Commit Graph

48666 Commits

Author SHA1 Message Date
Emmanuele Bassi
c9514b45ff gsk: Ensure that non-drawing nodes are supported
Non-drawing nodes should skip the texturing phase.
2016-10-18 11:49:14 +01:00
Emmanuele Bassi
b2f5a69742 gtk: Add a box render node for gadgets
Instead of using the background as the gadget's node, we add a
non-drawing node that can be used to apply offsets; all other nodes are
children of the "box" node.
2016-10-18 11:49:13 +01:00
Emmanuele Bassi
955d9a8463 gsk: Fix the blend mode
The default blend mode should be the equivalent of Cairo's OVER
operator.
2016-10-18 11:49:13 +01:00
Emmanuele Bassi
0812d691b3 gsk: Reuse VAOs with identical buffers
Just like we reuse texture ids with the same size we can, at the expense
of a little memory, reuse vertex buffers if they reference the same
attributes and contain the same data.

Each VAO is marked as free at the end of the frame, and if it's not
reused in the following frame, it gets dropped.
2016-10-18 11:49:13 +01:00
Emmanuele Bassi
56c93a7661 gsk: Remove child-transform from render nodes
The child-transform is useful only if we also provide clipping to the
parent nodes, otherwise children will just be drawn outside of the
parent's bounds.

We'll introduce child transforms either at a higher layer, or once we
add clipping support to GskRenderNode.
2016-10-18 11:49:13 +01:00
Matthias Clasen
fd4a1cdad6 Covert GtkOverlay to indirect rendering
There is no gadget, so we use the gtk_widget_create_render_node
function for the first time here.
2016-10-18 11:49:13 +01:00
Matthias Clasen
579b43b8e8 Convert GtkComboBox to indirect rendering
The removal of the draw method in GtkComboBox reveals another
instance of parent-child invariant violation in GtkComboBoxText.
2016-10-18 11:49:13 +01:00
Matthias Clasen
b8acd23a86 GtkButtonBox: Convert to indirect rendering 2016-10-18 11:49:13 +01:00
Matthias Clasen
53266e7a15 Small documentation additions 2016-10-18 11:49:13 +01:00
Matthias Clasen
7eb8646ace Small fixes for the docs
Set titles and short descriptions for the sections.
2016-10-18 11:49:13 +01:00
Matthias Clasen
d8dc6f0c81 gsk: Build docs 2016-10-18 11:49:13 +01:00
Matthias Clasen
ea549a3ce4 GtkListBox: Convert to indirect rendering
Note that there is a problem with the pixel cache that causes
listboxes to come out black when in a scrolled window.
2016-10-18 11:49:13 +01:00
Matthias Clasen
1046262048 gadget: Fix handling of custom content
The transformations here were wrong, causing content to go nowhere.
This patch fixes check and radio buttons to appear as expected.
2016-10-18 11:49:13 +01:00
Matthias Clasen
6a1edb0960 GtkCheckButton: Convert to indirect rendering
This is another example of indirect rendering with a box gadget.
There is currently still some positioning problem with the
checkmark.
2016-10-18 11:49:13 +01:00
Matthias Clasen
f68eaae581 Prevent box gadget content from being drawn twice
Now that we split out box gadget children into separate
render nodes, we must not draw them onto the box gadgets
node anymore.
2016-10-18 11:49:12 +01:00
Matthias Clasen
ac52abcedc GtkExpander: Convert to indirect rendering
This is the first example of indirect rendering involving
a box gadget. For now, we iterate the child gadgets manually,
and rely on gtk_container_propagate_render_node for the
child widgets. Eventually, we may want a better solution
here.
2016-10-18 11:49:12 +01:00
Matthias Clasen
62eb900b83 gadget: Add a has_content vfunc
...and implement it for GtkCssGadget and GtkCssCustomGadget.
This allows us to decide on a per-object basis if a custom
gadget needs a render node for content or not.
2016-10-18 11:49:12 +01:00
Matthias Clasen
9d06ee637b button: Restore focus
The custom gadget draw function has the side effect of informing
the gadget machinery wether to draw focus or not. Bring the
draw function back, just for its boolean return value. We may
want to find a better solution for this.
2016-10-18 11:49:12 +01:00
Matthias Clasen
7f86516c27 Allow selective debug spew
I don't think this should stay in the code long-term, but it
is useful for debugging. It helped me track down some suspicious
placements of render nodes.
2016-10-18 11:49:12 +01:00
Matthias Clasen
02187371a2 Add details to css render nodes
Give all nodes the same detail about the owner widget.
This reveals that every GtkCssCustomGadget gets a
DrawGadgetContents node, even if their draw_func is NULL.
We may want to come up with a better solution for that.
2016-10-18 11:49:12 +01:00
Matthias Clasen
bde55ccdce Some debug help
Make the bounds of drawing surfaces created by render nodes visible.

