Change-Id: Ifb387d315fdd083190128f448aadb3e54c4e3369
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/505198
Reviewed-by: Ben Wagner <bungeman@google.com>
Reviewed-by: Brian Osman <brianosman@google.com>
Commit-Queue: Herb Derby <herb@google.com>
Allow users to retrieve the stream from an SkTypeface, but only if that stream is inexpensive to create.
Bug: https://github.com/flutter/flutter/issues/97384
Change-Id: I9bab1a775273363500cf7482f1babeee75c5a3df
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/503349
Reviewed-by: Ben Wagner <bungeman@google.com>
Reviewed-by: Derek Sollenberger <djsollen@google.com>
Commit-Queue: Julia Lavrova <jlavrova@google.com>
Historically, Skottie started with vertical alignment based on the
typographic bounding box. This was meant to account for empty
leading/trailing lines.
At some point [1], the strategy was changed to also take the visual
bounding box into account (union of typographic and visual bounds).
It turns out this is still suboptimal: aligning based on font metrics
yields poor results in practice, and pretty much everyone expects
visual-only alignment.
This CL is an attempt to fix things:
1) update kVisualTop/kVisualCenter/kVisualBottom to use visual bounds
only (as their name implies)
2) introduce kDeprecatedVisualCenter to preserves the old behavior
for compatibility, and use it for the legacy sk_vj flags
The latter is done to minimize disruption for clients which have
adjusted for the current misalignment: luckily they're mostly using the
old sk_vj flag instead of explicit resize/valign policies, and they can
continue to do so without change, while new clients can opt into the
new/improved valign modes.
The change is guarded by a build flag for g3 staging.
[1] https://skia-review.googlesource.com/c/skia/+/224188
Change-Id: I334c1713ce32635e3649711f072a3dcdf6b12244
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/501016
Reviewed-by: Ben Wagner <bungeman@google.com>
Reviewed-by: Jorge Betancourt <jmbetancourt@google.com>
Commit-Queue: Florin Malita <fmalita@google.com>
This shook out a handful of formatting issues:
[SkVMVisualizer]
- We were passing plain text like "width:35%;" through printf.
- One particular opcode type was printing a string as a number.
[Skottie, SortToy]
- Used wrong integer type instead of %zu for size_t
This CL does not update print functions which take printf arguments via
variadic template, as __attribute__((format)) does not support this
style. These could be converted to va_list style, but that's not done in
this CL.
(For some reason, GCC requires the attribute to be set on a prototype
for freestanding functions, so a few of these now have a prototype
immediately followed by a declaration.)
Change-Id: I63a6c2486c785cc38563028fdf8df0662ec04935
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/504698
Auto-Submit: John Stiles <johnstiles@google.com>
Reviewed-by: Brian Osman <brianosman@google.com>
Commit-Queue: Brian Osman <brianosman@google.com>
Adding double-parens around an `if ((false))` squelches the warning.
In other cases, you can squelch the warning by assigning the
always-constant(-on-this-machine) check into a constexpr bool.
Change-Id: I5a344fb45779c5bd2865edb3cffaf839ba9a5d85
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/504597
Auto-Submit: John Stiles <johnstiles@google.com>
Reviewed-by: Brian Osman <brianosman@google.com>
Commit-Queue: Brian Osman <brianosman@google.com>
PS 1 adds particles to the build
PS 2+ ports many of the options from //modules/canvaskit/compile.sh
With this CL, all the CanvasKit tests pass with both the
debug and release build.
Change-Id: Id70f0c16a087109c56949417f940849f2e3b5200
Bug: skia:12541
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/504537
Reviewed-by: Brian Osman <brianosman@google.com>
Reviewed-by: Ben Wagner <bungeman@google.com>
PS 1 regenerates existing Bazel files
PS 2 adds generated Bazel files to skottie and its dependencies,
as well as incorporating it into CanvasKit.
