traversal which respects the CropRect. This is useful when
you want the device-space bounds of a primitive after
filtering. (This may also eventually subsume
computeFastBounds()).
This CL generalizes filterBounds() and onFilterBounds() to
take a mapping direction. It also makes filterBounds()
responsible for calling onFilterNodeBounds() and applying
the crop rect, simplifying onFilterBounds().
BUG=skia:4627
GOLD_TRYBOT_URL= https://gold.skia.org/search2?unt=true&query=source_type%3Dgm&master=false&issue=1612953004
Review URL: https://codereview.chromium.org/1612953004
Path measure cannot use the same code approach for quadratics
and cubics. Subdividing cubics repeatedly does not result in
subdivided t values, e.g. a quarter circle cubic divided in
half twice does not have a t value equivalent to 1/4.
Instead, always compute the cubic segment from a pair of
t values.
When finding the length of the cubic through recursive measures,
it is enough to carry the point at a given t to the next
subdivision.
(Chrome suppression has landed already.)
R=reed@google.com
GOLD_TRYBOT_URL= https://gold.skia.org/search2?unt=true&query=source_type%3Dgm&master=false&issue=1602153002
Review URL: https://codereview.chromium.org/1602153002
If the input bitmap passed to SkTileImageFilter does not fill the
srcRect, we were tiling this incorrectly (see the first sample
from tileimage filter -- it draws from a srcRect of 12,12 50x50
to a dstRect of 0,0 50x50. There should be no tiling at all
in this case!)
In order to fix this, we need to pad the bitmap out to srcRect,
and tile with that. In order to tile correctly in the GPU case,
we need to request a tileable texture.
NOTE: this will change the results of the tileimagefilter GM (correctness,
and added src / dest rects).
BUG=skia:4774
GOLD_TRYBOT_URL= https://gold.skia.org/search2?unt=true&query=source_type%3Dgm&master=false&issue=1570133003
Review URL: https://codereview.chromium.org/1570133003
It seems that MSVC + __vectorcall don't play well together,
so back ourselves out into a situation where we don't need it.
- Inline transfermode functions. This removes the need for SK_VECTORCALL.
- Remove 565 destination specializations.
Blending into 565 is not speed-critical enough to merit the code bloat.
- Removing 565 specializations means a bunch of Sk4px code is now dead.
8888 xfermodes generally speed up a bit from inlining, smoothly ranging from no change down to 0.65x for the fastest functions like Plus or Modulate.
565 xfermodes generally slow down because we're doing 565 -> 8888 and 8888->565 conversion serially[1] and using the stack, smoothly ranging from no change up to 2x slower for the fastest functions like Plus and Modulate.
[1] the 565->8888 conversion is actually being autovectorized
BUG=skia:4765,skia:4776
GOLD_TRYBOT_URL= https://gold.skia.org/search2?unt=true&query=source_type%3Dgm&master=false&issue=1565223002
CQ_EXTRA_TRYBOTS=client.skia:Test-Ubuntu-GCC-GCE-CPU-AVX2-x86_64-Release-SKNX_NO_SIMD-Trybot
No public API changes.
TBR=reed@google.com
Review URL: https://codereview.chromium.org/1565223002
SkUtility.h and SkTLogic.h implement a number of type traits now
available through <type_traits> and <utility>. This removes SkUtility.h,
replacing it with <utility>, and moves a number of traits in
SkTLogic.h to use the std:: equivelents. This change only uses C++11
parts of the standard library; SkTLogic.h will continue to provide
C++14 and beyond for now in the skstd namespace.
The changes to SkTLogic.h are being done gradually so that safe changes
may be landed confidently, with more risky changes in the future.
Review URL: https://codereview.chromium.org/1561683002
Prime motivator:
- we always call refEncoded on the generator when trying to upload
- we call it *before* we ask for raster or YUV
- for blink, this call can be very slow, as they have to cons-up their SkData the first time (and grab a mutex to do it)
- this parameter will indicate to them that we're only interested in gpu formats, which they will know if they have.
BUG=skia:
GOLD_TRYBOT_URL= https://gold.skia.org/search2?unt=true&query=source_type%3Dgm&master=false&issue=1556333004
Review URL: https://codereview.chromium.org/1556333004
Add extended config specification form that can be used to run different
gpu backend with different APIs.
The configs can be specified with the form:
gpu(api=string,dit=bool,nvpr=bool,samples=int)
This replaces and removes the --gpuAPI flag.
All existing configs should still work.
Adds following documentation:
out/Debug/dm --help config
Flags:
--config: type: string default: 565 8888 gpu nonrendering
Options: 565 8888 debug gpu gpudebug gpudft gpunull msaa16 msaa4
nonrendering null nullgpu nvprmsaa16 nvprmsaa4 pdf pdf_poppler skp svg
xps or use extended form 'backend(option=value,...)'.
Extended form: 'backend(option=value,...)'
Possible backends and options:
gpu(api=string,dit=bool,nvpr=bool,samples=int) GPU backend
api type: string default: native.
Select graphics API to use with gpu backend.
