Commit Graph

42 Commits

Author SHA1 Message Date
Brian Salomon
0b4d8aa108 Add benchmark for comparing multitexturing to non-multitexturing image draws.
Allows benchmarks to override GrContextOptions.

Removes the ability to use the same GrContext for all benchmarks in a config.

Change-Id: I5ab9f6e81055451ac912a66537843d1a49f3b479
Reviewed-on: https://skia-review.googlesource.com/34080
Reviewed-by: Brian Osman <brianosman@google.com>
Commit-Queue: Brian Salomon <bsalomon@google.com>
2017-10-11 20:32:49 +00:00
Robert Phillips
ad8a43f769 DeferredDisplayList API proposal
Chrome would like to perform cpu-side preprocessing for gpu draws in parallel. 
They do not want to go through a picture (since they have their own display list format).


The general idea is that we add a new SkDeferredDisplayListRecorder class to
perform all of Ganesh's cpu-side preprocessing ahead of time and in parallel.

The SkDDLRecorder operates like SkPictureRecorder. The user can get an SkCanvas
from the SkDDLRecorder and feed it draw operations. Once finished, the user
calls 'detach' to get an SkDeferredDisplayList. All the work up to and 
including the 'detach' call can be done in parallel and will not touch
the GPU. To actually get pixels the client must call SkSurface::draw(SkDDL)
on an SkSurface that is "compatible" with the surface characterization
initially given to the SkDDLMaker.

The surface characterization contains the minimum amount of information Ganesh needs 
to know about the ultimate destination in order to perform its cpu-side work
(i.e., caps, width, height, config).



Change-Id: I75faa483ab5a6b779c8de56ea56b9d90b990f43a
Reviewed-on: https://skia-review.googlesource.com/30140
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Robert Phillips <robertphillips@google.com>
2017-08-30 19:25:47 +00:00
Yuqian Li
df60e369a8 New analytic AA scan converter using delta (I call it DAA for now)
DAA is:

1. Much simpler than AAA.
   SkScan_AAAPath.cpp is about 1700 lines.
   SkScan_DAAPath.cpp is about 300 lines.
   The whole DAA CL is only about 800 lines.

2. Much faster than AAA for complicated paths.
   The speedup applies to GL backend (including ccpr)!
   Here's the frame time of 'SampleApp --slide Chart' on macbook pro:
     AAA-raster: 33ms
     DAA-raster: 21ms
     AAA-gl:     30ms
     DAA-gl:     20ms
     AAA-ccpr:   18ms
     DAA-ccpr:   12ms
   My linux desktop doesn't have SSE3 so the speedup is smaller
   (~25% for Chart). I believe that DAA is so fast that I can enable
   it for any paths (AAA is not enabled by default for complicated
   paths because it is slow; hence our older supersampling scan
   converter is used for stroking on Chart for AAA-xxx config.)

3. The SkCoverageDelta is suitable for threaded backend with
   out-of-order concurrent scan conversion as commented in the source
   code. Maybe we can also just send deltas to GPU.

4. Similar to most analytic path renderers, the quality is on the best
   ground-truth level, unless there are intersections within a pixel.
   The intersections look good to my eyes although theoretically that
   could be arbitrary far from the ground truth (see my AAA slides).

5. For simple paths, such as circle, triangle, rrect, etc., DAA is
   slower than AAA. But DAA is faster than our older supersampling
   scan converter in most cases. As those simple paths usually don't
   constitute the bottleneck of a picture (skp or svg), I strongly
   recommend use DAA.

6. DAA also heavily favors blitMask so it may work quite well with
   SkRasterPipeline and SkRasterPipelineBlitter.

Finally, please check https://skia-review.googlesource.com/c/22420/
which accelerate DAA by specializing blitCoverageDeltas for
SkARGB32_Blitter and SkARGB32_Black_Blitter. It brings a little(<5%)
speedup. But I couldn't figure out how to reduce the duplicate code
so I don't intend to land it.

Bug: skia:
Change-Id: I3b7ed6a727447922e645b1acb737a506e7c09a4c
Reviewed-on: https://skia-review.googlesource.com/19666
Reviewed-by: Mike Reed <reed@google.com>
Reviewed-by: Cary Clark <caryclark@google.com>
Commit-Queue: Yuqian Li <liyuqian@google.com>
2017-07-25 21:55:19 +00:00
Brian Osman
53136aa93f First stab at JSON event tracer
Not yet thread safe (so it forces threading off).
Builds JSON on the fly, so overhead is certainly bad.
Plan to fix all of that, but this at least "works".

There is now one tracing flag: 'trace'.
- 'debugf' installs the SkDebugf tracer.
- 'atrace' installs the Android ATrace tracer.
- Any other value is interpreted as a filename, and
  produces a JSON file for chrome://tracing.

All three modes work in DM, nanobench, and Viewer.

Bug: skia:
Change-Id: I3fbc22382b99418a508c670be2770195c0a1c364
Reviewed-on: https://skia-review.googlesource.com/24781
Commit-Queue: Brian Osman <brianosman@google.com>
Reviewed-by: Brian Salomon <bsalomon@google.com>
2017-07-20 20:11:22 +00:00
Brian Salomon
dcbb9d90db Add SkDebugf trace event handler.
Also adds more trace events to GPU backend.

Change-Id: Ifa5f0cd4b1fd582f0cc30d37d9e6414dc498c75d
Reviewed-on: https://skia-review.googlesource.com/24622
Reviewed-by: Greg Daniel <egdaniel@google.com>
Commit-Queue: Brian Salomon <bsalomon@google.com>
2017-07-19 15:41:34 +00:00
Yuqian Li
550148ba57 Reland https://skia-review.googlesource.com/c/6091/
The only difference is that we now also put the guard flag
SK_SUPPORT_LEGACY_AAA in SkUserConfig.h. Previously, SkAnalyticEdge.cpp doesn't
get that flag from SkScan.h and that caused many problems.

