..
resources
gsk: Add a shader for external textures
2023-10-22 16:42:17 -04:00
fp16.c
Fix fp16 with asan
2023-06-27 15:17:56 -04:00
fp16i.c
Rename ngl to gl
2021-10-07 13:05:53 -04:00
fp16private.h
Convert headers to #pragma once
2023-03-31 15:11:10 -04:00
gskglattachmentstate.c
gsk: Prepare for external textures
2023-10-22 16:42:17 -04:00
gskglattachmentstateprivate.h
gsk: Prepare for external textures
2023-10-22 16:42:17 -04:00
gskglbuffer.c
Rename ngl to gl
2021-10-07 13:05:53 -04:00
gskglbufferprivate.h
Convert headers to #pragma once
2023-03-31 15:11:10 -04:00
gskglcommandqueue.c
memoryformat: Introduce new (private) API
2023-12-12 01:49:40 +01:00
gskglcommandqueueprivate.h
gsk gl: Make it possible to clear a rectangle
2023-11-13 22:17:36 +01:00
gskglcompiler.c
gsk: Define GSK_GLES3 if we have gles3
2023-10-22 16:42:17 -04:00
gskglcompilerprivate.h
Convert headers to #pragma once
2023-03-31 15:11:10 -04:00
gskgldriver.c
gsk: Be more careful about texture slice formats
2023-11-28 14:16:21 -05:00
gskgldriverprivate.h
gl: Make sure render_texture() sets the right format for high depth
2023-10-23 21:22:17 +02:00
gskglglyphlibrary.c
gsk: Restore bigendian support
2023-10-22 16:19:31 -04:00
gskglglyphlibraryprivate.h
Convert headers to #pragma once
2023-03-31 15:11:10 -04:00
gskgliconlibrary.c
gl: Fix padding in icon library
2023-10-31 00:50:00 +01:00
gskgliconlibraryprivate.h
Convert headers to #pragma once
2023-03-31 15:11:10 -04:00
gskglprofiler.c
Fix various bitfield warnings
2023-04-27 13:42:03 +02:00
gskglprofilerprivate.h
Convert headers to #pragma once
2023-03-31 15:11:10 -04:00
gskglprogram.c
Fix spelling errors
2022-11-17 22:49:45 -05:00
gskglprogramprivate.h
gsk: Synchronize when using textures
2023-04-27 06:57:02 +02:00
gskglprograms.defs
gsk: Add a shader for external textures
2023-10-22 16:42:17 -04:00
gskglrenderer.c
renderer: Remove offload argument from render()
2023-11-14 21:54:35 +01:00
gskglrenderer.h
gsk: Clean up standalone headers
2023-08-29 12:58:30 -04:00
gskglrendererprivate.h
Convert headers to #pragma once
2023-03-31 15:11:10 -04:00
gskglrenderjob.c
gsk: Some more rect inlining
2023-11-24 10:35:57 -05:00
gskglrenderjobprivate.h
renderer: Remove offload argument from render()
2023-11-14 21:54:35 +01:00
gskglshadowlibrary.c
Remove all nicks and blurbs from param specs
2022-05-11 18:16:29 +02:00
gskglshadowlibraryprivate.h
Convert headers to #pragma once
2023-03-31 15:11:10 -04:00
gskgltexture.c
glrenderer: Handle filters differently
2023-03-18 21:33:17 -04:00
gskgltexturelibrary.c
Remove G_ENABLE_DEBUG around debug checks
2023-11-05 11:16:23 +01:00
gskgltexturelibraryprivate.h
Convert headers to #pragma once
2023-03-31 15:11:10 -04:00
gskgltextureprivate.h
Convert headers to #pragma once
2023-03-31 15:11:10 -04:00
gskgltypesprivate.h
Convert headers to #pragma once
2023-03-31 15:11:10 -04:00
gskgluniformstate.c
Rename ngl to gl
2021-10-07 13:05:53 -04:00
gskgluniformstateprivate.h
Convert headers to #pragma once
2023-03-31 15:11:10 -04:00
inlinearray.h
Convert headers to #pragma once
2023-03-31 15:11:10 -04:00
ninesliceprivate.h
Convert headers to #pragma once
2023-03-31 15:11:10 -04:00
stb_rect_pack.c
gsk/gl: update stb_rect_pack()
2023-10-09 22:42:57 -07:00
stb_rect_pack.h
gsk/gl: update stb_rect_pack()
2023-10-09 22:42:57 -07:00