Commit Graph

844 Commits

Author SHA1 Message Date
Chris Dalton
83420eb817 Rewrite tessellation atlases as normal render tasks
Rewrites tessellation atlases as normal render tasks instead of
"onFlush" tasks. These tasks get inserted into the DAG upfront, lay
out their atlases as dependent tasks get built and reference them, and
finally add their ops to render themselves during onMakeClosed. Doing it
this way allows us to pause the flush and re-render the atlas whenever
it runs out of room.

Bug: b/188794626
Bug: chromium:928984
Change-Id: Id59a5527924c63d5ff7c5bce46a88368e79fc3ef
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/420556
Commit-Queue: Chris Dalton <csmartdalton@google.com>
Reviewed-by: Brian Salomon <bsalomon@google.com>
Reviewed-by: Adlai Holler <adlai@google.com>
2021-06-24 01:44:19 +00:00
Brian Osman
48f83fd5d1 Reland "Replace GrColorMatrixFragmentProcessor with a runtime FP"
This reverts commit 3366efd581.

Reason for revert: Perf regression root cause fixed.

Original change's description:
> Revert "Replace GrColorMatrixFragmentProcessor with a runtime FP"
>
> Triggered a perf regression, somehow.
>
> This reverts commit 311010405e.
>
> Change-Id: Ic468d34c8ccd28aaaed2d3028ce9559115860844
> Reviewed-on: https://skia-review.googlesource.com/c/skia/+/420816
> Reviewed-by: Brian Osman <brianosman@google.com>
> Commit-Queue: Brian Osman <brianosman@google.com>

# Not skipping CQ checks because this is a reland.

Change-Id: Iea53fba22ef08b0ed97220b9cd2a9a0d054ecf57
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/420900
Reviewed-by: Brian Osman <brianosman@google.com>
Commit-Queue: Brian Osman <brianosman@google.com>
2021-06-23 17:05:15 +00:00
Brian Osman
3366efd581 Revert "Replace GrColorMatrixFragmentProcessor with a runtime FP"
Triggered a perf regression, somehow.

This reverts commit 311010405e.

Change-Id: Ic468d34c8ccd28aaaed2d3028ce9559115860844
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/420816
Reviewed-by: Brian Osman <brianosman@google.com>
Commit-Queue: Brian Osman <brianosman@google.com>
2021-06-23 13:47:35 +00:00
Jim Van Verth
f87f5b02ec Add state checks in GrMtlRenderCommandEncoder.
Change-Id: I9dcfc0dd559fe1596019f0d8051f665f69a6960d
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/419163
Reviewed-by: Greg Daniel <egdaniel@google.com>
Commit-Queue: Jim Van Verth <jvanverth@google.com>
2021-06-23 13:13:55 +00:00
Brian Osman
5946589e58 Replace GrOverrideInputFragmentProcessor with a runtime FP
Change-Id: Ife4dcd5627851b2dac1ed05b38c551d5d258e39c
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/419797
Reviewed-by: Brian Salomon <bsalomon@google.com>
Reviewed-by: John Stiles <johnstiles@google.com>
Commit-Queue: Brian Osman <brianosman@google.com>
2021-06-22 14:21:48 +00:00
Brian Osman
6290555808 Replace GrDeviceSpaceEffect with a runtime FP
Change-Id: Ic0876160c936132c53b55ac9d27e0e422e1ccd26
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/420217
Reviewed-by: John Stiles <johnstiles@google.com>
Commit-Queue: Brian Osman <brianosman@google.com>
2021-06-21 19:31:06 +00:00
Chris Dalton
685e09b31a Reland "Purge ccpr"
This is a reland of 7bf6bc0d06

Original change's description:
> Purge ccpr
>
> Now that the clip atlas has been successfully migrated to
> tessellation, we don't need this code anymore!
>
> Change-Id: Ic97f50cff7c4ee59f4476f8410f0b30a32df4e90
> Reviewed-on: https://skia-review.googlesource.com/c/skia/+/419857
> Reviewed-by: Robert Phillips <robertphillips@google.com>
> Reviewed-by: Brian Osman <brianosman@google.com>
> Commit-Queue: Chris Dalton <csmartdalton@google.com>

Change-Id: If0be86902e7cc4755eba91a89be1ec1a6a4b54b2
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/419720
Reviewed-by: Brian Osman <brianosman@google.com>
Commit-Queue: Brian Osman <brianosman@google.com>
Commit-Queue: Chris Dalton <csmartdalton@google.com>
2021-06-19 18:42:38 +00:00
Brian Osman
fe83ab6706 Revert "Purge ccpr"
This reverts commit 7bf6bc0d06.

Reason for revert: Android build references kCoverageCounting

Original change's description:
> Purge ccpr
>
> Now that the clip atlas has been successfully migrated to
> tessellation, we don't need this code anymore!
>
> Change-Id: Ic97f50cff7c4ee59f4476f8410f0b30a32df4e90
> Reviewed-on: https://skia-review.googlesource.com/c/skia/+/419857
> Reviewed-by: Robert Phillips <robertphillips@google.com>
> Reviewed-by: Brian Osman <brianosman@google.com>
> Commit-Queue: Chris Dalton <csmartdalton@google.com>

TBR=robertphillips@google.com,brianosman@google.com,csmartdalton@google.com,michaelludwig@google.com

Change-Id: I01d99287978f848eb8bf900c07cba90ceb3b6edc
No-Presubmit: true
No-Tree-Checks: true
No-Try: true
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/419898
Reviewed-by: Brian Osman <brianosman@google.com>
Commit-Queue: Brian Osman <brianosman@google.com>
2021-06-19 15:13:19 +00:00
Chris Dalton
7bf6bc0d06 Purge ccpr
Now that the clip atlas has been successfully migrated to
tessellation, we don't need this code anymore!

Change-Id: Ic97f50cff7c4ee59f4476f8410f0b30a32df4e90
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/419857
Reviewed-by: Robert Phillips <robertphillips@google.com>
Reviewed-by: Brian Osman <brianosman@google.com>
Commit-Queue: Chris Dalton <csmartdalton@google.com>
2021-06-18 21:46:36 +00:00
Brian Osman
71bf78604b Replace RGB <-> HSL FPs with runtime FPs
Awkwardly, there is still two copies of (some of) this SkSL. We have
helper functions in SkRuntimeEffectPriv.h that implement these
transformations, and those are used by the high contrast color filter.

However: The RGB to HSL code is fairly different, and produces results
that are visibly different. For this CL, I didn't want to impact either
use case, so this is just a migration of the existing .fp code (only
used by HSLA color matrices). We can/should look at merging the
implementation in the future.

Change-Id: I8a9aa6a2d8563ab4333af79a528e406c08b0e1ba
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/419497
Commit-Queue: Brian Osman <brianosman@google.com>
Reviewed-by: John Stiles <johnstiles@google.com>
2021-06-18 20:13:46 +00:00
Brian Osman
311010405e Replace GrColorMatrixFragmentProcessor with a runtime FP
Change-Id: I243c02fcf84c28141a263fa7cd056c5b43eab892
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/419496
Commit-Queue: Brian Osman <brianosman@google.com>
Reviewed-by: John Stiles <johnstiles@google.com>
Reviewed-by: Michael Ludwig <michaelludwig@google.com>
2021-06-18 19:30:41 +00:00
Chris Dalton
abed267359 Reland "Use a custom FP for tessellation atlas clips"
This is a reland of 90a0d9f618

Original change's description:
> Use a custom FP for tessellation atlas clips
>
> Something about GrTextureEffect::MakeSubset was upsetting NVIDIA
> Vulkan. This is cleaner anyway though since we only have to create 2
> fps instead of 3, and since we don't need to make new shaders for
> inverting coverage anymore.
>
> Bug: skia:12102
> Change-Id: I5d03ed12abba5c4053e08062c75ac8d40933b422
> Reviewed-on: https://skia-review.googlesource.com/c/skia/+/419150
> Reviewed-by: Michael Ludwig <michaelludwig@google.com>
> Reviewed-by: Greg Daniel <egdaniel@google.com>
> Commit-Queue: Chris Dalton <csmartdalton@google.com>

Bug: skia:12102
Change-Id: I32c3f698ee22179caee196ef884ae64456595c96
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/419563
Reviewed-by: John Stiles <johnstiles@google.com>
Commit-Queue: Chris Dalton <csmartdalton@google.com>
2021-06-18 00:14:13 +00:00
Chris Dalton
fd3ec901e0 Revert "Use a custom FP for tessellation atlas clips"
This reverts commit 90a0d9f618.

Reason for revert: Adreno compiler bug

Original change's description:
> Use a custom FP for tessellation atlas clips
>
> Something about GrTextureEffect::MakeSubset was upsetting NVIDIA
> Vulkan. This is cleaner anyway though since we only have to create 2
> fps instead of 3, and since we don't need to make new shaders for
> inverting coverage anymore.
>
> Bug: skia:12102
> Change-Id: I5d03ed12abba5c4053e08062c75ac8d40933b422
> Reviewed-on: https://skia-review.googlesource.com/c/skia/+/419150
> Reviewed-by: Michael Ludwig <michaelludwig@google.com>
> Reviewed-by: Greg Daniel <egdaniel@google.com>
> Commit-Queue: Chris Dalton <csmartdalton@google.com>

TBR=egdaniel@google.com,csmartdalton@google.com,michaelludwig@google.com

Change-Id: I0029410641f3914ab70686e07d1f4faa4952f31c
No-Presubmit: true
No-Tree-Checks: true
No-Try: true
Bug: skia:12102
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/419596
Reviewed-by: Chris Dalton <csmartdalton@google.com>
Commit-Queue: Chris Dalton <csmartdalton@google.com>
2021-06-17 20:44:35 +00:00
Robert Phillips
71143950f4 Switch GrMeshDrawOp::Target to be the stand alone GrMeshDrawTarget class
The Tessellator classes will survive in the NGA and they use
GrMeshDrawOp::Target - but GrMeshDrawOp will not survive.

This is a prelude to making all the remaining GrOp-derived classes OGA-only.

Bug: skia:11837
Change-Id: I62dc92e5f42d672342113f12dcedf3435fab993f
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/419198
Commit-Queue: Robert Phillips <robertphillips@google.com>
Reviewed-by: Michael Ludwig <michaelludwig@google.com>
2021-06-17 19:57:43 +00:00
Brian Osman
8e814b3be0 Replace GrClampFragmentProcessor with runtime FPs
Change-Id: Ie271fba0fa26165baac9246eaf1c729df2c7b05a
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/419476
Reviewed-by: Michael Ludwig <michaelludwig@google.com>
Commit-Queue: Brian Osman <brianosman@google.com>
2021-06-17 19:16:53 +00:00
Chris Dalton
90a0d9f618 Use a custom FP for tessellation atlas clips
Something about GrTextureEffect::MakeSubset was upsetting NVIDIA
Vulkan. This is cleaner anyway though since we only have to create 2
fps instead of 3, and since we don't need to make new shaders for
inverting coverage anymore.

Bug: skia:12102
Change-Id: I5d03ed12abba5c4053e08062c75ac8d40933b422
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/419150
Reviewed-by: Michael Ludwig <michaelludwig@google.com>
Reviewed-by: Greg Daniel <egdaniel@google.com>
Commit-Queue: Chris Dalton <csmartdalton@google.com>
2021-06-17 17:51:53 +00:00
Robert Phillips
3674f589ee Make GrPathRenderer and all derived class be OGA-only
Bug: skia:11837
Change-Id: I92aacf8b412d0158036a5f27aa767590e426bd5c
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/417657
Reviewed-by: Michael Ludwig <michaelludwig@google.com>
Commit-Queue: Robert Phillips <robertphillips@google.com>
2021-06-16 17:09:37 +00:00
Robert Phillips
62214f779f Clean up prior to making GrPathRenderers OGA-only
GrCpuVertexAllocator, GrIsStrokeHairlineOrEquivalent and kLinearizationPrecision are still
useful in the NGA so divorce them from OGA-only classes.

Bug: skia:11837
Change-Id: Ib10e6b5448e0eb2b62c0178cfd019009a3a2e952
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/418148
Reviewed-by: Michael Ludwig <michaelludwig@google.com>
Commit-Queue: Robert Phillips <robertphillips@google.com>
2021-06-15 15:22:17 +00:00
Robert Phillips
1ca0da4b91 Make GrClipStack, GrClipStackClip, and GrReducedClip OGA-only
GrStencilClip and GrStencilMaskHelper just come along for the ride

Bug: skia:11837
Change-Id: I7cfa2dd620b7457e6b6be4abf91b1ecd415d9b73
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/417680
Commit-Queue: Robert Phillips <robertphillips@google.com>
Reviewed-by: Michael Ludwig <michaelludwig@google.com>
2021-06-15 12:48:34 +00:00
Jim Van Verth
5856683b9c Wrap MTLRenderCommandEncoder in GrMtlCommandEncoderClass.
This will allow tracking to prevent setting duplicate state.

