Commit Graph

31753 Commits

Author SHA1 Message Date
angle-deps-roller@chromium.org
36a5b4a37b Roll skia/third_party/externals/angle2/ 378c3a51d..43fd0d44d (1 commit)
378c3a51d5..43fd0d44d2

$ git log 378c3a51d..43fd0d44d --date=short --no-merges --format='%ad %ae %s'
2017-12-06 cwallez Add the EGL_ANGLE_iosurface_client_buffer extension text

Created with:
  roll-dep skia/third_party/externals/angle2


The AutoRoll server is located here: https://angle-skia-roll.skia.org

Documentation for the AutoRoller is here:
https://skia.googlesource.com/buildbot/+/master/autoroll/README.md

If the roll is causing failures, please contact the current sheriff, who should
be CC'd on the roll, and stop the roller if necessary.


CQ_INCLUDE_TRYBOTS=skia.primary:Perf-Win10-Clang-AlphaR2-GPU-RadeonR9M470X-x86_64-Debug-All-ANGLE,Perf-Win10-Clang-NUC5i7RYH-GPU-IntelIris6100-x86_64-Debug-All-ANGLE,Perf-Win10-Clang-NUC6i5SYK-GPU-IntelIris540-x86_64-Debug-All-ANGLE,Perf-Win10-Clang-NUCD34010WYKH-GPU-IntelHD4400-x86_64-Debug-All-ANGLE,Perf-Win10-Clang-ShuttleC-GPU-GTX960-x86_64-Debug-All-ANGLE,Test-Win10-Clang-AlphaR2-GPU-RadeonR9M470X-x86_64-Debug-All-ANGLE,Test-Win10-Clang-NUC6i5SYK-GPU-IntelIris540-x86_64-Debug-All-ANGLE,Test-Win10-Clang-NUCD34010WYKH-GPU-IntelHD4400-x86_64-Debug-All-ANGLE,Test-Win10-Clang-ShuttleC-GPU-GTX960-x86_64-Debug-All-ANGLE,Build-Debian9-Clang-x86_64-Release-ANGLE
TBR=rmistry@google.com

Change-Id: I8344e7c222935878c0878ee7d4105968039f2695
Reviewed-on: https://skia-review.googlesource.com/81484
Reviewed-by: angle-deps-roller . <angle-deps-roller@chromium.org>
Commit-Queue: angle-deps-roller . <angle-deps-roller@chromium.org>
2017-12-06 22:42:59 +00:00
Brian Osman
5f87262595 Reland "Always use the Win 10 SDK, and optionally detect/use the latest version"
This is a reland of 6da1d32c16
Original change's description:
> Always use the Win 10 SDK, and optionally detect/use the latest version
> 
> For bot toolchain builds, we were already using the Win 10 SDK. Local
> 2015 builds were using a strange hybrid of Win 10 and Win 8 SDKs. Now
> we always use the Win 10 SDK exclusively.
> 
> This adds two new GN arguments: win_sdk, which points at the top level
> Windows 10 SDK directory, and win_sdk_version, which can be used to
> pin to a specific version. (Otherwise we use a script to detect the
> most recent version).
> 
> Bug: skia:
> Change-Id: I5aabb5eb9e7f483e3676b67b50356ddd0421cf7d
> Reviewed-on: https://skia-review.googlesource.com/81304
> Reviewed-by: Mike Klein <mtklein@chromium.org>
> Commit-Queue: Brian Osman <brianosman@google.com>

Bug: skia:
Change-Id: Ide0d6bd3413c4fe7a8bada7d3d32bdba9709d11b
Reviewed-on: https://skia-review.googlesource.com/81501
Reviewed-by: Mike Klein <mtklein@google.com>
Commit-Queue: Mike Klein <mtklein@google.com>
2017-12-06 22:32:59 +00:00
Ravi Mistry
f5ab269a9d Revert "Always use the Win 10 SDK, and optionally detect/use the latest version"
This reverts commit 6da1d32c16.

Reason for revert:
Caused Build-Win-Clang-arm64-Release-Android to fail.
Eg: https://chromium-swarm.appspot.com/task?id=3a467f1ddd15fb10&refresh=10

Original change's description:
> Always use the Win 10 SDK, and optionally detect/use the latest version
> 
> For bot toolchain builds, we were already using the Win 10 SDK. Local
> 2015 builds were using a strange hybrid of Win 10 and Win 8 SDKs. Now
> we always use the Win 10 SDK exclusively.
> 
> This adds two new GN arguments: win_sdk, which points at the top level
> Windows 10 SDK directory, and win_sdk_version, which can be used to
> pin to a specific version. (Otherwise we use a script to detect the
> most recent version).
> 
> Bug: skia:
> Change-Id: I5aabb5eb9e7f483e3676b67b50356ddd0421cf7d
> Reviewed-on: https://skia-review.googlesource.com/81304
> Reviewed-by: Mike Klein <mtklein@chromium.org>
> Commit-Queue: Brian Osman <brianosman@google.com>

TBR=mtklein@chromium.org,borenet@google.com,bungeman@google.com,brianosman@google.com

