This also removes several include directories which no longer exist, as
well as updates comments on why the xml and svg output code are not
currently built as part of the base library.
Change-Id: I27464bb09d8dd9c03d187662badb28c3ca558008
Reviewed-on: https://skia-review.googlesource.com/116540
Reviewed-by: Mike Klein <mtklein@google.com>
Commit-Queue: Ben Wagner <bungeman@google.com>
This includes an optimizer fix for the situation:
int i;
float f = frexp(foo, i);
If we don't read the variable i, it is considered dead and eliminated -
which then causes an error when we try to write the expression
frexmp(foo, i).
Bug: skia:
Change-Id: Iac385e38e215455346fab62e1f4ec46fa65b3c21
Reviewed-on: https://skia-review.googlesource.com/116521
Reviewed-by: Chris Dalton <csmartdalton@google.com>
Commit-Queue: Ethan Nicholas <ethannicholas@google.com>
Change-Id: I8cb6059a175e0ef6bd766e3ad2254c893c11bed3
Reviewed-on: https://skia-review.googlesource.com/116522
Reviewed-by: Mike Klein <mtklein@google.com>
Commit-Queue: Robert Phillips <robertphillips@google.com>
aarch64 added vector-wise add/mul/min/max instructions.
We can use min and max to implement allTrue() and anyTrue(),
respectively.
(This CL is mostly so I don't forget these intrinsics exist.)
In assembly, these actually compile to two instructions,
the folding operation into a vector register, then a move
from the vector register to a general purpose register.
Change-Id: Ia6a999ac250740de765e871094e911979a8711c7
Reviewed-on: https://skia-review.googlesource.com/116482
Reviewed-by: Chris Dalton <csmartdalton@google.com>
Commit-Queue: Mike Klein <mtklein@chromium.org>
https://skia.googlesource.com/skcms/+log/4cd6f588dccc..db50cadbbc70
$ git log 4cd6f588d..db50cadbb --date=short --no-merges --format='%ad %ae %s'
2018-03-26 brianosman Add support for gray profiles
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Change-Id: I67f2fe195efa07e361b9c62c584643446164ad77
Reviewed-on: https://skia-review.googlesource.com/116503
Commit-Queue: skcms-skia-autoroll <skcms-skia-autoroll@skia-buildbots.google.com.iam.gserviceaccount.com>
Reviewed-by: skcms-skia-autoroll <skcms-skia-autoroll@skia-buildbots.google.com.iam.gserviceaccount.com>
822a84b195..a571f28d40
$ git log 822a84b19..a571f28d4 --date=short --no-merges --format='%ad %ae %s'
2018-03-26 geofflang Check result of D3D11 map operation in Blit11::copyAndConvert.
2018-03-22 oetuaho Move ReplaceVariable to tree_util directory
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CQ_INCLUDE_TRYBOTS=skia.primary:Perf-Win10-Clang-AlphaR2-GPU-RadeonR9M470X-x86_64-Debug-All-ANGLE,Perf-Win10-Clang-NUC5i7RYH-GPU-IntelIris6100-x86_64-Debug-All-ANGLE,Perf-Win10-Clang-NUC6i5SYK-GPU-IntelIris540-x86_64-Debug-All-ANGLE,Perf-Win10-Clang-NUCD34010WYKH-GPU-IntelHD4400-x86_64-Debug-All-ANGLE,Perf-Win10-Clang-ShuttleC-GPU-GTX960-x86_64-Debug-All-ANGLE,Test-Win10-Clang-AlphaR2-GPU-RadeonR9M470X-x86_64-Debug-All-ANGLE,Test-Win10-Clang-NUC6i5SYK-GPU-IntelIris540-x86_64-Debug-All-ANGLE,Test-Win10-Clang-NUCD34010WYKH-GPU-IntelHD4400-x86_64-Debug-All-ANGLE,Test-Win10-Clang-ShuttleC-GPU-GTX960-x86_64-Debug-All-ANGLE,Build-Debian9-Clang-x86_64-Release-ANGLE
TBR=mtklein@google.com
Change-Id: Iebcb93706f0cf556556d887be03b2c65e5b6e4a1
Reviewed-on: https://skia-review.googlesource.com/116501
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https://skia.googlesource.com/skcms/+log/a50fa23a3165..4cd6f588dccc
$ git log a50fa23a3..4cd6f588d --date=short --no-merges --format='%ad %ae %s'
2018-03-26 brianosman Large rewrite of approximate API
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Change-Id: I5c2b6dfc11f4b5fa63bd862abaf2548f8f68c418
Reviewed-on: https://skia-review.googlesource.com/116420
Commit-Queue: skcms-skia-autoroll <skcms-skia-autoroll@skia-buildbots.google.com.iam.gserviceaccount.com>
Reviewed-by: skcms-skia-autoroll <skcms-skia-autoroll@skia-buildbots.google.com.iam.gserviceaccount.com>
This reverts commit 1875e05384.
