Change-Id: Icb2d8ce9ac75454b89342aa737d563cf45eaba3e
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/379756
Reviewed-by: Brian Osman <brianosman@google.com>
Commit-Queue: Herb Derby <herb@google.com>
Change-Id: I40844d08af9b027a2d6095d485537dad802a92c9
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/379796
Reviewed-by: Brian Osman <brianosman@google.com>
Commit-Queue: Brian Osman <brianosman@google.com>
This check now runs at function finalization time, before constant
propagation has occurred; this affected the "DeadIfStatement" test.
Our detection isn't smart enough to realize that a loop will run zero
times, so it treats `for` and `while` loops as always running at least
once. This isn't strictly correct, but it actually mirrors how the CFG
implementation works anyway. The only downside is that we would not flag
code like `for (i=0; i<0; ++i) { return x; }` as an error.
Change-Id: I5e43a6ee3a3993045559f0fb0646d36112543a94
Bug: skia:11377
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/379056
Commit-Queue: John Stiles <johnstiles@google.com>
Reviewed-by: Brian Osman <brianosman@google.com>
In addition to the unsurprising changes to eliminate references to
src/, we also had to tighten up some C++17-isms as they are not
permitted in public headers.
Change-Id: Ie5005a33d7a135e69fb66beca5e7a5f960dbd453
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/378496
Reviewed-by: Brian Osman <brianosman@google.com>
PictureShader = picture + tiling + depth/colorspace + filtering [+ scale]
Today we cache the imageshader that is used to rendering. However, the
key for that cache is the pictureshader's ID itself... which means if
we have several, all using the same picture (but maybe diff tiling) we
would create dup cache entries.
Idea:
1. only cache the image (rastered picture), not an imageShader
2. key the cache on the picture's ID, not the shader's
Several implications of this:
1. Should get more cache reuse, since we don't care about the
shader's ID (which is just wrapping a picture+tiling, etc.)
2. We also eliminate the indirection of creating a PictureImage. Instead
we're creating real (pixel) images, and caching those. This removes one
extra layer of "cache".
Idea: when we cache something for pict
Change-Id: I51cf4e9bff3c91ce1872876597d3d565039d8c7a
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/377844
Commit-Queue: Mike Reed <reed@google.com>
Reviewed-by: Brian Salomon <bsalomon@google.com>
Move all of the processor-specific information into functions, rather
than splitting it between the calling and called code.
Stop putting the size of the key into the key. This was an attempt to
avoid collisions (I assume), but felt odd. Instead, add a few important
bits to more reliably protect against collisions, like # of vertex
attributes, # of child FPs, etc.
Important: Stop calling visitTextureEffects to put fp sampler info in
the key. That function visits the entire fp *tree*, so we were adding
sampler information in large FP trees many times. Instead, just add the
sampler information when the specific fp we're emitting is a texture
effect.
Finally, change addString to appendComment, to make it clear that it
doesn't impact the actual key at all.
Bug: skia:11372
Change-Id: Ibf10db1165b27857e5e5e712db538749b41883a6
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/379736
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Brian Osman <brianosman@google.com>
Housekeeper-PerCommit-GeneratedFiles has been complaining due to
http://review.skia.org/379656
Change-Id: Id6689261b6e1fbb444730babd52ccfcbd9929e21
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/379738
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Brian Salomon <bsalomon@google.com>
Commit-Queue: John Stiles <johnstiles@google.com>
Auto-Submit: John Stiles <johnstiles@google.com>
GrAtlasTextOp has a high probability of being merged with the
previous op. This cache keeps using the same op to merge with
keeping memory warm.
This show about 5.75% improvement in skpbench on desk_nytimes.
When compiling for ios 9 or earlier, this optimization is
disabled.
Change-Id: I13ccbef6dcd4b9d82103bf20bba7d94f3e4fb6f4
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/376718
Reviewed-by: Michael Ludwig <michaelludwig@google.com>
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Herb Derby <herb@google.com>
We don't need to force public API users into using our cache; they can
cache on their own however they like. We also don't need to force
internal users to cache, though I suspect most will want to.
I've kept deserialization using the cache, since that's an API users
can't reasonably cache themselves. Though that's another area to expand
into, hooks for serialization and deserialization, that sort of thing.