Change-Id: I7cc72125a5dce9efbd957f1dfffc85ce45681048
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/418146
Commit-Queue: Jim Van Verth <jvanverth@google.com>
Reviewed-by: Greg Daniel <egdaniel@google.com>
Reviewed-by: Adlai Holler <adlai@google.com>
2021-06-15 12:31:47 +00:00
Chris Dalton
7ae272f043 Add a single-pass tessellation Op for convex fills
Bug: skia:10419
Change-Id: I0592adc43c1e426795fce133c37844ea7530058b
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/416979
Commit-Queue: Chris Dalton <csmartdalton@google.com>
Reviewed-by: Greg Daniel <egdaniel@google.com>
2021-06-10 18:47:05 +00:00
Robert Phillips
7b931f8f78 Add possibility of not compiling OGA files
The plan is to be able to compile and test NGA-only, OGA-only and both

Bug: skia:11837
Change-Id: Ib79cc2c2c437c72def8649392b345648f49300fc
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/416799
Reviewed-by: Michael Ludwig <michaelludwig@google.com>
Reviewed-by: Mike Reed <reed@google.com>
Commit-Queue: Robert Phillips <robertphillips@google.com>
2021-06-10 13:10:19 +00:00
Brian Osman
d1b530a785 Convert GrMagnifierEffect to a runtime FP
Change-Id: Ic44d272fff7a5bf8610b2f9b8e6c3270c54a20c6
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/412957
Reviewed-by: John Stiles <johnstiles@google.com>
Commit-Queue: Brian Osman <brianosman@google.com>
2021-06-09 14:46:19 +00:00
Chris Dalton
031d76b674 Rename GrPathStencilFillOp -> GrPathStencilCoverOp
"Fill" is an overloaded term. Switch to saying "cover", which I
believe is more true to the Redbook terminology anyway.

Bug: skia:10419
Change-Id: I906122c58462ac374b29dcb96e35bb3f86e55b0d
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/416079
Commit-Queue: Chris Dalton <csmartdalton@google.com>
Reviewed-by: Robert Phillips <robertphillips@google.com>
2021-06-08 23:33:50 +00:00
Chris Dalton
26666bda75 Replace the indirect patch tessellator with fixed count
Bug: skia:10419
Change-Id: Icb3395565060d736624d03ba1465926bd9188e44
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/416078
Commit-Queue: Chris Dalton <csmartdalton@google.com>
Reviewed-by: Jim Van Verth <jvanverth@google.com>
2021-06-08 23:16:50 +00:00
John Stiles
87960de2ae Migrate GrDstProxyView to its own header.
Change-Id: Ic1b362a38d60c50ee6b4ead307fb57eb26c375e0
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/415459
Auto-Submit: John Stiles <johnstiles@google.com>
Reviewed-by: Greg Daniel <egdaniel@google.com>
Commit-Queue: John Stiles <johnstiles@google.com>
2021-06-04 14:13:33 +00:00
Chris Dalton
d9bdc32347 Split GrPathTessellator subclasses into their own files
It was becoming a bit chaotic to have so many different algorithms in
one file.

Bug: skia:10419
Change-Id: I477b7b65439d16b0f983e10952cb41ec881e8183
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/413856
Reviewed-by: Jim Van Verth <jvanverth@google.com>
Commit-Queue: Chris Dalton <csmartdalton@google.com>
2021-06-02 18:46:56 +00:00
Chris Dalton
feb099c403 Delete GrStrokeIndirectTessellator
Bug: skia:10419
Change-Id: I3393dbdbe33967d03e31ced4d1612fa228fc7acc
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/414584
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Chris Dalton <csmartdalton@google.com>
2021-06-02 15:50:53 +00:00
Robert Phillips
1e3121af47 Replace replaceSurfaceDrawContext with replaceBackingProxy
Change-Id: Iba2641f71bdc541d1a55a22c022031949c326c27
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/414444
Commit-Queue: Robert Phillips <robertphillips@google.com>
Reviewed-by: Michael Ludwig <michaelludwig@google.com>
2021-06-02 13:35:53 +00:00
Chris Dalton
b63711a6c4 Hide path tessellation shaders in private files
Replaces the public class definitions with factory methods. Separates
the class definitions into their own separate files.

Bug: skia:10419
Change-Id: I574d920d5a3d0dc98fa5eb231c9b510e04aebf78
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/413796
Commit-Queue: Chris Dalton <csmartdalton@google.com>
Reviewed-by: Robert Phillips <robertphillips@google.com>
2021-06-01 21:37:57 +00:00
Chris Dalton
3b412788fd Move tessellation shader files into a subdirectory
Also renames GrStrokeShader -> GrStrokeTessellationShader.

Bug: skia:10419
Change-Id: I75b09f794ef86a4cd8c467a1fd61cc87fe68091b
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/413756
Commit-Queue: Chris Dalton <csmartdalton@google.com>
Reviewed-by: Robert Phillips <robertphillips@google.com>
2021-06-01 20:26:13 +00:00
Chris Dalton
2f733ec2dd Restructure path tessellation shaders
Merges the GrStrokePathShader and GrFillPathShader classes together.
Creates a new base class called GrPathTessellationShader. Now they all
have a uniform color and can all be draw to stencil and color both.
This is necessary cleanup in general, but will also allow us to create
a convex tessellation op that bypasses the stencil buffer.

Bug: skia:10419
Change-Id: Ifc492c94d3de044a36bd9ea95b1d5aa22e007905
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/413696
Commit-Queue: Chris Dalton <csmartdalton@google.com>
Reviewed-by: Robert Phillips <robertphillips@google.com>
2021-06-01 19:11:43 +00:00
Brian Osman
9a4c965b2b Remove GrBlurredEdgeFragmentProcessor, use GrRuntimeFPBuilder
Change-Id: Ia5d849a2ab3fc233c4feacb5198a0684978ca3a9
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/410794
Reviewed-by: John Stiles <johnstiles@google.com>
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Brian Osman <brianosman@google.com>
2021-05-25 18:26:12 +00:00
Brian Osman
77a5bc3212 Remove GrArithmeticProcessor, use GrRuntimeFPBuilder instead
This also converts "enforcePMColor" to a uniform (rather than baking it
in). It's easier to write this way, and I can't imagine it made that
much difference to performance.

Change-Id: Idd202678740077412a2fb4e5122ebb9118f1d7bf
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/410096
Commit-Queue: Brian Osman <brianosman@google.com>
Reviewed-by: Brian Salomon <bsalomon@google.com>
Reviewed-by: John Stiles <johnstiles@google.com>
2021-05-20 23:16:55 +00:00
Chris Dalton
e73c070911 Refactor stroke tessellation shaders
Splits the instanced and tessellation implementations into their own
separate files and merges their common code into a shared base class.
Renames GrStrokeTessellateShader to GrStrokeShader.

Bug: skia:10419
Change-Id: Ia731509858e682a605ee65c9ced1fd163e4c03f3
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/409036
Commit-Queue: Chris Dalton <csmartdalton@google.com>
Reviewed-by: Tyler Denniston <tdenniston@google.com>
2021-05-17 23:18:10 +00:00
Chris Dalton
0cfe5e1628 Add a GrCullTest class
GrCullTest quickly determines whether a set of points will be visible
or not. It will be used to guard against exponential recursion when
chopping paths at an extreme zoom level.

Bug: skia:10419
Change-Id: I85183826d820bbca0349a1e794b0696f776b134b
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/407297
Commit-Queue: Chris Dalton <csmartdalton@google.com>
Reviewed-by: Herb Derby <herb@google.com>
2021-05-13 17:30:58 +00:00
Robert Phillips
09b2bcbb81 Add SkBaseGpuDevice ...
between SkBaseDevice/SkClipStackDevice and SkGpuDevice/SkGpuDevice_nga

The idea is that SkCanvas will deal with SkBaseGpuDevices rather than SkGpuDevice*s

Change-Id: I1bffeccab44d2a2b73413f50d7c905fa2df8eedc
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/407459
Reviewed-by: Michael Ludwig <michaelludwig@google.com>
Commit-Queue: Robert Phillips <robertphillips@google.com>
2021-05-12 19:26:52 +00:00
Michael Ludwig
4e9d5e2bdf Use Wang's formula for quadratic and cubic point counts
- most of the small diffs are because I moved GrWangsFormula.h out
   of the tessellate/ directory and into the geometry/ directory since
   it's more general than HW tessellation.

The previous implementation was based on the heuristic that the distance
from the true curve to the line segment would be divided by 4 every time
the curve was recursively subdivided. This was a reasonable
approximation if the curve had balanced curvature on both sides of the
split. However, in the case of the new GM's curve, the left half was
already very linear and the right half had much higher curves.

This lead to the approximation reporting fewer points than required.
Theoretically, those few points that weren't utilized by the left half
of the curve could have been made available to the right half, but the
implementation of that would be tricky.

Instead, it now uses Wang's formula to compute the number of points.
Since recursive subdivision leads to linearly spaced samples assuming it
can't stop early, this point count represents a valid upper bound on
what's needed. It also then ensures both left and right halves of a
curve have the point counts they might need w/o updating the
generation implementations. However, since the recursive point
generation exits once each section has reached the error tolerance, in
scenarios where the prior approximation was reasonable, we'll end up
using fewer points than reported by Wang's. Hopefully that means there
is negligible performance regression since we won't be increasing
vertex counts by that much (except where needed for correctness).

Bug: skia:11886
Change-Id: Iba39dbe4de82011775524583efd461b10c9259fe
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/405197
Reviewed-by: Chris Dalton <csmartdalton@google.com>
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Michael Ludwig <michaelludwig@google.com>
2021-05-12 18:33:33 +00:00
Chris Dalton
2ed22faaa1 Rename GrTessellatingStencilFillOp -> GrPathStencilFillOp
This makes the class name conform to the same pattern as the other
tessellation ops: stroke tessellation ops begin with GrStroke* and
fill tessellation ops now begin with GrPath*.

Change-Id: I454341ec95438637ee2a4e501a374f8f59622550
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/405018
Commit-Queue: Chris Dalton <csmartdalton@google.com>
Reviewed-by: Robert Phillips <robertphillips@google.com>
2021-05-06 22:59:47 +00:00
Robert Phillips
3b97aa2cc9 Add NGA compilation stubs
Change-Id: I5309005146b8121528ad23589fa64cc6bf286aee
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/402578
Reviewed-by: Michael Ludwig <michaelludwig@google.com>
Commit-Queue: Robert Phillips <robertphillips@google.com>
2021-05-05 16:48:01 +00:00
Brian Salomon
768d97133d Remove last usage of GrTextureAdjuster and delete it and parent class.
Last use case was creating cached mipmapped copies of uncached
views backing SkImage_Raster (pinned) or SkImage_Gpu. Add a helper
to SkImage_Base as replacement.

Bug: skia:11877
Change-Id: I1f39842e7aeee3d34f6086618e164058e8e43128
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/402776
Commit-Queue: Brian Salomon <bsalomon@google.com>
Reviewed-by: Robert Phillips <robertphillips@google.com>
2021-04-30 18:09:38 +00:00
Brian Salomon
1450643c1d Remove unused class GrTextureMaker
Bug: skia:11877
Change-Id: If715cff4632b2ed0c4cddccedd5eaf614a0c0275
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/402616
Auto-Submit: Brian Salomon <bsalomon@google.com>
Commit-Queue: Brian Salomon <bsalomon@google.com>
Commit-Queue: Michael Ludwig <michaelludwig@google.com>
Reviewed-by: Michael Ludwig <michaelludwig@google.com>
2021-04-29 17:01:47 +00:00
Brian Salomon
2ee0f48d3f Remove GrImageTextureMaker.
Make proxy view directly in SkImage_Lazy::onAsView.

Temporarily lean on GrTextureAdjuster for
SkImage_Lazy::asFragmentProcessor.

Bug: skia:11877
Change-Id: I2f8b35d0571ebcf9ffba945ecdf1ac51db6e3eba
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/402400
Reviewed-by: Robert Phillips <robertphillips@google.com>
Commit-Queue: Brian Salomon <bsalomon@google.com>
2021-04-29 15:45:47 +00:00
Brian Salomon
27c4202f4b Remove GrBitmapTextureMaker.
Replace with two methods in SkGr.h that make cached/uncached texture
proxies from SkBitmap. Move code that makes a GrFP from the proxy
to SkImage_Raster::asFragmentProcessor.

Bug: skia:11877
Change-Id: I51a0ae687561be9b0e44b98ee50f171e42476d94
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/401920
Reviewed-by: Robert Phillips <robertphillips@google.com>
Reviewed-by: Michael Ludwig <michaelludwig@google.com>
Commit-Queue: Brian Salomon <bsalomon@google.com>
2021-04-28 17:24:56 +00:00
Chris Dalton
82007f568d Implement a fixed count stroke tessellator
This new tessellator renders strokes as fixed-count triangle strip
instances. Any extra triangles not needed by the instance are emitted
as degenerate triangles. Since it draws in order, this tessellator
allows us to batch dynamic colors even when hw tessellation is not
supported.

Bug: skia:10419
Change-Id: If03a8b76319471ae4d4580dda019b69204d9197b
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/398416
Reviewed-by: Jim Van Verth <jvanverth@google.com>
Commit-Queue: Chris Dalton <csmartdalton@google.com>
2021-04-22 20:34:04 +00:00
Herb Derby
d5a676441a use GrArenas for direct glyph drawing
The existing code incorrectly uses the recordTimeAllocator.
Add a SubRunAllocator to the GrArenas, and use GrArenas to
store direct glyph drawing information.

