ed2e6aa554..bcbe8e1acc
$ git log ed2e6aa55..bcbe8e1ac --date=short --no-merges --format='%ad %ae %s'
2017-11-21 yizhou.jiang Update extension queries on OpenGL part
Created with:
roll-dep skia/third_party/externals/angle2
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CQ_INCLUDE_TRYBOTS=skia.primary:Perf-Win10-Clang-AlphaR2-GPU-RadeonR9M470X-x86_64-Debug-All-ANGLE,Perf-Win10-MSVC-Golo-GPU-QuadroP400-x86_64-Debug-All-ANGLE,Perf-Win10-Clang-NUC5i7RYH-GPU-IntelIris6100-x86_64-Debug-All-ANGLE,Perf-Win10-Clang-NUC6i5SYK-GPU-IntelIris540-x86_64-Debug-All-ANGLE,Perf-Win10-Clang-NUCD34010WYKH-GPU-IntelHD4400-x86_64-Debug-All-ANGLE,Perf-Win10-Clang-ShuttleC-GPU-GTX960-x86_64-Debug-All-ANGLE,Test-Win10-Clang-AlphaR2-GPU-RadeonR9M470X-x86_64-Debug-All-ANGLE,Test-Win10-MSVC-Golo-GPU-QuadroP400-x86_64-Debug-All-ANGLE,Test-Win10-Clang-NUC5i7RYH-GPU-IntelIris6100-x86_64-Debug-All-ANGLE,Test-Win10-Clang-NUC6i5SYK-GPU-IntelIris540-x86_64-Debug-All-ANGLE,Test-Win10-Clang-NUCD34010WYKH-GPU-IntelHD4400-x86_64-Debug-All-ANGLE,Test-Win10-Clang-ShuttleC-GPU-GTX960-x86_64-Debug-All-ANGLE,Build-Debian9-GCC-x86_64-Release-ANGLE
TBR=herb@google.com
Change-Id: I2cc3ab3b4ace554ddfdbb80abe983f175b6fe9a0
Reviewed-on: https://skia-review.googlesource.com/75783
Reviewed-by: angle-deps-roller . <angle-deps-roller@chromium.org>
Commit-Queue: angle-deps-roller . <angle-deps-roller@chromium.org>
7881cfdfb5..ed2e6aa554
$ git log 7881cfdfb..ed2e6aa55 --date=short --no-merges --format='%ad %ae %s'
2017-11-23 jiajia.qin GLES31: Use more compact entry point style.
2017-11-22 geofflang Expose OES_vertex_array_object on the GL backend.
2017-11-22 jiajia.qin GLES31: Auto-generate entry points source.
Created with:
roll-dep skia/third_party/externals/angle2
BUG=781164
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TBR=herb@google.com
Change-Id: Id0605c347bafeb73efe178ae65343cfcffa58b03
Reviewed-on: https://skia-review.googlesource.com/75760
Reviewed-by: angle-deps-roller . <angle-deps-roller@chromium.org>
Commit-Queue: angle-deps-roller . <angle-deps-roller@chromium.org>
5d5253a336..7881cfdfb5
$ git log 5d5253a33..7881cfdfb --date=short --no-merges --format='%ad %ae %s'
2017-08-23 oetuaho Add parsing of arrays of arrays
Created with:
roll-dep skia/third_party/externals/angle2
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TBR=herb@google.com
Change-Id: I9058755bd873f0b7c94b0f14a2d5da21d84aa7ff
Reviewed-on: https://skia-review.googlesource.com/75721
Reviewed-by: angle-deps-roller . <angle-deps-roller@chromium.org>
Commit-Queue: angle-deps-roller . <angle-deps-roller@chromium.org>
1f73b7c6d4..5d5253a336
$ git log 1f73b7c6d..5d5253a33 --date=short --no-merges --format='%ad %ae %s'
2017-11-22 geofflang Clean up usage of EXT_debug_marker and KHR_debug in the backends.
