that gets deprecated right now. This code
should emit warnings right now, so we know what we're doing while
deprecating.
GtkPlug directly handles X KeyPress/Release events, instead of using
translation in GDK (which expects XI2 events for XI2). When this
was done, the handling of the group was stubbed out and never replaced.
Export gdk_keymap_x11_group_for_state() and gdk_keymap_x11_is_modifier()
so we can fill out the fields correctly.
https://bugzilla.gnome.org/show_bug.cgi?id=675167
This allows combo box popup windows to appear in the correct place. This is a
workaround emulating root coordinates by calculating the offset for a chain
of windows that that are relative to each other.
Since the event will be ignored anyway after it's translated (slave
devices are disabled), don't let it run in the smooth scroll code path,
as it will burn our caches for the actual event we're interested in.
https://bugzilla.gnome.org/show_bug.cgi?id=673644
In the Quartz backend, there are two methods by which windows are
resized. The first method is fully handled by Quartz and does not appear
in the event stream the application resizes. The second method is when
we resize windows by ourselves. In OS X this happens when a GTK+ resize
grip is used. This resize grip is larger than the Quartz resize grip.
When the resize is started outside the "Quartz area", we have to handle
it by ourselves.
This patch fixes this manual window resizing by ignoring events while we
are in the process of resizing (such that the events actually arrive at
the sendEvent handler of GdkQuartzWindow where this resize is handled).
When the resize has finished we break all grabs such that GDK is not
stuck thinking the cursor is still in the resize window.
_gdk_x11_moveresize_configure_done() isn't called for wmspec
moves/resizes so we don't have a way to notice when a wmspec
move/resize ends and consequently untrigger the sending of
_NET_WM_MOVERESIZE_CANCEL which results in this message always being
sent on the next button release event. In that case we are marking
that event as handled so it isn't processed further which breaks
button press/release event handling in several widgets.
To fix this we simply allow the normal event handling machinery to run
after sending the _NET_WM_MOVERESIZE_CANCEL message.
https://bugzilla.gnome.org/show_bug.cgi?id=673328
Since the order in which _NET_WM_STATE and _NET_WM_DESKTOP are set, or
even *if* they are set, isn't defined, we could end up unsetting
GDK_WINDOW_STATE_FOCUSED given that both handlers for these two X
properties end up doing window state changes for all states. As we
want GDK_WINDOW_STATE_FOCUSED to be set by default we need to set its
master flag by default as well.
https://bugzilla.gnome.org/show_bug.cgi?id=673125
We now have a proper MASTER/SLAVE input device split, where
the masters are virtual core input devices and we add fake hw
slave devices for the system pointer and real slave devices for
wintab devices.
We also set the proper source_device on the events so you can
tell which device sent it and properly decode the axis info.
The code for calculating the per-monitor workarea was ignoring
the fact that the EWMH workarea property can only handle rectangular
workareas, and thus can't really do justice to general monitor
arrangements. As a workaround, we ignore it for anything but
the primary monitor. And we ignore it for the primary monitor
as well if it does not even cover it.
https://bugzilla.gnome.org/show_bug.cgi?id=672163
We want to avoid handling focus events for the private focus window,
otherwise the keyboard grab taken by for example buttons will cause a
spurious FOCUS_OUT/FOCUS_IN on the toplevel.
The code that did this seems to have been lost in the XI2 transition for
GTK3.
This patch reapplies db4a6040af which was
backed out in 18406b7b04 to give
developers a chance to get their X servers fixed. As we want to get this
bugfix in for 3.4, we need to commit it now.
https://bugzilla.gnome.org/show_bug.cgi?id=657578
XI2 provides us with an increment for each scroll valuator,
and by dividing the delta by the increment, we obtain normalized
values in some abstract 'scroll unit'.
For mouse wheels, the evdev driver reports an increment of -1,
so doing this division fixes the inverted scrolling with wheels
that we've seen recently.
GtkRange was using GDK_POINTER_MOTION_MASK, and it was not
getting any emulated motion events, because we only translate
from GDK_BUTTON_MOTION_MASK to GDK_POINTER_MOTION_MASK, but not
the other way around, and emulated_mask only had
GDK_BUTTON_MOTION_MASK in it. Now we put GDK_POINTER_MOTION_MASK
in emulated_mask and successfully match for windows that
have GDK_POINTER_MOTION_MASK or any of the button motion masks
selected.
This fixes range sliders not following the finger and jumping
to the last position upon release.
