The first bytes of the data always refer to the pixel accessed by texture coord (0, 0).
Change-Id: I708702d90f35b3bc896a48c3c3fd6a0be73f505a
Reviewed-on: https://skia-review.googlesource.com/112261
Commit-Queue: Brian Salomon <bsalomon@google.com>
Reviewed-by: Robert Phillips <robertphillips@google.com>
This is a reland of 78cb579f33
This time, lowp stages are controlled by !defined(JUMPER_IS_SCALAR), not
by defined(__clang__). The two are usually the same, except when we opt
Clang builds into JUMPER_IS_SCALAR artificially.
Some Google3 builds use compilers old enough that they barf when
compiling our NEON code. It's conceivably also possible to define
JUMPER_IS_SCALAR yourself, but I don't think anyone does that.
Original change's description:
> Reland "make SkJumper stages normal Skia code"
>
> This is a reland of 22e536e3a1
>
> Now with fixed #include paths in SkRasterPipeline_opts.h,
> and -ffp-contract=fast for the :hsw target to minimize
> diffs on non-Windows Clang AVX2/AVX-512 bots.
>
> Original change's description:
> > make SkJumper stages normal Skia code
> >
> > Enough clients are using Clang now that we can say, use Clang to build
> > if you want these software pipeline stages to go fast.
> >
> > This lets us drop the offline build aspect of SkJumper stages, instead
> > building as part of Skia using the SkOpts framework.
> >
> > I think everything should work, except I've (temporarily) removed
> > AVX-512 support. I will put this back in a follow up.
> >
> > I have had to drop Windows down to __vectorcall and our narrower
> > stage calling convention that keeps the d-registers on the stack.
> > I tried forcing sysv_abi, but that crashed Clang. :/
> >
> > Added a TODO to up the same narrower stage calling convention
> > for lowp stages... we just *don't* today, for no good reason.
> >
> > Change-Id: Iaaa792ffe4deab3508d2dc5d0008c163c24b3383
> > Reviewed-on: https://skia-review.googlesource.com/110641
> > Commit-Queue: Mike Klein <mtklein@chromium.org>
> > Reviewed-by: Herb Derby <herb@google.com>
> > Reviewed-by: Florin Malita <fmalita@chromium.org>
>
> Change-Id: I44f2c03d33958e3807747e40904b6351957dd448
> Reviewed-on: https://skia-review.googlesource.com/112742
> Reviewed-by: Mike Klein <mtklein@chromium.org>
Change-Id: I3d71197d4bbb19ca4a94961a97fa2e54d5cbfb0d
Reviewed-on: https://skia-review.googlesource.com/112744
Reviewed-by: Mike Klein <mtklein@google.com>
Commit-Queue: Mike Klein <mtklein@google.com>
This reverts commit 78cb579f33.
Reason for revert: lowp should be controlled by defined(JUMPER_IS_SCALAR), not defined(__clang__). So close.
Original change's description:
> Reland "make SkJumper stages normal Skia code"
>
> This is a reland of 22e536e3a1
>
> Now with fixed #include paths in SkRasterPipeline_opts.h,
> and -ffp-contract=fast for the :hsw target to minimize
> diffs on non-Windows Clang AVX2/AVX-512 bots.
>
> Original change's description:
> > make SkJumper stages normal Skia code
> >
> > Enough clients are using Clang now that we can say, use Clang to build
> > if you want these software pipeline stages to go fast.
> >
> > This lets us drop the offline build aspect of SkJumper stages, instead
> > building as part of Skia using the SkOpts framework.
> >
> > I think everything should work, except I've (temporarily) removed
> > AVX-512 support. I will put this back in a follow up.
> >
> > I have had to drop Windows down to __vectorcall and our narrower
> > stage calling convention that keeps the d-registers on the stack.
> > I tried forcing sysv_abi, but that crashed Clang. :/
> >
> > Added a TODO to up the same narrower stage calling convention
> > for lowp stages... we just *don't* today, for no good reason.
> >
> > Change-Id: Iaaa792ffe4deab3508d2dc5d0008c163c24b3383
> > Reviewed-on: https://skia-review.googlesource.com/110641
> > Commit-Queue: Mike Klein <mtklein@chromium.org>
> > Reviewed-by: Herb Derby <herb@google.com>
> > Reviewed-by: Florin Malita <fmalita@chromium.org>
>
> Change-Id: I44f2c03d33958e3807747e40904b6351957dd448
> Reviewed-on: https://skia-review.googlesource.com/112742
> Reviewed-by: Mike Klein <mtklein@chromium.org>
TBR=mtklein@chromium.org,herb@google.com,fmalita@chromium.org
Change-Id: Ie64da98f5187d44e03c0ce05d7cb189d4a6e6663
No-Presubmit: true
No-Tree-Checks: true
No-Try: true
Reviewed-on: https://skia-review.googlesource.com/112743
Reviewed-by: Mike Klein <mtklein@google.com>
Commit-Queue: Mike Klein <mtklein@google.com>
This is a reland of 22e536e3a1
Now with fixed #include paths in SkRasterPipeline_opts.h,
and -ffp-contract=fast for the :hsw target to minimize
diffs on non-Windows Clang AVX2/AVX-512 bots.
Original change's description:
> make SkJumper stages normal Skia code
>
> Enough clients are using Clang now that we can say, use Clang to build
> if you want these software pipeline stages to go fast.
>
> This lets us drop the offline build aspect of SkJumper stages, instead
> building as part of Skia using the SkOpts framework.
>
> I think everything should work, except I've (temporarily) removed
> AVX-512 support. I will put this back in a follow up.
>
> I have had to drop Windows down to __vectorcall and our narrower
> stage calling convention that keeps the d-registers on the stack.
> I tried forcing sysv_abi, but that crashed Clang. :/
>
> Added a TODO to up the same narrower stage calling convention
> for lowp stages... we just *don't* today, for no good reason.
>
> Change-Id: Iaaa792ffe4deab3508d2dc5d0008c163c24b3383
> Reviewed-on: https://skia-review.googlesource.com/110641
> Commit-Queue: Mike Klein <mtklein@chromium.org>
> Reviewed-by: Herb Derby <herb@google.com>
> Reviewed-by: Florin Malita <fmalita@chromium.org>
Change-Id: I44f2c03d33958e3807747e40904b6351957dd448
Reviewed-on: https://skia-review.googlesource.com/112742
Reviewed-by: Mike Klein <mtklein@chromium.org>
This reverts commit 22e536e3a1.
Reason for revert: wrong include path :/
Original change's description:
> make SkJumper stages normal Skia code
>
> Enough clients are using Clang now that we can say, use Clang to build
> if you want these software pipeline stages to go fast.
>
> This lets us drop the offline build aspect of SkJumper stages, instead
> building as part of Skia using the SkOpts framework.
>
> I think everything should work, except I've (temporarily) removed
> AVX-512 support. I will put this back in a follow up.
>
> I have had to drop Windows down to __vectorcall and our narrower
> stage calling convention that keeps the d-registers on the stack.