BUG=skia:
TBR=reed@google.com,caryclark@google.com

Change-Id: I134bb76cebd6fffa712f438076668765321bba3b
Reviewed-on: https://skia-review.googlesource.com/6992
Reviewed-by: Yuqian Li <liyuqian@google.com>
Commit-Queue: Yuqian Li <liyuqian@google.com>
2017-01-13 16:07:48 +00:00
Yuqian Li
aeef5610d7 Revert "Reland https://skia-review.googlesource.com/c/6091/"
This reverts commit b46fff60bc.

Reason for revert: possible chromium cc unit tests failure

Change-Id: Ie174c55e4d0fc3ae45854b5897ba26b7ad5a9c13
Reviewed-on: https://skia-review.googlesource.com/6981
Commit-Queue: Yuqian Li <liyuqian@google.com>
Reviewed-by: Yuqian Li <liyuqian@google.com>
2017-01-13 00:37:20 +00:00
Yuqian Li
b46fff60bc Reland https://skia-review.googlesource.com/c/6091/
The only difference is that we now put the guard flag SK_SUPPORT_LEGACY_AAA in
SkUserConfig.h instead of SkScan.h. Previously, SkAnalyticEdge.cpp doesn't get
that flag from SkScan.h and that caused many problems.

BUG=skia:
TBR=reed@google.com,caryclark@google.com

Change-Id: I7b89d3cb64ad71715101d2a5e8e77be3a8a6fa16
Reviewed-on: https://skia-review.googlesource.com/6972
Reviewed-by: Yuqian Li <liyuqian@google.com>
Commit-Queue: Yuqian Li <liyuqian@google.com>
2017-01-12 21:13:20 +00:00
Yuqian Li
90ee03b0d1 Revert "Implement Analytic AA for General Paths (with Guard against Chrome)"
This reverts commit 89a0e72287.

Reason for revert: <INSERT REASONING HERE>

Original change's description:
> Implement Analytic AA for General Paths (with Guard against Chrome)
> 
> I've set up a SK_SUPPORT_LEGACY_AAA flag to guard against Chromium layout tests. I also set that flag in this CL so theoretically this CL won't trigger any GM changes. I'll use this to verify my guard, and remove that flag and actually enables concave AAA in a future CL.
> 
> When enabled, for most simple concave paths (e.g., rectangle stroke, rrect stroke, sawtooth, stars...), the Analytic AA achieves 1.3x-2x speedup, and they look much prettier. And they probably are the majority in our use cases by number. But they probably are not the majority by time cost; a single complicated path may cost 10x-100x more time to render than a rectangle stroke... For those complicated paths, we fall back to supersampling by default as we're likely to be 1.1-1.2x slower and the quality improvement is not visually significant. However, one can use gSkForceAnalyticAA to disable that fallback.
> 
> BUG=skia:
> 
> Change-Id: If9549a3acc4a187cfaf7eb51890c148da3083d31
> Reviewed-on: https://skia-review.googlesource.com/6091
> Reviewed-by: Mike Reed <reed@google.com>
> Commit-Queue: Yuqian Li <liyuqian@google.com>
> 

TBR=caryclark@google.com,liyuqian@google.com,reed@google.com
BUG=skia:
NOPRESUBMIT=true
NOTREECHECKS=true
NOTRY=true

Change-Id: I13c05aaa1bcb14956bd0fe01bb404e41be75af22
Reviewed-on: https://skia-review.googlesource.com/6961
Commit-Queue: Yuqian Li <liyuqian@google.com>
Reviewed-by: Yuqian Li <liyuqian@google.com>
2017-01-12 18:13:02 +00:00
Yuqian Li
89a0e72287 Implement Analytic AA for General Paths (with Guard against Chrome)
I've set up a SK_SUPPORT_LEGACY_AAA flag to guard against Chromium layout tests. I also set that flag in this CL so theoretically this CL won't trigger any GM changes. I'll use this to verify my guard, and remove that flag and actually enables concave AAA in a future CL.

When enabled, for most simple concave paths (e.g., rectangle stroke, rrect stroke, sawtooth, stars...), the Analytic AA achieves 1.3x-2x speedup, and they look much prettier. And they probably are the majority in our use cases by number. But they probably are not the majority by time cost; a single complicated path may cost 10x-100x more time to render than a rectangle stroke... For those complicated paths, we fall back to supersampling by default as we're likely to be 1.1-1.2x slower and the quality improvement is not visually significant. However, one can use gSkForceAnalyticAA to disable that fallback.

BUG=skia:

Change-Id: If9549a3acc4a187cfaf7eb51890c148da3083d31
Reviewed-on: https://skia-review.googlesource.com/6091
Reviewed-by: Mike Reed <reed@google.com>
Commit-Queue: Yuqian Li <liyuqian@google.com>
2017-01-12 17:17:32 +00:00
liyuqian
38911a7cb5 Resubmit issue 2221103002 to fix the iOS build by declaring the flag in
SkCommonFlags.h

TBR=reed@google.com,caryclark@google.com

BUG=skia:
GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=2393643002

Review-Url: https://codereview.chromium.org/2393643002
2016-10-04 11:23:22 -07:00
fmalita
95573e4865 Fix SVG flag iOS linking
TBR=mtklein@google.com
GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=2344533002

Review-Url: https://codereview.chromium.org/2344533002
2016-09-14 09:05:43 -07:00
msarett
db197a54b5 Fix Mac clang linker
BUG=skia:
GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=2077353006

Review-Url: https://codereview.chromium.org/2077353006
2016-06-21 09:44:29 -07:00
brianosman
52ede1d905 More removal of SkColorProfileType...
Scrub GMs. Remove the gDefaultProfile thing (it's unused now), along with
the command line flag that was setting it in DM and nanobench.