Options:
native Use platform default OpenGL or OpenGL ES backend.
gl Use OpenGL.
gles Use OpenGL ES.
debug Use debug OpenGL.
null Use null OpenGL.
dit type: bool default: false.
Use device independent text.
nvpr type: bool default: false.
Use NV_path_rendering OpenGL and OpenGL ES extension.
samples type: int default: 0.
Use multisampling with N samples.
Predefined configs:
gpu = gpu()
msaa4 = gpu(samples=4)
msaa16 = gpu(samples=16)
nvprmsaa4 = gpu(nvpr=true,samples=4)
nvprmsaa16 = gpu(nvpr=true,samples=16)
gpudft = gpu(dit=true)
gpudebug = gpu(api=debug)
gpunull = gpu(api=null)
debug = gpu(api=debug)
nullgpu = gpu(api=null)
BUG=skia:2992
Committed: https://skia.googlesource.com/skia/+/e13ca329fca4c28cf4e078561f591ab27b743d23
GOLD_TRYBOT_URL= https://gold.skia.org/search2?unt=true&query=source_type%3Dgm&master=false&issue=1490113005
Committed: https://skia.googlesource.com/skia/+/c8b4336444e7b90382e04e33665fb3b8490b825b
Committed: https://skia.googlesource.com/skia/+/9ebc3f0ee6db215dde461dc4777d85988cf272dd
Review URL: https://codereview.chromium.org/1490113005
Add extended config specification form that can be used to run different
gpu backend with different APIs.
The configs can be specified with the form:
gpu(api=string,dit=bool,nvpr=bool,samples=int)
This replaces and removes the --gpuAPI flag.
All existing configs should still work.
Adds following documentation:
out/Debug/dm --help config
Flags:
--config: type: string default: 565 8888 gpu nonrendering
Options: 565 8888 debug gpu gpudebug gpudft gpunull msaa16 msaa4
nonrendering null nullgpu nvprmsaa16 nvprmsaa4 pdf pdf_poppler skp svg
xps or use extended form 'backend(option=value,...)'.
Extended form: 'backend(option=value,...)'
Possible backends and options:
gpu(api=string,dit=bool,nvpr=bool,samples=int) GPU backend
api type: string default: native.
Select graphics API to use with gpu backend.
Options:
native Use platform default OpenGL or OpenGL ES backend.
gl Use OpenGL.
gles Use OpenGL ES.
debug Use debug OpenGL.
null Use null OpenGL.
dit type: bool default: false.
Use device independent text.
nvpr type: bool default: false.
Use NV_path_rendering OpenGL and OpenGL ES extension.
samples type: int default: 0.
Use multisampling with N samples.
Predefined configs:
gpu = gpu()
msaa4 = gpu(samples=4)
msaa16 = gpu(samples=16)
nvprmsaa4 = gpu(nvpr=true,samples=4)
nvprmsaa16 = gpu(nvpr=true,samples=16)
gpudft = gpu(dit=true)
gpudebug = gpu(api=debug)
gpunull = gpu(api=null)
debug = gpu(api=debug)
nullgpu = gpu(api=null)
BUG=skia:2992
Committed: https://skia.googlesource.com/skia/+/e13ca329fca4c28cf4e078561f591ab27b743d23
GOLD_TRYBOT_URL= https://gold.skia.org/search2?unt=true&query=source_type%3Dgm&master=false&issue=1490113005
Committed: https://skia.googlesource.com/skia/+/c8b4336444e7b90382e04e33665fb3b8490b825b
Review URL: https://codereview.chromium.org/1490113005
Reason for revert:
This CL changed 1200 images on gold, when I wouldn't expect any diffs from the description.
Original issue's description:
> Add config options to run different GPU APIs to dm and nanobench
>
> Add extended config specification form that can be used to run different
> gpu backend with different APIs.
>
> The configs can be specified with the form:
> gpu(api=string,dit=bool,nvpr=bool,samples=int)
>
> This replaces and removes the --gpuAPI flag.
>
> All existing configs should still work.
>
> Adds following documentation:
>
> out/Debug/dm --help config
>
> Flags:
> --config: type: string default: 565 8888 gpu nonrendering
> Options: 565 8888 debug gpu gpudebug gpudft gpunull msaa16 msaa4
> nonrendering null nullgpu nvprmsaa16 nvprmsaa4 pdf pdf_poppler skp svg
> xps or use extended form 'backend(option=value,...)'.
>
> Extended form: 'backend(option=value,...)'
>
> Possible backends and options:
>
> gpu(api=string,dit=bool,nvpr=bool,samples=int) GPU backend
> api type: string default: native.
> Select graphics API to use with gpu backend.
> Options:
> native Use platform default OpenGL or OpenGL ES backend.
> gl Use OpenGL.
> gles Use OpenGL ES.
> debug Use debug OpenGL.
> null Use null OpenGL.
> dit type: bool default: false.
> Use device independent text.
> nvpr type: bool default: false.
> Use NV_path_rendering OpenGL and OpenGL ES extension.
> samples type: int default: 0.
> Use multisampling with N samples.