> I tried forcing sysv_abi, but that crashed Clang. :/
>
> Added a TODO to up the same narrower stage calling convention
> for lowp stages... we just *don't* today, for no good reason.
>
> Change-Id: Iaaa792ffe4deab3508d2dc5d0008c163c24b3383
> Reviewed-on: https://skia-review.googlesource.com/110641
> Commit-Queue: Mike Klein <mtklein@chromium.org>
> Reviewed-by: Herb Derby <herb@google.com>
> Reviewed-by: Florin Malita <fmalita@chromium.org>
TBR=mtklein@chromium.org,herb@google.com,fmalita@chromium.org
Change-Id: I2bdc709c80cdfa6b13ff24e024b3721bef887f46
No-Presubmit: true
No-Tree-Checks: true
No-Try: true
Reviewed-on: https://skia-review.googlesource.com/112741
Reviewed-by: Mike Klein <mtklein@chromium.org>
Commit-Queue: Mike Klein <mtklein@chromium.org>
Enough clients are using Clang now that we can say, use Clang to build
if you want these software pipeline stages to go fast.
This lets us drop the offline build aspect of SkJumper stages, instead
building as part of Skia using the SkOpts framework.
I think everything should work, except I've (temporarily) removed
AVX-512 support. I will put this back in a follow up.
I have had to drop Windows down to __vectorcall and our narrower
stage calling convention that keeps the d-registers on the stack.
I tried forcing sysv_abi, but that crashed Clang. :/
Added a TODO to up the same narrower stage calling convention
for lowp stages... we just *don't* today, for no good reason.
Change-Id: Iaaa792ffe4deab3508d2dc5d0008c163c24b3383
Reviewed-on: https://skia-review.googlesource.com/110641
Commit-Queue: Mike Klein <mtklein@chromium.org>
Reviewed-by: Herb Derby <herb@google.com>
Reviewed-by: Florin Malita <fmalita@chromium.org>
Also Remove ScaleToSides, which we hadn't been running for a while.
Bug: skia:
Change-Id: I772dad722c34681392d5b635b3de716f3b00d597
Reviewed-on: https://skia-review.googlesource.com/110443
Reviewed-by: Mike Klein <mtklein@chromium.org>
Commit-Queue: Kevin Lubick <kjlubick@google.com>
The new ops attempt to be less optimal by falling back to CPU conversions
rather than relying on intermediate draws and complex coordination between
GrContext and GrGpu to determine how conversions are performed.
This adds the new writePixels implementation.
Change-Id: I7496d86d5a40277ed2ca63668881c160e54d80d3
Reviewed-on: https://skia-review.googlesource.com/109880
Reviewed-by: Brian Osman <brianosman@google.com>
Commit-Queue: Brian Salomon <bsalomon@google.com>
This moves DMFontMgr and several related files which are tightly related
to fonts into tools/fonts, moves some flags around to prevent
duplication, and adds the nativeFonts handling to Viewer.
Change-Id: Id1bdad708a6b74319ac5ac9adfe21025db4ca0b2
Reviewed-on: https://skia-review.googlesource.com/108904
Commit-Queue: Ben Wagner <bungeman@google.com>
Reviewed-by: Mike Klein <mtklein@chromium.org>
Bug: skia:
Change-Id: If8d2f46b8f27fefc3a0f983eb649654e0fb4afcb
Reviewed-on: https://skia-review.googlesource.com/108685
Commit-Queue: Chris Dalton <csmartdalton@google.com>
Reviewed-by: Brian Osman <brianosman@google.com>
This is a generalization of "skottie-dir", based on SkSG and operating
at the Slide API level.
For now it is only instantiated for Json slides, but could be used for
other slide "directories" in the future.
TBR=
NOTRY=true
Change-Id: If12429084bddeb172b234344f23eabcdadedcceb
Reviewed-on: https://skia-review.googlesource.com/108002
Commit-Queue: Florin Malita <fmalita@chromium.org>
Reviewed-by: Florin Malita <fmalita@chromium.org>
I'm not really using it much anymore.
Time to dedup and fold its ideas into DM.
Change-Id: I40a238c9083460e1b7aee459757f867dfd3d79af
Reviewed-on: https://skia-review.googlesource.com/107800
Reviewed-by: Mike Klein <mtklein@chromium.org>
Commit-Queue: Mike Klein <mtklein@chromium.org>
After this rolls out, we can remove
-DSK_LEGACY_HIGH_QUALITY_SCALING_CLAMP from Google and Chromium,
finally.
Change-Id: Ie277843d5ab6e6e762b1b2eea1c23a40cca55a38
Reviewed-on: https://skia-review.googlesource.com/106622
Reviewed-by: Brian Osman <brianosman@google.com>
Commit-Queue: Mike Klein <mtklein@chromium.org>
This also adds in a few small guards to prevent libfuzzer from frequently
running out of memory when an image claims to have billions of pixels.
Bug: skia:
Change-Id: I47a9daac832c4d85a42000698482b61721c38880
Reviewed-on: https://skia-review.googlesource.com/106264
Commit-Queue: Kevin Lubick <kjlubick@google.com>
Reviewed-by: Leon Scroggins <scroggo@google.com>
For the simplicity of this CL, I haven't enabled DAA for init-once yet.
The current init-once is only enabled for draw path, and it simply
generates the dev path in the init-once phase.
Bug: skia:
Change-Id: Ie9a9ef9fc453acbdeb48b06b93d578c626961e3f
Reviewed-on: https://skia-review.googlesource.com/87784
Commit-Queue: Yuqian Li <liyuqian@google.com>
Reviewed-by: Herb Derby <herb@google.com>
This keeps punning things to premul (in anticipation of pulling
back on any unpremul support outside read/write/scalePixels),
and yet still clamps correctly for scalePixels() + unpremul + HQ
and/or gamut transform.
Change-Id: I75977cfdb94ffbe62c538ddee39f1abd2cc01935
Reviewed-on: https://skia-review.googlesource.com/106265
Reviewed-by: Brian Osman <brianosman@google.com>
This reverts commit c4616804bb.
Reason for revert: screwed up the guard I think
Original change's description:
> alternate approach to unpremul scalePixels()
>
> We want to keep the clamps in SkImageShader, and keep unpremul
> scalePixels() happy too.
>
> So we extend SkImageShader's internal API to allow specifying an output
> alpha type, which controls whether we premul or unpremul and how we
> clamp. scalePixels() uses this to draw instead of a drawBitmap() call.
>
> Sort of backwards of usual, we opt our local builds into
> SK_LEGACY_HIGH_QUALITY_SCALING_CLAMP (and Google3 is already defining
> this). Then to rebase Chromium we will _define_ this in Chromium's user
> config, fold it through as if always defined in Skia, then finally
> remove the definition from Chromium's user config.
