Commit Graph

49666 Commits

Author SHA1 Message Date
djb
476cadc7f8 tests: Remove executable bit from C files 2016-12-25 21:46:40 +00:00
Benjamin Otte
78582dd5e9 tests: Fix logic to detect argument length 2016-12-25 06:23:12 +01:00
Benjamin Otte
eacf725778 tests: Add a --runs argument to rendernode
This way we can rerun fast tests lots of times - not so much for
averaging times, but more for sysprof'ing.
2016-12-25 06:23:12 +01:00
Benjamin Otte
c99b46c46d tests: Add another test
In this test, Cairo is almost as fast as Vulkan. I wonder why.
2016-12-25 06:23:12 +01:00
Benjamin Otte
5878f9d8af vulkan: Add shader for color drawing with rectangle clip 2016-12-25 06:23:12 +01:00
Benjamin Otte
b30225e67c vulkan: We use VK_FORMAT_B8G8R8A8_UNORM
... not SRGB. SRGB messes up alpha compositing, GdkRGBA and everything
else.
2016-12-25 06:23:12 +01:00
Marek Černocký
16a9a82021 Updated Czech translation 2016-12-24 14:40:35 +01:00
Benjamin Otte
aa0ec774bf vulkan: Add proof-of-concept clip implementation
We can now clip to cicular rounded rectangles when drawing colors.
2016-12-24 06:19:16 +01:00
Benjamin Otte
81c487b841 vulkan: Fold clip into push constants
As a side effect, the clipping data is now available inside shaders.

Not that any shader would use them yet, but they could!
2016-12-24 06:19:16 +01:00
Benjamin Otte
18b65a2378 vulkan: Change handling of push constants
Instead of storing the wire format, store the true structs and only
convert to the wire format when needed.
2016-12-24 06:19:16 +01:00
Benjamin Otte
b11b7dfb1a gsk: Add debug category for fallbacks
... and use it for the cases in Vulkan where we fall back to Cairo.
2016-12-24 06:19:16 +01:00
Benjamin Otte
2bca24c455 gsk: Add GskVulkanClip
This is now tracking the clips added by the clip nodes.
If any particular node can't deal with a clip, it falls back to Cairo
rendering. But if it can, it will render it directly.
2016-12-24 06:19:16 +01:00
Benjamin Otte
1d84555729 iconhelper: Invalidate style before accessing texture
Invalidating the style might cause invalidation of the texture. So we
end up with a pointer to freed memory.
SAD!
2016-12-24 06:19:16 +01:00
Benjamin Otte
89d38ae93f vulkan: Try combining draw calls
This gives a 5-7% speedup in the case where we're just drawing N colors
and nothing else. So it;s not tremendously useful, but noticeable.
2016-12-24 06:19:16 +01:00
Garrett Regier
23d10df6c6 gsk: Fix memory leak in gsk_render_node_write_to_file() 2016-12-23 07:22:41 -08:00
Piotr Drąg
2750bb5e87 Update POTFILES.in 2016-12-23 16:18:23 +01:00
Benjamin Otte
6cc08d60ef calendar: Implement snapshot() 2016-12-23 12:07:22 +01:00
Benjamin Otte
b97e4e8631 tests: Improve rendernode test further
- Print benchmark output in fallback path
- Always run rendering, even when no filename given
- Don't require a filename when running with --benchmark
2016-12-23 11:31:35 +01:00
Benjamin Otte
a36e5ceea7 cellrenderer: Remove render() vfunc
Make the last 2 cell renderers create the cairo node themselves.
2016-12-23 11:11:52 +01:00
Benjamin Otte
513a8c46af cellrendererpixbuf: Implement snapshot() 2016-12-23 10:50:04 +01:00
Benjamin Otte
a0f65d16bc cellrendererprogress: Implement snapshot() 2016-12-23 10:44:49 +01:00
Benjamin Otte
b901572d86 cellrenderertoggle: Implement snapshot() 2016-12-23 09:31:54 +01:00
Benjamin Otte
c412a717f1 cellrenderertext: Implement snapshot() 2016-12-23 09:23:07 +01:00
Benjamin Otte
677c5bdedf cellrenderer: Move snapshotting down into cell renderers
Now that every call to GtkCellArea is a snapshot call and no more cairo
calls are left, move the actual differentiation between Cairo and
Snapshot down to the cell renderer.
2016-12-23 09:23:04 +01:00
Benjamin Otte
af6e7cc169 tests: Add rendernode-create-tests
Little tool that creates a bunch of test files to throw add the
rendernode binary.
They should really be part of a testsuite, but we have none, so OI just
put them here.
2016-12-23 08:11:01 +01:00
Benjamin Otte
4bb0c70c11 gsk: Add docs and error handling to serialization API 2016-12-23 08:11:01 +01:00
Benjamin Otte
4e866ec06b tests: Add some command-line flags to rendernode 2016-12-23 08:11:01 +01:00
Benjamin Otte
5e089c4345 gsk: Add gsk_render_node_write_to_file()
For when you're in a debugger and need to have a closer look at this
node...
2016-12-23 08:11:01 +01:00
Benjamin Otte
087ea8e531 gsk: Warn on cairo errors during gsk_render_node_draw()
It's the same warning we use inside GTK for when stuff weirdly goes
wrong.
2016-12-23 08:11:01 +01:00
Benjamin Otte
08f9a6078b gsk: Include config.h
The more you know:
Not including config.h causes the public API implemented in this file to
not be exported in the resulting library.
2016-12-23 08:11:01 +01:00
Benjamin Otte
adcde3034e gsk: Implement gsk_renderer_render_texture() on GL 2016-12-23 08:11:01 +01:00
Benjamin Otte
786d3a013e vulkan: Implement gsk_renderer_render_texture() 2016-12-23 08:11:01 +01:00
Benjamin Otte
b0d5224de5 tests: Use gsk_renderer_render_texture()
Only keep the version that calls gsk_render_node_draw() if people
specify the --fallback option.