Change-Id: I38ba25658364a48af5c775315331795d3d22121f
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/397476
Commit-Queue: Herb Derby <herb@google.com>
Reviewed-by: Robert Phillips <robertphillips@google.com>
2021-04-22 16:43:31 +00:00
Brian Salomon
354147a23c Replace GrConstColorProcessor with a runtime FP
Change-Id: Ie36ea4d5186f6cca341efc6300b813ec8255bdbb
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/388457
Reviewed-by: Brian Osman <brianosman@google.com>
Commit-Queue: Brian Salomon <bsalomon@google.com>
2021-04-14 18:40:18 +00:00
John Stiles
f2c2d3020e Migrate PersistentCacheUtils logic into a cpp file.
This code is not performance-sensitive, and there doesn't seem to be any
benefit to making it header-only.

Change-Id: Ic83be5cbb96f08c18a144954be7453aaabaa5a72
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/394900
Auto-Submit: John Stiles <johnstiles@google.com>
Commit-Queue: Brian Osman <brianosman@google.com>
Reviewed-by: Brian Osman <brianosman@google.com>
2021-04-12 14:09:59 +00:00
Chris Dalton
8ed7a8d1c6 Extract a GrVertexChunkArray class with a builder
This will be used by the new stroke tessellator. All the other
tessellators should start chopping and chunking too. That will allow us
to quit cropping paths if we are afraid they might need more segments
than are supported.

Bug: chromium:1172543
Change-Id: I30f0ebb581f56cac099d8c05e0e181c4657c3db8
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/390096
Commit-Queue: Chris Dalton <csmartdalton@google.com>
Reviewed-by: Robert Phillips <robertphillips@google.com>
2021-03-31 17:27:52 +00:00
Chris Dalton
9b5b7db793 Move GrStrokeTessellator into its own header file
Simple refactor to make things reusable for the next non-hardware stroke
tessellator.

Change-Id: I0898b54a616e60f0475ac74cbd6f518e8696e0e5
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/390078
Commit-Queue: Chris Dalton <csmartdalton@google.com>
Reviewed-by: Robert Phillips <robertphillips@google.com>
2021-03-30 18:00:16 +00:00
Adlai Holler
194b239e09 Reland "Use objc_externally_retained to cut down retain/release in Metal"
This reverts commit 8b6788079f.

Reason for revert: Fixed variable type for chrome & flutter

Basically, you can't use objc_externally_retained with `auto` type
variables because the compiler isn't smart enough to deduce the type
before checking that it's compatible with the attribute.

Original change's description:
> Revert "Use objc_externally_retained to cut down retain/release in Metal"
>
> This reverts commit 78381ee5e0.
>
> Reason for revert: breaking chromium and flutter mac builds
>
> Original change's description:
> > Use objc_externally_retained to cut down retain/release in Metal
> >
> > Until we get off of ARC, these extra retains and releases can really
> > add up in previous profiling of Metal, especially on iOS.
> >
> > Change-Id: Ib3aaa0b863c4469bdb6ad930395a170719c0293d
> > Reviewed-on: https://skia-review.googlesource.com/c/skia/+/381110
> > Commit-Queue: Adlai Holler <adlai@google.com>
> > Reviewed-by: Jim Van Verth <jvanverth@google.com>
> > Reviewed-by: Brian Salomon <bsalomon@google.com>
>
> TBR=jvanverth@google.com,bsalomon@google.com,adlai@google.com
>
> Change-Id: I36aff7698a70052a42b91a910b92fd512b3eecd4
> No-Presubmit: true
> No-Tree-Checks: true
> No-Try: true
> Reviewed-on: https://skia-review.googlesource.com/c/skia/+/388717
> Reviewed-by: Michael Ludwig <michaelludwig@google.com>
> Commit-Queue: Michael Ludwig <michaelludwig@google.com>


Change-Id: I5cad02fc9d8c7f21e22021858b2e6e9b038a3de6
Cq-Include-Trybots: luci.skia.skia.primary:Canary-Flutter
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/389157
Commit-Queue: Adlai Holler <adlai@google.com>
Reviewed-by: Brian Salomon <bsalomon@google.com>
Reviewed-by: Jim Van Verth <jvanverth@google.com>
2021-03-30 14:43:15 +00:00
Jim Van Verth
7b41798fd6 Add GrD3DPipeline.
This allows me to separate the wrapper around the ID3D12PipelineState
from the other data we track with GrD3DPipelineState. In this way I can
create a GrD3DPipeline directly for compute experiments without worrying
about managing graphics-specific objects. In the long run, we'll
probably need GrD3DGraphicsPipelineState and GrD3DComputePipelineState.

Change-Id: I36ff90a93b6e53fae217aaca3f6e0e76d698aa57
Bug: skia:10446
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/389896
Reviewed-by: Greg Daniel <egdaniel@google.com>
Commit-Queue: Jim Van Verth <jvanverth@google.com>
2021-03-29 21:50:14 +00:00
Michael Ludwig
8b6788079f Revert "Use objc_externally_retained to cut down retain/release in Metal"
This reverts commit 78381ee5e0.

Reason for revert: breaking chromium and flutter mac builds

Original change's description:
> Use objc_externally_retained to cut down retain/release in Metal
>
> Until we get off of ARC, these extra retains and releases can really
> add up in previous profiling of Metal, especially on iOS.
>
> Change-Id: Ib3aaa0b863c4469bdb6ad930395a170719c0293d
> Reviewed-on: https://skia-review.googlesource.com/c/skia/+/381110
> Commit-Queue: Adlai Holler <adlai@google.com>
> Reviewed-by: Jim Van Verth <jvanverth@google.com>
> Reviewed-by: Brian Salomon <bsalomon@google.com>

TBR=jvanverth@google.com,bsalomon@google.com,adlai@google.com

Change-Id: I36aff7698a70052a42b91a910b92fd512b3eecd4
No-Presubmit: true
No-Tree-Checks: true
No-Try: true
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/388717
Reviewed-by: Michael Ludwig <michaelludwig@google.com>
Commit-Queue: Michael Ludwig <michaelludwig@google.com>
2021-03-24 19:06:05 +00:00
Adlai Holler
78381ee5e0 Use objc_externally_retained to cut down retain/release in Metal
Until we get off of ARC, these extra retains and releases can really
add up in previous profiling of Metal, especially on iOS.

Change-Id: Ib3aaa0b863c4469bdb6ad930395a170719c0293d
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/381110
Commit-Queue: Adlai Holler <adlai@google.com>
Reviewed-by: Jim Van Verth <jvanverth@google.com>
Reviewed-by: Brian Salomon <bsalomon@google.com>
2021-03-24 16:32:42 +00:00
Brian Salomon
5ca24f94ab Reland "Reland "Add GrRuntimeFPBuilder""
This is a reland of 7508b54af3

Original change's description:
> Reland "Add GrRuntimeFPBuilder"
>
> This is a reland of 4b39aaf2cb
>
> Original change's description:
> > Add GrRuntimeFPBuilder
> >
> > Like SkRuntimeShaderBuilder but for internal use for creating FPs.
> >
> > Currently it requires that the code be a static string so it can
> > easily make a static SkRuntimeEffect instance for each effect.
> >
> > Bug: skia:11771
> >
> > Change-Id: I18148eb33e7d28c804e4a13bcef88c89c06b2c9b
> > Reviewed-on: https://skia-review.googlesource.com/c/skia/+/386889
> > Commit-Queue: Brian Salomon <bsalomon@google.com>
> > Reviewed-by: Brian Osman <brianosman@google.com>
>
> Bug: skia:11771
> Cq-Include-Trybots: luci.skia.skia.primary:Build-Debian10-GCC-x86_64-Release-Shared_Docker,Build-Win-Clang-x86_64-Release-Shared,Build-Win-MSVC-x86_64-Release-Shared
> Change-Id: I10a7974aa209f9cd63a5dc1ef21a36822b49bda3
> Reviewed-on: https://skia-review.googlesource.com/c/skia/+/388097
> Reviewed-by: Brian Salomon <bsalomon@google.com>
> Commit-Queue: Brian Salomon <bsalomon@google.com>

Bug: skia:11771
Change-Id: Id20797ecf5b34847fdc22e28d3e68db88f2519c3
Cq-Include-Trybots: luci.skia.skia.primary:Canary-Android
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/388458
Reviewed-by: Brian Osman <brianosman@google.com>
Commit-Queue: Brian Salomon <bsalomon@google.com>
2021-03-24 16:11:42 +00:00
Brian Salomon
bb0ed8e487 Revert "Reland "Add GrRuntimeFPBuilder""
This reverts commit 7508b54af3.

Reason for revert: android roll

Original change's description:
> Reland "Add GrRuntimeFPBuilder"
>
> This is a reland of 4b39aaf2cb
>
> Original change's description:
> > Add GrRuntimeFPBuilder
> >
> > Like SkRuntimeShaderBuilder but for internal use for creating FPs.
> >
> > Currently it requires that the code be a static string so it can
> > easily make a static SkRuntimeEffect instance for each effect.
> >
> > Bug: skia:11771
> >
> > Change-Id: I18148eb33e7d28c804e4a13bcef88c89c06b2c9b
> > Reviewed-on: https://skia-review.googlesource.com/c/skia/+/386889
> > Commit-Queue: Brian Salomon <bsalomon@google.com>
> > Reviewed-by: Brian Osman <brianosman@google.com>
>
> Bug: skia:11771
> Change-Id: I10a7974aa209f9cd63a5dc1ef21a36822b49bda3
> Reviewed-on: https://skia-review.googlesource.com/c/skia/+/388097
> Reviewed-by: Brian Salomon <bsalomon@google.com>
> Commit-Queue: Brian Salomon <bsalomon@google.com>

TBR=bsalomon@google.com,brianosman@google.com

Change-Id: I01a1567edd4162f1054137886052f5065a9e6175
No-Presubmit: true
No-Tree-Checks: true
No-Try: true
Bug: skia:11771
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/388397
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Brian Salomon <bsalomon@google.com>
2021-03-23 18:11:47 +00:00
Robert Phillips
f10535f6fa Fuse GrGLSLPrimitiveProcessor and GrGLSLGeometryProcessor ...
into a new GrGLSLGeometryProcessor. Since NVPR is no more this
distinction (between GLSL- Primitive and Geometry -Processor)
probably isn't needed/useful.

Bug: skia:11760
Change-Id: I75621725bd2b0ef3dbac2ea6449bd571551babab
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/388036
Commit-Queue: Robert Phillips <robertphillips@google.com>
Reviewed-by: Brian Osman <brianosman@google.com>
2021-03-23 14:30:18 +00:00
Brian Salomon
7508b54af3 Reland "Add GrRuntimeFPBuilder"
This is a reland of 4b39aaf2cb

Original change's description:
> Add GrRuntimeFPBuilder
>
> Like SkRuntimeShaderBuilder but for internal use for creating FPs.
>
> Currently it requires that the code be a static string so it can
> easily make a static SkRuntimeEffect instance for each effect.
>
> Bug: skia:11771
>
> Change-Id: I18148eb33e7d28c804e4a13bcef88c89c06b2c9b
> Reviewed-on: https://skia-review.googlesource.com/c/skia/+/386889
> Commit-Queue: Brian Salomon <bsalomon@google.com>
> Reviewed-by: Brian Osman <brianosman@google.com>

Bug: skia:11771
Cq-Include-Trybots: luci.skia.skia.primary:Build-Debian10-GCC-x86_64-Release-Shared_Docker,Build-Win-Clang-x86_64-Release-Shared,Build-Win-MSVC-x86_64-Release-Shared
Change-Id: I10a7974aa209f9cd63a5dc1ef21a36822b49bda3
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/388097
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Brian Salomon <bsalomon@google.com>
2021-03-23 14:08:48 +00:00
Robert Phillips
787fd9d80a Fuse GrPrimitiveProcessor & GrGeometryProcessor into a new GrGeometryProcessor
With the removal of NVPR we no longer need this distinction.

Bug: skia:11760
Change-Id: I225a4feb764395fb72aca3ffc8b6d05396bf0b1e
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/386890
Commit-Queue: Robert Phillips <robertphillips@google.com>
Reviewed-by: Brian Salomon <bsalomon@google.com>
Reviewed-by: Michael Ludwig <michaelludwig@google.com>
2021-03-22 19:44:40 +00:00
Brian Salomon
50af8c2656 Revert "Add GrRuntimeFPBuilder"
This reverts commit 4b39aaf2cb.

Reason for revert: DLL fail

Original change's description:
> Add GrRuntimeFPBuilder
>
> Like SkRuntimeShaderBuilder but for internal use for creating FPs.
>
> Currently it requires that the code be a static string so it can
> easily make a static SkRuntimeEffect instance for each effect.
>
> Bug: skia:11771
>
> Change-Id: I18148eb33e7d28c804e4a13bcef88c89c06b2c9b
> Reviewed-on: https://skia-review.googlesource.com/c/skia/+/386889
> Commit-Queue: Brian Salomon <bsalomon@google.com>
> Reviewed-by: Brian Osman <brianosman@google.com>

TBR=bsalomon@google.com,brianosman@google.com

Change-Id: I13e22674a1bcb07b86342189bab84fc6cbb357e9
No-Presubmit: true
No-Tree-Checks: true
No-Try: true
Bug: skia:11771
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/387817
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Brian Salomon <bsalomon@google.com>
2021-03-22 18:24:18 +00:00
Robert Phillips
22970175f7 Remove sample locations usage from GL backend
Bug: skia:8921

Change-Id: If9e65a78f9e1fddb5c5ad5afa5612294935122e5
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/386837
Reviewed-by: Chris Dalton <csmartdalton@google.com>
Commit-Queue: Robert Phillips <robertphillips@google.com>
2021-03-22 18:00:06 +00:00
Brian Salomon
4b39aaf2cb Add GrRuntimeFPBuilder
Like SkRuntimeShaderBuilder but for internal use for creating FPs.

