Commit Graph

482 Commits

Author SHA1 Message Date
Florin Malita
d863ae52d4 [skottie] Fractal noise 'fractal type' support
In addition to various filter modes, ADBE Fractal Noise also supports
a "fractal type" option which controls a post-filter function.

This CL implements support for 4 types:

  - basic:            f(N) = N
  - turbulent basic:  f(N) = abs(N - 0.5)*2
  - turbulent smooth: f(N) = (abs(N - 0.5)*2)^2
  - turbulent sharp:  f(N) = sqrt(abs(N - 0.5)*2)

Change-Id: I4067a414272cbe1c20e1e46d8a46e3bc51d93af0
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/377841
Reviewed-by: Brian Osman <brianosman@google.com>
Commit-Queue: Florin Malita <fmalita@google.com>
2021-03-02 15:50:32 +00:00
Florin Malita
8e4031d1d1 [skottie] Initial fractal noise effect
Supported options:

  - noise type
  - complexity
  - evolution
  - sub influence
  - sub scaling
  - sub rotation
  - sub offset
  - random seed
  - rotation
  - uniform scaling
  - scale/scale width/scale height
  - offset

TBR=
Change-Id: Id54ace54ec2d474e6d016f51db68c8d4fd229a4c
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/374676
Commit-Queue: Florin Malita <fmalita@google.com>
Reviewed-by: Florin Malita <fmalita@google.com>
2021-03-01 19:50:10 +00:00
Ben Wagner
bded42ab51 Split :tests into :test and :tests.
Split the :tests target into a :test target which contains the test
framework and :tests which collects all of the test cases. This allows
for all targets which define tests to depend on :test in order to define
tests, with :tests then depending on all targets which define tests. A
similar split should be considered for gms, samples, and benches.

Change-Id: Ic9f373ec0c1a8ea842fa68327e854db23477caae
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/371696
Reviewed-by: Mike Klein <mtklein@google.com>
Commit-Queue: Ben Wagner <bungeman@google.com>
2021-02-18 17:01:23 +00:00
John Stiles
1f19ce2272 Reland "Remove deprecated form of SkRuntimeEffect::Make."
This reverts commit e89b50ae05.

Reason for revert: landed Android fix at http://ag/13544365 (master) and
http://ag/13554983 (sc-dev)

Original change's description:
> Android roll broke with a compilation error:
> frameworks/base/libs/hwui/jni/Shader.cpp:243:37: error: no matching function for call to 'get'
>     sk_sp<SkRuntimeEffect> effect = std::get<0>(result)
>
> Revert "Remove deprecated form of SkRuntimeEffect::Make."
>
> This reverts commit 1cda194366.
>
> Reason for revert: <INSERT REASONING HERE>
>
> Original change's description:
> > Remove deprecated form of SkRuntimeEffect::Make.
> >
> > Chromium has migrated to the new API at https://crrev.com/c/2675855.
> >
> > Change-Id: Id4af77db2c462348e8031d28f56e543ad619c19c
> > Reviewed-on: https://skia-review.googlesource.com/c/skia/+/367060
> > Reviewed-by: Brian Osman <brianosman@google.com>
> > Commit-Queue: Brian Osman <brianosman@google.com>
> > Commit-Queue: John Stiles <johnstiles@google.com>
> > Auto-Submit: John Stiles <johnstiles@google.com>
>
> TBR=mtklein@google.com,brianosman@google.com,johnstiles@google.com
>
> Change-Id: Ie18f865f3b7f5b0263db1e52b19cf6faa0500fdd
> No-Presubmit: true
> No-Tree-Checks: true
> No-Try: true
> Reviewed-on: https://skia-review.googlesource.com/c/skia/+/368616
> Reviewed-by: Stan Iliev <stani@google.com>
> Commit-Queue: Stan Iliev <stani@google.com>

TBR=mtklein@google.com,brianosman@google.com,stani@google.com,johnstiles@google.com

Change-Id: I9d679013cb275dc80aaaa977b7f1f4da31f36d1e
No-Presubmit: true
No-Tree-Checks: true
No-Try: true
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/369037
Reviewed-by: John Stiles <johnstiles@google.com>
Reviewed-by: Derek Sollenberger <djsollen@google.com>
Commit-Queue: John Stiles <johnstiles@google.com>
2021-02-12 20:57:50 +00:00
Florin Malita
26af11c867 [skottie] Fix sphere lighting shader
Clamp s_base to avoid negative pow arguments.

Fixes rendering issues on Mac/Win.

