Reason for revert:
Blink
Original issue's description:
> Fix dst bound reported by SkTileImageFilter
>
> In the example from the bug we had the filter DAG:
>
> color filter (table)
> 0: xfermode filter (arith)
> 0: tile filter [0,80,34,114] -> [0,80,800,480]
> 0: color filter (table)
> 0: bitmap src 34x34 -> [0,80,34,114]
> 1: color filter (table)
> 0: picture filter [0, 80, 800, 480]
>
> computeFastBounds was coming out of the DAG with a bound of [0,80,34,114] which didn't represent the pixels that would be drawn.
>
> This CL updates SkTileImageFilter to correctly set the bound for the pixels it will hit.
>
> BUG=493783
>
> Committed: https://skia.googlesource.com/skia/+/05be93bbdf09576f7903130e3b106b0a8c7c4b4e
>
> Committed: https://skia.googlesource.com/skia/+/0be685755f942baea26c66a87226b569fc17e960TBR=reed@google.com,senorblanco@google.com,senorblanco@chromium.org
NOPRESUBMIT=true
NOTREECHECKS=true
NOTRY=true
BUG=493783
Review URL: https://codereview.chromium.org/1156583004
In the example from the bug we had the filter DAG:
color filter (table)
0: xfermode filter (arith)
0: tile filter [0,80,34,114] -> [0,80,800,480]
0: color filter (table)
0: bitmap src 34x34 -> [0,80,34,114]
1: color filter (table)
0: picture filter [0, 80, 800, 480]
computeFastBounds was coming out of the DAG with a bound of [0,80,34,114] which didn't represent the pixels that would be drawn.
This CL updates SkTileImageFilter to correctly set the bound for the pixels it will hit.
BUG=493783
Committed: https://skia.googlesource.com/skia/+/05be93bbdf09576f7903130e3b106b0a8c7c4b4e
Review URL: https://codereview.chromium.org/1152553006
Long lived SkImageHeap objects currently accumulate refs indefinitely.
This leads to massive memory leaks in the gpu-accelerated 2D canvas
code path. This CL does not implement a general fix for SkGPipe, but
it resolves the leak in SkDeferredCanvas (currently the only user
of SkGPipe) by resetting the image heap when the deferral queue is
flushed. This change also fixes the accounting of bytes allocated
by referenced images in order to trigger flushing heuristics
appropriately.
BUG=crbug.com/494148
Review URL: https://codereview.chromium.org/1145893007
Reason for revert:
breaking tests
Original issue's description:
> Fix dst bound reported by SkTileImageFilter
>
> In the example from the bug we had the filter DAG:
>
> color filter (table)
> 0: xfermode filter (arith)
> 0: tile filter [0,80,34,114] -> [0,80,800,480]
> 0: color filter (table)
> 0: bitmap src 34x34 -> [0,80,34,114]
> 1: color filter (table)
> 0: picture filter [0, 80, 800, 480]
>
> computeFastBounds was coming out of the DAG with a bound of [0,80,34,114] which didn't represent the pixels that would be drawn.
>
> This CL updates SkTileImageFilter to correctly set the bound for the pixels it will hit.
>
> BUG=493783
>
> Committed: https://skia.googlesource.com/skia/+/05be93bbdf09576f7903130e3b106b0a8c7c4b4eTBR=reed@google.com,senorblanco@google.com,senorblanco@chromium.org
NOPRESUBMIT=true
NOTREECHECKS=true
NOTRY=true
BUG=493783
Review URL: https://codereview.chromium.org/1143083006
In the example from the bug we had the filter DAG:
color filter (table)
0: xfermode filter (arith)
0: tile filter [0,80,34,114] -> [0,80,800,480]
0: color filter (table)
0: bitmap src 34x34 -> [0,80,34,114]
1: color filter (table)
0: picture filter [0, 80, 800, 480]
computeFastBounds was coming out of the DAG with a bound of [0,80,34,114] which didn't represent the pixels that would be drawn.
This CL updates SkTileImageFilter to correctly set the bound for the pixels it will hit.
BUG=493783
Review URL: https://codereview.chromium.org/1152553006
Renames getInvariantOutput to getInvariantBlendedColor on GrXPFactory
and redefines it to not account for coverage conflation. This is the
information that all the callsites actually wanted to know.
