With the addition of the DDL program pre-compilation we need to know how it is working.
This CL also fixes some threading bugs.
Bug: skia:9455
Change-Id: I20da58a7f1b19685687fae1d159d4e0db8a4964d
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/273001
Reviewed-by: Greg Daniel <egdaniel@google.com>
Commit-Queue: Robert Phillips <robertphillips@google.com>
Change-Id: Id133cb4c97931fb6a8c7d1d6d6b0bb09cbd47d85
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/273486
Commit-Queue: Mike Klein <mtklein@google.com>
Commit-Queue: Mike Reed <reed@google.com>
Auto-Submit: Mike Klein <mtklein@google.com>
Reviewed-by: Mike Reed <reed@google.com>
This reverts commit 1eff9dce5b.
Reason for revert: breaks housekeeper -- don't know why
Original change's description:
> Revert "Skip rewriting headers that reference SkM44.h until we can remove the private copy of it"
>
> This reverts commit 09a73000ea.
>
> include/private/SkM44.h is gone, so we can undo this hack
>
> Change-Id: I770063c8468ad7f4c51fa41ca407e4655c90c15f
> Reviewed-on: https://skia-review.googlesource.com/c/skia/+/273457
> Reviewed-by: Mike Reed <reed@google.com>
> Commit-Queue: Mike Reed <reed@google.com>
TBR=reed@google.com
Change-Id: I9ce1d7ca55f5464b3ece16cd0d7060e4d402960e
No-Presubmit: true
No-Tree-Checks: true
No-Try: true
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/273409
Reviewed-by: Mike Reed <reed@google.com>
Commit-Queue: Mike Reed <reed@google.com>
This reverts commit 09a73000ea.
include/private/SkM44.h is gone, so we can undo this hack
Change-Id: I770063c8468ad7f4c51fa41ca407e4655c90c15f
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/273457
Reviewed-by: Mike Reed <reed@google.com>
Commit-Queue: Mike Reed <reed@google.com>
This is a reland of 29dc430f43
Original change's description:
> Create D3D device and queue
>
> Bug: skia:9935
> Change-Id: Ib6548f413ca3a8befb553d2d47354b400c9162b9
> Reviewed-on: https://skia-review.googlesource.com/c/skia/+/272520
> Commit-Queue: Jim Van Verth <jvanverth@google.com>
> Reviewed-by: Greg Daniel <egdaniel@google.com>
Bug: skia:9935
Change-Id: I1c8797e09cdeb3694ea7f47b2236ab7d91d9519f
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/272996
Reviewed-by: Ben Wagner aka dogben <benjaminwagner@google.com>
Commit-Queue: Jim Van Verth <jvanverth@google.com>
This also allows us to remove all the one off Fence code that we
implemented in all the backend TestContexts
Change-Id: I9ff7ba4690cf3f19a180f51fc510991a112bb62c
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/272456
Reviewed-by: Chris Dalton <csmartdalton@google.com>
Commit-Queue: Greg Daniel <egdaniel@google.com>
This reverts commit 29dc430f43.
Reason for revert: This is breaking the Google3 autoroller due to header file d3d12.h not being available on google3.
Original change's description:
> Create D3D device and queue
>
> Bug: skia:9935
> Change-Id: Ib6548f413ca3a8befb553d2d47354b400c9162b9
> Reviewed-on: https://skia-review.googlesource.com/c/skia/+/272520
> Commit-Queue: Jim Van Verth <jvanverth@google.com>
> Reviewed-by: Greg Daniel <egdaniel@google.com>
TBR=egdaniel@google.com,jvanverth@google.com,bsalomon@google.com
Change-Id: I3857444cae52cc2338258c46b974ae5496bbaedc
No-Presubmit: true
No-Tree-Checks: true
No-Try: true
Bug: skia:9935
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/272726
Reviewed-by: Leandro Lovisolo <lovisolo@google.com>
Commit-Queue: Leandro Lovisolo <lovisolo@google.com>
Clients will need official access to this class for the compilation iterator.
This CL also hides some of the cruft we don't want exposed.
Bug: skia:9455
Change-Id: I696c058f1c409fb459229552fbbdd935ec112358
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/272643
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Robert Phillips <robertphillips@google.com>
Bug: skia:9935
Change-Id: Ib6548f413ca3a8befb553d2d47354b400c9162b9
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/272520
Commit-Queue: Jim Van Verth <jvanverth@google.com>
Reviewed-by: Greg Daniel <egdaniel@google.com>
This reverts commit ad3b2c9886.
Reason for revert: clang
Original change's description:
> Move SkDeferredDisplayList.h into include\core
>
> Clients will need official access to this class for the compilation iterator.
>
> This CL also hides some of the cruft we don't want exposed.
>
> Bug: skia:9455
> Change-Id: I408c19f9ecd6880a5a7853def591407b0ca43e4e
> Reviewed-on: https://skia-review.googlesource.com/c/skia/+/272343
> Commit-Queue: Robert Phillips <robertphillips@google.com>
> Reviewed-by: Brian Salomon <bsalomon@google.com>
TBR=bsalomon@google.com,robertphillips@google.com
Change-Id: Ica80434e7423fb202355eb77a614ece1c4d54726
No-Presubmit: true
No-Tree-Checks: true
No-Try: true
Bug: skia:9455
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/272641
Reviewed-by: Robert Phillips <robertphillips@google.com>
Commit-Queue: Robert Phillips <robertphillips@google.com>
Clients will need official access to this class for the compilation iterator.