>
> Change-Id: I38035f0886f79700e7301c3c6042ce362c771d96
> Reviewed-on: https://skia-review.googlesource.com/90480
> Reviewed-by: Brian Osman <brianosman@google.com>
> Commit-Queue: Mike Klein <mtklein@chromium.org>
TBR=mtklein@chromium.org,mtklein@google.com,brianosman@google.com,reed@google.com
Change-Id: Ib53a7f29c25310b667f9a61f67f8638403ec9da3
No-Presubmit: true
No-Tree-Checks: true
No-Try: true
Reviewed-on: https://skia-review.googlesource.com/106220
Reviewed-by: Mike Klein <mtklein@chromium.org>
Commit-Queue: Mike Klein <mtklein@chromium.org>
Use primitive fallback when harfbuzz+icu is not present
Change-Id: I23efcb909aa4509dade50fc06c33a7d596a25184
Reviewed-on: https://skia-review.googlesource.com/106180
Reviewed-by: Hal Canary <halcanary@google.com>
Commit-Queue: Hal Canary <halcanary@google.com>
FuzzImageFilterDeserialize is already being used in oss-fuzz
but the target lived there and not here. This moves it here.
Then we can turn on:
- FuzzPathDeserialize
- FuzzTextBlobDeserialize
Bug: skia:
Change-Id: I7baee8386fb7aeebc43a68abfff9a670ba16f82c
Reviewed-on: https://skia-review.googlesource.com/105763
Reviewed-by: Mike Klein <mtklein@google.com>
Commit-Queue: Kevin Lubick <kjlubick@google.com>
We want to keep the clamps in SkImageShader, and keep unpremul
scalePixels() happy too.
So we extend SkImageShader's internal API to allow specifying an output
alpha type, which controls whether we premul or unpremul and how we
clamp. scalePixels() uses this to draw instead of a drawBitmap() call.
Sort of backwards of usual, we opt our local builds into
SK_LEGACY_HIGH_QUALITY_SCALING_CLAMP (and Google3 is already defining
this). Then to rebase Chromium we will _define_ this in Chromium's user
config, fold it through as if always defined in Skia, then finally
remove the definition from Chromium's user config.
Change-Id: I38035f0886f79700e7301c3c6042ce362c771d96
Reviewed-on: https://skia-review.googlesource.com/90480
Reviewed-by: Brian Osman <brianosman@google.com>
Commit-Queue: Mike Klein <mtklein@chromium.org>
Use the new node type for SkottieSlide2 labels.
TBR=
Change-Id: Icd6a4faf1c281bd83a2331c0072d1a6ed71acc09
Reviewed-on: https://skia-review.googlesource.com/102441
Reviewed-by: Florin Malita <fmalita@chromium.org>
Commit-Queue: Florin Malita <fmalita@chromium.org>
Motivation: delete unnecessary code. ResourceFactory.h provides a much more
flexible way of fixing the same problem.
Change-Id: Ib8a3ce25ce98e4f752dc1e7ce88eb9ceb95a4372
Reviewed-on: https://skia-review.googlesource.com/101920
Reviewed-by: Derek Sollenberger <djsollen@google.com>
Commit-Queue: Hal Canary <halcanary@google.com>
This rolls skcms into skia and builds it in dev configurations.
We don't use it in any way yet, but if nothing else this gives
us roundabout Windows skcms build bots.
Bug: skia:7493
Change-Id: Idd945ccd5c7a543841d76ab600cc117f2ee074dc
Reviewed-on: https://skia-review.googlesource.com/99880
Reviewed-by: Mike Klein <mtklein@chromium.org>
Commit-Queue: Mike Klein <mtklein@chromium.org>
Change-Id: I16d9293cbc0bef1bdce1260d1bd9b43d8853d070
Reviewed-on: https://skia-review.googlesource.com/93641
Reviewed-by: Mike Klein <mtklein@chromium.org>
Commit-Queue: Herb Derby <herb@google.com>
Also clean up some things, fix docs, whitelist.
Change-Id: I2818d973978ffe1b8ce0cc9c69f8d91ab4a0ef22
Reviewed-on: https://skia-review.googlesource.com/91805
Reviewed-by: Hal Canary <halcanary@google.com>
Commit-Queue: Hal Canary <halcanary@google.com>
Bug: b/63909536
Bug: b/63908092
SkAnimatedImage is designed around a specific Android use case, so move
it into the android folders.
Make SkAnimatedImage hold an SkAndroidCodec (instead of an SkCodec).
Expose fCodec so that SkAnimatedImage can animate by using the internal
SkCodec.
Update the sample to use SkAndroidCodec.
Allow webp to decode a scaled down animation. For RestoreBG frames,
adjust the frameRect (which is erased) to account for the scaling. Add
a test to verify that we decode a webp with a RestoreBG frame
successfully. Disable scaling for later frames in other formats (GIF,
for now), since the code for erasing a RestoreBG frame is currently
unaware of the sampling.
Change-Id: I5dd2b86138f2c7f6adcd08dce1bd49040f7dc224
Reviewed-on: https://skia-review.googlesource.com/94621
Commit-Queue: Leon Scroggins <scroggo@google.com>
Reviewed-by: Derek Sollenberger <djsollen@google.com>
Bug: b/63909536
SkAnimatedImage is a simple drawable for animating a GIF. Thread-safety
is left up to the client. At most two bitmaps are stored in the
drawable; one for the current frame and one for a frame that may need to
be restored. The backup frame prevents some cases where we would
otherwise have to re-decode from the beginning of the image.
The API lets the client set the time value, and decodes to match that
time.
TODO:
- Callback for when the animation is complete
- Ability to use SkAndroidCodec
- Modify the loop count (or leave that up to client?)
- Better and/or client-specific caching
Other changes:
- Add a sample which animates a GIF
- Reenable SK_CODEC_PRINTF for debug builds and Android
Change-Id: I945ffbccdb6008f2a05ed4d9b2af869a261fb300
Reviewed-on: https://skia-review.googlesource.com/93420
Reviewed-by: Derek Sollenberger <djsollen@google.com>
Commit-Queue: Leon Scroggins <scroggo@google.com>
Also refactor a few things to make it easier to use oss-fuzz.
Bug: skia:
Change-Id: Ie518a6cfc7d57a347b5d09089379f986d33f8b7f
Reviewed-on: https://skia-review.googlesource.com/41740
Commit-Queue: Kevin Lubick <kjlubick@google.com>
Reviewed-by: Mike Klein <mtklein@google.com>
more image docs, still not done
add ability to comment out non-working examples easily
start work on additional self-checks
clean up use of this-> in docs
TBR=reed@google.com
Docs-Preview: https://skia.org/?cl=91720
Bug: skia:6898
Change-Id: I706ab8145290e53ab67d3f509ccf4e1225adb3c3
Reviewed-on: https://skia-review.googlesource.com/91720
Commit-Queue: Cary Clark <caryclark@skia.org>
Reviewed-by: Cary Clark <caryclark@skia.org>
After this CL, we have 3.5 options for fuzzing ImageFilter
1. Create it from API calls and then draw it
fuzz -t api -n ImageFilter -b [input]
2. Deserialize a fuzzed stream into an ImageFilter (this is
what Chromium's filter_fuzz_stub does)
fuzz -t filter_fuzz -b [input]
3. Create an ImageFilter from API calls, serialize it, apply
some mutations to the stream, deserialize it, then draw it.
fuzz -t api -n SerializedImageFilter -b [input]
3.5 Create ImageFilters as part of our more general canvas
fuzzers.
fuzz -t api -n RasterN32Canvas -b [input] (and others)
Previously, the SerializedImageFilter had its own, slightly
stale and prone to stack-overflow way of making an image filter.