BUG=skia:
Review URL: https://codereview.chromium.org/1161273005
Reason for revert:
gfx_unittests (under linux_asan)
@@@STEP_LOG_LINE@RenderTextTest.HarfBuzz_HorizontalPositions@Direct leak of 368 byte(s) in 1 object(s) allocated from:@@@
@@@STEP_LOG_LINE@RenderTextTest.HarfBuzz_HorizontalPositions@ #0 0x4cc74b in __interceptor_malloc (/b/build/slave/linux_asan/build/src/out/Release/gfx_unittests+0x4cc74b)@@@
@@@STEP_LOG_LINE@RenderTextTest.HarfBuzz_HorizontalPositions@ #1 0x7f2f7060ebdf in _cairo_image_surface_create_for_pixman_image /build/buildd/cairo-1.10.2/src/cairo-image-surface.c:158@@@
@@@STEP_LOG_LINE@RenderTextTest.HarfBuzz_HorizontalPositions@@@@
@@@STEP_LOG_LINE@RenderTextTest.HarfBuzz_HorizontalPositions@Indirect leak of 256 byte(s) in 1 object(s) allocated from:@@@
@@@STEP_LOG_LINE@RenderTextTest.HarfBuzz_HorizontalPositions@ #0 0x4cc74b in __interceptor_malloc (/b/build/slave/linux_asan/build/src/out/Release/gfx_unittests+0x4cc74b)@@@
@@@STEP_LOG_LINE@RenderTextTest.HarfBuzz_HorizontalPositions@ #1 0x7f2f6c7be26a in _pixman_image_allocate /build/buildd/pixman-0.30.2/build/pixman/../../pixman/pixman-image.c:184@@@
@@@STEP_LOG_LINE@RenderTextTest.HarfBuzz_HorizontalPositions@@@@
I think they are creating a cairo surface, but it has no pixels (zero size?). In this CL, if I see no pixels, I ignore the call-back which is used to free the surface (doh).
Original issue's description:
> Revert[4] of add asserts around results from requestLock
>
> This reverts commit 19663e54c0.
>
> BUG=skia:
> TBR=
>
> Committed: https://skia.googlesource.com/skia/+/df91b73a34e3a306c93a5e320704736255c3d9f0TBR=reed@google.com
NOPRESUBMIT=true
NOTREECHECKS=true
NOTRY=true
BUG=skia:
Review URL: https://codereview.chromium.org/1151063005
Reason for revert:
asserts in ui/gfx unittests (need to investigate why)
[ RUN ] RenderTextTest.SelectionKeepsLigatures
[14602:14602:0529/134016:16779526944:INFO:SkPixelRef.cpp(164)] ../../third_party/skia/src/core/SkPixelRef.cpp:164: failed assertion "pixels"
Original issue's description:
> add asserts around results from requestLock and lockPixels, ensuring that true always means we have non-null pixels (and non-null colortable if that matches the colortype)
>
> BUG= 491975
> TBR=
>
> Committed: https://skia.googlesource.com/skia/+/f941a68126d8fe647eaea902c244c466568b7809TBR=scroggo@google.com
NOPRESUBMIT=true
NOTREECHECKS=true
NOTRY=true
BUG= 491975
Review URL: https://codereview.chromium.org/1159013006
Removes the runtime logic used by PorterDuffXferProcessor to decide
blend coeffs and shader outputs, and instead uses a compile-time
constant table of pre-selected blend formulas. Separates out the dst
read fallback into its own XP.
Introduces a new blend strategy for srcCoeff=0 that can apply coverage
with a reverse subtract blend equation instead of dual source
blending.
Adds new macros in GrBlend.h to analyze blend formulas both runtime.
Removes kSetCoverageDrawing_OptFlag and GrSimplifyBlend as they are no
longer used.
Adds a GM that verifies all xfermodes, including arithmetic, with the
color/coverage invariants used by Porter Duff.
Adds a unit test that verifies each Porter Duff formula with every
color/coverage invariant.
Major changes:
* Uses a reverse subtract blend equation for coverage when srcCoeff=0
(clear, dst-out [Sa=1], dst-in, modulate). Platforms that don't
support dual source blending no longer require a dst copy for
dst-in and modulate.
* Sets BlendInfo::fWriteColor to false when the blend does not modify
the dst. GrGLGpu will now use glColorMask instead of blending for
these modes (dst, dst-in [Sa=1], modulate ignored for [Sc=1]).
* Converts all SA blend coeffs to One for opaque inputs, and ISA to
Zero if there is also no coverage. (We keep ISA around when there
is coverage because we use it to tweak alpha for coverage.)
* Abandons solid white optimizations for the sake of simplicity
(screen was the only mode that previous had solid white opts).
Minor differences:
* Inconsequential differences in opt flags (e.g. we now return
kCanTweakAlphaForCoverage_OptFlag even when there is no coverage).
* Src coeffs when the shader outputs 0.
* IS2C vs IS2A when the secondary output is scalar.
BUG=skia:
Committed: https://skia.googlesource.com/skia/+/9a70920db22b6309c671f8e5d519bb95570e4414
Review URL: https://codereview.chromium.org/1124373002
This CL is ugly but it:
removes the stored SkGpuDevice back pointer from GrTextContext (at the cost of passing more parameters)
moves SkGpuDevice::internalDrawPath to GrDrawContext::drawPathFull
Unfortunately, the GrTextContext-derived classes still need the SkGpuDevice for filterTextFlags calls but I will try removing that in a separate CL.