Change-Id: Id044114fc685d570741e3f5ed003c4be2ffa84a3
No-Presubmit: true
No-Tree-Checks: true
No-Try: true
Bug: skia:
Reviewed-on: https://skia-review.googlesource.com/81500
Reviewed-by: Ravi Mistry <rmistry@google.com>
Commit-Queue: Ravi Mistry <rmistry@google.com>
2017-12-06 21:51:30 +00:00
Mike Reed
fadbfcd4ab upgrade SkReadBuffer to always validate
Bug: skia:
Change-Id: I054560b66c6cde346d939015326d8547879d2c4b
Reviewed-on: https://skia-review.googlesource.com/81160
Reviewed-by: Mike Klein <mtklein@chromium.org>
Commit-Queue: Mike Reed <reed@google.com>
2017-12-06 21:33:00 +00:00
Greg Daniel
a492eb0e1f Add define to use customize vulkan header.
Bug: skia:
Change-Id: Ia87c81a54603a02b2f8f51a735bf173a49afe6c7
Reviewed-on: https://skia-review.googlesource.com/81121
Commit-Queue: Greg Daniel <egdaniel@google.com>
Reviewed-by: Brian Salomon <bsalomon@google.com>
2017-12-06 21:29:49 +00:00
Mike Klein
bbfe515474 remove ThermalManager
It throttles 1000x more than intended, and I suspect that some of the
trip points it uses to decide when to throttle make no sense.  We've
already turned it off on the Nexus 5x.

Change-Id: Idf556a83fe61ccc5f63c7bede3eecbe80087e28b
Reviewed-on: https://skia-review.googlesource.com/81303
Reviewed-by: Kevin Lubick <kjlubick@google.com>
Reviewed-by: Brian Osman <brianosman@google.com>
Commit-Queue: Mike Klein <mtklein@chromium.org>
2017-12-06 21:25:29 +00:00
angle-deps-roller@chromium.org
7f4dd6cc07 Roll skia/third_party/externals/angle2/ 10a4d4346..378c3a51d (1 commit)
10a4d43462..378c3a51d5

$ git log 10a4d4346..378c3a51d --date=short --no-merges --format='%ad %ae %s'
2017-12-04 oetuaho Clean up storing interface blocks in the symbol table

Created with:
  roll-dep skia/third_party/externals/angle2


The AutoRoll server is located here: https://angle-skia-roll.skia.org

Documentation for the AutoRoller is here:
https://skia.googlesource.com/buildbot/+/master/autoroll/README.md

If the roll is causing failures, please contact the current sheriff, who should
be CC'd on the roll, and stop the roller if necessary.


CQ_INCLUDE_TRYBOTS=skia.primary:Perf-Win10-Clang-AlphaR2-GPU-RadeonR9M470X-x86_64-Debug-All-ANGLE,Perf-Win10-Clang-NUC5i7RYH-GPU-IntelIris6100-x86_64-Debug-All-ANGLE,Perf-Win10-Clang-NUC6i5SYK-GPU-IntelIris540-x86_64-Debug-All-ANGLE,Perf-Win10-Clang-NUCD34010WYKH-GPU-IntelHD4400-x86_64-Debug-All-ANGLE,Perf-Win10-Clang-ShuttleC-GPU-GTX960-x86_64-Debug-All-ANGLE,Test-Win10-Clang-AlphaR2-GPU-RadeonR9M470X-x86_64-Debug-All-ANGLE,Test-Win10-Clang-NUC6i5SYK-GPU-IntelIris540-x86_64-Debug-All-ANGLE,Test-Win10-Clang-NUCD34010WYKH-GPU-IntelHD4400-x86_64-Debug-All-ANGLE,Test-Win10-Clang-ShuttleC-GPU-GTX960-x86_64-Debug-All-ANGLE,Build-Debian9-Clang-x86_64-Release-ANGLE
TBR=rmistry@google.com

Change-Id: I574e84d6952d77eb10da5c035e2de53c7c91a11a
Reviewed-on: https://skia-review.googlesource.com/81381
Reviewed-by: angle-deps-roller . <angle-deps-roller@chromium.org>
Commit-Queue: angle-deps-roller . <angle-deps-roller@chromium.org>
2017-12-06 21:04:09 +00:00
Brian Osman
6da1d32c16 Always use the Win 10 SDK, and optionally detect/use the latest version
For bot toolchain builds, we were already using the Win 10 SDK. Local
2015 builds were using a strange hybrid of Win 10 and Win 8 SDKs. Now
we always use the Win 10 SDK exclusively.

This adds two new GN arguments: win_sdk, which points at the top level
Windows 10 SDK directory, and win_sdk_version, which can be used to
pin to a specific version. (Otherwise we use a script to detect the
most recent version).

Bug: skia:
Change-Id: I5aabb5eb9e7f483e3676b67b50356ddd0421cf7d
Reviewed-on: https://skia-review.googlesource.com/81304
Reviewed-by: Mike Klein <mtklein@chromium.org>
Commit-Queue: Brian Osman <brianosman@google.com>
2017-12-06 21:02:09 +00:00
Joe Gregorio
a3ad18344c Move experimental CQ bots to non-experimental. Add 3 more CQ bots as experimental.
Bug: skia:
Change-Id: I916c3efeab3a98e9f4fba217a35db0751298d10d
Reviewed-on: https://skia-review.googlesource.com/81341
Reviewed-by: Kevin Lubick <kjlubick@google.com>
Reviewed-by: Ben Wagner <benjaminwagner@google.com>
Commit-Queue: Joe Gregorio <jcgregorio@google.com>
2017-12-06 20:33:59 +00:00
Kevin Lubick
0f727ff90d Add dimension to differentiate Golo from Skolo for Android tasks
Bug: skia:
NOTRY=true
Change-Id: Ice619a9eed43bc3b1ecd54f1851f527bd0623cd2
Reviewed-on: https://skia-review.googlesource.com/81380
Commit-Queue: Kevin Lubick <kjlubick@google.com>
Reviewed-by: Eric Boren <borenet@google.com>
2017-12-06 20:15:35 +00:00
Cary Clark
5104137844 Revert "keep SVG arcs axis aligned"
This reverts commit c382384848.

