gtk/gsk/vulkan
Benjamin Otte 6c85ed1ba1 vulkan: Generate vertex array headers from shaders
The script is pretty dumb but it does its job.
2023-06-27 07:11:48 +02:00
..
resources vulkan: Generate vertex array headers from shaders 2023-06-27 07:11:48 +02:00
gskvulkanblendmodepipeline.c vulkan: Generate vertex array headers from shaders 2023-06-27 07:11:48 +02:00
gskvulkanblendmodepipelineprivate.h vulkan: Split textures and samplers 2023-06-04 19:42:01 +02:00
gskvulkanblurpipeline.c vulkan: Generate vertex array headers from shaders 2023-06-27 07:11:48 +02:00
gskvulkanblurpipelineprivate.h vulkan: Split textures and samplers 2023-06-04 19:42:01 +02:00
gskvulkanborderpipeline.c vulkan: Generate vertex array headers from shaders 2023-06-27 07:11:48 +02:00
gskvulkanborderpipelineprivate.h vulkan: Remove a function from pipeline impls 2023-06-04 19:42:01 +02:00
gskvulkanboxshadowpipeline.c vulkan: Generate vertex array headers from shaders 2023-06-27 07:11:48 +02:00
gskvulkanboxshadowpipelineprivate.h vulkan: Remove a function from pipeline impls 2023-06-04 19:42:01 +02:00
gskvulkanbuffer.c vulkan: Use the right flags 2023-06-20 20:15:12 +02:00
gskvulkanbufferprivate.h vulkan: Allow mapping images as "read" and/or "write" 2023-06-19 15:08:00 +02:00
gskvulkanclip.c vulkan: Handle empty rects in intersects_rect() 2023-06-11 03:15:08 +02:00
gskvulkanclipprivate.h vulkan: Stop differentiating rounded from cicular corners 2023-06-04 19:42:01 +02:00
gskvulkancolorpipeline.c vulkan: Generate vertex array headers from shaders 2023-06-27 07:11:48 +02:00
gskvulkancolorpipelineprivate.h vulkan: Remove a function from pipeline impls 2023-06-04 19:42:01 +02:00
gskvulkancolortextpipeline.c vulkan: Generate vertex array headers from shaders 2023-06-27 07:11:48 +02:00
gskvulkancolortextpipelineprivate.h vulkan: Split textures and samplers 2023-06-04 19:42:01 +02:00
gskvulkancommandpool.c gsk: Stop using g_slice 2023-03-14 14:56:42 -04:00
gskvulkancommandpoolprivate.h Convert headers to #pragma once 2023-03-31 15:11:10 -04:00
gskvulkancrossfadepipeline.c vulkan: Generate vertex array headers from shaders 2023-06-27 07:11:48 +02:00
gskvulkancrossfadepipelineprivate.h vulkan: Split textures and samplers 2023-06-04 19:42:01 +02:00
gskvulkaneffectpipeline.c vulkan: Generate vertex array headers from shaders 2023-06-27 07:11:48 +02:00
gskvulkaneffectpipelineprivate.h vulkan: Split textures and samplers 2023-06-04 19:42:01 +02:00
gskvulkanglyphcache.c gsk: Mark some variables as unused 2023-05-18 13:29:28 -04:00
gskvulkanglyphcacheprivate.h Convert headers to #pragma once 2023-03-31 15:11:10 -04:00
gskvulkanimage.c vulkan: Take offscreen fromat from context 2023-06-20 20:15:12 +02:00
gskvulkanimageprivate.h vulkan: Take offscreen fromat from context 2023-06-20 20:15:12 +02:00
gskvulkanlineargradientpipeline.c vulkan: Generate vertex array headers from shaders 2023-06-27 07:11:48 +02:00
gskvulkanlineargradientpipelineprivate.h vulkan: Make gradient shader use buffers 2023-06-08 21:53:06 +02:00
gskvulkanmemory.c vulkan: Add gsk_vulkan_memory_can_map() 2023-06-14 03:34:07 +02:00
gskvulkanmemoryprivate.h vulkan: Add gsk_vulkan_memory_can_map() 2023-06-14 03:34:07 +02:00
gskvulkanpipeline.c vulkan: Add a pipeline cache 2023-06-26 20:28:11 +02:00
gskvulkanpipelineprivate.h vulkan: Remove a function from pipeline impls 2023-06-04 19:42:01 +02:00
gskvulkanpushconstants.c vulkan: Add scale to push constants 2023-06-04 19:42:01 +02:00
gskvulkanpushconstantsprivate.h vulkan: Add scale to push constants 2023-06-04 19:42:01 +02:00
gskvulkanrender.c vulkan: Rename crossfade => cross-fade 2023-06-27 06:46:57 +02:00
gskvulkanrenderer.c vulkan: Take offscreen fromat from context 2023-06-20 20:15:12 +02:00
gskvulkanrenderer.h vulkan: Renaming fix 2023-06-19 14:13:03 +02:00
gskvulkanrendererprivate.h gsk/vulkan/glyphcache: Rework glyphs 2023-04-08 20:13:13 -03:00
gskvulkanrenderpass.c vulkan: Take offscreen fromat from context 2023-06-20 20:15:12 +02:00
gskvulkanrenderpassprivate.h vulkan: Only use a single pipeline layout 2023-06-04 19:42:01 +02:00
gskvulkanrenderprivate.h vulkan: Use 3 descriptor sets, not 3 bindings 2023-06-20 20:15:12 +02:00
gskvulkanshader.c gsk: Stop using g_slice 2023-03-14 14:56:42 -04:00
gskvulkanshaderprivate.h Convert headers to #pragma once 2023-03-31 15:11:10 -04:00
gskvulkantextpipeline.c vulkan: Generate vertex array headers from shaders 2023-06-27 07:11:48 +02:00
gskvulkantextpipelineprivate.h vulkan: Split textures and samplers 2023-06-04 19:42:01 +02:00
gskvulkantexturepipeline.c vulkan: Generate vertex array headers from shaders 2023-06-27 07:11:48 +02:00
gskvulkantexturepipelineprivate.h vulkan: Split textures and samplers 2023-06-04 19:42:01 +02:00