Created with:
roll-dep skia/third_party/externals/angle2
BUG=781164
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TBR=herb@google.com
Change-Id: I7d1e3e87abb5fdc2cd93fb24c3a736fee8880d06
Reviewed-on: https://skia-review.googlesource.com/75640
Reviewed-by: angle-deps-roller . <angle-deps-roller@chromium.org>
Commit-Queue: angle-deps-roller . <angle-deps-roller@chromium.org>
5451d532aa..1f73b7c6d4
$ git log 5451d532a..1f73b7c6d --date=short --no-merges --format='%ad %ae %s'
2017-11-23 oetuaho Add separate entries for inner arrays in block layout
Created with:
roll-dep skia/third_party/externals/angle2
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TBR=herb@google.com
Change-Id: Id737c377aa4878e37ca405e729e530857cff79d9
Reviewed-on: https://skia-review.googlesource.com/75583
Reviewed-by: angle-deps-roller . <angle-deps-roller@chromium.org>
Commit-Queue: angle-deps-roller . <angle-deps-roller@chromium.org>
85072e8f4a..5451d532aa
$ git log 85072e8f4..5451d532a --date=short --no-merges --format='%ad %ae %s'
2017-11-16 jiajia.qin Refactor ES31 entry points
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roll-dep skia/third_party/externals/angle2
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CQ_INCLUDE_TRYBOTS=skia.primary:Perf-Win10-Clang-AlphaR2-GPU-RadeonR9M470X-x86_64-Debug-All-ANGLE,Perf-Win10-MSVC-Golo-GPU-QuadroP400-x86_64-Debug-All-ANGLE,Perf-Win10-Clang-NUC5i7RYH-GPU-IntelIris6100-x86_64-Debug-All-ANGLE,Perf-Win10-Clang-NUC6i5SYK-GPU-IntelIris540-x86_64-Debug-All-ANGLE,Perf-Win10-Clang-NUCD34010WYKH-GPU-IntelHD4400-x86_64-Debug-All-ANGLE,Perf-Win10-Clang-ShuttleC-GPU-GTX960-x86_64-Debug-All-ANGLE,Test-Win10-Clang-AlphaR2-GPU-RadeonR9M470X-x86_64-Debug-All-ANGLE,Test-Win10-MSVC-Golo-GPU-QuadroP400-x86_64-Debug-All-ANGLE,Test-Win10-Clang-NUC5i7RYH-GPU-IntelIris6100-x86_64-Debug-All-ANGLE,Test-Win10-Clang-NUC6i5SYK-GPU-IntelIris540-x86_64-Debug-All-ANGLE,Test-Win10-Clang-NUCD34010WYKH-GPU-IntelHD4400-x86_64-Debug-All-ANGLE,Test-Win10-Clang-ShuttleC-GPU-GTX960-x86_64-Debug-All-ANGLE,Build-Debian9-GCC-x86_64-Release-ANGLE
TBR=herb@google.com
Change-Id: I26deb1b16233cd85e90a25055fa4b4d927e55be4
Reviewed-on: https://skia-review.googlesource.com/75582
Reviewed-by: angle-deps-roller . <angle-deps-roller@chromium.org>
Commit-Queue: angle-deps-roller . <angle-deps-roller@chromium.org>
8e4bb4b110..85072e8f4a
$ git log 8e4bb4b11..85072e8f4 --date=short --no-merges --format='%ad %ae %s'
2017-11-14 yunchao.he ES31: Fix detaching/deleting compute shader after LinkProgram.
Created with:
roll-dep skia/third_party/externals/angle2
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CQ_INCLUDE_TRYBOTS=skia.primary:Perf-Win10-Clang-AlphaR2-GPU-RadeonR9M470X-x86_64-Debug-All-ANGLE,Perf-Win10-MSVC-Golo-GPU-QuadroP400-x86_64-Debug-All-ANGLE,Perf-Win10-Clang-NUC5i7RYH-GPU-IntelIris6100-x86_64-Debug-All-ANGLE,Perf-Win10-Clang-NUC6i5SYK-GPU-IntelIris540-x86_64-Debug-All-ANGLE,Perf-Win10-Clang-NUCD34010WYKH-GPU-IntelHD4400-x86_64-Debug-All-ANGLE,Perf-Win10-Clang-ShuttleC-GPU-GTX960-x86_64-Debug-All-ANGLE,Test-Win10-Clang-AlphaR2-GPU-RadeonR9M470X-x86_64-Debug-All-ANGLE,Test-Win10-MSVC-Golo-GPU-QuadroP400-x86_64-Debug-All-ANGLE,Test-Win10-Clang-NUC5i7RYH-GPU-IntelIris6100-x86_64-Debug-All-ANGLE,Test-Win10-Clang-NUC6i5SYK-GPU-IntelIris540-x86_64-Debug-All-ANGLE,Test-Win10-Clang-NUCD34010WYKH-GPU-IntelHD4400-x86_64-Debug-All-ANGLE,Test-Win10-Clang-ShuttleC-GPU-GTX960-x86_64-Debug-All-ANGLE,Build-Debian9-GCC-x86_64-Release-ANGLE
TBR=herb@google.com
Change-Id: Ia54a81a9b60dfc072b9bb0b0ca39cefa397d8dc5
Reviewed-on: https://skia-review.googlesource.com/75580
Reviewed-by: angle-deps-roller . <angle-deps-roller@chromium.org>
Commit-Queue: angle-deps-roller . <angle-deps-roller@chromium.org>
c7b0cf2a28..8e4bb4b110
$ git log c7b0cf2a2..8e4bb4b11 --date=short --no-merges --format='%ad %ae %s'
2017-11-22 jmadill D3D11: Cache element array buffer updates.