Reason for revert: need to add legacy flag to chrome first

Original change's description:
> keep SVG arcs axis aligned
> 
> Computing the arc width introduces rounding errors that cause the
> arc to exceed 1/4 circle and cause integer anchored arcs to start
> outside their marks. A round rect may lose convexity as a result.
> 
> Check if arcTo() inputs are integers and arc is 90 degrees;
> if so, output conics which are axis-aligned on integers as well.
> 
> This is triggered when using SVG to represent a round rect.
> 
> Possible future enhancements are recorded in bug.skia.org/7383
> 
> R=​reed@google.com,djsollen@google.com
> Change-Id: I6609456fcefabcda6c9560a044533ecb5cda2d31
> Reviewed-on: https://skia-review.googlesource.com/79423
> Reviewed-by: Derek Sollenberger <djsollen@google.com>
> Commit-Queue: Derek Sollenberger <djsollen@google.com>

TBR=djsollen@google.com,caryclark@google.com,reed@google.com,caryclark@skia.org

Change-Id: Ia503ea62def15322df2b11da30d377a9543d6999
No-Presubmit: true
No-Tree-Checks: true
No-Try: true
Reviewed-on: https://skia-review.googlesource.com/81281
Reviewed-by: Cary Clark <caryclark@google.com>
Commit-Queue: Cary Clark <caryclark@google.com>
2017-12-06 20:07:56 +00:00
Mike Klein
0554d497f8 add SkVptr()
I was wondering how feasible using this to make downcasts safe would be.
These tests would need to build and pass on all our bots, at least.

Change-Id: I1753ba58841bf6c17d6ac3af7374518356e1bb05
Reviewed-on: https://skia-review.googlesource.com/81180
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Mike Klein <mtklein@chromium.org>
2017-12-06 19:37:27 +00:00
Brian Osman
d34c4a3727 Add win_toolchain_version to support MSVC 2017 Updates
To make this simpler in the future, add a python script that finds the
most recent 2017 toolchain, and use that. If/when we update the bot
toolchain, this will be even more helpful, because the Chromium toolchain
isn't perfectly in sync with the general update channel, so people are
likely to have a newer/older release locally.

Note that explicitly setting win_toolchain_version in your GN args
suppresses the python script, so you can choose to build with whatever
version you need.

Bug: skia:
Change-Id: Iaf6d0dd9be2623472118c3ad27b20023a205d67c
Reviewed-on: https://skia-review.googlesource.com/81162
Commit-Queue: Brian Osman <brianosman@google.com>
Reviewed-by: Mike Klein <mtklein@chromium.org>
2017-12-06 19:15:55 +00:00
angle-deps-roller@chromium.org
1c80ea8283 Roll skia/third_party/externals/angle2/ 12a18ad35..10a4d4346 (1 commit)
12a18ad357..10a4d43462

$ git log 12a18ad35..10a4d4346 --date=short --no-merges --format='%ad %ae %s'
2017-11-28 xinghua.cao ES31: Enable some dirty bits and dirty objects for compute pipeline

Created with:
  roll-dep skia/third_party/externals/angle2


The AutoRoll server is located here: https://angle-skia-roll.skia.org

Documentation for the AutoRoller is here:
https://skia.googlesource.com/buildbot/+/master/autoroll/README.md

If the roll is causing failures, please contact the current sheriff, who should
be CC'd on the roll, and stop the roller if necessary.


CQ_INCLUDE_TRYBOTS=skia.primary:Perf-Win10-Clang-AlphaR2-GPU-RadeonR9M470X-x86_64-Debug-All-ANGLE,Perf-Win10-Clang-NUC5i7RYH-GPU-IntelIris6100-x86_64-Debug-All-ANGLE,Perf-Win10-Clang-NUC6i5SYK-GPU-IntelIris540-x86_64-Debug-All-ANGLE,Perf-Win10-Clang-NUCD34010WYKH-GPU-IntelHD4400-x86_64-Debug-All-ANGLE,Perf-Win10-Clang-ShuttleC-GPU-GTX960-x86_64-Debug-All-ANGLE,Test-Win10-Clang-AlphaR2-GPU-RadeonR9M470X-x86_64-Debug-All-ANGLE,Test-Win10-Clang-NUC6i5SYK-GPU-IntelIris540-x86_64-Debug-All-ANGLE,Test-Win10-Clang-NUCD34010WYKH-GPU-IntelHD4400-x86_64-Debug-All-ANGLE,Test-Win10-Clang-ShuttleC-GPU-GTX960-x86_64-Debug-All-ANGLE,Build-Debian9-Clang-x86_64-Release-ANGLE
TBR=rmistry@google.com

Change-Id: Iee07177d046c661bdc8f0479d76482e49e2e8fe4
Reviewed-on: https://skia-review.googlesource.com/81181
Reviewed-by: angle-deps-roller . <angle-deps-roller@chromium.org>
Commit-Queue: angle-deps-roller . <angle-deps-roller@chromium.org>
2017-12-06 19:04:05 +00:00
Yuqian Li
24e963d429 Test performance of 565 bitmap scaling
This would catch b/70172912

On Linux desktops, see the difference between 8888 and 565 using:

nanobench --config 8888 -m ^bitmap_RGB_565_scale$ ^bitmap_BGRA_8888_scale$ ^bitmap_RGB_565_scale_bilerp$ ^bitmap_BGRA_8888_scale_bilerp$

On Android, use:

nanobench --config 8888 -m ^bitmap_RGB_565_scale$ ^bitmap_RGBA_8888_scale$ ^bitmap_RGB_565_scale_bilerp$ ^bitmap_RGBA_8888_scale_bilerp$

The results are similar if nanobench is run with --config 565. So
it seems that the destination color type isn't very critical.

