Bug: skia:12302
Change-Id: I8cf958acf9214d0de903a4097647afd74f2a659e
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/441541
Reviewed-by: John Stiles <johnstiles@google.com>
Commit-Queue: Brian Osman <brianosman@google.com>
The ES3 spec doesn't mandate that `isnan` actually has to do anything,
so the Isnan test is not enabled. (It doesn't work on my personal
machine unless I make the NaN detectable at compile-time.)
We do not support these functions in constant-expressions, as we
currently avoid optimizing anything into a non-finite value; we leave
expressions alone if we calculate a NaN/inf result for their value.
Change-Id: Ibfdfb47b6e6134165c8780db570de04a916d2bfa
Bug: skia:12022
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/441581
Auto-Submit: John Stiles <johnstiles@google.com>
Reviewed-by: Brian Osman <brianosman@google.com>
Commit-Queue: John Stiles <johnstiles@google.com>
If x is a known compile-time constant value, it can already be optimized
to a final value.
If x is not known, it could be zero, and 0/0 should result in a NaN.
Change-Id: I643a7c6da0a43ec366235c4df39fc78d3b361de7
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/441580
Reviewed-by: Brian Osman <brianosman@google.com>
Commit-Queue: Brian Osman <brianosman@google.com>
Commit-Queue: John Stiles <johnstiles@google.com>
Auto-Submit: John Stiles <johnstiles@google.com>
Change-Id: I26754745aa26313a2f76a86bd41699c7ac5b8a46
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/441596
Commit-Queue: Brian Osman <brianosman@google.com>
Commit-Queue: John Stiles <johnstiles@google.com>
Auto-Submit: Brian Osman <brianosman@google.com>
Reviewed-by: John Stiles <johnstiles@google.com>
After further discussion, using intrinsics with signatures similar to
sample keeps us looking like GLSL. However, using "sample" is still
misleading, so this adds explicit "shade", "filter", and "blend"
intrinsics. After migrating clients, the "sample" versions will be
removed.
Bug: skia:12302
Change-Id: Ia03e4b3794fc1fc5ae3c3099a7a350343ec7702e
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/441457
Commit-Queue: Brian Osman <brianosman@google.com>
Reviewed-by: John Stiles <johnstiles@google.com>
Reviewed-by: Brian Salomon <bsalomon@google.com>
The additional tests from http://review.skia.org/441238 uncovered a gap
in the constant folder's abilities; it was not able to fold away
boolean vector comparisons even when they were constant. These are ES2
constant-expressions, so folding them properly is a requirement.
Change-Id: Ia0b4d5d1215c5fc2b247ac3f0dec4c8747d2153e
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/441579
Commit-Queue: John Stiles <johnstiles@google.com>
Commit-Queue: Brian Osman <brianosman@google.com>
Auto-Submit: John Stiles <johnstiles@google.com>
Reviewed-by: Brian Osman <brianosman@google.com>
Much easier to maintain, especially with an upcoming change to the
sampling syntax.
Change-Id: I378811b7be0afcce5b7e68a942e7b46d96568155
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/441518
Commit-Queue: Brian Osman <brianosman@google.com>
Commit-Queue: John Stiles <johnstiles@google.com>
Auto-Submit: Brian Osman <brianosman@google.com>
Reviewed-by: John Stiles <johnstiles@google.com>
The inliner contained a type error when attempting to inline a function
that takes an array as input. The scratch copy of the array was created
as `float[123] var;` instead of `float var[123];`. This led to an
assertion in VarDeclaration::Make.
Change-Id: I5128fe71462bb59a015a7b4e59c1a74800828b16
Bug: oss-fuzz:37466
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/441576
Commit-Queue: John Stiles <johnstiles@google.com>
Commit-Queue: Ethan Nicholas <ethannicholas@google.com>
Auto-Submit: John Stiles <johnstiles@google.com>
Reviewed-by: Ethan Nicholas <ethannicholas@google.com>
This fixes an assertion failure uncovered by the fuzzer.
Bug: oss-fuzz:37469
Change-Id: I626c003cfa8a0bc65851899df3a7695dbe29200b
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/441311
Commit-Queue: Ethan Nicholas <ethannicholas@google.com>
Reviewed-by: John Stiles <johnstiles@google.com>
During constant-folding, we baked in an assertion stating that any
const-typed variable reference ought to have an initial value, because
you can't declare a const variable without assigning a value. However,
function parameters are an exception to this rule! They are variable
references and are allowed to be const, but will not have an initial
value. (In this case, `const` just means you can't alter the value.)
