Commit Graph

3279 Commits

Author SHA1 Message Date
reed
982542dce8 add SkSurface::NewRasterDirectReleaseProc
allows for lifetime control of pixel memory on raster surface

BUG=skia:
R=fmalita@google.com, bsalomon@google.com, fmalita@chromium.org

Author: reed@google.com

Review URL: https://codereview.chromium.org/351373005
2014-06-27 06:48:14 -07:00
reed
0766931dc4 delete code for SK_SUPPORT_LEGACY_GETTOTALCLIP
TBR=
NOTRY=True

Author: reed@google.com

Review URL: https://codereview.chromium.org/354953008
2014-06-27 04:49:12 -07:00
tfarina
11a005ee01 Promote SkInterpolator unit test to our tests driver.
BUG=None
TEST=make tests && out/Debug/tests -m Interpolator
R=mtklein@google.com, bsalomon@google.com

Author: tfarina@chromium.org

Review URL: https://codereview.chromium.org/351713005
2014-06-26 13:07:05 -07:00
Mike Klein
93fabf4847 Don't set SK_MALLOC_TEMP in SkAutoTMalloc.
Unlike SkAutoSTMalloc, it doesn't make sense for SkAutoTMalloc to set
SK_MALLOC_TEMP.  See SkAutoMalloc/SkAutoSMalloc for similar in the void*
world.(This change is a documentation-only no-op.  No code pays any
attention to SK_MALLOC_TEMP.)

BUG=skia:
R=halcanary@google.com

Review URL: https://codereview.chromium.org/356913003
2014-06-26 11:04:28 -04:00
bsalomon
3f547cb6a7 Add SK_API to SkWriter32
R=mtklein@google.com, senorblanco@google.com, senorblanco@chromium.org

Author: bsalomon@google.com

Review URL: https://codereview.chromium.org/356053002
2014-06-26 08:01:14 -07:00
senorblanco
7bf1068473 Remove SkBicubicImageFilter, and all related tests.
Now that we have SkResizeImageFilter, and the bicubic
resizing is part of skia proper, there's no need for a
specialized image filter.

BUG=skia:
R=bsalomon@google.com

Author: senorblanco@chromium.org

Review URL: https://codereview.chromium.org/357793002
2014-06-25 14:39:06 -07:00
caryclark
66a5d8bf13 add path dump test
Add a unit test for SkPath::dump(). The unit test exposed a minor
bug (inconsistent CRs) and an unused parameter (title).

R=bsalomon@google.com
TBR=bsalomon
BUG=skia:1836

Author: caryclark@google.com

Review URL: https://codereview.chromium.org/351833003
2014-06-24 08:30:18 -07:00
Mike Klein
c11530ea73 Tick off some TODOs:
- support fRecord in copy constructor
  - support SkDrawPictureCallback

Moved SkDrawPictureCallback to its own header so
SkRecordDraw can include it without pulling in all of
SkPicture.

Adding an SkAutoSaveRestore to SkRecordDraw was the easiest
way to match the balance guarantees of the callback, and
probably not a bad idea in general.  Updated its tests.

BUG=skia:
R=robertphillips@google.com

Review URL: https://codereview.chromium.org/349973008
2014-06-24 11:29:06 -04:00
caryclark
a8d2ffb1c2 add pathops tight bounds; conform path ops' gyp to unit tests
Implement path tight bounds using path ops machinery. This is not
as efficient as it could be; for instance, internally, it creates
a path ops structure more suited to intersection. If this shows
up as a performance bottleneck, it could be improved.

Fix path ops gyp files, which have fallen out of sync with other
tests.

R=mtklein@google.com, bsalomon@google.com
TBR=mtklein
BUG=skia:1712

Author: caryclark@google.com

Review URL: https://codereview.chromium.org/348343002
2014-06-24 07:55:12 -07:00
kkinnunen
c6cb56f36c Implement text rendering with NVPR
Use path rendering to render the text from outlines if supported by the
GPU. Implement this in GrStencilAndCoverTextContext by copying chunks of code
from GrBitmapTextContext.

The drawing is implemented with "instanced" path drawing functions.

Moves the creation of the "main" text context from SkGpuDevice to the
GrContext::createTextContext. This is done because the decision of which text
renderer is optimal can be made only with the internal implementation-specific
information of the context.