This changes the version of Bazel we use to 5.0.0 (recently
released).We had been using a pre-release of 6.0 because we
wanted the new features in one of the 5.0 release candidates,
but not the regression that was there (and reverted before the
full 5.0 release). I'd like to stick to the latest stable Bazel
release where possible.
Suggested Review Order:
- //modules/skottie/BUILD.bazel (this was hand written
to encapsulate the skottie library). The files in the
deps are based on skottie.gni.
- //modules/skresources/BUILD.bazel and //modules/sksg/BUILD.bazel
which expose all sources
- //third_party/file_map_for_bazel.json which ignores the
ffmpeg libraries (we won't actually build the SkVideoDecoder
stuff because HAVE_VIDEO_DECODER is not set).
- //modules/canvaskit/BUILD.bazel which makes use of the skottie
library and includes the interface skottie.js file.
- .bazelversion which changes the Bazel version used (e.g. by
Bazelisk).
- All other changes should be auto-generated or related to
deleted files.
Change-Id: Ic26f9a9dea5310f2cbd9cda7d701847924a39a22
Bug: skia:12541
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/503828
Reviewed-by: Ben Wagner <bungeman@google.com>
Reviewed-by: Jorge Betancourt <jmbetancourt@google.com>
The API has been stable for long enough to start using major versions.
Change-Id: I70bb75c6f4b51d2d76b933898608ee2efc155f3b
Bug: skia:8216
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/503738
Reviewed-by: Joe Gregorio <jcgregorio@google.com>
This is a reland of e138730000
I fixed the tryjobs to move the compiled files into the right
location.
Original change's description:
> [pathkit] Reorganize to be more like CanvasKit
>
> Change-Id: I64226b57161f86277e0635592c2c11442888335a
> Bug: skia:8216
> Reviewed-on: https://skia-review.googlesource.com/c/skia/+/502817
> Reviewed-by: Nathaniel Nifong <nifong@google.com>
Bug: skia:8216
Change-Id: I535f906b43816d3143e95ff9350ba20b998d817d
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/503826
Reviewed-by: Nathaniel Nifong <nifong@google.com>
This is a reland of 805acda3f3
It fixes the #if SK_GL which was causing the Android roll
to fail.
This disables unit tests on Test-Ubuntu18-Clang-Golo-GPU-QuadroP400-x86_64-Release-All-TSAN_Vulkan
which were consistently crashing with OOM.
Original change's description:
> [fuzzer] Remove GL from (now-Vulkan) build
>
> The fuzzer runs against the Vulkan version of Swiftshader.
> There are no libGL.so (etc) on the fuzz runtime, so we
> want to avoid linking against those.
>
> The GL code that is #ifdef'd out is still necessary to
> avoid timeouts on TSAN with our NVIDIA jobs.
> https://skia-review.googlesource.com/c/skia/+/502638
>
> Procedure for testing this locally (and iterating):
> 1. In oss-fuzz checkout, run
> `python infra/helper.py shell skia`
> to pull up local interactive version of Docker
> fuzzer build image.
> 2. Run `compile` in fuzzer shell. Stop after
> the swiftshader compiles and is copied into /out
> with Ctrl + C.
> 3. Comment out the swiftshader compilation part [1]
> (no need to re-do this when modifying Skia code).
> `apt-get install nano -y`
> `nano ../build.sh`
> 4. Make change to Skia repo using normal methods.
> 5. Run the following in the Skia repo
> `git diff origin main > foo.patch`
> Copy the patch into the Docker shell using Ctrl+C
> and nano.
> 6. Apply the patch inside the Docker shell
> `git apply foo.patch`
> and re-compile (which should skip right to
> building the fuzzer libs)
> `compile`
> 7. Repeat 4-7 or make small changes directly in
> the Docker shell via nano.
> 8. When compilation and link succeeds, run
> `ldd /out/api_mock_gpu_canvas`
> to verify GL and friends were not dynamically linked.
