e7c2857dbe..283c2194dc
$ git log e7c2857db..283c2194d --date=short --no-merges --format='%ad %ae %s'
2017-10-23 oetuaho Support arrays of arrays in UseInterfaceBlockFields
Created with:
roll-dep skia/third_party/externals/angle2
Documentation for the AutoRoller is here:
https://skia.googlesource.com/buildbot/+/master/autoroll/README.md
If the roll is causing failures, see:
http://www.chromium.org/developers/tree-sheriffs/sheriff-details-chromium#TOC-Failures-due-to-DEPS-rolls
CQ_INCLUDE_TRYBOTS=skia.primary:Perf-Win10-MSVC-AlphaR2-GPU-RadeonR9M470X-x86_64-Debug-All-ANGLE,Perf-Win10-MSVC-Golo-GPU-QuadroP400-x86_64-Debug-All-ANGLE,Perf-Win10-MSVC-NUC5i7RYH-GPU-IntelIris6100-x86_64-Debug-All-ANGLE,Perf-Win10-MSVC-NUC6i5SYK-GPU-IntelIris540-x86_64-Debug-All-ANGLE,Perf-Win10-MSVC-NUCD34010WYKH-GPU-IntelHD4400-x86_64-Debug-All-ANGLE,Perf-Win10-MSVC-ShuttleC-GPU-GTX960-x86_64-Debug-All-ANGLE,Test-Win10-MSVC-AlphaR2-GPU-RadeonR9M470X-x86_64-Debug-All-ANGLE,Test-Win10-MSVC-Golo-GPU-QuadroP400-x86_64-Debug-All-ANGLE,Test-Win10-MSVC-NUC5i7RYH-GPU-IntelIris6100-x86_64-Debug-All-ANGLE,Test-Win10-MSVC-NUC6i5SYK-GPU-IntelIris540-x86_64-Debug-All-ANGLE,Test-Win10-MSVC-NUCD34010WYKH-GPU-IntelHD4400-x86_64-Debug-All-ANGLE,Test-Win10-MSVC-ShuttleC-GPU-GTX960-x86_64-Debug-All-ANGLE,Build-Debian9-GCC-x86_64-Release-ANGLE
TBR=mtklein@google.com
Change-Id: I773b90f10de763aad0e9a5ceb3f2dc089cffdcb1
Reviewed-on: https://skia-review.googlesource.com/63201
Commit-Queue: angle-deps-roller . <angle-deps-roller@chromium.org>
Reviewed-by: angle-deps-roller . <angle-deps-roller@chromium.org>
940c48b279..e7c2857dbe
$ git log 940c48b27..e7c2857db --date=short --no-merges --format='%ad %ae %s'
2017-10-23 oetuaho Clean up direct access of ShaderVariable::arraySize
Created with:
roll-dep skia/third_party/externals/angle2
Documentation for the AutoRoller is here:
https://skia.googlesource.com/buildbot/+/master/autoroll/README.md
If the roll is causing failures, see:
http://www.chromium.org/developers/tree-sheriffs/sheriff-details-chromium#TOC-Failures-due-to-DEPS-rolls
CQ_INCLUDE_TRYBOTS=skia.primary:Perf-Win10-MSVC-AlphaR2-GPU-RadeonR9M470X-x86_64-Debug-All-ANGLE,Perf-Win10-MSVC-Golo-GPU-QuadroP400-x86_64-Debug-All-ANGLE,Perf-Win10-MSVC-NUC5i7RYH-GPU-IntelIris6100-x86_64-Debug-All-ANGLE,Perf-Win10-MSVC-NUC6i5SYK-GPU-IntelIris540-x86_64-Debug-All-ANGLE,Perf-Win10-MSVC-NUCD34010WYKH-GPU-IntelHD4400-x86_64-Debug-All-ANGLE,Perf-Win10-MSVC-ShuttleC-GPU-GTX960-x86_64-Debug-All-ANGLE,Test-Win10-MSVC-AlphaR2-GPU-RadeonR9M470X-x86_64-Debug-All-ANGLE,Test-Win10-MSVC-Golo-GPU-QuadroP400-x86_64-Debug-All-ANGLE,Test-Win10-MSVC-NUC5i7RYH-GPU-IntelIris6100-x86_64-Debug-All-ANGLE,Test-Win10-MSVC-NUC6i5SYK-GPU-IntelIris540-x86_64-Debug-All-ANGLE,Test-Win10-MSVC-NUCD34010WYKH-GPU-IntelHD4400-x86_64-Debug-All-ANGLE,Test-Win10-MSVC-ShuttleC-GPU-GTX960-x86_64-Debug-All-ANGLE,Build-Debian9-GCC-x86_64-Release-ANGLE
TBR=mtklein@google.com
Change-Id: I1bdc2daf6b54d9f5ad08344599d05b195b036b24
Reviewed-on: https://skia-review.googlesource.com/63180
Reviewed-by: angle-deps-roller . <angle-deps-roller@chromium.org>
Commit-Queue: angle-deps-roller . <angle-deps-roller@chromium.org>
815a6c9ae5..cc4ce4a2dd
$ git log 815a6c9ae..cc4ce4a2d --date=short --no-merges --format='%ad %ae %s'
2017-10-23 geofflang Don't initialize textures on SubImage calls if the whole image will be filled.
