Completes implementation for lazy and raster images. gpu is
still a TODO.
Bug: skia:6553
Change-Id: I898e4464ffc91442c7f98669f1203dd5c203621b
Reviewed-on: https://skia-review.googlesource.com/15307
Reviewed-by: Matt Sarett <msarett@google.com>
Commit-Queue: Matt Sarett <msarett@google.com>
All of the clients are updated. We don't need this anymore.
Bug: skia:6535
Change-Id: I1399a08b7dda8f29c4f4016a1de50ee8310c1fef
Reviewed-on: https://skia-review.googlesource.com/15106
Reviewed-by: Matt Sarett <msarett@google.com>
Commit-Queue: Matt Sarett <msarett@google.com>
This reverts commit 9ad0531a18.
Reason for revert: Does not handle transfer fn behavior.
Original change's description:
> Add SkImage::makeColorSpace() with correct transfer fn behavior
>
> Completes implementation for lazy and raster images. gpu is
> still a TODO.
>
> Bug: skia:6553
> Change-Id: I04eea5c4fb53c50c0406c2e6b6778b0e21fd85f8
> Reviewed-on: https://skia-review.googlesource.com/14403
> Commit-Queue: Matt Sarett <msarett@google.com>
> Reviewed-by: Mike Reed <reed@google.com>
>
TBR=mtklein@google.com,msarett@google.com,brianosman@google.com,reed@google.com
NOPRESUBMIT=true
NOTREECHECKS=true
NOTRY=true
Change-Id: I3830321aea7d0dc5ab38a40f3318bb53a41df383
Reviewed-on: https://skia-review.googlesource.com/15306
Reviewed-by: Matt Sarett <msarett@google.com>
Commit-Queue: Matt Sarett <msarett@google.com>
Completes implementation for lazy and raster images. gpu is
still a TODO.
Bug: skia:6553
Change-Id: I04eea5c4fb53c50c0406c2e6b6778b0e21fd85f8
Reviewed-on: https://skia-review.googlesource.com/14403
Commit-Queue: Matt Sarett <msarett@google.com>
Reviewed-by: Mike Reed <reed@google.com>
This reverts commit ff574e0eb7.
Reason for revert: needs a merge
Original change's description:
> Add a new non-AA rect op that does not inherit from GrLegacyMeshDrawOp.
>
> This uses a new helper class, GrSimpleMeshDrawOpHelper, which it uses to fullfill the GrMeshDrawOp contract and to construct its GrPipline when flushed. The helper is intended to be used such that the op only stores a GrProcessorSet if it is constructed with a "nontrivial" GrPaint. "Trivial" currently means no fragment processors and src-over blending. The helper allows the op subclass to specify whether it supports stenciling via a template parameter. The helper class is initially intended to be used for ops that don't have per-vertex colors and construct a single GrPipeline at flush time, though perhaps this can be relaxed in future changes.
>
> On the microbenchmark "rotated_rects_bw_same_transparent_srcover" this produces a 18-20% reduction in time on my Z840 running Linux and 33% on my 2010 MacPro.
>
> Bug: skia:
> Change-Id: I9f655827a70bee585b0b0e1255371ffd995a0b80
> Reviewed-on: https://skia-review.googlesource.com/14604
> Commit-Queue: Brian Salomon <bsalomon@google.com>
> Reviewed-by: Brian Osman <brianosman@google.com>
>
TBR=bsalomon@google.com,robertphillips@google.com,brianosman@google.com
NOPRESUBMIT=true
NOTREECHECKS=true
NOTRY=true
Change-Id: I2893d6ff7c183a18f7d0ba82818701b80b681eb0
Reviewed-on: https://skia-review.googlesource.com/15280
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Brian Salomon <bsalomon@google.com>
This uses a new helper class, GrSimpleMeshDrawOpHelper, which it uses to fullfill the GrMeshDrawOp contract and to construct its GrPipline when flushed. The helper is intended to be used such that the op only stores a GrProcessorSet if it is constructed with a "nontrivial" GrPaint. "Trivial" currently means no fragment processors and src-over blending. The helper allows the op subclass to specify whether it supports stenciling via a template parameter. The helper class is initially intended to be used for ops that don't have per-vertex colors and construct a single GrPipeline at flush time, though perhaps this can be relaxed in future changes.