Created with:
roll-dep skia/third_party/externals/angle2
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CQ_INCLUDE_TRYBOTS=skia.primary:Perf-Win10-Clang-AlphaR2-GPU-RadeonR9M470X-x86_64-Debug-All-ANGLE,Perf-Win10-MSVC-Golo-GPU-QuadroP400-x86_64-Debug-All-ANGLE,Perf-Win10-Clang-NUC5i7RYH-GPU-IntelIris6100-x86_64-Debug-All-ANGLE,Perf-Win10-Clang-NUC6i5SYK-GPU-IntelIris540-x86_64-Debug-All-ANGLE,Perf-Win10-Clang-NUCD34010WYKH-GPU-IntelHD4400-x86_64-Debug-All-ANGLE,Perf-Win10-Clang-ShuttleC-GPU-GTX960-x86_64-Debug-All-ANGLE,Test-Win10-Clang-AlphaR2-GPU-RadeonR9M470X-x86_64-Debug-All-ANGLE,Test-Win10-MSVC-Golo-GPU-QuadroP400-x86_64-Debug-All-ANGLE,Test-Win10-Clang-NUC5i7RYH-GPU-IntelIris6100-x86_64-Debug-All-ANGLE,Test-Win10-Clang-NUC6i5SYK-GPU-IntelIris540-x86_64-Debug-All-ANGLE,Test-Win10-Clang-NUCD34010WYKH-GPU-IntelHD4400-x86_64-Debug-All-ANGLE,Test-Win10-Clang-ShuttleC-GPU-GTX960-x86_64-Debug-All-ANGLE,Build-Debian9-GCC-x86_64-Release-ANGLE
TBR=herb@google.com
Change-Id: I00673a78c1b152b1e565abad7184cacf9488c865
Reviewed-on: https://skia-review.googlesource.com/75540
Commit-Queue: angle-deps-roller . <angle-deps-roller@chromium.org>
Reviewed-by: angle-deps-roller . <angle-deps-roller@chromium.org>
5a654f5ff3..c7b0cf2a28
$ git log 5a654f5ff..c7b0cf2a2 --date=short --no-merges --format='%ad %ae %s'
2017-11-22 jmadill D3D11: Remove "fast path" check in DrawElements.
Created with:
roll-dep skia/third_party/externals/angle2
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CQ_INCLUDE_TRYBOTS=skia.primary:Perf-Win10-Clang-AlphaR2-GPU-RadeonR9M470X-x86_64-Debug-All-ANGLE,Perf-Win10-MSVC-Golo-GPU-QuadroP400-x86_64-Debug-All-ANGLE,Perf-Win10-Clang-NUC5i7RYH-GPU-IntelIris6100-x86_64-Debug-All-ANGLE,Perf-Win10-Clang-NUC6i5SYK-GPU-IntelIris540-x86_64-Debug-All-ANGLE,Perf-Win10-Clang-NUCD34010WYKH-GPU-IntelHD4400-x86_64-Debug-All-ANGLE,Perf-Win10-Clang-ShuttleC-GPU-GTX960-x86_64-Debug-All-ANGLE,Test-Win10-Clang-AlphaR2-GPU-RadeonR9M470X-x86_64-Debug-All-ANGLE,Test-Win10-MSVC-Golo-GPU-QuadroP400-x86_64-Debug-All-ANGLE,Test-Win10-Clang-NUC5i7RYH-GPU-IntelIris6100-x86_64-Debug-All-ANGLE,Test-Win10-Clang-NUC6i5SYK-GPU-IntelIris540-x86_64-Debug-All-ANGLE,Test-Win10-Clang-NUCD34010WYKH-GPU-IntelHD4400-x86_64-Debug-All-ANGLE,Test-Win10-Clang-ShuttleC-GPU-GTX960-x86_64-Debug-All-ANGLE,Build-Debian9-GCC-x86_64-Release-ANGLE
TBR=herb@google.com
Change-Id: I92bcbbe937975314c049630e5529735e8f1a874f
Reviewed-on: https://skia-review.googlesource.com/75402
Commit-Queue: angle-deps-roller . <angle-deps-roller@chromium.org>
Reviewed-by: angle-deps-roller . <angle-deps-roller@chromium.org>
All of this is dead when not using the old SkWindow framework.