>
> [1] https://github.com/google/oss-fuzz/pull/7214/files#diff-76f13875e33875cdd372f1f0933206be599cd87952f1bd1eaa57ca928ee9e3e1R49-R53
>
> Change-Id: Idf569820527c1304b0e5a68fd36295be89dfa2a0
> Bug: oss-fuzz:44132
> Reviewed-on: https://skia-review.googlesource.com/c/skia/+/503016
> Reviewed-by: Brian Osman <brianosman@google.com>
> Commit-Queue: Kevin Lubick <kjlubick@google.com>
Bug: oss-fuzz:44132, skia:12900
Change-Id: Ia2eff9403b0035e7f86098f296d7d9b1bbfd4876
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/503716
Reviewed-by: John Stiles <johnstiles@google.com>
Reviewed-by: Brian Osman <brianosman@google.com>
The previous CLs have removed the last significant differences between
SkSL::String and std::string. This CL removes SkSL::String entirely and
replaces it with std::string throughout the code.
Apologies for the very long CL, but I have done my best to make it as
simple and reviewable as possible. The vast majority of changes are
simple replacement of `SkSL::String` with `std::string`. In the rare
spots where code is moved from one place to another, it is logically
unchanged.
Change-Id: I39563d2db45da229f17f4504dfd63e00bde7a96e
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/503339
Reviewed-by: Ethan Nicholas <ethannicholas@google.com>
Auto-Submit: John Stiles <johnstiles@google.com>
Reviewed-by: Brian Osman <brianosman@google.com>
Commit-Queue: Brian Osman <brianosman@google.com>
This required an update to emscripten, due to there being
a few bug fixes regarding the non-dynamic code and the
Closure compiler/minifier.
Change-Id: Icc922bd98cdd52a6923a9367da3747dac2b897b3
Bug: skia:12795
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/492916
Reviewed-by: Nathaniel Nifong <nifong@google.com>
This CL rolls back various changes from http://review.skia.org/457298
which made the code longer or more complex. They are no longer needed
now that we compile in C++17 mode.
A few changes were left as-is because they seemed equally good either
way.
Change-Id: I4eb0fe3d12382bcb485abb5222a0f00411742191
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/502296
Auto-Submit: John Stiles <johnstiles@google.com>
Reviewed-by: Ben Wagner <bungeman@google.com>
Commit-Queue: John Stiles <johnstiles@google.com>
This creates a new SkImage with the same texture and changes it
out without the user noticing (or needing to delete the old Image).
Change-Id: I3a1ce6d4a335873f2b7670d56dadfccdc7881c38
Bug: skia:12723
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/495556
Reviewed-by: Nathaniel Nifong <nifong@google.com>
We can disable SkSL tests on a case-by-case basis via the skip list in
`run-wasm-gm-tests.html`. This doesn't allow us to exclude by GPU, but
in practice the Golo machines tend to all have a uniform setup (with
Quadro P400s) so we can just work around failures as they come up.
Change-Id: I46f709691282e576d00d5191e9dbd46b740e4a5f
Bug: skia:12876
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/501682
Reviewed-by: Joe Gregorio <jcgregorio@google.com>
Commit-Queue: John Stiles <johnstiles@google.com>
Only one SkSL test is broken at the moment, but I don't have fine-
grained controls for test disables in wasm.
Change-Id: Ic44b4d6d660d4cb382d18cccf07574318b982d5a
Bug: skia:12876
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/501438
Commit-Queue: John Stiles <johnstiles@google.com>
Auto-Submit: John Stiles <johnstiles@google.com>
Reviewed-by: Robert Phillips <robertphillips@google.com>
Commit-Queue: Robert Phillips <robertphillips@google.com>
This CL backs out C++14 compatibility changes from
http://review.skia.org/457298 :
"2. Lack of C++17 copy elision means classes of objects constructed at
function return need a copy or move constructor even if RVO will mean it
isn't called."
Change-Id: I33a833d33b221e757bf6a6459835a7215b4e6b66
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/501240
Reviewed-by: Ben Wagner <bungeman@google.com>
Commit-Queue: John Stiles <johnstiles@google.com>
The emscripten generated GL texture tracking code uses an
integer, not the length of the textures array.
a8e7d3b8f2/src/library_webgl.js (L242)
I believe this is to make sure a texture and buffer do
not share the same handle.