Change-Id: I5176ffa6150ec430c2ab72115b74fd7ede5f5934
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/369482
Commit-Queue: Florin Malita <fmalita@chromium.org>
Commit-Queue: Brian Osman <brianosman@google.com>
Auto-Submit: Florin Malita <fmalita@chromium.org>
Reviewed-by: Brian Osman <brianosman@google.com>
2021-02-11 23:15:02 +00:00
Florin Malita
80aa5b1365 [skottie] Add threshold effect
https://helpx.adobe.com/lv/after-effects/user-guide.html/lv/after-effects/using/stylize-effects.ug.html#threshold_effect

Bug: skia:11311
Change-Id: I9d726b4526f2bbe584f11c77ee2e6829e5148956
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/369156
Commit-Queue: Florin Malita <fmalita@chromium.org>
Commit-Queue: Florin Malita <fmalita@google.com>
Reviewed-by: Mike Klein <mtklein@google.com>
Reviewed-by: Brian Osman <brianosman@google.com>
2021-02-11 16:35:32 +00:00
Florin Malita
792c2cb44e [skottie] Sphere effect lighting
Plumb lighting props and implement a Phong lighting model.

This is ~40% slower with the SW backend - to mitigate, construct two
runtime effects and only apply fancy lighting when needed.

Change-Id: If6f71253e7adc148f6d5cf5fbde2c1dff977f669
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/368246
Commit-Queue: Florin Malita <fmalita@google.com>
Reviewed-by: Brian Osman <brianosman@google.com>
Reviewed-by: Mike Klein <mtklein@google.com>
2021-02-10 21:34:57 +00:00
Stan Iliev
e89b50ae05 Android roll broke with a compilation error:
frameworks/base/libs/hwui/jni/Shader.cpp:243:37: error: no matching function for call to 'get'
    sk_sp<SkRuntimeEffect> effect = std::get<0>(result)

Revert "Remove deprecated form of SkRuntimeEffect::Make."

This reverts commit 1cda194366.

Reason for revert: <INSERT REASONING HERE>

Original change's description:
> Remove deprecated form of SkRuntimeEffect::Make.
>
> Chromium has migrated to the new API at https://crrev.com/c/2675855.
>
> Change-Id: Id4af77db2c462348e8031d28f56e543ad619c19c
> Reviewed-on: https://skia-review.googlesource.com/c/skia/+/367060
> Reviewed-by: Brian Osman <brianosman@google.com>
> Commit-Queue: Brian Osman <brianosman@google.com>
> Commit-Queue: John Stiles <johnstiles@google.com>
> Auto-Submit: John Stiles <johnstiles@google.com>

TBR=mtklein@google.com,brianosman@google.com,johnstiles@google.com

Change-Id: Ie18f865f3b7f5b0263db1e52b19cf6faa0500fdd
No-Presubmit: true
No-Tree-Checks: true
No-Try: true
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/368616
Reviewed-by: Stan Iliev <stani@google.com>
Commit-Queue: Stan Iliev <stani@google.com>
2021-02-10 00:05:10 +00:00
John Stiles
1cda194366 Remove deprecated form of SkRuntimeEffect::Make.
Chromium has migrated to the new API at https://crrev.com/c/2675855.

Change-Id: Id4af77db2c462348e8031d28f56e543ad619c19c
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/367060
Reviewed-by: Brian Osman <brianosman@google.com>
Commit-Queue: Brian Osman <brianosman@google.com>
Commit-Queue: John Stiles <johnstiles@google.com>
Auto-Submit: John Stiles <johnstiles@google.com>
2021-02-09 21:27:34 +00:00
Florin Malita
dfa269f1cd [skottie] Implement skew & skew axis support
Also add a SkMatrix::Skew() helper.

Change-Id: I3d385ddda107e54db2d5078e51da4e799defd8ac
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/368016
Reviewed-by: Mike Reed <reed@google.com>
Commit-Queue: Florin Malita <fmalita@google.com>
2021-02-08 22:24:38 +00:00
John Stiles
20e92f77e2 Update SkRuntimeEffect::Make to take an Options struct.
This allows us to control the inline threshold of runtime effects in a
thread-safe way.

The new Make API now returns a struct, for readability; the old Make API
continues to return a tuple.

The old Make function is deprecated and subject to removal. You can
migrate to the new API by passing a default-constructed Options struct.
In this case there will be no difference in behavior.

Change-Id: Ic62d6f294f596d0a61095e35a87ccdbbe0b1cf93
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/363785
Reviewed-by: Brian Salomon <bsalomon@google.com>
Reviewed-by: Brian Osman <brianosman@google.com>
Commit-Queue: John Stiles <johnstiles@google.com>
2021-02-03 18:03:49 +00:00
Florin Malita
f3b1a751cb [skottie] Sphere layer effect
Implement CC Sphere.

No lighting support for now (matches AE's Light Intensity: 0,
Ambient: 100).

Change-Id: I7eb4d8f9c5dd4b4cb312321cefee0231a9901873
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/362457
Reviewed-by: Mike Klein <mtklein@google.com>
Commit-Queue: Florin Malita <fmalita@google.com>
2021-02-02 18:36:23 +00:00
Mike Reed
2ac6ce8e6e Simplify common case for recttorect
Change-Id: I70e295a677b8cac3d578e3cd57472c833af03877
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/354336
Reviewed-by: Florin Malita <fmalita@chromium.org>
Commit-Queue: Mike Reed <reed@google.com>
2021-01-15 18:37:46 +00:00
Florin Malita
8655eab56c [skottie] Add text colorization GM
Expand existing SkottieColorizeGM to also handle text properties and
add text-focused instance.