TBR=reed@google.com
Bug: skia:
Change-Id: I0f6ab18987a98469bfd367d5bc10967300dfd3ca
Reviewed-on: https://skia-review.googlesource.com/75384
Reviewed-by: Brian Osman <brianosman@google.com>
Reviewed-by: Jim Van Verth <jvanverth@google.com>
Commit-Queue: Brian Osman <brianosman@google.com>
c7965001b3..5a654f5ff3
$ git log c7965001b..5a654f5ff --date=short --no-merges --format='%ad %ae %s'
2017-11-22 geofflang Fix reinterpret_cast size missmatch warning on 64-bit Windows.
2017-11-21 geofflang Optimize Texture initialization tracking with extra caching.
2017-09-26 oetuaho Support arrays of arrays in the API
2017-11-21 jmadill Apply Chromium style fixes.
2017-11-21 jmadill Fix ComputeGenericHash.
2017-11-06 jiawei.shao ES31: Implement creation and attaching geometry shader on OpenGL
2017-11-21 jmadill Reland "Update cq.cfg for new compile-only builders."
2017-11-22 jmadill Revert "Update cq.cfg for new compile-only builders."
2017-11-21 jmadill Update cq.cfg for new compile-only builders.
2017-11-18 jmadill Reland "Make TType store a const char * for mangled name."
2017-11-21 geofflang Add configurations of the TexturePerf benchmark that use robust init.
2017-11-20 jmadill Vulkan: Refactor CommandBuffer helper class.
2017-11-21 jmadill Fix Clang dEQP build on Win.
2017-11-20 jmadill D3D11: Lazy evaluation for draw call vertex params.
2017-11-20 oetuaho Remove unreferenced struct types from the AST
2017-11-20 jmadill D3D11: Push index range computation deeper.
Created with:
roll-dep skia/third_party/externals/angle2
BUG=786535
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CQ_INCLUDE_TRYBOTS=skia.primary:Perf-Win10-Clang-AlphaR2-GPU-RadeonR9M470X-x86_64-Debug-All-ANGLE,Perf-Win10-MSVC-Golo-GPU-QuadroP400-x86_64-Debug-All-ANGLE,Perf-Win10-Clang-NUC5i7RYH-GPU-IntelIris6100-x86_64-Debug-All-ANGLE,Perf-Win10-Clang-NUC6i5SYK-GPU-IntelIris540-x86_64-Debug-All-ANGLE,Perf-Win10-Clang-NUCD34010WYKH-GPU-IntelHD4400-x86_64-Debug-All-ANGLE,Perf-Win10-Clang-ShuttleC-GPU-GTX960-x86_64-Debug-All-ANGLE,Test-Win10-Clang-AlphaR2-GPU-RadeonR9M470X-x86_64-Debug-All-ANGLE,Test-Win10-MSVC-Golo-GPU-QuadroP400-x86_64-Debug-All-ANGLE,Test-Win10-Clang-NUC5i7RYH-GPU-IntelIris6100-x86_64-Debug-All-ANGLE,Test-Win10-Clang-NUC6i5SYK-GPU-IntelIris540-x86_64-Debug-All-ANGLE,Test-Win10-Clang-NUCD34010WYKH-GPU-IntelHD4400-x86_64-Debug-All-ANGLE,Test-Win10-Clang-ShuttleC-GPU-GTX960-x86_64-Debug-All-ANGLE,Build-Debian9-GCC-x86_64-Release-ANGLE
TBR=herb@google.com
Change-Id: I7f82e0f643cee78f1434317879343d1060e8463f
Reviewed-on: https://skia-review.googlesource.com/75301
Reviewed-by: angle-deps-roller . <angle-deps-roller@chromium.org>
Commit-Queue: angle-deps-roller . <angle-deps-roller@chromium.org>
Bug: skia:
Change-Id: Ibf672921f8a05705e7262aad0b1f3f1e6fc0ef9c
Reviewed-on: https://skia-review.googlesource.com/75382
Reviewed-by: Brian Osman <brianosman@google.com>
Commit-Queue: Yuqian Li <liyuqian@google.com>
1)
../../src/core/SkTextBlob.cpp:778:27: runtime error: load of value 143, which is not a valid value for type 'bool'
2)
../../src/core/SkValidatingReadBuffer.cpp:208:16: runtime error: null pointer passed as argument 1, which is declared to never be null
BUG=skia:7337
Change-Id: I1df163ad378fdd2f3e4d918eb511d9f32ff41d25
Reviewed-on: https://skia-review.googlesource.com/75380