Bug: skia:
Change-Id: I71defda4d9e089a9a973cdb0c161773bc16e4a24
Reviewed-on: https://skia-review.googlesource.com/81141
Reviewed-by: Mike Klein <mtklein@google.com>
Commit-Queue: Yuqian Li <liyuqian@google.com>
2017-12-06 18:32:29 +00:00
Greg Daniel
ec34a71bea Add to blacklist for intel405 vulkan bot
Bug: skia:7322
Change-Id: Ic6672d1e00c810ed958df1ad08608d735ec61cb1
Reviewed-on: https://skia-review.googlesource.com/81002
Reviewed-by: Ravi Mistry <rmistry@google.com>
Commit-Queue: Greg Daniel <egdaniel@google.com>
2017-12-06 18:03:39 +00:00
Herbert Derby
d8e2b13ad4 Remove previous blur image implementation. Try 2
The last version had a problem with the no simd compilation.

TBR=mtklein@google.com

Change-Id: I139388cf3bf1b55cb4a49133a98be129fd9711c6
Reviewed-on: https://skia-review.googlesource.com/80983
Reviewed-by: Herb Derby <herb@google.com>
Commit-Queue: Herb Derby <herb@google.com>
2017-12-06 17:37:49 +00:00
Cary Clark
c382384848 keep SVG arcs axis aligned
Computing the arc width introduces rounding errors that cause the
arc to exceed 1/4 circle and cause integer anchored arcs to start
outside their marks. A round rect may lose convexity as a result.

Check if arcTo() inputs are integers and arc is 90 degrees;
if so, output conics which are axis-aligned on integers as well.

This is triggered when using SVG to represent a round rect.

Possible future enhancements are recorded in bug.skia.org/7383

R=reed@google.com,djsollen@google.com
Change-Id: I6609456fcefabcda6c9560a044533ecb5cda2d31
Reviewed-on: https://skia-review.googlesource.com/79423
Reviewed-by: Derek Sollenberger <djsollen@google.com>
Commit-Queue: Derek Sollenberger <djsollen@google.com>
2017-12-06 16:50:39 +00:00
Mike Reed
e45ff46a65 add benchType deserial to time deserializing pictures
Piece of the larger effort to merge readbuffer and validatingreadbuffer

Bug: skia:
Change-Id: I79305e27c4712c3b91d213d09d6c2ef24b86e671
Reviewed-on: https://skia-review.googlesource.com/81120
Commit-Queue: Mike Reed <reed@google.com>
Commit-Queue: Mike Klein <mtklein@chromium.org>
Reviewed-by: Mike Klein <mtklein@chromium.org>
2017-12-06 16:12:09 +00:00
Herb Derby
2a3985e98d Revert "Remove previous blur image implementation"
This reverts commit a11346dd24.

Reason for revert: Compile problems on linux

Original change's description:
> Remove previous blur image implementation
> 
> Change-Id: Ie3bada767f0ba945cb17f174f179510768eb178d
> Reviewed-on: https://skia-review.googlesource.com/77583
> Commit-Queue: Herb Derby <herb@google.com>
> Reviewed-by: Mike Klein <mtklein@google.com>

TBR=mtklein@google.com,herb@google.com

Change-Id: I5f157fbc2fd4e2a37618dc9c0e72621ff9892ef6
No-Presubmit: true
No-Tree-Checks: true
No-Try: true
Reviewed-on: https://skia-review.googlesource.com/81100
Reviewed-by: Herb Derby <herb@google.com>
Commit-Queue: Herb Derby <herb@google.com>
2017-12-06 15:45:10 +00:00
Herbert Derby
a11346dd24 Remove previous blur image implementation
Change-Id: Ie3bada767f0ba945cb17f174f179510768eb178d
Reviewed-on: https://skia-review.googlesource.com/77583
Commit-Queue: Herb Derby <herb@google.com>
Reviewed-by: Mike Klein <mtklein@google.com>
2017-12-06 15:27:19 +00:00
Kevin Lubick
cad08c855e Fix infra tests
Bug: skia:
NOTRY=true
Change-Id: I2e6bfbcd469fc8d0b7e49e3045aa3a21bb68c47a
Reviewed-on: https://skia-review.googlesource.com/81020
Reviewed-by: Ravi Mistry <rmistry@google.com>
Commit-Queue: Kevin Lubick <kjlubick@google.com>
2017-12-06 14:33:58 +00:00
Kevin Lubick
1946aaf15c Disable ThermalManager for Nexus5x
It's causing a lot of sleep for being too hot.  ThermalManager assumes
the trip points are static, when in fact, they are dynamic.

Bug: skia:7378
NOTRY=true
Change-Id: I907a42986831b7072a03a0423afd5a36bb2dfa74
Reviewed-on: https://skia-review.googlesource.com/80981
Reviewed-by: Kevin Lubick <kjlubick@google.com>
Commit-Queue: Kevin Lubick <kjlubick@google.com>
2017-12-06 14:04:28 +00:00
angle-deps-roller@chromium.org
f9af55641a Roll skia/third_party/externals/angle2/ f5be5bafa..12a18ad35 (10 commits)
f5be5bafa6..12a18ad357

$ git log f5be5bafa..12a18ad35 --date=short --no-merges --format='%ad %ae %s'
2017-12-01 oetuaho Simplify interface block instance recording
2017-12-01 cwallez Add PackedEnumBitSet, use it for buffer binding validation
2017-12-05 geofflang Include the D3D11 headers on Windows when OpenGL is enabled.
2017-11-14 jgilbert Support RGB gl-tex-external stream consumers for StreamProducerNV12.
2017-11-22 kainino Replace TCache with static TType instances
2017-11-28 geofflang GL backend: Only synchronize transform feedback state when it changes.
2017-11-29 bryan.bernhart WebGLCompat: Fix depthstencil query results.
2017-12-01 oetuaho Test multiview extension warning
2017-11-30 oetuaho Fix handling matrix qualifiers on block members
2017-12-01 geofflang Improve documentation about selecting intial CL reviewers.