>
> Predefined configs:
>
> gpu = gpu()
> msaa4 = gpu(samples=4)
> msaa16 = gpu(samples=16)
> nvprmsaa4 = gpu(nvpr=true,samples=4)
> nvprmsaa16 = gpu(nvpr=true,samples=16)
> gpudft = gpu(dit=true)
> gpudebug = gpu(api=debug)
> gpunull = gpu(api=null)
> debug = gpu(api=debug)
> nullgpu = gpu(api=null)
>
> BUG=skia:2992
>
> Committed: https://skia.googlesource.com/skia/+/e13ca329fca4c28cf4e078561f591ab27b743d23
> GOLD_TRYBOT_URL= https://gold.skia.org/search2?unt=true&query=source_type%3Dgm&master=false&issue=1490113005
>
> Committed: https://skia.googlesource.com/skia/+/c8b4336444e7b90382e04e33665fb3b8490b825bTBR=mtklein@google.com,bsalomon@google.com,scroggo@google.com,kkinnunen@nvidia.com
NOPRESUBMIT=true
NOTREECHECKS=true
NOTRY=true
BUG=skia:2992
Review URL: https://codereview.chromium.org/1536963002
Add extended config specification form that can be used to run different
gpu backend with different APIs.
The configs can be specified with the form:
gpu(api=string,dit=bool,nvpr=bool,samples=int)
This replaces and removes the --gpuAPI flag.
All existing configs should still work.
Adds following documentation:
out/Debug/dm --help config
Flags:
--config: type: string default: 565 8888 gpu nonrendering
Options: 565 8888 debug gpu gpudebug gpudft gpunull msaa16 msaa4
nonrendering null nullgpu nvprmsaa16 nvprmsaa4 pdf pdf_poppler skp svg
xps or use extended form 'backend(option=value,...)'.
Extended form: 'backend(option=value,...)'
Possible backends and options:
gpu(api=string,dit=bool,nvpr=bool,samples=int) GPU backend
api type: string default: native.
Select graphics API to use with gpu backend.
Options:
native Use platform default OpenGL or OpenGL ES backend.
gl Use OpenGL.
gles Use OpenGL ES.
debug Use debug OpenGL.
null Use null OpenGL.
dit type: bool default: false.
Use device independent text.
nvpr type: bool default: false.
Use NV_path_rendering OpenGL and OpenGL ES extension.
samples type: int default: 0.
Use multisampling with N samples.
Predefined configs:
gpu = gpu()
msaa4 = gpu(samples=4)
msaa16 = gpu(samples=16)
nvprmsaa4 = gpu(nvpr=true,samples=4)
nvprmsaa16 = gpu(nvpr=true,samples=16)
gpudft = gpu(dit=true)
gpudebug = gpu(api=debug)
gpunull = gpu(api=null)
debug = gpu(api=debug)
nullgpu = gpu(api=null)
BUG=skia:2992
Committed: https://skia.googlesource.com/skia/+/e13ca329fca4c28cf4e078561f591ab27b743d23
GOLD_TRYBOT_URL= https://gold.skia.org/search2?unt=true&query=source_type%3Dgm&master=false&issue=1490113005
Review URL: https://codereview.chromium.org/1490113005
There is memory leak in the SkImageFilter::Cache. There are two sources
of memory leak:
1. The cache filling up quickly.
2. A slow small leak that never stops.
This CL solves the first issue, which prevents the cache filling up quickly.
This CL creates a new hash table that index the
SkImageFilter::uniqueID to an array of keys, and with the existing
key<-->Value hash table, we can have SkImageFilters proactively
purge content derived cached content when destroyed.
BUG=489543
GOLD_TRYBOT_URL= https://gold.skia.org/search2?unt=true&query=source_type%3Dgm&master=false&issue=1514893003
Review URL: https://codereview.chromium.org/1514893003
This is more general than checking for __linux, __FreeBSD__, etc. (In
principle we could remove some of the existing checks such as
__FreeBSD__, but I have not tried that so far.)
In particular, it allows Skia to build with the NaCl or PNaCl
toolchains, which is something we would like for Mojo.
BUG=https://github.com/domokit/mojo/issues/431
TEST=none
Review URL: https://codereview.chromium.org/1523733003
Running `Release/dm --gpu 0`, the number of times we call
SkBitmap::operator=(const SkBitmap&)
(which refs the pixelref) is reduced from ~214929 to ~214626.
Review URL: https://codereview.chromium.org/1514503004
Reason for revert:
speculative revert to see if it unblocks the DEPS roll
https://codereview.chromium.org/1529443002
Original issue's description:
> Add config options to run different GPU APIs to dm and nanobench
>
> Add extended config specification form that can be used to run different
> gpu backend with different APIs.
>
> The configs can be specified with the form:
> gpu(api=string,dit=bool,nvpr=bool,samples=int)
>
> This replaces and removes the --gpuAPI flag.
>
> All existing configs should still work.
>
> Adds following documentation:
>
> out/Debug/dm --help config
>
> Flags:
> --config: type: string default: 565 8888 gpu nonrendering
> Options: 565 8888 debug gpu gpudebug gpudft gpunull msaa16 msaa4
> nonrendering null nullgpu nvprmsaa16 nvprmsaa4 pdf pdf_poppler skp svg
> xps or use extended form 'backend(option=value,...)'.
