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/*
* Copyright 2012 Google Inc .
*
* Use of this source code is governed by a BSD - style license that can be
* found in the LICENSE file .
*/
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# include "gm/gm.h"
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# include "include/core/SkBitmap.h"
# include "include/core/SkCanvas.h"
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# include "include/core/SkColor.h"
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# include "include/core/SkFont.h"
# include "include/core/SkImageFilter.h"
# include "include/core/SkPaint.h"
# include "include/core/SkPoint.h"
# include "include/core/SkRect.h"
# include "include/core/SkScalar.h"
# include "include/core/SkShader.h"
# include "include/core/SkSize.h"
# include "include/core/SkString.h"
# include "include/core/SkTileMode.h"
# include "include/core/SkTypeface.h"
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# include "include/effects/SkGradientShader.h"
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# include "include/effects/SkImageFilters.h"
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# include "src/gpu/effects/GrMatrixConvolutionEffect.h"
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# include "tools/ToolUtils.h"
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# include <vector>
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namespace skiagm {
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enum KernelFixture {
kBasic_KernelFixture ,
kLarge_KernelFixture
} ;
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class MatrixConvolutionGM : public GM {
public :
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MatrixConvolutionGM ( SkColor colorOne , SkColor colorTwo , KernelFixture kernelFixture , const char * nameSuffix )
: fNameSuffix ( nameSuffix ) ,
fKernelFixture ( kernelFixture ) {
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this - > setBGColor ( 0x00000000 ) ;
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fColors [ 0 ] = colorOne ;
fColors [ 1 ] = colorTwo ;
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}
protected :
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SkString onShortName ( ) override {
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return SkStringPrintf ( " matrixconvolution%s " , fNameSuffix ) ;
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}
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void makeBitmap ( ) {
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// Draw our bitmap in N32, so legacy devices get "premul" values they understand
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fBitmap . allocN32Pixels ( 80 , 80 ) ;
SkCanvas canvas ( fBitmap ) ;
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canvas . clear ( 0x00000000 ) ;
SkPaint paint ;
paint . setColor ( 0xFFFFFFFF ) ;
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SkPoint pts [ 2 ] = { { 0 , 0 } ,
{ 0 , 80.0f } } ;
SkScalar pos [ 2 ] = { 0 , 80.0f } ;
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paint . setShader ( SkGradientShader : : MakeLinear (
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pts , fColors , pos , 2 , SkTileMode : : kClamp ) ) ;
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SkFont font ( ToolUtils : : create_portable_typeface ( ) , 180.0f ) ;
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canvas . drawString ( " e " , - 10.0f , 80.0f , font , paint ) ;
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}
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SkISize onISize ( ) override {
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return SkISize : : Make ( 500 , 300 ) ;
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}
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sk_sp < SkImageFilter > makeFilter ( const SkIPoint & kernelOffset , SkTileMode tileMode ,
bool convolveAlpha , const SkIRect * cropRect = nullptr ) {
switch ( fKernelFixture ) {
case kBasic_KernelFixture : {
// All 1s except center value, which is -7 (sum of 1).
std : : vector < SkScalar > kernel ( 9 , SkIntToScalar ( 1 ) ) ;
kernel [ 4 ] = SkIntToScalar ( - 7 ) ;
return SkImageFilters : : MatrixConvolution ( { 3 , 3 } , kernel . data ( ) , /* gain */ 0.3f , /* bias */ SkIntToScalar ( 100 ) , kernelOffset , tileMode , convolveAlpha , nullptr , cropRect ) ;
}
case kLarge_KernelFixture : {
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static_assert ( 49 > GrMatrixConvolutionEffect : : kMaxUniformSize ) ;
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// All 1s except center value, which is -47 (sum of 1).
