Commit Graph

337 Commits

Author SHA1 Message Date
bsalomon
b0ae649b7e Add device space skshader GM to test kDevice_GrCoordSet
Review URL: https://codereview.chromium.org/816003002
2014-12-29 07:05:27 -08:00
egdaniel
df795036fd Add new complexclip3 gm.
This GM is used to test the combined clipping of a complex clip (packman shape)
and a simple one (circle). We loop over all combinations of clip ops, aa/bw clip,
and inverse/non-inverse clips.

This GM triggers a current bug in the gpu clipping code which fires an assert. Thus
the skipGPU flag is set until that bug is fixed.

BUG=skia:

Review URL: https://codereview.chromium.org/798793003
2014-12-17 11:22:37 -08:00
Florin Malita
c54d8db4d1 Remove SkCanvas::drawBitmapMatrix()
R=mtklein@google.com, reed@google.com, robertphillips@google.com

Review URL: https://codereview.chromium.org/789033002
2014-12-10 12:02:16 -05:00
bsalomon
17168df779 Use texture size to determine precision of texture coord varyings.
Review URL: https://codereview.chromium.org/778783002
2014-12-09 09:00:49 -08:00
robertphillips
9a264107fb Add new GM (filterfastbounds)
This new GM visualizes the fast bounds computed by various image-filter-based SkPaints. This is lead up to fixing some issues in fast bound computation.

BUG=418417

Review URL: https://codereview.chromium.org/788613003
2014-12-08 09:18:58 -08:00
halcanary
84bc52ad26 work in progress
Review URL: https://codereview.chromium.org/769423002
2014-12-02 14:01:46 -08:00
halcanary
d476a176b7 Remove PDF JPEG shortcut, since it fails on grayscale JPEGs.
BUG=436079

Review URL: https://codereview.chromium.org/767343002
2014-12-02 06:37:21 -08:00
reed
afa278e250 more c
BUG=skia:
TBR=

Review URL: https://codereview.chromium.org/736133006
2014-11-24 19:11:48 -08:00
egdaniel
ed3af6648f Use Color Processor for color bitmap text draws on gpu.
This change is here since previously color bitmap text was rendered using a
geometry processor in the coverage stage. The problem with this is that we
cannot correctly do xfer modes with this method. So I now make color bitmap text
draw using a color stage in the same was as a draw bitmap call.

One issue that arrises from this fix is that we end up adding this final color
processor after any previous color processors. Thus if we have a custom blend
implemented as a color processor it will be before this text one and we won't
blend correctly. This issue will get fixed once an xfer processor is fully
implemented. I have hacked a test locally to show that if we can add the text
color processor to the begining of the color stages we do blend correctly in all
cases (so the xfer processor will be a fix).

BUG=skia:

Review URL: https://codereview.chromium.org/689923004
2014-10-31 06:55:45 -07:00
humper
535e3b2025 Fix the way we patch up the matrix for scaled images that aren't
clamp/clamp

BUG=skia:2904
TBR=reed

Review URL: https://codereview.chromium.org/675823002
2014-10-27 10:32:07 -07:00
halcanary
30b83d45a3 add gm: colorwheel
BUG=skia:3061

Review URL: https://codereview.chromium.org/680533002
2014-10-26 05:23:53 -07:00
jvanverth
0880686d95 Enable color emoji GM on Android
BUG=skia:2887

Review URL: https://codereview.chromium.org/656433002
2014-10-13 12:48:10 -07:00
caryclark
feff7d2d77 Draw more accurate thick-stroked Beziers (disabled)
Draw thick-stroked Beziers by computing the outset quadratic, measuring the error, and subdividing until the error is within a predetermined limit.

To try this CL out, change src/core/SkStroke.h:18 to

  #define QUAD_STROKE_APPROXIMATION 1

or from the command line: CPPFLAGS="-D QUAD_STROKE_APPROXIMATION=1" ./gyp_skia

Here's what's in this CL:

bench/BezierBench.cpp : a microbench for examining where the time is going
gm/beziers.cpp        : random Beziers with various thicknesses
gm/smallarc.cpp       : a distillation of bug skia:2769
samplecode/SampleRotateCircles.cpp : controls added for error, limit, width
src/core/SkStroke.cpp : the new stroke implementation (disabled)
tests/StrokerTest.cpp : a stroke torture test that checks normal and extreme values

The new stroke algorithm has a tweakable parameter:

  stroker.setError(1);  (SkStrokeRec.cpp:112)

The stroke error is the allowable gap between the midpoint of the stroke quadratic and the center Bezier. As the projection from the quadratic approaches the endpoints, the error is decreased proportionally so that it is always inside the quadratic curve.

An overview of how this works:
- For a given T range of a Bezier, compute the perpendiculars and find the points outset and inset for some radius.
- Construct tangents for the quadratic stroke.
- If the tangent don't intersect between them (may happen with cubics), subdivide.
- If the quadratic stroke end points are close (again, may happen with cubics), draw a line between them.
- Compute the quadratic formed by the intersecting tangents.
- If the midpoint of the quadratic is close to the midpoint of the Bezier perpendicular, return the quadratic.
- If the end of the stroke at the Bezier midpoint doesn't intersect the quad's bounds, subdivide.
- Find where the Bezier midpoint ray intersects the quadratic.
- If the intersection is too close to the quad's endpoints, subdivide.
- If the error is large proportional to the intersection's distance to the quad's endpoints, subdivide.

BUG=skia:723,skia:2769

Review URL: https://codereview.chromium.org/558163005
2014-10-09 05:36:04 -07:00
sugoi
ce686270f5 Adding 3D lut color filter
Included in this cl is support for 3D textures.

BUG=skia:

Review URL: https://codereview.chromium.org/580863004
2014-10-09 05:27:23 -07:00
mtklein
46616af01b Strip old backend recording down to essentials
Feature-wise, this removes:
  1) BBH support;
  2) peephole optimizations;
  3) record-time text op specializations;
  4) the guarantee that SkPaints are flattened.

This deletes the optimizations GM, which only exists to test the peepholes of
the old backend.  SkRecord optimizations are unit tested, and if that ever fails we
can think about adding another GM like this, but they're different enough we'd
want to start from scratch anyway.

We need to keep the code that plays back the specialized text ops around for
a while for compatibility with existing .SKPs that have those ops recorded.

BUG=skia:

CQ_EXTRA_TRYBOTS=tryserver.skia:Canary-Chrome-Ubuntu13.10-Ninja-x86_64-ToT-Trybot
R=robertphillips@google.com, reed@google.com, mtklein@google.com

Author: mtklein@chromium.org

Review URL: https://codereview.chromium.org/617953002
2014-09-30 14:47:10 -07:00
reed
4a8126e7f8 Introduce Props to surface (patchset #27 id:520001 of https://codereview.chromium.org/551463004/)"
This reverts commit 29c857d0f3.

