It probably doesn't need to be ref counted at all and should be stored
in GrOpFlushState's arena but that's a larger change for another day.
Change-Id: I5f593fb426b8e7794f2ca81194f5a8d9e0f0a072
Reviewed-on: https://skia-review.googlesource.com/145332
Auto-Submit: Brian Salomon <bsalomon@google.com>
Commit-Queue: Brian Salomon <bsalomon@google.com>
Reviewed-by: Robert Phillips <robertphillips@google.com>
GrPipeline::FixedDynamicState.
This will allow specification of different textures for different
GrMeshes using GrPipeline::DynamicStateArrays in a future change.
Change-Id: I4a7897df33a84e4072151149e5d586dca074393f
Reviewed-on: https://skia-review.googlesource.com/145264
Commit-Queue: Brian Salomon <bsalomon@google.com>
Reviewed-by: Robert Phillips <robertphillips@google.com>
Move peek[Surface|Texture|RenderTarget]() from GrSurfaceProxyPriv to
to GrSurfaceProxy.
Move proxyMipMapped(), textureType(), and hasRestrictedSampling()
from GrTextureProxyPriv to GrTextureProxy.
Change-Id: I259114d0508c4613d55f7f1faccac362fa6fb281
Reviewed-on: https://skia-review.googlesource.com/144641
Commit-Queue: Robert Phillips <robertphillips@google.com>
Reviewed-by: Robert Phillips <robertphillips@google.com>
Fold its functionality into GrPrimitiveProcessor and GrFragmentProcessor.
Make each have its own TextureSampler nested class. Currently the only
difference is that fragment processors lose the ability to inject their
samplers into the vertex shader. However, this facilitates refactoring
GrPrimitiveProcessor's TextureSampler class such that the textures are
specified separately from the TextureSampler.
Bug: skia:
Change-Id: I1e590187e7a6ae79ee3147155d397fcdcf5e4619
Reviewed-on: https://skia-review.googlesource.com/142814
Commit-Queue: Brian Salomon <bsalomon@google.com>
Reviewed-by: Robert Phillips <robertphillips@google.com>
Removes flag indicating rectangle or external as its now redundant.
Bug: skia:
Change-Id: Ia475b557390e7a6b0f19f6e189cf8c27090e397c
Reviewed-on: https://skia-review.googlesource.com/144346
Reviewed-by: Greg Daniel <egdaniel@google.com>
Commit-Queue: Brian Salomon <bsalomon@google.com>
This represents the GL texture "target" but at the API-neutral level. It
will be needed here because proxy's that wrap imported texture's need to
know about sampling restrictions.
Change-Id: Ie811a6f6d04ba1b04faa6908422dca64e8e447c8
Reviewed-on: https://skia-review.googlesource.com/144304
Reviewed-by: Greg Daniel <egdaniel@google.com>
Commit-Queue: Brian Salomon <bsalomon@google.com>
With the upcoming ccpr stroking, this will no longer be the only path
renderer that can handle hairlines.
Bug: skia:
Change-Id: I45b30ccd578bee1388a3a07a234af76a19768de6
Reviewed-on: https://skia-review.googlesource.com/142272
Commit-Queue: Chris Dalton <csmartdalton@google.com>
Reviewed-by: Brian Osman <brianosman@google.com>
Reviewed-by: Brian Salomon <bsalomon@google.com>
Currently many range checks are being forced when they aren't needed.
Change-Id: I5ad6933a15fa063e76045757c7523f17900e4c1a
Reviewed-on: https://skia-review.googlesource.com/142816
Reviewed-by: Mike Klein <mtklein@google.com>
Commit-Queue: Ben Wagner <bungeman@google.com>
The explicit resource allocator assumes that it has complete control
over the resources it hands out thus, they can have no pre-existing
pending IO.
Change-Id: I59d8d079d8b8514688c458a54424329b86922cb6
Reviewed-on: https://skia-review.googlesource.com/143300
Reviewed-by: Greg Daniel <egdaniel@google.com>
Commit-Queue: Robert Phillips <robertphillips@google.com>
This reverts commit 20d4e546d8.
Reason for revert: Android dying on Nexus7 & Nexus Player
Original change's description:
> Reduce arbitrary opList splitting when sorting (take 2)
>
> The original CL (https://skia-review.googlesource.com/c/skia/+/141243 (Reduce arbitrary opList splitting when sorting)) was reverted due to Gold image diffs and perf regressions on Android.
>
> The image diffs should be fixed by:
> https://skia-review.googlesource.com/c/skia/+/142163 (Fix explicit allocation bug)
>
> Change-Id: I4bcc59820daf440de81f48e8970b47a6c8ec2bbb
> Reviewed-on: https://skia-review.googlesource.com/142102
> Commit-Queue: Robert Phillips <robertphillips@google.com>
> Reviewed-by: Greg Daniel <egdaniel@google.com>
TBR=egdaniel@google.com,robertphillips@google.com
Change-Id: Ice7ed703a17a1e1fef949446538c8da7524dc42e
No-Presubmit: true
No-Tree-Checks: true
No-Try: true
Reviewed-on: https://skia-review.googlesource.com/143121
Reviewed-by: Robert Phillips <robertphillips@google.com>
Commit-Queue: Robert Phillips <robertphillips@google.com>
This reverts commit 880b9d302f.
Reason for revert: Appears to be breaking serialization.