On the microbenchmark "rotated_rects_bw_same_transparent_srcover" this produces a 18-20% reduction in time on my Z840 running Linux and 33% on my 2010 MacPro.
Bug: skia:
Change-Id: I9f655827a70bee585b0b0e1255371ffd995a0b80
Reviewed-on: https://skia-review.googlesource.com/14604
Commit-Queue: Brian Salomon <bsalomon@google.com>
Reviewed-by: Brian Osman <brianosman@google.com>
This reverts commit 93f20f5629.
Reason for revert: Mismerge readded deleted files.
Original change's description:
> eliminated GrGLSLExpr
>
> Now that skslc performs all of the optimizations (and then some) that
> GrGLSLExpr is responsible for, it's just extra work for no benefit.
>
> Bug: skia:
> Change-Id: I40b0629e00a33873ed9fc6c0a9f41d8350221f9a
> Reviewed-on: https://skia-review.googlesource.com/14560
> Commit-Queue: Ethan Nicholas <ethannicholas@google.com>
> Reviewed-by: Brian Salomon <bsalomon@google.com>
>
TBR=bsalomon@google.com,ethannicholas@google.com
NOPRESUBMIT=true
NOTREECHECKS=true
NOTRY=true
Change-Id: Ia8b723594527afe34489fc78a4b49039081b6390
Reviewed-on: https://skia-review.googlesource.com/15154
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Brian Salomon <bsalomon@google.com>
Now that skslc performs all of the optimizations (and then some) that
GrGLSLExpr is responsible for, it's just extra work for no benefit.
Bug: skia:
Change-Id: I40b0629e00a33873ed9fc6c0a9f41d8350221f9a
Reviewed-on: https://skia-review.googlesource.com/14560
Commit-Queue: Ethan Nicholas <ethannicholas@google.com>
Reviewed-by: Brian Salomon <bsalomon@google.com>
Bug: skia:6557
Change-Id: I6482d74be7b360c93141a73dd80c67854530c7a1
Reviewed-on: https://skia-review.googlesource.com/15101
Reviewed-by: Mike Klein <mtklein@chromium.org>
Reviewed-by: Florin Malita <fmalita@chromium.org>
Commit-Queue: Mike Klein <mtklein@chromium.org>
This reverts commit c59a38d12d.
Reason for revert: whoops, sorry, this one must have been the problem.
Original change's description:
> Add a clip mask bench
>
> Change-Id: I230729492fc23e290136f7d62610abe5ca51c067
> Reviewed-on: https://skia-review.googlesource.com/14941
> Reviewed-by: Mike Reed <reed@google.com>
> Commit-Queue: Florin Malita <fmalita@chromium.org>
>
TBR=fmalita@chromium.org,reed@google.com
NOPRESUBMIT=true
NOTREECHECKS=true
NOTRY=true
Change-Id: Ifbd74a8985ebaa95e54032aaaa2891b0f1b67940
Reviewed-on: https://skia-review.googlesource.com/14957
Reviewed-by: Mike Klein <mtklein@chromium.org>
Commit-Queue: Mike Klein <mtklein@chromium.org>
This reverts commit 2cbb6662e3.
Reason for revert: Likely cause of Chromium DEPS roll failure; speculative revert.
Original change's description:
> Only store width and height on SkPixelRef
>
> Bug: skia:6535
> Change-Id: Id91e8d1e82f593be7d4b23ca5abde752f2666a77
> Reviewed-on: https://skia-review.googlesource.com/14105
> Commit-Queue: Matt Sarett <msarett@google.com>
> Reviewed-by: Mike Reed <reed@google.com>
>
TBR=djsollen@google.com,msarett@google.com,reed@google.com,stani@google.com
NOPRESUBMIT=true
NOTREECHECKS=true
NOTRY=true
Change-Id: I12a024a71833f33432d5ea8cffdfc642b8b4240a
Bug: skia:
Reviewed-on: https://skia-review.googlesource.com/14644
Reviewed-by: Ben Wagner <benjaminwagner@google.com>
Commit-Queue: Ben Wagner <benjaminwagner@google.com>
SkImageCacherator still exists, but only as an interface implemented
(solely) by SkImage_Lazy. The only external clients are
GrImageTextureMaker and SkImage_Gpu::getDeferredTextureImageData.