Therefore, we must use this method when making our own
additions to the textures array, otherwise Skia-created
textures will overlap with supplied textures, causing
mis-drawings and feedback loops.
Change-Id: I4e1be5ff2b0c3d1ba5f5984232980724cb492313
Bug: skia:12797
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/495416
Reviewed-by: Michael Ludwig <michaelludwig@google.com>
This change add the willReadFrequently HTML canvas 2d context creation
attribute in cases where we know the canvas is used for readbacks.
See: https://html.spec.whatwg.org/multipage/canvas.html#concept-canvas-will-read-frequently
The API will soon be launched in chromium-based browsers.
The objective of this change is to optimize performance and avoid
possible performance regressions when the new API feature goes live
in major browsers.
Change-Id: If0b54d2d2243db4e9ac6d685d793ab2008973b8c
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/496881
Reviewed-by: Kevin Lubick <kjlubick@google.com>
Commit-Queue: Kevin Lubick <kjlubick@google.com>
Bumps [follow-redirects](https://github.com/follow-redirects/follow-redirects) from 1.13.0 to 1.14.7.
<details>
<summary>Commits</summary>
<ul>
<li><a href="2ede36d7c6"><code>2ede36d</code></a> Release version 1.14.7 of the npm package.</li>
<li><a href="8b347cbcef"><code>8b347cb</code></a> Drop Cookie header across domains.</li>
<li><a href="6f5029ae1a"><code>6f5029a</code></a> Release version 1.14.6 of the npm package.</li>
<li><a href="af706bee57"><code>af706be</code></a> Ignore null headers.</li>
<li><a href="d01ab7a5c5"><code>d01ab7a</code></a> Release version 1.14.5 of the npm package.</li>
<li><a href="40052ea8aa"><code>40052ea</code></a> Make compatible with Node 17.</li>
<li><a href="86f7572f93"><code>86f7572</code></a> Fix: clear internal timer on request abort to avoid leakage</li>
<li><a href="2e1eaf0218"><code>2e1eaf0</code></a> Keep Authorization header on subdomain redirects.</li>
<li><a href="2ad9e82b62"><code>2ad9e82</code></a> Carry over Host header on relative redirects (<a href="https://github-redirect.dependabot.com/follow-redirects/follow-redirects/issues/172">#172</a>)</li>
<li><a href="77e2a581e1"><code>77e2a58</code></a> Release version 1.14.4 of the npm package.</li>
<li>Additional commits viewable in <a href="https://github.com/follow-redirects/follow-redirects/compare/v1.13.0...v1.14.7">compare view</a></li>
</ul>
</details>
<br />
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This is an imported pull request from
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GitOrigin-RevId: ccf8ab9b6586a37a3f0d6493f53f3b41b92df8a4
Change-Id: Ib65fd507953eaf3bf880b508586856cb51e7f01b
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/495616
Reviewed-by: Kevin Lubick <kjlubick@google.com>
The current implementation uses multiplicative composition for opacity
animators (modulate_opacity always scales the new opacity by the old
value). That means that if one animator drops opacity all the way to
zero, there is no way for subsequent animators to increase opacity.
Instead, AE seems to use the same interpolation as for colors
(prev value/animator value, based on modulation param).
Update to use similar interpolation for opacity properties, and also
to only apply when opacity props are actually specified for a given
animator.
Change-Id: I5a96f9e3722399c8ec661a7843c86dfa60eac5ca
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/499376
Reviewed-by: Jorge Betancourt <jmbetancourt@google.com>
Commit-Queue: Florin Malita <fmalita@google.com>
If an SkTypeface stream exists and is a memory based stream an hb_face
may be created directly from the memory. In this case the collection
index was set when the stream was retrieved and the hb_face is created
with this index. Otherwise, the hb_face is created by table callback. In
this case the stream may or may not have been successfully retrieved. If
the stream was successfully retrieved the hb_face index should be set to
the collection index retrieved with the stream. Otherwise, the hb_face
index should not be set.