Change-Id: I1496b193576b68c88be1dccd30d971cced54b340
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/379599
Reviewed-by: Brian Osman <brianosman@google.com>
Reviewed-by: Florin Malita <fmalita@google.com>
Commit-Queue: Mike Klein <mtklein@google.com>
Change-Id: I24324d4478c10c868b27e7375520c7cb3b06d21d
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/379656
Reviewed-by: Brian Osman <brianosman@google.com>
Commit-Queue: Brian Salomon <bsalomon@google.com>
This should be legal, and we support this, but some versions of Android
do not: http://screen/3bkQewHF3xUMn5v There's no point in allowing
these shaders to exist; they can't compile on real-world clients, and
these vardecls are borderline meaningless (as the variables being
declared aren't reachable by any other statements).
Change-Id: Ie1351933c90caee9124eeab8983364ec030b2653
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/379584
Reviewed-by: John Stiles <johnstiles@google.com>
Reviewed-by: Brian Osman <brianosman@google.com>
Commit-Queue: John Stiles <johnstiles@google.com>
Bug: skia:11372
Change-Id: Icb36f665ae9ce39b32d7626b3114c3303923f33e
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/379583
Reviewed-by: John Stiles <johnstiles@google.com>
Commit-Queue: Brian Osman <brianosman@google.com>
This reverts commit 50b1b2b90d.
Reason for revert: ending experiment
Original change's description:
> Disable control-flow analysis in SkSL. (Performance experiment)
>
> This CL will be used to test for potential performance regressions (or
> improvements?) that we might incur by disabling this optimization pass.
>
> It will be reverted in ~1 day.
>
> Change-Id: I775cdb0c95df81fa25ebbd66e4ff01f64c660f68
> Bug: skia:11319
> Reviewed-on: https://skia-review.googlesource.com/c/skia/+/378456
> Commit-Queue: John Stiles <johnstiles@google.com>
> Reviewed-by: Brian Osman <brianosman@google.com>
> Reviewed-by: Ethan Nicholas <ethannicholas@google.com>
TBR=brianosman@google.com,ethannicholas@google.com,johnstiles@google.com
Change-Id: Ie385a82db237ff5651348d82b9651f8ba09375b9
No-Presubmit: true
No-Tree-Checks: true
No-Try: true
Bug: skia:11319
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/379581
Reviewed-by: John Stiles <johnstiles@google.com>
Commit-Queue: John Stiles <johnstiles@google.com>
The original dispatched all the SwitchCase statements from within the
Switch handler. This splits it apart, so that individual SwitchCases can
be handled in a ProgramVisitor subclass' `visitStatement`. No existing
Analysis passes look for SwitchCase statements (they weren't sent!) so
this is currently a no-op change. This functionality will be used in a
followup CL.
Change-Id: I4c18cf4f67130df7e37a4d78a7d1d584764d75ff
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/378780
Reviewed-by: Brian Osman <brianosman@google.com>
Commit-Queue: John Stiles <johnstiles@google.com>
Auto-Submit: John Stiles <johnstiles@google.com>
Covers some common geometry processors, texture effect, etc.
This also rearranges how fp keys are arranged in the overall key. We no
longer include the key size as part of the key - this made no sense.
Instead, we explicitly include the number of children. We also put all
data for one fp before any children, so the tree can be reconstructed
more-or-less top-down.
Finally, added an "addBool" helper that reads nicer than addBits(1)
everywhere.
Bug: skia:11372
Change-Id: I4e35257fb5923d88fe6d7522109a0b3f4c4017d4
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/379059
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Brian Osman <brianosman@google.com>
In the threaded compilation world, the GrUtilityContext active on
a given thread will have to be passed in to the cache.
Change-Id: Id4f59b2e710080ab808275aeb2ffbcab38b3eadc
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/379061
Reviewed-by: Greg Daniel <egdaniel@google.com>
Commit-Queue: Robert Phillips <robertphillips@google.com>
1de8b5a697..90db604919
2021-03-03 syoussefi@chromium.org Vulkan: Workaround Overlay draw issue on Android
2021-03-03 senorblanco@chromium.org Fix for readPixels() to PBO fast path.