Reason for revert:
I don't think there's anything wrong with this, but it looks like Yuqian is out today and there is a large number of GM, SKP, and SVG images to triage from this. This is just a triage-by-revert... should be fine to reland when you're ready to triage.
Original change's description:
> Use DAA for small cubics and non-convex paths that fit into a mask
>
> I forgot to benchmark svgs and it turns out that DAA is specifically
> good for the small cubics and small non-convex paths in svgs. This
> should make our svg performance fast again:
>
> 2.84% faster in svgparse_Florida-StateSeal.svg_1
> 2.90% faster in svgparse_NewYork-StateSeal.svg_1
> 2.95% faster in svgparse_Seal_of_Texas.svg_1
> 3.05% faster in car.svg_1
> 3.53% faster in svgparse_Vermont_state_seal.svg_1
> 3.68% faster in svgparse_Wyoming-StateSeal.svg_1
> 4.88% faster in svgparse_Minnesota-StateSeal.svg_1
> 5.22% faster in svgparse_NewMexico-StateSeal.svg_1
> 6.49% faster in svgparse_fsm.svg_1
>
>
> Bug: skia:
> Change-Id: Ia149944443d72c12c3dda178cb5ebc89d6d0bf18
> Reviewed-on: https://skia-review.googlesource.com/116185
> Reviewed-by: Cary Clark <caryclark@google.com>
> Commit-Queue: Yuqian Li <liyuqian@google.com>
TBR=caryclark@google.com,liyuqian@google.com,reed@google.com,caryclark@skia.org
# Not skipping CQ checks because original CL landed > 1 day ago.
Bug: skia:
Change-Id: I232f34dcea1cdabef768879a261fe6796f3e4a79
Reviewed-on: https://skia-review.googlesource.com/116400
Reviewed-by: Mike Klein <mtklein@google.com>
Commit-Queue: Mike Klein <mtklein@google.com>
26ed93d7db..822a84b195
$ git log 26ed93d7d..822a84b19 --date=short --no-merges --format='%ad %ae %s'
2018-03-23 oetuaho Get builtin symbol info from the node in CollectVariables
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CQ_INCLUDE_TRYBOTS=skia.primary:Perf-Win10-Clang-AlphaR2-GPU-RadeonR9M470X-x86_64-Debug-All-ANGLE,Perf-Win10-Clang-NUC5i7RYH-GPU-IntelIris6100-x86_64-Debug-All-ANGLE,Perf-Win10-Clang-NUC6i5SYK-GPU-IntelIris540-x86_64-Debug-All-ANGLE,Perf-Win10-Clang-NUCD34010WYKH-GPU-IntelHD4400-x86_64-Debug-All-ANGLE,Perf-Win10-Clang-ShuttleC-GPU-GTX960-x86_64-Debug-All-ANGLE,Test-Win10-Clang-AlphaR2-GPU-RadeonR9M470X-x86_64-Debug-All-ANGLE,Test-Win10-Clang-NUC6i5SYK-GPU-IntelIris540-x86_64-Debug-All-ANGLE,Test-Win10-Clang-NUCD34010WYKH-GPU-IntelHD4400-x86_64-Debug-All-ANGLE,Test-Win10-Clang-ShuttleC-GPU-GTX960-x86_64-Debug-All-ANGLE,Build-Debian9-Clang-x86_64-Release-ANGLE
TBR=mtklein@google.com
Change-Id: I0c16d3aa564c14cd108b4798099cae152d100c85
Reviewed-on: https://skia-review.googlesource.com/116360
Reviewed-by: <angle-skia-autoroll@skia-buildbots.google.com.iam.gserviceaccount.com>
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e6a40d07d2..26ed93d7db
$ git log e6a40d07d..26ed93d7d --date=short --no-merges --format='%ad %ae %s'
2018-03-23 ynovikov Reduce number of uniforms in UniformsBenchmark perf test
2018-02-08 ynovikov Allow ANGLE libs to have arbitrary suffix.