>
> Extended form: 'backend(option=value,...)'
>
> Possible backends and options:
>
> gpu(api=string,dit=bool,nvpr=bool,samples=int) GPU backend
> api type: string default: native.
> Select graphics API to use with gpu backend.
> Options:
> native Use platform default OpenGL or OpenGL ES backend.
> gl Use OpenGL.
> gles Use OpenGL ES.
> debug Use debug OpenGL.
> null Use null OpenGL.
> dit type: bool default: false.
> Use device independent text.
> nvpr type: bool default: false.
> Use NV_path_rendering OpenGL and OpenGL ES extension.
> samples type: int default: 0.
> Use multisampling with N samples.
>
> Predefined configs:
>
> gpu = gpu()
> msaa4 = gpu(samples=4)
> msaa16 = gpu(samples=16)
> nvprmsaa4 = gpu(nvpr=true,samples=4)
> nvprmsaa16 = gpu(nvpr=true,samples=16)
> gpudft = gpu(dit=true)
> gpudebug = gpu(api=debug)
> gpunull = gpu(api=null)
> debug = gpu(api=debug)
> nullgpu = gpu(api=null)
>
> BUG=skia:2992
>
> Committed: https://skia.googlesource.com/skia/+/e13ca329fca4c28cf4e078561f591ab27b743d23TBR=bsalomon@google.com,scroggo@google.com,joshualitt@google.com,kkinnunen@nvidia.com
NOPRESUBMIT=true
NOTREECHECKS=true
NOTRY=true
BUG=skia:2992
Review URL: https://codereview.chromium.org/1528473002
Add extended config specification form that can be used to run different
gpu backend with different APIs.
The configs can be specified with the form:
gpu(api=string,dit=bool,nvpr=bool,samples=int)
This replaces and removes the --gpuAPI flag.
All existing configs should still work.
Adds following documentation:
out/Debug/dm --help config
Flags:
--config: type: string default: 565 8888 gpu nonrendering
Options: 565 8888 debug gpu gpudebug gpudft gpunull msaa16 msaa4
nonrendering null nullgpu nvprmsaa16 nvprmsaa4 pdf pdf_poppler skp svg
xps or use extended form 'backend(option=value,...)'.
Extended form: 'backend(option=value,...)'
Possible backends and options:
gpu(api=string,dit=bool,nvpr=bool,samples=int) GPU backend
api type: string default: native.
Select graphics API to use with gpu backend.
Options:
native Use platform default OpenGL or OpenGL ES backend.
gl Use OpenGL.
gles Use OpenGL ES.
debug Use debug OpenGL.
null Use null OpenGL.
dit type: bool default: false.
Use device independent text.
nvpr type: bool default: false.
Use NV_path_rendering OpenGL and OpenGL ES extension.
samples type: int default: 0.
Use multisampling with N samples.
Predefined configs:
gpu = gpu()
msaa4 = gpu(samples=4)
msaa16 = gpu(samples=16)
nvprmsaa4 = gpu(nvpr=true,samples=4)
nvprmsaa16 = gpu(nvpr=true,samples=16)
gpudft = gpu(dit=true)
gpudebug = gpu(api=debug)
gpunull = gpu(api=null)
debug = gpu(api=debug)
nullgpu = gpu(api=null)
BUG=skia:2992
Review URL: https://codereview.chromium.org/1490113005
Add a test that we get the same color back after calling SkBitmap::eraseColor, modulo rounding.
Also update some incorrect docs.
BUG=skia:4297
Review URL: https://codereview.chromium.org/1521673002
Extend the ends of hairline and haircurve segments when the paint is set to square or round, and the line or curve is at the start or end of a contour.
R=reed@google.com
BUG=skia:4599
Review URL: https://codereview.chromium.org/1491843006
Use an inline function that does a normal shift. When built for the sanitizer, add casts so that the shift is unsigned.
Also make a few fixes to do unsigned shifts or avoid the shift altogether; and add an argument spec to some macros.
R=reed@google.com,mtklein@google.com
BUG=skia:4633
Review URL: https://codereview.chromium.org/1503423003
Needed to enlarge radii to surface bugs without exceeding max texture size on low end devices.
BUG=chromium:477684
Review URL: https://codereview.chromium.org/1508003008
Make each filter responsible for expanding its destination
bounds. Previously, we were using a union of all
intermediate bounds sizes via join() calls in many image
filters' computeFastBounds(), due to the fact that those
filters could only produce bitmaps the same size as their
inputs. Now, we compute optimal bounds for each filter as
follows:
1) Pass the (unmodified) clip bounds to the root node
of the DAG in the first recursive call to onFilterImage()
as the Context's fClipBounds.
2) Reverse-map the clip: when recursing up the DAG in
filterInput[GPU](), apply filter-specific expansion to the
clip by calling calling onFilterNodeBounds(... kReverse).
This allows upstream nodes to have a clip that respects the
current node's requirements. This is done via helper
function mapContext().
