The general SkImage features seem to be tested in
ImageTest instead of SurfaceTest.
Helps in reviewing further reformatting of SurfaceTest.
BUG=skia:2992
Review URL: https://codereview.chromium.org/1452123002
- streamline the testing down to just byte multiplies
(that's always where the blend algorithms vary)
- add another approximate multiply (x*y+255)>>8
- add another variant of the perfect multiply, ((x*y+128)*257)>>16
I've realized ((x*y+128)*257)>>16 might be just as fast in SSE/NEON
as our current (x*y+x)>>8 approximation. Good to be testing it here.
BUG=skia:
Review URL: https://codereview.chromium.org/1453043005
This shouldn't really make any difference but allocating and holding on to a GrRenderTarget for each test target generates image differences for Mali GPUs. This CL allows an existing render target to be used for the test target.
TBR=bsalomon@google.com
Review URL: https://codereview.chromium.org/1447113002
This CL:
Fixes an ordering problem w.r.t. drawTarget clean up in GrContext::abandonContext (for text test that abandons context)
Fixes when the lastDrawTarget field is set on a RenderTarget (now in GrDrawTarget ctor) due to GrTestTarget use case
Updates the ProgramUnitTest to use multiple drawTargets
Adds renderTarget creation to GrTestTargets (in MDB drawTargets require them)
BUG=skia:4094
Committed: https://skia.googlesource.com/skia/+/9c8605144a0f15e3e69a4e1dcd5d3e63f339380e
Review URL: https://codereview.chromium.org/1441533003
Reason for revert:
Speculative revert for leaks based on ASAN bot (and some local valgrind testing)
Original issue's description:
> Update testing frameworks/tests for MDB
>
> This CL:
>
> Fixes an ordering problem w.r.t. drawTarget clean up in GrContext::abandonContext (for text test that abandons context)
> Fixes when the lastDrawTarget field is set on a RenderTarget (now in GrDrawTarget ctor) due to GrTestTarget use case
> Updates the ProgramUnitTest to use multiple drawTargets
> Adds renderTarget creation to GrTestTargets (in MDB drawTargets require them)
>
> BUG=skia:4094
>
> Committed: https://skia.googlesource.com/skia/+/9c8605144a0f15e3e69a4e1dcd5d3e63f339380eTBR=joshualitt@chromium.org,joshualitt@google.com,robertphillips@google.com
NOPRESUBMIT=true
NOTREECHECKS=true
NOTRY=true
BUG=skia:4094
Review URL: https://codereview.chromium.org/1450513002
This CL:
Fixes an ordering problem w.r.t. drawTarget clean up in GrContext::abandonContext (for text test that abandons context)
Fixes when the lastDrawTarget field is set on a RenderTarget (now in GrDrawTarget ctor) due to GrTestTarget use case
Updates the ProgramUnitTest to use multiple drawTargets
Adds renderTarget creation to GrTestTargets (in MDB drawTargets require them)
BUG=skia:4094
Review URL: https://codereview.chromium.org/1441533003
SkChecksum::Compute is a very, very poorly distributed hash function.
This replaces all remaining uses with Murmur3.
The only interesting stuff is in src/gpu.
BUG=skia:
Review URL: https://codereview.chromium.org/1436973003
Unit tests added to check all color types in SkOneShotDiscardablePixelref
SkResourceCacheTest seems to have been allways using default Heap Allocator.
Fixed so that it uses private (not global that is) SkDiscardableMemory.
BUG=skia:4355
Review URL: https://codereview.chromium.org/1426753006
- remove float -> int conversion, keeping float -> byte
- remove support for doubles
I was thinking of specializing Sk8f for AVX. This will help keep the complexity down.
This may cause minor diffs in radial gradients: toBytes() rounds where castTrunc() truncated. But I don't see any diffs in Gold.
https://gold.skia.org/search2?issue=1411563008&unt=true&query=source_type%3Dgm&master=false
BUG=skia:4117
CQ_EXTRA_TRYBOTS=client.skia:Test-Ubuntu-GCC-GCE-CPU-AVX2-x86_64-Release-SKNX_NO_SIMD-Trybot
Review URL: https://codereview.chromium.org/1411563008
Avoid hang in OncePtr test when using "dm --threads 1".
The test will hang the threads until sk_num_cores() threads have run
the code. This requires that sk_num_cores() threads to be run in
parallel, which the global thread pool will not do if the thread count
is smaller than sk_num_cores().
BUG=skia:
Review URL: https://codereview.chromium.org/1419593004
Reason for revert:
failing on msaa
Original issue's description:
> Revert[2] of "stop using drawSprite (at least w/ no filters) as it is going away"
>
> Fixed assert in test that was calling GrRecordReplaceDraw(). That function now uses
> drawBitmap, so updated the test to check for that (instead of drawSprite).
>
> This reverts commit 21b7663470.
>
> BUG=skia:
> TBR=
>
> Committed: https://skia.googlesource.com/skia/+/7b81994d95f10cda80ddb85af68a2651ff31782f
TBR=
NOPRESUBMIT=true
NOTREECHECKS=true
NOTRY=true
BUG=skia:
Review URL: https://codereview.chromium.org/1420053009
In SkSampledCodec, allow the native codec to do its scaling first, then
sample on top of that. Since the only codec which can do native scaling
is JPEG, and we know what it can do, hard-code for JPEG. Check to see
if the sampleSize is something JPEG supports, or a multiple of
something it supports. If so, use JPEG directly or combine them.
BUG=skia:4320
Review URL: https://codereview.chromium.org/1417583009
Fixed assert in test that was calling GrRecordReplaceDraw(). That function now uses
drawBitmap, so updated the test to check for that (instead of drawSprite).
This reverts commit 21b7663470.
BUG=skia:
TBR=
Review URL: https://codereview.chromium.org/1410343011
An additional positive of this CL is that GrGLShaderBuilder is now GL independent besides GrGLProgramBuilder
BUG=skia:
Review URL: https://codereview.chromium.org/1431433003
The utility SubsetPath removes parts of a potentially very large path to isolate a minimal test case. SubsetPath is very useful for debugging path ops, but is not path ops specific.
PathOpsBuilderConicTest compares the output of the Path Ops Builder, sequential calls to Simplify, and SkRegions for some number of rotated ovals.
Some tests caused path ops to hang. It was caught adding a loop of curves because the head was not found by the tail. Even though the root cause has been fixed, SkSegment::addCurveTo callers now abort the path op if the same curve was added twice.
The subdivided conic weight was been computed anew. Fortunately, it's a simpler computation that the one it replaces.
Some Simplify() subroutines returned false to signal that the results needed assembling. Change these to abort the current operation instead.
Coincident curve intersection triggered two small bugs; one where no perpendicular could be found for coincident curves, and one where no coincident curves remain after looping.
The SixtyOvals test can be run through multiple processes instead of multiple threads. This strategy allows a 48 core machine to saturate all cores at 100%.
The DEBUG_VISUALIZE_CONICS code in PathOpsConicIntersectionTest acknowleges that it is easier to visualize conics with Skia than with script and html canvas. This test also verifies that path ops subdivision matches geometry chopping.
TBR=reed@google.com
Review URL: https://codereview.chromium.org/1405383004
Motivation: This will be easier than adding a friend every time I want
to create a one-off SkCanvas subclass or SkRemote::Encoder subclass.
See also: SkPath::Iter.
Review URL: https://codereview.chromium.org/1411723005
This should be a strict refactor, just pulling out the bounds array.
(It's the rescued nice parts of a dead-end CL targeting skia:4492.)
BUG=skia:
Review URL: https://codereview.chromium.org/1424553002