In this case, all we needed to do was remove the assertion; we already
treated this case defensively and with the appropriate care.
Change-Id: I61242c6d08c59886c6992898f195771e6334f2b4
Bug: oss-fuzz:37465
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/441239
Commit-Queue: John Stiles <johnstiles@google.com>
Commit-Queue: Brian Osman <brianosman@google.com>
Auto-Submit: John Stiles <johnstiles@google.com>
Reviewed-by: Brian Osman <brianosman@google.com>
This was another place where we needed to use
`getConstantSubexpression` to rebuild vectors/matrices; it is a more
robust approach than trying handle each ctor type individually. The
fuzzer found an edge case with double-casting matrices to vectors that
fell through the cracks with the original approach.
In adding additional tests, I also found a case that the constant-folder
seems to ignore, `bool4(x,x,x,x) == bool4(x)`. This does fold for ints
and floats, so this ought to be fixable in a followup, but it's not a
big deal either way; this is very unlikely to occer in real code.
Change-Id: I4d577c87ef7049306685ca95250ecdf93b1dbc06
Bug: oss-fuzz:37464
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/441238
Commit-Queue: John Stiles <johnstiles@google.com>
Commit-Queue: Brian Osman <brianosman@google.com>
Auto-Submit: John Stiles <johnstiles@google.com>
Reviewed-by: Brian Osman <brianosman@google.com>
Improved tests caught a longstanding bug in the compile-time
optimization logic for round/roundEven. These would *always* round to an
even number even when it didn't make sense to do so. (e.g. 3.1 would
round to 4.)
RoundEven isn't available in lower shader models of Direct3D;
SPIRV-Cross throws if it's unavailable. We may need a caps bit for this.
Change-Id: I3cc50238a2116b8d4e2c4059730d8b5cfb2bb056
Bug: skia:12022, skia:12352
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/441078
Auto-Submit: John Stiles <johnstiles@google.com>
Reviewed-by: Brian Osman <brianosman@google.com>
Commit-Queue: John Stiles <johnstiles@google.com>
The fuzzer noticed insufficient guards in IndexExpression::Convert when
converting an array size from an IntLiteral to a SKSL_INT. We had code
in IRGenerator which did this properly, so I moved our array-size
conversion logic into SkSLType and had IndexExpression share it.
Also, a variety of tests around similar error conditions were added.
Change-Id: I51529dea25f9029f81ae236511610069d66be29f
Bug: oss-fuzz:37462
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/441236
Commit-Queue: John Stiles <johnstiles@google.com>
Auto-Submit: John Stiles <johnstiles@google.com>
Reviewed-by: Brian Osman <brianosman@google.com>
We now stop processing a var-declaration if its array-size expression is
invalid. Previously, we'd pass a null array-size expression into
convertVar, which would assert (but would fail cleanly afterwards).
Change-Id: I976f3326e32afbc7045a86d73c0dcb28f418a6f4
Bug: oss-fuzz:37457
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/441079
Auto-Submit: John Stiles <johnstiles@google.com>
Commit-Queue: Brian Osman <brianosman@google.com>
Reviewed-by: Brian Osman <brianosman@google.com>
These now have proper testing and compile-time optimization support.
Change-Id: I7978161ec126e1c3096b9ca9dfbb2be7d8ea02f5
Bug: skia:12202
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/440859
Commit-Queue: John Stiles <johnstiles@google.com>
Commit-Queue: Brian Osman <brianosman@google.com>
Auto-Submit: John Stiles <johnstiles@google.com>
Reviewed-by: Brian Osman <brianosman@google.com>
The no-op-arithmetic simplifier was written before we allowed casting a
mat2x2 to a float4, and did not expect a matrix inside a vector ctor.
The expression `float4(myMat2) * float4(anything)` would assert when we
tried to determine if `myMat2` was a constant zero or constant one.
The code has been rewritten to use getConstantSubexpression and now
allows matrices inside.