This CL also hides some of the cruft we don't want exposed.
Bug: skia:9455
Change-Id: I408c19f9ecd6880a5a7853def591407b0ca43e4e
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/272343
Commit-Queue: Robert Phillips <robertphillips@google.com>
Reviewed-by: Brian Salomon <bsalomon@google.com>
Change-Id: I4c390fa4e2eae71203c688433569a7afb5e02642
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/272535
Reviewed-by: Mike Klein <mtklein@google.com>
Commit-Queue: Mike Klein <mtklein@google.com>
Commit-Queue: Mike Reed <reed@google.com>
This is through a private API but it, at least, connects things end-to-end.
Bug: skia:9455
Change-Id: Ib34d49c5c4e4cfa5fa599afc5c967fcadc3de10e
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/268627
Commit-Queue: Robert Phillips <robertphillips@google.com>
Reviewed-by: Greg Daniel <egdaniel@google.com>
Having this as a sink rather than a Via allows us to do more aggressive things with threads and shared contexts.
Change-Id: I3ca1076686fa4f53387c12a9506e01910c1bc3e4
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/272016
Reviewed-by: Greg Daniel <egdaniel@google.com>
Commit-Queue: Robert Phillips <robertphillips@google.com>
With this, can specify d3d config for dm and it will create a GrContext
with GrD3DGpu (stubbed in).
Bug: skia:9935
Change-Id: I0b8635bc541c61833b08b60a9f6e1341d1373090
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/271743
Reviewed-by: Greg Daniel <egdaniel@google.com>
Commit-Queue: Jim Van Verth <jvanverth@google.com>
Use clipping for tile isolation, instead of separate surface.
Change-Id: I8ae09ef25962fe877d54b1154ab9b5bf9a5f5a1c
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/271859
Reviewed-by: Mike Klein <mtklein@google.com>
Reviewed-by: Brian Osman <brianosman@google.com>
Commit-Queue: Florin Malita <fmalita@chromium.org>
This CL has a complicated back story, but it's concrete change is
simple, just turning the warning on and converting a bunch of
return foo;
to
return std::move(foo);
These changes are exclusively in places where RVO and NRVO do not apply,
so it should not conflict with warnings like -Wpessimizing-move.
Since C++11, when you return a named local and its type doesn't match
the declared return type exactly, there's an implicit std::move()
wrapped around the value (what I'm making explicit here) so the move
constructor gets an opportunity to take precedence over the copy
constructor. You can read about this implicit move here under the
section "automatic move from local variables and parameters":
https://en.cppreference.com/w/cpp/language/return#Notes.
This situation comes up for us with smart pointers: a function declares
its return type as std::unique_ptr<Base> or sk_sp<Base>, and we return a
std::unique_ptr<Impl> or sk_sp<Impl>. Those types don't match exactly,
so RVO and NRVO don't come into play. They've always been going through
move constructors, and that's not changed here, just made explicit.
There was apparently once a bug in the C++11 standard and compilers
implementing that which made these copy instead of move, and then this
sort of code would do a little unnecessary ref/unref dance for sk_sp,
and would entirely fail to compile for uncopyable std::unique_ptr.
These explicit moves ostensibly will make our code more compatible with
those older compilers.
That compatibility alone is, I think, a terrible reason to land this CL.
Like, actively bad. But... to balance that out, I think the explicit
std::move()s here actually help remind us that RVO/NRVO are not in play,
and remind us we're going to call the move constructor. So that C++11
standard bug becomes kind of useful for us, in that Clang added this
warning to catch it, and its fix improves readability.
So really read this all as, "warn about implicit std::move() on return".
In the end I think it's just about readability. I don't really hold any
hope out that we'll become compatible with those older compilers.
Bug: skia:9909
Change-Id: Id596e9261188b6f10e759906af6c95fe303f6ffe
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/271601
Reviewed-by: Brian Salomon <bsalomon@google.com>
Reviewed-by: Ben Wagner <bungeman@google.com>
Commit-Queue: Mike Klein <mtklein@google.com>
Bug: skia:
Change-Id: Id24ed653adb80fe9b2ad597a34e459eb91ca53ec
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/271057
Commit-Queue: Jim Van Verth <jvanverth@google.com>
Reviewed-by: Brian Salomon <bsalomon@google.com>
unused declaration
passing std::move() to const&
These are triggering warnings in google3
Change-Id: I12cebd0a8fd218e7755718fed7acec7908d386a1
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/271138
Reviewed-by: Mike Reed <reed@google.com>
Commit-Queue: Mike Reed <reed@google.com>
Split apart creation of the callback contexts and the backend textures
This allows the texture upload to be done separately on the
gpu-thread
Add a backendFormat member to the promise image callback context
This allows the promise images to be created in CreatePromiseImages
before the backend textures have been created (i.e., the backend
textures can now be created on the gpu-thread so we have no
guarantee they will be available when the SKP is being reinflated
w/ promise images)
Change-Id: I1e21385e450a5ef27dd6950d9d6aee737aa7515d
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/270939
Reviewed-by: Greg Daniel <egdaniel@google.com>
Commit-Queue: Robert Phillips <robertphillips@google.com>
TileData now gets a pointer to the final surface
This allows the tile to, once rendered, compose itself into
the final surface
DDLTileHelper now stores the TileData in a dumb array
SkTArray is overkill and, since TileData*s are being doled
out to threads, we never want reallocation
Added DDLTileHelper::kickOffThreadedWork
The old code only performed DDL creation in parallel. This
entry point also replays the DDLs and composes them into the
final surface in parallel
Change-Id: I66e02ef7f8291b4d402e22bee0ad3546e930609e
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/270796
Reviewed-by: Greg Daniel <egdaniel@google.com>
Commit-Queue: Robert Phillips <robertphillips@google.com>
I find this useful for managing which context is active on threads.