2021-03-03 cnorthrop@google.com Tests: Add Rope Hero: Vice Town trace
2021-03-03 penghuang@chromium.org Workaround a GL_OES_depth32 bug on Android emulator
2021-03-03 lexa.knyazev@gmail.com Update DEP actions for Python 3
2021-03-03 cnorthrop@google.com Tests: Skip car_parking_multiplayer on Nvidia
2021-03-03 syoussefi@chromium.org Overlay: Widget for vk::DynamicBuffer allocations
2021-03-03 angle-autoroll@skia-public.iam.gserviceaccount.com Roll Chromium from 2a5fa9108962 to 143c12daa39f (878 revisions)
2021-03-03 jonahr@google.com Skip TransformFeedbackTest.MultiContext on Metal
2021-03-03 cnorthrop@google.com Tests: Add Talking Tom Hero Dash trace
2021-03-03 angle-autoroll@skia-public.iam.gserviceaccount.com Roll vulkan-deps from 64e40ae7572f to 6c3f8d8c39b9 (7 revisions)
If this roll has caused a breakage, revert this CL and stop the roller
using the controls here:
https://autoroll.skia.org/r/angle-skia-autoroll
Please CC stani@google.com on the revert to ensure that a human
is aware of the problem.
To report a problem with the AutoRoller itself, please file a bug:
https://bugs.chromium.org/p/skia/issues/entry?template=Autoroller+Bug
Documentation for the AutoRoller is here:
https://skia.googlesource.com/buildbot/+doc/master/autoroll/README.md
Cq-Include-Trybots: skia/skia.primary:Build-Debian10-Clang-x86_64-Release-ANGLE;skia/skia.primary:Test-Win10-Clang-AlphaR2-GPU-RadeonR9M470X-x86_64-Debug-All-ANGLE;skia/skia.primary:Test-Win10-Clang-Golo-GPU-QuadroP400-x86_64-Debug-All-ANGLE;skia/skia.primary:Test-Win10-Clang-NUC5i7RYH-GPU-IntelIris6100-x86_64-Debug-All-ANGLE;skia/skia.primary:Test-Win10-Clang-NUC6i5SYK-GPU-IntelIris540-x86_64-Debug-All-ANGLE;skia/skia.primary:Test-Win10-Clang-NUC8i5BEK-GPU-IntelIris655-x86_64-Debug-All-ANGLE;skia/skia.primary:Test-Win10-Clang-NUCD34010WYKH-GPU-IntelHD4400-x86_64-Debug-All-ANGLE
Tbr: stani@google.com
Test: Test: angle_perftests --gtest_filter="*car_parking_multiplayer*"Test: Test: angle_perftests --gtest_filter="*rope_hero_vice_town*"Test: Test: angle_perftests --gtest_filter="*talking_tom_hero_dash*"
Change-Id: I6c1296fa95190f34d3deec978f3fe025460f34a8
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/379360
Reviewed-by: skia-autoroll <skia-autoroll@skia-public.iam.gserviceaccount.com>
Commit-Queue: skia-autoroll <skia-autoroll@skia-public.iam.gserviceaccount.com>
In multi-threaded use, the cache would return a blob with direct
sub runs without comparing matrices. If two direct blobs have
different matrices, then they are incompatible. The original
code would find that the blob did not exist in the cache.
It would then make a new blob and insert it into the cache.
During that time, a different thread would create an
incompatible blob and insert it into the cache. The original
thread would insert the new blob into the cache, but the cache
finding an existing blob would return the incompatible blob.
The solution was to make the matrix, and drawing type part of
the key. Now, only compatible blobs are returned from the cache.
Change-Id: I318c756f07c84dd48b353b25639f9dcbe80c7b4b
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/377976
Commit-Queue: Herb Derby <herb@google.com>
Reviewed-by: Robert Phillips <robertphillips@google.com>
This CL will be used to test for potential performance regressions (or
improvements?) that we might incur by disabling this optimization pass.
It will be reverted in ~1 day.
Change-Id: I775cdb0c95df81fa25ebbd66e4ff01f64c660f68
Bug: skia:11319
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/378456
Commit-Queue: John Stiles <johnstiles@google.com>
Reviewed-by: Brian Osman <brianosman@google.com>
Reviewed-by: Ethan Nicholas <ethannicholas@google.com>
Revises how we build/find GrMtlPipelineStates to no longer be dependent
on GrRenderTarget.