Change-Id: Id625141256bf89d816c57d2d21f16b0ec252c158
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/440858
Auto-Submit: John Stiles <johnstiles@google.com>
Reviewed-by: Brian Osman <brianosman@google.com>
Commit-Queue: John Stiles <johnstiles@google.com>
The prototype has been added sksl_public, compile-time optimization is
implemented, and test code has been improved.
Change-Id: I536d6bd7fcae437a03744941b008940bf2a3b1c1
Bug: skia:12202
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/440524
Auto-Submit: John Stiles <johnstiles@google.com>
Reviewed-by: Brian Osman <brianosman@google.com>
Commit-Queue: John Stiles <johnstiles@google.com>
When compiling test shaders, we were setting SK_FRAGCOORD_BUILTIN on the
`coords` parameter to main() instead of SK_MAIN_COORDS_BUILTIN. These
two built-ins don't have the same type (float2 vs. float4) and don't
mean quite the same thing.
The SPIR-V code generator saw a variable with the SK_FRAGCOORD_BUILTIN
builtin value and assumed the presence of a global variable named
`sk_FragCoord`, which didn't exist (because it was never referenced in
the code, so it was never cloned in from the sksl_frag module).
This is only a concern when compiling test shaders with skslc; real
shaders don't hit these code paths. The generated code here is still
imperfect; if you look closely, you'll see the GLSL and Metal code is
referencing the `coords` variable but it's never declared anywhere.
Change-Id: I3ad249469927ff35eb1e75d6536f95317502708f
Bug: skia:12340
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/440520
Commit-Queue: John Stiles <johnstiles@google.com>
Commit-Queue: Brian Osman <brianosman@google.com>
Auto-Submit: John Stiles <johnstiles@google.com>
Reviewed-by: Brian Osman <brianosman@google.com>
Change-Id: I9ddb80b8886827250e243dc9174bb3679e70df9b
Bug: skia:12202
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/440262
Auto-Submit: John Stiles <johnstiles@google.com>
Commit-Queue: Brian Osman <brianosman@google.com>
Reviewed-by: Brian Osman <brianosman@google.com>
If the passed-in shader references RTFlip (i.e., sk_FragCoord is used),
the settings must contain RTFlip layout info; otherwise, an error
occurs. Originally, the fuzzer detected this as a problem because the
error was being delivered via SK_ABORT, but it's failing more cleanly
now that Ethan's new error handling code is in place (causing the fuzzer
to report that the bug was "fixed"). With this CL, the oss-fuzz shader
will actually compile successfully in SPIR-V instead of leading to an
error.
Change-Id: I3268e84bd8e01c95a25ed0845a37324e98033c4b
Bug: oss-fuzz:35916
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/439779
Auto-Submit: John Stiles <johnstiles@google.com>
Commit-Queue: Brian Osman <brianosman@google.com>
Reviewed-by: Brian Osman <brianosman@google.com>
Optimization for inverse() uses some custom logic which neglected to
look up the value of a constant variable before assuming it was a
FloatLiteral; our tests were not exercising this case.
Change-Id: Idc8f2cc24f6a8df7234062f5f15e8c39a08457e5
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/440260
Commit-Queue: John Stiles <johnstiles@google.com>
Commit-Queue: Brian Osman <brianosman@google.com>
Auto-Submit: John Stiles <johnstiles@google.com>
Reviewed-by: Brian Osman <brianosman@google.com>
This intrinsic uses non-square matrices, so it will be useful in
confirming that we can use ES3 types in sksl_public intrinsics. Bulking
up this test (which we don't run in SkSLTest today) is a good first
step.
Change-Id: I8178f13d5ca376d7cae3d1a4350b2bc0397efb1f
Bug: skia:12348
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/440256
Auto-Submit: John Stiles <johnstiles@google.com>
Commit-Queue: Brian Osman <brianosman@google.com>
Reviewed-by: Brian Osman <brianosman@google.com>
Change-Id: I97986c45599274441660d1e947592768960c6d27
Bug: skia:12348
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/439949
Auto-Submit: John Stiles <johnstiles@google.com>
Reviewed-by: Brian Osman <brianosman@google.com>
Commit-Queue: Brian Osman <brianosman@google.com>
Commit-Queue: John Stiles <johnstiles@google.com>
Surprisingly, we didn't actually have a preexisting test covering this.
Error reporting is lackluster in this CL but will be improved in the
followup.