Reviewed-by: Kevin Lubick <kjlubick@google.com>
Commit-Queue: Florin Malita <fmalita@chromium.org>
Bug: skia:
Change-Id: I3141dd34a9a04c7a660000cba9e483191f28ef03
Reviewed-on: https://skia-review.googlesource.com/75362
Reviewed-by: Jim Van Verth <jvanverth@google.com>
Commit-Queue: Brian Osman <brianosman@google.com>
Bug: skia:
Change-Id: I36cb94877d513fc81c211b0e58b5c4be0451ac91
Reviewed-on: https://skia-review.googlesource.com/74601
Commit-Queue: Brian Osman <brianosman@google.com>
Reviewed-by: Eric Boren <borenet@google.com>
Bug: skia:
Change-Id: I391cbc6cb2bf2ae88af0612964f4265788c8e771
Reviewed-on: https://skia-review.googlesource.com/74600
Reviewed-by: Eric Boren <borenet@google.com>
Commit-Queue: Brian Osman <brianosman@google.com>
Bug: skia:
NOTRY=true
Change-Id: I1a1755dd03f2e6ebd8d9b2c9235cca8eb34f04ad
Reviewed-on: https://skia-review.googlesource.com/75280
Reviewed-by: Kevin Lubick <kjlubick@google.com>
Reviewed-by: Eric Boren <borenet@google.com>
Commit-Queue: Kevin Lubick <kjlubick@google.com>
Also deletes SampleApp docs.
No-Try: true
Docs-Preview: https://skia.org/?cl=74700
Change-Id: Ida594d12db9ea38fdd7d91a920ed1cc7afd04e0d
Reviewed-on: https://skia-review.googlesource.com/74700
Reviewed-by: Brian Osman <brianosman@google.com>
Commit-Queue: Jim Van Verth <jvanverth@google.com>
Because the blur_one_direction routine, only reads the
source buffer once for each result, it can be used to
blur inplace. This allows the code to avoid using
a temporary buffer for the intermediate result.
This produces the same pixels according to skdiff, and
has the same speed.
Change-Id: I6485a71f0eb39936d69b8a98ab429a2cf592a7cd
Reviewed-on: https://skia-review.googlesource.com/74520
Reviewed-by: Florin Malita <fmalita@chromium.org>
Commit-Queue: Herb Derby <herb@google.com>
This also makes *sure* the CPU frequency we set the
device to actually "takes". Along the way, I learned
if scaling_max_freq is < the frequency we set, the
scaling_max_freq will be used instead, which was
happening to the PixelCs and AndroidOnes.
As a result, this may make those two Test- configs faster.
Bug: skia:
Change-Id: I10c98d37e296a19e1cf67bfe7269bb59cdd912d5
Reviewed-on: https://skia-review.googlesource.com/74360
Commit-Queue: Kevin Lubick <kjlubick@google.com>
Reviewed-by: Ben Wagner <benjaminwagner@google.com>
Reviewed-by: Eric Boren <borenet@google.com>
Bug: skia:
Change-Id: Ia737ee97b145aa637641454aff211af00049a460
Reviewed-on: https://skia-review.googlesource.com/74661
Reviewed-by: Jim Van Verth <jvanverth@google.com>
Commit-Queue: Brian Osman <brianosman@google.com>
Bug: skia:7332
Change-Id: I3a7d5cf20c75bb288d5aa0fa9046e77a669aad64
Reviewed-on: https://skia-review.googlesource.com/74560
Reviewed-by: Yuqian Li <liyuqian@google.com>
Commit-Queue: Brian Osman <brianosman@google.com>
Change-Id: Id64ad0cdf1378d38940cfe0d8335ce4d5776abd2
Reviewed-on: https://skia-review.googlesource.com/74361
Reviewed-by: Herb Derby <herb@google.com>
Commit-Queue: Jim Van Verth <jvanverth@google.com>
It seems that we don't have to worry about MSVC's performance.
If we're worried, we can revert this CL after the run of our perf
bots so I can get the latest performance benchmark.
A large set of golden images in MSVC config are expected to change
with this CL.