BUG=skia:
GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=2071393002

Committed: https://skia.googlesource.com/skia/+/944876f2745a62a839e49275daf93a0329372e67
Review-Url: https://codereview.chromium.org/2071393002
2016-06-20 08:25:02 -07:00
egdaniel
802acec187 Revert of More removal of SkColorProfileType... (patchset #2 id:20001 of https://codereview.chromium.org/2071393002/ )
Reason for revert:
This was still used in chrome

Original issue's description:
> More removal of SkColorProfileType...
>
> Scrub GMs. Remove the gDefaultProfile thing (it's unused now), along with
> the command line flag that was setting it in DM and nanobench.
>
> BUG=skia:
> GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=2071393002
>
> Committed: https://skia.googlesource.com/skia/+/944876f2745a62a839e49275daf93a0329372e67

TBR=msarett@google.com,reed@google.com,bsalomon@google.com,brianosman@google.com
# Skipping CQ checks because original CL landed less than 1 days ago.
NOPRESUBMIT=true
NOTREECHECKS=true
NOTRY=true
BUG=skia:

Review-Url: https://codereview.chromium.org/2074103004
2016-06-17 15:11:46 -07:00
brianosman
944876f274 More removal of SkColorProfileType...
Scrub GMs. Remove the gDefaultProfile thing (it's unused now), along with
the command line flag that was setting it in DM and nanobench.

BUG=skia:
GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=2071393002

Review-Url: https://codereview.chromium.org/2071393002
2016-06-17 13:43:27 -07:00
herb
ca1ec03c5c Move forceSRGB to SkCommonFlags.
This fixes a duplicate symbol problem with the iOS build.

Add common forceSRGB flag.

BUG=skia:
GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=2019073002

Review-Url: https://codereview.chromium.org/2019073002
2016-05-27 10:57:58 -07:00
msarett
69deca8d1e Add ColorCodecSrc for testing/comparison on color corrected decodes
BUG=skia:
GOLD_TRYBOT_URL= https://gold.skia.org/search2?unt=true&query=source_type%3Dgm&master=false&issue=1933753002

Review-Url: https://codereview.chromium.org/1933753002
2016-04-29 09:38:40 -07:00
bsalomon
6e2aad4e9f Add GrContext::releaseAndAbandonContext()
Like abandonContext() this disconnects the GrContext from the underlying 3D API. However, unlike abandonContext it first frees all allocated GPU resources.

BUG=skia:5142
GOLD_TRYBOT_URL= https://gold.skia.org/search2?unt=true&query=source_type%3Dgm&master=false&issue=1852733002

Review URL: https://codereview.chromium.org/1852733002
2016-04-01 11:54:31 -07:00
bungeman
bf521ff941 Move SkTArray to include/private.
TBR=reed
Agreed moving to private is good.

Review URL: https://codereview.chromium.org/1702073002
2016-02-17 13:13:44 -08:00
scroggo
8673714d75 Treat bad values passed to --images as a fatal error
If an option is passed to --images that is either a non-existent path or
a folder with no images matching the supported types, assume this is
an error and exit, so they can supply a valid path instead.

Share code between DM and nanobench in SkCommonFlags.

nanobench now behaves more like DM - it will check a directory for
images that match the supported extensions.

GOLD_TRYBOT_URL= https://gold.skia.org/search2?unt=true&query=source_type%3Dgm&master=false&issue=1611323004

Review URL: https://codereview.chromium.org/1611323004
2016-02-03 12:19:11 -08:00
scroggo
ad38ed6003 Revert of Treat bad values passed to --images as a fatal error (patchset #17 id:320001 of https://codereview.chromium.org/1611323004/ )
Reason for revert:
Speculative to fix windows bots

Original issue's description:
> Treat bad values passed to --images as a fatal error
>
> If an option is passed to --images that is either a non-existent path or
> a folder with no images matching the supported types, assume this is
> an error and exit, so they can supply a valid path instead.
>
> Share code between DM and nanobench in SkCommonFlags.
>
> nanobench now behaves more like DM - it will check a directory for
> images that match the supported extensions.
>
> Only consider image paths ending in RAW suffixes as images if
> SK_CODE_DECODES_RAW is defined. This prevents us from seeing failure
> to decode errors on platforms that cannot decode it.
>
> GOLD_TRYBOT_URL= https://gold.skia.org/search2?unt=true&query=source_type%3Dgm&master=false&issue=1611323004
>
> Committed: https://skia.googlesource.com/skia/+/7579786f3bd5a8fda84a1abc45b16213c3371f93

TBR=mtklein@google.com,borenet@google.com,msarett@google.com

NOPRESUBMIT=true
NOTREECHECKS=true
NOTRY=true
# Not skipping CQ checks because original CL landed more than 1 days ago.

Review URL: https://codereview.chromium.org/1653543002
2016-01-29 14:41:55 -08:00
scroggo
7579786f3b Treat bad values passed to --images as a fatal error
If an option is passed to --images that is either a non-existent path or
a folder with no images matching the supported types, assume this is
an error and exit, so they can supply a valid path instead.

Share code between DM and nanobench in SkCommonFlags.

nanobench now behaves more like DM - it will check a directory for
images that match the supported extensions.

Only consider image paths ending in RAW suffixes as images if
SK_CODE_DECODES_RAW is defined. This prevents us from seeing failure
to decode errors on platforms that cannot decode it.