The actual renderer selection works just as for regular GTK. The easiest
way to influence it is setting the GSK_RENDERER environment variable.
2016-12-23 08:11:01 +01:00
Benjamin Otte
6c56793147 gsk: Add gsk_texture_download() API
Now users can download pixels and make everything slooooooow.
2016-12-23 08:11:01 +01:00
Benjamin Otte
d58799ff7a gdk: Export gdk_cairo_surface_paint_pixbuf() into private header 2016-12-23 08:11:01 +01:00
Benjamin Otte
be8c999fe8 docs: Add GskTexture 2016-12-23 08:11:01 +01:00
Benjamin Otte
2d2209859e gsk: Rename to gsk_texture_download_surface()
I want to reuse the name gsk_texture_download() for downloading the
actual bytes.
2016-12-23 08:11:01 +01:00
Benjamin Otte
373e08d6d4 gsk: Add gsk_renderer_render_texture()
... and implement it for the Cairo renderer.

It's an API that instructs a renderer to render to a texture.
So far this is mostly meant to be used for testing, but I could imagine
it being useful for rendering DND icons.
2016-12-23 08:11:01 +01:00
Benjamin Otte
98086014d8 gskcairo: Don't store the viewport in the global struct
Just query it locally.
2016-12-23 08:11:01 +01:00
Benjamin Otte
d2622d93ad gsk: Don't overdraw with transparent
That code doesn't do anything.

And what the code should be doing (clearing the abckground) isn't
necessary as cairo drawing is guaranteed to clear the surface.
2016-12-23 08:11:01 +01:00
Benjamin Otte
df5e12fc1d rendernode: Fix typo 2016-12-23 08:11:00 +01:00
Benjamin Otte
814b66e1a8 gsk: Remove nonexisting functions
The function was removed when gsk_render_node_draw() was and
gsk_renderer_realize() was refactored respectively.
2016-12-23 08:11:00 +01:00
Benjamin Otte
b4ac7ffed4 tests: Add a simple test to convert rendernode to png
Takes a rendernode file, outputs a PNG. Nothing more.
2016-12-23 08:11:00 +01:00
Benjamin Otte
735846cc82 gsk: Export gsk_render_node_get_bounds()
I'll need it in tests/testsuite soon.
2016-12-23 08:11:00 +01:00
Benjamin Otte
91c71b10e6 inspector: Add a render node save button
Now we can select buggy nodes, save them to a file, and add that file to
our testsuite.
2016-12-23 08:11:00 +01:00
Benjamin Otte
c88d279416 gsk: Add gsk_render_node_serialize/deserialize()
This does a conversion to/from GBytes and is intended for writing tests.

It's really crude but it works.
And that probably means Alex will (ab)use it for broadway.
2016-12-23 08:11:00 +01:00
Benjamin Otte
3a38bc9bf7 gsk: Remove spread member from GskShadow
I had originally thought I'd use GskShadow for box-shadow, but didn't in
the end.

So now it's only used for text-shadow and icon-shadow, and those don't
have a spread.
2016-12-23 08:11:00 +01:00
Marek Černocký
5fa1733944 Updated Czech translation 2016-12-22 23:50:53 +01:00
Benjamin Otte
0efeaf9508 treeview: Port rest of stuff to snapshot()
The only thing still drawn with Cairo are grid lines.
2016-12-22 03:37:32 +01:00
Benjamin Otte
f1825f5eff treeview: Partially convert to snapshot()
The big fat scary bin drawing function that actually draws the cell
renderers - that one is still missing.
2016-12-22 03:37:32 +01:00