Change-Id: I655955a2351f273751681f080190ca684d29db4e
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/270642
Reviewed-by: Greg Daniel <egdaniel@google.com>
Commit-Queue: Robert Phillips <robertphillips@google.com>
Updated every switch that yelled at me, and added support to dm and fm,
and then founds some more switches that shouldn't have defaults...
The tricky spots outside those were mips and dither,
since they aren't simply exhaustive switches.
_Now_ no diffs between RGB/BGR 1010102 and 101010x.
No GPU support.
Bug: skia:9893
Change-Id: I73ab3fd22bdef0519296dfe4cb84031e23ca0be3
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/270114
Commit-Queue: Mike Klein <mtklein@google.com>
Reviewed-by: Brian Salomon <bsalomon@google.com>
The GDI Typeface is the only one that can fail to make a
scaler context. Move all the logic to the GDI specific code.
Change-Id: I50a0a58529bb44625068244e6ae27e54bccd9f67
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/269913
Commit-Queue: Herb Derby <herb@google.com>
Reviewed-by: Herb Derby <herb@google.com>
Reviewed-by: Ben Wagner <bungeman@google.com>
Change-Id: Id046199edd63535ef07e1dfa65fbc7c0f8cefd00
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/269371
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Brian Osman <brianosman@google.com>
Replace with SkISize.
Also change some const SkISize& params to just SkISize.
Change-Id: I3c72d961662eefeda545fba17d63e877cd5ca813
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/269374
Reviewed-by: Greg Daniel <egdaniel@google.com>
Commit-Queue: Brian Salomon <bsalomon@google.com>
Use std::min and std::max everywhere.
SkTPin still exists. We can't use std::clamp yet, and even when
we can, it has undefined behavior with NaN. SkTPin is written
to ensure that we return a value in the [lo, hi] range.
Change-Id: I506852a36e024ae405358d5078a872e2c77fa71e
Docs-Preview: https://skia.org/?cl=269357
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/269357
Commit-Queue: Brian Osman <brianosman@google.com>
Reviewed-by: Mike Reed <reed@google.com>
Reviewed-by: Brian Salomon <bsalomon@google.com>
Looks like the OS now holds on to the current GL context and doesn't
release it unless explicitly told to.
Bug: skia:9885
Change-Id: Ic7bc6860ec96d88e278682b7f2f67e1ac365d27b
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/269369
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Brian Salomon <bsalomon@google.com>
Commit-Queue: Jim Van Verth <jvanverth@google.com>
Auto-Submit: Jim Van Verth <jvanverth@google.com>
This reverts commit d4bf54eac6.
Change-Id: I65bfea4d880de29394e25d44d781fd18508fe337
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/266942
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Brian Osman <brianosman@google.com>
We treat them as part of SkTypes.h, so let's just merge them in?
Change-Id: Icd6db3913a679ceb9de09027d17eb9361754b016
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/268769
Commit-Queue: Mike Klein <mtklein@google.com>
Reviewed-by: Mike Reed <reed@google.com>
Change-Id: Ic96a0ea2cd1bfd59ee3f236543e1d6dd102544ec
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/269142
Commit-Queue: Mike Klein <mtklein@google.com>
Auto-Submit: Brian Osman <brianosman@google.com>
Reviewed-by: Mike Klein <mtklein@google.com>
Use std::max and std::min instead
Change-Id: I7fd2626ea9ea8ea09c709ff962523ca3de2f8a16
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/269136
Reviewed-by: Mike Klein <mtklein@google.com>
Reviewed-by: Mike Reed <reed@google.com>
Commit-Queue: Brian Osman <brianosman@google.com>
Use std::max and std::min instead
Change-Id: Icf3796609e5cb511687fb50bd31229ae4b6b9b39
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/268841
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Brian Osman <brianosman@google.com>
Split GrDawnImageInfo into GrDawnTextureInfo and GrDawnRenderTargetInfo.
The former holds only a wgpu::Texture, and the latter holds only a
wgpu::TextureView. This split is necessary because Dawn SwapChains now
vend TextureViews, not Textures.
The TextureView held by GrDawnRenderTargetInfo is always 1-mip, since
it's a requirement for rendering to a texture in Dawn.
Change-Id: Id6e99b5e4bf18f97e939170856a665e2038253ea
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/254810
Commit-Queue: Stephen White <senorblanco@chromium.org>
Reviewed-by: Greg Daniel <egdaniel@google.com>
Reviewed-by: Brian Salomon <bsalomon@google.com>
Change-Id: I4647d0f4a098acf399e1add1d87ca0752d0fdf90
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/266381
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Brian Osman <brianosman@google.com>
Will be used for YUV420 readback on ANGLE ES 2 contexts in Chrome.