Change-Id: I0b1cdb5a82f066af6b9d3fd9c39748080c2e18c0
Bug: skia:12348
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/439996
Auto-Submit: John Stiles <johnstiles@google.com>
Commit-Queue: Brian Osman <brianosman@google.com>
Reviewed-by: Brian Osman <brianosman@google.com>
This adds sinh, cosh, tanh, asinh, acosh, and atanh. We now also support
compile-time optimization for the arc functions.
Change-Id: I688f579b50403db534622b82926aa20d1f445341
Bug: skia:12202
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/439319
Commit-Queue: John Stiles <johnstiles@google.com>
Commit-Queue: Ethan Nicholas <ethannicholas@google.com>
Auto-Submit: John Stiles <johnstiles@google.com>
Reviewed-by: Ethan Nicholas <ethannicholas@google.com>
We can now add functions to sksl_public.sksl with an $es3 prefix. These
will be allowed in a Runtime Effect when strict-ES2 mode is disabled.
Note that the CPU backend still doesn't have support for these calls,
and will fail ungracefully (assertion, nonsense result) if these
intrinsics are used.
The testing here is limited, due to an unrelated bug in SPIR-V
(skia:12340)
Change-Id: I9c911bc2b77f5051e80844607e7fd08ad386ee56
Bug: skia:12202, skia:12340
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/439058
Commit-Queue: John Stiles <johnstiles@google.com>
Reviewed-by: Ethan Nicholas <ethannicholas@google.com>
This modifier is currently allowed on built-in functions only.
The presence of this modifier will be used to indicate intrinsics which
are ES3-specific (and therefore, not allowed in user code under typical
circumstances).
Change-Id: Ice6be8d9d1b2bf0c8f07f2a89f335bb2f90f6681
Bug: skia:12202
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/439057
Commit-Queue: John Stiles <johnstiles@google.com>
Reviewed-by: Brian Osman <brianosman@google.com>
An assignment like `mediump int a[2] = myHighpIntArray;` should succeed
now that the previous CLs have landed; originally, this would have
caused a type-mismatch error.
Change-Id: I86ffe6a21d0c7fbe289eef95aebc2605412566aa
Bug: skia:12248
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/437740
Commit-Queue: John Stiles <johnstiles@google.com>
Reviewed-by: Ethan Nicholas <ethannicholas@google.com>
Compiling a program with "allow narrowing conversions" actually fixes up
narrowing casts in the program by inserting casts wherever they would be
needed for type-correctness. For instance, compiling the statement
`half h = myFloat;`
inserts an appropriate narrowing cast:
`half h = half(myFloat);`.
The Pipeline stage code generator relies on this behavior, as when it
re-emits a runtime effect into a complete SkSL program, the narrowing-
conversions flag will no longer be set, but that is okay, because the
emitted code now contains typecasts anywhere they would be necessary.
Logically, this implies that anything which supports narrowing
conversions must be castable between high and low precision. In GLSL and
SPIR-V, such a cast is trivial, because the types are the same and the
precision qualifiers are treated as individual hints on each variable.
In Metal, we dodge the issue by only emitting full-precision types. But
we also need to emit raw SkSL from an SkSL program (that is what the
Pipeline stage generator does).
SkSL already supported every typical cast, but GLSL lacked any syntax
for casting an array to a different type. This meant SkSL had no array
casting syntax as well. SkSL now has array-cast syntax, but it is only
allowed for casting low/high-precision arrays to the same base type.
(You can't cast an int array to float, or a signed array to unsigned.)
Change-Id: Ia20933541c3bd4a946c1ea38209f93008acdb9cb
Bug: skia:12248
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/437687
Reviewed-by: Ethan Nicholas <ethannicholas@google.com>
This is a reland of 23d8f94535
Original change's description:
> Fix array-of-matrix/struct comparisons in Metal.
>
> Metal needs helper functions in order to compare arrays, structs, and
> matrices. Depending on the input code, it was possible for the
> array-comparison helper to be emitted before a matrix-comparison
> or struct-comparison helper. If this occurred, array comparisons of that
> matrix or struct type would fail, because the operator== for the array's
> inner type was defined after array==, and Metal (like C++) parses
> top-to-bottom and only considers functions declared above the current
> function.
>
> We now emit prototypes for all the array, struct and matrix helper
> function. These prototypes are emitted above any helper functions. This
> ensures visibility no matter how your comparisons are organized.