This CL re-uses what we already do for Canvas fuzzing and removes
that dead code.
Additionally, there is a way to easily generate a corpus
for the filter_fuzz type, via SerializedImageFilter.
Bug: skia:
Change-Id: I31bb4ffce2abf1c1a6d0a7000e5aceb8d7b38b65
Reviewed-on: https://skia-review.googlesource.com/92142
Reviewed-by: Hal Canary <halcanary@google.com>
Commit-Queue: Kevin Lubick <kjlubick@google.com>
This cleans up the build so commandline flags defined in tools/*.cpp
don't get globbed into the fuzzer's.
Bug: skia:
Change-Id: I5994aa5bf75686641baf0cf97fd81141f0ac6f3a
Reviewed-on: https://skia-review.googlesource.com/92680
Commit-Queue: Kevin Lubick <kjlubick@google.com>
Reviewed-by: Mike Klein <mtklein@google.com>
It'd be nice to not have them bitrot.
Lua tries to use system(), which doesn't work on iOS.
Change-Id: Ib4370e8703accaf4675f9adfab805f9a7be75852
Reviewed-on: https://skia-review.googlesource.com/92220
Reviewed-by: Mike Klein <mtklein@chromium.org>
Commit-Queue: Mike Klein <mtklein@chromium.org>
Shows a directory of skotties in a grid
Bug: skia:
Change-Id: I96b0700d8809c94a394cf517222123967afb20dc
Reviewed-on: https://skia-review.googlesource.com/91407
Commit-Queue: Mike Reed <reed@google.com>
Reviewed-by: Florin Malita <fmalita@chromium.org>
Coarse workflow:
* Construction
1) build a Json tree
2) collect asset IDs (for preComp/image layer resolution)
3) "attach" pass
- traverse the Json tree
- build an SkSG dom, one fragment at a time
- attach "animator" objects to the dom, for each animated prop
4) done, we can throw away the Json tree
* For each animation tick
1) iterate over active animators and poke their respective dom nodes/attributes
2) revalidate the SkSG dom
3) draw the SkSG dom
Note: post construction, things are super-simple - we just poke SkSG DOM attributes
with interpolated values, and everything else is handled by SkSG (invalidation,
revalidation, render).
Change-Id: I96a02be7eb4fb4cb3831f59bf2b3908ea190c0dd
Reviewed-on: https://skia-review.googlesource.com/89420
Reviewed-by: Mike Reed <reed@google.com>
Commit-Queue: Florin Malita <fmalita@chromium.org>
Bug: skia:
Change-Id: I3ca5c8c7047309983018339ec7b71b9aea5ee786
Reviewed-on: https://skia-review.googlesource.com/86921
Reviewed-by: Jim Van Verth <jvanverth@google.com>
Commit-Queue: Brian Osman <brianosman@google.com>
Add a real implementation for gm_knowledge.h This depends on
the presence of files in the form $GMK_DIR/foo/{max,min}.png
The implementation also writes out failures in a report directory.
Add a utility: experimental/make_gmkb which is a stand-alone
go executable that generates the foo/{max,min}.png data.
tools/skqp/README.md has instructions on running SkQP.
Also: add SkFontMgrPriv.h
Change-Id: Ibe1e9a7e7de143d14eee3877f5f2d2d8713f7f49
Reviewed-on: https://skia-review.googlesource.com/65380
Reviewed-by: Yuqian Li <liyuqian@google.com>
Commit-Queue: Hal Canary <halcanary@google.com>
Change-Id: Ib96a4646cb7b83a4039c404f547bdaf4160b4942
Reviewed-on: https://skia-review.googlesource.com/84660
Reviewed-by: Mike Klein <mtklein@chromium.org>
Commit-Queue: Hal Canary <halcanary@google.com>
To enable, set skia_embed_resources=true in args.gn.
Also add *-EmbededResouces bots.
Change-Id: Ia69b26e926a3ad4676a4fa021894432ea2104538
Reviewed-on: https://skia-review.googlesource.com/82626
Commit-Queue: Hal Canary <halcanary@google.com>
Reviewed-by: Mike Klein <mtklein@google.com>
Add more examples and docs for SkImage; still a ways to go.
Fix bit-rotted examples.
Add typedef support.
Add json driver to pick files to work on; remove special-casing.
Fix unordered map traversal that made md output unreliable.
TBR=rmistry@google.com
Docs-Preview: https://skia.org/?cl=80060
Bug: skia:6898
Change-Id: Ib8eb9fdfa5a9db61c8332e657fa2e2f4b96a665f
Reviewed-on: https://skia-review.googlesource.com/80060
Reviewed-by: Cary Clark <caryclark@skia.org>
Commit-Queue: Cary Clark <caryclark@skia.org>
Removes the concept of a configurable "default" interface and makes the default
always be the "native" interface.
Also removes unused functions: GrGLInterfaceAddTestDebugMarker and
GrGLInterface::NewClone.
Keeps around legacy GrGLCreateNativeInterface() until clients can be weened.
Change-Id: I4a3bdafa8cf8c68ed13318393abd55686b045ccb
Reviewed-on: https://skia-review.googlesource.com/83000
Reviewed-by: Robert Phillips <robertphillips@google.com>
Commit-Queue: Brian Salomon <bsalomon@google.com>
Viewer still has plenty of code that uses ImGui to create application
specific UI, but the structural code that forwards input to ImGui, and
converts per-frame ImGui rendering data to Skia draw commands is now in
a single component that can be reused in any sk_app-based application.
Bug: skia:
Change-Id: Ic14ece659d4af8ee13b69c638bdaf7df6c24f5c0
Reviewed-on: https://skia-review.googlesource.com/82627
Commit-Queue: Brian Osman <brianosman@google.com>
Reviewed-by: Jim Van Verth <jvanverth@google.com>
It throttles 1000x more than intended, and I suspect that some of the
trip points it uses to decide when to throttle make no sense. We've
already turned it off on the Nexus 5x.
Change-Id: Idf556a83fe61ccc5f63c7bede3eecbe80087e28b
Reviewed-on: https://skia-review.googlesource.com/81303
Reviewed-by: Kevin Lubick <kjlubick@google.com>
Reviewed-by: Brian Osman <brianosman@google.com>
Commit-Queue: Mike Klein <mtklein@chromium.org>
Most of these are required for sk_app, and have nothing to do with the
code that's left in views at this point. No presubmit due to missing
copyright in third-party public domain code.