This is probably an improvement, but doesn't go as far as I'd hoped.
Bug: skia:
Change-Id: I6812badfabb6924b025621b21af00cbde9c16cac
Reviewed-on: https://skia-review.googlesource.com/14371
Reviewed-by: Matt Sarett <msarett@google.com>
Reviewed-by: Mike Reed <reed@google.com>
Commit-Queue: Brian Osman <brianosman@google.com>
Oddly, the MSVC toolchain already says "assemble ...".
Change-Id: Iabf06afa1b7c05b5699a26813f1469346be439a5
Reviewed-on: https://skia-review.googlesource.com/14367
Reviewed-by: Mike Klein <mtklein@chromium.org>
Commit-Queue: Mike Klein <mtklein@chromium.org>
This is probably it until GrTexture.h can be hidden.
TBR=bsalomon@google.com
Change-Id: Ie743c937f72aa0dc9f5e84def572f655f0abe041
Reviewed-on: https://skia-review.googlesource.com/14143
Reviewed-by: Brian Osman <brianosman@google.com>
Commit-Queue: Robert Phillips <robertphillips@google.com>
This CL splits the InstancedRendering class into an allocator and a per-opList op tracker. This was done because we need to allocate the InstancedRendering ops before we know the final destination opList. The InstancedRendering ops are now still all allocated from the same pool but the tracking and execution is done per opList.
Change-Id: Ieddabb6f85f8f187c5e7373f7f6cb155d69a9685
Reviewed-on: https://skia-review.googlesource.com/13860
Commit-Queue: Robert Phillips <robertphillips@google.com>
Reviewed-by: Chris Dalton <csmartdalton@google.com>
(Originally uploaded as 13900.)
Previously, SkPngCodec assumed that the stream only contained one
image, which ended at the end of the stream. It read the stream in
arbitrarily-sized chunks, and then passed that data to libpng for
processing.
If a stream contains more than one image, this may result in reading
beyond the end of the image, making future reads read the wrong data.
Now, SkPngCodec starts by reading 8 bytes at a time. After the
signature, 8 bytes is enough to know which chunk is next and how many
bytes are in the chunk.
When decoding the size, we stop when we reach IDAT, and when decoding
the image, we stop when we reach IEND.
This manual parsing is necessary to support APNG, which is planned in
the future. It also allows us to remove the SK_GOOGLE3_PNG_HACK, which
was a workaround for reading more than necessary at the beginning of
the image.
Add a test that simulates the issue, by decoding a special stream that
reports an error if the codec attempts to read beyond the end.
Temporarily disable the partial decoding tests for png. A larger change
will be necessary to get those working again, and no clients are
currently relying on incrementally decoding PNGs (i.e. decode part of
an image, then decode further with more data).
Include a workaround for older versions of libpng (e.g. 1.2 in
Google3). In older versions, if the row callback is null when the
IDAT header is processed, reading the image will fail. When we see the
IDAT, we save the length and process a recreated IDAT header later,
after the row callback has been set.
Bug: skia:5368
Bug:b/34073812
Test: Existing tests, plus a new test in dm.
Change-Id: I293a4ddc013b82669a8b735062228b26d0bce933
Reviewed-on: https://skia-review.googlesource.com/13984
Commit-Queue: Leon Scroggins <scroggo@google.com>
Reviewed-by: Matt Sarett <msarett@google.com>
Starting with the bug fix + test.
Broken off of:
https://skia-review.googlesource.com/c/13976
Bug: skia:
Change-Id: If6c28e2dfb0c5340c48e943d0313a9ea9515a6c3
Reviewed-on: https://skia-review.googlesource.com/14061
Reviewed-by: Mike Klein <mtklein@chromium.org>
Reviewed-by: Florin Malita <fmalita@chromium.org>
Commit-Queue: Matt Sarett <msarett@google.com>
This removes a long-standing source of confusion: SkImage_Generator was an
image that wrapped an SkImageGenerator (with an SkImageCacherator stuck in
the middle). We could choose to rename either one, but SkImageGenerator is
public, so take the easy road and rename the private image subclass. Given
the existence of SkImage::isLazyGenerated, this name seems appropriate.