Change-Id: I54abcc3a28505ae4ef6e1944f839fbe78d28cf7e
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/379058
Reviewed-by: Robert Phillips <robertphillips@google.com>
Commit-Queue: Jim Van Verth <jvanverth@google.com>
This reverts commit e4da7b672f.
Reason for revert: breaks SkSLBench perf test
Original change's description:
> Migrate if-statement simplifyStatement logic to IfStatement::Make.
>
> This performs essentially the same simplifications as before, just at
> a different phase of compilation.
>
> Change-Id: Ia88df6857d4089962505cd1281798fda74fd0b02
> Bug: skia:11343, skia:11319
> Reviewed-on: https://skia-review.googlesource.com/c/skia/+/376177
> Commit-Queue: John Stiles <johnstiles@google.com>
> Auto-Submit: John Stiles <johnstiles@google.com>
> Reviewed-by: Ethan Nicholas <ethannicholas@google.com>
TBR=brianosman@google.com,ethannicholas@google.com,johnstiles@google.com
Change-Id: I0051188ffe69426904066eb60a932435efdc2af8
No-Presubmit: true
No-Tree-Checks: true
No-Try: true
Bug: skia:11343
Bug: skia:11319
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/379062
Reviewed-by: John Stiles <johnstiles@google.com>
Commit-Queue: John Stiles <johnstiles@google.com>
All layout(key) fields include the field name meta-data, and use as few
bits as possible.
Bug: skia:11372
Change-Id: Ie12b3e0d01148457e5ea078cbf7d0a4bff35302e
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/378596
Reviewed-by: Brian Salomon <bsalomon@google.com>
Reviewed-by: John Stiles <johnstiles@google.com>
Commit-Queue: Brian Osman <brianosman@google.com>
Bug: skia:11372
Change-Id: Ib764b8d995655317e8968e57b1ea0528339d430b
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/379060
Reviewed-by: Mike Klein <mtklein@google.com>
Commit-Queue: Brian Osman <brianosman@google.com>
We're not compiling, so definitely don't need that, right?
I do eventually want to upload from these tasks to Gold.
Change-Id: Ia6bac7e38c6a264f2f93cebd9746e4aaed9f4b5d
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/379003
Commit-Queue: Mike Klein <mtklein@google.com>
Reviewed-by: Eric Boren <borenet@google.com>
This gives a nicer interface (name + SKSL_INT) to getting all the values
of an enum (rather than iterating over the symbol table). Will be used
in a follow-up CL.
Change-Id: I1c104623bd06f770c57b88ca9996d3e8c87a3ca7
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/379057
Commit-Queue: Brian Osman <brianosman@google.com>
Auto-Submit: Brian Osman <brianosman@google.com>
Reviewed-by: John Stiles <johnstiles@google.com>
Caveat: I don't know what expiration is, except it makes bots go purple.
It looks like the default is 4 hours, and the DM and Perf bots set their
expiration even higher than that, 20-48 hours. (Similarly, they set
higher timeouts than default, where FM uses the default.)
I figure I might as well move expiration up to the default, and then if
tasks are still expiring, start marching them up towards DM/Perf tasks.
Change-Id: I35dbd8ed8939cc6a62240947120858ba186c86b7
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/379000
Reviewed-by: Weston Tracey <westont@google.com>
Commit-Queue: Mike Klein <mtklein@google.com>
This performs essentially the same simplifications as before, just at
a different phase of compilation.
Change-Id: Ia88df6857d4089962505cd1281798fda74fd0b02
Bug: skia:11343, skia:11319
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/376177
Commit-Queue: John Stiles <johnstiles@google.com>
Auto-Submit: John Stiles <johnstiles@google.com>
Reviewed-by: Ethan Nicholas <ethannicholas@google.com>
This is a reland of bbbf1a7f50
Original change's description:
> Redesign program key construction
>
> This does two things:
> 1) Moves responsibility for bit-packing portions of the key into the key
> itself. A new GrKeyBuilder type manages adding bits, with asserts to
> ensure a value always fits in the requested number. In theory this
> will let us generate smaller keys overall, at the expense of slightly
> more complex code during construction.