Marks the functions as required as Chrome now adds inits these on
GrGLInterface.
Bug: 1040643
Change-Id: I5504d4c9209874991592c9f86aaf7987c316aa40
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/265602
Commit-Queue: Brian Salomon <bsalomon@google.com>
Reviewed-by: Greg Daniel <egdaniel@google.com>
Change-Id: I1b75e703123d90712b001921d5b1e132238076fa
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/265823
Reviewed-by: Mike Klein <mtklein@google.com>
Commit-Queue: Mike Klein <mtklein@google.com>
Also add macro for ALL_COMPLETED
We plan to use this with ANGLE ES2 contexts.
Change-Id: I6c967fa9b9aefc41c31cd806aece8533f846f940
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/265756
Reviewed-by: Brian Osman <brianosman@google.com>
Commit-Queue: Brian Salomon <bsalomon@google.com>
This whole change is basically work that will all get reverted shortly
when GrSurfaceProxy no longer stores swizzle. But for now this helps
get rid of a use of pixel config.
Bug: skia:6718
Change-Id: If911360a8a9d2c52a58b5795386484634885b3f3
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/265579
Reviewed-by: Robert Phillips <robertphillips@google.com>
Commit-Queue: Greg Daniel <egdaniel@google.com>
This keeps an alias so code keeps building.
Bug: skia:9792
Change-Id: If8575468d929d2ca28bc2f9e82de27291fb19aa1
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/264691
Reviewed-by: Brian Osman <brianosman@google.com>
Commit-Queue: Mike Klein <mtklein@google.com>
I also added the `get_examples.py` script which pulls down new fiddles.
Change-Id: I953e461685a4d118ac4e425453e47d665a485aa2
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/264570
Commit-Queue: Hal Canary <halcanary@skia.org>
Reviewed-by: Joe Gregorio <jcgregorio@google.com>
This might be easier than building with SK_USE_SKVM_BLITTER defined.
Change-Id: I72c1f361195bacf5a14e6633dd49e9a5ad721cff
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/264383
Reviewed-by: Mike Klein <mtklein@google.com>
Commit-Queue: Mike Klein <mtklein@google.com>
This will make a client builder happy.
Change-Id: Ia7b79768dc7ba9806d854740d1f7c4b2c02fa845
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/264417
Commit-Queue: Hal Canary <halcanary@google.com>
Commit-Queue: Mike Klein <mtklein@google.com>
Auto-Submit: Hal Canary <halcanary@google.com>
Reviewed-by: Mike Klein <mtklein@google.com>
ignore offscreen, srgb, and animated fiddles for now.
Change-Id: I923131b684865698e6cda138b004930e11f504d5
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/263713
Commit-Queue: Hal Canary <halcanary@google.com>
Reviewed-by: Ben Wagner <bungeman@google.com>
- Consolidate Skottie logic into SkottieViewController class that no longer
knows about which backend we use.
- Abstract out SkiaViewController interdace which SkottieViewController
implements.
- Create three classes SkiaGLView, SkiaUIView, and SkiaMtkView, which all
accept SkiaViewController objects but override GLKView, UIView, and
MTKView.
- SkAnimationDraw and SkTimeKeeper now SkiaViewController
implementation details, no longer shared in headers.
Cq-Include-Trybots: skia/skia.primary:Build-Mac-Clang-arm64-Debug-iOS_Metal
Cq-Include-Trybots: skia/skia.primary:Build-Mac-Clang-arm64-Debug-iOS
Change-Id: I96ff2911d63da7d5327c81f91996b2a1b12c4419
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/261178
Reviewed-by: Jim Van Verth <jvanverth@google.com>
Commit-Queue: Hal Canary <halcanary@google.com>
There are devices that advertise this extension but don't actually
provide the GL entrypoints. This is causing live crashes.
Bug: flutter:47164
Bug: flutter:47804
Change-Id: Idded47e8dbd4462463ad91a62b06b0df3245f0c1
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/263809
Reviewed-by: Brian Osman <brianosman@google.com>
Commit-Queue: Chris Dalton <csmartdalton@google.com>
This completes pushing through the new virtual didConcat44() to our
subclasses, and introduces didScale() for future optimizations. We
don't call didScale yet, until external subclasses are also updated.
This was derived from https://skia-review.googlesource.com/c/skia/+/263349
bug: skia: 9768
Change-Id: Ia26b48e76e323037082e8f2ee83673c26b99ebed
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/263702
Reviewed-by: Mike Reed <reed@google.com>
Commit-Queue: Mike Reed <reed@google.com>
This reverts commit aac8e44d5c.
Reason for revert: Attempted fix didn't work, still producing red on tree.
Original change's description:
> Add vis of android device clip restriction, fix regular clip vis on gpu
>
> Change-Id: I103025f4a9955c46f34b02d4e3ef1626796029e1
> Reviewed-on: https://skia-review.googlesource.com/c/skia/+/263521
> Commit-Queue: Nathaniel Nifong <nifong@google.com>
> Reviewed-by: Kevin Lubick <kjlubick@google.com>
TBR=kjlubick@google.com,nifong@google.com
Change-Id: Ia1f3a53b829ceb15467da12a104d87d7b1e7dad9
No-Presubmit: true
No-Tree-Checks: true
No-Try: true
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/263697
Reviewed-by: Jim Van Verth <jvanverth@google.com>
Commit-Queue: Jim Van Verth <jvanverth@google.com>
This reverts commit 9c0a9ff3bd.
