2020-09-14 21:30:13 +00:00
|
|
|
|
2020-09-15 20:09:11 +00:00
|
|
|
out vec4 sk_FragColor;
|
2021-02-08 19:20:28 +00:00
|
|
|
vec4 main() {
|
2020-09-15 20:09:11 +00:00
|
|
|
float b = 2.0;
|
2021-03-08 18:29:15 +00:00
|
|
|
float c = 3.0;
|
2021-09-18 16:41:06 +00:00
|
|
|
for (int x = 0;x < 1; ++x) {
|
2021-09-20 22:02:35 +00:00
|
|
|
continue;
|
2021-09-18 16:41:06 +00:00
|
|
|
}
|
2021-03-08 18:29:15 +00:00
|
|
|
float d = c;
|
2020-09-14 21:30:13 +00:00
|
|
|
b++;
|
|
|
|
d++;
|
2021-02-08 19:20:28 +00:00
|
|
|
return vec4(float(b == 2.0), float(b == 3.0), float(d == 5.0), float(d == 4.0));
|
2020-09-14 21:30:13 +00:00
|
|
|
}
|