3) Forward-map the source bitmap: just prior to applying
the crop rect in applyCropRect(), we determine the filter's
preferred bounds by mapping the source bitmap bounds
forwards via onFilterNodeBounds(..., kForward).
NOTE: GMs affected by this change:
fast_slow_blurimagefilter: fast and slow paths now produce the same result
spritebitmap: drawSprite() and drawBitmap() paths now produce the same result
filterfastbounds: fast bounds are optimized; all drop-shadow results now appear
apply-filter: snug and not-snug cases give same results
dropshadowimagefilter: drawSprite() results now show shadows
draw-with-filter: no artifacts on erode edges; blur edges no longer clipped
displacement, imagefiltersbase, imagefiltersclipped, imagefilterscropexpand, imagefiltersscaled, matriximagefilter,
resizeimagefilter, localmatriximagefilter, testimagefilters: fixed incorrect clipping
imagefilterstransformed, morphology: no artifacts on erode edges
BUG=skia:1062,skia:3194,skia:3939,skia:4337,skia:4526
Review URL: https://codereview.chromium.org/1308703007
Will no longer be needed once ag/817367 lands - Android will be
inheriting directly from SkPngChunkReader, so no need for the
intermediate.
BUG=skia:4574
Review URL: https://codereview.chromium.org/1470913004
It's undefined behavior to pass null as src or dst to memcpy, even if len is 0.
This currently triggers -fsanitize=attribute-nonnull warnings, but also can
lead to very unexpected code generation with GCC.
sk_careful_memcpy() checks len first before calling memcpy(),
which prevents that weird undefined situation.
This allows me to mark all sanitizers as no-recover, i.e. make-the-bots-red fatal.
CQ_EXTRA_TRYBOTS=client.skia:Test-Ubuntu-GCC-GCE-CPU-AVX2-x86_64-Debug-ASAN-Trybot
BUG=skia:4641
NOTREECHECKS=true
Review URL: https://codereview.chromium.org/1510683002
Add SkImageEncoder::EncodeData(const SkPixmap&, ...) function.
Add SkImageEncoder::CreatePixelSerializer() to return a
PixelSerializer that calls into SkImageEncoder::EncodeData.
SkImage::encode() make use of SkImageEncoder::CreatePixelSerializer.
Review URL: https://codereview.chromium.org/1507123002
If the stream can peek less than requested, peek that amount. Return
the number of bytes peeked.
This simplifies crrev.com/1472123002. For a stream that is smaller than
14 bytes, it can successfully peek, meaning the client will not need to
fall back to read() + rewind(), which may fail if the stream can peek
but not rewind.
This CL revives code from patch set 3 of crrev.com/1044953002, where I
initially introduced peek() (including tests).
Add a test for SkFrontBufferedStream that verifies that peeking does
not make rewind() fail (i.e. by reading past the internal buffer).
BUG=skia:3257
Review URL: https://codereview.chromium.org/1490923005
Because the convolution kernel is (currently) applied in device space,
there's no way to know which object-space pixels will be touched. So
return false from canComputeFastBounds().
The results from the matrixconvolution GM were actually wrong, since
they were showing edge differences on the clip boundaries, where they
should really only show on crop boundaries. I added a crop to the GM
to keep the results the same (which are useful to test the different
convolution tile modes).
While I was at it, SkImageFilter::affectsTransparentBlack() was
inapplicable on most things except color filters, and its use on
leaf nodes was confusing. So I removed it, and made
SkImageFilter::canComputeFastBounds() virtual instead.
BUG=skia:4630
Review URL: https://codereview.chromium.org/1500923004
visual bench run on Mac Pro
curr/maxrss loops min median mean max stddev samples config bench
100/100 MB 16 412µs 413µs 413µs 414µs 0% ▄▁▇▄▄▄▄█▄▃▅ gpu warmupbench
101/102 MB 32 547µs 548µs 611µs 1.24ms 34% █▁▁▁▁▁▁▁▁▁▁ gpu image-filter-sprite-draw-image
102/103 MB 32 547µs 548µs 721µs 1.23ms 41% █▁▇▁▁█▁▁▁▁▁ gpu image-filter-sprite-draw-bitmap
103/103 MB 64 546µs 546µs 546µs 547µs 0% ▆▄▂▁▇█▅▇▅▇▃ gpu image-filter-sprite-draw-sprite
Should have no effect on Chrome while SK_SUPPORT_LEGACY_LAYER_BITMAP_IMAGEFILTERS is defined (which it is in chrome)
BUG=skia:1073
Review URL: https://codereview.chromium.org/1491293002
Reason for revert:
Introduced memory leak; pixel changes in Chrome.
Original issue's description:
> Matrix convolution bounds fix; affectsTransparentBlack fixes.
>
> Because the convolution kernel is (currently) applied in device space,
> there's no way to know which object-space pixels will be touched. So
> return false from canComputeFastBounds().
>
> The results from the matrixconvolution GM were actually wrong, since
> they were showing edge differences on the clip boundaries, where they
> should really only show on crop boundaries. I added a crop to the GM
> to keep the results the same (which are useful to test the different
> convolution tile modes).