Created with:
roll-dep skia/third_party/externals/angle2
Documentation for the AutoRoller is here:
https://skia.googlesource.com/buildbot/+/master/autoroll/README.md
If the roll is causing failures, see:
http://www.chromium.org/developers/tree-sheriffs/sheriff-details-chromium#TOC-Failures-due-to-DEPS-rolls
CQ_INCLUDE_TRYBOTS=skia.primary:Perf-Win10-MSVC-AlphaR2-GPU-RadeonR9M470X-x86_64-Debug-All-ANGLE,Perf-Win10-MSVC-Golo-GPU-QuadroP400-x86_64-Debug-All-ANGLE,Perf-Win10-MSVC-NUC5i7RYH-GPU-IntelIris6100-x86_64-Debug-All-ANGLE,Perf-Win10-MSVC-NUC6i5SYK-GPU-IntelIris540-x86_64-Debug-All-ANGLE,Perf-Win10-MSVC-NUCD34010WYKH-GPU-IntelHD4400-x86_64-Debug-All-ANGLE,Perf-Win10-MSVC-ShuttleC-GPU-GTX960-x86_64-Debug-All-ANGLE,Test-Win10-MSVC-AlphaR2-GPU-RadeonR9M470X-x86_64-Debug-All-ANGLE,Test-Win10-MSVC-Golo-GPU-QuadroP400-x86_64-Debug-All-ANGLE,Test-Win10-MSVC-NUC5i7RYH-GPU-IntelIris6100-x86_64-Debug-All-ANGLE,Test-Win10-MSVC-NUC6i5SYK-GPU-IntelIris540-x86_64-Debug-All-ANGLE,Test-Win10-MSVC-NUCD34010WYKH-GPU-IntelHD4400-x86_64-Debug-All-ANGLE,Test-Win10-MSVC-ShuttleC-GPU-GTX960-x86_64-Debug-All-ANGLE,Build-Debian9-GCC-x86_64-Release-ANGLE
TBR=mtklein@google.com
Change-Id: I645141dbc3e2e66a5101612ae8abab3cb377c25e
Reviewed-on: https://skia-review.googlesource.com/62941
Commit-Queue: angle-deps-roller . <angle-deps-roller@chromium.org>
Reviewed-by: angle-deps-roller . <angle-deps-roller@chromium.org>
This method is a little simpler macro-wise,
and makes it easier to guard new lowp stages:
LOWP(foo)
LOWP(bar)
#ifndef SK_LEGACY_LOWP_BAZ
LOWP(baz)
#endif
Change-Id: I06392f5cf7a04651e7bf47e79f10f7da8520f5ab
Reviewed-on: https://skia-review.googlesource.com/63141
Reviewed-by: Florin Malita <fmalita@chromium.org>
Commit-Queue: Mike Klein <mtklein@chromium.org>
The closeWindow function does not guarantee the calling of
~SampleWindow (in Windows and Mac). So we print the info earlier.
Bug: skia:
Change-Id: Ib8b11cac4fb2fc7b62a02c7fb7f3aaaa48df2da6
Reviewed-on: https://skia-review.googlesource.com/63140
Reviewed-by: Mike Klein <mtklein@chromium.org>
Commit-Queue: Yuqian Li <liyuqian@google.com>
Additionally this changed triggered a cascade of plumbing GrMipMapped
down throughout Ganesh.