>
> Change-Id: Ib3d8828c301fd0fa6c209788f9ea60800371edbe
> Bug: skia:12326
> Reviewed-on: https://skia-review.googlesource.com/c/skia/+/437739
> Commit-Queue: John Stiles <johnstiles@google.com>
> Auto-Submit: John Stiles <johnstiles@google.com>
> Reviewed-by: Brian Osman <brianosman@google.com>
Bug: skia:12326
Change-Id: Ife68020f6b01fae973b97f76099c6d5e8215636c
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/438296
Reviewed-by: John Stiles <johnstiles@google.com>
Commit-Queue: John Stiles <johnstiles@google.com>
Auto-Submit: John Stiles <johnstiles@google.com>
This reverts commit ef9a1b66d0.
Reason for revert: not broken after all
Original change's description:
> Revert "Fix array-of-vector comparisons in Metal."
>
> This reverts commit 130338c9e1.
>
> Reason for revert: SkSL_ArrayComparison test causes Adreno 630/640 to crash in Vulkan
>
> Original change's description:
> > Fix array-of-vector comparisons in Metal.
> >
> > Comparing `vec1 == vec2` returns a bvec in Metal, so the result must be
> > wrapped in `all()` in order to boil it down to a single boolean result.
> > Our array-comparison helper function did not do this. Fortunately,
> > `all(scalar)` is a no-op, so we can just wrap the result unilaterally.
> >
> > Change-Id: I4f1f09a6832164ae2e6577d53b317f561332d581
> > Bug: skia:12324
> > Reviewed-on: https://skia-review.googlesource.com/c/skia/+/437736
> > Auto-Submit: John Stiles <johnstiles@google.com>
> > Commit-Queue: Brian Osman <brianosman@google.com>
> > Reviewed-by: Brian Osman <brianosman@google.com>
>
> TBR=brianosman@google.com,ethannicholas@google.com,johnstiles@google.com,skcq-be@skia-corp.google.com.iam.gserviceaccount.com
>
> Change-Id: Ic76a5527a8339c8201f52df08d43041d7dcbeb61
> No-Presubmit: true
> No-Tree-Checks: true
> No-Try: true
> Bug: skia:12324
> Reviewed-on: https://skia-review.googlesource.com/c/skia/+/438077
> Reviewed-by: John Stiles <johnstiles@google.com>
> Commit-Queue: John Stiles <johnstiles@google.com>
# Not skipping CQ checks because this is a reland.
Bug: skia:12324
Change-Id: I3da699b8d1113800efb27e162d0c6315f0aeaa49
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/438176
Reviewed-by: John Stiles <johnstiles@google.com>
Commit-Queue: John Stiles <johnstiles@google.com>
Reland after MSAN failure, initializing SkRect to empty in
computeColrV1GlyphBoundingBox().
After the discussion in [1] which was filed also in response to feedback
from Ben, the COLRv1 spec moved to not using a bounding box derived from
the `glyf` glyph for a give glyph id, but instead either use a ClipBox
found for a particular glyph id range from a ClipList array in the
COLRv1 table. If such a ClipBox is not found, perform a traversal of the
COLRv1 graph to compute the union of rectangles to compute a bounding
box.
[1] https://github.com/googlefonts/colr-gradients-spec/issues/251
Includes FreeType roll:
47b1a541cb..2c853b38a7
Fixed: skia:12297
Cq-Include-Trybots: luci.skia.skia.primary:Test-Android-Clang-GalaxyS6-GPU-MaliT760-arm64-Release-All-Android_NativeFonts, luci.skia.skia.primary:FM-Debian10-Clang-GCE-CPU-AVX2-x86_64-Release-All-MSAN
Change-Id: I165fb95c89045c4c7671af2cbe097af38ca65e84
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/437996
Commit-Queue: Ben Wagner <bungeman@google.com>
Reviewed-by: Ben Wagner <bungeman@google.com>
Auto-Submit: Dominik Röttsches <drott@chromium.org>
This reverts commit 130338c9e1.
Reason for revert: SkSL_ArrayComparison test causes Adreno 630/640 to crash in Vulkan
Original change's description:
> Fix array-of-vector comparisons in Metal.
>
> Comparing `vec1 == vec2` returns a bvec in Metal, so the result must be
> wrapped in `all()` in order to boil it down to a single boolean result.
