Commit Graph

59 Commits

Author SHA1 Message Date
Benjamin Otte
a29474567a gdk: Remove gdkinternals.h 2021-09-24 22:50:29 +02:00
Matthias Clasen
0b9f6985b1 texture: Document constructors as threadsafe
We aren't providing async loading apis here,
but we want to allow applications to create
textures in a thread, to avoid blocking the
main thread.
2021-09-21 23:10:53 -04:00
Benjamin Otte
1b85b5597b texture: Implement GIcon and GLoadableIcon
This is mainly for feature parity with GdkPixbuf. And it doesn't hurt
anyone (I hope).
2021-09-17 04:31:46 +02:00
Benjamin Otte
fae32846c7 texture: Refactor gdk_texture_new_from_bytes()
1. Split into a real loader and a fake one

2. Only try the fake one if the real one doesn't support the file.
2021-09-17 04:31:46 +02:00
Benjamin Otte
679c93e843 texture: Add private can_load() function
... and use it to load textures in gtk_picture_set_from_file().
2021-09-17 00:25:22 +02:00
Benjamin Otte
2d3de8608c texture: Split out type detection
This way, the code using it becomes clearer and we can use it in
multiple places without accidentally doing it wrong (hint: see next
commit).
2021-09-17 00:25:22 +02:00
Matthias Clasen
f2ca9ebbd7 texture: Avoid pixbufs when loading resources
We can just use our own loaders here now.
2021-09-17 00:25:22 +02:00
Benjamin Otte
b1bb7c3258 texture: Add gdk_texture_save_to_tiff_bytes() 2021-09-17 00:25:22 +02:00
Matthias Clasen
daf29e174f Load jpegs without gdk-pixbuf
Use our own loader for jpeg files.
2021-09-17 00:25:22 +02:00
Matthias Clasen
d30a029689 Add gdk_texture_save_to_tiff
This is a companion to gdk_texture_save_to_png, using
the tiff format, which will let us avoid lossy conversion
of HDR data, since we can store floating point data.
2021-09-17 00:25:22 +02:00
Matthias Clasen
f925e12e1d Load tiffs without gdk-pixbuf
This will let us load floating point data, in
the future.
2021-09-17 00:25:22 +02:00
Matthias Clasen
d7c8f92733 Add gdk_texture_save_to_png_bytes
Just expose what we already have available
internally, so e.g. tests can use it without
static linking.
2021-09-17 00:25:22 +02:00
Matthias Clasen
7949aaabb7 Save pngs without cairo
Use our own loader for pngs, which will allow
us to save e.g. 16-bit data in the future.
2021-09-17 00:25:22 +02:00
Matthias Clasen
a71877bf99 Load pngs without gdk-pixbuf
Use our own loader for pngs, which will allow
us to get e.g. 16-bit data in the future.
2021-09-17 00:25:22 +02:00
Matthias Clasen
66031fd00b texture: Add error enum 2021-09-17 00:25:22 +02:00
Benjamin Otte
75dfb4d63b API: Add gdk_texture_new_from_filename()
There are quite a few places where we can make use of it, in particular
in the testsuite and icontheme.
2021-09-16 23:59:37 +02:00
Matthias Clasen
9f8d6ff29c texture: Mention download_float in the docs 2021-09-15 22:00:16 -04:00
Matthias Clasen
1230bce133 Add gdk_texture_new_from_bytes
Add this new api, and make gdk_texture_new_from_file
a wrapper around it.
2021-09-15 22:00:09 -04:00
Benjamin Otte
53275481a5 texture: Add gdk_texture_download_float() 2021-09-12 05:54:37 +02:00
Benjamin Otte
4f17f3ac24 texture: Add gdk_texture_download_texture()
A private vfunc that downloads a texture as a GdkMemoryTexture in
whatever format the texture deems best.

There are multiple reasons for this:

 * GLES cannot download the Cairo format. But it can download some
   format and then just delegate to the GdkMemoryTexture implementation.

 * All the other download vfuncs (including the ones still coming) can
   be implemented via download_texture() and delegation, making the
   interface easier.

 * We want to implement image loading and saving support. By using
   download_texture(), we can save in the actual format of the texture.

 * A potential GdkCompressedTexture could be implemented by just
   providing this one vfunc as a compress() step.
2021-09-12 05:22:21 +02:00
Benjamin Otte
9c8e464b04 texture: Add GdkMemoryConversion private enum
Now gdk_memory_convert() converts to one of these conversions instead of
re(ab)using parts of the GdkMemoryFormat enum.
2021-09-12 05:22:21 +02:00
Benjamin Otte
0ee3b1c861 texture: Remove unused argument from vfunc 2021-09-12 05:22:21 +02:00
Matthias Clasen
938bfff3dd Add type annotations for filename arguments
Add missing "(type filename)" annotations for string
arguments that are filenames.

Fixes: #633
2021-06-12 11:12:06 -04:00
Matthias Clasen
4a0d3d7acc docs: Reduce redundancy
Remove a boatload of "or %NULL" from nullable parameters
and return values. gi-docgen generates suitable text from
the annotation that we don't need to duplicate.