Reason for revert: Still producing red
Original change's description:
> Fix san error by initializing new bool in debugcanvas
>
> Change-Id: Ia1bffc019c964b93ddf86f13390ea3e7bff1ce41
> Reviewed-on: https://skia-review.googlesource.com/c/skia/+/263571
> Reviewed-by: Jim Van Verth <jvanverth@google.com>
> Commit-Queue: Jim Van Verth <jvanverth@google.com>
TBR=jvanverth@google.com,nifong@google.com
Change-Id: I121e3e851ea015b7ddcd98ae16b801fd96f011f7
No-Presubmit: true
No-Tree-Checks: true
No-Try: true
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/263696
Reviewed-by: Jim Van Verth <jvanverth@google.com>
Commit-Queue: Jim Van Verth <jvanverth@google.com>
Change-Id: Ia1bffc019c964b93ddf86f13390ea3e7bff1ce41
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/263571
Reviewed-by: Jim Van Verth <jvanverth@google.com>
Commit-Queue: Jim Van Verth <jvanverth@google.com>
1. Feature: Clients need to override didConcat44() (new data)
2. Perf: Clients need to override didTranslate (and now didScale) so our
default impls can be empty.
Need SK_SUPPORT_LEGACY_CANVAS_MATRIX_VIRTUALS flag to stage this in
clients (anyone who subclasses SkCanvas)
Before (with flag)
120.87 canvas_matrix_4x4 8888
108.10 ? canvas_matrix_3x3 8888
108.13 ? canvas_matrix_2x3 8888
141.54 canvas_matrix_scale 8888
128.04 canvas_matrix_trans 8888
After (without the flag)
...
90.79 canvas_matrix_scale 8888
94.51 canvas_matrix_trans 8888
bug: skia:9768
Change-Id: I6f500138dd6b2b24754dc065c650d0bd3c341540
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/263349
Commit-Queue: Mike Reed <reed@google.com>
Reviewed-by: Florin Malita <fmalita@chromium.org>
Add framework for unit tests that draw (CPU and GPU) with a runtime
shader, as well as couple example tests.
Change-Id: I43b3b39e86634ec55521a2689a4c55c21939dce5
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/262809
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Brian Osman <brianosman@google.com>
Change-Id: Iad9fadd113d0c97e8ece51df19c7824252d7eb9c
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/263197
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Jim Van Verth <jvanverth@google.com>
Implements a simple first pass for a path renderer that uses the
classic Red Book "stencil then cover" method, and linearizes curves
with GPU tessellation shaders.
The new path renderer is disabled by default, and can only be enabled
in the viewer UI or by passing the "--pr gtess" flag.
Change-Id: Ic9354952e93c8b108577961760b4f0daa82d35aa
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/261715
Reviewed-by: Michael Ludwig <michaelludwig@google.com>
Commit-Queue: Chris Dalton <csmartdalton@google.com>
Copies the function wholesale so it can be reused by other tooling
code.
Change-Id: I8b8f8ceb7dabb12e9e67b8339735f618dc2ccf2a
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/262348
Reviewed-by: Greg Daniel <egdaniel@google.com>
Commit-Queue: Chris Dalton <csmartdalton@google.com>
Change-Id: I0d6dd3625a8571c09af7557b1727812bba2a9ee4
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/262355
Reviewed-by: Brian Osman <brianosman@google.com>
Commit-Queue: Chris Dalton <csmartdalton@google.com>
Change-Id: I0b11d4210c6e663cfb4854fc33e1396fd79fe9a4
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/261780
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Brian Osman <brianosman@google.com>
There was never a need to distinguish between "all" and "default".
We can just use kDefalut everywhere. And as we add new path renderers,
we can exclude them from kDefault until they are ready to ship.
Change-Id: I378aa1e195d40daef6a2c54f9c8e829208780ebe
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/261714
Commit-Queue: Chris Dalton <csmartdalton@google.com>
Reviewed-by: Brian Osman <brianosman@google.com>
Reviewed-by: Brian Salomon <bsalomon@google.com>
Bundling the pipeline stage arguments also simplifies the code in
several spots.
Change-Id: I85e81b436a39378f753cc9404b6eeb27fe055525
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/261778
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Brian Osman <brianosman@google.com>
Implements tessellation support at the Ganesh level, and adds back
door methods for supplying raw GLSL strings directly to the OpenGL
driver. Adds a new gm to verify tessellation is works in GL.
Change-Id: Idfc285b955cbe5e8e6bf0475be8b518b0cc6ed2c
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/261196
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Chris Dalton <csmartdalton@google.com>
Change-Id: I3120ca817f5fe3dc5969b6b875473f38c2fb8ea2
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/261667
Reviewed-by: Brian Osman <brianosman@google.com>
Commit-Queue: Chris Dalton <csmartdalton@google.com>
This makes the effect *be* the factory, so we can get rid of
SkRuntimeShaderFactory (and later, SkColorFilterFactory).
Change-Id: I2cd95f1380a0ec1e65fe5a18b1226c042598a8bd
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/261439
Auto-Submit: Brian Osman <brianosman@google.com>
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Brian Osman <brianosman@google.com>
This CL updates all callers that ending up in GrDrawingManager::makeSurfaceContext
to use the new factory or directly call ctors.