> Our array-comparison helper function did not do this. Fortunately,
> `all(scalar)` is a no-op, so we can just wrap the result unilaterally.
>
> Change-Id: I4f1f09a6832164ae2e6577d53b317f561332d581
> Bug: skia:12324
> Reviewed-on: https://skia-review.googlesource.com/c/skia/+/437736
> Auto-Submit: John Stiles <johnstiles@google.com>
> Commit-Queue: Brian Osman <brianosman@google.com>
> Reviewed-by: Brian Osman <brianosman@google.com>
TBR=brianosman@google.com,ethannicholas@google.com,johnstiles@google.com,skcq-be@skia-corp.google.com.iam.gserviceaccount.com
Change-Id: Ic76a5527a8339c8201f52df08d43041d7dcbeb61
No-Presubmit: true
No-Tree-Checks: true
No-Try: true
Bug: skia:12324
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/438077
Reviewed-by: John Stiles <johnstiles@google.com>
Commit-Queue: John Stiles <johnstiles@google.com>
This reverts commit 23d8f94535.
Reason for revert: SkSL_ArrayComparison test causes Adreno 630/640 to crash in Vulkan
Original change's description:
> Fix array-of-matrix/struct comparisons in Metal.
>
> Metal needs helper functions in order to compare arrays, structs, and
> matrices. Depending on the input code, it was possible for the
> array-comparison helper to be emitted before a matrix-comparison
> or struct-comparison helper. If this occurred, array comparisons of that
> matrix or struct type would fail, because the operator== for the array's
> inner type was defined after array==, and Metal (like C++) parses
> top-to-bottom and only considers functions declared above the current
> function.
>
> We now emit prototypes for all the array, struct and matrix helper
> function. These prototypes are emitted above any helper functions. This
> ensures visibility no matter how your comparisons are organized.
>
> Change-Id: Ib3d8828c301fd0fa6c209788f9ea60800371edbe
> Bug: skia:12326
> Reviewed-on: https://skia-review.googlesource.com/c/skia/+/437739
> Commit-Queue: John Stiles <johnstiles@google.com>
> Auto-Submit: John Stiles <johnstiles@google.com>
> Reviewed-by: Brian Osman <brianosman@google.com>
TBR=brianosman@google.com,ethannicholas@google.com,johnstiles@google.com,skcq-be@skia-corp.google.com.iam.gserviceaccount.com
Change-Id: I9e0fc69c46e1b4f63133e21e130e527ca4f0b31a
No-Presubmit: true
No-Tree-Checks: true
No-Try: true
Bug: skia:12326
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/438076
Reviewed-by: John Stiles <johnstiles@google.com>
Commit-Queue: John Stiles <johnstiles@google.com>
Metal needs helper functions in order to compare arrays, structs, and
matrices. Depending on the input code, it was possible for the
array-comparison helper to be emitted before a matrix-comparison
or struct-comparison helper. If this occurred, array comparisons of that
matrix or struct type would fail, because the operator== for the array's
inner type was defined after array==, and Metal (like C++) parses
top-to-bottom and only considers functions declared above the current
function.
We now emit prototypes for all the array, struct and matrix helper
function. These prototypes are emitted above any helper functions. This
ensures visibility no matter how your comparisons are organized.
Change-Id: Ib3d8828c301fd0fa6c209788f9ea60800371edbe
Bug: skia:12326
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/437739
Commit-Queue: John Stiles <johnstiles@google.com>
Auto-Submit: John Stiles <johnstiles@google.com>
Reviewed-by: Brian Osman <brianosman@google.com>
Comparing `vec1 == vec2` returns a bvec in Metal, so the result must be
wrapped in `all()` in order to boil it down to a single boolean result.
Our array-comparison helper function did not do this. Fortunately,
`all(scalar)` is a no-op, so we can just wrap the result unilaterally.
Change-Id: I4f1f09a6832164ae2e6577d53b317f561332d581
Bug: skia:12324
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/437736
Auto-Submit: John Stiles <johnstiles@google.com>
Commit-Queue: Brian Osman <brianosman@google.com>
Reviewed-by: Brian Osman <brianosman@google.com>
This reverts commit 4f12b4a599.
Reason for revert: MSAN issue
Original change's description:
> [COLRv1] Support retrieving ClipBox.