TBR: mtklein@google.com
Merge branch 'master' of https://skia.googlesource.com/skia
Change add to toggle in the comments
Bug: skia:
Change-Id: If682673bab558f87196d4437c405732ba2ffcf87
Reviewed-on: https://skia-review.googlesource.com/74400
Reviewed-by: Yuqian Li <liyuqian@google.com>
Commit-Queue: Yuqian Li <liyuqian@google.com>
There is still a large amount of views code that could be trimmed down,
but which is used to implement samples (in viewer). Seemed simpler to
remove some of this code in pieces.
Bug: skia:
Change-Id: Ia3415060d03c8de604a154e3dc38379b754daab6
Reviewed-on: https://skia-review.googlesource.com/72801
Commit-Queue: Brian Osman <brianosman@google.com>
Reviewed-by: Jim Van Verth <jvanverth@google.com>
Reviewed-by: Brian Salomon <bsalomon@google.com>
I think this is generally obsoleted by sk_app?
Bug: skia:
Change-Id: Ie8e9dd1f11f2d2f97f0a21a7e79b37755e75cd44
Reviewed-on: https://skia-review.googlesource.com/74161
Reviewed-by: Jim Van Verth <jvanverth@google.com>
Commit-Queue: Brian Osman <brianosman@google.com>
SkMatrix has the canonical version of setPolyToPoly, we don't need three
other copies sitting around.
SkBorder appears to be useless.
Bug: skia:
Change-Id: Ie747ff7af6cf1d03e6276e8d7fe57e9b3e4ad411
Reviewed-on: https://skia-review.googlesource.com/74141
Reviewed-by: Greg Daniel <egdaniel@google.com>
Commit-Queue: Brian Osman <brianosman@google.com>
These will be replaced by the Nexus 5x.
Bug: skia:7309
No-Try: true
Change-Id: I2a56a494203f2af41f16dcfd55ebe1ca28e9e939
Reviewed-on: https://skia-review.googlesource.com/73881
Commit-Queue: Kevin Lubick <kjlubick@google.com>
Reviewed-by: Ben Wagner <benjaminwagner@google.com>
85c93c41e9..c7965001b3
$ git log 85c93c41e..c7965001b --date=short --no-merges --format='%ad %ae %s'
2017-11-20 jmadill Revert "Make TType store a const char * for mangled name."
Created with:
roll-dep skia/third_party/externals/angle2
The AutoRoll server is located here: https://angle-skia-roll.skia.org
Documentation for the AutoRoller is here:
https://skia.googlesource.com/buildbot/+/master/autoroll/README.md
If the roll is causing failures, please contact the current sheriff, who should
be CC'd on the roll, and stop the roller if necessary.
CQ_INCLUDE_TRYBOTS=skia.primary:Perf-Win10-Clang-AlphaR2-GPU-RadeonR9M470X-x86_64-Debug-All-ANGLE,Perf-Win10-MSVC-Golo-GPU-QuadroP400-x86_64-Debug-All-ANGLE,Perf-Win10-Clang-NUC5i7RYH-GPU-IntelIris6100-x86_64-Debug-All-ANGLE,Perf-Win10-Clang-NUC6i5SYK-GPU-IntelIris540-x86_64-Debug-All-ANGLE,Perf-Win10-Clang-NUCD34010WYKH-GPU-IntelHD4400-x86_64-Debug-All-ANGLE,Perf-Win10-Clang-ShuttleC-GPU-GTX960-x86_64-Debug-All-ANGLE,Test-Win10-Clang-AlphaR2-GPU-RadeonR9M470X-x86_64-Debug-All-ANGLE,Test-Win10-MSVC-Golo-GPU-QuadroP400-x86_64-Debug-All-ANGLE,Test-Win10-Clang-NUC5i7RYH-GPU-IntelIris6100-x86_64-Debug-All-ANGLE,Test-Win10-Clang-NUC6i5SYK-GPU-IntelIris540-x86_64-Debug-All-ANGLE,Test-Win10-Clang-NUCD34010WYKH-GPU-IntelHD4400-x86_64-Debug-All-ANGLE,Test-Win10-Clang-ShuttleC-GPU-GTX960-x86_64-Debug-All-ANGLE,Build-Debian9-GCC-x86_64-Release-ANGLE
TBR=herb@google.com
Change-Id: Ife7883095c2f7a2ecee76b4e320babc57f4a9659
Reviewed-on: https://skia-review.googlesource.com/74067
Reviewed-by: angle-deps-roller . <angle-deps-roller@chromium.org>
Commit-Queue: angle-deps-roller . <angle-deps-roller@chromium.org>
92019431df..85c93c41e9
$ git log 92019431d..85c93c41e --date=short --no-merges --format='%ad %ae %s'
2017-11-12 jie.a.chen Refactor VaryingPacking
2017-11-20 jmadill D3D: Add helper for index translation type.