Remove a windows assertion from SkScalerContext_GDI::getGDIGlyphPath.  The
GetGlyphOutlineW fails in fontmgr_match for the initial space char in the string
" [700] ...". According to MSDN, this is a known problem.  Just return that the
glyph has no path data in these cases.

R=jvanverth@google.com, bsalomon@google.com, mtklein@google.com

Author: kkinnunen@nvidia.com

Review URL: https://codereview.chromium.org/196133014
2014-06-24 00:12:27 -07:00
Mike Klein
6fc763e3c2 No one uses SkPicture::swap.
BUG=skia:
R=robertphillips@google.com

Review URL: https://codereview.chromium.org/349313004
2014-06-23 15:29:52 -04:00
Mike Klein
744fb7313f Enable basic drawing with SkRecord-based pictures.
I've tagged all the functions in SkPicture.cpp is // fRecord TODO or // fRecord
OK, depending on whether or not they're totally broken when used from an
SkRecord-based picture.  Obviously next steps are to eliminate all the TODOs,
then clean up the notes.

I converted SkPicture over to smart pointers too.  It's particularly helpful
that the smart pointers initialize to NULL by default.

For now I've got all the SkRecord-based code jammed in at the bottom of the file.  I figure it'll help me keep things straight for a bit, then we can rearrange later.

BUG=skia:
R=robertphillips@google.com

Review URL: https://codereview.chromium.org/333823007
2014-06-23 15:13:26 -04:00
Mike Klein
f22b6b5883 Use smart pointers to make SkPictureRecorder lifetimes less manual.
BUG=skia:
R=robertphillips@google.com

Review URL: https://codereview.chromium.org/344253005
2014-06-23 13:29:10 -04:00
rmistry
c4b84aef1a Revert of Revert of Fix SkPaint::measureText for stroked hairline text (https://codereview.chromium.org/354433002/)
Reason for revert:
Rebaseline CL is ready to be submitted

Original issue's description:
> Revert of Fix SkPaint::measureText for stroked hairline text (https://codereview.chromium.org/335603003/)
>
> Reason for revert:
> Caused many shadertext GM failures
>
> Original issue's description:
> > Fix SkPaint::measureText for stroked hairline text
> >
> > SkPaint::measureText and text drawing used different criteria for
> > determining whether text should be drawn as paths or not.
> >
> > Adds tests glyph_pos_(h/n)_(s/f/b) to test the text rendering and the glyph
> > positioning in the rendering. Mainly added in order to define what is the
> > expected text rendering when hairline stroke is used with various transform
> > options.
> >
> > The testcase also tries to note or highlight the fact that SkPaint::measureText
> > is not expected to produce intuitively matching results when compared to a
> > rendering, if the rendering is done so that the device ends up having a device
> > transform.
> >
> > This fixes the glyph_pos_h_s (hairline, stroked) test-case.
> >
> > Ignore shadertext2_pdf-poppler.png gm on
> > Test-Ubuntu13.10-ShuttleA-NoGPU-x86_64-Debug temporarily, as that fails.
> >
> > Committed: https://skia.googlesource.com/skia/+/196af738027c5e18c3eb792dbcaf90ef27821793
>
> TBR=jvanverth@google.com,reed@google.com,kkinnunen@nvidia.com
> NOTREECHECKS=true
> NOTRY=true
>
> Committed: https://skia.googlesource.com/skia/+/abc9bb55ddfeb4b1a7acc335a34841fddcd22d27

R=jvanverth@google.com, reed@google.com, kkinnunen@nvidia.com
TBR=jvanverth@google.com, kkinnunen@nvidia.com, reed@google.com
NOTREECHECKS=true
NOTRY=true

Author: rmistry@google.com

Review URL: https://codereview.chromium.org/349153005
2014-06-23 06:59:15 -07:00
rmistry
05ead8afe5 Revert of Support using OpenGL ES context on desktop (https://codereview.chromium.org/319043005/)
Reason for revert:
Caused segmentation fault on many builders. Please see reverted CL's msg #21 for details.