Bug: skia:
Change-Id: I061ece94f48538efb1dc5548010f6ca7d438a69b
Reviewed-on: https://skia-review.googlesource.com/13979
Reviewed-by: Matt Sarett <msarett@google.com>
Commit-Queue: Brian Osman <brianosman@google.com>
This reverts commit 2c65d51612.
Reason for revert: Causing failures in Google3 (https://test.corp.google.com/ui#cl=153703311&flags=CAMQAg==&id=OCL:153703311:BASE:153703364:1492695824938:4db2240d&t=//chrome/skia/dm_wrapper:dm_wrapper) and differences in Gold. This change was not intended to change the output.
Original change's description:
> Make SkPngCodec only read as much of the stream as necessary
>
> Previously, SkPngCodec assumed that the stream only contained one
> image, which ended at the end of the stream. It read the stream in
> arbitrarily-sized chunks, and then passed that data to libpng for
> processing.
>
> If a stream contains more than one image, this may result in reading
> beyond the end of the image, making future reads read the wrong data.
>
> Now, SkPngCodec starts by reading 8 bytes at a time. After the
> signature, 8 bytes is enough to know which chunk is next and how many
> bytes are in the chunk.
>
> When decoding the size, we stop when we reach IDAT, and when decoding
> the image, we stop when we reach IEND.
>
> This manual parsing is necessary to support APNG, which is planned in
> the future. It also allows us to remove the SK_GOOGLE3_PNG_HACK, which
> was a workaround for reading more than necessary at the beginning of
> the image.
>
> Add a test that simulates the issue, by decoding a special stream that
> reports an error if the codec attempts to read beyond the end.
>
> Temporarily disable the partial decoding tests for png. A larger change
> will be necessary to get those working again, and no clients are
> currently relying on incrementally decoding PNGs (i.e. decode part of
> an image, then decode further with more data).
>
> Bug: skia:5368
> BUG:34073812
>
> Change-Id: If832f7b20565411226fb5be3c305a4d16bf9269d
> Reviewed-on: https://skia-review.googlesource.com/13900
> Commit-Queue: Leon Scroggins <scroggo@google.com>
> Reviewed-by: Matt Sarett <msarett@google.com>
>
TBR=msarett@google.com,scroggo@google.com,reviews@skia.org
NOPRESUBMIT=true
NOTREECHECKS=true
NOTRY=true
Change-Id: I2f82e9960dda7bf5c646774df84320dadb7b930e
Reviewed-on: https://skia-review.googlesource.com/13971
Reviewed-by: Leon Scroggins <scroggo@google.com>
Commit-Queue: Leon Scroggins <scroggo@google.com>
Previously, SkPngCodec assumed that the stream only contained one
image, which ended at the end of the stream. It read the stream in
arbitrarily-sized chunks, and then passed that data to libpng for
processing.
If a stream contains more than one image, this may result in reading
beyond the end of the image, making future reads read the wrong data.
Now, SkPngCodec starts by reading 8 bytes at a time. After the
signature, 8 bytes is enough to know which chunk is next and how many
bytes are in the chunk.
When decoding the size, we stop when we reach IDAT, and when decoding
the image, we stop when we reach IEND.
This manual parsing is necessary to support APNG, which is planned in
the future. It also allows us to remove the SK_GOOGLE3_PNG_HACK, which
was a workaround for reading more than necessary at the beginning of
the image.
Add a test that simulates the issue, by decoding a special stream that
reports an error if the codec attempts to read beyond the end.
Temporarily disable the partial decoding tests for png. A larger change
will be necessary to get those working again, and no clients are
currently relying on incrementally decoding PNGs (i.e. decode part of
an image, then decode further with more data).
Bug: skia:5368
BUG:34073812
Change-Id: If832f7b20565411226fb5be3c305a4d16bf9269d
Reviewed-on: https://skia-review.googlesource.com/13900
Commit-Queue: Leon Scroggins <scroggo@google.com>
Reviewed-by: Matt Sarett <msarett@google.com>
This change is needed since once we start getting support for varrying of extensions
and newer version support in general, we need a common vulkan header to compile off of.