Currently it requires that the code be a static string so it can
easily make a static SkRuntimeEffect instance for each effect.

Bug: skia:11771

Change-Id: I18148eb33e7d28c804e4a13bcef88c89c06b2c9b
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/386889
Commit-Queue: Brian Salomon <bsalomon@google.com>
Reviewed-by: Brian Osman <brianosman@google.com>
2021-03-22 15:57:36 +00:00
Robert Phillips
31798c2796 Remove NVPR
Bug: skia:11760
Change-Id: Ie0fc1aaa3120b37b1d452fdc9a8b5cb91b6ffe1e
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/386559
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Robert Phillips <robertphillips@google.com>
2021-03-19 12:26:38 +00:00
Chris Dalton
7d592cda58 Delete all low-level rendering from ccpr
This converts ccpr to just a poorly named atlas manager. The atlas
gets rendered by normal calls on its MSAA draw context:

  for (;;) {
      surfaceDrawContext->stencilPath();  // Stencil.
  }
  surfaceDrawContext->stencilRect(atlasBounds);  // Cover.

Bug: chromium:1158093
Change-Id: I758ffd372b2ed5bb8b370156b6f80f6204146700
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/381618
Reviewed-by: Brian Osman <brianosman@google.com>
Commit-Queue: Chris Dalton <csmartdalton@google.com>
2021-03-12 17:02:56 +00:00
Chris Dalton
03730e6ca6 Delete path caching and path rendering from ccpr
All that's left is a clip atlas renderer.

Bug: chromium:1158093
Change-Id: I8b509904a752a202ff1321e5302c41a3f57a5edb
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/383741
Reviewed-by: Brian Osman <brianosman@google.com>
Commit-Queue: Chris Dalton <csmartdalton@google.com>
2021-03-12 16:02:16 +00:00
Chris Dalton
2603c1fb14 Delete coverage counting backend from ccpr
This declutters the atlas generation code so there are fewer variables.
Next we will delete all the lower level rendering code and render the
atlas with stencilPath/stencilRect instead.

Bug: chromium:1158093
Change-Id: I36cff285d0f7de6f8ece4b027e62ae84aa01adc8
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/380656
Commit-Queue: Chris Dalton <csmartdalton@google.com>
Reviewed-by: Brian Osman <brianosman@google.com>
2021-03-11 04:26:00 +00:00
Herb Derby
bf2dd2af49 Reland "rename GrSDFTOptions to GrSDFTControl"
This is a reland of 40a9061203

Original change's description:
> rename GrSDFTOptions to GrSDFTControl
>
> Change-Id: Ie03fce7a99a9f71b18d54e3cd35e7675fb7f8912
> Reviewed-on: https://skia-review.googlesource.com/c/skia/+/379616
> Commit-Queue: Herb Derby <herb@google.com>
> Reviewed-by: Robert Phillips <robertphillips@google.com>

Change-Id: Iba0816159a8ef99448a0040c487e56700b96be5d
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/379845
Reviewed-by: Robert Phillips <robertphillips@google.com>
Commit-Queue: Herb Derby <herb@google.com>
2021-03-05 15:24:35 +00:00
Mike Reed
9edff53a73 Revert "rename GrSDFTOptions to GrSDFTControl"
This reverts commit 40a9061203.

Reason for revert: breaking chrome roll (android-pie)?

Original change's description:
> rename GrSDFTOptions to GrSDFTControl
>
> Change-Id: Ie03fce7a99a9f71b18d54e3cd35e7675fb7f8912
> Reviewed-on: https://skia-review.googlesource.com/c/skia/+/379616
> Commit-Queue: Herb Derby <herb@google.com>
> Reviewed-by: Robert Phillips <robertphillips@google.com>

TBR=herb@google.com,robertphillips@google.com

Change-Id: I0483cbada23c76bdd5ccdb51936bb20a819343cb
No-Presubmit: true
No-Tree-Checks: true
No-Try: true
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/379839
Reviewed-by: Mike Reed <reed@google.com>
2021-03-05 11:15:22 +00:00
Herb Derby
40a9061203 rename GrSDFTOptions to GrSDFTControl
Change-Id: Ie03fce7a99a9f71b18d54e3cd35e7675fb7f8912
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/379616
Commit-Queue: Herb Derby <herb@google.com>
Reviewed-by: Robert Phillips <robertphillips@google.com>
2021-03-04 19:49:10 +00:00
Robert Phillips
ae67c52933 Add GrThreadSafePipelineBuilder
GrThreadSafePipelineBuilder is the generic, base object the
GrContextThreadSafeProxy will hold. Each backend will create a
backend-specific version that is shared between the direct context
and the (possibly many) utility contexts.

Right now GrThreadSafePipelineBuilder just holds the pipeline
creation stats. Relatedly only GrGLGpu::ProgramCache and
GrVkResourceProvider::PipelineStateCache currently derive from
the new class (since they are the only backends that generate
pipeline stats).

Change-Id: I58f441c5c2b870bb5970c29cba19d1775864d52e
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/378320
Commit-Queue: Robert Phillips <robertphillips@google.com>
Reviewed-by: Jim Van Verth <jvanverth@google.com>
Reviewed-by: Brian Salomon <bsalomon@google.com>
Reviewed-by: Greg Daniel <egdaniel@google.com>
2021-03-03 16:44:21 +00:00
Brian Salomon
be6de9b54e Support building GrGLInterface factory functions for both EGL and GLX.
Bug: skia:11293
Change-Id: Ie99c587fd8d466cb4260d8a78b9cff84a63315e2
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/372200
Reviewed-by: Greg Daniel <egdaniel@google.com>
Commit-Queue: Brian Salomon <bsalomon@google.com>
2021-02-23 16:37:48 +00:00
Chris Dalton
ed82686819 Delete GrSTArenaList
The intent of this class was to abstract the internal linked list used
by GrStrokeTessellateOp, but it seems to just make things more
complicated. We have a need now to iterate the list with more freedom
than is offered by GrSTArenaList, so it seems best to just use a plain
C-style linked list instead.

Bug: chromium:1172543
Change-Id: Ia76be83c523bd3c285200099a529ccd3818490b6
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/372656
Commit-Queue: Chris Dalton <csmartdalton@google.com>
Reviewed-by: John Stiles <johnstiles@google.com>
2021-02-22 20:56:27 +00:00
Mike Klein
af8db303f7 promote the runtime mixer CF to the only mixer CF
Cq-Include-Trybots: luci.chromium.try:linux-blink-rel
Change-Id: I898fc64d8df625d22750cfe1145ba4b02acdfbb9
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/372078
Reviewed-by: Brian Osman <brianosman@google.com>
Commit-Queue: Mike Klein <mtklein@google.com>
2021-02-19 11:43:47 +00:00
Mike Klein
7a2ff98ce6 clean up SK_SUPPORT_LEGACY_RUNTIME_EFFECTS
Cq-Include-Trybots: luci.chromium.try:linux-blink-rel
Change-Id: I4475982f0a5b17bcc4bae4b3f75557969cc70fd2
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/369856
Reviewed-by: Mike Reed <reed@google.com>
Commit-Queue: Mike Klein <mtklein@google.com>
2021-02-13 22:01:14 +00:00
Adlai Holler
9e2c50edaa Revert "Remove deferred proxy machinery"
This reverts commit a3987cc587.

Reason for revert: Keeping it

Original change's description:
> Remove deferred proxy machinery
>
> These aren't used any more in favor of lazy proxies.
>
> Bug: skia:11288
> Change-Id: I992e1a3dd343e0ebc7f3a4f18c0054453dfebbaf
> Reviewed-on: https://skia-review.googlesource.com/c/skia/+/366896
> Commit-Queue: Adlai Holler <adlai@google.com>
> Reviewed-by: Brian Salomon <bsalomon@google.com>

TBR=bsalomon@google.com,robertphillips@google.com,adlai@google.com

Bug: skia:11288
Change-Id: Iafa9ed18a772e451349dfad61ee462df963028be
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/368376
Reviewed-by: Brian Salomon <bsalomon@google.com>
Reviewed-by: Adlai Holler <adlai@google.com>
Commit-Queue: Adlai Holler <adlai@google.com>
2021-02-10 12:28:42 +00:00
Greg Daniel
af1d193d46 Remove old GrVkBuffer class and rename Buffer2 to Buffer.
Bug: skia:11226
Change-Id: I5f507a0d3ffe0a2698b10b0535486986c2a8b5b7
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/367977
Commit-Queue: Greg Daniel <egdaniel@google.com>
Reviewed-by: Jim Van Verth <jvanverth@google.com>
2021-02-09 14:23:32 +00:00
Chris Dalton
a43d58393a Convert stroke tessellation to using GrVertexWriter
Bug: chromium:1172543
Bug: skia:10419
Change-Id: Ie2d05b0d37e03e8cd3eb69c67da89c02ffa49ddb
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/367576
Commit-Queue: Chris Dalton <csmartdalton@google.com>
Reviewed-by: Brian Osman <brianosman@google.com>
2021-02-08 23:16:34 +00:00
Greg Daniel
5af72c1abe Move mesh buffers over to new vulkan buffer class.
Bug: skia:11226
Change-Id: I7939233559e673b10c9e471137d44282b9612f8e
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/366317
Commit-Queue: Greg Daniel <egdaniel@google.com>
Reviewed-by: Jim Van Verth <jvanverth@google.com>
2021-02-08 21:08:28 +00:00
Chris Dalton
a6a3d05ffb Add a writer class for indirect draw commands
This enforces write-only access to the mapped buffers, will enable
chaining of indirect strokes, and gives us the ability to reorder the
fields for Metal.

Bug: chromium:1172543
Bug: skia:11291
Bug: skia:10419
Change-Id: I4449ff85dd0019f6d6d6781ede52bcf26dee8b02
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/367416
Reviewed-by: Greg Daniel <egdaniel@google.com>
Commit-Queue: Chris Dalton <csmartdalton@google.com>
2021-02-08 19:13:42 +00:00
Greg Daniel
2e967df83d Reland "Switch vulkan transfer buffers to new buffer class."
This reverts commit 393debc430.

Reason for revert: reland with fixes

Original change's description:
> Revert "Switch vulkan transfer buffers to new buffer class."
>
> This reverts commit 2d4c32987a.
>
> Reason for revert: maybe breaking chrome roll?
>
> Original change's description:
> > Switch vulkan transfer buffers to new buffer class.
> >
> > Bug: skia:11226
> > Change-Id: I58fc7e02dc9ea9a06e855107aad4fbbd7b98d347
> > Reviewed-on: https://skia-review.googlesource.com/c/skia/+/366316
> > Commit-Queue: Greg Daniel <egdaniel@google.com>
> > Reviewed-by: Jim Van Verth <jvanverth@google.com>
>
> TBR=egdaniel@google.com,jvanverth@google.com
>
> Change-Id: I7de37315a10c2cd9148003643d9543e883c17053
> No-Presubmit: true
> No-Tree-Checks: true
> No-Try: true
> Bug: skia:11226
> Reviewed-on: https://skia-review.googlesource.com/c/skia/+/367065
> Reviewed-by: Greg Daniel <egdaniel@google.com>
> Commit-Queue: Greg Daniel <egdaniel@google.com>

TBR=egdaniel@google.com,jvanverth@google.com

# Not skipping CQ checks because this is a reland.

Bug: skia:11226
Change-Id: Ib6c2e1cddc13afdf85f556074d1c475d286db398
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/367216
Reviewed-by: Greg Daniel <egdaniel@google.com>
Reviewed-by: Jim Van Verth <jvanverth@google.com>
Commit-Queue: Greg Daniel <egdaniel@google.com>
2021-02-08 18:10:34 +00:00
Adlai Holler
a3987cc587 Remove deferred proxy machinery
These aren't used any more in favor of lazy proxies.

Bug: skia:11288
Change-Id: I992e1a3dd343e0ebc7f3a4f18c0054453dfebbaf
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/366896
Commit-Queue: Adlai Holler <adlai@google.com>
Reviewed-by: Brian Salomon <bsalomon@google.com>
2021-02-08 16:23:04 +00:00
Greg Daniel
393debc430 Revert "Switch vulkan transfer buffers to new buffer class."
This reverts commit 2d4c32987a.

Reason for revert: maybe breaking chrome roll?