Original issue's description:
> Support using OpenGL ES context on desktop
>
> Support using OpenGL ES context on desktop for unix and Android platforms. This
> is mainly useful in development.
>
> Add --gpuAPI flag to gm, dm, bench, bench_pictures and render_pictures. The
> possible parameters for the flag are "gl" and "gles".
>
> Committed: https://skia.googlesource.com/skia/+/74fc727dc88ee24d89f88cb1709f963e9073aeb3

R=bsalomon@google.com, mtklein@google.com, robertphillips@google.com, kkinnunen@nvidia.com
TBR=bsalomon@google.com, kkinnunen@nvidia.com
NOTREECHECKS=true
NOTRY=true

Author: rmistry@google.com

Review URL: https://codereview.chromium.org/351583002
2014-06-23 06:13:46 -07:00
rmistry
c986b1fd28 Revert of Add functions to support NV_path_rendering in OpenGL ES (https://codereview.chromium.org/345723002/)
Reason for revert:
Will have to unfortunately revert this CL in order to revert https://codereview.chromium.org/319043005/

Original issue's description:
> Add functions to support NV_path_rendering in OpenGL ES
>
> Add OpenGL ES extension functions needed to support NV_path_rendering in OpenGL
> ES.
>
> The added glProgramPathFragmentInputGenNV call is defined in NV_path_rendering
> revision 30, similar to following:
>
>     Append to the end of the "Shader Inputs" subsection of Section 3.12.2
>     "Shader Execution":
>
>     The command
>
>         void ProgramPathFragmentInputGenNV(uint program,
>                                            int location,
>                                            enum genMode,
>                                            int components,
>                                            const float *coeffs);
>
>     controls how a user-defined (non-built-in) fragment input of a
>     GLSL program object is computed for fragment shading operations that
>     occur as a result of CoverFillPathNV or CoverStrokePathNV.
>
>     /program/ names a GLSL program object.  If /program/ has not been
>     successfully linked, the error INVALID_OPERATION is generated.
>
>     The given fragment input generation state is loaded into the fragment
>     input variable location identified by /location/.  This location
>     is a value returned either by GetProgramResourceLocation with a
>     /programInterface/ of FRAGMENT_INPUT_NV and a given fragment shader
>     input variable name or by GetProgramResourceiv with FRAGMENT_INPUT_NV
>     for the /programInterface/ and LOCATION for the property for a given
>     fragment input resource index.
>
>     ....
>
> glProgramPathFragmentInputGenNV will be used instead of glPathTexGen,
> because the latter depends on fixed function pipeline that is not
> exposed in ES.
>
> Also add glGetProgramResourceLocation from OpenGL 4.3 or
> ARB_program_interface_query.
>
> Also add FRAGMENT_INPUT define to be used with glGetProgramResourceLocation.
>
> The added functions are not used yet, but they're needed when implementing
> NV_path_rendering support for OpenGL ES. They can also be used on OpenGL.
>
> Remove uncalled NV_path_rendering functions, so they do not cause confusion
> or take space in the interface definition. The ones that are later used
> can be re-added when needed.
>
> Remove definitions NV_path_rendering that are for NV_path_rendering function
> parameters that are not used. The ones that are later used
> can be re-added when needed.
>
> Committed: https://skia.googlesource.com/skia/+/4a995dfff2ecf91e8bf999d77e3218cec596232c

R=bsalomon@google.com, kkinnunen@nvidia.com
TBR=bsalomon@google.com, kkinnunen@nvidia.com
NOTREECHECKS=true
NOTRY=true

Author: rmistry@google.com

Review URL: https://codereview.chromium.org/349983002
2014-06-23 06:06:36 -07:00
rmistry
abc9bb55dd Revert of Fix SkPaint::measureText for stroked hairline text (https://codereview.chromium.org/335603003/)
Reason for revert:
Caused many shadertext GM failures

Original issue's description:
> Fix SkPaint::measureText for stroked hairline text
>
> SkPaint::measureText and text drawing used different criteria for
> determining whether text should be drawn as paths or not.
>
> Adds tests glyph_pos_(h/n)_(s/f/b) to test the text rendering and the glyph
> positioning in the rendering. Mainly added in order to define what is the
> expected text rendering when hairline stroke is used with various transform
> options.
>
> The testcase also tries to note or highlight the fact that SkPaint::measureText
> is not expected to produce intuitively matching results when compared to a
> rendering, if the rendering is done so that the device ends up having a device
> transform.
>
> This fixes the glyph_pos_h_s (hairline, stroked) test-case.
>
> Ignore shadertext2_pdf-poppler.png gm on
> Test-Ubuntu13.10-ShuttleA-NoGPU-x86_64-Debug temporarily, as that fails.
>
> Committed: https://skia.googlesource.com/skia/+/196af738027c5e18c3eb792dbcaf90ef27821793