Bug: skia:
Change-Id: I4181f44d9046d66139bb491c7abf86703305aaeb
Reviewed-on: https://skia-review.googlesource.com/63000
Reviewed-by: Robert Phillips <robertphillips@google.com>
Commit-Queue: Greg Daniel <egdaniel@google.com>
Change-Id: Ifd87e752fe1712ab4adef6c5f5de8798ab6c4991
Reviewed-on: https://skia-review.googlesource.com/50680
Reviewed-by: Ethan Nicholas <ethannicholas@google.com>
Commit-Queue: Jim Van Verth <jvanverth@google.com>
Now the calmbench bot has the same name schema as the build bots
and we're testing using Clang instead of GCC. In the future, we
may also import some configuration schemas from perf bots.
Bug: skia:
Change-Id: Idd9556cff36b749a6c9139d34f70ac50ca48fbba
Reviewed-on: https://skia-review.googlesource.com/62920
Reviewed-by: Eric Boren <borenet@google.com>
Commit-Queue: Yuqian Li <liyuqian@google.com>
So I can rebaseline the golden images and unify AA choices without
fully turning on DAA.
Bug: skia:
Change-Id: I33447f60c8eac6318dda7730abd6caefdb14c5dc
Reviewed-on: https://skia-review.googlesource.com/62840
Reviewed-by: Mike Klein <mtklein@chromium.org>
Commit-Queue: Yuqian Li <liyuqian@google.com>
Bug: skia:
Change-Id: I0433105c4a0e064e5cc228b7f6bec1ef3c66909c
Reviewed-on: https://skia-review.googlesource.com/62744
Commit-Queue: Brian Osman <brianosman@google.com>
Reviewed-by: Mike Klein <mtklein@chromium.org>
These bots use https://clang.llvm.org/docs/SafeStack.html.
This separates the safe (constant size?) parts of the stack like return
address and some local variables apart from the unsafe over- and
underflow prone array uses. These go on the "unsafe stack".
In theory this makes sense on {Linux,Mac}x{Debug,Release},
but let's just start with Linux/Debug.
Change-Id: I9f5cbeb7081e7d9ac8e1298ca0d86880a6085cfa
Reviewed-on: https://skia-review.googlesource.com/62743
Reviewed-by: Yuqian Li <liyuqian@google.com>
Commit-Queue: Mike Klein <mtklein@chromium.org>
Bug: skia:
Change-Id: Ia50c1f750e4626211f012ae7543db126b10134c3
Reviewed-on: https://skia-review.googlesource.com/61906
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Brian Osman <brianosman@google.com>
This flag is no longer used.
Change-Id: I239e756f7945f0848d12409f0eb8d3077651a4cf
Reviewed-on: https://skia-review.googlesource.com/62740
Reviewed-by: Brian Osman <brianosman@google.com>
Commit-Queue: Florin Malita <fmalita@chromium.org>
6d94f064ae..4cd889ec0f
$ git log 6d94f064a..4cd889ec0 --date=short --no-merges --format='%ad %ae %s'
2017-10-20 oetuaho Remove unnecessary work from VariablePacker
Created with:
roll-dep skia/third_party/externals/angle2
Documentation for the AutoRoller is here:
https://skia.googlesource.com/buildbot/+/master/autoroll/README.md
If the roll is causing failures, see:
http://www.chromium.org/developers/tree-sheriffs/sheriff-details-chromium#TOC-Failures-due-to-DEPS-rolls
CQ_INCLUDE_TRYBOTS=skia.primary:Perf-Win10-MSVC-AlphaR2-GPU-RadeonR9M470X-x86_64-Debug-All-ANGLE,Perf-Win10-MSVC-Golo-GPU-QuadroP400-x86_64-Debug-All-ANGLE,Perf-Win10-MSVC-NUC5i7RYH-GPU-IntelIris6100-x86_64-Debug-All-ANGLE,Perf-Win10-MSVC-NUC6i5SYK-GPU-IntelIris540-x86_64-Debug-All-ANGLE,Perf-Win10-MSVC-NUCD34010WYKH-GPU-IntelHD4400-x86_64-Debug-All-ANGLE,Perf-Win10-MSVC-ShuttleC-GPU-GTX960-x86_64-Debug-All-ANGLE,Test-Win10-MSVC-AlphaR2-GPU-RadeonR9M470X-x86_64-Debug-All-ANGLE,Test-Win10-MSVC-Golo-GPU-QuadroP400-x86_64-Debug-All-ANGLE,Test-Win10-MSVC-NUC5i7RYH-GPU-IntelIris6100-x86_64-Debug-All-ANGLE,Test-Win10-MSVC-NUC6i5SYK-GPU-IntelIris540-x86_64-Debug-All-ANGLE,Test-Win10-MSVC-NUCD34010WYKH-GPU-IntelHD4400-x86_64-Debug-All-ANGLE,Test-Win10-MSVC-ShuttleC-GPU-GTX960-x86_64-Debug-All-ANGLE,Build-Debian9-GCC-x86_64-Release-ANGLE
TBR=mtklein@google.com
Change-Id: I985ec35b91e5de363c8254df2318edad58592578
Reviewed-on: https://skia-review.googlesource.com/62701
Reviewed-by: angle-deps-roller . <angle-deps-roller@chromium.org>
Commit-Queue: angle-deps-roller . <angle-deps-roller@chromium.org>
29ddcc992f..6d94f064ae
$ git log 29ddcc992..6d94f064a --date=short --no-merges --format='%ad %ae %s'
2017-10-21 jmadill Add more complete NULL driver for the GL back-end.