GOLD_TRYBOT_URL= https://gold.skia.org/search2?unt=true&query=source_type%3Dgm&master=false&issue=1611323004

Review URL: https://codereview.chromium.org/1611323004
2016-01-28 08:41:10 -08:00
benjaminwagner
8d61f0dd1b Add pre_log option to nanobench; make this option default true in nanobench_flags.py and dm_flags.py.
BUG=skia:4826
BUG=skia:4827
GOLD_TRYBOT_URL= https://gold.skia.org/search2?unt=true&query=source_type%3Dgm&master=false&issue=1612483002

Review URL: https://codereview.chromium.org/1612483002
2016-01-25 13:02:40 -08:00
kkinnunen
3e980c3d88 Add config options to run different GPU APIs to dm and nanobench
Add extended config specification form that can be used to run different
gpu backend with different APIs.

The configs can be specified with the form:
gpu(api=string,dit=bool,nvpr=bool,samples=int)

This replaces and removes the --gpuAPI flag.

All existing configs should still work.

Adds following documentation:

out/Debug/dm --help config

Flags:
    --config:	type: string	default: 565 8888 gpu nonrendering
        Options: 565 8888 debug gpu gpudebug gpudft gpunull msaa16 msaa4
        nonrendering null nullgpu nvprmsaa16 nvprmsaa4 pdf pdf_poppler skp svg
        xps or use extended form 'backend(option=value,...)'.

        Extended form: 'backend(option=value,...)'

        Possible backends and options:

        gpu(api=string,dit=bool,nvpr=bool,samples=int)	GPU backend
        	api	type: string	default: native.
        	    Select graphics API to use with gpu backend.
        	    Options:
        		native			Use platform default OpenGL or OpenGL ES backend.
        		gl    			Use OpenGL.
        		gles  			Use OpenGL ES.
        		debug 			Use debug OpenGL.
        		null  			Use null OpenGL.
        	dit	type: bool	default: false.
        	    Use device independent text.
        	nvpr	type: bool	default: false.
        	    Use NV_path_rendering OpenGL and OpenGL ES extension.
        	samples	type: int	default: 0.
        	    Use multisampling with N samples.

        Predefined configs:

        	gpu      	= gpu()
        	msaa4    	= gpu(samples=4)
        	msaa16   	= gpu(samples=16)
        	nvprmsaa4	= gpu(nvpr=true,samples=4)
        	nvprmsaa16	= gpu(nvpr=true,samples=16)
        	gpudft    	= gpu(dit=true)
        	gpudebug  	= gpu(api=debug)
        	gpunull   	= gpu(api=null)
        	debug     	= gpu(api=debug)
        	nullgpu   	= gpu(api=null)

BUG=skia:2992

Committed: https://skia.googlesource.com/skia/+/e13ca329fca4c28cf4e078561f591ab27b743d23
GOLD_TRYBOT_URL= https://gold.skia.org/search2?unt=true&query=source_type%3Dgm&master=false&issue=1490113005

Committed: https://skia.googlesource.com/skia/+/c8b4336444e7b90382e04e33665fb3b8490b825b

Committed: https://skia.googlesource.com/skia/+/9ebc3f0ee6db215dde461dc4777d85988cf272dd

Review URL: https://codereview.chromium.org/1490113005
2015-12-23 01:33:01 -08:00
rmistry
0f515bd428 Revert of Add config options to run different GPU APIs to dm and nanobench (patchset #21 id:400001 of https://codereview.chromium.org/1490113005/ )
Reason for revert:
The Test-Win8-MSVC-ShuttleB-GPU-HD4600-x86_64-Debug builder fails after this CL.

Links to specific builds:
http://build.chromium.org/p/client.skia/builders/Test-Win8-MSVC-ShuttleB-GPU-HD4600-x86_64-Debug/builds/1689
http://build.chromium.org/p/client.skia/builders/Test-Win8-MSVC-ShuttleB-GPU-HD4600-x86_64-Debug/builds/1690
http://build.chromium.org/p/client.skia/builders/Test-Win8-MSVC-ShuttleB-GPU-HD4600-x86_64-Debug/builds/1691

Original issue's description:
> Add config options to run different GPU APIs to dm and nanobench
>
> Add extended config specification form that can be used to run different
> gpu backend with different APIs.
>
> The configs can be specified with the form:
> gpu(api=string,dit=bool,nvpr=bool,samples=int)
>
> This replaces and removes the --gpuAPI flag.
>
> All existing configs should still work.
>
> Adds following documentation:
>
> out/Debug/dm --help config
>
> Flags:
>     --config:	type: string	default: 565 8888 gpu nonrendering
>         Options: 565 8888 debug gpu gpudebug gpudft gpunull msaa16 msaa4
>         nonrendering null nullgpu nvprmsaa16 nvprmsaa4 pdf pdf_poppler skp svg
>         xps or use extended form 'backend(option=value,...)'.
>
>         Extended form: 'backend(option=value,...)'
>
>         Possible backends and options:
>
>         gpu(api=string,dit=bool,nvpr=bool,samples=int)	GPU backend
>         	api	type: string	default: native.
>         	    Select graphics API to use with gpu backend.
>         	    Options:
>         		native			Use platform default OpenGL or OpenGL ES backend.
>         		gl    			Use OpenGL.
>         		gles  			Use OpenGL ES.
>         		debug 			Use debug OpenGL.
>         		null  			Use null OpenGL.
>         	dit	type: bool	default: false.
>         	    Use device independent text.
>         	nvpr	type: bool	default: false.
>         	    Use NV_path_rendering OpenGL and OpenGL ES extension.
>         	samples	type: int	default: 0.
>         	    Use multisampling with N samples.
>
>         Predefined configs:
>
>         	gpu      	= gpu()
>         	msaa4    	= gpu(samples=4)
>         	msaa16   	= gpu(samples=16)
>         	nvprmsaa4	= gpu(nvpr=true,samples=4)
>         	nvprmsaa16	= gpu(nvpr=true,samples=16)
>         	gpudft    	= gpu(dit=true)
>         	gpudebug  	= gpu(api=debug)
>         	gpunull   	= gpu(api=null)
>         	debug     	= gpu(api=debug)
>         	nullgpu   	= gpu(api=null)
>
> BUG=skia:2992
>
> Committed: https://skia.googlesource.com/skia/+/e13ca329fca4c28cf4e078561f591ab27b743d23
> GOLD_TRYBOT_URL= https://gold.skia.org/search2?unt=true&query=source_type%3Dgm&master=false&issue=1490113005
>
> Committed: https://skia.googlesource.com/skia/+/c8b4336444e7b90382e04e33665fb3b8490b825b
>
> Committed: https://skia.googlesource.com/skia/+/9ebc3f0ee6db215dde461dc4777d85988cf272dd