R=jvanverth@google.com, reed@google.com, kkinnunen@nvidia.com
TBR=jvanverth@google.com, kkinnunen@nvidia.com, reed@google.com
NOTREECHECKS=true
NOTRY=true

Author: rmistry@google.com

Review URL: https://codereview.chromium.org/354433002
2014-06-23 05:39:26 -07:00
kkinnunen
4a995dfff2 Add functions to support NV_path_rendering in OpenGL ES
Add OpenGL ES extension functions needed to support NV_path_rendering in OpenGL
ES.

The added glProgramPathFragmentInputGenNV call is defined in NV_path_rendering
revision 30, similar to following:

    Append to the end of the "Shader Inputs" subsection of Section 3.12.2
    "Shader Execution":

    The command

        void ProgramPathFragmentInputGenNV(uint program,
                                           int location,
                                           enum genMode,
                                           int components,
                                           const float *coeffs);

    controls how a user-defined (non-built-in) fragment input of a
    GLSL program object is computed for fragment shading operations that
    occur as a result of CoverFillPathNV or CoverStrokePathNV.

    /program/ names a GLSL program object.  If /program/ has not been
    successfully linked, the error INVALID_OPERATION is generated.

    The given fragment input generation state is loaded into the fragment
    input variable location identified by /location/.  This location
    is a value returned either by GetProgramResourceLocation with a
    /programInterface/ of FRAGMENT_INPUT_NV and a given fragment shader
    input variable name or by GetProgramResourceiv with FRAGMENT_INPUT_NV
    for the /programInterface/ and LOCATION for the property for a given
    fragment input resource index.

    ....

glProgramPathFragmentInputGenNV will be used instead of glPathTexGen,
because the latter depends on fixed function pipeline that is not
exposed in ES.

Also add glGetProgramResourceLocation from OpenGL 4.3 or
ARB_program_interface_query.

Also add FRAGMENT_INPUT define to be used with glGetProgramResourceLocation.

The added functions are not used yet, but they're needed when implementing
NV_path_rendering support for OpenGL ES. They can also be used on OpenGL.

Remove uncalled NV_path_rendering functions, so they do not cause confusion
or take space in the interface definition. The ones that are later used
can be re-added when needed.

Remove definitions NV_path_rendering that are for NV_path_rendering function
parameters that are not used. The ones that are later used
can be re-added when needed.

R=bsalomon@google.com

Author: kkinnunen@nvidia.com

Review URL: https://codereview.chromium.org/345723002
2014-06-22 23:32:33 -07:00
kkinnunen
74fc727dc8 Support using OpenGL ES context on desktop
Support using OpenGL ES context on desktop for unix and Android platforms. This
is mainly useful in development.

Add --gpuAPI flag to gm, dm, bench, bench_pictures and render_pictures. The
possible parameters for the flag are "gl" and "gles".

R=bsalomon@google.com, mtklein@google.com, robertphillips@google.com

Author: kkinnunen@nvidia.com

Review URL: https://codereview.chromium.org/319043005
2014-06-22 22:56:54 -07:00
kkinnunen
196af73802 Fix SkPaint::measureText for stroked hairline text
SkPaint::measureText and text drawing used different criteria for
determining whether text should be drawn as paths or not.

Adds tests glyph_pos_(h/n)_(s/f/b) to test the text rendering and the glyph
positioning in the rendering. Mainly added in order to define what is the
expected text rendering when hairline stroke is used with various transform
options.

The testcase also tries to note or highlight the fact that SkPaint::measureText
is not expected to produce intuitively matching results when compared to a
rendering, if the rendering is done so that the device ends up having a device
transform.

This fixes the glyph_pos_h_s (hairline, stroked) test-case.

Ignore shadertext2_pdf-poppler.png gm on
Test-Ubuntu13.10-ShuttleA-NoGPU-x86_64-Debug temporarily, as that fails.

