This should look suspiciously similar to tools/dm_flags.py. In fact, I
tweaked tools/dm_flags.py a bit to make it even more suspiciously similar.
I'll leave actually deduping this to future me.
I noticed we have an opportunity to make our Valgrind run of nanobench faster,
by not only making it not auto-calibrate (--loops 1) but also take only one
measurement (--samples 1). Should be 5-10x faster than the default.
BUG=skia:
Review URL: https://codereview.chromium.org/957503002
All image compression currently uses (losseless) Deflate, not Jpeg.
All clients simply use SkDocument::CreatePDF(stream).
SampleApp and SkLua still use SkDocument::CreatePDF(path).
Review URL: https://codereview.chromium.org/935843007
Use the form SkDebugf("%s", arbitraryString) instead of
SkDebugf(arbitraryString).
Fixes the case where SkString::appendf-ing a string with "%%" and then
printing the string with SkDebugf would cause uninitialized read and
corrupted debug print.
ninja -C out/Debug tools && valgrind --leak-check=full
./out/Debug/render_pictures --config gpu -w q -r ...
...
==7307== Conditional jump or move depends on uninitialised value(s)
==7307== at 0x6908475: __printf_fp (printf_fp.c:1180)
==7307== by 0x6904267: vfprintf (vfprintf.c:1629)
==7307== by 0x6906E53: buffered_vfprintf (vfprintf.c:2313)
==7307== by 0x690188D: vfprintf (vfprintf.c:1316)
==7307== by 0x67E8F5: SkDebugf(char const*, ...) (SkDebug_stdio.cpp:18)
==7307== by 0x7983F1: GrContext::printCacheStats() const (GrTest.cpp:54)
==7307== by 0x408ECF: tool_main(int, char**) (render_pictures_main.cpp:480)
==7307== by 0x40913E: main (render_pictures_main.cpp:511)
==7307==
Budget: 2048 items 100663296 bytes
Entry Count: current 652 (651 budgeted, 0 wrapped, 297 locked, 638 scratch 32 0.000000ull), high 652
Entry Bytes: current 51087658 (budgeted 49826658, 49 0.000000ull, 1261000 unbudgeted) high 51087658
(observe "ull" instead of "% full")
(from mtklein)
This CL is not editing public API.
TBR=reed@google.com
Review URL: https://codereview.chromium.org/943453002
FontConfig uses offsets for elements instead of pointers, so any value
held by an element goes missing from memory checkers. Previous
suppressions took care of rule copies and adds to elements, but value
lists may be copied as well. When they are, values are copied, including
the content of strings and matricies. Since value lists are effectively
like Fc*Add functions (even calling the same underlying helpers), treat
them as such and suppress any 'leaks' they may cause.
Review URL: https://codereview.chromium.org/894863003
Eventually, this will be moved to be a peer of SampleApp so it is compiled by the bots to avoid future bit rot.
Also ignore XCode auto-generated flag in CommandLineFlags, and remove the unused multiple-example part.
Review URL: https://codereview.chromium.org/890873003
This basically takes out the Windows-only hacks and promotes them to
cross-platform behavior driven by --gpu_threading.
- When --gpu_threading is false (the default), this puts GPU tasks and tests
together in the same GPU enclave. They all run serially.
- When --gpu_threading is true, both the tests and the tasks run totally
independently, just like the thread-safe CPU-bound work.
BUG=skia:3255
Review URL: https://codereview.chromium.org/847273005
SkStream is a stateful object, so it does not make sense for it to have
multiple owners. Make SkStream inherit directly from SkNoncopyable.
Update methods which previously called SkStream::ref() (e.g.
SkImageDecoder::buildTileIndex() and SkFrontBufferedStream::Create(),
which required the existing owners to call SkStream::unref()) to take
ownership of their SkStream parameters and delete when done (including
on failure).
Switch all SkAutoTUnref<SkStream>s to SkAutoTDelete<SkStream>s. In some
cases this means heap allocating streams that were previously stack
allocated.
Respect ownership rules of SkTypeface::CreateFromStream() and
SkImageDecoder::buildTileIndex().
Update the comments for exceptional methods which do not affect the
ownership of their SkStream parameters (e.g.
SkPicture::CreateFromStream() and SkTypeface::Deserialize()) to be
explicit about ownership.
Remove test_stream_life, which tested that buildTileIndex() behaved
correctly when SkStream was a ref counted object. The test does not
make sense now that it is not.
In SkPDFStream, remove the SkMemoryStream member. Instead of using it,
create a new SkMemoryStream to pass to fDataStream (which is now an
SkAutoTDelete).
Make other pdf rasterizers behave like SkPDFDocumentToBitmap.
SkPDFDocumentToBitmap delete the SkStream, so do the same in the
following pdf rasterizers:
SkPopplerRasterizePDF
SkNativeRasterizePDF
SkNoRasterizePDF
Requires a change to Android, which currently treats SkStreams as ref
counted objects.
Review URL: https://codereview.chromium.org/849103004
Restructure SkGpuDevice creation:
*SkSurfaceProps are optional.
*Use SkSurfaceProps to communicate DF text rather than a flag.
*Tell SkGpuDevice::Create whether RT comes from cache or not.
Review URL: https://codereview.chromium.org/848903004
BUG=skia:3255
I think this supports everything DM used to, but has completely refactored how
it works to fit the design in the bug.
Configs like "tiles-gpu" are automatically wired up.
I wouldn't suggest looking at this as a diff. There's just a bunch of deleted
files, a few new files, and one new file that shares a name with a deleted file
(DM.cpp).
NOTREECHECKS=true
Committed: https://skia.googlesource.com/skia/+/709d2c3e5062c5b57f91273bfc11a751f5b2bb88
Review URL: https://codereview.chromium.org/788243008
Reason for revert:
plenty of data
Original issue's description:
> Sketch DM refactor.
>
> BUG=skia:3255
>
>
> I think this supports everything DM used to, but has completely refactored how
> it works to fit the design in the bug.
>
> Configs like "tiles-gpu" are automatically wired up.
>
> I wouldn't suggest looking at this as a diff. There's just a bunch of deleted
> files, a few new files, and one new file that shares a name with a deleted file
> (DM.cpp).
>
> NOTREECHECKS=true
>
> Committed: https://skia.googlesource.com/skia/+/709d2c3e5062c5b57f91273bfc11a751f5b2bb88TBR=bsalomon@google.com,mtklein@chromium.org
NOTREECHECKS=true
NOTRY=true
BUG=skia:3255
Review URL: https://codereview.chromium.org/853883004
BUG=skia:3255
I think this supports everything DM used to, but has completely refactored how
it works to fit the design in the bug.
Configs like "tiles-gpu" are automatically wired up.
I wouldn't suggest looking at this as a diff. There's just a bunch of deleted
files, a few new files, and one new file that shares a name with a deleted file
(DM.cpp).
NOTREECHECKS=true
Review URL: https://codereview.chromium.org/788243008