TBR=mtklein@google.com,bsalomon@google.com,joshualitt@google.com,scroggo@google.com,kkinnunen@nvidia.com
NOPRESUBMIT=true
NOTREECHECKS=true
NOTRY=true
BUG=skia:2992

Review URL: https://codereview.chromium.org/1548683002
2015-12-22 10:22:26 -08:00
kkinnunen
9ebc3f0ee6 Add config options to run different GPU APIs to dm and nanobench
Add extended config specification form that can be used to run different
gpu backend with different APIs.

The configs can be specified with the form:
gpu(api=string,dit=bool,nvpr=bool,samples=int)

This replaces and removes the --gpuAPI flag.

All existing configs should still work.

Adds following documentation:

out/Debug/dm --help config

Flags:
    --config:	type: string	default: 565 8888 gpu nonrendering
        Options: 565 8888 debug gpu gpudebug gpudft gpunull msaa16 msaa4
        nonrendering null nullgpu nvprmsaa16 nvprmsaa4 pdf pdf_poppler skp svg
        xps or use extended form 'backend(option=value,...)'.

        Extended form: 'backend(option=value,...)'

        Possible backends and options:

        gpu(api=string,dit=bool,nvpr=bool,samples=int)	GPU backend
        	api	type: string	default: native.
        	    Select graphics API to use with gpu backend.
        	    Options:
        		native			Use platform default OpenGL or OpenGL ES backend.
        		gl    			Use OpenGL.
        		gles  			Use OpenGL ES.
        		debug 			Use debug OpenGL.
        		null  			Use null OpenGL.
        	dit	type: bool	default: false.
        	    Use device independent text.
        	nvpr	type: bool	default: false.
        	    Use NV_path_rendering OpenGL and OpenGL ES extension.
        	samples	type: int	default: 0.
        	    Use multisampling with N samples.

        Predefined configs:

        	gpu      	= gpu()
        	msaa4    	= gpu(samples=4)
        	msaa16   	= gpu(samples=16)
        	nvprmsaa4	= gpu(nvpr=true,samples=4)
        	nvprmsaa16	= gpu(nvpr=true,samples=16)
        	gpudft    	= gpu(dit=true)
        	gpudebug  	= gpu(api=debug)
        	gpunull   	= gpu(api=null)
        	debug     	= gpu(api=debug)
        	nullgpu   	= gpu(api=null)

BUG=skia:2992

Committed: https://skia.googlesource.com/skia/+/e13ca329fca4c28cf4e078561f591ab27b743d23
GOLD_TRYBOT_URL= https://gold.skia.org/search2?unt=true&query=source_type%3Dgm&master=false&issue=1490113005

Committed: https://skia.googlesource.com/skia/+/c8b4336444e7b90382e04e33665fb3b8490b825b

Review URL: https://codereview.chromium.org/1490113005
2015-12-21 23:48:13 -08:00
joshualitt
4dabf83cbe Revert of Add config options to run different GPU APIs to dm and nanobench (patchset #18 id:340001 of https://codereview.chromium.org/1490113005/ )
Reason for revert:
This CL changed 1200 images on gold, when I wouldn't expect any diffs from the description.

Original issue's description:
> Add config options to run different GPU APIs to dm and nanobench
>
> Add extended config specification form that can be used to run different
> gpu backend with different APIs.
>
> The configs can be specified with the form:
> gpu(api=string,dit=bool,nvpr=bool,samples=int)
>
> This replaces and removes the --gpuAPI flag.
>
> All existing configs should still work.
>
> Adds following documentation:
>
> out/Debug/dm --help config
>
> Flags:
>     --config:	type: string	default: 565 8888 gpu nonrendering
>         Options: 565 8888 debug gpu gpudebug gpudft gpunull msaa16 msaa4
>         nonrendering null nullgpu nvprmsaa16 nvprmsaa4 pdf pdf_poppler skp svg
>         xps or use extended form 'backend(option=value,...)'.
>
>         Extended form: 'backend(option=value,...)'
>
>         Possible backends and options:
>
>         gpu(api=string,dit=bool,nvpr=bool,samples=int)	GPU backend
>         	api	type: string	default: native.
>         	    Select graphics API to use with gpu backend.
>         	    Options:
>         		native			Use platform default OpenGL or OpenGL ES backend.
>         		gl    			Use OpenGL.
>         		gles  			Use OpenGL ES.
>         		debug 			Use debug OpenGL.
>         		null  			Use null OpenGL.
>         	dit	type: bool	default: false.
>         	    Use device independent text.
>         	nvpr	type: bool	default: false.
>         	    Use NV_path_rendering OpenGL and OpenGL ES extension.
>         	samples	type: int	default: 0.
>         	    Use multisampling with N samples.
>
>         Predefined configs:
>
>         	gpu      	= gpu()
>         	msaa4    	= gpu(samples=4)
>         	msaa16   	= gpu(samples=16)
>         	nvprmsaa4	= gpu(nvpr=true,samples=4)
>         	nvprmsaa16	= gpu(nvpr=true,samples=16)
>         	gpudft    	= gpu(dit=true)
>         	gpudebug  	= gpu(api=debug)
>         	gpunull   	= gpu(api=null)
>         	debug     	= gpu(api=debug)
>         	nullgpu   	= gpu(api=null)
>
> BUG=skia:2992
>
> Committed: https://skia.googlesource.com/skia/+/e13ca329fca4c28cf4e078561f591ab27b743d23
> GOLD_TRYBOT_URL= https://gold.skia.org/search2?unt=true&query=source_type%3Dgm&master=false&issue=1490113005
>
> Committed: https://skia.googlesource.com/skia/+/c8b4336444e7b90382e04e33665fb3b8490b825b