Update layer names in one of the json assets to match expected demo
prefix ($).

TBR=
Change-Id: I076229067523fe597be66c611a8653897f995bc8
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/342916
Reviewed-by: Florin Malita <fmalita@google.com>
Commit-Queue: Florin Malita <fmalita@google.com>
Commit-Queue: Florin Malita <fmalita@chromium.org>
2020-12-10 17:10:48 +00:00
Florin Malita
38921cafe1 Reland "[skottie] Add image sampling and transform options"
This reverts commit b81842aa28.

Reason for revert: reland with fixes

Original change's description:
> Revert "[skottie] Add image sampling and transform options"
>
> This reverts commit 2f24405250.
>
> Reason for revert: broke Win/shared 
>
> Original change's description:
> > [skottie] Add image sampling and transform options
> >
> > Expand the SkImageAsset API to support controlling sampling options and
> > pass an additional transform.
> >
> > Bug: skia:10944, skia:10942
> > Change-Id: I7bad0b2ab58ed40fe4b425de0eb6970a4c7d7117
> > Reviewed-on: https://skia-review.googlesource.com/c/skia/+/340097
> > Commit-Queue: Florin Malita <fmalita@chromium.org>
> > Commit-Queue: Florin Malita <fmalita@google.com>
> > Reviewed-by: Mike Reed <reed@google.com>
>
> TBR=fmalita@chromium.org,fmalita@google.com,reed@google.com,aparchur@google.com
>
> Change-Id: I59d4161356ffdc20588f1bd3beb33c54e44807a2
> No-Presubmit: true
> No-Tree-Checks: true
> No-Try: true
> Bug: skia:10944
> Bug: skia:10942
> Reviewed-on: https://skia-review.googlesource.com/c/skia/+/340619
> Reviewed-by: Florin Malita <fmalita@google.com>
> Commit-Queue: Florin Malita <fmalita@google.com>

TBR=fmalita@chromium.org,fmalita@google.com,reed@google.com,aparchur@google.com

# Not skipping CQ checks because this is a reland.

Bug: skia:10944
Bug: skia:10942
Change-Id: I91892f4db6366ceb07d1a49a7bc54da17cea5399
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/340657
Reviewed-by: Mike Reed <reed@google.com>
Reviewed-by: Brian Osman <brianosman@google.com>
Commit-Queue: Florin Malita <fmalita@chromium.org>
Commit-Queue: Florin Malita <fmalita@google.com>
2020-12-03 19:21:57 +00:00
Florin Malita
b81842aa28 Revert "[skottie] Add image sampling and transform options"
This reverts commit 2f24405250.

Reason for revert: broke Win/shared 

Original change's description:
> [skottie] Add image sampling and transform options
>
> Expand the SkImageAsset API to support controlling sampling options and
> pass an additional transform.
>
> Bug: skia:10944, skia:10942
> Change-Id: I7bad0b2ab58ed40fe4b425de0eb6970a4c7d7117
> Reviewed-on: https://skia-review.googlesource.com/c/skia/+/340097
> Commit-Queue: Florin Malita <fmalita@chromium.org>
> Commit-Queue: Florin Malita <fmalita@google.com>
> Reviewed-by: Mike Reed <reed@google.com>

TBR=fmalita@chromium.org,fmalita@google.com,reed@google.com,aparchur@google.com

Change-Id: I59d4161356ffdc20588f1bd3beb33c54e44807a2
No-Presubmit: true
No-Tree-Checks: true
No-Try: true
Bug: skia:10944
Bug: skia:10942
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/340619
Reviewed-by: Florin Malita <fmalita@google.com>
Commit-Queue: Florin Malita <fmalita@google.com>
2020-12-03 17:11:00 +00:00
Florin Malita
2f24405250 [skottie] Add image sampling and transform options
Expand the SkImageAsset API to support controlling sampling options and
pass an additional transform.

Bug: skia:10944, skia:10942
Change-Id: I7bad0b2ab58ed40fe4b425de0eb6970a4c7d7117
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/340097
Commit-Queue: Florin Malita <fmalita@chromium.org>
Commit-Queue: Florin Malita <fmalita@google.com>
Reviewed-by: Mike Reed <reed@google.com>
2020-12-03 16:17:24 +00:00
Florin Malita
c743164d30 [skottie] More robust font style parsing
- both weight and slant are optional
  - handle arbitrary whitespace separators
  - case insensitive keys

Change-Id: Iadd3a43167cd71654d7578549bd331fde243c28f
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/335822
Commit-Queue: Florin Malita <fmalita@chromium.org>
Commit-Queue: Florin Malita <fmalita@google.com>
Reviewed-by: Ben Wagner <bungeman@google.com>
2020-11-18 19:16:45 +00:00
Florin Malita
ebbacd8a37 [skottie] Initial direction for text shaping
Extend text properties to allow specifying an initial direction.