TBR=

Author: reed@google.com

Review URL: https://codereview.chromium.org/588143004
2014-09-22 07:29:03 -07:00
reed
29c857d0f3 Revert of introduce Props to surface (patchset #27 id:520001 of https://codereview.chromium.org/551463004/)
Reason for revert:
Broke call site in WebKit

Original issue's description:
> introduce Props to surface (work in progress)
>
> BUG=skia:
>
> Committed: https://skia.googlesource.com/skia/+/3716fd067a5621bb94a6cb08d72afec8bf3aceda

R=robertphillips@google.com, bsalomon@google.com, jvanverth@google.com, bungeman@google.com, fmalita@google.com, vangelis@chromium.org, reed@google.com
TBR=bsalomon@google.com, bungeman@google.com, fmalita@google.com, jvanverth@google.com, reed@google.com, robertphillips@google.com, vangelis@chromium.org
NOTREECHECKS=true
NOTRY=true
BUG=skia:

Author: reed@chromium.org

Review URL: https://codereview.chromium.org/583773004
2014-09-21 10:25:07 -07:00
reed
3716fd067a introduce Props to surface (work in progress)
BUG=skia:
R=robertphillips@google.com, bsalomon@google.com, jvanverth@google.com, bungeman@google.com, fmalita@google.com, vangelis@chromium.org, reed@chromium.org

Author: reed@google.com

Review URL: https://codereview.chromium.org/551463004
2014-09-21 09:39:55 -07:00
fmalita
8483326704 SkTextBlob shader space workaround.
Blink would like drawTextBlob(x,y) to behave the same as drawText(x,y)
WRT shader space. Due to the current generic device base impl, that is
not the case.

This is a transitional workaround, pending proper drawTextBlob impls
in SkDevice classes.

R=reed@google.com, robertphillips@google.com

Author: fmalita@chromium.org

Review URL: https://codereview.chromium.org/586743002
2014-09-19 11:40:51 -07:00
reed
e010f1c2a0 hide deviceproperties, prepare the way for surfaceprops
BUG=skia:
NOTRY=True
R=bungeman@google.com

Author: reed@google.com

Review URL: https://codereview.chromium.org/577023002
2014-09-17 10:49:38 -07:00
jvanverth
9564ce60a6 Fix scaling issue with distance field text.
Picks the correct distance field size based on both the text size and
the max matrix scale. Adjusts the matrix scale if non-unity. Also adds
GM for verifying proper distance field scaling.

BUG=skia:2928
R=bsalomon@google.com, joshualitt@google.com

Author: jvanverth@google.com

Review URL: https://codereview.chromium.org/568843002
2014-09-16 05:45:19 -07:00
reed
cc0e3110bd make set3DMask virtual, so we can safely notify the shadercontext
also boost preallocated storage to account for this combo of bitmapshader + emboss + colorfilter

BUG=skia:
R=djsollen@google.com

Author: reed@google.com

Review URL: https://codereview.chromium.org/563563002
2014-09-10 10:20:24 -07:00
george
b3eba478d5 Outset the stroke width when computing the bounds for drawing a stroked rect, or 1 if it's a hairline
Adds a testcase for stroke rect bug

R=reed@google.com, reed1
BUG=skia:

Author: george@mozilla.com

Review URL: https://codereview.chromium.org/552743004
2014-09-09 11:33:57 -07:00
robertphillips
7eacd77ce6 SkMultiPictureDraw API
This CL adds a new API to optimize across multiple SkPicture draw calls.

Note that multiple pictures rendered at once (i.e., picture piles) should be flattened into a single new picture that includes the required clipping on the different layers.

R=bsalomon@google.com, reed@google.com

Author: robertphillips@google.com

Review URL: https://codereview.chromium.org/491313003
2014-08-21 13:12:42 -07:00
fmalita
00d5c2c652 SkTextBlob
Initial implementation.

R=bungeman@google.com, jbroman@chromium.org, mtklein@google.com, reed@google.com, robertphillips@google.com

Author: fmalita@chromium.org

Review URL: https://codereview.chromium.org/473633002
2014-08-21 08:53:26 -07:00
dandov
cc03adb909 Proposal for the mesh gradient interface. Implemented as a grid of
patches and uses 4 private arrays to store the values of the control points and
colors. When it needs a patch at a certain position of the grid it just
builds it using the corresponding values of the array and the
grid coordinates provided. Details on implementation are documented in the corresponding classes' comments.

Also added a gm for mesh gradients.

BUG=skia:
R=egdaniel@google.com, reed@google.com

Author: dandov@google.com

Review URL: https://codereview.chromium.org/451723003
2014-08-12 17:14:57 -07:00
reed
d7127e7b83 re-add samplerstress gm, but use blurmaskfilter instead (std filter)
BUG=skia:
R=robertphillips@google.com

Author: reed@google.com

Review URL: https://codereview.chromium.org/468483002
2014-08-12 06:53:09 -07:00
reed
5b1b2dbe76 remove SkStippleMaskFilter - no external clients
TBR=

Author: reed@google.com

Review URL: https://codereview.chromium.org/462013002
2014-08-12 05:50:10 -07:00
joshualitt
5acfea789d 2D kernel initial wiring for Guassian
BUG=skia:
R=senorblanco@chromium.org, bsalomon@chromium.org, bsalomon@google.com

Author: joshualitt@chromium.org

Review URL: https://codereview.chromium.org/418223009
2014-08-11 13:55:34 -07:00
reed
d5fa1a455a add drawPicture variant that takes a matrix and paint
will need some staging strategy, since chrome and blink have overrides of onDrawPicture

R=robertphillips@google.com, fmalita@google.com, bsalomon@google.com, mtklein@google.com

Author: reed@google.com

Review URL: https://codereview.chromium.org/448793004
2014-08-09 11:08:05 -07:00
krajcevski
95b1b3d82d Add astcbitmap to gm slides.
Add additional ASTC formats.
Add astc image decoder files.