Original change's description:
> Switch vulkan transfer buffers to new buffer class.
>
> Bug: skia:11226
> Change-Id: I58fc7e02dc9ea9a06e855107aad4fbbd7b98d347
> Reviewed-on: https://skia-review.googlesource.com/c/skia/+/366316
> Commit-Queue: Greg Daniel <egdaniel@google.com>
> Reviewed-by: Jim Van Verth <jvanverth@google.com>

TBR=egdaniel@google.com,jvanverth@google.com

Change-Id: I7de37315a10c2cd9148003643d9543e883c17053
No-Presubmit: true
No-Tree-Checks: true
No-Try: true
Bug: skia:11226
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/367065
Reviewed-by: Greg Daniel <egdaniel@google.com>
Commit-Queue: Greg Daniel <egdaniel@google.com>
2021-02-06 03:37:29 +00:00
Greg Daniel
2d4c32987a Switch vulkan transfer buffers to new buffer class.
Bug: skia:11226
Change-Id: I58fc7e02dc9ea9a06e855107aad4fbbd7b98d347
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/366316
Commit-Queue: Greg Daniel <egdaniel@google.com>
Reviewed-by: Jim Van Verth <jvanverth@google.com>
2021-02-05 19:49:34 +00:00
Chris Dalton
05007dfd58 Rename GrStrokeOp -> GrStrokeTessellateOp
Bug: skia:10419
Change-Id: I04fecec39610d7519edef8a97f367b329b6eea4c
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/366116
Commit-Queue: Chris Dalton <csmartdalton@google.com>
Reviewed-by: Greg Daniel <egdaniel@google.com>
2021-02-04 20:25:18 +00:00
Chris Dalton
2224100b25 Create an abstract GrStrokeTessellator class
Now there is only one op to tessellate a stroke, and it creates its
own GrStrokeIndirectTessellator or GrStrokeHardwareTessellator
internally. This will allow us to dynamically switch into hardware
tessellation when we need to batch strokes that have different
parameters or colors.

Bug: chromium:1172543
Bug: skia:10419
Change-Id: I3cddb855fdbb9ab018785584497c843e3e31b75e
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/366056
Commit-Queue: Chris Dalton <csmartdalton@google.com>
Reviewed-by: Greg Daniel <egdaniel@google.com>
2021-02-04 19:57:28 +00:00
Greg Daniel
8eb119af46 Move uniform buffers over to new vulkan buffer class.
Bug: skia:11226
Change-Id: Ia6a0e86722bc718e6827c0da8ee5035d90a2deb9
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/365536
Commit-Queue: Greg Daniel <egdaniel@google.com>
Reviewed-by: Jim Van Verth <jvanverth@google.com>
2021-02-04 15:42:27 +00:00
Greg Daniel
87d784f1f9 Add new GrVkBuffer class to merge all types in one.
The goal here is remove the need for all the specialized vulkan buffer
subclasses and to not have the new class use GrVkResources for tracking
lifetime on command buffers.

This CL just makes the new class and it is not actually used by anything
yet.

Bug: skia:11226
Change-Id: I5f8d8d112af773ba1e8da17e07e75f6f4100e927
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/364617
Commit-Queue: Greg Daniel <egdaniel@google.com>
Reviewed-by: Jim Van Verth <jvanverth@google.com>
2021-02-03 14:12:59 +00:00
Greg Daniel
c27273a776 Revert "Add missing Gr headers to GN file."
This reverts commit 3b8204039b.

Reason for revert: GrVkTypesPriv and GrD3DTypesPriv are now listed twice and break VS.

Original change's description:
> Add missing Gr headers to GN file.
>
> Change-Id: Id01cc2c3bf54bad21cba105b8302d57f424e1ba2
> Reviewed-on: https://skia-review.googlesource.com/c/skia/+/363938
> Commit-Queue: John Stiles <johnstiles@google.com>
> Commit-Queue: Brian Osman <brianosman@google.com>
> Auto-Submit: John Stiles <johnstiles@google.com>
> Reviewed-by: Brian Osman <brianosman@google.com>

TBR=brianosman@google.com,johnstiles@google.com

Change-Id: I3e6e18aacc8880d60dfa6c60b97c4b5c8f5018a8
No-Presubmit: true
No-Tree-Checks: true
No-Try: true
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/363786
Reviewed-by: Greg Daniel <egdaniel@google.com>
Commit-Queue: Greg Daniel <egdaniel@google.com>
2021-02-01 19:23:00 +00:00
John Stiles
3b8204039b Add missing Gr headers to GN file.
Change-Id: Id01cc2c3bf54bad21cba105b8302d57f424e1ba2
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/363938
Commit-Queue: John Stiles <johnstiles@google.com>
Commit-Queue: Brian Osman <brianosman@google.com>
Auto-Submit: John Stiles <johnstiles@google.com>
Reviewed-by: Brian Osman <brianosman@google.com>
2021-02-01 18:30:03 +00:00
Chris Dalton
ebb37e7db0 Rewrite GrPathTessellateOp as GrPathInnerTriangulateOp
Simplifies the op to always triangulate the inner fan. We ensure this
will always work by using breadcrumb triangles. Also removes the
fail-on-non-simple mode from GrInnerFanTriangulator since it isn't
being used anymore.

Bug: skia:10419
Change-Id: Idb849712bf2bc4e5ef785bc3f9b8db03119d230e
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/359565
Commit-Queue: Chris Dalton <csmartdalton@google.com>
Reviewed-by: Brian Salomon <bsalomon@google.com>
Reviewed-by: Jim Van Verth <jvanverth@google.com>
2021-01-28 18:34:39 +00:00
Chris Dalton
b03f4a1dc8 Rename GrPathStencilFillOp -> GrTessellatingStencilFillOp
Bug: skia:10419
Change-Id: I5c23a0ccbe45634e9d2740789f0cbe44ca0292c4
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/360957
Commit-Queue: Brian Salomon <bsalomon@google.com>
Reviewed-by: Brian Salomon <bsalomon@google.com>
2021-01-28 13:51:17 +00:00
Brian Salomon
be1084b5d9 Reland "Write pixels goes through GrRenderTask system."
This reverts commit 1eea1ea8c1.

Reason for revert: fixed implicit copy cons

Original change's description:
> Revert "Write pixels goes through GrRenderTask system."
>
> This reverts commit 27efe6cb1e.
>
> Reason for revert: wasm compile
>
> Original change's description:
> > Write pixels goes through GrRenderTask system.
> >
> > The specific motivation is to remove some uses of GrResourceProvider
> > making textures with data in lazy callbacks. But it's a general
> > improvement that could allow use cases like writePixels in DDL
> > recordings.
> >
> > Bug: skia:11204
> >
> > Change-Id: Ic55c3f75976a1d3a7d93981e21be75a3053ef069
> > Reviewed-on: https://skia-review.googlesource.com/c/skia/+/356845
> > Reviewed-by: Adlai Holler <adlai@google.com>
> > Commit-Queue: Brian Salomon <bsalomon@google.com>
>
> TBR=bsalomon@google.com,adlai@google.com
>
> Change-Id: I116caf1e4dd9015270b9d4f810bd26e0e30a6497
> No-Presubmit: true
> No-Tree-Checks: true
> No-Try: true
> Bug: skia:11204
> Reviewed-on: https://skia-review.googlesource.com/c/skia/+/359559
> Reviewed-by: Brian Salomon <bsalomon@google.com>
> Commit-Queue: Brian Salomon <bsalomon@google.com>

TBR=bsalomon@google.com,adlai@google.com

# Not skipping CQ checks because this is a reland.

Bug: skia:11204
Change-Id: I7d8f92415995f03301ffb147500d972e6bd17640
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/359561
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Brian Salomon <bsalomon@google.com>
2021-01-26 21:18:35 +00:00
Chris Dalton
70a0d2cc4f Rewrite GrPathTessellateOp without inner fan triangulation
Adds a new op, GrPathStencilFillOp, that is a greatly simplified
rewrite of GrPathTessellateOp without inner fan triangulation. This op
is a very simple Redbook method built on tessellation. For now we
leave GrPathTessellateOp as-is. The next CL will change it to do inner
fan triangulation exclusively.

Bug: skia:10419
Change-Id: Ia67f4ab038a541e6454f5bf304ecd3c1d8805427
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/357138
Commit-Queue: Chris Dalton <csmartdalton@google.com>
Reviewed-by: Brian Salomon <bsalomon@google.com>
2021-01-26 21:04:54 +00:00
Brian Salomon
1eea1ea8c1 Revert "Write pixels goes through GrRenderTask system."
This reverts commit 27efe6cb1e.

Reason for revert: wasm compile

Original change's description:
> Write pixels goes through GrRenderTask system.
>
> The specific motivation is to remove some uses of GrResourceProvider
> making textures with data in lazy callbacks. But it's a general
> improvement that could allow use cases like writePixels in DDL
> recordings.
>
> Bug: skia:11204
>
> Change-Id: Ic55c3f75976a1d3a7d93981e21be75a3053ef069
> Reviewed-on: https://skia-review.googlesource.com/c/skia/+/356845
> Reviewed-by: Adlai Holler <adlai@google.com>
> Commit-Queue: Brian Salomon <bsalomon@google.com>

TBR=bsalomon@google.com,adlai@google.com

Change-Id: I116caf1e4dd9015270b9d4f810bd26e0e30a6497
No-Presubmit: true
No-Tree-Checks: true
No-Try: true
Bug: skia:11204
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/359559
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Brian Salomon <bsalomon@google.com>
2021-01-26 18:18:22 +00:00
Brian Salomon
27efe6cb1e Write pixels goes through GrRenderTask system.
The specific motivation is to remove some uses of GrResourceProvider
making textures with data in lazy callbacks. But it's a general
improvement that could allow use cases like writePixels in DDL
recordings.

Bug: skia:11204

Change-Id: Ic55c3f75976a1d3a7d93981e21be75a3053ef069
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/356845
Reviewed-by: Adlai Holler <adlai@google.com>
Commit-Queue: Brian Salomon <bsalomon@google.com>
2021-01-26 17:42:42 +00:00
Chris Dalton
e465205938 Remove the offthread triangulation from GrPathTessellateOp
Rather than copying these triangles twice, we can run "pathToPolys"
during onPrePrepare and "polysToTriangles" during onPrepare.

Also adds a benchmark for normal and inner-fan triangulation.

Bug: skia:10419
Change-Id: Id301afde5de11d93ae026e75e42ac03a50867687
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/355177
Commit-Queue: Chris Dalton <csmartdalton@google.com>
Reviewed-by: Robert Phillips <robertphillips@google.com>
2021-01-22 03:59:29 +00:00
Adlai Holler
08f5311ae1 Detemplatize render task clustering
This simplifies our world and opens the door for more optimization.

Bug: skia:10877
Change-Id: I3c721f12a23bfa73dbdf1e02d9c77d7c6a889aa0
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/356309
Commit-Queue: Adlai Holler <adlai@google.com>
Reviewed-by: Robert Phillips <robertphillips@google.com>
2021-01-21 00:00:16 +00:00
Chris Dalton
d7177438a9 Extract some GrPathTessellatoOp logic into virtual helper classes
This reduces complexity and will also allow us to add new ops that
take advantage of this same core logic.

Bug: skia:10419
Change-Id: I4ec8717a6d9510dea967d11467eeea0b5b7c7f4c
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/354296
Reviewed-by: Greg Daniel <egdaniel@google.com>
Commit-Queue: Chris Dalton <csmartdalton@google.com>
2021-01-19 20:23:56 +00:00
Brian Salomon
0857bef61b Reland "Push SkYUVAInfo into GrYUVToRGBEffect."
This is a reland of b60255033d

Original change's description:
> Push SkYUVAInfo into GrYUVToRGBEffect.
>
> Wrap up SkYUVAInfo and proxies into new type GrYUVATextureProxies.
>
> Bug: skia:10632
> Change-Id: Ic907d78a1a40af3c8ef838021749839c422d62dc
> Reviewed-on: https://skia-review.googlesource.com/c/skia/+/353042
> Commit-Queue: Brian Salomon <bsalomon@google.com>
> Reviewed-by: Jim Van Verth <jvanverth@google.com>

Bug: skia:10632
Change-Id: I1878609153e3fc763620cb71a85d3b012f915155
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/353621
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Brian Salomon <bsalomon@google.com>
2021-01-13 22:08:44 +00:00
Brian Salomon
0e4a29af9d Revert "Push SkYUVAInfo into GrYUVToRGBEffect."
This reverts commit b60255033d.

Reason for revert: GM needs fix for abandoned context 

Original change's description:
> Push SkYUVAInfo into GrYUVToRGBEffect.
>
> Wrap up SkYUVAInfo and proxies into new type GrYUVATextureProxies.
>
> Bug: skia:10632
> Change-Id: Ic907d78a1a40af3c8ef838021749839c422d62dc
> Reviewed-on: https://skia-review.googlesource.com/c/skia/+/353042
> Commit-Queue: Brian Salomon <bsalomon@google.com>
> Reviewed-by: Jim Van Verth <jvanverth@google.com>

TBR=jvanverth@google.com,bsalomon@google.com

Change-Id: Ia5a1121ed388ad04ef86121a3f7905772316a200
No-Presubmit: true
No-Tree-Checks: true
No-Try: true
Bug: skia:10632
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/353618
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Brian Salomon <bsalomon@google.com>
Auto-Submit: Brian Salomon <bsalomon@google.com>
2021-01-13 20:15:16 +00:00
Brian Salomon
b60255033d Push SkYUVAInfo into GrYUVToRGBEffect.
Wrap up SkYUVAInfo and proxies into new type GrYUVATextureProxies.

Bug: skia:10632
Change-Id: Ic907d78a1a40af3c8ef838021749839c422d62dc
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/353042
Commit-Queue: Brian Salomon <bsalomon@google.com>
Reviewed-by: Jim Van Verth <jvanverth@google.com>
2021-01-13 19:32:45 +00:00
Chris Dalton
47114db2e0 Move GrAATriangulator into its own file
Bug: skia:10419
Change-Id: Ib517c52bf2ed9e7dc9d1fa8491dd39dae99a6f77
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/350492
Commit-Queue: Chris Dalton <csmartdalton@google.com>
Reviewed-by: Jim Van Verth <jvanverth@google.com>
2021-01-12 19:49:36 +00:00
Adlai Holler
78036086cf Add a new implementation of reduceOpsTaskSplitting
Currently this doesn't actually handle going over the memory
budget, but it does carve out space to do that later. This algorithm
can't handle everything yet but I want to get it landed for
more iteration as long as it's disabled.