Trigger with GSK_DEBUG=surface.
2016-10-18 11:49:12 +01:00
Matthias Clasen
b371b5da42 Drop an unused variable 2016-10-18 11:49:12 +01:00
Emmanuele Bassi
9fe18f6561 gtk: Clean up render fallback node creation in GtkWidget 2016-10-18 11:49:12 +01:00
Emmanuele Bassi
e58965a3cc gtk: Port GtkHeaderBar to render nodes 2016-10-18 11:49:12 +01:00
Emmanuele Bassi
2e0d3ef866 gtk: Port GtkActionBar to render nodes 2016-10-18 11:49:12 +01:00
Emmanuele Bassi
abe19f1826 gtk: Attempt at handling CSS coordinates
When creating the GskRenderNodes for the gadgets we should not translate
the coordinates inside the Cairo context, but we should tweak the
coordinates of the anchor point.

This is still not enough to get an appropriate rendering, as the result
is still slightly offset to the left.
2016-10-18 11:49:12 +01:00
Emmanuele Bassi
32d45b0081 gsk: Pass the appropriate value for the n_quads argument
Instead of passing the size of the buffer, we should pass the number of
quads; we know what the size of a single quad structure is, so we can do
the multiplication internally when creating the VAO.

This allows us to print the quads for debugging purposes.
2016-10-18 11:49:12 +01:00
Matthias Clasen
a0b2b3745f GtkFrame: Convert to indirect rendering
Create a GskRenderNode for the contents of the frame.
2016-10-18 11:49:11 +01:00
Emmanuele Bassi
354d4435b1 gtk: Add convenience function for creating render nodes
GtkWidget.create_render_node() sets up a GskRenderNode appropriate for
rendering the contents of a widget, including its bounds,
transformation, and anchor point.
2016-10-18 11:49:11 +01:00
Emmanuele Bassi
a146618de0 gsk: Rename set_offset() to set_anchor_point()
The naming is consistent with other scene graph libraries, as it
represents an additional translation transformation applied on top of
the provided transformation matrices.