R=reed@google.com, robertphillips@google.com, halcanary@google.com

Author: krajcevski@google.com

Review URL: https://codereview.chromium.org/444093002
2014-08-07 12:58:38 -07:00
krajcevski
7b62448065 Revert of - Add astcbitmap to gm slides (https://codereview.chromium.org/444093002/)
Reason for revert:
Breaking DM

Original issue's description:
> - Add astcbitmap to gm slides
> - Add additional ASTC formats
> - Add astc image decoder files
>
> Committed: https://skia.googlesource.com/skia/+/2fc05823fed4b9649338f3029cd1ba05ef49a02f

R=reed@google.com, robertphillips@google.com, halcanary@google.com
TBR=halcanary@google.com, reed@google.com, robertphillips@google.com
NOTREECHECKS=true
NOTRY=true

Author: krajcevski@google.com

Review URL: https://codereview.chromium.org/447343002
2014-08-07 11:33:59 -07:00
krajcevski
2fc05823fe - Add astcbitmap to gm slides
- Add additional ASTC formats
- Add astc image decoder files

R=reed@google.com, robertphillips@google.com, halcanary@google.com

Author: krajcevski@google.com

Review URL: https://codereview.chromium.org/444093002
2014-08-07 11:18:09 -07:00
fmalita
b5f7826c51 Explicit tile bounds for SkPictureShader
The integer picture size is not granular enough to allow precise tiling
in arbitrary coordinate systems. This CL adds an optional tile bounds
float rect param to control the tile size and location.

(this also allows tile spacing emulation for picture
shaders).

R=reed@google.com, robertphillips@google.com

Author: fmalita@chromium.org

Review URL: https://codereview.chromium.org/437393003
2014-08-06 13:07:15 -07:00
mtklein
a7e930f640 On the bots, there's no need to link GMs into SampleApp.
We build SampleApp on the bots to make sure it's not broken, but we don't run it.  So, there's no need to link in all the GMs as samples.

This reduces the number of copies of our GMs from 4 to 3 (gm, dm, and nanobench remain).

NOTREECHECKS=true

BUG=skia:2142
R=bsalomon@google.com, mtklein@google.com

Author: mtklein@chromium.org

Review URL: https://codereview.chromium.org/447803002
2014-08-06 10:08:42 -07:00
djsollen
1b27704eba Remove ALL font fallback logic from Skia.
R=reed@google.com, bungeman@google.com, caryclark@google.com

Author: djsollen@google.com

Review URL: https://codereview.chromium.org/434623002
2014-08-06 06:58:06 -07:00
cdalton
b2808cd041 Send less transform data when drawing text with nvpr
Before this change, GrStencilAndCoverTextContext would send 6-float
affine transforms to drawPaths for every glyph. This updates it to
concat the text scale onto the context matrix, and then only send
2-float translates (or 1-float x-translates when possible).

Also adds a glyph_pos_align test to gm that exercises the newly added
codepaths, and starts ignoring a few gm tests with benign pixel diffs
until we can rebaseline.

BUG=skia:
R=bsalomon@google.com, kkinnunen@nvidia.com, jvanverth@google.com, bungeman@google.com

Author: cdalton@nvidia.com

Review URL: https://codereview.chromium.org/406523003
2014-07-25 14:13:57 -07:00
dandov
50d715476b Added classes SkPatch and SkPatchMesh which help encapsulate and generalize this new primitive. The functionality and responsability of each class is better explained in the comments of the files.
Each patch defines a method genMesh that produces the geometry to draw. To do this they receive a SkPatchMesh object which they need to initialize in order to set up how the data is going to be formatted. Later they call function like setColor or pointAt to set the values at a specific index, the SkMeshPatch object handles the indices based on the format and makes it transparent to the client.

Added a slide to sample app to show how to set up this classes and how they interact.

BUG=skia:
R=jvanverth@google.com, egdaniel@google.com, bsalomon@google.com

Author: dandov@google.com

Review URL: https://codereview.chromium.org/405163003
2014-07-25 10:44:54 -07:00
sugoi
24dcac2140 YUV to RGB converter
This is a first piece of the GPU YUV decoder, which is the actual effect that performs the conversion. For now, it simply applies the conversion matrix, since it is all I need. I may add modes if different matrices need to be applied or if I add color profile support here.

I'll try to keep these cls short and easy to review, but there should be a few of them coming once this one is in.

BUG=skia:
R=senorblanco@chromium.org, senorblanco@google.com, reed@google.com, bsalomon@google.com

Author: sugoi@chromium.org

Review URL: https://codereview.chromium.org/378503006
2014-07-07 15:09:49 -07:00
Florin Malita
5f6102d079 SaveFlags be-gone
Remove the deprecated save(SaveFlags), willSave(SaveFlags) and all
traces of kMatrix_SaveFlags/kClip_SaveFlag.

BUG=skia:2297
R=mtklein@google.com, reed@google.com, robertphillips@google.com

Review URL: https://codereview.chromium.org/340403003
2014-06-30 10:13:28 -04:00
senorblanco
7bf1068473 Remove SkBicubicImageFilter, and all related tests.
Now that we have SkResizeImageFilter, and the bicubic
resizing is part of skia proper, there's no need for a
specialized image filter.

BUG=skia:
R=bsalomon@google.com

Author: senorblanco@chromium.org

Review URL: https://codereview.chromium.org/357793002
2014-06-25 14:39:06 -07:00
rmistry
c4b84aef1a Revert of Revert of Fix SkPaint::measureText for stroked hairline text (https://codereview.chromium.org/354433002/)
Reason for revert:
Rebaseline CL is ready to be submitted

Original issue's description:
> Revert of Fix SkPaint::measureText for stroked hairline text (https://codereview.chromium.org/335603003/)
>
> Reason for revert:
> Caused many shadertext GM failures
>
> Original issue's description:
> > Fix SkPaint::measureText for stroked hairline text
> >
> > SkPaint::measureText and text drawing used different criteria for
> > determining whether text should be drawn as paths or not.
> >
> > Adds tests glyph_pos_(h/n)_(s/f/b) to test the text rendering and the glyph
> > positioning in the rendering. Mainly added in order to define what is the
> > expected text rendering when hairline stroke is used with various transform
> > options.
> >
> > The testcase also tries to note or highlight the fact that SkPaint::measureText
> > is not expected to produce intuitively matching results when compared to a
> > rendering, if the rendering is done so that the device ends up having a device
> > transform.
> >
> > This fixes the glyph_pos_h_s (hairline, stroked) test-case.
> >
> > Ignore shadertext2_pdf-poppler.png gm on
> > Test-Ubuntu13.10-ShuttleA-NoGPU-x86_64-Debug temporarily, as that fails.
> >
> > Committed: https://skia.googlesource.com/skia/+/196af738027c5e18c3eb792dbcaf90ef27821793
>
> TBR=jvanverth@google.com,reed@google.com,kkinnunen@nvidia.com
> NOTREECHECKS=true
> NOTRY=true
>
> Committed: https://skia.googlesource.com/skia/+/abc9bb55ddfeb4b1a7acc335a34841fddcd22d27

R=jvanverth@google.com, reed@google.com, kkinnunen@nvidia.com
TBR=jvanverth@google.com, kkinnunen@nvidia.com, reed@google.com
NOTREECHECKS=true
NOTRY=true