This adds a few missing nullable annotations too.
2021-05-20 20:45:06 -04:00
Matthias Clasen
8ba16eb4f1 Documentation fixes
Mostly fixing up indentation of continuation lines,
and other small cleanups.
2021-05-20 19:17:49 -04:00
Chun-wei Fan
14632e11da GDK: Fix builds against latest stable GLib with MSVC
GLib-2.68.x now considers warning C4098 ('void' function returning a value) as
an error, so avoid doing that.
2021-04-16 11:39:09 +08:00
Matthias Clasen
d262f740b2 texture: Add property annotations
Connect properties, getters, and setters with annotations.
2021-03-11 16:37:32 +00:00
Matthias Clasen
9132f1831c docs: Rework the gdk docs
Convert links, make things more concise.
2021-03-11 16:37:31 +00:00
Emmanuele Bassi
548280da9f docs: Rename GdkTexture section
The name needs to match the class.
2021-03-11 16:37:30 +00:00
Benjamin Otte
0f052d46b2 Remove guarantees we do not intend to hold
The fact that we are using gdk-pixbuf for loading files currrently does not mean we will use it going forward.
Also, "anything gdk-pixbuf can load" does not mean anything, because what gdk-pixbuf can load is a compile-time option.

As new_from_resource() will assert() if it cannot load a resource, we must be very sure that people do not use anything but PNG and JPEG for resources and the docs were not clear on that.
2021-01-10 21:37:03 +00:00
Matthias Clasen
1f8d593931 docs: Add some detail to GdkTexture docs
Minor additions here and there.
2020-10-29 14:23:46 -04:00
Alexander Larsson
88b709d5ec texture: Unvirtualize download_surface
We only have one implementation, so why do all this vfunc work?
2020-09-25 09:31:43 +02:00
Yuri Chornoivan
c0cf839729 Fix minor typos 2020-06-18 10:47:16 +03:00
Emmanuele Bassi
6ae01f9815 docs: Remove redundant SECTION
We already have a SECTION stanza for gtk-doc.
2020-05-12 18:43:56 +01:00
Corentin Noël
076b2f11d2 docs: Fix several missing references in the documentation
This fixes several typos and missing references
2020-05-11 19:26:20 +02:00
Timm Bäder
f3099afcc5 icontheme: Return textures from load_icon{,_for_scale} 2019-09-09 17:36:26 +02:00
Benjamin Otte
73b4a62f51 snapshot: Redo debug messages
Instead of every snapshot function having debug messages, have an
explicit gtk_snapshot_push_debug() function that appends a debug node.
2018-04-24 04:06:58 +02:00
Benjamin Otte
770866f265 texture: Add gdk_texture_save_to_png()
It's needed for debugging Timm's code, so better have it here than
hidden in my random-patch vault.
2018-04-12 14:02:59 +02:00
Timm Bäder
4353ad224f rendernode: Check cairo surface status after creation 2018-03-20 09:37:59 +01:00
Rico Tzschichholz
f7326ff828 texture: Fix documentation block of gdk_texture_download 2018-03-19 20:31:15 +01:00
Rico Tzschichholz
4642e86284 texture: Fix compilation by avoiding to include not-yet available headers 2018-03-18 20:52:46 +01:00
Benjamin Otte
ee8e42f19b gdk: Remove gdk_texture_new_from_data()
Use gdk_memory_texture_new() instead.
2018-03-18 05:57:07 +01:00
Benjamin Otte
a4e16ce3cc texture: Implement GdkPaintable
This is kind of evil because we need to link to GTK to be able to
snapshot, but I hope nobody notices.
2018-03-16 06:04:44 +01:00
Benjamin Otte
13d943f763 texture: Change download vfunc
A problem with textures is that they can become too big for GPU memory,
which would require tiling. But for tiling we only need to download
the pixels needed by the tile.

Similarly, there might be interest to not upload full textures if a
renderer knows it only needs a small part.

Both of these methods require the ability to specify an area of the
texture to be downloaded. So change the download vfunc to include
this parameter now before we add even more textures later.

A private gdk_texture_download_area() function has also been added, but
nobody is using it yet.
2018-03-12 17:21:45 +01:00
Benjamin Otte
8920639a2b texture: Add GdkMemoryTexture
GdkMemoryTexture is a texture implementation for holding data in memory
(read: GBytes). You specify the GdkMemoryFormat that data is in and off
you go.

Renderers can use this to add uploads in various different formats and
don't need to fallback to GDK doing the conersion on the CPU.

Supported formats can be extended if we need new ones, for now I just
added the relevant ones for Cairo and GdkPixbuf.

The constructor is also private still, because I'm not sure we want to
export GdkMemoryFormat.
Wrappers that do from_cairo_surface() and for_pixbuf() do exist though.
2018-03-07 16:17:15 +01:00
Benjamin Otte
160e6ad6f6 gdk: Split out GL texture
Put GdkGLTexture into its own file and rename the API to
gdk_gl_texture_foo() instead of gdk_texture_foo_for_gl().

Apart from naming, no actual code changes.
2018-03-07 16:17:15 +01:00
Matthias Clasen
4c150d8eb5 The big versioning cleanup
Remove all the old 2.x and 3.x version annotations.
GTK+ 4 is a new start, and from the perspective of a
GTK+ 4 developer all these APIs have been around since
the beginning.
2018-02-06 01:16:32 -05:00
Benjamin Otte
38b25599d8 texture: Add sanity checks to constructors
width, height and GL texture ID may not be 0, so return_if_fail() if
they are.
2018-02-02 14:59:23 +01:00
Benjamin Otte
df0b4d6684 texture: Make the texture id a guint
Texture IDs are unsigned, so treat them like that.
2018-02-02 14:59:23 +01:00
Matthias Clasen
e1d81d096c Document new texture api 2018-01-17 21:45:08 -05:00