Created with:
roll-dep skia/third_party/externals/angle2
Documentation for the AutoRoller is here:
https://skia.googlesource.com/buildbot/+/master/autoroll/README.md
If the roll is causing failures, see:
http://www.chromium.org/developers/tree-sheriffs/sheriff-details-chromium#TOC-Failures-due-to-DEPS-rolls
CQ_INCLUDE_TRYBOTS=skia.primary:Perf-Win10-MSVC-AlphaR2-GPU-RadeonR9M470X-x86_64-Debug-All-ANGLE,Perf-Win10-MSVC-Golo-GPU-QuadroP400-x86_64-Debug-All-ANGLE,Perf-Win10-MSVC-NUC5i7RYH-GPU-IntelIris6100-x86_64-Debug-All-ANGLE,Perf-Win10-MSVC-NUC6i5SYK-GPU-IntelIris540-x86_64-Debug-All-ANGLE,Perf-Win10-MSVC-NUCD34010WYKH-GPU-IntelHD4400-x86_64-Debug-All-ANGLE,Perf-Win10-MSVC-ShuttleC-GPU-GTX960-x86_64-Debug-All-ANGLE,Test-Win10-MSVC-AlphaR2-GPU-RadeonR9M470X-x86_64-Debug-All-ANGLE,Test-Win10-MSVC-Golo-GPU-QuadroP400-x86_64-Debug-All-ANGLE,Test-Win10-MSVC-NUC5i7RYH-GPU-IntelIris6100-x86_64-Debug-All-ANGLE,Test-Win10-MSVC-NUC6i5SYK-GPU-IntelIris540-x86_64-Debug-All-ANGLE,Test-Win10-MSVC-NUCD34010WYKH-GPU-IntelHD4400-x86_64-Debug-All-ANGLE,Test-Win10-MSVC-ShuttleC-GPU-GTX960-x86_64-Debug-All-ANGLE,Build-Debian9-GCC-x86_64-Release-ANGLE
TBR=mtklein@google.com
Change-Id: I39aee3f08b55068a35606af97d9a76a19c9dc0fe
Reviewed-on: https://skia-review.googlesource.com/62700
Reviewed-by: angle-deps-roller . <angle-deps-roller@chromium.org>
Commit-Queue: angle-deps-roller . <angle-deps-roller@chromium.org>
This is a no-op refactor.
It's just always surprised me that the matrix_scale_translate
stage expects [tx ty sx sy], when scales precede the translates
in the names and in both normal row-major and column-major matrix
layouts.
This switches to [sx sy tx ty], scale then translate.
Change-Id: I2d88701121ae8013facd5a28bb0ff520211db5a6
Reviewed-on: https://skia-review.googlesource.com/62541
Reviewed-by: Mike Reed <reed@google.com>
Commit-Queue: Mike Klein <mtklein@chromium.org>
Adds new runs that benchmark just a handful of skps with CCPR.
This will also be Pixel's small debut on skpbench.
Bug: skia:
Change-Id: I7e4c3aeaa083ffe29c275f1c021ee62d177b6172
Reviewed-on: https://skia-review.googlesource.com/62302
Reviewed-by: Eric Boren <borenet@google.com>
Commit-Queue: Chris Dalton <csmartdalton@google.com>
We're going to want to assign types to the stages depending on their
inputs and outputs:
GG: x,y -> x,y
GP: x,y -> r,g,b,a
PP: r,g,b,a -> r,g,b,a
(There are a couple other degenerate cases here, where a stage ignores
its inputs or creates no outputs, but we can always just pretend their
null input or output is one type or the other arbitrarily.)