Author: rmistry@google.com

Review URL: https://codereview.chromium.org/349153005
2014-06-23 06:59:15 -07:00
rmistry
abc9bb55dd Revert of Fix SkPaint::measureText for stroked hairline text (https://codereview.chromium.org/335603003/)
Reason for revert:
Caused many shadertext GM failures

Original issue's description:
> Fix SkPaint::measureText for stroked hairline text
>
> SkPaint::measureText and text drawing used different criteria for
> determining whether text should be drawn as paths or not.
>
> Adds tests glyph_pos_(h/n)_(s/f/b) to test the text rendering and the glyph
> positioning in the rendering. Mainly added in order to define what is the
> expected text rendering when hairline stroke is used with various transform
> options.
>
> The testcase also tries to note or highlight the fact that SkPaint::measureText
> is not expected to produce intuitively matching results when compared to a
> rendering, if the rendering is done so that the device ends up having a device
> transform.
>
> This fixes the glyph_pos_h_s (hairline, stroked) test-case.
>
> Ignore shadertext2_pdf-poppler.png gm on
> Test-Ubuntu13.10-ShuttleA-NoGPU-x86_64-Debug temporarily, as that fails.
>
> Committed: https://skia.googlesource.com/skia/+/196af738027c5e18c3eb792dbcaf90ef27821793

R=jvanverth@google.com, reed@google.com, kkinnunen@nvidia.com
TBR=jvanverth@google.com, kkinnunen@nvidia.com, reed@google.com
NOTREECHECKS=true
NOTRY=true

Author: rmistry@google.com

Review URL: https://codereview.chromium.org/354433002
2014-06-23 05:39:26 -07:00
kkinnunen
196af73802 Fix SkPaint::measureText for stroked hairline text
SkPaint::measureText and text drawing used different criteria for
determining whether text should be drawn as paths or not.

Adds tests glyph_pos_(h/n)_(s/f/b) to test the text rendering and the glyph
positioning in the rendering. Mainly added in order to define what is the
expected text rendering when hairline stroke is used with various transform
options.

The testcase also tries to note or highlight the fact that SkPaint::measureText
is not expected to produce intuitively matching results when compared to a
rendering, if the rendering is done so that the device ends up having a device
transform.

This fixes the glyph_pos_h_s (hairline, stroked) test-case.

Ignore shadertext2_pdf-poppler.png gm on
Test-Ubuntu13.10-ShuttleA-NoGPU-x86_64-Debug temporarily, as that fails.

R=jvanverth@google.com, reed@google.com

Author: kkinnunen@nvidia.com

Review URL: https://codereview.chromium.org/335603003
2014-06-22 22:18:14 -07:00
bsalomon
7c5c9da436 GM/bench for text draws with various parameters and clip rects.
R=jvanverth@google.com, robertphillips@google.com

Author: bsalomon@google.com

Review URL: https://codereview.chromium.org/319053002
2014-06-09 15:11:30 -07:00
commit-bot@chromium.org
f449156bd0 Make image scaling have floating point scales. Third attempt to land this
due to some struggles with the CQ.  Original CL here:

https://codereview.chromium.org/298243003/

BUG=
R=bsalomon@google.com, epoger@google.com
TBR=bsalomon, epoger

Author: humper@google.com

Review URL: https://codereview.chromium.org/300113008

git-svn-id: http://skia.googlecode.com/svn/trunk@14920 2bbb7eff-a529-9590-31e7-b0007b416f81
2014-05-28 17:30:02 +00:00
epoger@google.com
f3b1eb4ea2 Manual SVN revert of https://code.google.com/p/skia/source/detail?r=14905
git-svn-id: http://skia.googlecode.com/svn/trunk@14907 2bbb7eff-a529-9590-31e7-b0007b416f81
2014-05-27 21:12:42 +00:00
commit-bot@chromium.org
44f41293ac floating point scale factors for images
New version of https://codereview.chromium.org/298243003/ made to deal with binary file being lost.

BUG=
TBR=bsalomon
NOTRY=true

Author: humper@google.com

Review URL: https://codereview.chromium.org/307553005

git-svn-id: http://skia.googlecode.com/svn/trunk@14905 2bbb7eff-a529-9590-31e7-b0007b416f81
2014-05-27 20:54:04 +00:00
robertphillips@google.com
8cf81e0f4f Simple PKM image decoder.
https://codereview.chromium.org/292663011/



git-svn-id: http://skia.googlecode.com/svn/trunk@14852 2bbb7eff-a529-9590-31e7-b0007b416f81
2014-05-22 18:40:29 +00:00
commit-bot@chromium.org
d53b22754d New GM for testing circle blur optimization
BUG=skia:
R=bsalomon@google.com, mtklein@google.com

Author: humper@google.com

Review URL: https://codereview.chromium.org/276453002

git-svn-id: http://skia.googlecode.com/svn/trunk@14621 2bbb7eff-a529-9590-31e7-b0007b416f81
2014-05-07 17:50:03 +00:00
commit-bot@chromium.org
04f03d1fad Add GM that exercises SkCanvas::discard()
R=robertphillips@google.com

Author: bsalomon@google.com

Review URL: https://codereview.chromium.org/252443007

git-svn-id: http://skia.googlecode.com/svn/trunk@14365 2bbb7eff-a529-9590-31e7-b0007b416f81
2014-04-24 21:03:00 +00:00
commit-bot@chromium.org
c8379d7f1b Add gpu fast path for two point conical gradients.
Also shader changes should help numerical issues on certain android gpus

BUG=179264
R=bsalomon@google.com

Author: egdaniel@google.com

Review URL: https://codereview.chromium.org/238443006

git-svn-id: http://skia.googlecode.com/svn/trunk@14316 2bbb7eff-a529-9590-31e7-b0007b416f81
2014-04-22 20:56:37 +00:00
commit-bot@chromium.org
c5d9bb0f67 Initial picture shader implementation
This CL adds an SkPictureShader class to support SkPicture-based
patterns.

The implementation renders the picture into an SkBitmap tile and then
delegates to SkBitmapProcShader for the actual operation.

R=bsalomon@google.com, reed@google.com, robertphillips@google.com

Committed: http://code.google.com/p/skia/source/detail?r=14085

Author: fmalita@chromium.org

Review URL: https://codereview.chromium.org/221923007

git-svn-id: http://skia.googlecode.com/svn/trunk@14092 2bbb7eff-a529-9590-31e7-b0007b416f81
2014-04-08 15:19:34 +00:00
commit-bot@chromium.org
8865d09cf8 Revert of Initial picture shader implementation (https://codereview.chromium.org/221923007/)
Reason for revert:
breaking the buildbots. Subsequent CL only addressed CompareGMs but GenerateGMs are also failing.