Otherwise we will run into problems if clients have older headers that don't include
functions/symbols we are trying to use.
Additionally it has the benefit of not needing to add if SK_VULKAN around code in
include which wants to use vulkan symbols.
This is a reland of the reverted cl: https://skia-review.googlesource.com/13804
Bug: skia:
Change-Id: I9023e80e60d2f2ebbdc8e794ec46d6f5c5c7c917
Reviewed-on: https://skia-review.googlesource.com/13874
Reviewed-by: Derek Sollenberger <djsollen@google.com>
Commit-Queue: Greg Daniel <egdaniel@google.com>
This refactors from_half() and to_half() a bit, totally
reimplementing the non-hardware cases to be more clearly correct.
CQ_INCLUDE_TRYBOTS=skia.primary:Test-Android-Clang-PixelC-CPU-TegraX1-arm64-Release-Android,Test-Android-Clang-Ci20-CPU-IngenicJZ4780-mipsel-Release-Android,Test-Android-Clang-Nexus10-CPU-Exynos5250-arm-Release-Android,Test-Mac-Clang-MacMini6.2-CPU-AVX-x86_64-Release,Test-Ubuntu-GCC-GCE-CPU-AVX2-x86-Debug,Test-Ubuntu-GCC-GCE-CPU-AVX2-x86_64-Debug
Change-Id: I439463cf90935c5e8fe2369cbcf45e07f3af62c7
Reviewed-on: https://skia-review.googlesource.com/13921
Commit-Queue: Mike Klein <mtklein@chromium.org>
Reviewed-by: Matt Sarett <msarett@google.com>
Have the callsites of SkOpTAllocator call SkArenaAlloc directly.
Bug: skia:
Change-Id: Ic54e92c3e9a0abed038aa3ae40e8a195895af99d
Reviewed-on: https://skia-review.googlesource.com/13870
Reviewed-by: Cary Clark <caryclark@google.com>
Commit-Queue: Herb Derby <herb@google.com>
Change-Id: I7fab6d1c7240c17f2cc8436e8c6e7c8d2df940bb
Reviewed-on: https://skia-review.googlesource.com/13814
Reviewed-by: Matt Sarett <msarett@google.com>
Commit-Queue: Mike Klein <mtklein@chromium.org>
This reverts commit 3a3bc42b7d.
Reason for revert: still breaking android
Original change's description:
> Check-in vulkan.h into third_party and use that instead of local sdk vulkan.h
>
> This change is needed since once we start getting support for varrying of extensions
> and newer version support in general, we need a common vulkan header to compile off of.
> Otherwise we will run into problems if clients have older headers that don't include
> functions/symbols we are trying to use.
>
> Additionally it has the benefit of not needing to add if SK_VULKAN around code in
> include which wants to use vulkan symbols.
>
> This is a reupload of CL: https://skia-review.googlesource.com/13651
>
> Bug: skia:
> Change-Id: I091f526b8c4a61774c34834cd7bfb7e2c822ff5c
> Reviewed-on: https://skia-review.googlesource.com/13804
> Reviewed-by: Derek Sollenberger <djsollen@google.com>
> Commit-Queue: Greg Daniel <egdaniel@google.com>
>
TBR=djsollen@google.com,egdaniel@google.com,mtklein@google.com,jvanverth@google.com,reviews@skia.org
NOPRESUBMIT=true
NOTREECHECKS=true
NOTRY=true
Change-Id: Ic595e32005761170156499cfb6efc1acfce96001
Reviewed-on: https://skia-review.googlesource.com/13806
Reviewed-by: Greg Daniel <egdaniel@google.com>
Commit-Queue: Greg Daniel <egdaniel@google.com>
This change is needed since once we start getting support for varrying of extensions
and newer version support in general, we need a common vulkan header to compile off of.
Otherwise we will run into problems if clients have older headers that don't include
functions/symbols we are trying to use.
Additionally it has the benefit of not needing to add if SK_VULKAN around code in
include which wants to use vulkan symbols.