Change-Id: I2568fecb1096d1a2e7f529342668ea443a8615c9
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/499136
Reviewed-by: Robert Phillips <robertphillips@google.com>
Commit-Queue: Robert Phillips <robertphillips@google.com>
Change-Id: Ic664ad0134d61dcf939dcf585a81d53e29c6afcc
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/496597
Reviewed-by: Michael Ludwig <michaelludwig@google.com>
Commit-Queue: Brian Osman <brianosman@google.com>
Auto-Submit: Brian Osman <brianosman@google.com>
The tests for these methods are only handled in Javascript, so the type
mismatches weren't detected until I tried using the calls in Typescript
later.
Change-Id: Ifb233f871be1146d3f059b166b7de40bb401d4c9
Bug: skia:12818
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/495417
Commit-Queue: John Stiles <johnstiles@google.com>
Auto-Submit: John Stiles <johnstiles@google.com>
Reviewed-by: Kevin Lubick <kjlubick@google.com>
Commit-Queue: Kevin Lubick <kjlubick@google.com>
To save space, debug trace bindings can be disabled by turning off
SK_INCLUDE_SKSL_TRACE. Most clients shouldn't need them.
Change-Id: Ifadc05b3eeed95def334fa7e0755f61caeef27f0
Bug: skia:12818
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/494244
Auto-Submit: John Stiles <johnstiles@google.com>
Reviewed-by: Kevin Lubick <kjlubick@google.com>
Commit-Queue: John Stiles <johnstiles@google.com>
This documents the various factory settings (I kept getting
confused as to what each was doing).
Additionally, this makes setting the factory flag bring in
the dependent code as well (like our current GN rules do).
Change-Id: I93437651b078baac04433c14c573a95982b7bc15
Bug: skia:12541
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/493396
Reviewed-by: Ben Wagner <bungeman@google.com>
When the layer type is missing, fType == -1 and we rely on unsigned
(size_t) underflow + check against the known types array size to catch
the condition.
The problem is SkToSizeT() itself asserts the input is a valid size_t,
and even if it didn't clusterfuzz would likely complain about
underflowing.
Refactor to check for negative values explicitly.
Bug: b/200660146
Change-Id: Iae74dca14ac0202ffcdd4449f0d470063916eff5
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/493116
Reviewed-by: Kevin Lubick <kjlubick@google.com>
Commit-Queue: Florin Malita <fmalita@google.com>
We do test for and catch int overflows, but after casting -- which is
enough to trip clusterfuzz.
Refactor to catch upfront.
Bug: b/200722666
Bug: b/200663331
Bug: b/200662108
Change-Id: I26da4b1ca21ad0bc34384e957a30211402219841
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/493018
Commit-Queue: Florin Malita <fmalita@chromium.org>
Reviewed-by: Kevin Lubick <kjlubick@google.com>
Commit-Queue: Florin Malita <fmalita@google.com>
This fix only affects 2 very specific cases used for text selection
in Flutter (via getRectsForRange).
bug: skia:12785
Change-Id: I22d141210d129d78ed028592162fef02b9120292
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/491450
Reviewed-by: Ben Wagner <bungeman@google.com>
Commit-Queue: Julia Lavrova <jlavrova@google.com>
- Use latest emscripten toolchain (3.1.0)
- Autogenerate the atoms and manually fix some of the file lists.
- Add a known_good_builds target to bazel/Makefile to help
check the things we expect to work with Bazel.
Change-Id: Ia5f51e7b9eb5c108386820ad59180c8f862f5a70
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/491438
Reviewed-by: Ben Wagner <bungeman@google.com>
It is not needed there. Add it to files that do need it instead.
Change-Id: I2fa32d423972c4c91c4fbfe5508bd50323201714
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/463556
Reviewed-by: Derek Sollenberger <djsollen@google.com>
Auto-Submit: Lei Zhang <thestig@chromium.org>
Commit-Queue: Greg Daniel <egdaniel@google.com>