Created with:
  roll-dep skia/third_party/externals/angle2


The AutoRoll server is located here: https://angle-skia-roll.skia.org

Documentation for the AutoRoller is here:
https://skia.googlesource.com/buildbot/+/master/autoroll/README.md

If the roll is causing failures, please contact the current sheriff, who should
be CC'd on the roll, and stop the roller if necessary.


CQ_INCLUDE_TRYBOTS=skia.primary:Perf-Win10-Clang-AlphaR2-GPU-RadeonR9M470X-x86_64-Debug-All-ANGLE,Perf-Win10-Clang-NUC5i7RYH-GPU-IntelIris6100-x86_64-Debug-All-ANGLE,Perf-Win10-Clang-NUC6i5SYK-GPU-IntelIris540-x86_64-Debug-All-ANGLE,Perf-Win10-Clang-NUCD34010WYKH-GPU-IntelHD4400-x86_64-Debug-All-ANGLE,Perf-Win10-Clang-ShuttleC-GPU-GTX960-x86_64-Debug-All-ANGLE,Test-Win10-Clang-AlphaR2-GPU-RadeonR9M470X-x86_64-Debug-All-ANGLE,Test-Win10-Clang-NUC6i5SYK-GPU-IntelIris540-x86_64-Debug-All-ANGLE,Test-Win10-Clang-NUCD34010WYKH-GPU-IntelHD4400-x86_64-Debug-All-ANGLE,Test-Win10-Clang-ShuttleC-GPU-GTX960-x86_64-Debug-All-ANGLE,Build-Debian9-Clang-x86_64-Release-ANGLE
TBR=rmistry@google.com

Change-Id: I0844821233291b0f1031a6090d4f4251f7f30ce0
Reviewed-on: https://skia-review.googlesource.com/80844
Commit-Queue: angle-deps-roller . <angle-deps-roller@chromium.org>
Reviewed-by: angle-deps-roller . <angle-deps-roller@chromium.org>
2017-12-05 23:03:05 +00:00
Kevin Lubick
4c6bde2a27 Don't set min frequency for Android devices
Bug: skia:7378
NOTRY=true
No-Tree-Checks: true
Change-Id: Iaacbc8eadaa4da9832a53d4794a2214625bef9b6
Reviewed-on: https://skia-review.googlesource.com/80842
Commit-Queue: Kevin Lubick <kjlubick@google.com>
Reviewed-by: Kevin Lubick <kjlubick@google.com>
2017-12-05 21:28:48 +00:00
Chris Dalton
a3e9271ec4 CCPR: Eliminate texel buffers
Points cost 8 bytes and indices cost 4. If a point is accessed twice,
it's a wash whether we duplicate it or index. This change eliminates
texel buffers by duplicating points across instance arrays. This
reduces our dependence on extensions as well as getting rid of our
indirect memory access pattern in vertex shaders.

As a result of this change, memory usage by GPU buffers will only be a
fraction larger at worst, and slightly better at best.

Bug: skia:
Cq-Include-Trybots: skia.primary:Test-Debian9-Clang-GCE-CPU-AVX2-x86_64-Release-All-SKNX_NO_SIMD
Change-Id: I3c7f03772edd4f850d5fdd7b55552647335c1b52
Reviewed-on: https://skia-review.googlesource.com/79185
Reviewed-by: Greg Daniel <egdaniel@google.com>
Commit-Queue: Chris Dalton <csmartdalton@google.com>
2017-12-05 21:12:48 +00:00
Mike Reed
60691a5127 add serial procs to pictures
Bug: skia:7380
Change-Id: Ic1b7e437316c7913711cf5cb119e3fe904cd2c05
Reviewed-on: https://skia-review.googlesource.com/76980
Commit-Queue: Mike Reed <reed@google.com>
Reviewed-by: Florin Malita <fmalita@chromium.org>
Reviewed-by: Mike Klein <mtklein@chromium.org>
2017-12-05 20:33:18 +00:00
Leon Scroggins III
c8037dc5ed Reland "Hide SkEncodedInfo"
This partially reverts commit
1793e7bb46.

Hide SkEncodedInfo

Bug: skia:7353
Bug: skia:6839

This contains information that is not necessary for clients to know. The
Color enum tells the number of components in the input, but this is only
interesting internally (to the SkSwizzler).

Similarly, the Alpha enum differs from SkAlphaType in that it has
kBinary instead of kPremul. This is useful information only internally
for determining whether the SkColorSpaceXform needs to premultiply.

The bitsPerComponent is potentially useful for a client; Android (in
SkAndroidCodec) uses it to determine the SkColorType. Rather than
exposing bitsPerComponent, make SkAndroidCodec a friend so it can
access the SkEncodedInfo. A future change will change SkCodec to
recommend F16 for bitsPerComponent > 8, but that will be more involved;
it was the reason for the revert of this CL.

Switch conversionSupported to use an SkColorType, which is enough info.

Replace the SkEncodedInfo::Alpha field on SkCodec::FrameInfo with an
SkAlphaType.

SkCodec still needs an SkEncodedInfo, so move its header (which is
already not SK_API) to include/private.