R=jvanverth@google.com, reed@google.com

Author: kkinnunen@nvidia.com

Review URL: https://codereview.chromium.org/335603003
2014-06-22 22:18:14 -07:00
bsalomon
8b2fac4b25 Cache the GrEffect used for text rendering in GrBitmapTextContext.
R=jvanverth@google.com

Author: bsalomon@google.com

Review URL: https://codereview.chromium.org/338093005
2014-06-19 14:13:45 -07:00
vandebo
0f9bad01b0 [PDF] Fix font embedding restrictions.
Stop using restricted font outlines and honor don't subset restriction.

Resubmit of r12600.

R=halcanary@google.com, bungeman@google.com, reed@google.com

Author: vandebo@chromium.org

Review URL: https://codereview.chromium.org/334443002
2014-06-19 11:05:39 -07:00
egdaniel
bbcb38df4f Allow gpu debug markers to be placed by using a GrContext
If a marker is placed using a GrContext, it will add a marker to both the
drawBuffer and gpu targets of that context.

BUG=skia:
R=bsalomon@google.com

Author: egdaniel@google.com

Review URL: https://codereview.chromium.org/340893002
2014-06-19 10:19:29 -07:00
mtklein
3f73e8c8d5 CrashHandler for Windows.
Plus, print out assertion failures on Windows,
and some little tweaks to CrashHandler on other platforms for consistency.

BUG=skia:
R=bungeman@google.com, mtklein@google.com, reed@google.com

Author: mtklein@chromium.org

Review URL: https://codereview.chromium.org/340523007
2014-06-19 07:41:59 -07:00
reed
9f0147143f Revert of remove guarded code - there are no more callers (https://codereview.chromium.org/343783002/)
Reason for revert:
webkit still uses getTotalClip -- need to find where they define the guard.

../../skia/ext/skia_utils_mac.mm:400:42: error: no member named 'getTotalClip' in 'SkCanvas'
      const SkRegion& clipRgn = canvas_->getTotalClip();
                                ~~~~~~~  ^

Original issue's description:
> remove guarded code - there are no more callers
>
> BUG=skia:
>
> Committed: https://skia.googlesource.com/skia/+/c5d5cf9489977aa6fba077d1dc242029fbb4859e

R=scroggo@google.com, reed@google.com
TBR=reed@google.com, scroggo@google.com
NOTREECHECKS=true
NOTRY=true
BUG=skia:

Author: reed@chromium.org

Review URL: https://codereview.chromium.org/342843002
2014-06-18 15:51:20 -07:00
reed
c5d5cf9489 remove guarded code - there are no more callers
BUG=skia:
R=scroggo@google.com

Author: reed@google.com

Review URL: https://codereview.chromium.org/343783002
2014-06-18 14:41:26 -07:00
djsollen
1d7975b1c0 Remove unused class from the Android framework build
R=reed@google.com, scroggo@google.com

Author: djsollen@google.com

Review URL: https://codereview.chromium.org/345613002
2014-06-18 12:35:10 -07:00
scroggo
f01a6c3663 In Android framework, make tools depend on jsoncpp
Always build the tools with JSON, but either build our own
or use the system's.

Rename skia_build_json_writer to skia_use_system_jsoncpp,
since we now always build with JSON.

Remove SK_BUILD_JSON_WRITER, which was only there so
we could build without JSON it in the framework.

BUG=skia:2448
R=djsollen@google.com, reed@google.com

Author: scroggo@google.com

Review URL: https://codereview.chromium.org/303913002
2014-06-18 10:31:40 -07:00
mtklein
b59161f000 Add SkASSERTF.
Example failure:
fRefCnt was 3
../../../usr/local/google/home/mtklein/skia/include/core/SkRefCnt.h:40: failed assertion "(fRefCnt == 1) || (SkDebugf("fRefCnt was %d""\n", fRefCnt), false)"
Command terminated by signal 11

Not pretty, but everything's there.  Perhaps we'll think of ways to make it nicer later.

BUG=skia:
R=bsalomon@google.com, reed@google.com, mtklein@google.com

Author: mtklein@chromium.org

Review URL: https://codereview.chromium.org/337243004
2014-06-18 07:54:47 -07:00
fmalita
6ca763f362 More SaveFlags removal twiddling.
This is a follow up to https://codereview.chromium.org/338913002/. More
tweaks to allow migrating clients to the new API.