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TBR=jvanverth@google.com
Change-Id: I3694dc26e40248199767c9e36f88fc282d9bb2f8
Reviewed-on: https://skia-review.googlesource.com/116300
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Commit-Queue: <angle-skia-autoroll@skia-buildbots.google.com.iam.gserviceaccount.com>
Make GrGLTexture use the version that takes GrMipMapped.
Bug: skia:6718
Change-Id: Id3e801bcb5e781938e610bdea75bd92498117935
Reviewed-on: https://skia-review.googlesource.com/116221
Commit-Queue: Brian Salomon <bsalomon@google.com>
Reviewed-by: Greg Daniel <egdaniel@google.com>
d779f6a985..e6a40d07d2
$ git log d779f6a98..e6a40d07d --date=short --no-merges --format='%ad %ae %s'
2018-03-22 lucferron Vulkan: Depth / stencil attachments bug fixes
2018-03-23 oetuaho Increment ANGLE_SH_VERSION
2018-03-21 lucferron Vulkan: Support of A8 textures
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TBR=jvanverth@google.com
Change-Id: I77f036f6f0c5d8ed23d8407954715bca1a4bad85
Reviewed-on: https://skia-review.googlesource.com/116209
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Bug: skia:
Change-Id: Ieedd05ced376a7604936e9d2729fc20a8669496e
Reviewed-on: https://skia-review.googlesource.com/115531
Commit-Queue: Chris Dalton <csmartdalton@google.com>
Reviewed-by: Mike Klein <mtklein@google.com>
This is a reland of 0593a840b1
New functionality (which doesn't work everywhere) is behind a flag:
GR_EGL_TRY_GLES3_THEN_GLES2.
Original change's description:
> CreatePlatformGLTestContext_egl: Try GLES 3, then GLES 2.
>
> Also cleanup.
>
> Change-Id: I186a7d7f509bc7852241c083414495b6182b916c
> Reviewed-on: https://skia-review.googlesource.com/115922
> Reviewed-by: Brian Salomon <bsalomon@google.com>
> Commit-Queue: Hal Canary <halcanary@google.com>
Change-Id: I362079dee9c74f1a2c31d935bcb821201a413923
Reviewed-on: https://skia-review.googlesource.com/116143
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Hal Canary <halcanary@google.com>
I forgot to benchmark svgs and it turns out that DAA is specifically
good for the small cubics and small non-convex paths in svgs. This
should make our svg performance fast again:
2.84% faster in svgparse_Florida-StateSeal.svg_1
2.90% faster in svgparse_NewYork-StateSeal.svg_1
2.95% faster in svgparse_Seal_of_Texas.svg_1
3.05% faster in car.svg_1
3.53% faster in svgparse_Vermont_state_seal.svg_1
3.68% faster in svgparse_Wyoming-StateSeal.svg_1
4.88% faster in svgparse_Minnesota-StateSeal.svg_1
5.22% faster in svgparse_NewMexico-StateSeal.svg_1
6.49% faster in svgparse_fsm.svg_1
Bug: skia:
Change-Id: Ia149944443d72c12c3dda178cb5ebc89d6d0bf18
Reviewed-on: https://skia-review.googlesource.com/116185
Reviewed-by: Cary Clark <caryclark@google.com>
Commit-Queue: Yuqian Li <liyuqian@google.com>
Chrome is replaying DDLs into FBO 0 which impacts several rendering capabilities. FBO 0-ness of the final destination currently isn't part of SkSurfaceCharacterization so the surface flags aren't being set appropriately for the expected capabilities.