>
> After the discussion in [1] which was filed also in response to feedback
> from Ben, the COLRv1 spec moved to not using a bounding box derived from
> the `glyf` glyph for a give glyph id, but instead either use a ClipBox
> found for a particular glyph id range from a ClipList array in the
> COLRv1 table. If such a ClipBox is not found, perform a traversal of the
> COLRv1 graph to compute the union of rectangles to compute a bounding
> box.
>
> [1] https://github.com/googlefonts/colr-gradients-spec/issues/251
>
> Includes FreeType roll:
> 47b1a541cb..2c853b38a7
>
> Fixed: skia:12297
> Cq-Include-Trybots: luci.skia.skia.primary:Test-Android-Clang-GalaxyS6-GPU-MaliT760-arm64-Release-All-Android_NativeFonts
> Change-Id: Iac3677cb1207b953876b106a1e0d754760612955
> Reviewed-on: https://skia-review.googlesource.com/c/skia/+/435116
> Reviewed-by: Ben Wagner <bungeman@google.com>
> Commit-Queue: Dominik Röttsches <drott@google.com>
TBR=bungeman@google.com,drott@chromium.org,drott@google.com,behdad.esfahbod@gmail.com,skcq-be@skia-corp.google.com.iam.gserviceaccount.com
Change-Id: Id041a270bd2e4d4edcaa114c524981bc2c9e5320
No-Presubmit: true
No-Tree-Checks: true
No-Try: true
Cq-Include-Trybots: luci.skia.skia.primary:Test-Android-Clang-GalaxyS6-GPU-MaliT760-arm64-Release-All-Android_NativeFonts
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/437738
Reviewed-by: Robert Phillips <robertphillips@google.com>
Commit-Queue: Robert Phillips <robertphillips@google.com>
After the discussion in [1] which was filed also in response to feedback
from Ben, the COLRv1 spec moved to not using a bounding box derived from
the `glyf` glyph for a give glyph id, but instead either use a ClipBox
found for a particular glyph id range from a ClipList array in the
COLRv1 table. If such a ClipBox is not found, perform a traversal of the
COLRv1 graph to compute the union of rectangles to compute a bounding
box.
[1] https://github.com/googlefonts/colr-gradients-spec/issues/251
Includes FreeType roll:
47b1a541cb..2c853b38a7
Fixed: skia:12297
Cq-Include-Trybots: luci.skia.skia.primary:Test-Android-Clang-GalaxyS6-GPU-MaliT760-arm64-Release-All-Android_NativeFonts
Change-Id: Iac3677cb1207b953876b106a1e0d754760612955
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/435116
Reviewed-by: Ben Wagner <bungeman@google.com>
Commit-Queue: Dominik Röttsches <drott@google.com>
Most of the code generated by the fuzzer is nonsense, but there is a
method to its madness. The crash is only triggered under specific
conditions:
- The runtime effect has enough helper functions to mostly fill up the
call graph hash-map. It won't rehash until it gets close to capacity.
- There must be several calls to built-in functions, in order to add
elements to the call graph to force a rehash.
The fuzzer-generated code manages to satisfy both these requirements.
Change-Id: I9a1d7535557fedd4e9bfece3930ac86ede291ffe
Bug: oss-fuzz:36655
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/437118
Auto-Submit: John Stiles <johnstiles@google.com>
Reviewed-by: Ethan Nicholas <ethannicholas@google.com>
Commit-Queue: John Stiles <johnstiles@google.com>
GLSL allows an array of `lowp float` to be compared against `highp
float` seamlessly because the types are considered to be the same. SkSL,
however, treats these as different types, so we need to coerce the types
to allow this comparison to work.
In other words, these comparisons can cause an array to be implicitly
casted. The expression `myHalf2Array == float[2](a, b)` should be
allowed when narrowing conversions are enabled. To allow this to work,
we need a dedicated IR node representing this type coercion.
We now allow implicit coercion of array types when the array's component
types would be implicitly coercible, and have a new IR node representing
that implicit conversion.
This CL fixes array comparisons, but array assignment needs additional
fixes. It currently results in:
"type mismatch: '=' cannot operate on (types)".