Bug: skia:10946
Change-Id: Ia037aa060a4e2bb404cd50b0d6c8883ffe0ee38a
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/334677
Commit-Queue: Florin Malita <fmalita@google.com>
Reviewed-by: Ben Wagner <bungeman@google.com>
2020-11-13 20:57:03 +00:00
Florin Malita
4ad2cca236 [skottie] Fix font style parsing
1) avoid partial matches (e.g. "Extra" vs. "ExtraLight")

2) weight/slant are space-separated (e.g. "ExtraLight Italic")

Change-Id: Id2db44d8b4a32b97674ec7490992974135b39ae9
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/334164
Commit-Queue: Florin Malita <fmalita@chromium.org>
Commit-Queue: Florin Malita <fmalita@google.com>
Reviewed-by: Ben Wagner <bungeman@google.com>
2020-11-12 18:36:49 +00:00
Brian Osman
91292e9482 Runtime Effects: Support 'uniform shader' (vs. 'in shader')
The previous behavior leaked Skia-internal concepts into public SkSL.
Users coming from GLSL will expect that bindable/sampleable objects are
uniform (just like texture2D). This keeps the old support around (and
tested), but updates all of our examples to use 'uniform'.

Bug: skia:10679
Change-Id: I0c98162f5e21dad7014d9778ceb26143d2f6030e
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/332376
Commit-Queue: Brian Osman <brianosman@google.com>
Reviewed-by: John Stiles <johnstiles@google.com>
2020-11-04 22:29:53 +00:00
Florin Malita
9176c51b5c [skottie] Black & White effect
Add support for Adobe's Black&White effect [1].

Also plumb 'abs' for SkSL.

[1] https://helpx.adobe.com/after-effects/user-guide.html/after-effects/using/color-correction-effects.ug.html#main-pars_heading_2

Change-Id: Ia7dc24d6df9492867a1b1806ce7645586498161a
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/329536
Commit-Queue: Florin Malita <fmalita@chromium.org>
Commit-Queue: Florin Malita <fmalita@google.com>
Reviewed-by: Brian Osman <brianosman@google.com>
Reviewed-by: Mike Klein <mtklein@google.com>
2020-10-27 17:03:40 +00:00
Mike Klein
8aa0edfed2 move SkTPin to include/private
Change-Id: Ib0dc823d331a7cddc5da1d1be83136ce803a7871
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/327783
Commit-Queue: Mike Klein <mtklein@google.com>
Reviewed-by: Mike Reed <reed@google.com>
2020-10-16 19:45:11 +00:00
Florin Malita
b3418103e9 Reland "[svg] Relocate out of experimental"
Move the SVG rendering code to modules/svg, and componentize.
Also split into include/src/utils.

As external clients still reference the old header locations,
introduce temporary forwarding headers to facilitate the migration.

This reverts commit d6cf56fd34.

TBR=

Change-Id: Ibadd7c8dc0464ec0c27841530ade0c2098305d20
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/327344
Commit-Queue: Florin Malita <fmalita@google.com>
Reviewed-by: Florin Malita <fmalita@google.com>
2020-10-16 02:32:41 +00:00
Robert Phillips
d6cf56fd34 Revert "[svg] Relocate out of experimental"
This reverts commit 6fc4106a9d.

Reason for revert: Blocking the Android roll

Original change's description:
> [svg] Relocate out of experimental
>
> Move the SVG rendering code to modules/svg, and componentize.
> Also split into include/src/utils.
>
> As external clients still reference the old header locations,
> introduce temporary forwarding headers to facilitate the migration.
>
> Change-Id: Ib289dbdcd80c16a01c47805e7242f2e08bebc165
> Reviewed-on: https://skia-review.googlesource.com/c/skia/+/326948
> Reviewed-by: Tyler Denniston <tdenniston@google.com>
> Commit-Queue: Florin Malita <fmalita@google.com>

TBR=fmalita@chromium.org,fmalita@google.com,tdenniston@google.com

Change-Id: I386cf77a15a9e1d392029804abaf937dae53f435
No-Presubmit: true
No-Tree-Checks: true
No-Try: true
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/327342
Reviewed-by: Robert Phillips <robertphillips@google.com>
Commit-Queue: Robert Phillips <robertphillips@google.com>
2020-10-15 18:54:18 +00:00
Florin Malita
6fc4106a9d [svg] Relocate out of experimental
Move the SVG rendering code to modules/svg, and componentize.
Also split into include/src/utils.

As external clients still reference the old header locations,
introduce temporary forwarding headers to facilitate the migration.