Bug: skia:7748
Change-Id: I0d2bf3f689f8f75990443a0d5959f016d16f5d97
Reviewed-on: https://skia-review.googlesource.com/116188
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Robert Phillips <robertphillips@google.com>
Split into Adapter and Value CUs.
No real changes, just shuffling things around.
TBR=
Change-Id: I50eaeb3950f4c59e7d7027955b3f49ca2a346e59
Reviewed-on: https://skia-review.googlesource.com/116186
Reviewed-by: Florin Malita <fmalita@chromium.org>
Commit-Queue: Florin Malita <fmalita@chromium.org>
068e70308f..d779f6a985
$ git log 068e70308..d779f6a98 --date=short --no-merges --format='%ad %ae %s'
2018-03-23 jmadill D3D11: Refactor draw call functions.
2018-03-22 oetuaho Move AST transformations to a subdirectory
2018-03-19 oetuaho Only refer to built-in function mangled names in lookup
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TBR=jvanverth@google.com
Change-Id: Ibb66ded655b7fcbe1467af1fa27ccf04a0b1ffb6
Reviewed-on: https://skia-review.googlesource.com/116161
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107c724765..068e70308f
$ git log 107c72476..068e70308 --date=short --no-merges --format='%ad %ae %s'
2018-03-22 ynovikov Make infra.cq to point to new Android configs.
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Change-Id: I17e279b4e9991889d5348089453f26419502eca5
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This reverts commit 17c1cd4d55.
Reason for revert: good to try again.
Original change's description:
> back to individual flags for :hsw
>
> We still have some bots that use GCC 4.8 that don't understand
> -march=haswell. I hope to fix that, then revert this.
>
> Change-Id: I8ba99d7170d00945e07da33b893a63981b64f5ca
> Reviewed-on: https://skia-review.googlesource.com/115761
> Reviewed-by: Mike Klein <mtklein@chromium.org>
> Commit-Queue: Mike Klein <mtklein@chromium.org>
Change-Id: Ib7b970a2987a69e4c12b2284e1f983f584bca076
Reviewed-on: https://skia-review.googlesource.com/116100
Commit-Queue: Mike Klein <mtklein@chromium.org>
Reviewed-by: Mike Klein <mtklein@chromium.org>
Reviewed-by: Herb Derby <herb@google.com>
To run on these older bots, looks like we need to statically link
libstdc++ and libgcc. Luckily that is straightforward.
Change-Id: If523067df196e943c2ba2f64c52eea0711dbfcbd
Reviewed-on: https://skia-review.googlesource.com/115743
Commit-Queue: Mike Klein <mtklein@chromium.org>
Reviewed-by: Ravi Mistry <rmistry@google.com>
BUG=skia:7624
Change-Id: Id2b7449048591892ff802484d5e3745a7e1402bb
Reviewed-on: https://skia-review.googlesource.com/109521
Commit-Queue: Ben Wagner <bungeman@google.com>
Reviewed-by: Mike Klein <mtklein@google.com>
Reviewed-by: Herb Derby <herb@google.com>
Change-Id: I17a695c64be0e2081ad4937b23038b7ce88ae293
Reviewed-on: https://skia-review.googlesource.com/115988
Reviewed-by: Mike Klein <mtklein@chromium.org>
Commit-Queue: Hal Canary <halcanary@google.com>
Bug: skia:
Change-Id: Ie72dee00c5160ce329c74a12d64bc68ce264c1bf
Reviewed-on: https://skia-review.googlesource.com/115990
Reviewed-by: Eric Boren <borenet@google.com>
Commit-Queue: Joe Gregorio <jcgregorio@google.com>
Also cleanup.