TBR=mtklein@chromium.org,reed@google.com
Change-Id: I928b1f55317602cb37d29da63b53026c8d139cee
Reviewed-on: https://skia-review.googlesource.com/80860
Reviewed-by: Leon Scroggins <scroggo@google.com>
Commit-Queue: Leon Scroggins <scroggo@google.com>
2017-12-05 19:28:08 +00:00
Mike Klein
89662e6981 ANGLE -> Clang
Switch all ANGLE bots to build with Clang, sort, and dedup.

And remove -x86- ANGLE builders... there's no good reason to have
builders for this config unless we're going to Test/Perf it.

Bug: skia:7377

Change-Id: I1daf8ffa98e098274a4de0ff2c40a4a7e958b211
Reviewed-on: https://skia-review.googlesource.com/80740
Reviewed-by: Brian Osman <brianosman@google.com>
Commit-Queue: Mike Klein <mtklein@chromium.org>
2017-12-05 19:25:38 +00:00
Chris Dalton
a32a3c32c3 Add analytic clip FPs that read from the CCPR atlas
Bug: skia:7190
Change-Id: Ie31d368f52910e6917efdeb1b024370b06fc11ee
Reviewed-on: https://skia-review.googlesource.com/77160
Commit-Queue: Chris Dalton <csmartdalton@google.com>
Reviewed-by: Brian Salomon <bsalomon@google.com>
2017-12-05 18:06:18 +00:00
Mike Klein
f32b27d2e4 remove mips support and bots
The NDK has deprecated mips and mips64:
https://developer.android.com/ndk/guides/abis.html

Might as well clean this up now while I remember.

Change-Id: Ie4b2334c75208082067cc16fe355d0349c7e0904
Reviewed-on: https://skia-review.googlesource.com/80560
Reviewed-by: Derek Sollenberger <djsollen@google.com>
2017-12-05 17:19:45 +00:00
Brian Salomon
1447177005 Avoid GrEllipseEffect for small radii on devices without 32 bit float.
Also limit small radius bail in GrCircleEffect to clip out cases.

Change-Id: I14ce736969b05203219d68f30283c36c84f78f3a
Reviewed-on: https://skia-review.googlesource.com/80621
Reviewed-by: Robert Phillips <robertphillips@google.com>
Commit-Queue: Brian Salomon <bsalomon@google.com>
2017-12-05 15:56:01 +00:00
Brian Osman
bb4b20a265 Keep animation running while moving the mouse in viewer (on Windows)
Animated slides (like addarc) would appear to pause while dragging the
mouse around. This was because the message queue was never empty - we
would just alternate handling WM_MOUSEMOVE and WM_PAINT messages. Forcing
an onIdle before each onPaint appears to fix the problem.

Bug: skia:
Change-Id: I1d19f83c2cf480f327420a2682a074213847d062
Reviewed-on: https://skia-review.googlesource.com/80620
Reviewed-by: Greg Daniel <egdaniel@google.com>
Commit-Queue: Brian Osman <brianosman@google.com>
2017-12-05 15:39:01 +00:00
Leon Scroggins
1793e7bb46 Revert "Hide SkEncodedInfo"
This reverts commit c6f7a4ffa9.

Reason for revert: Causing differences in Gold, stemming from the fact that this changes the recommended SkImageInfo for 16 bits-per-component PNG from N32 to F16.
- an F16 bitmap already png-encodes to a 16 bits-per-component PNG, but it does not encode a linear colorspace (possibly a bug?). when we decode this PNG using getInfo(), it fails because it has an F16 color type and non-linear colorspace. (In the encode-srgb-png gm, this results in blank results for F16.) We could correct this on the encoder side, but it seems possible that a 16 bits-per-component PNG could be encoded with a different color space. In that case, we'd want SkCodec to recommend F16/SRGBLinear, but I think we'd want the SkCodec to store the encoded SkColorSpace so that we can Xform between the two. Currently SkCodec only stores one color space, so that will require a refactor.
- When decoding 16-bits-per-component PNGs, we are now decoding them to F16. This shows differences in Gold. The srgb/gpu results now look more like F16. I think this is fine.

Original change's description:
> Hide SkEncodedInfo
> 
> Bug: skia:7353
> Bug: skia:6839
> 
> This contains information that is not necessary for clients to know. The
> Color enum tells the number of components in the input, but this is only
> interesting internally (to the SkSwizzler).
> 
> Similarly, the Alpha enum differs from SkAlphaType in that it has
> kBinary instead of kPremul. This is useful information only internally
> for determining whether the SkColorSpaceXform needs to premultiply.
> 
> The bitsPerComponent is potentially useful for a client; Android (in
> SkAndroidCodec) uses it to determine the SkColorType. Rather than
> exposing bitsPerComponent, use it to make the same decision that Android
> would have made - 16 bits per component means to set the info to F16. Add
> a test that computeOutputColorType behaves as expected.
> 
> Switch conversionSupported to use an SkColorType, which is enough info.
> 
> Replace the SkEncodedInfo::Alpha field on SkCodec::FrameInfo with an
> SkAlphaType.
> 
> SkCodec still needs an SkEncodedInfo, so move its header (which is
> already not SK_API) to include/private.
> 
> Change-Id: Ie2cf11339bf999ebfd4390c0f448f7edd6feabda
> Reviewed-on: https://skia-review.googlesource.com/79260
> Reviewed-by: Mike Reed <reed@google.com>
> Reviewed-by: Mike Klein <mtklein@chromium.org>
> Commit-Queue: Leon Scroggins <scroggo@google.com>

