Always build the tools with JSON, but either build our own
or use the system's.
Rename skia_build_json_writer to skia_use_system_jsoncpp,
since we now always build with JSON.
Remove SK_BUILD_JSON_WRITER, which was only there so
we could build without JSON it in the framework.
BUG=skia:2448
R=djsollen@google.com, reed@google.com
Author: scroggo@google.com
Review URL: https://codereview.chromium.org/303913002
Example failure:
fRefCnt was 3
../../../usr/local/google/home/mtklein/skia/include/core/SkRefCnt.h:40: failed assertion "(fRefCnt == 1) || (SkDebugf("fRefCnt was %d""\n", fRefCnt), false)"
Command terminated by signal 11
Not pretty, but everything's there. Perhaps we'll think of ways to make it nicer later.
BUG=skia:
R=bsalomon@google.com, reed@google.com, mtklein@google.com
Author: mtklein@chromium.org
Review URL: https://codereview.chromium.org/337243004
This is a follow up to https://codereview.chromium.org/338913002/. More
tweaks to allow migrating clients to the new API.
1) switch the shim call direction willSave(SaveFlags) -> willSave()
(internal users are still using the former, so external overriders of
the latter will not be notified otherwise - doh)
2) ensure willSave() stays visible in SkProxyCanvas (Chromium's
TimingCanvas attempts to call it explicitly).
BUG=skia:2297
R=reed@google.com
Author: fmalita@chromium.org
Review URL: https://codereview.chromium.org/334393008
The interesting stuff is in SkPictureRecorder.{h,cpp}. The rest is mostly moving SkRecord from its own directories into core to avoid circular dependencies in GYP.
After plumbing SkRecord all the way through in Picture, I'll delete its old entry point include/record/SkRecording.h. For now it and record.gypi need to stay where they are to keep Chrome building.
BUG=skia:
R=reed@google.com, mtklein@google.com
Author: mtklein@chromium.org
Review URL: https://codereview.chromium.org/331573004
This will allow us to batch dashed lines together when drawing. Also, this removes the need for
a coord transform matrix in the shader, thus we save the cost of uploading a new matrix uniform
everytime we do a simple transform to the dashed line we are drawing.
BUG=skia:
R=bsalomon@google.com
Author: egdaniel@google.com
Review URL: https://codereview.chromium.org/326103002
This CL improves the separation of the SkPicture and SkPictureRecord classes. It delays creation of the SkPicture (in SkPictureRecorder) until recording is actually completed. To accomplish this the SkRecord-derived classes now get SkPathHeap and SkPictureContentInfo members that are absorbed by the SkPicture when it is constructed.
As an ancillary change, this CL also moves the SkPictureContentInfo object from SkPicture to SkPicturePlayback. This is intended to centralize all the data in the SkPicturePlayback object.
R=mtklein@google.com, reed@google.com
Author: robertphillips@google.com
Review URL: https://codereview.chromium.org/324293004
From inside GrContext, we have a need to create an SkPath an original path and
some dashing info. We do not have access to the original path effect so we need
a way to make the FilterPath function accessible outside of the effect. So I moved
the core filterPath code (and all need helper functions) out of SkDashPathEffect
and created a SkDashPath in utils to store these helper functions.
BUG=skia:
Committed: https://skia.googlesource.com/skia/+/576dcdc793a762ec63fbecdbfd5768066b548fe5
Author: egdaniel@google.com
Review URL: https://codereview.chromium.org/314623004
The new signature is:
bool asNewEffect(GrContext* context, const SkPaint& paint, GrColor* grColor, GrEffectRef** grEffect, const SkMatrix* localMatrixOrNull) const;
It will fix the hack for skcolorshader by modifying the GrColor parameter in SkGr::SkPaint2GrPaintShader.
BUG=skia:2646
R=jvanverth@google.com, bsalomon@google.com
Author: dandov@google.com
Review URL: https://codereview.chromium.org/318923005
This is split out of https://codereview.chromium.org/316063005/ for clarity. Keeping in mind that SkPicture::FakeEndRecording is now only called from SkPictureRecorder, its deepCopy parameter is no longer necessary. This is b.c., given the new Picture recording semantics (where SkPictures can no longer be actively recording), cloning for thread safety only happens when an SkPicturePlayback has already been allocated (i.e., it happens in the SkPicturePlayback copy constructor.
R=scroggo@google.com, reed@google.com
Author: robertphillips@google.com
Review URL: https://codereview.chromium.org/324093003
This was introduced by removing SkValidatingReadBuffer::readBitmap in https://codereview.chromium.org/295793002/
Since SkReadBuffer::skip wasn't virtual, it was using the unsafe SkReadBuffer::skip within SkReadBuffer::readBitmap rather than using SkValidatingReadBuffer::skip. I also removed direct uses of fReader within SkReadBuffer::readBitmap so that it can use the virtual readInt / readFixed functions that have a version in SkValidatingReadBuffer.
Also, I changed SkReadBuffer::readPoint so that it uses the virtual readScalar, that way, it becomes redundant with SkValidatingReadBuffer::readPoint, which can then be removed.
BUG=380723
R=reed@google.com, mtklein@google.com, sugoi@google.com
Author: sugoi@chromium.org
Review URL: https://codereview.chromium.org/317003003
(
This is intended to facilitate efficient kMatrix_SaveFlags emulation
on restore():
* collect all clip stack elements for the current save count into a
side clip stack
* canvas.restore(everything)
* replay the collected clip ops to restore the initial clip state
=> we restored the matrix but the clip state is unchanged
)
Two main changes:
* expose the save count for SkClipStack::Element
* expose a replay method for the same (logic relocated from
SkCanvas::replayClips)
The SkCanvas::ClipVisitor shuffling is to enable forward decl
in SkClipStack.h (cannot fwdecl a nested class).
R=reed@google.com, robertphillips@google.comTBR=reed@google.com
Author: fmalita@chromium.org
Review URL: https://codereview.chromium.org/269693003