1) switch the shim call direction willSave(SaveFlags) -> willSave()
   (internal users are still using the former, so external overriders of
    the latter will not be notified otherwise - doh)
2) ensure willSave() stays visible in SkProxyCanvas (Chromium's
   TimingCanvas attempts to call it explicitly).

BUG=skia:2297
R=reed@google.com

Author: fmalita@chromium.org

Review URL: https://codereview.chromium.org/334393008
2014-06-17 13:52:18 -07:00
djsollen
dbb7b30429 Update the name of the friended android class and add the appropriate guards.
R=scroggo@google.com, robertphillips@google.com, reed@google.com

Author: djsollen@google.com

Review URL: https://codereview.chromium.org/344473002
2014-06-17 13:42:59 -07:00
mtklein
887f3979f0 Add EXPERIMENTAL_beginRecording() for SkRecord-based recording.
The interesting stuff is in SkPictureRecorder.{h,cpp}.  The rest is mostly moving SkRecord from its own directories into core to avoid circular dependencies in GYP.

After plumbing SkRecord all the way through in Picture, I'll delete its old entry point include/record/SkRecording.h.  For now it and record.gypi need to stay where they are to keep Chrome building.

BUG=skia:
R=reed@google.com, mtklein@google.com

Author: mtklein@chromium.org

Review URL: https://codereview.chromium.org/331573004
2014-06-17 12:08:16 -07:00
reed
859b92448b move some headers out of public
patch from issue 338263003

BUG=skia:
R=mtklein@google.com

Author: reed@google.com

Review URL: https://codereview.chromium.org/339183002
2014-06-17 09:04:45 -07:00
reed
c3b3266b7d hide SkBitmap::Config entirely (behind a flag)
patch from issue 339463002

TBR=

I think the NoGPU failure is unrelated, so ignoring
NOTRY=True

Author: reed@google.com

Review URL: https://codereview.chromium.org/340533002
2014-06-17 08:38:31 -07:00
mtklein
a272d6d065 Move SkStringUtils.h to src/core.
Doesn't need to be in include/.

BUG=skia:
R=reed@google.com, mtklein@google.com

Author: mtklein@chromium.org

Review URL: https://codereview.chromium.org/335413004
2014-06-17 07:42:35 -07:00
fmalita
07fc662d7e Prepare for internal SaveFlags removal.
Chromium has a couple of SkCanvas subclasses which override willSave().
This adds a transitional shim to facilitate converting these to the
parameter-less API.

BUG=skia:2297
R=reed@google.com, scroggo@google.com

Author: fmalita@chromium.org

Review URL: https://codereview.chromium.org/338913002
2014-06-16 12:13:39 -07:00
reed
885f2ea46e fix legacy code path for SK_SUPPORT_LEGACY_IMAGEDECODER_CONFIG
BUG=skia:
R=scroggo@google.com

Author: reed@google.com

Review URL: https://codereview.chromium.org/332223002
2014-06-16 08:25:57 -07:00
reed
f252f64f17 hide virtuals on device for width/height/isopaque
R=bsalomon@google.com
NOTREECHECKS=True

Author: reed@chromium.org

Review URL: https://codereview.chromium.org/334993002
2014-06-14 04:24:57 -07:00
rs.prinja
39e58adb99 Randomize seed for SkDiscretePathEffect::filterPath()
Fix for https://code.google.com/p/skia/issues/detail?id=2581. Randomizes
the seed in SkDiscretePathEffect::filterPath(). Prior to this we were
using the path length as a seed.

Now, if we have two different paths with identical contents and we
apply an SkDiscretePathEffect to each, we obtain two different random
paths. Previously, we would obtain two overlapping paths (identical
path contents leading to the same seed).