Original issue's description:
> Initial picture shader implementation
>
> This CL adds an SkPictureShader class to support SkPicture-based
> patterns.
>
> The implementation renders the picture into an SkBitmap tile and then
> delegates to SkBitmapProcShader for the actual operation.
>
> R=reed@google.com,robertphillips@google.com,bsalomon@google.com
>
> Committed: http://code.google.com/p/skia/source/detail?r=14085

R=bsalomon@google.com, reed@google.com, robertphillips@google.com, fmalita@chromium.org
TBR=bsalomon@google.com, fmalita@chromium.org, reed@google.com, robertphillips@google.com
NOTREECHECKS=true
NOTRY=true

Author: bensong@google.com

Review URL: https://codereview.chromium.org/227553010

git-svn-id: http://skia.googlecode.com/svn/trunk@14087 2bbb7eff-a529-9590-31e7-b0007b416f81
2014-04-07 23:45:31 +00:00
commit-bot@chromium.org
592b2d13c9 Initial picture shader implementation
This CL adds an SkPictureShader class to support SkPicture-based
patterns.

The implementation renders the picture into an SkBitmap tile and then
delegates to SkBitmapProcShader for the actual operation.

R=bsalomon@google.com, reed@google.com, robertphillips@google.com

Author: fmalita@chromium.org

Review URL: https://codereview.chromium.org/221923007

git-svn-id: http://skia.googlecode.com/svn/trunk@14085 2bbb7eff-a529-9590-31e7-b0007b416f81
2014-04-07 23:11:45 +00:00
senorblanco@chromium.org
fd0ec2c76a Implement a generic matrix transform image filter.
This will be used in Blink to accommodate matrices that contain
rotation or shearing. This is a generalization of SkResizeImageFilter,
so I've replaced all uses of SkResizeImageFilter in Skia. (It might be
easier to review by diffing it with SkResizeImageFilter, too.)

R=reed@google.com

Review URL: https://codereview.chromium.org/211103006

git-svn-id: http://skia.googlecode.com/svn/trunk@13941 2bbb7eff-a529-9590-31e7-b0007b416f81
2014-03-25 17:35:10 +00:00
commit-bot@chromium.org
26632630fd Add GM that tests GrTextureDomain and fix bug where kDecal_Mode gets incorrectly ignored.
R=robertphillips@google.com

Author: bsalomon@google.com

Review URL: https://codereview.chromium.org/208313017

git-svn-id: http://skia.googlecode.com/svn/trunk@13933 2bbb7eff-a529-9590-31e7-b0007b416f81
2014-03-25 15:13:18 +00:00
commit-bot@chromium.org
7b78981b4c gather GM tests which are disabled on Android
BUG=skia:2326
R=borenet@google.com, djsollen@google.com

Author: epoger@google.com

Review URL: https://codereview.chromium.org/208313014

git-svn-id: http://skia.googlecode.com/svn/trunk@13922 2bbb7eff-a529-9590-31e7-b0007b416f81
2014-03-24 20:07:44 +00:00
commit-bot@chromium.org
7209f939c3 disable imagefilterscropexpand GM test on Android
BUG=skia:2313
NOTREECHECKS=True
NOTRY=True
R=borenet@google.com, senorblanco@google.com, senorblanco@chromium.org

Author: epoger@google.com

Review URL: https://codereview.chromium.org/208813004

git-svn-id: http://skia.googlecode.com/svn/trunk@13903 2bbb7eff-a529-9590-31e7-b0007b416f81
2014-03-23 23:08:18 +00:00
senorblanco@chromium.org
d9cdff67a4 Fix GPU displacement with expanding crop rects.
Fix GPU displacement with expanding crop rects, and re-enable the
imagefilterscropexpand GM. There were two bugs: the result texture was
being created at input color bitmap size, not the cropped bounds size,
and the matrix in GrContext was not being set to identity before draw.

R=junov@chromium.org

Review URL: https://codereview.chromium.org/195973007

git-svn-id: http://skia.googlecode.com/svn/trunk@13844 2bbb7eff-a529-9590-31e7-b0007b416f81
2014-03-17 23:41:40 +00:00
commit-bot@chromium.org
2ff20aba21 Suppress imagefilterscropexpand GM temporarily to fix Win Debug failures.
NOTREECHECKS=true
NOTRY=true
R=halcanary@google.com

Author: senorblanco@chromium.org

Review URL: https://codereview.chromium.org/200703002

git-svn-id: http://skia.googlecode.com/svn/trunk@13812 2bbb7eff-a529-9590-31e7-b0007b416f81
2014-03-14 19:02:15 +00:00
senorblanco@chromium.org
118252962f Implement support for expanding crop rects in image filters
NOTE: this patch set is based on https://codereview.chromium.org/189913021/,
and needs that patch to land first.

Until now, crop rects in Skia have only been able to reduce
the size of the destination bounds, but not expand them.
SVG semantics require the latter as well. The heart of
the change is in applyCropRect(), which now assigns each
edge, instead of doing an intersection with the crop rect.

In order to support this (and still work well with tiled
drawing) we need to clip the resulting crop rect to the
clipping region of the filters. This uses the Context struct
previously landed from https://codereview.chromium.org/189913021/.

Many of the pixel loops are not yet ready to handle a
destination rect larger than the source rect. So we provide
a convenience version of applyCropRect() which creates an
offscreen and pads it out with transparent black. Once the
pixel loops and shaders have been fixed to support larger
destination bounds, they should be switched back to the
non-drawing version of applyCropRect().

BUG=skia:
R=bsalomon@google.com, reed@google.com

Committed: https://code.google.com/p/skia/source/detail?r=13805

Review URL: https://codereview.chromium.org/198003008

git-svn-id: http://skia.googlecode.com/svn/trunk@13809 2bbb7eff-a529-9590-31e7-b0007b416f81
2014-03-14 17:44:41 +00:00
senorblanco@chromium.org
29089179a6 Revert "Implement support for expanding crop rects in image filters"
Breaking ImageFilterTests unit test.

TBR=bsalomon@google.com
BUG=skia:

Review URL: https://codereview.chromium.org/196353021

git-svn-id: http://skia.googlecode.com/svn/trunk@13806 2bbb7eff-a529-9590-31e7-b0007b416f81
2014-03-14 16:48:39 +00:00
senorblanco@chromium.org
0ef0501baf Implement support for expanding crop rects in image filters
NOTE: this patch set is based on https://codereview.chromium.org/189913021/,
and needs that patch to land first.

Until now, crop rects in Skia have only been able to reduce
the size of the destination bounds, but not expand them.
SVG semantics require the latter as well. The heart of
the change is in applyCropRect(), which now assigns each
edge, instead of doing an intersection with the crop rect.

In order to support this (and still work well with tiled
drawing) we need to clip the resulting crop rect to the
clipping region of the filters. This uses the Context struct
previously landed from https://codereview.chromium.org/189913021/.