>
> While I was at it, SkImageFilter::affectsTransparentBlack() was
> inapplicable on most things except color filters, and its use on
> leaf nodes was confusing. So I removed it, and made
> SkImageFilter::canComputeFastBounds() virtual instead.
>
> BUG=skia:
>
> Committed: https://skia.googlesource.com/skia/+/8705ec80518ef551994b82ca5ccaeb0241d6adecTBR=reed@google.com,reed@chromium.org
NOPRESUBMIT=true
NOTREECHECKS=true
NOTRY=true
BUG=skia:
Review URL: https://codereview.chromium.org/1497083005
Because the convolution kernel is (currently) applied in device space,
there's no way to know which object-space pixels will be touched. So
return false from canComputeFastBounds().
The results from the matrixconvolution GM were actually wrong, since
they were showing edge differences on the clip boundaries, where they
should really only show on crop boundaries. I added a crop to the GM
to keep the results the same (which are useful to test the different
convolution tile modes).
While I was at it, SkImageFilter::affectsTransparentBlack() was
inapplicable on most things except color filters, and its use on
leaf nodes was confusing. So I removed it, and made
SkImageFilter::canComputeFastBounds() virtual instead.
BUG=skia:
Review URL: https://codereview.chromium.org/1500923004
This class allows a client of SkCodec to read chunks in the data
stream that are not recognized by libpng. This is used by Android
to specify ninepatch data.
Taken from SkImageDecoder::Peeker. Modify the name of the class
and its method to be more specific to their use. Make
SkImageDecoder::Peeker a subclass of the new class, to help stage
the change in Android.
Add a test to verify that it works.
BUG=skia:4574
BUG=skia:3257
Committed: https://skia.googlesource.com/skia/+/3389e00136188800b98ca69488c0418c374fd78b
Review URL: https://codereview.chromium.org/1040453002
Reason for revert:
Busted Chromium builds:
../../third_party/skia/src/ports/SkImageDecoder_empty.cpp:63:17: error: no type
named 'Peeker' in 'SkImageDecoder'
SkImageDecoder::Peeker* SkImageDecoder::setPeeker(Peeker*) {
~~~~~~~~~~~~~~~~^
../../third_party/skia/src/ports/SkImageDecoder_empty.cpp:63:51: error: unknown
type name 'Peeker'
SkImageDecoder::Peeker* SkImageDecoder::setPeeker(Peeker*) {
Original issue's description:
> Add SkPngChunkReader.
>
> This class allows a client of SkCodec to read chunks in the data
> stream that are not recognized by libpng. This is used by Android
> to specify ninepatch data.
>
> Taken from SkImageDecoder::Peeker. Modify the name of the class
> and its method to be more specific to their use. Make
> SkImageDecoder::Peeker a subclass of the new class, to help stage
> the change in Android.
>
> Add a test to verify that it works.
>
> BUG=skia:4574
> BUG=skia:3257
>
> Committed: https://skia.googlesource.com/skia/+/3389e00136188800b98ca69488c0418c374fd78bTBR=djsollen@google.com,reed@google.com,msarett@google.com
NOPRESUBMIT=true
NOTREECHECKS=true
NOTRY=true
BUG=skia:4574
Review URL: https://codereview.chromium.org/1472863003
This class allows a client of SkCodec to read chunks in the data
stream that are not recognized by libpng. This is used by Android
to specify ninepatch data.
Taken from SkImageDecoder::Peeker. Modify the name of the class
and its method to be more specific to their use. Make
SkImageDecoder::Peeker a subclass of the new class, to help stage
the change in Android.
Add a test to verify that it works.
BUG=skia:4574
BUG=skia:3257
Review URL: https://codereview.chromium.org/1040453002
There may be other (better?) ways to enable this. For example, if we queried the device *before* we init our root DeviceCM, we wouldn't need this flag in InitFlags, since the device already has a virtual to opt-in ...
BUG=skia:
Review URL: https://codereview.chromium.org/1458153003
The new key for the distance field path cache will contain an
SkStrokeRec. This change guarantees that we don't have any hidden
padding that has garbage values, thereby preventing apparently
equal keys from hashing to two different values. This also has
the nice effect of reducing the size of SkStrokeRec from 24 bytes
to 16 bytes.
Review URL: https://codereview.chromium.org/1465773003
Add helper to track when a round rect was added to a path,
and then return the SkRRect specification that describes it.
Move the implementation for SkPath::RawIter to SkPathRef so it can be used there as well.
R=reed@google.com,robertphillips@google.com
Review URL: https://codereview.chromium.org/1461763004
DebugWriteToStderr isn't defined for Android. I'm not sure if I just didn't test compiling for Android or if this is due to a change in the base library.
BUG=skia:
No public API changes.
TBR=reed@google.com
Review URL: https://codereview.chromium.org/1438773003
Extend the SkPath API to allow specifying the contour starting point.
This will allow removing the explicit cubic code from Blink/Path.
BUG=chromium:315277
R=reed@google.com,caryclark@google.com
Review URL: https://codereview.chromium.org/1452203002
There seem about a zillion possible ways to slice this.