Bug: skia:10877
Change-Id: I37942172345e8cfd6fc2c591a3788a10652377da
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/345168
Commit-Queue: Adlai Holler <adlai@google.com>
Reviewed-by: Robert Phillips <robertphillips@google.com>
Reviewed-by: Brian Salomon <bsalomon@google.com>
Auto-Submit: Adlai Holler <adlai@google.com>
2021-01-07 17:20:03 +00:00
Greg Daniel
99c4c8331f Move GrcommandBufferRef.h to more generic GrRefCnt.h
I plan to add at least one more gr_* class, so I figure it makes sense
to just keep all this similar things in one place.

Bug: skia:11136
Change-Id: I96d24dd094731e9694201e012fec37926cce564d
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/350639
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Greg Daniel <egdaniel@google.com>
2021-01-06 17:53:50 +00:00
Greg Daniel
a8c32104f2 Add support for manually loading vk resolve in msaa with extra subpass.
This fills out the GrVkOpsRenderPass and connects all the wires to have
things hooked up correctly. This CL won't actually enable things as the
GrVkCap is still disabled and will be landed separately.

Bug: skia:10979
Change-Id: I249fea4cbab3ba636c794986de080ceaf2d4769b
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/341381
Commit-Queue: Greg Daniel <egdaniel@google.com>
Reviewed-by: Brian Salomon <bsalomon@google.com>
2020-12-30 21:30:19 +00:00
Brian Salomon
05487abf81 Add GrPixmap. Like SkPixmap but uses GrColorType.
Will be used to simplify current and forthcoming code that needs
GrImageInfo, void* pixels, size_t rowbytes. The motivation here is
to make GrSurfaceContext::writePixels support mip levels via an array
of GrPixmap. The goal of that is to remove special purpose
updateBackendTexture code. That code path doesn't support the three
GrColorType paradigm used by GrSuraceContext::writePixele: src color
type, dst color type, intermediate color type used for upload.


Bug: skia:8862
Change-Id: I1f09e1ee017c8a2637ac9f630a13a1ed8040d891
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/345175
Commit-Queue: Brian Salomon <bsalomon@google.com>
Reviewed-by: Greg Daniel <egdaniel@google.com>
2020-12-28 18:18:49 +00:00
Brian Salomon
590f567291 Add GrSurfaceFillContext
This is a new base class for GrSurfaceDrawContext. It allows any
alpha-type but is restricted to non-blending fills of irects using FPs,
clears,and discards.

Bug: skia:11019

Reviewed-on: https://skia-review.googlesource.com/c/skia/+/341680
Reviewed-by: Greg Daniel <egdaniel@google.com>
Reviewed-by: Robert Phillips <robertphillips@google.com>
Commit-Queue: Brian Salomon <bsalomon@google.com>
Change-Id: I696df3617719fcd8303faa73fb44b32b3fb4f71c
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/344896
2020-12-16 20:48:43 +00:00
Brian Salomon
0263bff0d2 Revert "Add GrSurfaceFillContext"
This reverts commit b339bbe9dc.


Revert "Make backend allocation tests avoid alphatype conversions"

This reverts commit 177af6f410.

Bug: skia:11019
Change-Id: Id80aa7df4a15c8530a609c49ca6264bce7831852
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/344569
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Brian Salomon <bsalomon@google.com>
2020-12-16 14:49:56 +00:00
Brian Salomon
b339bbe9dc Add GrSurfaceFillContext
This is a new base class for GrSurfaceDrawContext. It allows any
alpha-type but is restricted to non-blending fills of irects using FPs,
clears,and discards.

Bug: skia:11019

Change-Id: I229ce5f452e66796e2fa5c0e7a6ddccbf23bef5c
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/341680
Reviewed-by: Greg Daniel <egdaniel@google.com>
Reviewed-by: Robert Phillips <robertphillips@google.com>
Commit-Queue: Brian Salomon <bsalomon@google.com>
2020-12-15 19:31:44 +00:00
Greg Daniel
1fd8ac87dd Add gr_cb class to help tracking command buffer uses of GrGpuResources.
Essentially GrGpuResources have two counts now. The original fRefCnt has
not changed and is still used for things like knowing if we can reuse
a scratch texture. The new fCommandBufferUsageCnt is used to track
when a resource is in use on a command buffer or gpu in general. We now
delay calling notifyRefCntIsZero until both of the counts are zero.

Bug: skia:11038
Change-Id: I1df62f28e4b98e8c1a5ab2fd33d4aead19788d93
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/343098
Commit-Queue: Greg Daniel <egdaniel@google.com>
Reviewed-by: Brian Salomon <bsalomon@google.com>
2020-12-11 18:10:30 +00:00
Brian Salomon
eebe735dea GrRenderTargetContext->GrSurfaceDrawContext
Just the class/files. variable names and additional comments to follow.

Change-Id: Ic03d07fd5009eaf3d706c2536486a117328963fc
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/342617
Commit-Queue: Brian Salomon <bsalomon@google.com>
Reviewed-by: Greg Daniel <egdaniel@google.com>
2020-12-10 18:51:19 +00:00
Chris Dalton
c2a1746b42 Implement stroke tessellation with indirect draws
Adds a vertex shader that maps a variable-length triangle strip to a
stroke and its preceding join. Adds a new op that generates stroke
instances from a path, bins them by log2 triangle strip length (using
SIMD for the calculations), and renders them with indirect draws.

Bug: skia:10419
Change-Id: I6d52df02cffe97d14827c6d66136957f1859f53b
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/339716
Commit-Queue: Chris Dalton <csmartdalton@google.com>
Reviewed-by: Brian Salomon <bsalomon@google.com>
2020-12-10 00:25:17 +00:00
Brian Salomon
70fe17e12f Remove GrRenderTargetContextPriv and GrSurfaceContextPriv
I think this is vestigial from some time in the past where RTC was
public.

Also just expose the methods that add ops rather than have so many
friends + testingOnly versions.

Change-Id: I60d9fdff23b2d67039a7b37815da7ff9e73d8999
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/339158
Commit-Queue: Brian Salomon <bsalomon@google.com>
Reviewed-by: Robert Phillips <robertphillips@google.com>
2020-11-30 20:13:25 +00:00
Robert Phillips
fbbc3bbecf Move SkTTopoSort to src/gpu and rename it to GrTTopoSort
Change-Id: I76deff6bbb2d796cead0e9415c19daf5edceaa73
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/335296
Reviewed-by: Adlai Holler <adlai@google.com>
Commit-Queue: Robert Phillips <robertphillips@google.com>
2020-11-17 14:17:03 +00:00
Robert Phillips
07f675d309 Change UnrefDDLTask to just be the DDLTask (take 2)
This includes:

https://skia-review.googlesource.com/c/skia/+/333576 (Fix UMR (valgrind) bug in GrDrawingManager)

Change-Id: I162aba033e75b47a96b4dfdd840ba2cb1f70e42c
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/334422
Reviewed-by: Adlai Holler <adlai@google.com>
Commit-Queue: Robert Phillips <robertphillips@google.com>
2020-11-16 19:49:58 +00:00
Jim Van Verth
351c9b53d6 Switch to using GrMtlBackendContext for GrDirectContext creation.
Makes the Metal backend more consistent with the other backends,
and allows new init parameters to be added without significantly
changing API.

Added updated sk_cf_obj because I needed some of its functionality.

Bug: skia:10804
Change-Id: I6f1dd1c03ddc4c4b702ea75eff14bc0f98ab5ad2
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/334426
Commit-Queue: Jim Van Verth <jvanverth@google.com>
Reviewed-by: Greg Daniel <egdaniel@google.com>
Reviewed-by: Brian Salomon <bsalomon@google.com>
2020-11-12 21:03:51 +00:00
Robert Phillips
a0e248d46c Revert "Change UnrefDDLTask to just be the DDLTask"
This CL reverts the following 3 CLs due to coupled perf and memory regressions:

88e8bb2 https://skia-review.googlesource.com/c/skia/+/333576 (Fix UMR (valgrind) bug in GrDrawingManager)
cca1976 https://skia-review.googlesource.com/c/skia/+/333463 (Remove the bulk add-renderTasks entry point from the drawing manager)
02dd0ed https://skia-review.googlesource.com/c/skia/+/332600 (Change UnrefDDLTask to just be the DDLTask)

Bug: 1147659, 1147634, 1147650, skia:10936
Change-Id: I937d656c4126eac954a9d7930a4034488d6ef5df
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/334061
Reviewed-by: Adlai Holler <adlai@google.com>
Commit-Queue: Robert Phillips <robertphillips@google.com>
2020-11-11 17:06:55 +00:00
Robert Phillips
02dd0ed8ce Change UnrefDDLTask to just be the DDLTask
Change-Id: Ib5ff9f3f3d9cbc8860e3a2ba74e6da4355197662
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/332600
Commit-Queue: Robert Phillips <robertphillips@google.com>
Reviewed-by: Greg Daniel <egdaniel@google.com>
2020-11-10 13:37:46 +00:00
Chris Dalton
0e54309477 Merge GrStrokePatchBuilder into GrStrokeTessellateOp
There's really no reason for these classes to be separate at this
point. Also extracts a "GrStrokeOp" base class that has the
functionality that will be shared with indirect stroking.

Bug: skia:10419
Change-Id: I960d5e6d64f0814ccb4a3852bc627af2b8082a1f
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/331860
Reviewed-by: Greg Daniel <egdaniel@google.com>
Commit-Queue: Chris Dalton <csmartdalton@google.com>
2020-11-03 23:39:42 +00:00
Chris Dalton
c3cb099556 Add GrVx.h
Adds grvx, Ganesh's addendum to skvx. Here we introduce familiar names
and operations from GPU languages, as well as functions that are
approximate and/or have LSB differences from platform to platform.

The initial implementation has: fast_fma, fast_acos, and
fast_angle_between_vectors. When a function is approximate, its error
range is well documented and tested.

Also establishes GrWangsFormula as the first user of grvx.

Bug: skia:10419
Change-Id: Id0682599cf9c0303eff386095afc3ef9f3a7fa1b
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/330119
Commit-Queue: Chris Dalton <csmartdalton@google.com>
Reviewed-by: Brian Salomon <bsalomon@google.com>
2020-11-02 18:33:54 +00:00
Adlai Holler
9ae860a9fe Reland "Remove GrContext"
This reverts commit 3172208ad0.

Reason for revert: Fixed issues

Original change's description:
> Revert "Remove GrContext"
>
> This reverts commit 2edf18d818.
>
> Reason for revert: breaking wasm-debugger
>
> Original change's description:
> > Remove GrContext
> >
> > Woo!
> >
> > Change-Id: Ifa3ff7e79c7048c2f1d808cc9705593d72886f08
> > Reviewed-on: https://skia-review.googlesource.com/c/skia/+/326436
> > Auto-Submit: Adlai Holler <adlai@google.com>
> > Reviewed-by: Robert Phillips <robertphillips@google.com>
> > Reviewed-by: Brian Salomon <bsalomon@google.com>
> > Commit-Queue: Robert Phillips <robertphillips@google.com>
> > Commit-Queue: Brian Salomon <bsalomon@google.com>
>
> TBR=bsalomon@google.com,robertphillips@google.com,adlai@google.com
>
> Change-Id: Ie05bda5dad7fb5d369ebe579d2e009fdb99c0729
> No-Presubmit: true
> No-Tree-Checks: true
> No-Try: true
> Reviewed-on: https://skia-review.googlesource.com/c/skia/+/326941
> Reviewed-by: Robert Phillips <robertphillips@google.com>
> Commit-Queue: Robert Phillips <robertphillips@google.com>

TBR=bsalomon@google.com,robertphillips@google.com,adlai@google.com

Change-Id: I141a473439a2b444aac1944e434e8b48d9fda428
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/327217
Commit-Queue: Adlai Holler <adlai@google.com>
Reviewed-by: Adlai Holler <adlai@google.com>
Reviewed-by: Robert Phillips <robertphillips@google.com>
Reviewed-by: Brian Salomon <bsalomon@google.com>
2020-10-20 17:20:51 +00:00
Brian Salomon
c1a249d1dc Revert "Revert "New variant of SkImage::MakeFromYUVATextures.""
This reverts commit be8004d2fb.

Bug: skia:10632
Change-Id: I52dd36ae167623563c7554c40092442a3822ee3c
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/327760
Commit-Queue: Brian Salomon <bsalomon@google.com>
Reviewed-by: Brian Salomon <bsalomon@google.com>
2020-10-19 15:37:29 +00:00
Brian Salomon
be8004d2fb Revert "New variant of SkImage::MakeFromYUVATextures."
This reverts commit fea12238ed.