Change-Id: I186a7d7f509bc7852241c083414495b6182b916c
Reviewed-on: https://skia-review.googlesource.com/115922
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Hal Canary <halcanary@google.com>
8b92c53b8a..107c724765
$ git log 8b92c53b8..107c72476 --date=short --no-merges --format='%ad %ae %s'
2018-03-20 oetuaho ShaderVariable: separate fields for staticUse and active
2018-03-16 oetuaho Move AST utilities to a subdirectory
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roll-dep skia/third_party/externals/angle2
The AutoRoll server is located here: https://angle-skia-roll.skia.org
Documentation for the AutoRoller is here:
https://skia.googlesource.com/buildbot/+/master/autoroll/README.md
If the roll is causing failures, please contact the current sheriff, who should
be CC'd on the roll, and stop the roller if necessary.
CQ_INCLUDE_TRYBOTS=skia.primary:Perf-Win10-Clang-AlphaR2-GPU-RadeonR9M470X-x86_64-Debug-All-ANGLE,Perf-Win10-Clang-NUC5i7RYH-GPU-IntelIris6100-x86_64-Debug-All-ANGLE,Perf-Win10-Clang-NUC6i5SYK-GPU-IntelIris540-x86_64-Debug-All-ANGLE,Perf-Win10-Clang-NUCD34010WYKH-GPU-IntelHD4400-x86_64-Debug-All-ANGLE,Perf-Win10-Clang-ShuttleC-GPU-GTX960-x86_64-Debug-All-ANGLE,Test-Win10-Clang-AlphaR2-GPU-RadeonR9M470X-x86_64-Debug-All-ANGLE,Test-Win10-Clang-NUC6i5SYK-GPU-IntelIris540-x86_64-Debug-All-ANGLE,Test-Win10-Clang-NUCD34010WYKH-GPU-IntelHD4400-x86_64-Debug-All-ANGLE,Test-Win10-Clang-ShuttleC-GPU-GTX960-x86_64-Debug-All-ANGLE,Build-Debian9-Clang-x86_64-Release-ANGLE
TBR=jvanverth@google.com
Change-Id: I90ecd1f2439154385ee6447124fe28fffb8e1cf5
Reviewed-on: https://skia-review.googlesource.com/115980
Commit-Queue: <angle-skia-autoroll@skia-buildbots.google.com.iam.gserviceaccount.com>
Reviewed-by: <angle-skia-autoroll@skia-buildbots.google.com.iam.gserviceaccount.com>
No other code can be using an SkImageFilter() while it's being
destroyed, so there's not a chance of a race per-se here. But, because
we have not acquired fMutex, there is technically a possibility that the
destructor sees an outdated version of fCacheKeys, not necessarily
reflecting the last change(s) made while another core held the mutex.
This is an unlikely case, but it's worth fixing by locking in the
destructor. This will always be uncontended, and so very cheap.
Bug: skia:7666
Change-Id: I9f705bc6e8e99162b90d59b30b8dd51c4f238970
Reviewed-on: https://skia-review.googlesource.com/115929
Reviewed-by: Ben Wagner <benjaminwagner@google.com>
Commit-Queue: Mike Klein <mtklein@chromium.org>
Change-Id: I309aa420a7900c048c34873ede618f123719823c
Reviewed-on: https://skia-review.googlesource.com/115928
Commit-Queue: Hal Canary <halcanary@google.com>
Commit-Queue: Mike Klein <mtklein@chromium.org>
Reviewed-by: Mike Klein <mtklein@chromium.org>