Bug: skia:12248
Change-Id: I99062486c081f748f65be4b36a3a52e95b559812
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/436571
Auto-Submit: John Stiles <johnstiles@google.com>
Commit-Queue: John Stiles <johnstiles@google.com>
Reviewed-by: Ethan Nicholas <ethannicholas@google.com>
The optimization logic for swizzling a constructor assumed that every
argument to the constructor was a scalar or vector. When it was written,
this assumption was true. However, we recently added support for casting
mat2x2 to float4 which violates the assumption.
We now check every argument and do not attempt to optimize if a
non-scalar, non-vector arg is found.
Change-Id: Ia2b297bd62dfdf4af56712164fbc80c29c9611eb
Bug: oss-fuzz:36852
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/437017
Auto-Submit: John Stiles <johnstiles@google.com>
Commit-Queue: Ethan Nicholas <ethannicholas@google.com>
Reviewed-by: Ethan Nicholas <ethannicholas@google.com>
OSSFuzz discovered a minor variation of oss-fuzz:36770 which tickled a
different bug in SPIR-V RTFlip handling; we did not properly handle the
case where the InterfaceBlock is an array. SPIR-V does not support this
at all, but the IRGenerator allows it, and we don't detect it an an
error until later in the compilation process.
Change-Id: I80bd67a13dad878717dc122462132a2ed675532d
Bug: oss-fuzz:36850
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/437018
Auto-Submit: John Stiles <johnstiles@google.com>
Commit-Queue: Ethan Nicholas <ethannicholas@google.com>
Reviewed-by: Ethan Nicholas <ethannicholas@google.com>
This CL does not update the DSLParser to honor these precision
qualifiers; that will be done in a followup.
Change-Id: Ib629bc99c0e6c7afb550a381d4e3b6ccc26aa64e
Bug: skia:12248
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/436337
Commit-Queue: John Stiles <johnstiles@google.com>
Auto-Submit: John Stiles <johnstiles@google.com>
Reviewed-by: Ethan Nicholas <ethannicholas@google.com>
These parse into new modifier bits; the IR generator does not yet
support these bits. That's coming in a followup CL.
Change-Id: I362e9227694f9b862eaad100f6afca45a9b62a01
Bug: skia:12248
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/436336
Auto-Submit: John Stiles <johnstiles@google.com>
Commit-Queue: John Stiles <johnstiles@google.com>
Reviewed-by: Ethan Nicholas <ethannicholas@google.com>
We don't currently support this. There's no explicit syntax to cast an
array's type, but it can be implicitly required in some situations, like
`halfArray == floatArray` (when fAllowNarrowingConversions is on).
Change-Id: I00fe0ddd4f2682b2950e828dd78bb941d5f0430e
Bug: skia:12248
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/436560
Commit-Queue: John Stiles <johnstiles@google.com>
Commit-Queue: Brian Osman <brianosman@google.com>
Auto-Submit: John Stiles <johnstiles@google.com>
Reviewed-by: Brian Osman <brianosman@google.com>
This code intentionally mixes half4s and float4s everywhere. Before
http://review.skia.org/435916 landed, this resulted in a compile error.
Change-Id: I852fef6ee99a8b78623e0e9ddeee2ad84a8c0504
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/436058
Commit-Queue: John Stiles <johnstiles@google.com>
Commit-Queue: Brian Osman <brianosman@google.com>
Auto-Submit: John Stiles <johnstiles@google.com>
Reviewed-by: Brian Osman <brianosman@google.com>
SPIR-V code generation synthesizes some extra variables that don't
actually exist in the Program. Checking the ProgramUsage of these
variables would fail; ProgramUsage::get doesn't know about these
variables, so it asserts (and would consider them as dead even if it
didn't assert). We now track our SPIR-V bonus variables in a separate
set, and always report them as live.
Change-Id: If2f681470654025abf7ca4b3ec8126de2eb01297
Bug: oss-fuzz:36770
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/435625
Commit-Queue: John Stiles <johnstiles@google.com>
Commit-Queue: Brian Osman <brianosman@google.com>
Auto-Submit: John Stiles <johnstiles@google.com>
Reviewed-by: Brian Osman <brianosman@google.com>
Change-Id: I7b53df1eae83a596c4d1f3620e7f9bd146f68af2
Bug: oss-fuzz:36655
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/434465
Auto-Submit: John Stiles <johnstiles@google.com>
Reviewed-by: Brian Osman <brianosman@google.com>
Commit-Queue: John Stiles <johnstiles@google.com>