> 2) Adds a string label parameter for key methods that fold in data. For
> new methods, the label is required. To ease migration, the old add32
> does not require a label (yet). This will let us generate detailed,
> human readable keys, either based on SK_DEBUG, or a runtime option
> (if we're comfortable paying the cost).
>
> Bug: skia:11372
> Change-Id: Ib0f941551e0dbadabbd2a7de912b00e9e766b166
> Reviewed-on: https://skia-review.googlesource.com/c/skia/+/377876
> Commit-Queue: Brian Osman <brianosman@google.com>
> Reviewed-by: Brian Salomon <bsalomon@google.com>
Bug: skia:11372
Cq-Include-Trybots: luci.skia.skia.primary:Test-Win10-MSVC-Golo-GPU-QuadroP400-x86_64-Debug-All-Vulkan
Change-Id: I179ed581bc9ba772191e727274ac0ac6979ebdf3
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/378778
Reviewed-by: Brian Osman <brianosman@google.com>
Commit-Queue: Brian Osman <brianosman@google.com>
GrThreadSafePipelineBuilder is the generic, base object the
GrContextThreadSafeProxy will hold. Each backend will create a
backend-specific version that is shared between the direct context
and the (possibly many) utility contexts.
Right now GrThreadSafePipelineBuilder just holds the pipeline
creation stats. Relatedly only GrGLGpu::ProgramCache and
GrVkResourceProvider::PipelineStateCache currently derive from
the new class (since they are the only backends that generate
pipeline stats).
Change-Id: I58f441c5c2b870bb5970c29cba19d1775864d52e
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/378320
Commit-Queue: Robert Phillips <robertphillips@google.com>
Reviewed-by: Jim Van Verth <jvanverth@google.com>
Reviewed-by: Brian Salomon <bsalomon@google.com>
Reviewed-by: Greg Daniel <egdaniel@google.com>
Rather than have the inliner own this responsibility, the function
finalizer now detects if a function is supposed to return a value but
never actually does. This will allow us to detect this error case even
if the inliner is disabled. The inliner should no longer encounter
functions that claim to return a value but don't, so it will now assert
if one is encountered. (The inliner still has the logic to handle this
case gracefully, just in case.)
The check is currently very simple and doesn't analyze the structure of
the function, so it won't report cases where some paths return a value
and others don't, e.g. this will pass the test:
int func() { if (something()) return 123; }
(This is good enough to resolve the inliner issue, though, as it only
occurred in functions with no value-returns at all.)
Change-Id: I21f13daffe66c8f2e72932b320ee268ba9207bfa
Bug: oss-fuzz:31469, oss-fuzz:31525, skia:11377
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/377196
Reviewed-by: Ethan Nicholas <ethannicholas@google.com>
Commit-Queue: John Stiles <johnstiles@google.com>
SkSL IRNodes now have two different factory functions:
XxxxxStatement::Convert -- this is the equivalent of
IRGenerator::convertXxxxx. Type coercion is fully supported. Errors
are reported via ErrorReporter. Failure is handled gracefully by
returning null.
XxxxxStatement::Make -- this is treated more like `new XxxxxStatement`
but with optimizations applied. Types must already be correct.
If the passed-in arguments don't make sense, errors are reported
via SkASSERT. `Make` is always expected to return an IRNode--
either exactly what was passed in, or an equivalent simpler form.
(In some rare exceptions, supporting Make was too difficult and is
not handled in this CL. Constructor was the biggest edge case; it
is extremely complicated [skia:11032], and supporting Make would require
duplicating most of its logic. It was too much copy-and-paste for me.)
Rationale for this change:
Originally, when the Inliner or Rehydrator would create an IRNode, it
would just allocate it via `new` or `make_unique` and take it as-is.
No error-checking, no optimization.
I decided to allow those callers to benefit from simple optimizations.
This meant porting logic from the IRGenerator (e.g. `convertIf`, which
removes empty branches) into widely available factory functions.
However, the Inliner and Rehydrator don't need the type coercion, and
we'd rather have them assert/succeed instead of getting a null and
crashing (in the unexpected case that recreating an IRNode causes an
error to be detected).