The GG stages will be pretty much entirely float code, and the GP stages
a mix of float math and byte stuff.
Since we've chosen U16 to match our register size in _lowp land,
we'll unpack each F register across two of those for transport between
stages. This is a notional, free operation in both directions.
Change-Id: I605311d0dc327a1a3a9d688173d9498c1658e715
Reviewed-on: https://skia-review.googlesource.com/60800
Reviewed-by: Herb Derby <herb@google.com>
Reviewed-by: Florin Malita <fmalita@chromium.org>
Commit-Queue: Mike Klein <mtklein@chromium.org>
I argue int64_t is just as good, and much more familiar.
This, I think, will also fix the Emscripten/wasm bot,
where somewhat bizarrely off64_t is typedef'd to int.
Change-Id: I4eb9d05cbd3066b107fa429beff79e7471e94526
Reviewed-on: https://skia-review.googlesource.com/62362
Reviewed-by: Leon Scroggins <scroggo@google.com>
Commit-Queue: Mike Klein <mtklein@chromium.org>
- Use capital letters avoid conflict with built-in commands,
particularly zoom-window ('z') and toggle-backend ('d').
- Increase kHitToleranace for touch screens.
Bug: skia:
Change-Id: I6feaabd8aa06600bdeb4623ab081d973369c4841
Reviewed-on: https://skia-review.googlesource.com/52528
Commit-Queue: Chris Dalton <csmartdalton@google.com>
Reviewed-by: Cary Clark <caryclark@google.com>
7478ce7f4e..fb9051a588
$ git log 7478ce7f4..fb9051a58 --date=short --no-merges --format='%ad %ae %s'
2017-10-09 metzman Switch from use_libfuzzer to using_fuzzing_engine.
2017-10-09 xinghua.cao ES31: Support images in the compiler on D3D backend.
Created with:
roll-dep skia/third_party/externals/angle2
Documentation for the AutoRoller is here:
https://skia.googlesource.com/buildbot/+/master/autoroll/README.md
If the roll is causing failures, see:
http://www.chromium.org/developers/tree-sheriffs/sheriff-details-chromium#TOC-Failures-due-to-DEPS-rolls
CQ_INCLUDE_TRYBOTS=skia.primary:Perf-Win10-MSVC-AlphaR2-GPU-RadeonR9M470X-x86_64-Debug-All-ANGLE,Perf-Win10-MSVC-Golo-GPU-QuadroP400-x86_64-Debug-All-ANGLE,Perf-Win10-MSVC-NUC5i7RYH-GPU-IntelIris6100-x86_64-Debug-All-ANGLE,Perf-Win10-MSVC-NUC6i5SYK-GPU-IntelIris540-x86_64-Debug-All-ANGLE,Perf-Win10-MSVC-NUCD34010WYKH-GPU-IntelHD4400-x86_64-Debug-All-ANGLE,Perf-Win10-MSVC-ShuttleC-GPU-GTX960-x86_64-Debug-All-ANGLE,Test-Win10-MSVC-AlphaR2-GPU-RadeonR9M470X-x86_64-Debug-All-ANGLE,Test-Win10-MSVC-Golo-GPU-QuadroP400-x86_64-Debug-All-ANGLE,Test-Win10-MSVC-NUC5i7RYH-GPU-IntelIris6100-x86_64-Debug-All-ANGLE,Test-Win10-MSVC-NUC6i5SYK-GPU-IntelIris540-x86_64-Debug-All-ANGLE,Test-Win10-MSVC-NUCD34010WYKH-GPU-IntelHD4400-x86_64-Debug-All-ANGLE,Test-Win10-MSVC-ShuttleC-GPU-GTX960-x86_64-Debug-All-ANGLE,Build-Debian9-GCC-x86_64-Release-ANGLE
TBR=benjaminwagner@google.com
Change-Id: I98def82807ecefaa1902149eaff369c1e95cc9fd
Reviewed-on: https://skia-review.googlesource.com/62401
Reviewed-by: angle-deps-roller . <angle-deps-roller@chromium.org>
Commit-Queue: angle-deps-roller . <angle-deps-roller@chromium.org>
Adds a script for pixel hardware with conservatively low clocks.