We can also simplify the implementation by applying the translation when
we compute the world matrix.
2016-10-18 11:49:11 +01:00
Emmanuele Bassi
702befc697 gsk: Recycle textures across frames
We keep the textures used inside a frame around until the end of the
following frame; whenever we need a texture with the same size, and
it's not marked in use, then we just reuse the existing texture.
2016-10-18 11:49:11 +01:00
Matthias Clasen
e7c7932d72 Fix fallback render nodes
We were allocating a surface thats big enough for the clip, and
we were setting the transform for that, but then GtkContainer
was overriding the transform with the one for the allocation.
Also, we were drawing at the clip position, not the allocation
position.
2016-10-18 11:49:11 +01:00
Matthias Clasen
7b204b0eea Add an offset to render nodes
This will let us account for the difference between
clip and allocation.
2016-10-18 11:49:11 +01:00
Matthias Clasen
ff20a68ca3 gsk: Split of debug spew for transforms
This was overwhelming other useful debug output, so make it
opt-in. We print the render items for both opengl and transforms,
since the matrices bleed into each other, otherwise.
2016-10-18 11:49:11 +01:00
Matthias Clasen
b876068e5b gsk: Add debug macros that trigger on two conditions
This will be useful in the following commits.
2016-10-18 11:49:11 +01:00
Matthias Clasen
819ffdd5c2 gsk: Add a debug flag for transforms 2016-10-18 11:49:11 +01:00
Matthias Clasen
23745462a4 gsk: Improve debug output a bit
Indent render node debug spew to make the tree structure obvious.
2016-10-18 11:49:11 +01:00
Matthias Clasen
1d5e05b0d1 button: Convert to indirect rendering
WARNING! This commit breaks GtkButton subclasses.
2016-10-18 11:49:11 +01:00
Matthias Clasen
72ccb39f66 Convert GtkGrid to indirect rendering
Following the example of GtkBox.
2016-10-18 11:49:11 +01:00
Emmanuele Bassi
d227b9ce38 gsk: Add GskProfiler to GskRenderer
The profiler instance is per-renderer, and is accesible to
implementations.
2016-10-18 11:49:10 +01:00
Emmanuele Bassi
005fea59b6 gsk: Add profiler object
The GskProfiler holds counters and timers, and will be used by the
renderer implementations to acquire frame timings.
2016-10-18 11:49:10 +01:00
Emmanuele Bassi
137ff8ede7 box: Port from immediate to deferred rendering
Drop the ::draw() vfunc implementation in favour of the
::get_render_node() vfunc.
2016-10-18 11:49:10 +01:00
Emmanuele Bassi
e5dace2d51 Integrate CSS gadget with GSK render nodes
First stab at an internal API that generates render nodes when drawing a
CSS gadget.
2016-10-18 11:49:10 +01:00
Emmanuele Bassi
bfad9fe4ee gtk: Update the coordinates when propagating render nodes
Just like gtk_container_propagate_draw() does for the immediate mode
rendering.
2016-10-18 11:49:10 +01:00
Emmanuele Bassi
1ab1fd4391 Use the projection to flip around the content
Since we use an FBO to render the contents of the render node tree, the
coordinate space is going to be flipped in GL. We can undo the flip by
using an appropriate projection matrix, instead of changing the sampling
coordinates in the shaders and updating all our coordinates at render
time.
2016-10-18 11:49:10 +01:00
Emmanuele Bassi
6c92846936 widget: Fix compatibility fallbacks 2016-10-18 11:49:10 +01:00
Emmanuele Bassi
9982b66906 gsk: Add texture size to debug message 2016-10-18 11:49:10 +01:00
Emmanuele Bassi
a8a8f97511 gsk: Take into account the scaling factor
We need to apply a scaling factor whenever we deal with user-supplied
coordinates, like:

 - when creating textures
 - when setting up the viewport
 - when submitting the scene
2016-10-18 11:49:10 +01:00
Emmanuele Bassi
3d90a070d5 gsk: Tie render nodes to renderers
Render nodes need access to rendering information like scaling factors.
If we keep render nodes separate from renderers until we submit a nodes
tree for rendering we're going to have to duplicate all that information
in a way that makes the API more complicated and fuzzier on its
semantics.

By having GskRenderer create GskRenderNode instances we can tie nodes
and renderers together; since higher layers will also have access to
the renderer instance, this does not add any burden to callers.

Additionally, if memory measurements indicate that we are spending too
much time in the allocation of new render nodes, we can now easily
implement a free-list or a renderer-specific allocator without breaking
the API.
2016-10-18 11:49:10 +01:00
Emmanuele Bassi
ab8420ec52 gsk: Bind GL context to the GL profiler
Similarly to how we bind it to the GL driver object used by the GSK GL
renderer.
2016-10-18 11:49:10 +01:00