Created with:
roll-dep skia/third_party/externals/angle2
The AutoRoll server is located here: https://angle-skia-roll.skia.org
Documentation for the AutoRoller is here:
https://skia.googlesource.com/buildbot/+/master/autoroll/README.md
If the roll is causing failures, please contact the current sheriff, who should
be CC'd on the roll, and stop the roller if necessary.
CQ_INCLUDE_TRYBOTS=skia.primary:Perf-Win10-Clang-AlphaR2-GPU-RadeonR9M470X-x86_64-Debug-All-ANGLE,Perf-Win10-MSVC-Golo-GPU-QuadroP400-x86_64-Debug-All-ANGLE,Perf-Win10-Clang-NUC5i7RYH-GPU-IntelIris6100-x86_64-Debug-All-ANGLE,Perf-Win10-Clang-NUC6i5SYK-GPU-IntelIris540-x86_64-Debug-All-ANGLE,Perf-Win10-Clang-NUCD34010WYKH-GPU-IntelHD4400-x86_64-Debug-All-ANGLE,Perf-Win10-Clang-ShuttleC-GPU-GTX960-x86_64-Debug-All-ANGLE,Test-Win10-Clang-AlphaR2-GPU-RadeonR9M470X-x86_64-Debug-All-ANGLE,Test-Win10-MSVC-Golo-GPU-QuadroP400-x86_64-Debug-All-ANGLE,Test-Win10-Clang-NUC5i7RYH-GPU-IntelIris6100-x86_64-Debug-All-ANGLE,Test-Win10-Clang-NUC6i5SYK-GPU-IntelIris540-x86_64-Debug-All-ANGLE,Test-Win10-Clang-NUCD34010WYKH-GPU-IntelHD4400-x86_64-Debug-All-ANGLE,Test-Win10-Clang-ShuttleC-GPU-GTX960-x86_64-Debug-All-ANGLE,Build-Debian9-GCC-x86_64-Release-ANGLE
TBR=herb@google.com
Change-Id: Id84b5e0e4e4e204f0278f57b172da016016a18e8
Reviewed-on: https://skia-review.googlesource.com/74064
Reviewed-by: angle-deps-roller . <angle-deps-roller@chromium.org>
Commit-Queue: angle-deps-roller . <angle-deps-roller@chromium.org>
be0e2c0c74..92019431df
$ git log be0e2c0c7..92019431d --date=short --no-merges --format='%ad %ae %s'
2017-11-20 geofflang Make conversion from GL types to native bools consistant.
2017-11-20 jmadill Add constructors for TMemoryQualifier and TLayoutQualifier.
2017-11-20 geofflang ProgramGL: Make sure the binary vector does not read out of bounds.
2017-11-09 jmadill Vulkan: Assign locations to varyings.
2017-11-13 geofflang Make sure non-multi-sampled EGL configs are always exposed.
2017-11-10 bryan.bernhart WebGLCompatibility: Allow GL_DEPTH_STENCIL_ATTACHMENT.
Created with:
roll-dep skia/third_party/externals/angle2
The AutoRoll server is located here: https://angle-skia-roll.skia.org
Documentation for the AutoRoller is here:
https://skia.googlesource.com/buildbot/+/master/autoroll/README.md
If the roll is causing failures, please contact the current sheriff, who should
be CC'd on the roll, and stop the roller if necessary.