A follow on change will get the rest of the calls which go to
GrDrawingManager::makeRenderTargetContext
Change-Id: I662da654a1ec8b8972c50fe9ce45a9185d4c3dc1
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/260901
Commit-Queue: Greg Daniel <egdaniel@google.com>
Reviewed-by: Brian Salomon <bsalomon@google.com>
- Change SkRuntimeEffect::Make so *it* can fail, and returns
[Effect, ErrorText].
- Initial tests just test for expected failure conditions.
Next steps are to add tests for effects that should work,
and to validate results on CPU and GPU.
Change-Id: Ibac8c3046104577434034263e9e4a4b177e89129
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/261095
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Brian Osman <brianosman@google.com>
Only works on GPU backend for now, and still only supports
single-argument sample (at original coords).
Change-Id: I4c36ebd0c370ca65126786802c5ea268c3f32edd
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/260899
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Brian Osman <brianosman@google.com>
Adds a new structure to describe the inputs, including type,
shape, name, etc. This removes any references to the type
variables in the compiler's context, and centralizes the
logic for parsing those type variables.
Also normalizes the rules for what types are supported.
(This was inconsistent among the various functions before).
Now:
- bool and int must be 'in'
- float may be 'in' or 'uniform'
- float[2-4] and matrices must be 'uniform'
Includes a new Slide that allows for interactive editing
of a runtime shader.
Change-Id: Ic2af68a80c8bb645ba96417c430da24de0a9c2d8
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/260497
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Brian Osman <brianosman@google.com>
Adds the flag to GrPipeline, as well as a 'w' keystroke in viewer for
toggling the alternate global wireframe mode.
Change-Id: I385c31320a5fa2cec79b527a91fa876b19cdff89
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/260747
Reviewed-by: Brian Osman <brianosman@google.com>
Commit-Queue: Chris Dalton <csmartdalton@google.com>
This reverts commit 5b9c7ba313.
Reason for revert: Looks to still be breaking chrome
Original change's description:
> Revert "Revert "Remove most of GrConfig.h""
>
> This reverts commit b0047b57b7.
>
> Change-Id: I0c6df9e9d5c3984987398d2b7f675005828ab3de
> Reviewed-on: https://skia-review.googlesource.com/c/skia/+/260697
> Reviewed-by: Brian Salomon <bsalomon@google.com>
> Commit-Queue: Brian Salomon <bsalomon@google.com>
TBR=bsalomon@google.com
Change-Id: Ia9860b39c562368f8a2f84283c52f55593333075
No-Presubmit: true
No-Tree-Checks: true
No-Try: true
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/260642
Reviewed-by: Greg Daniel <egdaniel@google.com>
Commit-Queue: Greg Daniel <egdaniel@google.com>
Change-Id: I83bea6e9c94431afba858b0e7b60456e8f9a2176
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/260356
Reviewed-by: Brian Osman <brianosman@google.com>
Commit-Queue: Chris Dalton <csmartdalton@google.com>
Also: mv experimental/skottie_ios tools/skottie_ios_app
Motivation: make using SkMetalViewBridge that much easier for clients.
Change-Id: I985930ae0751d218e89c48c57b69d85ad7a1e703
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/259279
Reviewed-by: Hal Canary <halcanary@google.com>
Commit-Queue: Hal Canary <halcanary@google.com>
This fixes the proximal issue w/ the new DDL images. The underlying issue appears to be that the GIF decoder isn't available on all platforms.
Change-Id: I117b6460e09b2c7815d84929a340579690c15945
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/260276
Reviewed-by: Greg Daniel <egdaniel@google.com>
Commit-Queue: Robert Phillips <robertphillips@google.com>
All caller were passing the maxium value, those that weren't still function if they are made to.
Change-Id: Id9b5d8dbbbdf10a02ea0f3b21d500059ec383e3a
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/259808
Commit-Queue: Nathaniel Nifong <nifong@google.com>
Reviewed-by: Mike Klein <mtklein@google.com>
Change-Id: I7c672ff6b8eb95ec8c1123a5bfdb202e1644f494
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/259281
Commit-Queue: Mike Klein <mtklein@google.com>
Reviewed-by: Ben Wagner <bungeman@google.com>
Also store fTimeBase as a double/ns, since uint/ms doesn't have enough
precision when setting progress manually.
Change-Id: Ic01a55cea5897dd8b43d2d54f4a98e08e7406af8
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/259172
Reviewed-by: Brian Osman <brianosman@google.com>
Commit-Queue: Florin Malita <fmalita@chromium.org>
- reveal on hover over lower region
- live progress bar
Planning to add more features.
Change-Id: I776d5b525070c8894ae2ca3a9d9d7c407399b9e7
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/259158
Reviewed-by: Brian Osman <brianosman@google.com>
Commit-Queue: Florin Malita <fmalita@chromium.org>
Note that I don't dereference this pointer, I'm just showing it to the user as it is currently
the only common identifier between the command list and the resource tab.
A longer term fix would be to show the resourse tab's indices in the command list. this is tougher
because it involves replacing UrlDataManager without breaking skiaserve.
Change-Id: Iaa0d60831e96128f19b6358e82b2e89f80444927
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/258800
Reviewed-by: Kevin Lubick <kjlubick@google.com>
Commit-Queue: Nathaniel Nifong <nifong@google.com>
With recent deferred image loading changes, Skottie relies on clients
to always/explicitly seek() before drawing a frame.
