• Use disconnect_by_data() to catch both _adjustment_changed() and now
_adjustment_value_changed(), as the latter had been missed until now.
• Also disconnect from indicator_value_changed(), which was not done in
destroy() due to indicator_reset() and remove_indicator() disagreeing.
https://bugzilla.gnome.org/show_bug.cgi?id=775074
Do not connect to get_settings_for_screen() if we have no screen…
Use g_signal_connect(), not connect_object(), to match how set_screen()
makes this same connection, and how finalize() already disconnects it.
https://bugzilla.gnome.org/show_bug.cgi?id=705640
Since the move from button-press to gesture events, Shift-clicking did
not work to start a selection (from none) or truncate an existing one.
This was due to the code being copy-pasted around and some logic being
broken in the process. This makes both of those work as they should, by
shuffling it again so the end result is the same as before. Highlights:
(1) ::button-press if extending due to a single press would call
set_positions(tmp_pos, tmp_pos), which is what made the Shift+click to
create a selection work. That was lost. Add it back to make that work.
(2) ::button-press in the “Truncate current selection” branch would not
execute all the stuff around “extend_to_left”, as that was the else
case. So, set extend_selection = FALSE so we skip over that later on.
(3) BUT! This Truncate case never fired because it was in the else
branch of if (in_selection())! Of course, it must be in the true branch.
(4) The IM context was not reset if the Shift-click occurred within an
existing selection, only if it did not. In ::button-press this was the
first thing done if extending a selection, regardless. Make it so again.
https://bugzilla.gnome.org/show_bug.cgi?id=780750
Themes should not enforce min sizes on blocks in continuous mode; in
this case, the filled block should be as large as it needs to be to
reflect the current value, and no larger or smaller than that. So, the
fact that the minimal size was selected on just levelbar block is wrong:
we should also require the levelbar.discrete class to apply min sizes.
The widget should enforce whatever correct minimum size results from the
above fix, by reapplying commit 78b4885fe8
Except: we should not allocate/draw the filled block if the value is 0,
as in this case, the LevelBar should be empty, not have a min-size fill.
This partially reverts commit 96062ffeae,
as it makes sense to set min sizes for discrete blocks, so keep that in.
https://bugzilla.gnome.org/show_bug.cgi?id=783649
This reverts commit 8c0e5adaab.
This is actually needed since GtkHeaderBar will allocate and snapshot
widget that coun_visible_children does not consider.
Under X, we were not setting the right drag cursor initially,
because at current_action == action == 0, initially. Fix this
by explicitly using the right cursor when grabbing.
Subsurfaces don't currently work with our new rendering,
and this makes popovers unusable. We can go back to using
subsurfaces for popovers when this is fixed.
.update_position() enforces that non-Wayland platforms must position a
Popover within its parent Window. We use the allocation of the Window
to translate the position and check for overshoot on each of its sides.
Calling Widget.get_allocation() of a CSD Window includes its shadows.
But shadows were not excluded from the area in which we can position.
Thus, Popovers could get positioned in the shadow of CSD windows, where,
at least on X11, no input is received. Therefore, positioning a Popover
over a shadow meant its child widgets within that area became unusable.
Fix by calling Window.get_shadow() and including it in the overshoot on
each side. This adjusts for how the allocation includes shadows, making
overshoots with and without shadows the same. Thus, we avoid considering
shadows as viable for positioning, favouring a side where input works.
https://bugzilla.gnome.org/show_bug.cgi?id=786209