Change-Id: I6949328e904258a627106524ed4134b524e012b6
Bug: skia:11342
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/377843
Auto-Submit: John Stiles <johnstiles@google.com>
Commit-Queue: Ethan Nicholas <ethannicholas@google.com>
Reviewed-by: Ethan Nicholas <ethannicholas@google.com>
This adds the factory, but it is not used anywhere.
Bug: skia:10727
Change-Id: I94379598a2fbf488a36d44f21921289f9bf02823
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/378378
Reviewed-by: Jim Van Verth <jvanverth@google.com>
Commit-Queue: Greg Daniel <egdaniel@google.com>
We also don't talk to the GrGpuResource if its been assigned,
because other threads may be querying this proxy for its size.
Bug: skia:10286
Change-Id: Ifd4fb8ca796143c7264554b0812910c88e32dcdd
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/376716
Auto-Submit: Adlai Holler <adlai@google.com>
Commit-Queue: Brian Salomon <bsalomon@google.com>
Reviewed-by: Brian Salomon <bsalomon@google.com>
Reviewed-by: Herb Derby <herb@google.com>
Reviewed-by: Robert Phillips <robertphillips@google.com>
Also add some explanation to the image_sampling demo.
Change-Id: Id20fe4d47c45b6a6b27e227871458bb862ec83d8
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/378936
Reviewed-by: Mike Reed <reed@google.com>
The logic for picking what type of sub run to create is spread
over several locations. Gather that altogether in drawingType().
Have GrSDFT close over all the data needed to calculate the
drawing type. This reduces plumbing to the processGlyphRun
routine.
The next CL should rename GrSDFTOptions to GrSDFTControl.
Change-Id: I99e74c11af6d3b3d9919e54fe1e7286fcfbf1bfb
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/378036
Reviewed-by: Robert Phillips <robertphillips@google.com>
Commit-Queue: Herb Derby <herb@google.com>
I got to thinking that seeing flags like,
out/fm --nonativeFonts -b cpu --nativeFonts -s ...
is kind of confusing, and I'm also trying to figure out
how to identify these runs to Gold. I think the answer
to both might be to track a map[string]string for flags,
allowing overrides rather than just appending, and then
that flag map ends up being the identifying properties.
Change-Id: Ie5f80ee8b145c205edc768ae871eb70a3e1bc5b7
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/378355
Reviewed-by: Eric Boren <borenet@google.com>
Ensure the extra border added to the downsampled image doesn't filter in
values from outside the source bounds.
Bug: chromium:1174354
Change-Id: I6c62eeaa57ce4e5341eab24985553f87ab0df666
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/378322
Reviewed-by: Michael Ludwig <michaelludwig@google.com>
Commit-Queue: Brian Salomon <bsalomon@google.com>
This is a prep stage to get coverage of this option as we
move into Android code freeze.
This also removes the separate ReduceOpsTaskSplitting run from
the Pixel4XL. No need for it.
See skbug.com/10877#c27 for information.
Added this info to the Skia Gardener doc as advisory.
Bug: skia:10877
Change-Id: I69475f87b29aa125e285a8914015ac6a55e3390e
Cq-Include-Trybots: luci.skia.skia.primary:Test-Android-Clang-GalaxyS20-GPU-MaliG77-arm64-Debug-All-Android_Vulkan,Perf-Android-Clang-GalaxyS20-GPU-MaliG77-arm64-Release-All-Android_Vulkan_Skpbench,Test-Android-Clang-Nexus7-GPU-Tegra3-arm-Debug-All-Android,Perf-Android-Clang-Nexus7-GPU-Tegra3-arm-Release-All-Android,Perf-Android-Clang-Nexus5x-GPU-Adreno418-arm64-Release-All-Android,Test-Android-Clang-Nexus5x-GPU-Adreno418-arm64-Debug-All-Android,Test-Android-Clang-AndroidOne-GPU-Mali400MP2-arm-Debug-All-Android,Perf-Android-Clang-AndroidOne-GPU-Mali400MP2-arm-Release-All-Android
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/377856
Reviewed-by: Eric Boren <borenet@google.com>
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Adlai Holler <adlai@google.com>
This reverts commit bbbf1a7f50.