BUG=skia:
R=reed@google.com, scroggo@google.com

Author: rs.prinja@samsung.com

Review URL: https://codereview.chromium.org/311803002
2014-06-12 22:55:08 -07:00
reed
bfefc7c95f hide Config in SkImageDecoder -- use SkColorType instead
patch from issue 334613003

TBR=scroggo

Author: reed@chromium.org

Review URL: https://codereview.chromium.org/334793002
2014-06-12 17:40:00 -07:00
robertphillips
02830f0448 Remove SkPicture SK_SUPPORT_LEGACY_RECORDING_FLAG flag
Chromium/Blink should no longer need this flag after:

Chromium: Remove use of kUsePathBoundsForClip_RecordingFlag https://codereview.chromium.org/322123002/

Blink: Remove use of kUsePathBoundsForClip_RecordingFlag https://codereview.chromium.org/326953002/

R=mtklein@google.com, scroggo@google.com, reed@google.com, bsalomon@google.com

Author: robertphillips@google.com

Review URL: https://codereview.chromium.org/328343002
2014-06-12 12:56:58 -07:00
egdaniel
e61c411c12 Use vertex attributes for dash effect in gpu
This will allow us to batch dashed lines together when drawing. Also, this removes the need for
a coord transform matrix in the shader, thus we save the cost of uploading a new matrix uniform
everytime we do a simple transform to the dashed line we are drawing.

BUG=skia:
R=bsalomon@google.com

Author: egdaniel@google.com

Review URL: https://codereview.chromium.org/326103002
2014-06-12 10:24:21 -07:00
reed
2f785a24eb remove GetDeviceConfig/SetDeviceConfig
BUG=skia:
R=scroggo@google.com

Author: reed@google.com

Review URL: https://codereview.chromium.org/332453002
2014-06-12 09:21:31 -07:00
robertphillips
e26e65e8f8 Remove SkPicture pointer from SkPicturePlayback
This CL simplifies the relationship between SkPicture and SkPicturePlayback by moving the path heap into SkPicturePlayback and removing SkPicturePlayback's SkPicture pointer.

R=mtklein@google.com, reed@google.com

Author: robertphillips@google.com

Review URL: https://codereview.chromium.org/334493002
2014-06-12 05:51:22 -07:00
robertphillips
0bdbea75ff Remove picture pre-allocation from SkPictureRecorder
This CL improves the separation of the SkPicture and SkPictureRecord classes. It delays creation of the SkPicture (in SkPictureRecorder) until recording is actually completed. To accomplish this the SkRecord-derived classes now get SkPathHeap and SkPictureContentInfo members that are absorbed by the SkPicture when it is constructed.

As an ancillary change, this CL also moves the SkPictureContentInfo object from SkPicture to SkPicturePlayback. This is intended to centralize all the data in the SkPicturePlayback object.

R=mtklein@google.com, reed@google.com

Author: robertphillips@google.com

Review URL: https://codereview.chromium.org/324293004
2014-06-11 11:37:55 -07:00
krajcevski
37d20f7532 Add support for glCompressedTexSubImage2D
R=bsalomon@google.com, robertphillips@google.com

Author: krajcevski@google.com

Review URL: https://codereview.chromium.org/329213002
2014-06-11 10:38:48 -07:00
reed
5926b86b90 hide SkImageDecoder::Chooser
BUG=skia:
R=scroggo@google.com

Author: reed@google.com

Review URL: https://codereview.chromium.org/331433003
2014-06-11 10:33:13 -07:00
egdaniel
d58a0ba9cf Push dash checks into GrContext.
Add class to hold stroke and dash info.

R=bsalomon@google.com, robertphillips@google.com, jvanverth@google.com

Author: egdaniel@google.com

Review URL: https://codereview.chromium.org/311183002
2014-06-11 10:30:05 -07:00
reed
4585144956 remove SK_SUPPORT_LEGACY_DEVICE_CONFIG code
BUG=skia:
R=djsollen@google.com

Author: reed@google.com

Review URL: https://codereview.chromium.org/327263002
2014-06-11 07:17:11 -07:00
egdaniel
a22ea18823 Move Dashing filterPath to a dashing utils file
From inside GrContext, we have a need to create an SkPath an original path and
some dashing info. We do not have access to the original path effect so we need
a way to make the FilterPath function accessible outside of the effect. So I moved
the core filterPath code (and all need helper functions) out of SkDashPathEffect
and created a SkDashPath in utils to store these helper functions.

BUG=skia:

Committed: https://skia.googlesource.com/skia/+/576dcdc793a762ec63fbecdbfd5768066b548fe5

Author: egdaniel@google.com

Review URL: https://codereview.chromium.org/314623004
2014-06-11 06:51:51 -07:00