Many of the pixel loops are not yet ready to handle a
destination rect larger than the source rect. So we provide
a convenience version of applyCropRect() which creates an
offscreen and pads it out with transparent black. Once the
pixel loops and shaders have been fixed to support larger
destination bounds, they should be switched back to the
non-drawing version of applyCropRect().

BUG=skia:
R=bsalomon@google.com, reed@google.com

Review URL: https://codereview.chromium.org/198003008

git-svn-id: http://skia.googlecode.com/svn/trunk@13805 2bbb7eff-a529-9590-31e7-b0007b416f81
2014-03-14 16:35:08 +00:00
commit-bot@chromium.org
641e33b3f6 add gm to show bug in stroked-text in drawPosText
BUG=skia:
R=fmalita@google.com, bungeman@google.com, fmalita@chromium.org

Author: reed@google.com

Review URL: https://codereview.chromium.org/198083003

git-svn-id: http://skia.googlecode.com/svn/trunk@13777 2bbb7eff-a529-9590-31e7-b0007b416f81
2014-03-12 20:31:24 +00:00
commit-bot@chromium.org
ed9806f5c9 add SkCanvas::drawDRRect
BUG=skia:
R=bsalomon@google.com, robertphillips@google.com, humper@google.com

Author: reed@google.com

Review URL: https://codereview.chromium.org/174243003

git-svn-id: http://skia.googlecode.com/svn/trunk@13524 2bbb7eff-a529-9590-31e7-b0007b416f81
2014-02-21 02:32:36 +00:00
senorblanco@chromium.org
d4d44f08d7 Re-enable imageresizetiled, but skip it in tilegrid and rtree.
This change makes kSkipTiled_Flag also skip --tileGrid and --rtree.
All GMs which were passing kSkipTiled_Flag before were also passing
kSkipPicture_Flag, which also skips tilegrid and rtree, so this should
have no effect on them, but provides a smaller hammer for GMs which
still want to test picture playback, but not tiling.

The exception is magnifier, which was passing only kSkipTiled_Flag,
but magnifier is an odd beast and not web-exposed, so I'm not worried
about reducing its coverage slightly.

R=scroggo@google.com
BUG=skia:

Review URL: https://codereview.chromium.org/165723009

git-svn-id: http://skia.googlecode.com/svn/trunk@13514 2bbb7eff-a529-9590-31e7-b0007b416f81
2014-02-20 17:17:57 +00:00
senorblanco@chromium.org
32ffe9c402 Disable imageresizetiled GM for now due to rtree and tilegrid failures.
TBR=scroggo@google.com
BUG=skia:

Review URL: https://codereview.chromium.org/172793006

git-svn-id: http://skia.googlecode.com/svn/trunk@13507 2bbb7eff-a529-9590-31e7-b0007b416f81
2014-02-19 22:36:32 +00:00
senorblanco@chromium.org
897b73f62c Fix CTM application in SkResizeImagefilter; implement bounds traversals.
SkResizeImageFilter resizes all the pixels from its input (subject to
the input's crop rect), but the offset to be applied was incorrect.
It should take the CTM into account, so that the origin of the resize is
the world space origin, unaffected by whatever clipping is applied.

New GM imageresizetiled exercises the behaviour under
impl-side-painting-like conditions, and existing GMs now have resize
cases added.

R=reed@google.com, robertphillips@google.com

Review URL: https://codereview.chromium.org/168283006

git-svn-id: http://skia.googlecode.com/svn/trunk@13506 2bbb7eff-a529-9590-31e7-b0007b416f81
2014-02-19 22:10:12 +00:00
commit-bot@chromium.org
c3bd8af6d5 add peekPixels to SkCanvas and SkSurface
fix reference to SkBaseDevice, which was only a problem in no-gpu build

This reverts commit 4fa44a6bf73891b21917fb90d02beef9143bffa3.

R=reed@google.com

Author: reed@chromium.org

Review URL: https://codereview.chromium.org/163603003

git-svn-id: http://skia.googlecode.com/svn/trunk@13432 2bbb7eff-a529-9590-31e7-b0007b416f81
2014-02-13 17:14:46 +00:00
commit-bot@chromium.org
bda591c739 Revert of add peekPixels to SkCanvas and SkSurface (https://codereview.chromium.org/161733002/)
Reason for revert:
compile issues with gm/xfermodes3

Original issue's description:
> add peekPixels to SkCanvas and SkSurface
>
> clone of https://codereview.chromium.org/159723006/
>
> Committed: https://code.google.com/p/skia/source/detail?r=13427

R=jvanverth@google.com
NOTREECHECKS=true
NOTRY=true

Author: reed@chromium.org

Review URL: https://codereview.chromium.org/163823002

git-svn-id: http://skia.googlecode.com/svn/trunk@13428 2bbb7eff-a529-9590-31e7-b0007b416f81
2014-02-13 15:29:03 +00:00
mike@reedtribe.org
b2d93a9122 add peekPixels to SkCanvas and SkSurface
clone of https://codereview.chromium.org/159723006/

Review URL: https://codereview.chromium.org/161733002

git-svn-id: http://skia.googlecode.com/svn/trunk@13427 2bbb7eff-a529-9590-31e7-b0007b416f81
2014-02-13 15:11:11 +00:00
reed@google.com
d5808bd35a add inital gm for colorfilters
BUG=skia:
R=djsollen@google.com

Review URL: https://codereview.chromium.org/140393005

git-svn-id: http://skia.googlecode.com/svn/trunk@13346 2bbb7eff-a529-9590-31e7-b0007b416f81
2014-02-06 16:53:25 +00:00
senorblanco@chromium.org
c4b12f19a4 Implement correct clipping for image filters.
Image filters in Skia currently clip the size of the the offscreen
bitmap used for filtering to the device clip bounds. This means that
any pixel-moving filter (e.g., blur) has edge artifacts at the clip
boundaries. This is problematic for tiling, where a single SkPicture
is played back with a clip set to the tile boundaries.

By implementing the onFilterBounds() traversal, and using it in
saveLayer() when a filter is present, we can clip the layer to the
expanded clip rect. Note that this requires that the traversal be
performed in reverse as compared to computeFastBounds().  (It's also
done in device space, unlike computeFastBounds()).

New test imagefiltersclipped tests pixel-moving filters when clipped
by various clip rects.
New test imageblurtiled tests tiled (compositor-style) rendering of
blurred text. There should be no artifacts at the tile boundaries.