TBR=mtklein@chromium.org,scroggo@google.com,reed@google.com

Change-Id: I0c5dd1461e1b70d1e55349a8e7ee6b029c3f556e
No-Presubmit: true
No-Tree-Checks: true
No-Try: true
Bug: skia:7353, skia:6839
Reviewed-on: https://skia-review.googlesource.com/80660
Reviewed-by: Leon Scroggins <scroggo@google.com>
Commit-Queue: Leon Scroggins <scroggo@google.com>
2017-12-05 15:38:22 +00:00
Hal Canary
a2e7f5ae10 android_build_app: fixes
Change-Id: I2b643de2ede46472940da83d16cf9f8ebacc96db
Reviewed-on: https://skia-review.googlesource.com/80600
Reviewed-by: Derek Sollenberger <djsollen@google.com>
Commit-Queue: Hal Canary <halcanary@google.com>
2017-12-05 15:17:41 +00:00
Brian Osman
6f3eac9b5d Fix sample modifier keys for mouse events
Bug: skia:
Change-Id: I0fc4f15abc44ff0a1b6b92e238e7abda35e7bacb
Reviewed-on: https://skia-review.googlesource.com/79904
Reviewed-by: Jim Van Verth <jvanverth@google.com>
Commit-Queue: Brian Osman <brianosman@google.com>
2017-12-05 14:05:31 +00:00
Leon Scroggins III
c6f7a4ffa9 Hide SkEncodedInfo
Bug: skia:7353
Bug: skia:6839

This contains information that is not necessary for clients to know. The
Color enum tells the number of components in the input, but this is only
interesting internally (to the SkSwizzler).

Similarly, the Alpha enum differs from SkAlphaType in that it has
kBinary instead of kPremul. This is useful information only internally
for determining whether the SkColorSpaceXform needs to premultiply.

The bitsPerComponent is potentially useful for a client; Android (in
SkAndroidCodec) uses it to determine the SkColorType. Rather than
exposing bitsPerComponent, use it to make the same decision that Android
would have made - 16 bits per component means to set the info to F16. Add
a test that computeOutputColorType behaves as expected.

Switch conversionSupported to use an SkColorType, which is enough info.

Replace the SkEncodedInfo::Alpha field on SkCodec::FrameInfo with an
SkAlphaType.

SkCodec still needs an SkEncodedInfo, so move its header (which is
already not SK_API) to include/private.

Change-Id: Ie2cf11339bf999ebfd4390c0f448f7edd6feabda
Reviewed-on: https://skia-review.googlesource.com/79260
Reviewed-by: Mike Reed <reed@google.com>
Reviewed-by: Mike Klein <mtklein@chromium.org>
Commit-Queue: Leon Scroggins <scroggo@google.com>
2017-12-05 00:52:42 +00:00
Brian Salomon
06ab3836f7 Restore ability to dump SKSL in addition to GLSL
Change-Id: Ib5d980414803234c0aff39b2cf085bb84405574a
Reviewed-on: https://skia-review.googlesource.com/79902
Reviewed-by: Greg Daniel <egdaniel@google.com>
Commit-Queue: Brian Salomon <bsalomon@google.com>
2017-12-04 22:11:19 +00:00
Kevin Lubick
64ca6be98c Add release_version as dimension for ChromeOS tasks
This should prevent version skew and allow us to include this in
Gold results/bugs.

Bug: skia:
NOTRY=true
Change-Id: I9edacbb478e310eca39d2b56ac2059f26b0cb127
Reviewed-on: https://skia-review.googlesource.com/79940
Reviewed-by: Ben Wagner <benjaminwagner@google.com>
Reviewed-by: Stephan Altmueller <stephana@google.com>
Commit-Queue: Kevin Lubick <kjlubick@google.com>
2017-12-04 21:35:59 +00:00
Mike Reed
2484660d1b add util to compare images
Bug: skia:
Change-Id: Ia64e517c2fbb5560243c07ab17a887a104e07559
Reviewed-on: https://skia-review.googlesource.com/79721
Reviewed-by: Mike Reed <reed@google.com>
Commit-Queue: Mike Reed <reed@google.com>
2017-12-04 21:28:09 +00:00
Chris Dalton
d1ec4105f7 Fix ANGLE build with extended clang warnings
Add newline-eof to the list of ignroed warnings.
Fix shadowed fields.

Bug: skia:
Change-Id: I4985ce2495194a7f805af98c4f42c44691086e36
Reviewed-on: https://skia-review.googlesource.com/79681
Commit-Queue: Chris Dalton <csmartdalton@google.com>
Reviewed-by: Mike Klein <mtklein@chromium.org>
2017-12-04 20:54:40 +00:00
angle-deps-roller@chromium.org
60b1b6e76e Roll skia/third_party/externals/angle2/ d5f44c986..f5be5bafa (1 commit)
d5f44c9860..f5be5bafa6

$ git log d5f44c986..f5be5bafa --date=short --no-merges --format='%ad %ae %s'
2017-11-29 geofflang StateManagerGL: Use dirty bits for program binding.

Created with:
  roll-dep skia/third_party/externals/angle2


The AutoRoll server is located here: https://angle-skia-roll.skia.org

Documentation for the AutoRoller is here:
https://skia.googlesource.com/buildbot/+/master/autoroll/README.md

If the roll is causing failures, please contact the current sheriff, who should
be CC'd on the roll, and stop the roller if necessary.