If the Window Manager supports the _NET_WM_STATE_HIDDEN, we use it to use
the _NET_WM_STATE protocol when de-iconifying windows (iconification is
unchanged, via XIconifyWindow). Additionally, we no longer interpret all
UnmapNotify events for our window as the result of iconification.
(Based on patch by Tomas Frydrych <tf@linux.intel.com>)
NSEvent -scrollingDeltaX and -scrollingDeltaY aren't defined before
10.7, so objc assumes that they return a pointer. Trying to cast to a
float generates a compiler error.
XInput >= 2.1 allows for implementing smooth scrolling,
reporting the different scrolling axes as valuators.
Any change in those will be reported as GdkEventScroll
events with delta_x/y information.
the older kind of scroll events is still handled, and
emulated in devices able to provide smooth scrolling,
setting _gdk_event_set_pointer_emulated() in that case.
nsevent scrollingDeltaX/Y (available on OSX >= Lion) is used to
provide the smooth scrolling values. In any case, old fashioned
events are still sent, setting _gdk_event_set_pointer_emulated()
if the event contains both smooth and non-smooth values.
Events of type GDK_SCROLL will be received if the client side window
event mask has either GDK_SCROLL_MASK or GDK_SMOOTH_SCROLL_MASK.
GDK_BUTTON_PRESS_MASK has been removed from type_masks[GDK_SCROLL]
as that bit is often set for other-than-scrolling purposes, and
yet have the window receive scroll events. In GTK+, this forces
non-smooth events bubbling, even if the widgets above want smooth
events, and legitimately set GDK_[SMOOTH_]SCROLL_MASK.
If a device provides both smooth and non-smooth events, the latter will be
flagged with _gdk_event_set_pointer_emulated() so the client side window
receives one or the other. If a device is only able to deliver non-smooth
events, those will be sent, so both direction/deltas may need to be handled.
get_event_window() just checked on GDK_TOUCH_MASK, including for emulated
pointer events, so at the very least those should also match evmasks with
no touch events whatsoever
If an active grab kicks in on a different window, _gdk_display_has_device_grab()
would still find the former implicit grab for the window below the pointer, thus
sending events to an unrelated place.
If a grab with GDK_TOUCH_MASK kicks in due to a touch sequence emulating pointer
events, don't mutate the sequence into emitting touch events right away.
Create the backing GdkTouchGrabInfo for touches even if the pointer
emulating touch sequence is already holding an implicit grab on a
window that didn't select for touch events.
the backing GdkTouchGrabInfo will be needed if the overriding device
grab finishes before the touch does in order to send events back to
the implicit grab window. Instead, wait until the touch is physically
finished before removing the matching GdkTouchGrabInfo
GDK will only receive touch events when dealing with a multitouch
device, so these must be transformed to pointer events if the
client-side window receiving the event doesn't listen to touch
events, and the touch sequence the event is from does emulate
the pointer.
If a sequence emulates pointer events, it will result in a
button-press, N motions with GDK_BUTTON1_MASK set and a
button-release event, and it will deliver crossing events
as specified by the current device grab.
These are equivalent to an implicit grab (with !owner_events), so
if the touch leaves or enters the grab window, the other window
won't receive the corresponding counter-event.
If the touch sequence happens on a window with GDK_TOUCH_MASK set,
a GdkTouchGrabInfo is created to back it up. Else a device grab is
only created if the sequence emulates the pointer.
If both a device and a touch grab are present on a window, the later
of them both is obeyed, Any grab on the device happening after a
touch grab generates grab-broken on all the windows an implicit
touch grab was going on.
Anytime a touch device interacts, the crossing events generation
will change to a touch mode where only events with mode
GDK_CROSSING_TOUCH_BEGIN/END are handled, and those are sent
around touch begin/end. Those are virtual as the master
device may still stay on the window.
Whenever there is a switch of slave device (the user starts
using another non-touch device), a crossing event with mode
GDK_CROSSING_DEVICE_SWITCH may generated if needed, and the normal
crossing event handling is resumed.
Translate XI_TouchBegin/Update/End to GDK_TOUCH_BEGIN/UPDATE/END
events.
At the same time,
set pointer-emulated flags on button events with XIPointerEmulated
and on touch events emulating the pointer.
This commit introduces GDK_TOUCH_BEGIN/UPDATE/END/CANCEL
and a separate GdkEventTouch struct that they use. This
is closer to the touch event API of other platforms and
matches the xi2 events closely, too.
We introduce GDK_SOURCE_TOUCHSCREEN and GDK_SOURCE_TOUCHPAD
for direct and indirect touch devices, respecively. These
correspond to XIDirectTouch and XIDependentTouch in XI2.