Change-Id: Ib289dbdcd80c16a01c47805e7242f2e08bebc165
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/326948
Reviewed-by: Tyler Denniston <tdenniston@google.com>
Commit-Queue: Florin Malita <fmalita@google.com>
2020-10-15 14:36:06 +00:00
Michael Ludwig
01b93eabe2 Add SkImageFilters::Blend rename for Xfermode filter
This better matches SkShaders::Blend and SkColorFilters::Blend factories.

Bug: skia:9310
Change-Id: I02a3fe488a446b803df96518caacff1fdf536e9f
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/324623
Commit-Queue: Michael Ludwig <michaelludwig@google.com>
Reviewed-by: Florin Malita <fmalita@chromium.org>
2020-10-13 14:28:26 +00:00
Florin Malita
71bcfef9f7 [skottie] Auto-resize and VAlign support for point text
Auto-resizing and vertical alignment require a non-empty text box.  But
currently, the presence of the text box is used to discriminate between
point text [1] and paragraph text [2].

In order to support auto-scaling and v-alignment for point text, we must
decouple the text mode encoding from the text box:

  * introduce and explicit LinebreakPolicy property for skottie::Shaper,
    and use it to control line breaking instead of the text box presence
  * by default, the line breaking policy is initialized per existing
    AE/BM semantics: non-empty text box -> paragraph mode,
    empty box -> point mode
  * the policy can be overridden via the PropertyObserver APIs to enable
    point mode auto-resizing and vertical alignment

[1] https://helpx.adobe.com/after-effects/using/creating-editing-text-layers.html#enter_point_text
[2] https://helpx.adobe.com/after-effects/using/creating-editing-text-layers.html#enter_paragraph_text

Change-Id: I007144283a31a2faa579d7eec82af72af3d540cb
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/321788
Reviewed-by: Ben Wagner <bungeman@google.com>
Commit-Queue: Florin Malita <fmalita@google.com>
2020-10-02 19:33:35 +00:00
Florin Malita
fe3d9a2309 Reland "[skottie] Reduce CompositionBuilder stack footprint"
This reverts commit 1946366ee0.

Reason for revert: reland

Original change's description:
> Revert "[skottie] Reduce CompositionBuilder stack footprint"
>
> This reverts commit 3f751f29ad.
>
> Reason for revert: build errors
>
> Original change's description:
> > [skottie] Reduce CompositionBuilder stack footprint
> >
> > LayerBuilder has grown to be pretty chunky.  Using inline storage
> > SkSTArray<64> in stack-allocated CompositionBuilders is excessive
> > (and unnecessary).
> >
> > -fstack-usage before:
> >   AnimationBuilder::attachPrecompLayer() 7536
> >
> > -fstack-usage after:
> >   AnimationBuilder::attachPrecompLayer() 368
> >
> >
> > Change-Id: Ia905d58e02519d9251620f3eeedbbdc434e3392d
> > Reviewed-on: https://skia-review.googlesource.com/c/skia/+/319342
> > Reviewed-by: Mike Klein <mtklein@google.com>
> > Reviewed-by: Ben Wagner <bungeman@google.com>
> > Commit-Queue: Florin Malita <fmalita@google.com>
> > Commit-Queue: Florin Malita <fmalita@chromium.org>
>
> TBR=mtklein@google.com,bungeman@google.com,fmalita@chromium.org,fmalita@google.com
>
> Change-Id: Ie488318d8da5f568f7869041105e53ceb2bf2ccb
> No-Presubmit: true
> No-Tree-Checks: true
> No-Try: true
> Reviewed-on: https://skia-review.googlesource.com/c/skia/+/319401
> Reviewed-by: Florin Malita <fmalita@google.com>
> Commit-Queue: Florin Malita <fmalita@google.com>

TBR=mtklein@google.com,bungeman@google.com,fmalita@chromium.org,fmalita@google.com

Change-Id: I806d70e28c8fc0f64a613a4d43705bb695ad3a68
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/319406
Reviewed-by: Florin Malita <fmalita@chromium.org>
Commit-Queue: Florin Malita <fmalita@chromium.org>
Commit-Queue: Florin Malita <fmalita@google.com>
2020-09-24 21:36:29 +00:00
Florin Malita
1946366ee0 Revert "[skottie] Reduce CompositionBuilder stack footprint"
This reverts commit 3f751f29ad.

Reason for revert: build errors

Original change's description:
> [skottie] Reduce CompositionBuilder stack footprint
>
> LayerBuilder has grown to be pretty chunky.  Using inline storage
> SkSTArray<64> in stack-allocated CompositionBuilders is excessive
> (and unnecessary).
>
> -fstack-usage before:
>   AnimationBuilder::attachPrecompLayer() 7536
>
> -fstack-usage after:
>   AnimationBuilder::attachPrecompLayer() 368
>
>
> Change-Id: Ia905d58e02519d9251620f3eeedbbdc434e3392d
> Reviewed-on: https://skia-review.googlesource.com/c/skia/+/319342
> Reviewed-by: Mike Klein <mtklein@google.com>
> Reviewed-by: Ben Wagner <bungeman@google.com>
> Commit-Queue: Florin Malita <fmalita@google.com>
> Commit-Queue: Florin Malita <fmalita@chromium.org>