Some of the existing tools are still attempt to draw before the first
seek() fires (the animation callback is not guaranteed to occur before
the first draw). For these, add an explicit seek(0) after loading the
animation, to ensure valid state.
TBR=
Change-Id: Ie453559af2d96560602b5e6508c25169dffb484d
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/258805
Reviewed-by: Florin Malita <fmalita@chromium.org>
Reviewed-by: Derek Sollenberger <djsollen@google.com>
Commit-Queue: Florin Malita <fmalita@chromium.org>
SkFont::countText returns -1 to let the user know that the text was not
valid in the encoding specified. Users need to check for this and act
appropriately. Otherwise in debug and assert will probably fire and in
release unexpected things may happen.
Change-Id: I6ce91aa3d978fe5265b659f759b4023b81da261f
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/258639
Reviewed-by: Herb Derby <herb@google.com>
Commit-Queue: Ben Wagner <bungeman@google.com>
This is a first step towards pulling the creation of the GrProgramInfos explicitly into the Ops' onExecute methods. We need this behavior so programInfo creation can be moved forward to onPrePrepare.
For now, pipeline creation is a static member on GrSimpleMeshDrawOpHelper so GrPipeline creation can be bottle-neckedOps for Ops that don't use the helper. In some future world CreatePipeline could become non-static to reduce some of the duplicate code.
Bug: skia:9455
Change-Id: I2d35dd223db824e84616f5df0f1dca34c1b6e412
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/258003
Reviewed-by: Michael Ludwig <michaelludwig@google.com>
Commit-Queue: Robert Phillips <robertphillips@google.com>
Change-Id: I96bc057df6b538138827fac7129126381038656a
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/258240
Reviewed-by: Ben Wagner aka dogben <benjaminwagner@google.com>
Commit-Queue: Eric Boren <borenet@google.com>
Change-Id: I36ce78ee1de8096d9aa164444e8af31b3831a3ab
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/258217
Reviewed-by: Brian Osman <brianosman@google.com>
Commit-Queue: Brian Osman <brianosman@google.com>
This also now requires that when using a vulkan GrContext, the backing VkDevice,
Queue, and Instance must be alive when the GrContext is first destroyed or
abandoned. Additionally any GrBackendTextures created from the GrContext must
be deleted before destroying or abandoning the GrContext.
Bug: skia:9603
Change-Id: Ibf194d2ffdcddd61e34214d7d59a2d9a33c880e5
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/257921
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Greg Daniel <egdaniel@google.com>
Having it means you cannot write:
SkSize size;
float x, y;
size = {x , y};
clang allows it but GCC does not, claiming it is ambiguous between the
implicitly generated
SkSize& SkSize::operator=(const SkSize&)
and
SkSize& SkSize::operator=(const SkISize&)
clang gives the same error if the former is explicitly declared default.
Change-Id: I3b64436ef6aa669b3d87e7f37057c5dcb4add987
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/257880
Reviewed-by: Mike Klein <mtklein@google.com>
Commit-Queue: Brian Salomon <bsalomon@google.com>
Also fix some compile breakages from recent Skia changes.
No changes to Skia API.
Change-Id: Ifd0b1d89fb4ea3cf1f6a7170f2f74614276364ae
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/257877
Commit-Queue: Stephen White <senorblanco@chromium.org>
Commit-Queue: Mike Klein <mtklein@google.com>
Reviewed-by: Mike Reed <reed@google.com>
Reviewed-by: Greg Daniel <egdaniel@google.com>
Change-Id: Ib4baeec7dc7247b81c7e4a1ef7f85ef378e4be19
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/257621
Commit-Queue: Eric Boren <borenet@google.com>
Reviewed-by: Heather Miller <hcm@google.com>
Reviewed-by: Ben Wagner aka dogben <benjaminwagner@google.com>
Change-Id: Ib9013fa9bedbbbf8a7787ef2a75d707dd6360cf8
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/257635
Reviewed-by: Brian Osman <brianosman@google.com>
Reviewed-by: Ravi Mistry <rmistry@google.com>
This untangles some of the dirty state tracking and dynamic rebuilding
support (that's only needed for the GUI editor), so the core code is
more streamlined. It also paves the way for feeding the RP to bindings.
Change-Id: I208ec59622154fdb2845c3ae8f7efb070d1abfc7
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/257476
Reviewed-by: Brian Osman <brianosman@google.com>
Commit-Queue: Brian Osman <brianosman@google.com>
Currently just for image drawable, but going to use this for
references to other kinds of data in bindings, too.
Change-Id: Ic6673530013337bbaadd2d3f1c040626ec24ffb8
Bug: skia:9513
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/256776
Commit-Queue: Brian Osman <brianosman@google.com>
Reviewed-by: Kevin Lubick <kjlubick@google.com>
When iterating over the coord transforms or texture samplers of a
FP also have access to the owning FP.
Pass a coord transform range to GPs rather than a pointer to an
iterator.
Change-Id: If7c829a67dce6600d7f49e12d6f49f685dcace3a
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/256216
Commit-Queue: Brian Salomon <bsalomon@google.com>
Reviewed-by: Michael Ludwig <michaelludwig@google.com>
In order to be able to create GrProgramDescs pre-flush we would like as little reliance on the GrRenderTarget as possible (also GrPixelConfig is going away).