Bug: skia:
Change-Id: I1ade703ab9f0b4aefc9cf630e3d2efb996afd69f
Reviewed-on: https://skia-review.googlesource.com/62343
Reviewed-by: Eric Boren <borenet@google.com>
Commit-Queue: Chris Dalton <csmartdalton@google.com>
The texCoords and texture indices are packed into two uint16_t, so that
should be used instead of SkIPoint16 for clipping. This CL also cleans up
the clipping code a little, and keeps everything in int arithmetic
(since the positions and coords are pixel/texel aligned).
Bug: skia:6990
Change-Id: I9a237f7df32467adb6a56ddeca6352cbd4f8dd6f
Reviewed-on: https://skia-review.googlesource.com/62360
Reviewed-by: Robert Phillips <robertphillips@google.com>
Commit-Queue: Jim Van Verth <jvanverth@google.com>
This should let us build SkHeifCodec even without libheif.
I didn't look at libheif itself, so this stub may disagree
a bit with the actual interface... just flailed around until
it compiled and linked.
This turns on the stub in most of our internal builds.
Change-Id: I62ed4993198118b2a8217ec846d92ff637cc8ab9
Reviewed-on: https://skia-review.googlesource.com/62321
Reviewed-by: Leon Scroggins <scroggo@google.com>
Commit-Queue: Mike Klein <mtklein@chromium.org>
Moves readFromMemory, writeToMemory to private section.
No sign that these are called from google3, android,
chromium, but function names are common enough that
it's hard to know for sure.
These are used inside templates internally and for
testing, so it is not quite as simple as adding alternate
entry points in SkMatrixPriv.
R=reed@google.com
Bug: skia:6898
Change-Id: I1fac142f4bf0f38608ea93438c46f39147606c4d
Reviewed-on: https://skia-review.googlesource.com/62361
Reviewed-by: Mike Reed <reed@google.com>
Commit-Queue: Cary Clark <caryclark@google.com>
111a99e82d..7478ce7f4e
$ git log 111a99e82..7478ce7f4 --date=short --no-merges --format='%ad %ae %s'
2017-10-13 jiajia.qin D3D11: Minor Optimization to DrawCallNeedsTranslation
Created with:
roll-dep skia/third_party/externals/angle2
Documentation for the AutoRoller is here:
https://skia.googlesource.com/buildbot/+/master/autoroll/README.md
If the roll is causing failures, see:
http://www.chromium.org/developers/tree-sheriffs/sheriff-details-chromium#TOC-Failures-due-to-DEPS-rolls
CQ_INCLUDE_TRYBOTS=skia.primary:Perf-Win10-MSVC-AlphaR2-GPU-RadeonR9M470X-x86_64-Debug-All-ANGLE,Perf-Win10-MSVC-Golo-GPU-QuadroP400-x86_64-Debug-All-ANGLE,Perf-Win10-MSVC-NUC5i7RYH-GPU-IntelIris6100-x86_64-Debug-All-ANGLE,Perf-Win10-MSVC-NUC6i5SYK-GPU-IntelIris540-x86_64-Debug-All-ANGLE,Perf-Win10-MSVC-NUCD34010WYKH-GPU-IntelHD4400-x86_64-Debug-All-ANGLE,Perf-Win10-MSVC-ShuttleC-GPU-GTX960-x86_64-Debug-All-ANGLE,Test-Win10-MSVC-AlphaR2-GPU-RadeonR9M470X-x86_64-Debug-All-ANGLE,Test-Win10-MSVC-Golo-GPU-QuadroP400-x86_64-Debug-All-ANGLE,Test-Win10-MSVC-NUC5i7RYH-GPU-IntelIris6100-x86_64-Debug-All-ANGLE,Test-Win10-MSVC-NUC6i5SYK-GPU-IntelIris540-x86_64-Debug-All-ANGLE,Test-Win10-MSVC-NUCD34010WYKH-GPU-IntelHD4400-x86_64-Debug-All-ANGLE,Test-Win10-MSVC-ShuttleC-GPU-GTX960-x86_64-Debug-All-ANGLE,Build-Debian9-GCC-x86_64-Release-ANGLE
TBR=benjaminwagner@google.com
Change-Id: I27557a14f3a4a7b637aff4361a9f249db054df56
Reviewed-on: https://skia-review.googlesource.com/62340
Reviewed-by: angle-deps-roller . <angle-deps-roller@chromium.org>
Commit-Queue: angle-deps-roller . <angle-deps-roller@chromium.org>
Use that in analytic gradient setup for future-proofing. Also fixed
several out-of-date comments in gradient code.