TBR=mtklein@google.com,bungeman@google.com,fmalita@chromium.org,fmalita@google.com

Change-Id: Ie488318d8da5f568f7869041105e53ceb2bf2ccb
No-Presubmit: true
No-Tree-Checks: true
No-Try: true
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/319401
Reviewed-by: Florin Malita <fmalita@google.com>
Commit-Queue: Florin Malita <fmalita@google.com>
2020-09-24 20:15:26 +00:00
Florin Malita
3f751f29ad [skottie] Reduce CompositionBuilder stack footprint
LayerBuilder has grown to be pretty chunky.  Using inline storage
SkSTArray<64> in stack-allocated CompositionBuilders is excessive
(and unnecessary).

-fstack-usage before:
  AnimationBuilder::attachPrecompLayer() 7536

-fstack-usage after:
  AnimationBuilder::attachPrecompLayer() 368


Change-Id: Ia905d58e02519d9251620f3eeedbbdc434e3392d
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/319342
Reviewed-by: Mike Klein <mtklein@google.com>
Reviewed-by: Ben Wagner <bungeman@google.com>
Commit-Queue: Florin Malita <fmalita@google.com>
Commit-Queue: Florin Malita <fmalita@chromium.org>
2020-09-24 19:56:50 +00:00
Chris Dalton
597c33a8c0 Fix CanvasKit warnings compiling on Mac with emsdk 2.0.0
Change-Id: Idcb37644c6c657ce66390ae12d9a55d68abab6cf
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/317642
Commit-Queue: Chris Dalton <csmartdalton@google.com>
Reviewed-by: Kevin Lubick <kjlubick@google.com>
2020-09-18 20:35:12 +00:00
Kevin Lubick
493f89e577 [fuzz] Standardize, document, and backport fuzzing defines.
We had several defines around the code base that were not
very descriptive. Additionally, we had a patch of extra
runtime restrictions living in oss-fuzz that were applied
when fuzzing over there for some fuzzers.

This has all be consolidated and controlled via the defines
documented in site/dev/testing/fuzz.md

As such, we can remove one of the patches that is in oss-fuzz,
taking us closer to being able to fuzz in the CI/CQ.

PS 1 renames existing fuzz defines to the new schema.
PS 2-3 backports skia.diff from oss-fuzz and changes those
definitions to have the _GREATLY modifier.
PS 5+ further condenses the defines so that there is one
define for gating the runtime checks.

Change-Id: Ia4ad96f30c1e9620a2123b510e97c6f501a2e257
Docs-Preview: https://skia.org/?cl=316443
Bug: skia:10713
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/316443
Commit-Queue: Kevin Lubick <kjlubick@google.com>
Reviewed-by: Mike Klein <mtklein@google.com>
2020-09-14 13:36:10 +00:00
Florin Malita
66b45a7f40 [skottie] Add support for invert/YIQ
The Invert layer effect [1] also supports YIQ selectors [2]:

  -- YIQ
  -- Luminance (Y)
  -- In Phase Chrominance (I)
  -- Quadrature Chrominance (Q)

[1] https://helpx.adobe.com/after-effects/using/channel-effects.html#invert_effect
[2] https://en.wikipedia.org/wiki/YIQ

Change-Id: I54b1c81a786ff6f2bdea6456b45b435b2c0fea07
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/316446
Commit-Queue: Florin Malita <fmalita@chromium.org>
Commit-Queue: Florin Malita <fmalita@google.com>
Reviewed-by: Mike Reed <reed@google.com>
Reviewed-by: Brian Osman <brianosman@google.com>
2020-09-11 14:55:44 +00:00
Florin Malita
4748c17557 [skottie] Initial Displacement Map effect
Plumb layer size information and add machinery for retrieving layer
content as an SkPicture.

Implement the effect in SkSL.

Current limitations:

  * displacement source layer must be above (on top in stacking order)
    of the target layer
  * if animated, the displacement layer timeline (in/out points) must
    fully cover the target layer timeline
  * Hue/Sat/Lightness selectors are not supported at the moment

These will be addressed in follow-up CLs.

Note: Bodymovin does not export hidden layers by default; if the
displacement source layer is hidden, one should select the "Hidden"
export option.

Change-Id: I11a5c760a9df1e75835a51371f60d5b798e7e38a
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/314798
Commit-Queue: Florin Malita <fmalita@google.com>
Reviewed-by: Brian Osman <brianosman@google.com>
2020-09-11 14:15:44 +00:00
John Stiles
7571f9e490 Replace 'typedef xxxxx INHERITED' with 'using INHERITED = xxxx;'.
Mechanically updated via Xcode "Replace Regular Expression":

  typedef (.*) INHERITED;
    -->
  using INHERITED = $1;

The ClangTidy approach generated an even larger CL which would have
required a significant amount of hand-tweaking to be usable.