Bug: skia:9455
Change-Id: Ie35c87758bb1ed97c99c6e9e130eaeb3355f4139
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/256457
Reviewed-by: Jim Van Verth <jvanverth@google.com>
Reviewed-by: Stephen White <senorblanco@chromium.org>
Commit-Queue: Robert Phillips <robertphillips@google.com>
This reverts commit 3e7af41224.
Change-Id: Id4f66b3956f4bdbe690db20fc478b7365ee89717
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/256676
Reviewed-by: Mike Reed <reed@google.com>
Commit-Queue: Mike Reed <reed@google.com>
Auto-Submit: Mike Reed <reed@google.com>
For now, we'll have two copies. Once clients are using the skresources
versions exclusively, we can remove the originals from skottie.
Change-Id: I3152f526b0505b8374bdd9b4513a80bddc702ccc
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/256416
Commit-Queue: Brian Osman <brianosman@google.com>
Reviewed-by: Florin Malita <fmalita@chromium.org>
Reviewed-by: Kevin Lubick <kjlubick@google.com>
Add a common way to make rect op for testing that uses a GP with a local
matrix.
Change-Id: I958d1230bd5067b2e4b60fcd374e2f7718681e43
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/255782
Commit-Queue: Brian Salomon <bsalomon@google.com>
Reviewed-by: Michael Ludwig <michaelludwig@google.com>
This is complete overkill for what these GMs require but it will help centralize things.
Change-Id: If30cbd9a9cfc8fcc1fe96fc9ca1b4cb17cdeb4bd
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/255824
Reviewed-by: Michael Ludwig <michaelludwig@google.com>
Commit-Queue: Robert Phillips <robertphillips@google.com>
I've punted for now on GPU test support.
Change-Id: I2ebe54a6fc61e1ce92120a6a221d5bb936b047e4
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/255874
Reviewed-by: Brian Osman <brianosman@google.com>
Commit-Queue: Mike Klein <mtklein@google.com>
if a filename ends with `.py` and the file begins with '#!.*python.*',
make it executable.
Change-Id: I41de516ff37343d3b0979bde9fd61813aec7365c
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/254439
Commit-Queue: Hal Canary <halcanary@google.com>
Commit-Queue: Ben Wagner <bungeman@google.com>
Auto-Submit: Hal Canary <halcanary@google.com>
Reviewed-by: Ben Wagner <bungeman@google.com>
Something is breaking client code in unexpected ways. Let's try this
piecemeal.
- skia_libgifcodec_path gn var. Default is
third_party/externals/libgifcodec. Anfroid framework uses
third_party/libgifcodec.
- skia_use_libgifcodec gn var; defaults to !skia_use_wuffs. Allow
disabling both codecs.
- GN template("optional"): add public_include_dirs, similar to
public_defines.
- SK_USE_LIBGIFCODEC, ifdef for skia_use_libgifcodec.
- SkCodec.cpp: use SK_USE_LIBGIFCODEC
Original CL: https://review.skia.org/254582
Cq-Include-Trybots: luci.skia.skia.primary:Build-Debian9-Clang-x86-devrel-Android_SKQP
Bug: skia:9654
Change-Id: I70561f5f945656065e4b318d5fff505961fb0b6b
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/255578
Reviewed-by: Hal Canary <halcanary@google.com>
Commit-Queue: Hal Canary <halcanary@google.com>
- skia_libgifcodec_path gn var. Default is
third_party/externals/libgifcodec. Anfroid framework uses
third_party/libgifcodec.
- skia_use_libgifcodec gn var; defaults to !skia_use_wuffs. Allow
disabling both codecs.
- BUILD.gn `gif` optional source_set: use new skia_libgifcodec_path
code, not third_party/gif code.
- GN template("optional"): add public_include_dirs, similar to
public_defines.
- SK_USE_LIBGIFCODEC, ifdef for skia_use_libgifcodec.
- SkCodec.cpp: use third_party version of SkGifCodec.h.
- src/codec/SkGifCodec.*, third_party/gif/*: remove files.
Cq-Include-Trybots: luci.skia.skia.primary:Build-Debian9-Clang-x86-devrel-Android_SKQP
Bug: skia:9654
Change-Id: Ie22d2bb7e52322fd3eedb97015f3aec2ce5e3402
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/254582
Reviewed-by: Leon Scroggins <scroggo@google.com>
Commit-Queue: Hal Canary <halcanary@google.com>
Change-Id: I2619784eca0f7a4dd66f2db0104cb746d9266b4e
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/244369
Commit-Queue: John Rosasco <rosasco@google.com>
Reviewed-by: Brian Salomon <bsalomon@google.com>
Reviewed-by: Mike Klein <mtklein@google.com>
Change-Id: I71059001567b39afc486a2f099efdffde42b0d1b
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/254681
Auto-Submit: Jim Van Verth <jvanverth@google.com>
Commit-Queue: Brian Osman <brianosman@google.com>
Reviewed-by: Brian Osman <brianosman@google.com>
Change-Id: I90f40467be145537cc08461fd3805606432f0cfd
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/254240
Reviewed-by: Brian Salomon <bsalomon@google.com>
Reviewed-by: John Rosasco <rosasco@google.com>
Auto-Submit: John Rosasco <rosasco@google.com>
Commit-Queue: Brian Salomon <bsalomon@google.com>