This is a reupload of CL: https://skia-review.googlesource.com/13651
Bug: skia:
Change-Id: I091f526b8c4a61774c34834cd7bfb7e2c822ff5c
Reviewed-on: https://skia-review.googlesource.com/13804
Reviewed-by: Derek Sollenberger <djsollen@google.com>
Commit-Queue: Greg Daniel <egdaniel@google.com>
This reverts commit edbb7d8860.
Reason for revert: breaking android
Original change's description:
> Check-in vulkan.h into third_party and use that instead of local sdk vulkan.h
>
> This change is needed since once we start getting support for varrying of extensions
> and newer version support in general, we need a common vulkan header to compile off of.
> Otherwise we will run into problems if clients have older headers that don't include
> functions/symbols we are trying to use.
>
> Additionally it has the benefit of not needing to add if SK_VULKAN around code in
> include which wants to use vulkan symbols.
>
> Bug: skia:
> Change-Id: I674a253308596dc75bd23574984ae933923679f9
> Reviewed-on: https://skia-review.googlesource.com/13651
> Commit-Queue: Greg Daniel <egdaniel@google.com>
> Reviewed-by: Jim Van Verth <jvanverth@google.com>
> Reviewed-by: Mike Klein <mtklein@chromium.org>
>
TBR=mtklein@chromium.org,egdaniel@google.com,mtklein@google.com,jvanverth@google.com,bsalomon@google.com,reviews@skia.org
NOPRESUBMIT=true
NOTREECHECKS=true
NOTRY=true
Change-Id: I179647e6ae213b1b17a9c42ced5e98c6599b96c2
Reviewed-on: https://skia-review.googlesource.com/13774
Reviewed-by: Greg Daniel <egdaniel@google.com>
Commit-Queue: Greg Daniel <egdaniel@google.com>
This CL adds the GrBackend* classes as well as just updates the API for SkSurface and
SkImage. The implementation on SkSurface/Image and the plumbing down into Ganesh will
be in an additional CL.
Besides the change to use the type safe classes, we also pull the SurfaceFlags, origin,
samples, out of the descriptor and pass those in directly.
Bug: skia:
Change-Id: I9702981fe26c3d5d7d2cbcf6977ba569d356d854
Reviewed-on: https://skia-review.googlesource.com/13122
Commit-Queue: Greg Daniel <egdaniel@google.com>
Reviewed-by: Brian Salomon <bsalomon@google.com>
Change-Id: Id41d3e03390185f72b682225aeb140df45c84a34
Reviewed-on: https://skia-review.googlesource.com/13763
Commit-Queue: Mike Klein <mtklein@chromium.org>
Reviewed-by: Mike Klein <mtklein@chromium.org>
This change is needed since once we start getting support for varrying of extensions
and newer version support in general, we need a common vulkan header to compile off of.
Otherwise we will run into problems if clients have older headers that don't include
functions/symbols we are trying to use.
Additionally it has the benefit of not needing to add if SK_VULKAN around code in
include which wants to use vulkan symbols.
Bug: skia:
Change-Id: I674a253308596dc75bd23574984ae933923679f9
Reviewed-on: https://skia-review.googlesource.com/13651
Commit-Queue: Greg Daniel <egdaniel@google.com>
Reviewed-by: Jim Van Verth <jvanverth@google.com>
Reviewed-by: Mike Klein <mtklein@chromium.org>
guarded by SK_SUPPORT_OBSOLETE_LOCKPIXELS
needs https://codereview.chromium.org/2820873002/# to land first
Bug: skia:6481
Change-Id: I1c39902cbf6fe99f622adfa8192733b95f7fea09
Change-Id: I1c39902cbf6fe99f622adfa8192733b95f7fea09
Reviewed-on: https://skia-review.googlesource.com/13580
Reviewed-by: Florin Malita <fmalita@chromium.org>
Reviewed-by: Leon Scroggins <scroggo@google.com>
Commit-Queue: Mike Reed <reed@google.com>
call sites have been updated in master
Bug: skia:6481
Change-Id: I7f341cb511126a71fe3077bed3eaa55dc7ff76c3
Reviewed-on: https://skia-review.googlesource.com/13440
Reviewed-by: Mike Reed <reed@google.com>