Reason for revert: MSAN/SwiftShader failure

Original change's description:
> New variant of SkImage::MakeFromYUVATextures.
>
> Takes a new type GrYUVATextures. This a set of GrBackendTextures and
> SkYUVAInfo that have been pre-validated to be compatible.
>
> Bug: skia:10632
>
> Change-Id: Id252f8662ede0f268e88fd40dc1b0b8f4ab6345f
> Reviewed-on: https://skia-review.googlesource.com/c/skia/+/317762
> Commit-Queue: Brian Salomon <bsalomon@google.com>
> Reviewed-by: Jim Van Verth <jvanverth@google.com>
> Reviewed-by: Robert Phillips <robertphillips@google.com>

TBR=jvanverth@google.com,bsalomon@google.com,robertphillips@google.com

Change-Id: I5350d4f9b1eda0503fb0af9db8575a734bdc811f
No-Presubmit: true
No-Tree-Checks: true
No-Try: true
Bug: skia:10632
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/327922
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Brian Salomon <bsalomon@google.com>
2020-10-16 22:32:54 +00:00
Brian Salomon
fea12238ed New variant of SkImage::MakeFromYUVATextures.
Takes a new type GrYUVATextures. This a set of GrBackendTextures and
SkYUVAInfo that have been pre-validated to be compatible.

Bug: skia:10632

Change-Id: Id252f8662ede0f268e88fd40dc1b0b8f4ab6345f
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/317762
Commit-Queue: Brian Salomon <bsalomon@google.com>
Reviewed-by: Jim Van Verth <jvanverth@google.com>
Reviewed-by: Robert Phillips <robertphillips@google.com>
2020-10-16 21:03:31 +00:00
Robert Phillips
3172208ad0 Revert "Remove GrContext"
This reverts commit 2edf18d818.

Reason for revert: breaking wasm-debugger

Original change's description:
> Remove GrContext
>
> Woo!
>
> Change-Id: Ifa3ff7e79c7048c2f1d808cc9705593d72886f08
> Reviewed-on: https://skia-review.googlesource.com/c/skia/+/326436
> Auto-Submit: Adlai Holler <adlai@google.com>
> Reviewed-by: Robert Phillips <robertphillips@google.com>
> Reviewed-by: Brian Salomon <bsalomon@google.com>
> Commit-Queue: Robert Phillips <robertphillips@google.com>
> Commit-Queue: Brian Salomon <bsalomon@google.com>

TBR=bsalomon@google.com,robertphillips@google.com,adlai@google.com

Change-Id: Ie05bda5dad7fb5d369ebe579d2e009fdb99c0729
No-Presubmit: true
No-Tree-Checks: true
No-Try: true
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/326941
Reviewed-by: Robert Phillips <robertphillips@google.com>
Commit-Queue: Robert Phillips <robertphillips@google.com>
2020-10-14 18:30:13 +00:00
Adlai Holler
2edf18d818 Remove GrContext
Woo!

Change-Id: Ifa3ff7e79c7048c2f1d808cc9705593d72886f08
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/326436
Auto-Submit: Adlai Holler <adlai@google.com>
Reviewed-by: Robert Phillips <robertphillips@google.com>
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Robert Phillips <robertphillips@google.com>
Commit-Queue: Brian Salomon <bsalomon@google.com>
2020-10-14 17:47:31 +00:00
Adlai Holler
a069304560 Rename GrContextPriv to GrDirectContextPriv
Change-Id: I3fccadd8a2860dbee73f93f995738146373f8a39
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/326196
Commit-Queue: Adlai Holler <adlai@google.com>
Auto-Submit: Adlai Holler <adlai@google.com>
Reviewed-by: Robert Phillips <robertphillips@google.com>
2020-10-14 16:46:01 +00:00
Greg Daniel
c0d6915389 Reland "Rename GrStencilAttachment class to generic GrAttachment"
This is a reland of 6113d50ec4

Original change's description:
> Rename GrStencilAttachment class to generic GrAttachment
>
> Additional this adds a UsageFlags member to the new GrAttachment
> class.
>
> Bug: skia:10727
> Change-Id: Ifc0bfffd959f5fbc46bfcdf269e1b2a933929753
> Reviewed-on: https://skia-review.googlesource.com/c/skia/+/323107
> Commit-Queue: Greg Daniel <egdaniel@google.com>
> Reviewed-by: Brian Salomon <bsalomon@google.com>

Bug: skia:10727
Change-Id: Ie0ff0885e01c9f0666fb0cfaa765e463dcc6d0a5
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/324277
Reviewed-by: Greg Daniel <egdaniel@google.com>
Commit-Queue: Greg Daniel <egdaniel@google.com>
2020-10-09 11:59:23 +00:00
Jim Van Verth
99b1a8b2f8 Revert "Rename GrStencilAttachment class to generic GrAttachment"
This reverts commit 6113d50ec4.

Reason for revert: Breaking MSAN bot

Original change's description:
> Rename GrStencilAttachment class to generic GrAttachment
>
> Additional this adds a UsageFlags member to the new GrAttachment
> class.
>
> Bug: skia:10727
> Change-Id: Ifc0bfffd959f5fbc46bfcdf269e1b2a933929753
> Reviewed-on: https://skia-review.googlesource.com/c/skia/+/323107
> Commit-Queue: Greg Daniel <egdaniel@google.com>
> Reviewed-by: Brian Salomon <bsalomon@google.com>

TBR=egdaniel@google.com,bsalomon@google.com,csmartdalton@google.com

Change-Id: I2ee2a1fcabd75bc24d3b7c3f76d971a3adb370a3
No-Presubmit: true
No-Tree-Checks: true
No-Try: true
Bug: skia:10727
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/324276
Reviewed-by: Jim Van Verth <jvanverth@google.com>
Commit-Queue: Greg Daniel <egdaniel@google.com>
2020-10-08 23:52:34 +00:00
Greg Daniel
6113d50ec4 Rename GrStencilAttachment class to generic GrAttachment
Additional this adds a UsageFlags member to the new GrAttachment
class.

Bug: skia:10727
Change-Id: Ifc0bfffd959f5fbc46bfcdf269e1b2a933929753
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/323107
Commit-Queue: Greg Daniel <egdaniel@google.com>
Reviewed-by: Brian Salomon <bsalomon@google.com>
2020-10-08 19:40:32 +00:00
Robert Phillips
d464feb1fc Rename GrThreadSafeUniquelyKeyedProxyViewCache
Once triangulated paths are added this will no longer just be storing proxy views.

Bug: 1108408
Change-Id: I82fa47b0b85f738d9a25330c29bc2892c9bfeda4
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/323999
Reviewed-by: Brian Salomon <bsalomon@google.com>
Reviewed-by: Adlai Holler <adlai@google.com>
Commit-Queue: Robert Phillips <robertphillips@google.com>
2020-10-08 17:39:12 +00:00
Adlai Holler
0ce2c54094 Reland "Reland "Take GrContext private, GrDDLContext inherit from GrRecordingContext""
This reverts commit cf43fc6768.

Reason for revert: Fixed g3

Original change's description:
> Revert "Reland "Take GrContext private, GrDDLContext inherit from GrRecordingContext""
>
> This reverts commit ff13ffbeac.
>
> Reason for revert: Blink in g3
>
> Original change's description:
> > Reland "Take GrContext private, GrDDLContext inherit from GrRecordingContext"
> >
> > This reverts commit 89bdc90ac8.
> >
> > Reason for revert: Fix metal
> >
> > Original change's description:
> > > Revert "Take GrContext private, GrDDLContext inherit from GrRecordingContext"
> > >
> > > This reverts commit d2daa94ede.
> > >
> > > Reason for revert: Metaru
> > >
> > > Original change's description:
> > > > Take GrContext private, GrDDLContext inherit from GrRecordingContext
> > > >
> > > > Woo!
> > > >
> > > > Change-Id: I8d201b709343dc18cad31ea740575285dd035f35
> > > > Docs-Preview: https://skia.org/?cl=317436
> > > > Reviewed-on: https://skia-review.googlesource.com/c/skia/+/317436
> > > > Reviewed-by: Robert Phillips <robertphillips@google.com>
> > > > Reviewed-by: Brian Salomon <bsalomon@google.com>
> > > > Commit-Queue: Adlai Holler <adlai@google.com>
> > >
> > > TBR=bsalomon@google.com,robertphillips@google.com,adlai@google.com
> > >
> > > Change-Id: I9b58dee285fbdc49ebc8e76df5da0fe224cf9787
> > > No-Presubmit: true
> > > No-Tree-Checks: true
> > > No-Try: true
> > > Reviewed-on: https://skia-review.googlesource.com/c/skia/+/318758
> > > Reviewed-by: Adlai Holler <adlai@google.com>
> > > Commit-Queue: Adlai Holler <adlai@google.com>
> >
> > TBR=bsalomon@google.com,robertphillips@google.com,adlai@google.com
> >
> >
> > Change-Id: Id4b10795193a904cd4ed8c36e60e74abe3b6702a
> > Docs-Preview: https://skia.org/?cl=318759
> > Cq-Include-Trybots: luci.skia.skia.primary:Build-Mac10.15.5-Clang-arm64-Debug-iOS_Metal,Build-Mac-Clang-x86_64-Debug-Metal
> > Reviewed-on: https://skia-review.googlesource.com/c/skia/+/318759
> > Commit-Queue: Adlai Holler <adlai@google.com>
> > Reviewed-by: Adlai Holler <adlai@google.com>
>
> TBR=bsalomon@google.com,robertphillips@google.com,adlai@google.com
>
> Change-Id: Ib20fe933120d56b72efaec73a0bedec60bc28def
> No-Presubmit: true
> No-Tree-Checks: true
> No-Try: true
> Reviewed-on: https://skia-review.googlesource.com/c/skia/+/319184
> Commit-Queue: Adlai Holler <adlai@google.com>
> Reviewed-by: Adlai Holler <adlai@google.com>

TBR=bsalomon@google.com,robertphillips@google.com,adlai@google.com


Change-Id: I4f01291f4b3bfbb8fd7dd8cf2bf8415430c3392e
Docs-Preview: https://skia.org/?cl=322437
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/322437
Reviewed-by: Adlai Holler <adlai@google.com>
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Adlai Holler <adlai@google.com>
Auto-Submit: Adlai Holler <adlai@google.com>
2020-10-06 18:59:11 +00:00
Greg Daniel
0eca74cd2c Move bytesPerPixel query off of GrCaps and add bytesPerBlock query.
Part of this change is to move some of this static format information
off of GrCaps since it is not cap dependent in anyway. This allows us
to the need for caps in many places. Also changes the low level format
query to be based off of bytes per block so it can be shared for
compressed and non compressed formats.

This change will also make it easier to add stencil/depth formats in
follow on change since we don't have to fill in a whole caps
FormatInfo block just so we can get the bytesPerPixel which is all
they need.

Bug: skia:10727
Change-Id: I2e6fdabf3ed699b4145ef9e6f0a73078d32a0444
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/321463
Reviewed-by: Brian Osman <brianosman@google.com>
Commit-Queue: Greg Daniel <egdaniel@google.com>
2020-10-01 20:10:12 +00:00
Adlai Holler
cf43fc6768 Revert "Reland "Take GrContext private, GrDDLContext inherit from GrRecordingContext""
This reverts commit ff13ffbeac.

Reason for revert: Blink in g3

Original change's description:
> Reland "Take GrContext private, GrDDLContext inherit from GrRecordingContext"
>
> This reverts commit 89bdc90ac8.
>
> Reason for revert: Fix metal
>
> Original change's description:
> > Revert "Take GrContext private, GrDDLContext inherit from GrRecordingContext"
> >
> > This reverts commit d2daa94ede.
> >
> > Reason for revert: Metaru
> >
> > Original change's description:
> > > Take GrContext private, GrDDLContext inherit from GrRecordingContext
> > >
> > > Woo!
> > >
> > > Change-Id: I8d201b709343dc18cad31ea740575285dd035f35
> > > Docs-Preview: https://skia.org/?cl=317436
> > > Reviewed-on: https://skia-review.googlesource.com/c/skia/+/317436
> > > Reviewed-by: Robert Phillips <robertphillips@google.com>
> > > Reviewed-by: Brian Salomon <bsalomon@google.com>
> > > Commit-Queue: Adlai Holler <adlai@google.com>
> >
> > TBR=bsalomon@google.com,robertphillips@google.com,adlai@google.com
> >
> > Change-Id: I9b58dee285fbdc49ebc8e76df5da0fe224cf9787
> > No-Presubmit: true
> > No-Tree-Checks: true
> > No-Try: true
> > Reviewed-on: https://skia-review.googlesource.com/c/skia/+/318758
> > Reviewed-by: Adlai Holler <adlai@google.com>
> > Commit-Queue: Adlai Holler <adlai@google.com>
>
> TBR=bsalomon@google.com,robertphillips@google.com,adlai@google.com
>
>
> Change-Id: Id4b10795193a904cd4ed8c36e60e74abe3b6702a
> Docs-Preview: https://skia.org/?cl=318759
> Cq-Include-Trybots: luci.skia.skia.primary:Build-Mac10.15.5-Clang-arm64-Debug-iOS_Metal,Build-Mac-Clang-x86_64-Debug-Metal
> Reviewed-on: https://skia-review.googlesource.com/c/skia/+/318759
> Commit-Queue: Adlai Holler <adlai@google.com>
> Reviewed-by: Adlai Holler <adlai@google.com>

TBR=bsalomon@google.com,robertphillips@google.com,adlai@google.com

Change-Id: Ib20fe933120d56b72efaec73a0bedec60bc28def
No-Presubmit: true
No-Tree-Checks: true
No-Try: true
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/319184
Commit-Queue: Adlai Holler <adlai@google.com>
Reviewed-by: Adlai Holler <adlai@google.com>
2020-09-24 11:44:49 +00:00
Jim Van Verth
1b89eb742a Add AMD allocator to D3D12 backend.
Adds base class GrD3DAlloc and GrD3DMemoryAllocator, and a reference
to a GrD3DMemoryAllocator in GrBackendContext and a reference to a
GrD3DAlloc in GrD3DTextureResourceInfo. Internally, we override this
base class to define the AMD memory allocator.