Bug: skia:
Change-Id: I79726cad786c22f80e08cdc2b7a1e15ae27ecd5a
Reviewed-on: https://skia-review.googlesource.com/62320
Reviewed-by: Mike Klein <mtklein@chromium.org>
Commit-Queue: Brian Osman <brianosman@google.com>
Change-Id: I340dfc77afc26cd4c97ca7ec1419e7716e632dca
Reviewed-on: https://skia-review.googlesource.com/62280
Reviewed-by: Jim Van Verth <jvanverth@google.com>
Commit-Queue: Jim Van Verth <jvanverth@google.com>
Currently when we clip text we can't batch the clipped text with non-clipped text.
By modifying the quads and texCoords we can produce the same effect, and allow batching.
Includes some minor text code cleanup.
Bug: skia:6990
Change-Id: Ibfd4bc2fdc2d7680071e2abddd4d77fc3017e3d3
Reviewed-on: https://skia-review.googlesource.com/60780
Commit-Queue: Jim Van Verth <jvanverth@google.com>
Reviewed-by: Brian Salomon <bsalomon@google.com>
02032bda51..111a99e82d
$ git log 02032bda5..111a99e82 --date=short --no-merges --format='%ad %ae %s'
2017-10-17 geofflang Check that the requested extension is supported by the backend.
Created with:
roll-dep skia/third_party/externals/angle2
Documentation for the AutoRoller is here:
https://skia.googlesource.com/buildbot/+/master/autoroll/README.md
If the roll is causing failures, see:
http://www.chromium.org/developers/tree-sheriffs/sheriff-details-chromium#TOC-Failures-due-to-DEPS-rolls
CQ_INCLUDE_TRYBOTS=skia.primary:Perf-Win10-MSVC-AlphaR2-GPU-RadeonR9M470X-x86_64-Debug-All-ANGLE,Perf-Win10-MSVC-Golo-GPU-QuadroP400-x86_64-Debug-All-ANGLE,Perf-Win10-MSVC-NUC5i7RYH-GPU-IntelIris6100-x86_64-Debug-All-ANGLE,Perf-Win10-MSVC-NUC6i5SYK-GPU-IntelIris540-x86_64-Debug-All-ANGLE,Perf-Win10-MSVC-NUCD34010WYKH-GPU-IntelHD4400-x86_64-Debug-All-ANGLE,Perf-Win10-MSVC-ShuttleC-GPU-GTX960-x86_64-Debug-All-ANGLE,Test-Win10-MSVC-AlphaR2-GPU-RadeonR9M470X-x86_64-Debug-All-ANGLE,Test-Win10-MSVC-Golo-GPU-QuadroP400-x86_64-Debug-All-ANGLE,Test-Win10-MSVC-NUC5i7RYH-GPU-IntelIris6100-x86_64-Debug-All-ANGLE,Test-Win10-MSVC-NUC6i5SYK-GPU-IntelIris540-x86_64-Debug-All-ANGLE,Test-Win10-MSVC-NUCD34010WYKH-GPU-IntelHD4400-x86_64-Debug-All-ANGLE,Test-Win10-MSVC-ShuttleC-GPU-GTX960-x86_64-Debug-All-ANGLE,Build-Debian9-GCC-x86_64-Release-ANGLE
TBR=benjaminwagner@google.com
Change-Id: If4df8cebb93bd4d3ca9e1ed5ee2c53ae39b9c6a8
Reviewed-on: https://skia-review.googlesource.com/62220
Reviewed-by: angle-deps-roller . <angle-deps-roller@chromium.org>
Commit-Queue: angle-deps-roller . <angle-deps-roller@chromium.org>
For analytic gradients, hoist the byte -> float, premultiplication,
and color space transformation to creation time. Eliminates second
array (only one was ever used), and four different onSetData helpers.
Bug: skia:
Change-Id: Ib5740b37ef2a5dcf2551e85b1e72f64d8cbcc5fa
Reviewed-on: https://skia-review.googlesource.com/62120
Commit-Queue: Brian Osman <brianosman@google.com>
Reviewed-by: Florin Malita <fmalita@chromium.org>
Reviewed-by: Brian Salomon <bsalomon@google.com>