CQ_INCLUDE_TRYBOTS=skia.primary:Perf-Win10-Clang-AlphaR2-GPU-RadeonR9M470X-x86_64-Debug-All-ANGLE,Perf-Win10-MSVC-Golo-GPU-QuadroP400-x86_64-Debug-All-ANGLE,Perf-Win10-Clang-NUC5i7RYH-GPU-IntelIris6100-x86_64-Debug-All-ANGLE,Perf-Win10-Clang-NUC6i5SYK-GPU-IntelIris540-x86_64-Debug-All-ANGLE,Perf-Win10-Clang-NUCD34010WYKH-GPU-IntelHD4400-x86_64-Debug-All-ANGLE,Perf-Win10-Clang-ShuttleC-GPU-GTX960-x86_64-Debug-All-ANGLE,Test-Win10-Clang-AlphaR2-GPU-RadeonR9M470X-x86_64-Debug-All-ANGLE,Test-Win10-MSVC-Golo-GPU-QuadroP400-x86_64-Debug-All-ANGLE,Test-Win10-Clang-NUC5i7RYH-GPU-IntelIris6100-x86_64-Debug-All-ANGLE,Test-Win10-Clang-NUC6i5SYK-GPU-IntelIris540-x86_64-Debug-All-ANGLE,Test-Win10-Clang-NUCD34010WYKH-GPU-IntelHD4400-x86_64-Debug-All-ANGLE,Test-Win10-Clang-ShuttleC-GPU-GTX960-x86_64-Debug-All-ANGLE,Build-Debian9-GCC-x86_64-Release-ANGLE
TBR=rmistry@google.com

Change-Id: Ib0095167e0db50164b727c72985ed2caac0ff4f1
Reviewed-on: https://skia-review.googlesource.com/79880
Reviewed-by: angle-deps-roller . <angle-deps-roller@chromium.org>
Commit-Queue: angle-deps-roller . <angle-deps-roller@chromium.org>
2017-12-04 20:10:09 +00:00
Mike Reed
f7ee95c3d0 helper api to force a raster image
Bug: skia:
Change-Id: I53f3d426e97f446b17dc965fa8dd6d6aae441ac9
Reviewed-on: https://skia-review.googlesource.com/79901
Reviewed-by: Brian Osman <brianosman@google.com>
Commit-Queue: Mike Reed <reed@google.com>
2017-12-04 20:01:09 +00:00
Chris Dalton
1ef80942b3 turn on extended Clang warnings on Windows too
Plus some small rearrangements of the various warning lists.

Change-Id: Ied58f940341d69ddab971a529fd01b1e96b65641
Reviewed-on: https://skia-review.googlesource.com/67720
Commit-Queue: Chris Dalton <csmartdalton@google.com>
Commit-Queue: Mike Klein <mtklein@chromium.org>
Reviewed-by: Mike Klein <mtklein@chromium.org>
2017-12-04 19:29:51 +00:00
Mike Klein
364c4c87c1 Only look at gamut_transform if we wrote to it.
If we're already in sRGB gamut, we will not write to the 3x4 matrix,
but we still analyze it to see if we need clamping.  So we might
(harmlessly) re-clamp some already clamped colors unnecessarily.

Found by this Chromium MSAN bot.
Bug: chromium:789767
Change-Id: I5d76e59b541a03ee8efbd4352262b4f650e1ec01
Reviewed-on: https://skia-review.googlesource.com/79762
Reviewed-by: Brian Osman <brianosman@google.com>
Commit-Queue: Mike Klein <mtklein@chromium.org>
2017-12-04 19:29:49 +00:00
Robert Phillips
8d1e67ed6b Add resource cache limits to SkSurfaceCharacterization
Change-Id: I4c3b2f1c6ecc39b2364cefae07d5dee5e3d20d60
Reviewed-on: https://skia-review.googlesource.com/79600
Commit-Queue: Robert Phillips <robertphillips@google.com>
Reviewed-by: Greg Daniel <egdaniel@google.com>
2017-12-04 18:54:09 +00:00
Ben Wagner
7d0cd9c3c6 Fix recipe comments for ASAN.
No-Try: true
Change-Id: Ifd97ba438fd30d2d9197857c86bfb010a97827a3
Reviewed-on: https://skia-review.googlesource.com/79702
Reviewed-by: Ben Wagner <benjaminwagner@google.com>
Commit-Queue: Ben Wagner <benjaminwagner@google.com>
2017-12-04 18:39:59 +00:00
Robert Phillips
7ffbcf909d Add unit test for SkDeferredDisplayLists (take 2)
Change-Id: I76a4c77d5b9418cb7fe677bd55ba32a2e336924d
Reviewed-on: https://skia-review.googlesource.com/79820
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Robert Phillips <robertphillips@google.com>
2017-12-04 18:37:29 +00:00
Ben Wagner
bee6cacc54 Merge UBSAN_float_cast_overflow into ASAN.
The new check was a different config while we fixed the errors. Most
errors are now fixed, and merging these will help with running both on
the CQ.

No-Try: true
Change-Id: I5804ecea84a8dbbaacf6a4ea96e2af9505641d49
Reviewed-on: https://skia-review.googlesource.com/79323
Commit-Queue: Ben Wagner <benjaminwagner@google.com>
Reviewed-by: Mike Klein <mtklein@chromium.org>
2017-12-04 17:08:09 +00:00
Greg Daniel
e7d8da4b20 Add support for internal gl format in GrGLTextureInfo
This gives clients the ability to wrap GL textures with just the GL Format.
This enables us to distinquish between wrapping in Alpha8 texture that is
implented with Alpha or Red format

Bug: skia:
Change-Id: Iacbea60a149c436c270b7ff9ce5d019947678793
Reviewed-on: https://skia-review.googlesource.com/72600
Commit-Queue: Greg Daniel <egdaniel@google.com>
Reviewed-by: Brian Salomon <bsalomon@google.com>
Reviewed-by: Robert Phillips <robertphillips@google.com>
2017-12-04 16:43:39 +00:00