Change-Id: I671dc9d9efdf6d60151325c8d4d13fad7e10a15b
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/314999
Commit-Queue: Mike Klein <mtklein@google.com>
Reviewed-by: Mike Klein <mtklein@google.com>
Auto-Submit: John Stiles <johnstiles@google.com>
2020-09-03 03:41:26 +00:00
Florin Malita
cdb0f8e523 [skottie] Assorted shape repeater fixes
Refactor the shape repeater using a custom render node (instead of
duplicating per-instance SG nodes).

In the process, fix several issues:

  * scale was not being composed correctly
  * start/end opacity were being ignored
  * non-atomic fragments were being drawn in wrong stacking order

Change-Id: I06cd3606806d1a46852a8557b27c09eb44abdadd
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/313209
Reviewed-by: Mike Reed <reed@google.com>
Commit-Queue: Florin Malita <fmalita@google.com>
2020-08-26 13:24:53 +00:00
Brian Osman
767f444feb SkRuntimeEffect SkSL has a new signature for main()
There is no more 'inout half4 color'. Effects return their output color.
If an effect wants the input color, it must use the (already existing)
approach of sampling a nullptr input shader.

The change is guarded for Chromium (so we can update their runtime color
filters in skia_renderer.cc).

For the GPU backend, FPs can now override usesExplicitReturn to indicate
that their emitCode will generate a return statement. If that's true,
then writeProcessorFunction doesn't inject the automatic return of the
output color, and emitFragProc will *always* wrap that FP in a helper
function, even as a top-level FP. GrSkSLFP opts in to this behavior, so
that the user-supplied return becomes the actual return in the FP's
emitCode.

Adapting the skvm code to this wasn't too bad: It looks fragile (what
happens if there are multiple returns?), but that's not really possible
today, without varying control flow.

Bug: skia:10613

Change-Id: I205b81fd87dd32bab30b6d6d5fc78853485da036
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/310756
Commit-Queue: Brian Osman <brianosman@google.com>
Reviewed-by: Kevin Lubick <kjlubick@google.com>
Reviewed-by: John Stiles <johnstiles@google.com>
Reviewed-by: Brian Salomon <bsalomon@google.com>
Reviewed-by: Mike Klein <mtklein@google.com>
2020-08-25 13:36:28 +00:00
Florin Malita
13c4dbe2ef [skottie] Add support for baseline shift
AE allows specifying a baseline shift [1] for text content.

This is essentially a vertical offset.

[1] https://helpx.adobe.com/after-effects/using/formatting-characters-character-panel.html#text_scale_and_baseline_shift

Change-Id: I6abfc47912735376f044769d6be6c25115dc62b6
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/312483
Commit-Queue: Florin Malita <fmalita@google.com>
Reviewed-by: Ben Wagner <bungeman@google.com>
2020-08-21 20:05:10 +00:00
Florin Malita
3f45e4b322 [skottie] Custom prop manager updates
Currently we use a hard-coded name prefix ('$') and the properties are
"namespaced" (the tree hierarchy is part of the key name).

This doesn't work well for most clients looking to test property
manipulation, as they would rather handle similarly named props in
bulk.

E.g. instead of

  precomp1.layer1.Group1.COLOR_01
  precomp1.layer1.Group1.COLOR_02
  precomp1.layer2.Group1.COLOR_01
  precomp1.layer2.Group2.COLOR_02

the UI should simply present

  COLOR_01
  COLOR_02

To support this, introduce a new operation mode for
CustomPropertyManager (kCollapseProperties), and keep the old behavior
around as kNamespacedProperties.

Also drop filtering for markers as anyone interested in markers would
want to see all of them.

Plumb these options all the way into CK (to be added to the player
later).

Change-Id: I57ec78c669f3870939d48fbfc492b97f63ea600d
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/312301
Reviewed-by: Kevin Lubick <kjlubick@google.com>
Commit-Queue: Florin Malita <fmalita@google.com>
2020-08-20 19:59:22 +00:00
Mike Reed
e9d783c4d2 use pathbuilder
Change-Id: I4b40107b45cd829595e89d75e19fd063acee4221
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/311106
Reviewed-by: Florin Malita <fmalita@chromium.org>
Commit-Queue: Mike Reed <reed@google.com>
2020-08-17 22:05:00 +00:00
Mike Reed
15a5403cd3 Migrate to using SkPathBuilder
Change-Id: I86a75670d7b919313747175ca3e49ef7472061fd
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/310977
Reviewed-by: Florin Malita <fmalita@chromium.org>
Commit-Queue: Mike Reed <reed@google.com>
2020-08-17 14:17:49 +00:00
John Stiles
c1c3c6d70d Enable ClangTidy flag bugprone-suspicious-string-compare.
https://clang.llvm.org/extra/clang-tidy/checks/bugprone-suspicious-string-compare.html

Find suspicious usage of runtime string comparison functions.
This check is valid in C and C++.