TBR=mtklein@google.com,bsalomon@google.com,scroggo@google.com,kkinnunen@nvidia.com
NOPRESUBMIT=true
NOTREECHECKS=true
NOTRY=true
BUG=skia:2992

Review URL: https://codereview.chromium.org/1536963002
2015-12-18 06:02:18 -08:00
kkinnunen
c8b4336444 Add config options to run different GPU APIs to dm and nanobench
Add extended config specification form that can be used to run different
gpu backend with different APIs.

The configs can be specified with the form:
gpu(api=string,dit=bool,nvpr=bool,samples=int)

This replaces and removes the --gpuAPI flag.

All existing configs should still work.

Adds following documentation:

out/Debug/dm --help config

Flags:
    --config:	type: string	default: 565 8888 gpu nonrendering
        Options: 565 8888 debug gpu gpudebug gpudft gpunull msaa16 msaa4
        nonrendering null nullgpu nvprmsaa16 nvprmsaa4 pdf pdf_poppler skp svg
        xps or use extended form 'backend(option=value,...)'.

        Extended form: 'backend(option=value,...)'

        Possible backends and options:

        gpu(api=string,dit=bool,nvpr=bool,samples=int)	GPU backend
        	api	type: string	default: native.
        	    Select graphics API to use with gpu backend.
        	    Options:
        		native			Use platform default OpenGL or OpenGL ES backend.
        		gl    			Use OpenGL.
        		gles  			Use OpenGL ES.
        		debug 			Use debug OpenGL.
        		null  			Use null OpenGL.
        	dit	type: bool	default: false.
        	    Use device independent text.
        	nvpr	type: bool	default: false.
        	    Use NV_path_rendering OpenGL and OpenGL ES extension.
        	samples	type: int	default: 0.
        	    Use multisampling with N samples.

        Predefined configs:

        	gpu      	= gpu()
        	msaa4    	= gpu(samples=4)
        	msaa16   	= gpu(samples=16)
        	nvprmsaa4	= gpu(nvpr=true,samples=4)
        	nvprmsaa16	= gpu(nvpr=true,samples=16)
        	gpudft    	= gpu(dit=true)
        	gpudebug  	= gpu(api=debug)
        	gpunull   	= gpu(api=null)
        	debug     	= gpu(api=debug)
        	nullgpu   	= gpu(api=null)

BUG=skia:2992

Committed: https://skia.googlesource.com/skia/+/e13ca329fca4c28cf4e078561f591ab27b743d23
GOLD_TRYBOT_URL= https://gold.skia.org/search2?unt=true&query=source_type%3Dgm&master=false&issue=1490113005

Review URL: https://codereview.chromium.org/1490113005
2015-12-18 03:27:32 -08:00
reed
4ff653cab2 Revert of Add config options to run different GPU APIs to dm and nanobench (patchset #12 id:220001 of https://codereview.chromium.org/1490113005/ )
Reason for revert:
speculative revert to see if it unblocks the DEPS roll

https://codereview.chromium.org/1529443002

Original issue's description:
> Add config options to run different GPU APIs to dm and nanobench
>
> Add extended config specification form that can be used to run different
> gpu backend with different APIs.
>
> The configs can be specified with the form:
> gpu(api=string,dit=bool,nvpr=bool,samples=int)
>
> This replaces and removes the --gpuAPI flag.
>
> All existing configs should still work.
>
> Adds following documentation:
>
> out/Debug/dm --help config
>
> Flags:
>     --config:	type: string	default: 565 8888 gpu nonrendering
>         Options: 565 8888 debug gpu gpudebug gpudft gpunull msaa16 msaa4
>         nonrendering null nullgpu nvprmsaa16 nvprmsaa4 pdf pdf_poppler skp svg
>         xps or use extended form 'backend(option=value,...)'.
>
>         Extended form: 'backend(option=value,...)'
>
>         Possible backends and options:
>
>         gpu(api=string,dit=bool,nvpr=bool,samples=int)	GPU backend
>         	api	type: string	default: native.
>         	    Select graphics API to use with gpu backend.
>         	    Options:
>         		native			Use platform default OpenGL or OpenGL ES backend.
>         		gl    			Use OpenGL.
>         		gles  			Use OpenGL ES.
>         		debug 			Use debug OpenGL.
>         		null  			Use null OpenGL.
>         	dit	type: bool	default: false.
>         	    Use device independent text.
>         	nvpr	type: bool	default: false.
>         	    Use NV_path_rendering OpenGL and OpenGL ES extension.
>         	samples	type: int	default: 0.
>         	    Use multisampling with N samples.
>
>         Predefined configs:
>
>         	gpu      	= gpu()
>         	msaa4    	= gpu(samples=4)
>         	msaa16   	= gpu(samples=16)
>         	nvprmsaa4	= gpu(nvpr=true,samples=4)
>         	nvprmsaa16	= gpu(nvpr=true,samples=16)
>         	gpudft    	= gpu(dit=true)
>         	gpudebug  	= gpu(api=debug)
>         	gpunull   	= gpu(api=null)
>         	debug     	= gpu(api=debug)
>         	nullgpu   	= gpu(api=null)
>
> BUG=skia:2992
>
> Committed: https://skia.googlesource.com/skia/+/e13ca329fca4c28cf4e078561f591ab27b743d23

TBR=bsalomon@google.com,scroggo@google.com,joshualitt@google.com,kkinnunen@nvidia.com
NOPRESUBMIT=true
NOTREECHECKS=true
NOTRY=true
BUG=skia:2992

Review URL: https://codereview.chromium.org/1528473002
2015-12-14 05:58:25 -08:00
kkinnunen
e13ca329fc Add config options to run different GPU APIs to dm and nanobench
Add extended config specification form that can be used to run different
gpu backend with different APIs.