BUG=337831
R=reed@google.com

Review URL: https://codereview.chromium.org/23011012

git-svn-id: http://skia.googlecode.com/svn/trunk@13323 2bbb7eff-a529-9590-31e7-b0007b416f81
2014-02-05 17:51:22 +00:00
commit-bot@chromium.org
6adce6783c Allow GMs to be used as benchmarks. Make convex_poly_clip opt in.
R=reed@google.com

Author: bsalomon@google.com

Review URL: https://codereview.chromium.org/151843002

git-svn-id: http://skia.googlecode.com/svn/trunk@13279 2bbb7eff-a529-9590-31e7-b0007b416f81
2014-02-03 14:48:17 +00:00
commit-bot@chromium.org
a343c844ec Add GM with convex polygon clips
BUG=skia:2051
R=reed@google.com

Author: bsalomon@google.com

Review URL: https://codereview.chromium.org/136563004

git-svn-id: http://skia.googlecode.com/svn/trunk@13262 2bbb7eff-a529-9590-31e7-b0007b416f81
2014-01-31 14:48:58 +00:00
commit-bot@chromium.org
c3fe54975d Add convex polygon rendering effect and GM to test it.
BUG=skia:2051
R=robertphillips@google.com, jvanverth@google.com

Author: bsalomon@google.com

Review URL: https://codereview.chromium.org/149683004

git-svn-id: http://skia.googlecode.com/svn/trunk@13242 2bbb7eff-a529-9590-31e7-b0007b416f81
2014-01-30 18:15:51 +00:00
senorblanco@chromium.org
2bfe36b68d Apply the CTM to filter parameters for SkBlurImageFilter, SkDropShadowImageFilter, SkDisplacementMapEffect and SkMorphologyImageFilter. I had resisted this (and may later put in an assert that the CTM contains no rotation, skew or perspective), but it just makes the filters play better with Skia generally.
This revealed that the displacement map was not handling clipping or upstream cropping at all well (the color would "swim" through the displacement at the edge of the clip rect). Fixed by passing through the correct offsets to the bitmap accesses in both raster and GPU paths. Same for morphology.

R=sugoi@google.com

Review URL: https://codereview.chromium.org/137053003

git-svn-id: http://skia.googlecode.com/svn/trunk@13127 2bbb7eff-a529-9590-31e7-b0007b416f81
2014-01-20 19:58:28 +00:00
senorblanco@chromium.org
a612d4c513 Implement a resize image filter. This is needed for the "filterRes" feature in SVG filter effects, which specifies the required size for intermediate processing buffers. In order to make this work, we need to render the primitive at the given resolution (doable at the callsite in Blink), and then to resize the result to the actual on-screen size. The latter is where this filter comes in.
It simply applies a scaling factor (and the current CTM) to its input, and draws its input bitmap at that size.

R=reed@google.com

Committed: https://code.google.com/p/skia/source/detail?r=13077
Reverted: https://code.google.com/p/skia/source/detail?r=13078

BUG=

Review URL: https://codereview.chromium.org/136863006

git-svn-id: http://skia.googlecode.com/svn/trunk@13082 2bbb7eff-a529-9590-31e7-b0007b416f81
2014-01-15 04:49:18 +00:00
senorblanco@chromium.org
96673a918d Revert "Implement a resize image filter."
This reverts commit 3f996e31c7043929fc1553b9b5ecd6a82b5fe125 (r13077).

TBR=reed

Review URL: https://codereview.chromium.org/136793012

git-svn-id: http://skia.googlecode.com/svn/trunk@13078 2bbb7eff-a529-9590-31e7-b0007b416f81
2014-01-14 22:55:04 +00:00
senorblanco@chromium.org
535e1ccbd0 Implement a resize image filter. This is needed for the "filterRes" feature in SVG filter effects, which specifies the required size for intermediate processing buffers. In order to make this work, we need to render the primitive at the given resolution (doable at the callsite in Blink), and then to resize the result to the actual on-screen size. The latter is where this filter comes in.
It simply applies a scaling factor (and the current CTM) to its input, and draws its input bitmap at that size.

R=reed@google.com

Review URL: https://codereview.chromium.org/136863006

git-svn-id: http://skia.googlecode.com/svn/trunk@13077 2bbb7eff-a529-9590-31e7-b0007b416f81
2014-01-14 22:20:48 +00:00
commit-bot@chromium.org
40eb3c1000 Add AlphaThreshold filter.
This is based on the Bitmap Alpha Threshold filter, and will be used by Chromium
to implement the window shape API.

R=bsalomon@chromium.org, wez@chromium.org, bsalomon@google.com, reed@google.com

Author: zork@chromium.org

Review URL: https://codereview.chromium.org/115633002

git-svn-id: http://skia.googlecode.com/svn/trunk@12935 2bbb7eff-a529-9590-31e7-b0007b416f81
2014-01-06 23:41:14 +00:00
reed@google.com
85e143c33c reenable vertices gm, adding picture support
BUG=

Review URL: https://codereview.chromium.org/112913005

git-svn-id: http://skia.googlecode.com/svn/trunk@12845 2bbb7eff-a529-9590-31e7-b0007b416f81
2013-12-30 15:51:25 +00:00
mike@reedtribe.org
6adf296a8f disable gm/vertices until I can find/fix all warnings
git-svn-id: http://skia.googlecode.com/svn/trunk@12837 2bbb7eff-a529-9590-31e7-b0007b416f81
2013-12-30 04:34:44 +00:00
mike@reedtribe.org
0c87ea8082 add gm::vertices
git-svn-id: http://skia.googlecode.com/svn/trunk@12834 2bbb7eff-a529-9590-31e7-b0007b416f81
2013-12-30 04:07:34 +00:00
commit-bot@chromium.org
9cfa287bc7 Remove SkBitmapAlphaThresholdShader
R=bsalomon@google.com

Author: zork@chromium.org

Review URL: https://codereview.chromium.org/108653012

git-svn-id: http://skia.googlecode.com/svn/trunk@12759 2bbb7eff-a529-9590-31e7-b0007b416f81
2013-12-18 21:58:53 +00:00
senorblanco@chromium.org
533330065a Implement an SkPicture image filter source. This is required for the external-SVG reference feature of feImage. It simply plays back an SkPicture to a given destination rect.
R=reed@google.com

Review URL: https://codereview.chromium.org/114263002

git-svn-id: http://skia.googlecode.com/svn/trunk@12661 2bbb7eff-a529-9590-31e7-b0007b416f81
2013-12-12 23:28:52 +00:00
senorblanco@chromium.org
9c5435de44 Revert "Implement an SkPicture image filter source. This is required for the external-SVG reference feature of feImage. It simply plays back an SkPicture to a given destination rect."
This reverts commit a620349a24471546ad2e8f0679774c1f5b4de0a4 (r12656).

git-svn-id: http://skia.googlecode.com/svn/trunk@12657 2bbb7eff-a529-9590-31e7-b0007b416f81
2013-12-12 22:23:32 +00:00
senorblanco@chromium.org
14e21270f5 Implement an SkPicture image filter source. This is required for the external-SVG reference feature of feImage. It simply plays back an SkPicture to a given destination rect.
R=reed@google.com

Review URL: https://codereview.chromium.org/114263002

git-svn-id: http://skia.googlecode.com/svn/trunk@12656 2bbb7eff-a529-9590-31e7-b0007b416f81
2013-12-12 22:00:34 +00:00
senorblanco@chromium.org
e93e1dbf0e Implement srcRect and dstRect functionality in SkBitmapSource. This is required for the "preserveAspectRatio" options of SVG's feImage. Covered by new GM "bitmapsource".
This also includes some changes to the xfermodeimagefilter and tileimagefilter GMs to properly handle the CTM. This worked before only because SkBitmapSource was ignoring the CTM. Now that it respects it, we need to give the correct transform. This also means the GMs now work while zoomed. It also implements CTM support for SkTileImageFilter.