No-Presubmit: true
Bug: skia:
Change-Id: If725f755f7f12f26b6bdc0cacfb136557b831bcf
Reviewed-on: https://skia-review.googlesource.com/78981
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Brian Osman <brianosman@google.com>
Will bundle resources/ for viewer (and skps/ if
that directory exists in the main Skia directory).
Also updates file code on iOS to fall back to bundle directory.
Docs-Preview: https://skia.org/?cl=76803
Bug: skia:7339
Change-Id: I244f67559c866451a6d02c3f1c4948d89457ec84
Reviewed-on: https://skia-review.googlesource.com/76803
Commit-Queue: Jim Van Verth <jvanverth@google.com>
Reviewed-by: Mike Klein <mtklein@chromium.org>
Add support for more operator overloads.
Add SkSurface, SkPoint, SkIPoint, SkIPoint16 docs.
(SkImage doc skeleton added, but not really started.)
Force recompile all examples.
Docs-Preview: https://skia.org/?cl=67726
Bug: skia:6898
Change-Id: If9e2d23f79d5db64146dd22588f5cac970614b8a
Reviewed-on: https://skia-review.googlesource.com/67726
Commit-Queue: Cary Clark <caryclark@google.com>
Reviewed-by: Cary Clark <caryclark@google.com>
All of this is dead when not using the old SkWindow framework.
TBR=reed@google.com
Bug: skia:
Change-Id: I0f6ab18987a98469bfd367d5bc10967300dfd3ca
Reviewed-on: https://skia-review.googlesource.com/75384
Reviewed-by: Brian Osman <brianosman@google.com>
Reviewed-by: Jim Van Verth <jvanverth@google.com>
Commit-Queue: Brian Osman <brianosman@google.com>
There is still a large amount of views code that could be trimmed down,
but which is used to implement samples (in viewer). Seemed simpler to
remove some of this code in pieces.
Bug: skia:
Change-Id: Ia3415060d03c8de604a154e3dc38379b754daab6
Reviewed-on: https://skia-review.googlesource.com/72801
Commit-Queue: Brian Osman <brianosman@google.com>
Reviewed-by: Jim Van Verth <jvanverth@google.com>
Reviewed-by: Brian Salomon <bsalomon@google.com>
SkMatrix has the canonical version of setPolyToPoly, we don't need three
other copies sitting around.
SkBorder appears to be useless.
Bug: skia:
Change-Id: Ie747ff7af6cf1d03e6276e8d7fe57e9b3e4ad411
Reviewed-on: https://skia-review.googlesource.com/74141
Reviewed-by: Greg Daniel <egdaniel@google.com>
Commit-Queue: Brian Osman <brianosman@google.com>
This reverts commit 39631f3df1.
Reason for revert: break google3 rool
Original change's description:
> Add Atlas Text interface for rendering SDF glyphs.
>
> This new API is built upon SDF text atlas code from the GPU backend. Unlike using the GPU
> backend to draw text, this set of interfaces allows the client to render the SDF glyphs. The
> client issues text draws to potentially multiple targets and then the client flushes. The
> client then gets commands from Skia with data to put into a texture atlas and vertices to
> draw that reference the texture. The client is responsible for creating the texture, uploading
> the SDF data to the texture, and drawing the vertices provided by Skia.
>
> Change-Id: Ie9447e19b85f0ce1c2b942e5216c787a74f335d3
> Reviewed-on: https://skia-review.googlesource.com/59360
> Commit-Queue: Brian Salomon <bsalomon@google.com>
> Reviewed-by: Robert Phillips <robertphillips@google.com>
TBR=jvanverth@google.com,bsalomon@google.com,robertphillips@google.com
Change-Id: I4aad0c99e645b476fd8ba25731f2a10e8802bb25
No-Presubmit: true
No-Tree-Checks: true
No-Try: true
Reviewed-on: https://skia-review.googlesource.com/73420
Reviewed-by: Greg Daniel <egdaniel@google.com>
Commit-Queue: Greg Daniel <egdaniel@google.com>
This new API is built upon SDF text atlas code from the GPU backend. Unlike using the GPU
backend to draw text, this set of interfaces allows the client to render the SDF glyphs. The
client issues text draws to potentially multiple targets and then the client flushes. The
client then gets commands from Skia with data to put into a texture atlas and vertices to
draw that reference the texture. The client is responsible for creating the texture, uploading
the SDF data to the texture, and drawing the vertices provided by Skia.
Change-Id: Ie9447e19b85f0ce1c2b942e5216c787a74f335d3
Reviewed-on: https://skia-review.googlesource.com/59360
Commit-Queue: Brian Salomon <bsalomon@google.com>
Reviewed-by: Robert Phillips <robertphillips@google.com>
- Replace build-time GDI support in all of Skia
with run-time GDI support only in DM.
- Make the GDI bots NativeFont bots paralelling
the other NativeFonts bots.
Change-Id: I424b20f6983d8a8ba8574650efefea2b8776bbe2
Reviewed-on: https://skia-review.googlesource.com/70721
Reviewed-by: Ben Wagner <bungeman@google.com>
Commit-Queue: Mike Klein <mtklein@chromium.org>
There's no need for Skia users to link this test code.
Change-Id: I9d6ef2a053d0cf5cb916aa254389ca819c48bae1
Reviewed-on: https://skia-review.googlesource.com/69922
Reviewed-by: Ben Wagner <bungeman@google.com>
Commit-Queue: Mike Klein <mtklein@chromium.org>
The bots will still use DM, but the multiprocess architecture of ok
makes it easier to isolate and debug crashes, assertions, and unit
test failures.
Usage:
$ ninja -C out ok
$ out/ok test portable_fonts
...
935 ok, 4 failed, 5 crashed
...
Change-Id: I6bbd0ffc02d19bb5907c71eaebe30ac3646a80a6
Reviewed-on: https://skia-review.googlesource.com/68201
Reviewed-by: Mike Klein <mtklein@chromium.org>
Commit-Queue: Mike Klein <mtklein@chromium.org>
Controlled by --[no]nativeFonts, and still defaults to native fonts.
Change-Id: Ib2879e69fadb63ddb5a17a7e4ae227941893b8cf
Reviewed-on: https://skia-review.googlesource.com/67806
Reviewed-by: Ben Wagner <bungeman@google.com>
Commit-Queue: Mike Klein <mtklein@chromium.org>
Change-Id: I871dd5eea4496e87c206b46d9eae81cb521b11ce
Reviewed-on: https://skia-review.googlesource.com/65103
Reviewed-by: Hal Canary <halcanary@google.com>
Commit-Queue: Mike Klein <mtklein@chromium.org>
This should let us build SkHeifCodec even without libheif.
I didn't look at libheif itself, so this stub may disagree
a bit with the actual interface... just flailed around until
it compiled and linked.
This turns on the stub in most of our internal builds.