This adds and uses SkMallocPixelRef::ZeroedPRFactory.
I'm not married to it.
This appears to clear up a hot spot in the benchmark referenced in this bug:
BUG=516426
I'm not confident enough on Windows to declare that definitively yet.
It probably helps all other non-opaque layers too. Possibly significantly.
So I don't forget, I profiled this:
out/Release/performance_browser_tests.exe --gtest_filter=TabCapturePerformanceTest.Performance/2 --single-process
No diffs:
https://gold.skia.org/search2?issue=1430593007&unt=true&query=source_type%3Dgm&master=falseTBR=reed@google.com
Review URL: https://codereview.chromium.org/1430593007
Use DumpStackTrace in SkASSERT in GOOGLE3.
There are extra assertions enabled in debug mode that cause RecordDraw_TextBounds to fail.
New include causes a naming conflict with global name "base".
Corresponding internal cl/106495354
No public API changes.
TBR=reed@google.com
BUG=skia:
Review URL: https://codereview.chromium.org/1423013004
Motivation: This will be easier than adding a friend every time I want
to create a one-off SkCanvas subclass or SkRemote::Encoder subclass.
See also: SkPath::Iter.
Review URL: https://codereview.chromium.org/1411723005
- Move high-precision wall timers from tools/timer to SkTime.
- Implement SkTime::GetMSecs() in terms of SkTime::GetNSecs().
- Delete unused tools/timer code.
I have no idea what's going on there in src/animator.
I don't intend to investigate.
BUG=skia:
Committed: https://skia.googlesource.com/skia/+/70084cbc16ee8162649f2601377feb6e49de0217
CQ_EXTRA_TRYBOTS=client.skia.compile:Build-Ubuntu-GCC-x86_64-Debug-CrOS_Link-Trybot
Review URL: https://codereview.chromium.org/1422513003
Reason for revert:
broke chromeos
Original issue's description:
> SkTime::GetNSecs()
>
> - Move high-precision wall timers from tools/timer to SkTime.
> - Implement SkTime::GetMSecs() in terms of SkTime::GetNSecs().
> - Delete unused tools/timer code.
>
> I have no idea what's going on there in src/animator.
> I don't intend to investigate.
>
> BUG=skia:
>
> Committed: https://skia.googlesource.com/skia/+/70084cbc16ee8162649f2601377feb6e49de0217TBR=reed@google.com,mtklein@google.com,mtklein@chromium.org
NOPRESUBMIT=true
NOTREECHECKS=true
NOTRY=true
BUG=skia:
Review URL: https://codereview.chromium.org/1420923003
- Move high-precision wall timers from tools/timer to SkTime.
- Implement SkTime::GetMSecs() in terms of SkTime::GetNSecs().
- Delete unused tools/timer code.
I have no idea what's going on there in src/animator.
I don't intend to investigate.
BUG=skia:
Review URL: https://codereview.chromium.org/1422513003
This method is different from MatrixFilter, in that MatrixFilter does not require a pre-existing
filter, but LocalM does. Also change the comment to be more general, as there is no promise that
we return a different subclass, and certainly not a specific subclass.
This pattern of obj->newWithModifiers() also more closely matches the pattern in SkImage (newSubset).
BUG=skia:
Review URL: https://codereview.chromium.org/1402133002
At draw time, this filter simply concatenates the given matrix to the
CTM, and recurses on its input. The matrix is thus applied to any
upstream filter parameters and crop rects.
BUG=skia:
Review URL: https://codereview.chromium.org/1392833005
Result:
- clients can get a filtered version of an image without having to setup a temp drawing environment
- for some cases, the process is more efficient even than (deprecated) drawSprite, since there is no need to draw/copy the result
Impl:
- made Proxy virtual so we don't need to have an existing device to use it
This, in conjunction with LocalMatrixImageFilter, should allow us to simplify and optimize ApplyImageFilter() in cc/output/gl_renderer.cc
BUG=skia:
Review URL: https://codereview.chromium.org/1390913005
We landed this originally with lazily-correct sequentially-consistent memory
order. It turns out that's regressed performance, we think particularly when
recording paths. We also think there's no need for anything but relaxed memory
order here.
We should see this chart go down if all goes well: https://perf.skia.org/#4329
There are also Chrome performance charts to watch in the linked bug.
BUG=chromium:537700
CQ_EXTRA_TRYBOTS=client.skia:Test-Ubuntu-GCC-GCE-CPU-AVX2-x86_64-Release-TSAN-Trybot,Test-Ubuntu-GCC-Golo-GPU-GT610-x86_64-Release-TSAN
No public API changes.
TBR=reed@google.com
Review URL: https://codereview.chromium.org/1393833003
To further consolidate the various unique owning classes, this bases
SkAutoTUnref on skstd::unique_ptr. Users are updated because of two
breaking changes, swap now takes a reference and reset no longer
returns its argument.
Review URL: https://codereview.chromium.org/1370803002
SkGlyphCache dumps too many glyphs, and to reduce the trace size,
RequestDetails enum is added to SkTraceMemoryDump interface. This
would tell caches to dump only requested details or not a detailed
dump.