Reason for revert: D3D Failures
Original change's description:
> Redesign program key construction
>
> This does two things:
> 1) Moves responsibility for bit-packing portions of the key into the key
> itself. A new GrKeyBuilder type manages adding bits, with asserts to
> ensure a value always fits in the requested number. In theory this
> will let us generate smaller keys overall, at the expense of slightly
> more complex code during construction.
> 2) Adds a string label parameter for key methods that fold in data. For
> new methods, the label is required. To ease migration, the old add32
> does not require a label (yet). This will let us generate detailed,
> human readable keys, either based on SK_DEBUG, or a runtime option
> (if we're comfortable paying the cost).
>
> Bug: skia:11372
> Change-Id: Ib0f941551e0dbadabbd2a7de912b00e9e766b166
> Reviewed-on: https://skia-review.googlesource.com/c/skia/+/377876
> Commit-Queue: Brian Osman <brianosman@google.com>
> Reviewed-by: Brian Salomon <bsalomon@google.com>
TBR=bsalomon@google.com,robertphillips@google.com,brianosman@google.com
Change-Id: I7bfb20905c87083e84a1ea21bc53d63e882e2c68
No-Presubmit: true
No-Tree-Checks: true
No-Try: true
Bug: skia:11372
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/378777
Reviewed-by: Brian Osman <brianosman@google.com>
Commit-Queue: Brian Osman <brianosman@google.com>
6b6da203cc..1de8b5a697
2021-03-02 cnorthrop@google.com Tests: Add Car Parking Multiplayer trace
2021-03-02 ynovikov@chromium.org Pull buildtools DEPS directly instead of via recursedeps
2021-03-02 cnorthrop@google.com Test: Add Standoff 2 trace
2021-03-02 j.vigil@samsung.com EGL: implement EGL_EXT_buffer_age
2021-03-02 lubosz.sarnecki@collabora.com capture_replay_tests: Fix MemoryObjectTest.
2021-03-02 lexa.knyazev@gmail.com Add Chrome Canary ANGLE injection steps
2021-03-02 jonahr@google.com VK: Suppress VUID-vkCmdBindDescriptorSets-pDescriptorSets-01979
2021-03-02 cnorthrop@google.com Tests: Add Among Us trace
If this roll has caused a breakage, revert this CL and stop the roller
using the controls here:
https://autoroll.skia.org/r/angle-skia-autoroll
Please CC stani@google.com on the revert to ensure that a human
is aware of the problem.
To report a problem with the AutoRoller itself, please file a bug:
https://bugs.chromium.org/p/skia/issues/entry?template=Autoroller+Bug
Documentation for the AutoRoller is here:
https://skia.googlesource.com/buildbot/+doc/master/autoroll/README.md
Cq-Include-Trybots: skia/skia.primary:Build-Debian10-Clang-x86_64-Release-ANGLE;skia/skia.primary:Test-Win10-Clang-AlphaR2-GPU-RadeonR9M470X-x86_64-Debug-All-ANGLE;skia/skia.primary:Test-Win10-Clang-Golo-GPU-QuadroP400-x86_64-Debug-All-ANGLE;skia/skia.primary:Test-Win10-Clang-NUC5i7RYH-GPU-IntelIris6100-x86_64-Debug-All-ANGLE;skia/skia.primary:Test-Win10-Clang-NUC6i5SYK-GPU-IntelIris540-x86_64-Debug-All-ANGLE;skia/skia.primary:Test-Win10-Clang-NUC8i5BEK-GPU-IntelIris655-x86_64-Debug-All-ANGLE;skia/skia.primary:Test-Win10-Clang-NUCD34010WYKH-GPU-IntelHD4400-x86_64-Debug-All-ANGLE
Tbr: stani@google.com
Test: Test: angle_deqp_egl_testsTest: Test: angle_end2end_test --gtest_filter=EGLBufferAgeTestTest: Test: angle_perftests --gtest_filter="*among_us*"Test: Test: angle_perftests --gtest_filter="*car_parking_multiplayer*"Test: Test: angle_perftests --gtest_filter="*standoff_2*"
Change-Id: Ibce215bdc5a0a5b704950acbc7ff5e874bde33ef
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/378818
Reviewed-by: skia-autoroll <skia-autoroll@skia-public.iam.gserviceaccount.com>
Commit-Queue: skia-autoroll <skia-autoroll@skia-public.iam.gserviceaccount.com>