The configs can be specified with the form:
gpu(api=string,dit=bool,nvpr=bool,samples=int)

This replaces and removes the --gpuAPI flag.

All existing configs should still work.

Adds following documentation:

out/Debug/dm --help config

Flags:
    --config:	type: string	default: 565 8888 gpu nonrendering
        Options: 565 8888 debug gpu gpudebug gpudft gpunull msaa16 msaa4
        nonrendering null nullgpu nvprmsaa16 nvprmsaa4 pdf pdf_poppler skp svg
        xps or use extended form 'backend(option=value,...)'.

        Extended form: 'backend(option=value,...)'

        Possible backends and options:

        gpu(api=string,dit=bool,nvpr=bool,samples=int)	GPU backend
        	api	type: string	default: native.
        	    Select graphics API to use with gpu backend.
        	    Options:
        		native			Use platform default OpenGL or OpenGL ES backend.
        		gl    			Use OpenGL.
        		gles  			Use OpenGL ES.
        		debug 			Use debug OpenGL.
        		null  			Use null OpenGL.
        	dit	type: bool	default: false.
        	    Use device independent text.
        	nvpr	type: bool	default: false.
        	    Use NV_path_rendering OpenGL and OpenGL ES extension.
        	samples	type: int	default: 0.
        	    Use multisampling with N samples.

        Predefined configs:

        	gpu      	= gpu()
        	msaa4    	= gpu(samples=4)
        	msaa16   	= gpu(samples=16)
        	nvprmsaa4	= gpu(nvpr=true,samples=4)
        	nvprmsaa16	= gpu(nvpr=true,samples=16)
        	gpudft    	= gpu(dit=true)
        	gpudebug  	= gpu(api=debug)
        	gpunull   	= gpu(api=null)
        	debug     	= gpu(api=debug)
        	nullgpu   	= gpu(api=null)

BUG=skia:2992

Review URL: https://codereview.chromium.org/1490113005
2015-12-14 04:49:17 -08:00
mtklein
2766c00fc0 remove SkInstCnt
It's been outclassed by Valgrind and leak sanitizer,
and it seems to be causing problems for external folks building Skia.

I'm not sure why our own builds seem unaffected.

Latest thread:
https://groups.google.com/forum/#!topic/skia-discuss/oj9FsQwwSF0

BUG=skia:

Review URL: https://codereview.chromium.org/1217573002
2015-06-26 11:45:03 -07:00
joshualitt
5f5a8d7599 adding preabandon flag to DM
BUG=skia:

Review URL: https://codereview.chromium.org/929243004
2015-02-25 14:09:46 -08:00
msarett
95f192d199 Adding new benchmark to test image decoding performance.
BUG=skia:

Review URL: https://codereview.chromium.org/918673002
2015-02-13 09:05:42 -08:00
mtklein
ea65bfa8de Update DM JSON format.
Ex. dm --match patch -w bad --key arch x86 gpu nvidia model z620 --properties git_hash abcd build_number 20 ->

{
   "build_number" : "20",
   "git_hash" : "abcd",
   "key" : {
      "arch" : "x86",
      "gpu" : "nvidia",
      "model" : "z620"
   },
   "results" : [
      {
         "key" : {
            "config" : "565",
            "name" : "ninepatch-stretch"
         },
         "md5" : "f78cfafcbabaf815f3dfcf61fb59acc7",
         "options" : {
            "source_type" : "GM"
         }
      },
      {
         "key" : {
            "config" : "8888",
            "name" : "ninepatch-stretch"
         },
         "md5" : "3e8a42f35a1e76f00caa191e6310d789",
         "options" : {
            "source_type" : "GM"
         }
      },
...

This breaks -r, but that's okay.  Going to follow up this CL with one that removes that entirely.

BUG=skia:
R=stephana@google.com, jcgregorio@google.com, mtklein@google.com

Author: mtklein@chromium.org

Review URL: https://codereview.chromium.org/551873003
2014-09-09 07:59:46 -07:00
mtklein
406654be7a SkThreadPool ~~> SkTaskGroup
SkTaskGroup is like SkThreadPool except the threads stay in
one global pool.  Each SkTaskGroup itself is tiny (4 bytes)
and its wait() method applies only to tasks add()ed to that
instance, not the whole thread pool.

This means we don't need to bring up new thread pools when
tests themselves want to use multithreading (e.g. pathops,
quilt).  We just create a new SkTaskGroup and wait for that
to complete.  This should be more efficient, and allow us
to expand where we use threads to really latency sensitive
places.  E.g. we can probably now use these in nanobench
for CPU .skp rendering.

Now that all threads are sharing the same pool, I think we
can remove most of the custom mechanism pathops tests use
to control threading.  They'll just ride on the global pool
with all other tests now.

This (temporarily?) removes the GPU multithreading feature
from DM, which we don't use.

On my desktop, DM runs a little faster (57s -> 55s) in
Debug, and a lot faster in Release (36s -> 24s).  The bots
show speedups of similar proportions, cutting more than a
minute off the N4/Release and Win7/Debug runtimes.