Change-Id: I033924b0247ea330969b1398f25985e7a84aec11
Bug: skia:9935
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/317243
Commit-Queue: Jim Van Verth <jvanverth@google.com>
Reviewed-by: Brian Salomon <bsalomon@google.com>
Reviewed-by: Greg Daniel <egdaniel@google.com>
2020-09-23 21:22:52 +00:00
Adlai Holler
ff13ffbeac Reland "Take GrContext private, GrDDLContext inherit from GrRecordingContext"
This reverts commit 89bdc90ac8.

Reason for revert: Fix metal

Original change's description:
> Revert "Take GrContext private, GrDDLContext inherit from GrRecordingContext"
>
> This reverts commit d2daa94ede.
>
> Reason for revert: Metaru
>
> Original change's description:
> > Take GrContext private, GrDDLContext inherit from GrRecordingContext
> >
> > Woo!
> >
> > Change-Id: I8d201b709343dc18cad31ea740575285dd035f35
> > Docs-Preview: https://skia.org/?cl=317436
> > Reviewed-on: https://skia-review.googlesource.com/c/skia/+/317436
> > Reviewed-by: Robert Phillips <robertphillips@google.com>
> > Reviewed-by: Brian Salomon <bsalomon@google.com>
> > Commit-Queue: Adlai Holler <adlai@google.com>
>
> TBR=bsalomon@google.com,robertphillips@google.com,adlai@google.com
>
> Change-Id: I9b58dee285fbdc49ebc8e76df5da0fe224cf9787
> No-Presubmit: true
> No-Tree-Checks: true
> No-Try: true
> Reviewed-on: https://skia-review.googlesource.com/c/skia/+/318758
> Reviewed-by: Adlai Holler <adlai@google.com>
> Commit-Queue: Adlai Holler <adlai@google.com>

TBR=bsalomon@google.com,robertphillips@google.com,adlai@google.com


Change-Id: Id4b10795193a904cd4ed8c36e60e74abe3b6702a
Docs-Preview: https://skia.org/?cl=318759
Cq-Include-Trybots: luci.skia.skia.primary:Build-Mac10.15.5-Clang-arm64-Debug-iOS_Metal,Build-Mac-Clang-x86_64-Debug-Metal
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/318759
Commit-Queue: Adlai Holler <adlai@google.com>
Reviewed-by: Adlai Holler <adlai@google.com>
2020-09-23 21:17:47 +00:00
Greg Daniel
1d3c8c1a8b Add optional param to setBackendTextureState to return previous state.
Bug: skia:10742
Change-Id: I334e7896d0a1509eb666c46d5731d2573a5c1aba
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/318698
Reviewed-by: Austin Eng <enga@google.com>
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Greg Daniel <egdaniel@google.com>
2020-09-23 19:54:59 +00:00
Adlai Holler
89bdc90ac8 Revert "Take GrContext private, GrDDLContext inherit from GrRecordingContext"
This reverts commit d2daa94ede.

Reason for revert: Metaru

Original change's description:
> Take GrContext private, GrDDLContext inherit from GrRecordingContext
> 
> Woo!
> 
> Change-Id: I8d201b709343dc18cad31ea740575285dd035f35
> Docs-Preview: https://skia.org/?cl=317436
> Reviewed-on: https://skia-review.googlesource.com/c/skia/+/317436
> Reviewed-by: Robert Phillips <robertphillips@google.com>
> Reviewed-by: Brian Salomon <bsalomon@google.com>
> Commit-Queue: Adlai Holler <adlai@google.com>

TBR=bsalomon@google.com,robertphillips@google.com,adlai@google.com

Change-Id: I9b58dee285fbdc49ebc8e76df5da0fe224cf9787
No-Presubmit: true
No-Tree-Checks: true
No-Try: true
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/318758
Reviewed-by: Adlai Holler <adlai@google.com>
Commit-Queue: Adlai Holler <adlai@google.com>
2020-09-22 20:50:01 +00:00
Adlai Holler
d2daa94ede Take GrContext private, GrDDLContext inherit from GrRecordingContext
Woo!

Change-Id: I8d201b709343dc18cad31ea740575285dd035f35
Docs-Preview: https://skia.org/?cl=317436
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/317436
Reviewed-by: Robert Phillips <robertphillips@google.com>
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Adlai Holler <adlai@google.com>
2020-09-22 20:03:19 +00:00
Robert Phillips
26f3aebf01 Add initial GrThreadSafeUniquelyKeyedProxyViewCache implementation
This is by no means perfect or complete but does break up the review.

Bug: 1108408
Change-Id: Ib1826cd40975c7e84b5fdfc16d1ecbec97dab237
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/317201
Reviewed-by: Adlai Holler <adlai@google.com>
Commit-Queue: Robert Phillips <robertphillips@google.com>
2020-09-16 16:07:27 +00:00
Michael Ludwig
a195d101f9 New GrClipStack supporting only intersect/difference
Overview doc: https://docs.google.com/document/d/1ddIk74A1rL5Kj5kGcnInOYKVAXs3J2IsSgU5BLit0Ng/edit?usp=sharing

This is the new clip stack that will replace GrClipStackClip. The doc
link in the CL description has a much more detailed overview of what the
strategy of the new clip stack is, but at a very high level:

1. Add a temporary #define that lets SkGpuDevice switch between the old
stack and the new stack. For the new GrClipStack, it extends SkBaseDevice
directly and has to implement all of the device clipping virtuals.
   - If you look from patchset 5 and earlier, the define defaults to on
     so I can test it on the bots, etc. but the plan will be for it to
     default to off when this lands so it's only running on unit tests.
     Then in a follow up, I'll turn it on for our bots but keep it off in
     chrome and android. If everything looks good, chrome can then be
     turned on. There is a more extensive migration plan for android
     because of the expanding clip ops, but that is covered at the end of
     the overview doc.

2. GrClipStack manages save/restore logic of the stack and extends GrClip,
so the cpp file also includes code to apply a GrAppliedClip. At the moment
the apply strategy is as close to that in GrReducedClip and
GrClipStackClip as I could make it. Down the road, I think we can explore
other analytic coverage options and a clip atlas that replaces the unified
SW mask.
   - Once GrClipStack is enabled everywhere, it means GrReducedClip and
     GrClipStackClip can be deleted, so I'm not too worried about sharing
     code between the two. A lot is already shared through the use of
     GrSWMaskHelper and GrStencilMaskHelper.
   - SkClipStack and SkClipStackDevice are still used by the PDF and SVG
     backends, so they aren't necessarily deletable.

3. The GrClipStack only handles intersect and difference ops. It
represents all geometric clip operations as an element. The stack itself
is controlled by the "save record", which tracks aggregate bounds, valid
elements, and the non-geometric clip shader.
   - When a new save record is pushed on the stack, older elements are
     inactive. This means they cannot be modified, since they may need to
     be activated again when the current save is popped off the stack.
     However, they can still affect the clip during application.
   - When a new element is pushed on the stack, older elements may be
     invalidated. This means they don't need to be considered any more
     because they are redundant with the new clip shape (e.g. nested round
     rect clips only have to keep the innermost valid).


Bug: skia:10205
Change-Id: I68ccfd414033aa9014b102efaee3ad50a806f793
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/308283
Commit-Queue: Michael Ludwig <michaelludwig@google.com>
Reviewed-by: Robert Phillips <robertphillips@google.com>
Reviewed-by: Brian Salomon <bsalomon@google.com>
2020-09-15 19:27:11 +00:00
Greg Daniel
10c4213c22 Remove GrRenderTargetProxyPriv class and setGLRTFBOIDIs0 call.
With the removal of the unused set call, I really don't see a reason to
have the Priv class just for glRTFBOIDIs0 getter. Especially since all
other similar getters related to surface flags are exposed on the main
class. So I've removed the priv class since I don't think it really
adds much to hide such a function from ourselves.

Change-Id: I834fae036b63cc66732d32d7c74b0ed08438f870
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/313419
Reviewed-by: Robert Phillips <robertphillips@google.com>
Commit-Queue: Greg Daniel <egdaniel@google.com>
2020-08-26 16:34:33 +00:00
Robert Phillips
5b68ed4c51 Remove GrStyledShape.h from GrSmallPathShapeData.h
This refactoring was requested during an earlier code review.

Change-Id: I93184e2bc936b3c8c69f84e475be2c234845ee81
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/309120
Reviewed-by: Adlai Holler <adlai@google.com>
Commit-Queue: Robert Phillips <robertphillips@google.com>
2020-08-10 19:48:14 +00:00
Robert Phillips
46a324a16c Move GrSmallPathAtlasMgr to its own file and out-line
There are no intentional behavioral changes in this CL. It should
purely be cut, paste, re-shuffle & get re-compiling.

Bug: 1108408
Change-Id: Ic8457d0af76861f2ea881177f2b2c0fe0bf85146
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/309040
Reviewed-by: Jim Van Verth <jvanverth@google.com>
Commit-Queue: Robert Phillips <robertphillips@google.com>
2020-08-10 18:05:54 +00:00
Robert Phillips
34949e35f0 Pull ShapeData into its own header file and rename to GrSmallPathShapeData
This is just a mechanical cut & paste.

When the atlasing is separate from the small path renderer both the
atlas manager and the path renderer need to share these objects.

This is pulled out of the omnibus CL:

https://skia-review.googlesource.com/c/skia/+/307776 (Split the small path renderer into record-time and flush-time pieces)

Change-Id: Ibae9d785fa8a3934fa81f9e98d7e1027d48dc5a3
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/308276
Reviewed-by: Jim Van Verth <jvanverth@google.com>
Commit-Queue: Robert Phillips <robertphillips@google.com>
2020-08-06 12:12:16 +00:00
John Stiles
4b9b34558f Migrate GrGetIntelGpuFamily into a cpp file.
Putting the entire body of the function into a header risks an ODR
violation.

Change-Id: I6d32df195049058f781defc2aace23a2bbd66150
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/307559
Commit-Queue: John Stiles <johnstiles@google.com>
Commit-Queue: Brian Osman <brianosman@google.com>
Auto-Submit: John Stiles <johnstiles@google.com>
Reviewed-by: Brian Osman <brianosman@google.com>
2020-08-03 15:36:30 +00:00
John Stiles
1cf1593781 Remove GrTextureGradientColorizer and use GrTextureEffect instead.
Gradient colorizers are now sampled via explicit coordinates instead of
by passing coordinate data in a color channel. This change caused the
GrTextureGradientColorizer to become a no-op/passthrough effect.

Change-Id: I5233c93914716cac186b0ea8f5a3698746a89742
Bug: skia:10548
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/307298
Reviewed-by: Michael Ludwig <michaelludwig@google.com>
Commit-Queue: John Stiles <johnstiles@google.com>
2020-07-31 21:29:03 +00:00
Chris Dalton
078f875477 Rename GrTessellateStroke* -> GrStrokeTessellate* and friends
Almost half the files in src/gpu/tessellate were beginning with
"GrTessellat*". This CL reorders the camel case words for more
efficient tab completion and better grouping of related files.

Bug: skia:10419
Change-Id: I3df0ddbb2367cdbd880807a8aef2dd88ec12f830
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/306659
Commit-Queue: Chris Dalton <csmartdalton@google.com>
Reviewed-by: Michael Ludwig <michaelludwig@google.com>
2020-07-31 02:24:05 +00:00
Brian Salomon
f7f5433a45 Remove GrSurfacePriv and GrRenderTargetPriv
No longer needed as GrSurface and GrRenderTarget are private.

Change-Id: I2ec653b2d9daa115233bb7eaa1f2b7f880772c0a
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/305730
Commit-Queue: Brian Salomon <bsalomon@google.com>
Reviewed-by: Robert Phillips <robertphillips@google.com>
2020-07-28 13:52:07 +00:00
Jim Van Verth
711b0397d7 Reland "Make GrRingBuffer more generic so it can be used over all backends"
This is a reland of b6d4ad92ad

Original change's description:
> Make GrRingBuffer more generic so it can be used over all backends
> 
> * Removes the spinlock (should no longer be necessary)
> * Uses GrGpuBuffer and creation through GrResourceProvider
>   instead of internal native creation
> * Changes the SubmitData to pass up all buffers used over a given submit
> so the backend can track that better
> 
> Bug: skia:10530
> Change-Id: I0d3a686b950dd5cb5f720f827b573238386b9524
> Reviewed-on: https://skia-review.googlesource.com/c/skia/+/305567
> Reviewed-by: Greg Daniel <egdaniel@google.com>
> Commit-Queue: Jim Van Verth <jvanverth@google.com>

Bug: skia:10530
Change-Id: If75ef583fbed65617cd5be56ee40c937e7325b21
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/305722
Reviewed-by: Jim Van Verth <jvanverth@google.com>
Commit-Queue: Jim Van Verth <jvanverth@google.com>
2020-07-24 20:05:40 +00:00