NOTE: this will require rebaselining a number of imagefilter GMs on Nexus4, since they render in perspective (using the CTM). The changes to the results should all be improvements.

R=reed@google.com, robertphillips@google.com

Review URL: https://codereview.chromium.org/106933002

git-svn-id: http://skia.googlecode.com/svn/trunk@12571 2bbb7eff-a529-9590-31e7-b0007b416f81
2013-12-09 18:31:42 +00:00
commit-bot@chromium.org
7842c817e9 Add GM to test bitmap shaders with basic geometry and bitmap masks.
R=reed@google.com, bsalomon@google.com, rmistry@google.com

Author: djsollen@google.com

Review URL: https://codereview.chromium.org/98433004

git-svn-id: http://skia.googlecode.com/svn/trunk@12543 2bbb7eff-a529-9590-31e7-b0007b416f81
2013-12-06 20:14:39 +00:00
robertphillips@google.com
40757703bd Reverting 12528 & 12533 (Implement srcRect and dstRect functionality in SkBitmapSource) due to image differences on N4
https://codereview.chromium.org/108623002/



git-svn-id: http://skia.googlecode.com/svn/trunk@12534 2bbb7eff-a529-9590-31e7-b0007b416f81
2013-12-06 17:44:15 +00:00
commit-bot@chromium.org
094147d522 Implement srcRect and dstRect functionality in SkBitmapSource. This is required for the "preserveAspectRatio" options of SVG's feImage. Covered by new GM "bitmapsource".
This also includes some changes to the xfermodeimagefilter and tileimagefilter GMs to properly handle the CTM. This worked before only because SkBitmapSource was ignoring the CTM. Now that it respects it, we need to give the correct transform. This also means the GMs now work while zoomed.

R=reed@google.com

Author: senorblanco@chromium.org

Review URL: https://codereview.chromium.org/106933002

git-svn-id: http://skia.googlecode.com/svn/trunk@12528 2bbb7eff-a529-9590-31e7-b0007b416f81
2013-12-06 15:59:03 +00:00
senorblanco@chromium.org
899b22ab97 Revert "Implement srcRect and dstRect functionality in SkBitmapSource. This is required for the "preserveAspectRatio" options of SVG's feImage. Covered by new GM "bitmapsource"." until I can sort out the xfermodeimagefilter and tileimagefilter failures.
This reverts commit b26725c8c9755415284c34399e76be098868e01a, aka r12522.

BUG=
TBR=reed@google.com

Review URL: https://codereview.chromium.org/107093005

git-svn-id: http://skia.googlecode.com/svn/trunk@12523 2bbb7eff-a529-9590-31e7-b0007b416f81
2013-12-05 23:06:07 +00:00
senorblanco@chromium.org
af35920e6d Implement srcRect and dstRect functionality in SkBitmapSource. This is required for the "preserveAspectRatio" options of SVG's feImage. Covered by new GM "bitmapsource".
Note: I initially implemented this as a fully-generic SkResizeImageFilter, but then I realized that the dstRect should always be transformed by the filter matrix, but that the srcRect should not (since it's specified relative to the dimensions of the original bitmap). Since this would be confusing for someone attempting to use this as a generic resizing filter, I decided to build the functionality into SkBitmapSource instead.

BUG=
R=reed@google.com

Review URL: https://codereview.chromium.org/106933002

git-svn-id: http://skia.googlecode.com/svn/trunk@12522 2bbb7eff-a529-9590-31e7-b0007b416f81
2013-12-05 22:41:53 +00:00
commit-bot@chromium.org
611fde182a Remove the comments settings for vim tab width and expansion variables.
These add unnecessary bloat for everyone to carry around, so we just
remove them now.

The same change was made in chromium by Tony in
http://codereview.chromium.org/7310019 - crrev.com/92046

BUG=None
TEST=./gyp_skia
R=mtklein@google.com

Author: tfarina@chromium.org

Review URL: https://codereview.chromium.org/92673003

git-svn-id: http://skia.googlecode.com/svn/trunk@12443 2bbb7eff-a529-9590-31e7-b0007b416f81
2013-12-02 22:23:03 +00:00
rmistry@google.com
d6bab02386 Reverting r12427
git-svn-id: http://skia.googlecode.com/svn/trunk@12428 2bbb7eff-a529-9590-31e7-b0007b416f81
2013-12-02 13:50:38 +00:00
skia.committer@gmail.com
5b39f5ba9c Sanitizing source files in Housekeeper-Nightly
git-svn-id: http://skia.googlecode.com/svn/trunk@12427 2bbb7eff-a529-9590-31e7-b0007b416f81
2013-12-02 13:36:22 +00:00
commit-bot@chromium.org
c09df2c32e Non-rect polygons are not covered in GM cases, such as triangle, trapezoid, diamond, polygons with lots of edges, concave polygons, etc, especially for stroke-style and stroke-and-fill style painters. So add a GM case to avoid potential rendering errors.
R=bsalomon@google.com, robertphillips@google.com

Author: yunchao.he@intel.com

Review URL: https://codereview.chromium.org/80483002

git-svn-id: http://skia.googlecode.com/svn/trunk@12413 2bbb7eff-a529-9590-31e7-b0007b416f81
2013-11-27 01:24:53 +00:00
senorblanco@chromium.org
d8f82a4c44 Enhance SkDropShadowImageFilter to support separate X & Y sigmas, and crop rect. This required a new flavour of the constructor.
This is driven by the feDropShadow filter effect in SVG, which unlike the shorthand version accepts separate X & Y sigmas.

Covered by new GM dropshadowimagefilter.

R=reed@google.com

Review URL: https://codereview.chromium.org/88243004

git-svn-id: http://skia.googlecode.com/svn/trunk@12401 2bbb7eff-a529-9590-31e7-b0007b416f81
2013-11-26 21:52:38 +00:00