Checks for calls with implicit comparator and proposed to
explicitly add it:

  if (strcmp(...))       // Implicitly compare to zero
  if (!strcmp(...))      // Won't warn
  if (strcmp(...) != 0)  // Won't warn

Checks that compare function results (i,e, strcmp) are compared to valid
constant. The resulting value is

  <  0    when lower than,
  >  0    when greater than,
  == 0    when equals.

A common mistake is to compare the result to 1 or -1:

  if (strcmp(...) == -1)  // Incorrect usage of the returned value.

Additionally, the check warns if the results value is implicitly cast
to a suspicious non-integer type. It’s happening when the returned
value is used in a wrong context:

  if (strcmp(...) < 0.)  // Incorrect usage of the returned value.

Change-Id: I001b88d06cc4f3eb5846103885be675f9b78e126
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/310761
Commit-Queue: John Stiles <johnstiles@google.com>
Auto-Submit: John Stiles <johnstiles@google.com>
Reviewed-by: Mike Klein <mtklein@google.com>
2020-08-16 03:54:08 +00:00
Florin Malita
c9c4e2e9ef Componentize SkAudioPlayer
Relocate under modules/audioplayer and package as a standalone
component.

Change-Id: If9dc72bb0abe170049a514c9931186703a3c138a
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/310058
Commit-Queue: Florin Malita <fmalita@google.com>
Reviewed-by: Mike Reed <reed@google.com>
2020-08-14 13:46:06 +00:00
John Stiles
1cf2c8d6ec Enable ClangTidy flag modernize-use-override.
https://clang.llvm.org/extra/clang-tidy/checks/modernize-use-override.html

Adds override (introduced in C++11) to overridden virtual functions and
removes virtual from those functions as it is not required.

virtual on non base class implementations was used to help indicate to
the user that a function was virtual. C++ compilers did not use the
presence of this to signify an overridden function.

Change-Id: If66d8919358f72a4035190caf8d7569268037a9a
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/310160
Commit-Queue: Mike Klein <mtklein@google.com>
Auto-Submit: John Stiles <johnstiles@google.com>
Reviewed-by: Mike Klein <mtklein@google.com>
2020-08-14 10:54:45 +00:00
Florin Malita
7806794543 [skottie] Initial audio layer plumbing
Looking at audio layer support for Skottie, we need an API to
externalize audio asset loading and playback.

Similar approach to the other resource types for loading, but in
addition we also delegate playback control to the embedder.

First thought: keep it really simple and just emit seek() events.
Positive |t|s for track playback, negative for track off.

The embedder needs to implement state menagement (playing/not-playing)
and optional synchronization (if animation playback is not real time).

Change-Id: I54d1c2c39d0c38dd926f7c93764bde6695cb3fe2
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/309317
Commit-Queue: Florin Malita <fmalita@google.com>
Reviewed-by: Mike Reed <reed@google.com>
2020-08-12 13:03:16 +00:00
John Stiles
3977088e23 Enable ClangTidy check readability-static-accessed-through-instance.
Our codebase generally tends to avoid this pattern naturally, and this
can catch real mistakes, e.g. http://review.skia.org/308659

https://clang.llvm.org/extra/clang-tidy/checks/readability-static-accessed-through-instance.html

Change-Id: I3b37ab6242bcca310bbbec718facdd8687f9c4ff
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/308658
Commit-Queue: John Stiles <johnstiles@google.com>
Reviewed-by: Mike Klein <mtklein@google.com>
2020-08-07 16:57:17 +00:00
Florin Malita
8bfe39160d [skottie] Add animation in/out point getters
We already expose frame-index-based seek methods, makes sense to also
allow querying the in/out points.

Change-Id: I3b805f6df3484c8bdc7cd6c81e54b5073710e222
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/308598
Commit-Queue: Florin Malita <fmalita@google.com>
Reviewed-by: Mike Reed <reed@google.com>
2020-08-07 14:47:26 +00:00
John Stiles
a6841be235 Enable ClangTidy check llvm-namespace-comment.
This fixes a large number of SkSL namespaces which were labeled as if
they were anonymous, and also a handful of other mislabeled namespaces.
Missing namespace-end comments have been added throughout.
A number of diffs are just indentation-related (adjusting 1- or 3-
space indents to 2-space).

Change-Id: I6c62052a0d3aea4ae12ca07e0c2a8587b2fce4ec
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/308503
Commit-Queue: John Stiles <johnstiles@google.com>
Reviewed-by: Mike Klein <mtklein@google.com>
Auto-Submit: John Stiles <johnstiles@google.com>
2020-08-06 19:07:52 +00:00
Mike Reed
093de4eb2c Use more of pathbuilder
Bug: skia:9000
Change-Id: Ia5c16ffbaeebbdd027c692c96095cfa181030d35
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/307702
Reviewed-by: Mike Reed <reed@google.com>
Commit-Queue: Mike Reed <reed@google.com>
2020-08-03 21:04:55 +00:00