BUG=499731
Review URL: https://codereview.chromium.org/1310123007
Reason for revert:
Landed PS8 temporarily to trigger the perf bots.
Original issue's description:
> Implement SkImageFilter::Cache with SkResourceCache.
>
> The single global cache now uses the global SkResourceCache,
> and any Create()ed cache uses a local SkResourceCache.
>
> No real public API changes (and only deletes).
>
> I don't see any pixel diffs on .skps or GMs.
> Don't see any significant perf difference on 8888 or gpu configs.
> DM peak memory usage did drop by about 113M, close to the 128M cache size.
>
> BUG=skia:3662
>
> Landing PS8 temporarily to trigger the perf bots.
> TBR=reed@google.com
>
> Committed: https://skia.googlesource.com/skia/+/75135d8ae1aa12e8e6bfce63291e5e876a77546fTBR=reed@google.com,robertphillips@google.com
NOPRESUBMIT=true
NOTREECHECKS=true
NOTRY=true
BUG=skia:3662
Review URL: https://codereview.chromium.org/1381523002
The single global cache now uses the global SkResourceCache,
and any Create()ed cache uses a local SkResourceCache.
No real public API changes (and only deletes).
I don't see any pixel diffs on .skps or GMs.
Don't see any significant perf difference on 8888 or gpu configs.
DM peak memory usage did drop by about 113M, close to the 128M cache size.
BUG=skia:3662
Landing PS8 temporarily to trigger the perf bots.
TBR=reed@google.com
Review URL: https://codereview.chromium.org/1370323002
An alternative way of addressing this is to alter SkCanvas::drawRoundRect to just reject isEmpty (i.e., un-sorted or truly empty) input rects.
BUG=skia:3786
Review URL: https://codereview.chromium.org/1373293002
Reason for revert:
Need to somehow get access to encoders in chrome -- link error on the roll since SkImageEncoder is not built as part of chrome.
Original issue's description:
> change pixel-serializer to support reencoding existing data
>
> Trying to evolve this interface so it can
> - support rich set of backend-encoders (including ones like ETC1 that can cheaply convert to KXT
> - allow for encoding images as well as bitmaps (e.g. for picture serialization)
> - perhaps replace SkImageEncoder as an API (assuming we create a factory that returns a serializer given a format)
>
> BUG=skia:
>
> Committed: https://skia.googlesource.com/skia/+/13f48dc85aa68a60da66aaf39c93d527d11d1278TBR=scroggo@google.com,msarett@google.com
NOPRESUBMIT=true
NOTREECHECKS=true
NOTRY=true
BUG=skia:
Review URL: https://codereview.chromium.org/1371983003
Trying to evolve this interface so it can
- support rich set of backend-encoders (including ones like ETC1 that can cheaply convert to KXT
- allow for encoding images as well as bitmaps (e.g. for picture serialization)
- perhaps replace SkImageEncoder as an API (assuming we create a factory that returns a serializer given a format)
BUG=skia:
Review URL: https://codereview.chromium.org/1373683003
One side effect is that the SkShader's (or implicit shader's) fragment processor is responsible for the transition from an unpremul paint color to a premul color.
Review URL: https://codereview.chromium.org/1348583002
To avoid breaking existing SKPs, add a deserialization stub which
unflattens SkBitmapSource records to SkImageSources.
R=reed@google.com,mtklein@google.com,robertphillips@google.com
Review URL: https://codereview.chromium.org/1363913002
The Registrar class is unnecessary, as SkFlattenable factory
registration is now handled via initialization routines that can just
call the Register function directly.
Also, no need to lazily initialize gCount to 0, as initializing an int
to a constant value does not require dynamic initialization. (C++
actually guarantees zero initialization of global ints anyway, but
existing practice in Skia appears to favor the explicit "= 0").
Relatedly, this requires removing the unused/unimplemented
SkLayerDrawLooper::MyRegistrar class. And removing that allows Clang
to realize that SkLayerDrawLooper::fTopRec is unneeded too, so remove
that too to squelch the compiler warning/error.
This doesn't change any public API.
TBR=reed@google.com
Review URL: https://codereview.chromium.org/1361323002
This implementation improves performance of SkMutex acquire / release pair from 42ns -> 13 ns.
SkSharedMutex and SkSpinlock have the same performance.
It also removes specialized windows and linux/mac code.
BUG=skia:
Review URL: https://codereview.chromium.org/1359733002
Motivation: I want too finalize this API before working on the more
complex problem of adding XMP metadata for PDF/A.
BUG=skia:3110
Review URL: https://codereview.chromium.org/1359943003
This CL removes the uses of SkNEW that have resprouted since commit
385fe4d, and removes the macros entirely now that Android and Chromium
have been cleaned up to no longer depend on them.
A bunch of files implicitly depend on #include <new> from SkPostConfig.h
still though, so keep that for now. To be fixed in a followup CL.
[mtklein mucking around]
Only public API removed.
TBR=reed@google.com
Review URL: https://codereview.chromium.org/1360653004