CQ_INCLUDE_TRYBOTS=skia.primary:Perf-Win10-Clang-AlphaR2-GPU-RadeonR9M470X-x86_64-Debug-All-ANGLE,Perf-Win10-MSVC-Golo-GPU-QuadroP400-x86_64-Debug-All-ANGLE,Perf-Win10-Clang-NUC5i7RYH-GPU-IntelIris6100-x86_64-Debug-All-ANGLE,Perf-Win10-Clang-NUC6i5SYK-GPU-IntelIris540-x86_64-Debug-All-ANGLE,Perf-Win10-Clang-NUCD34010WYKH-GPU-IntelHD4400-x86_64-Debug-All-ANGLE,Perf-Win10-Clang-ShuttleC-GPU-GTX960-x86_64-Debug-All-ANGLE,Test-Win10-Clang-AlphaR2-GPU-RadeonR9M470X-x86_64-Debug-All-ANGLE,Test-Win10-MSVC-Golo-GPU-QuadroP400-x86_64-Debug-All-ANGLE,Test-Win10-Clang-NUC5i7RYH-GPU-IntelIris6100-x86_64-Debug-All-ANGLE,Test-Win10-Clang-NUC6i5SYK-GPU-IntelIris540-x86_64-Debug-All-ANGLE,Test-Win10-Clang-NUCD34010WYKH-GPU-IntelHD4400-x86_64-Debug-All-ANGLE,Test-Win10-Clang-ShuttleC-GPU-GTX960-x86_64-Debug-All-ANGLE,Build-Debian9-GCC-x86_64-Release-ANGLE
TBR=herb@google.com
Change-Id: Id35402879fcd242f3b4f425a69c52ceced793914
Reviewed-on: https://skia-review.googlesource.com/73785
Commit-Queue: angle-deps-roller . <angle-deps-roller@chromium.org>
Reviewed-by: angle-deps-roller . <angle-deps-roller@chromium.org>
This reverts commit 999ec57291.
Reason for revert: Causing issues with NexusPlayer Vulkan.
Original change's description:
> Use int when possible to calculate atlas indices in shaders.
>
> On certain iOS devices half has a mantissa of only 10 bits, which is not
> enough to perform the floating point trickery to get the lower bits
> out of the "texture coordinates". Instead we use int if available, and
> float if not available.
>
> Also re-enables multitexturing for iOS and adds a sample which
> stresses the issue.
>
> Bug: skia:7285
> Change-Id: I365532c7cbbcca7c7753af209bef46e05be49e11
> Reviewed-on: https://skia-review.googlesource.com/71181
> Reviewed-by: Brian Salomon <bsalomon@google.com>
> Commit-Queue: Jim Van Verth <jvanverth@google.com>
TBR=jvanverth@google.com,bsalomon@google.com,robertphillips@google.com
Change-Id: I82801a73a2a8067588049b213f010ff25f4014f3
No-Presubmit: true
No-Tree-Checks: true
No-Try: true
Bug: skia:7285
Reviewed-on: https://skia-review.googlesource.com/74001
Reviewed-by: Jim Van Verth <jvanverth@google.com>
Commit-Queue: Jim Van Verth <jvanverth@google.com>
This reverts commit eadb9f9a55.
Reason for revert: Causing issues with NexusPlayer Vulkan.
Original change's description:
> Only use flat varyings for integer texIndex.
>
> Flat varyings aren't supported with ES 2.0, so just
> fall back to non-flat if we can only handle float.
>
> Change-Id: Id47a773b86666c46916efe5bcb1c629743977ccf
> Reviewed-on: https://skia-review.googlesource.com/73800
> Reviewed-by: Brian Salomon <bsalomon@google.com>
> Commit-Queue: Jim Van Verth <jvanverth@google.com>
TBR=jvanverth@google.com,bsalomon@google.com
Change-Id: I5becf5addea1f0bd1ef0fd100d1fc8fd3c503f91
No-Presubmit: true
No-Tree-Checks: true
No-Try: true
Reviewed-on: https://skia-review.googlesource.com/74000
Reviewed-by: Jim Van Verth <jvanverth@google.com>
Commit-Queue: Jim Van Verth <jvanverth@google.com>
Bug: skia:
Change-Id: I994f67c3043306d7fa612feb03f8fbe8d7bf4c91
Reviewed-on: https://skia-review.googlesource.com/73760
Commit-Queue: Kevin Lubick <kjlubick@google.com>
Reviewed-by: Eric Boren <borenet@google.com>
This change swaps the sense of the tonal color shadow flag, so
tonal color will always be on unless explicitly disabled.
Change-Id: I56ce4228022cf59b570cd7461327628cf7fe7173
Reviewed-on: https://skia-review.googlesource.com/73900
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Jim Van Verth <jvanverth@google.com>
1) validate allocInternal args - these can originate either from users
or deserialization
2) skip invoking SkTypefaceResolverProc if we failed to read a valid id
in SkTypefaceResolverReadBuffer::readTypeface
3) validate textSize and buffer sanity in MakeFromBuffer before
attempting to allocate runs
BUG=chromium:786524
Change-Id: I6cf80dc60bc3ca6fcad7198d36dacf84d091b779
Reviewed-on: https://skia-review.googlesource.com/73521
Reviewed-by: Mike Reed <reed@google.com>
Commit-Queue: Florin Malita <fmalita@chromium.org>