Change-Id: I62ed4993198118b2a8217ec846d92ff637cc8ab9
Reviewed-on: https://skia-review.googlesource.com/62321
Reviewed-by: Leon Scroggins <scroggo@google.com>
Commit-Queue: Mike Klein <mtklein@chromium.org>
This reverts commit 5411a60e0d.
Reason for revert: ASAN and Coverage failing: https://chromium-swarm.appspot.com/task?id=394978f3b7d44610
Flutter_Android failing.
Original change's description:
> Add an Option for orientation on JPEG encodes
>
> Move Origin to its own header so that SkPixmap and SkJpegEncoder need
> not depend on SkCodec.
>
> Add libexif, which is already used by Android, and use it to write the
> orientation. Write a makefile based on the Android.bp in Android, minus
> warnings. (libexif has an LGPL license.)
>
> Add a test that verifies all the orientations work.
>
> Optionally enable writing the orientation (and therefore including
> libexif). Chromium does not currently need it, and Android does not
> expose an API that would allow using it. Disable on Windows, where we
> still have build errors to fix.
>
> Bug: skia:7138
> Change-Id: Iaeff44c36aebe0e639666979dc00e1b7594bbeb1
> Reviewed-on: https://skia-review.googlesource.com/60721
> Commit-Queue: Leon Scroggins <scroggo@google.com>
> Reviewed-by: Mike Klein <mtklein@chromium.org>
> Reviewed-by: Mike Reed <reed@google.com>
TBR=mtklein@chromium.org,mtklein@google.com,scroggo@google.com,reed@google.com
Change-Id: I05b7ae8d1c5bbd1de1642d9ef024943500256273
No-Presubmit: true
No-Tree-Checks: true
No-Try: true
Bug: skia:7138
Reviewed-on: https://skia-review.googlesource.com/61620
Reviewed-by: Ben Wagner <benjaminwagner@google.com>
Commit-Queue: Ben Wagner <benjaminwagner@google.com>
Move Origin to its own header so that SkPixmap and SkJpegEncoder need
not depend on SkCodec.
Add libexif, which is already used by Android, and use it to write the
orientation. Write a makefile based on the Android.bp in Android, minus
warnings. (libexif has an LGPL license.)
Add a test that verifies all the orientations work.
Optionally enable writing the orientation (and therefore including
libexif). Chromium does not currently need it, and Android does not
expose an API that would allow using it. Disable on Windows, where we
still have build errors to fix.
Bug: skia:7138
Change-Id: Iaeff44c36aebe0e639666979dc00e1b7594bbeb1
Reviewed-on: https://skia-review.googlesource.com/60721
Commit-Queue: Leon Scroggins <scroggo@google.com>
Reviewed-by: Mike Klein <mtklein@chromium.org>
Reviewed-by: Mike Reed <reed@google.com>
Add new application, called GPU-CTS (GPU Compatibility Test Suite),
which executes skia gms against OpenGL and Vulkan backends. Makes use
of googletest library for consistancy with Android CTS programs.
Add googletest to DEPS
gm_knowledge.h header as a stub for future work on validating gm output.
gm_runner can be re-used in other programs. Talks to Skia and GM with a
simple API.
gpuctx executable wraps gm_runner and googletest together.
Change-Id: Ie7350b22164fa73e44121c39b0f36da4038a700b
Reviewed-on: https://skia-review.googlesource.com/56601
Reviewed-by: Hal Canary <halcanary@google.com>
Commit-Queue: Hal Canary <halcanary@google.com>
Fuchsia also builds Skia for host and wants to set various gn variables (e.g.,
skia_enable_flutter_defines) when is_linux is true. Rather than teach Skia
about all these permutations, this CL adds a skia_settings variable that can be
used by clients to customize Skia's configuration.
Change-Id: I6fd4798b0ce86615688ea19328236ae0f3a93c4d
Reviewed-on: https://skia-review.googlesource.com/59720
Commit-Queue: Adam Barth <abarth@google.com>
Commit-Queue: Mike Klein <mtklein@chromium.org>
Reviewed-by: Mike Klein <mtklein@chromium.org>
In preparation of radial gradient support, move common logic into an
abstract base class (SkSVGGradient).
Change-Id: Ie5361048ca8fddd9070c573c8daef0d0f57dc95e
Reviewed-on: https://skia-review.googlesource.com/57108
Commit-Queue: Florin Malita <fmalita@chromium.org>
Reviewed-by: Robert Phillips <robertphillips@google.com>
Change-Id: I5956f7c52d265d9f52dd061f1555c54ad092fe76
Reviewed-on: https://skia-review.googlesource.com/57101
Commit-Queue: Jim Van Verth <jvanverth@google.com>
Reviewed-by: Brian Osman <brianosman@google.com>
Fix core.gni to use not use Assembler for none cpu.
Right now, there are no outputs because we aren't compiling
dm or nanobench. However, this still compiles the skia
library and creates two executables, so it's a good canary
for a real WASM build.
Additional note: the two executables in question don't draw
anything to the screen via GL, which is still not possible with
Skia+WASM.
Bug: skia:
Change-Id: I0d767467e94e40d01070e34223dd90e96f1c96f2
Reviewed-on: https://skia-review.googlesource.com/49540
Commit-Queue: Kevin Lubick <kjlubick@google.com>
Reviewed-by: Mike Klein <mtklein@chromium.org>
Reviewed-by: Eric Boren <borenet@google.com>
I have text_16_AA_FF -> 8888 (forcing RP) faster than head now on my
laptop. I'm feeling confident that we can make this perform well.
After looking at performance a bit more today, it looks like everything
is within what I'd consider comparable in performance, especially on
ARM. On x86-64 it looks like big bulk blits get a little slower and
small mask blits get a little faster.
Quality looks good, and maybe improved for 565.
There are fewer platform-specific differences now in _lowp, and I think
they're few enough now that we could even consider completing the
unification by folding the 8-bit and float code together. Rename
"div255()" to "rebias()", slap on a few coats of paint...
Guarded for Chrome with SK_JUMPER_LEGACY_LOWP.
Change-Id: I36309c07cf736f3cb31952cca66030ad56026318
Reviewed-on: https://skia-review.googlesource.com/45982
Reviewed-by: Herb Derby <herb@google.com>
Reviewed-by: Florin Malita <fmalita@chromium.org>
Commit-Queue: Mike Klein <mtklein@chromium.org>
This reverts commit c576e93d17.
Reason for revert: ASAN failures
Original change's description:
> Switch to the new SkSL lexer.
>
> This completely replaces flex with a new in-house lexical analyzer generator,
> which we have done for performance and memory usage reasons. Flex requires us
> to copy strings every time we need the text of a token, whereas this new lexer
> allows us to handle strings as a (non-null-terminated) pointer and length
> everywhere, eliminating most string copies.