std : : vector < SkScalar > kernel ( 49 , SkIntToScalar ( 1 ) ) ;
kernel [ 24 ] = SkIntToScalar ( - 47 ) ;
return SkImageFilters : : MatrixConvolution ( { 7 , 7 } , kernel . data ( ) , /* gain */ 0.3f , /* bias */ SkIntToScalar ( 100 ) , kernelOffset , tileMode , convolveAlpha , nullptr , cropRect ) ;
}
default :
return nullptr ;
}
}
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void draw ( SkCanvas * canvas , int x , int y , const SkIPoint & kernelOffset ,
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SkTileMode tileMode , bool convolveAlpha ,
const SkIRect * cropRect = nullptr ) {
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SkPaint paint ;
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paint . setImageFilter ( this - > makeFilter ( kernelOffset , tileMode , convolveAlpha , cropRect ) ) ;
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canvas - > save ( ) ;
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canvas - > translate ( SkIntToScalar ( x ) , SkIntToScalar ( y ) ) ;
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const SkRect layerBounds = SkRect : : MakeIWH ( fBitmap . width ( ) , fBitmap . height ( ) ) ;
canvas - > clipRect ( layerBounds ) ;
// This GM is, in part, intended to display the wrapping behavior of the
// matrix image filter. The only (rational) way to achieve that for repeat mode
// is to create a tight layer.
canvas - > saveLayer ( layerBounds , & paint ) ;
canvas - > drawBitmap ( fBitmap , 0 , 0 , nullptr ) ;
canvas - > restore ( ) ;
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canvas - > restore ( ) ;
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}
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void onOnceBeforeDraw ( ) override {
this - > makeBitmap ( ) ;
}
void onDraw ( SkCanvas * canvas ) override {
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canvas - > clear ( SK_ColorBLACK ) ;
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SkIPoint kernelOffset = SkIPoint : : Make ( 1 , 0 ) ;
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SkIRect rect = fBitmap . bounds ( ) ;
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for ( int x = 10 ; x < 310 ; x + = 100 ) {
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this - > draw ( canvas , x , 10 , kernelOffset , SkTileMode : : kClamp , true , & rect ) ;
this - > draw ( canvas , x , 110 , kernelOffset , SkTileMode : : kDecal , true , & rect ) ;
this - > draw ( canvas , x , 210 , kernelOffset , SkTileMode : : kRepeat , true , & rect ) ;
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kernelOffset . fY + + ;
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}
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kernelOffset . fY = 1 ;
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SkIRect smallRect = SkIRect : : MakeXYWH ( 10 , 5 , 60 , 60 ) ;
this - > draw ( canvas , 310 , 10 , kernelOffset , SkTileMode : : kClamp , true , & smallRect ) ;
this - > draw ( canvas , 310 , 110 , kernelOffset , SkTileMode : : kDecal , true , & smallRect ) ;
this - > draw ( canvas , 310 , 210 , kernelOffset , SkTileMode : : kRepeat , true , & smallRect ) ;
this - > draw ( canvas , 410 , 10 , kernelOffset , SkTileMode : : kClamp , false , & rect ) ;
this - > draw ( canvas , 410 , 110 , kernelOffset , SkTileMode : : kDecal , false , & rect ) ;
this - > draw ( canvas , 410 , 210 , kernelOffset , SkTileMode : : kRepeat , false , & rect ) ;
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}
private :
SkBitmap fBitmap ;
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SkColor fColors [ 2 ] ;
const char * fNameSuffix ;
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KernelFixture fKernelFixture ;
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typedef GM INHERITED ;
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} ;
//////////////////////////////////////////////////////////////////////////////
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DEF_GM ( return new MatrixConvolutionGM ( 0xFFFFFFFF , 0x40404040 , KernelFixture : : kBasic_KernelFixture , " " ) ; )
DEF_GM ( return new MatrixConvolutionGM ( 0xFFFF0000 , 0xFF00FF00 , KernelFixture : : kBasic_KernelFixture , " _color " ) ; )
DEF_GM ( return new MatrixConvolutionGM ( 0xFFFFFFFF , 0x40404040 , KernelFixture : : kLarge_KernelFixture , " _big " ) ; )
DEF_GM ( return new MatrixConvolutionGM ( 0xFFFF0000 , 0xFF00FF00 , KernelFixture : : kLarge_KernelFixture , " _big_color " ) ; )
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}