BUG=skia:

Committed: https://skia.googlesource.com/skia/+/9c7207b5dc71dc5a96a2eb107d401133333d5b6f

R=caryclark@google.com, bsalomon@google.com, bungeman@google.com, mtklein@google.com, reed@google.com

Author: mtklein@chromium.org

Review URL: https://codereview.chromium.org/531653002
2014-09-03 15:34:37 -07:00
mtklein
2460bbdfbb Revert of SkThreadPool ~~> SkTaskGroup (patchset #4 id:60001 of https://codereview.chromium.org/531653002/)
Reason for revert:
Leaks, leaks, leaks.

Original issue's description:
> SkThreadPool ~~> SkTaskGroup
>
> SkTaskGroup is like SkThreadPool except the threads stay in
> one global pool.  Each SkTaskGroup itself is tiny (4 bytes)
> and its wait() method applies only to tasks add()ed to that
> instance, not the whole thread pool.
>
> This means we don't need to bring up new thread pools when
> tests themselves want to use multithreading (e.g. pathops,
> quilt).  We just create a new SkTaskGroup and wait for that
> to complete.  This should be more efficient, and allow us
> to expand where we use threads to really latency sensitive
> places.  E.g. we can probably now use these in nanobench
> for CPU .skp rendering.
>
> Now that all threads are sharing the same pool, I think we
> can remove most of the custom mechanism pathops tests use
> to control threading.  They'll just ride on the global pool
> with all other tests now.
>
> This (temporarily?) removes the GPU multithreading feature
> from DM, which we don't use.
>
> On my desktop, DM runs a little faster (57s -> 55s) in
> Debug, and a lot faster in Release (36s -> 24s).  The bots
> show speedups of similar proportions, cutting more than a
> minute off the N4/Release and Win7/Debug runtimes.
>
> BUG=skia:
>
> Committed: https://skia.googlesource.com/skia/+/9c7207b5dc71dc5a96a2eb107d401133333d5b6f

R=caryclark@google.com, bsalomon@google.com, bungeman@google.com, reed@google.com, mtklein@chromium.org
TBR=bsalomon@google.com, bungeman@google.com, caryclark@google.com, mtklein@chromium.org, reed@google.com
NOTREECHECKS=true
NOTRY=true
BUG=skia:

Author: mtklein@google.com

Review URL: https://codereview.chromium.org/533393002
2014-09-03 14:17:48 -07:00
mtklein
9c7207b5dc SkThreadPool ~~> SkTaskGroup
SkTaskGroup is like SkThreadPool except the threads stay in
one global pool.  Each SkTaskGroup itself is tiny (4 bytes)
and its wait() method applies only to tasks add()ed to that
instance, not the whole thread pool.

This means we don't need to bring up new thread pools when
tests themselves want to use multithreading (e.g. pathops,
quilt).  We just create a new SkTaskGroup and wait for that
to complete.  This should be more efficient, and allow us
to expand where we use threads to really latency sensitive
places.  E.g. we can probably now use these in nanobench
for CPU .skp rendering.

Now that all threads are sharing the same pool, I think we
can remove most of the custom mechanism pathops tests use
to control threading.  They'll just ride on the global pool
with all other tests now.

This (temporarily?) removes the GPU multithreading feature
from DM, which we don't use.

On my desktop, DM runs a little faster (57s -> 55s) in
Debug, and a lot faster in Release (36s -> 24s).  The bots
show speedups of similar proportions, cutting more than a
minute off the N4/Release and Win7/Debug runtimes.

BUG=skia:
R=caryclark@google.com, bsalomon@google.com, bungeman@google.com, mtklein@google.com, reed@google.com

Author: mtklein@chromium.org

Review URL: https://codereview.chromium.org/531653002
2014-09-03 14:06:48 -07:00
mtklein
b511042bb0 Fix iOS build by centralizing --writePath.
CQ_EXTRA_TRYBOTS=tryserver.skia:Build-Mac10.7-Clang-Arm7-Debug-iOS-Trybot

BUG=skia:
R=mtklein@google.com

Author: mtklein@chromium.org

Review URL: https://codereview.chromium.org/452633002
2014-08-07 15:20:02 -07:00
mtklein
92007583e4 SKPs-as-benches in nanobench
This is meant to replace bench_pictures.

CQ_EXTRA_TRYBOTS=tryserver.skia:Build-Mac10.7-Clang-Arm7-Release-iOS-Trybot

BUG=skia:
R=bsalomon@google.com, jcgregorio@google.com, mtklein@google.com

Author: mtklein@chromium.org

Review URL: https://codereview.chromium.org/425393004
2014-08-01 07:46:53 -07:00
bsalomon
2354f8432a Test abandoning GL context in dm/nanobench.
Rename GrContext::contextDestroyed to GrContext::abandonContext.

Remove GrContext::resetContext.

R=robertphillips@google.com

Author: bsalomon@google.com

Review URL: https://codereview.chromium.org/422903002
2014-07-28 13:48:36 -07:00
caryclark
17f0b6df72 share dm and command flags
Share command flags between dm and unit tests.
Also, allow dm's core to be included by itself and iOSShell.

Command line flags that are the same (or nearly the same) in DM
and in skia_tests have been moved to common_flags. Authors,
please check to see that the shared common flag is correct for
the tool.

For iOS, the 'tool_main' entry point has a wrapper to allow multiple
tools to be statically linked in the iOSShell.
Since SkCommandLineFlags::Parse can only be called once, these calls
are disabled in the IOS build.

Since the iOS app directory is dynamically assigned a name, use '@' to
select it. (This is the same convention chosen by the Mobile Harness
iOS file system utilities.)

Move the heart of dm.gyp into dm.gypi so that it can be included by
itself and iOSShell.gyp.

Add tools/flags/SkCommonFlags.* to define and declare common
command line flags.

Add support for dm to iOSShell.

BUG=skia:
R=scroggo@google.com, mtklein@google.com, jvanverth@google.com, bsalomon@google.com

Author: caryclark@google.com

Review URL: https://codereview.chromium.org/389653004
2014-07-22 10:15:35 -07:00