If we've already done the tracking into the parent muxer, there is no need
to do it again. This can save a great deal of recursive work when adding
items to the muxer.
This makes showing the context menu in gnome-text-editor repeatedly fast
even as spelling corrections are changed.
It is likely that this could fix#4422 as well.
Fixes#4519
Fixes https://gitlab.gnome.org/GNOME/gnome-text-editor/-/issues/220
When handling action-added callbacks the code was previously using a
freeze_notify/thaw_notify in all cases. This turns out to allocate a
significant amount of memory when called a lot.
That said, it shouldn't be getting called this much but given the current
state of affairs elsewhere in GtkActionMuxer, this brought temporary
allocations down from 9MiB to 9KiB in gnome-text-editor after showing
the context menu a few times.
Related #4422
I saw this coming across through a ffi boundary in Sysprof, and we wanted
to keep most things within GDK using native marshalling to improve
profiler results when frame pointers are not used.
Instead of allocation width for height for width for height or whatever
that code was doing, actually allocate the size we were given or the
requested size, whatever is larger.
Don't just pass on measure() calls, but actually behave in the way we
behave during size allocate.
This should improve cases where GtkScrolledWindow is used with GTK_POLICY_NEVER.
When loading .mp3 files the duration is initially unknown. Before this
change it was reported as a large integer (since GST_CLOCK_TIME_NONE is
-1). Now it's correctly reported as 0.
We want this to take precedence in the wayland platform to other
modules that might be loaded via the IO extension point. None of
those is going to bode well in this platform.
Fixes: https://gitlab.gnome.org/GNOME/gtk/-/issues/4443
This adds a new row to the Global/Information section which displays the
GTK im-module that is likely to be in use unless changed by an application.
It responds to updates of GtkSettings:gtk-im-module unless the
GTK_IM_MODULE environment variable is set.
Fixes#4512
When returning surrounding context to input methods,
include at least 2 words before and after the insertion
point.
Update the affected input method tests.
For libANGLE to work with our shaders, we must use "300 es" for
the #version directive in our shaders, as well as using the non-legacy/
non-GLES codepath in the shaders. In order to check whether we are
using the GLSL 300 es shaders, we check whether we are using a GLES 3.0+
context. As a result, make ->glsl_version a const char* and make sure
the existing shader version macros are defined apprpriately, and add a
new macro for the "300 es" shader version string.
This will allow the gtk4 programs to run under Windows using EGL via
libANGLE. Some of the GL demos won't work for now, but at least this
makes things a lot better for using GL-accelerated graphics under Windows
for those that want to or need to use libANGLE (such as those with
graphics drivers that aren't capable of our Desktop (W)GL requirements in
GTK.
.. when creating the surface (with the HWND associated with the
newly-created surface) as well as destroying the surface (with NULL,
since the HWND is going to be destroyed), so that we can tie the EGL
calls to the HWND that we want to do the EGL stuff.
If we set the placeholder text before setting a buffer, we end up with
both the placeholder *and* the buffer's contents visible at the same
time.
Fixes: #4376