>
> Bug: skia:
> Change-Id: I2add26efc9e20cb699520e82abcf713af3968aca
> Reviewed-on: https://skia-review.googlesource.com/39780
> Reviewed-by: Brian Salomon <bsalomon@google.com>
> Commit-Queue: Ethan Nicholas <ethannicholas@google.com>
TBR=bsalomon@google.com,ethannicholas@google.com
Change-Id: If27b750a5f696d06a6bcffed12fe9f0598e084a6
No-Presubmit: true
No-Tree-Checks: true
No-Try: true
Bug: skia:
Reviewed-on: https://skia-review.googlesource.com/44881
Reviewed-by: Ethan Nicholas <ethannicholas@google.com>
Commit-Queue: Ethan Nicholas <ethannicholas@google.com>
This completely replaces flex with a new in-house lexical analyzer generator,
which we have done for performance and memory usage reasons. Flex requires us
to copy strings every time we need the text of a token, whereas this new lexer
allows us to handle strings as a (non-null-terminated) pointer and length
everywhere, eliminating most string copies.
Bug: skia:
Change-Id: I2add26efc9e20cb699520e82abcf713af3968aca
Reviewed-on: https://skia-review.googlesource.com/39780
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Ethan Nicholas <ethannicholas@google.com>
This lets us open & close groups and automates the hierarchy.
Change-Id: Ib6f0850a49b793d824fc25aa16be78e6a1a93d9e
Reviewed-on: https://skia-review.googlesource.com/43280
Reviewed-by: Brian Osman <brianosman@google.com>
Commit-Queue: Robert Phillips <robertphillips@google.com>
Change-Id: Iecf034feaa009002b5f09c47052c915d22aec0e4
Reviewed-on: https://skia-review.googlesource.com/43040
Reviewed-by: Brian Osman <brianosman@google.com>
Commit-Queue: Robert Phillips <robertphillips@google.com>
Change-Id: I4086a17eafecccaf0bac34c850c249a5e4efc719
Reviewed-on: https://skia-review.googlesource.com/42524
Reviewed-by: Brian Osman <brianosman@google.com>
Commit-Queue: Robert Phillips <robertphillips@google.com>
Change-Id: I06e6b63c2742da069f48ff5d7defafc63a485af7
Reviewed-on: https://skia-review.googlesource.com/41842
Reviewed-by: Mike Klein <mtklein@google.com>
Reviewed-by: Brian Osman <brianosman@google.com>
Commit-Queue: Robert Phillips <robertphillips@google.com>
Bug: skia:
Change-Id: Ic8b25ca2ecf51cfc190ac01bc9282396905a33b3
Reviewed-on: https://skia-review.googlesource.com/40862
Reviewed-by: Brian Osman <brianosman@google.com>
Commit-Queue: Jim Van Verth <jvanverth@google.com>
It turns out that Skia's gn 'system' and 'third_party' templates differ
in the way public defines are declared. This also updates the build to
add libdl when building SkOSLibrary_posix.cpp, since that uses dlsym.
The current build depends on icu bringing in this dependency.
BUG=skia:7008
Change-Id: Ia710a335e1da9580f85f133a5a171f640b36ee75
Reviewed-on: https://skia-review.googlesource.com/41745
Commit-Queue: Ben Wagner <bungeman@google.com>
Reviewed-by: Yuqian Li <liyuqian@google.com>
Change-Id: Ib8f4d6c41356cf0fe2e14b7bff7713d107eaa01f
Reviewed-on: https://skia-review.googlesource.com/40687
Reviewed-by: Mike Klein <mtklein@google.com>
Commit-Queue: Jim Van Verth <jvanverth@google.com>
Change-Id: I97a844b2f289d2518f60a64f94d60551c4530dd4
Reviewed-on: https://skia-review.googlesource.com/35742
Commit-Queue: Brian Salomon <bsalomon@google.com>
Reviewed-by: Brian Osman <brianosman@google.com>
This reverts commit c667dff58d.
Reason for revert: temporary while I fix Android, Google3.
Original change's description:
> Turn on exceptions in test tools.
>
> This allows us to test things that, e.g., throw std::bad_alloc.
>
> Change-Id: I6409159b89f1d93d403b1a1f40539cf2531a8b68
> Reviewed-on: https://skia-review.googlesource.com/34982
> Reviewed-by: Herb Derby <herb@google.com>
> Commit-Queue: Mike Klein <mtklein@chromium.org>
TBR=mtklein@chromium.org,herb@google.com
Change-Id: Iafdc34c5f70f99f7df3cd0bbad65eed0828453a1
No-Presubmit: true
No-Tree-Checks: true
No-Try: true
Reviewed-on: https://skia-review.googlesource.com/35081
Reviewed-by: Mike Klein <mtklein@google.com>
Commit-Queue: Mike Klein <mtklein@google.com>
This allows us to test things that, e.g., throw std::bad_alloc.
Change-Id: I6409159b89f1d93d403b1a1f40539cf2531a8b68
Reviewed-on: https://skia-review.googlesource.com/34982
Reviewed-by: Herb Derby <herb@google.com>
Commit-Queue: Mike Klein <mtklein@chromium.org>
I'm betting big on ok bench. This is a forcing function.
Change-Id: I8c359b7d712e16f8f0cbb90591801e0014073288
Reviewed-on: https://skia-review.googlesource.com/33660
Reviewed-by: Mike Klein <mtklein@chromium.org>
Commit-Queue: Mike Klein <mtklein@chromium.org>
This new source acts like other sources (GMs, SKPs) for benchmarks. It
times multiple samples (controlled by samples=N, default 20), and each
of those samples uses the same strategy as monobench, growing loops
exponentially until it runs for at least 10ms.
When done it prints the fastest and the two slowest samples. In
practice the 100th percentile sample is very different from the
next slowest due to caching, and the fastest is always interesting.
Because these benchmarks run in whatever execution engine ok has
selected, on non-Windows platforms you have some real control over the
interaction between benchmarks. In its default "fork" mode each
benchmark runs independently in its own process, so the 100th
percentiles really stand out. The other modes "thread" and "serial"
work as you'd expect too.
Here's an example where you can see how the different interactions work:
out/ok bench:samples=100 8888 filter:search=text_16_AA fork
[text_16_AA_WT] 2.32µs @0 6.23µs @99 24.3ms @100
[text_16_AA_FF] 2.41µs @0 5.7µs @99 23.3ms @100
[text_16_AA_88] 2.55µs @0 5.6µs @99 24.8ms @100
[text_16_AA_BK] 1.97µs @0 5.44µs @99 23.2ms @100
out/ok bench:samples=100 8888 filter:search=text_16_AA thread
[text_16_AA_FF] 2.45µs @0 23.5µs @99 24.8ms @100
[text_16_AA_WT] 2.52µs @0 17.8µs @99 24.7ms @100
[text_16_AA_88] 2.55µs @0 19.7µs @99 25.1ms @100
[text_16_AA_BK] 1.8µs @0 14.7µs @99 25.1ms @100
out/ok bench:samples=100 8888 filter:search=text_16_AA serial
[text_16_AA_88] 2.35µs @0 3.53µs @99 16.7ms @100
[text_16_AA_FF] 2.09µs @0 2.73µs @99 2.91µs @100
[text_16_AA_BK] 1.75µs @0 2.46µs @99 2.65µs @100
[text_16_AA_WT] 2.1µs @0 3.16µs @99 3.17µs @100
In the first "fork" case all runs are independent and have roughly
the same profile. "thread" looks similar except you can see them
contending at the 99th percentile. In "serial", the first bench
warms up the rest, so their 100th percentiles are all much faster.