Review URL: https://codereview.chromium.org/1157773003
This is mainly a mechanical CL. There were some fiddly bits in GrContext.cpp where it no longer had access to the GrDrawTarget (and had to use the new GrDrawContext).
I've converted GrAARectRenderer & GrOvalRenderer into static classes so I could stop allocating them.
Review URL: https://codereview.chromium.org/1151283004
Reason for revert:
Blocking DEPS roll into Chromium. Crashing virtual/gpu/fast/canvas/canvas-composite-*.html tests with the assert
../../third_party/skia/src/gpu/gl/builders/GrGLFragmentShaderBuilder.cpp:281: failed assertion "k110_GrGLSLGeneration != gpu->glslGeneration() || fOutputs.empty()"
Original issue's description:
> Implement Porter Duff XP with a blend table
>
> Removes the runtime logic used by PorterDuffXferProcessor to decide
> blend coeffs and shader outputs, and instead uses a compile-time
> constant table of pre-selected blend formulas.
>
> Introduces a new blend strategy for srcCoeff=0 that can apply coverage
> with a reverse subtract blend equation instead of dual source
> blending.
>
> Adds new macros in GrBlend.h to analyze blend formulas both runtime.
>
> Removes kSetCoverageDrawing_OptFlag and GrSimplifyBlend as they are no
> longer used.
>
> Adds a GM that verifies all xfermodes, including arithmetic, with the
> color/coverage invariants used by Porter Duff.
>
> Adds a unit test that verifies each Porter Duff formula with every
> color/coverage invariant.
>
> Major changes:
>
> * Uses a reverse subtract blend equation for coverage when srcCoeff=0
> (clear, dst-out [Sa=1], dst-in, modulate). Platforms that don't
> support dual source blending no longer require a dst copy for
> dst-in and modulate.
>
> * Sets BlendInfo::fWriteColor to false when the blend does not modify
> the dst. GrGLGpu will now use glColorMask instead of blending for
> these modes (dst, dst-in [Sa=1], modulate ignored for [Sc=1]).
>
> * Converts all SA blend coeffs to One for opaque inputs, and ISA to
> Zero if there is also no coverage. (We keep ISA around when there
> is coverage because we use it to tweak alpha for coverage.)
>
> * Abandons solid white optimizations for the sake of simplicity
> (screen was the only mode that previous had solid white opts).
>
> Minor differences:
>
> * Inconsequential differences in opt flags (e.g. we now return
> kCanTweakAlphaForCoverage_OptFlag even when there is no coverage).
>
> * Src coeffs when the shader outputs 0.
>
> * IS2C vs IS2A when the secondary output is scalar.
>
> BUG=skia:
>
> Committed: https://skia.googlesource.com/skia/+/9a70920db22b6309c671f8e5d519bb95570e4414TBR=egdaniel@google.com,bsalomon@google.com,cdalton@nvidia.com
NOPRESUBMIT=true
NOTREECHECKS=true
NOTRY=true
BUG=skia:
Review URL: https://codereview.chromium.org/1153993002
Removes the runtime logic used by PorterDuffXferProcessor to decide
blend coeffs and shader outputs, and instead uses a compile-time
constant table of pre-selected blend formulas.
Introduces a new blend strategy for srcCoeff=0 that can apply coverage
with a reverse subtract blend equation instead of dual source
blending.
Adds new macros in GrBlend.h to analyze blend formulas both runtime.
Removes kSetCoverageDrawing_OptFlag and GrSimplifyBlend as they are no
longer used.
Adds a GM that verifies all xfermodes, including arithmetic, with the
color/coverage invariants used by Porter Duff.
Adds a unit test that verifies each Porter Duff formula with every
color/coverage invariant.
Major changes:
* Uses a reverse subtract blend equation for coverage when srcCoeff=0
(clear, dst-out [Sa=1], dst-in, modulate). Platforms that don't
support dual source blending no longer require a dst copy for
dst-in and modulate.
* Sets BlendInfo::fWriteColor to false when the blend does not modify
the dst. GrGLGpu will now use glColorMask instead of blending for
these modes (dst, dst-in [Sa=1], modulate ignored for [Sc=1]).
* Converts all SA blend coeffs to One for opaque inputs, and ISA to
Zero if there is also no coverage. (We keep ISA around when there
is coverage because we use it to tweak alpha for coverage.)
* Abandons solid white optimizations for the sake of simplicity
(screen was the only mode that previous had solid white opts).
Minor differences:
* Inconsequential differences in opt flags (e.g. we now return
kCanTweakAlphaForCoverage_OptFlag even when there is no coverage).
* Src coeffs when the shader outputs 0.
* IS2C vs IS2A when the secondary output is scalar.
BUG=skia:
Review URL: https://codereview.chromium.org/1124373002