Change-Id: I01a9f8c54b540221a9f232b271bb8ef3fda2569c
Reviewed-on: https://skia-review.googlesource.com/33585
Reviewed-by: Herb Derby <herb@google.com>
Commit-Queue: Mike Klein <mtklein@chromium.org>
I think we can replace a lot of legacy code with an SkRasterPipeline
backend that works in 8-bit and stays interlaced. Think of this as a
"lowerp" replacement for lowp.
I'm having some trouble getting ARMv8 working.
ARMv7 should be fine, but I want to turn it on separately from x86.
I haven't looked at 32-bit x86 yet, but that's also on the todo list.
Open questions to follow up on:
- is it better to fold every multiply back down to 8-bit
(as seen here), or to allow intermediates to accumulate
in 16-bit and divide by 255 when done/needed?
- is it better pass tightly packed 8-bit vectors between stages (as
seen here), or to keep the 8-bit values unpacked in 16-bit lanes?
- should we make V wider than 1 register?
GMs look good. All diffs invisible and plausibly due to the 15->8 bit
precision drop. A quick bench run showed this running in about 0.75x
the time of the existing lowp backend.
Change-Id: I24aa46ff1d19c0b9b8dc192d5b1821cab0b8843c
Reviewed-on: https://skia-review.googlesource.com/29886
Commit-Queue: Mike Klein <mtklein@chromium.org>
Reviewed-by: Florin Malita <fmalita@chromium.org>
Add a private API used by Android framework, which writes the clip
into a stencil buffer. This is used by HWUI to clip the WebView.
Bug: 31489986
Change-Id: I94515f1539acd9d069c8aceb3300577feed9c94f
Reviewed-on: https://skia-review.googlesource.com/29521
Commit-Queue: Stan Iliev <stani@google.com>
Reviewed-by: Derek Sollenberger <djsollen@google.com>
1) Run python bin/fetch-clang-win
2) Set clang_win = "../bin/clang_win"
3) ???
4) Profit
Most changes here are to pass the right -mfoo flags to Clang
to enable advanced instruction sets, or fixed warning-as-errors.
BUG=skia:2679
Change-Id: Ieed145d35c209131c7c16fdd3ee11a3de4a1a921
Reviewed-on: https://skia-review.googlesource.com/28740
Reviewed-by: Ben Wagner <bungeman@google.com>
Commit-Queue: Mike Klein <mtklein@chromium.org>
bookmaker is a tool that generates documentation
backends from a canonical markup. Documentation for
bookmaker itself is evolving at docs/usingBookmaker.bmh,
which is visible online at skia.org/user/api/bmh_usingBookmaker
Change-Id: Ic76ddf29134895b5c2ebfbc84603e40ff08caf09
Reviewed-on: https://skia-review.googlesource.com/28000
Commit-Queue: Cary Clark <caryclark@google.com>
Reviewed-by: Cary Clark <caryclark@google.com>
The bot was broken in https://skia-review.googlesource.com/c/27800/
Depot Tools' version is just a wrapper which looks for clang-format
under buildtools, which doesn't exist on the bots.
Bug: skia:6893
Change-Id: I32ae6c358735c9971e533064aa50a0e0520dd05a
Reviewed-on: https://skia-review.googlesource.com/28020
Reviewed-by: Ethan Nicholas <ethannicholas@google.com>
Commit-Queue: Eric Boren <borenet@google.com>
Change-Id: I3e993e271cb5e26816d37c70d9ad62acce3ed84c
Reviewed-on: https://skia-review.googlesource.com/27800
Reviewed-by: Mike Klein <mtklein@google.com>
Commit-Queue: Ethan Nicholas <ethannicholas@google.com>
This makes Engines (task execution strategies: serial, thread, fork)
pluggable just like most of the rest of ok. It removes the thread and
process limits, as I find myself rarely caring about what they are
exactly. Instead of limiting to num-cores, we just allow any number of
concurrent threads, and any number of concurrent child processes subject
to OS limitations.
Change-Id: Icef49d86818fe9a4b7380efb60e73e40bc2e6b73
Reviewed-on: https://skia-review.googlesource.com/27140
Reviewed-by: Mike Klein <mtklein@chromium.org>
Commit-Queue: Mike Klein <mtklein@chromium.org>
This also updates create_test_font so that it can be built, compiles,
and uses SkFontStyle instead of SkTypeface::Style.
BUG=b/63669723
Change-Id: I6eb0f851853f4721cf8e5052255b5b6750c3257f
Reviewed-on: https://skia-review.googlesource.com/24740
Reviewed-by: Cary Clark <caryclark@google.com>
Reviewed-by: Mike Reed <reed@google.com>
Reviewed-by: Mike Klein <mtklein@chromium.org>
Commit-Queue: Ben Wagner <bungeman@google.com>
Not yet thread safe (so it forces threading off).
Builds JSON on the fly, so overhead is certainly bad.
Plan to fix all of that, but this at least "works".
There is now one tracing flag: 'trace'.
- 'debugf' installs the SkDebugf tracer.
- 'atrace' installs the Android ATrace tracer.
- Any other value is interpreted as a filename, and
produces a JSON file for chrome://tracing.
All three modes work in DM, nanobench, and Viewer.
Bug: skia:
Change-Id: I3fbc22382b99418a508c670be2770195c0a1c364
Reviewed-on: https://skia-review.googlesource.com/24781
Commit-Queue: Brian Osman <brianosman@google.com>
Reviewed-by: Brian Salomon <bsalomon@google.com>
CQ_INCLUDE_TRYBOTS=skia.primary:Test-Debian9-GCC-GCE-CPU-AVX2-x86_64-Release-SKNX_NO_SIMD
Bug: skia:
Change-Id: If6f0d0a57463bf99a66d674e65a62ce3931d0116
Reviewed-on: https://skia-review.googlesource.com/24644
Commit-Queue: Mike Reed <reed@google.com>
Reviewed-by: Mike Klein <mtklein@chromium.org>
Also adds more trace events to GPU backend.
Change-Id: Ifa5f0cd4b1fd582f0cc30d37d9e6414dc498c75d
Reviewed-on: https://skia-review.googlesource.com/24622
Reviewed-by: Greg Daniel <egdaniel@google.com>
Commit-Queue: Brian Salomon <bsalomon@google.com>
Also adds the support code to allow our TestContext to create a Metal
backend.
Bug: skia:
Change-Id: Ia850687019d79b897bb16e2c151f4f8526721ad9
Reviewed-on: https://skia-review.googlesource.com/22644
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Greg Daniel <egdaniel@google.com>