See https://ci.chromium.org/raw/build/logs.chromium.org/skia/20180718T201711.486335899Z_000000000077bbff/+/annotations
Original change's description:
> Add kAAHairline to GpuPathRenderers
>
> With the upcoming ccpr stroking, this will no longer be the only path
> renderer that can handle hairlines.
>
> Bug: skia:
> Change-Id: Idf2543f053c8603c80fcd647ca18ffd9860a85f3
> Reviewed-on: https://skia-review.googlesource.com/142246
> Reviewed-by: Brian Osman <brianosman@google.com>
> Commit-Queue: Chris Dalton <csmartdalton@google.com>
TBR=brianosman@google.com,csmartdalton@google.com
Change-Id: I1967c2cf6b1f1307270bf62bb04130cdf84317b7
No-Presubmit: true
No-Tree-Checks: true
No-Try: true
Bug: skia:
Reviewed-on: https://skia-review.googlesource.com/142280
Reviewed-by: Ben Wagner <bungeman@google.com>
Commit-Queue: Ben Wagner <bungeman@google.com>
With the upcoming ccpr stroking, this will no longer be the only path
renderer that can handle hairlines.
Bug: skia:
Change-Id: Idf2543f053c8603c80fcd647ca18ffd9860a85f3
Reviewed-on: https://skia-review.googlesource.com/142246
Reviewed-by: Brian Osman <brianosman@google.com>
Commit-Queue: Chris Dalton <csmartdalton@google.com>
created new GMs for skinning
Bug: skia:
Change-Id: I15fb2bd02fba8beb6dd2dd3f3716da016ea92192
Reviewed-on: https://skia-review.googlesource.com/140241
Commit-Queue: Ruiqi Mao <ruiqimao@google.com>
Reviewed-by: Brian Osman <brianosman@google.com>
Reviewed-by: Ethan Nicholas <ethannicholas@google.com>
Bug: 848521
Change-Id: Id3deb30447cc5caa27203b46b6b257e76cd88679
Reviewed-on: https://skia-review.googlesource.com/140986
Reviewed-by: Herb Derby <herb@google.com>
Reviewed-by: Mike Klein <mtklein@google.com>
Commit-Queue: Mike Reed <reed@google.com>
This is a reland of f4c5bb9aba
Original change's description:
> Make GPU cache invalidation SkMessageBus messages go to one GrContext.
>
> Makes it so the template param to SkMessageBus must implement:
> bool shouldSend(uint32_t inboxID) const
>
> Updates all GPU backend message types to only go to the GrContext that
> is adding a cache entry.
>
> Bug: skia:
> Change-Id: I3e8a4eb90654b7b8ac57cac9fb508c0ef1d51058
> Reviewed-on: https://skia-review.googlesource.com/140220
> Reviewed-by: Robert Phillips <robertphillips@google.com>
> Reviewed-by: Jim Van Verth <jvanverth@google.com>
Bug: skia:
Change-Id: I8402bfe3ed0170c99936d47050458817030b473b
Reviewed-on: https://skia-review.googlesource.com/140801
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Brian Salomon <bsalomon@google.com>
This reverts commit f4c5bb9aba.
Reason for revert: Accidentally submitted without CQ
Original change's description:
> Make GPU cache invalidation SkMessageBus messages go to one GrContext.
>
> Makes it so the template param to SkMessageBus must implement:
> bool shouldSend(uint32_t inboxID) const
>
> Updates all GPU backend message types to only go to the GrContext that
> is adding a cache entry.
>
> Bug: skia:
> Change-Id: I3e8a4eb90654b7b8ac57cac9fb508c0ef1d51058
> Reviewed-on: https://skia-review.googlesource.com/140220
> Reviewed-by: Robert Phillips <robertphillips@google.com>
> Reviewed-by: Jim Van Verth <jvanverth@google.com>
TBR=jvanverth@google.com,bsalomon@google.com,robertphillips@google.com
Change-Id: Iadb667d8027341703d254325320ddaa528fb33a1
No-Presubmit: true
No-Tree-Checks: true
No-Try: true
Bug: skia:
Reviewed-on: https://skia-review.googlesource.com/140800
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Brian Salomon <bsalomon@google.com>
Makes it so the template param to SkMessageBus must implement:
bool shouldSend(uint32_t inboxID) const
Updates all GPU backend message types to only go to the GrContext that
is adding a cache entry.
Bug: skia:
Change-Id: I3e8a4eb90654b7b8ac57cac9fb508c0ef1d51058
Reviewed-on: https://skia-review.googlesource.com/140220
Reviewed-by: Robert Phillips <robertphillips@google.com>
Reviewed-by: Jim Van Verth <jvanverth@google.com>
The most common use-case for F16 is to draw things that are explicitly
outside of [0,1]. We can't prevent out-of-range values in general, users
could just draw out-of-range content in src mode. We've decided that
it's best to avoid surprising behavior, and trust the user in these
situations.
This effectively reverts https://skia-review.googlesource.com/c/skia/+/48183
Bug: skia:
Change-Id: I71c2dd925c567e2862d96ab70c752f19245a69c4
Reviewed-on: https://skia-review.googlesource.com/140500
Reviewed-by: Mike Klein <mtklein@google.com>
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Brian Osman <brianosman@google.com>
Change-Id: I1847a96cb8253a8bd047c06d24cba92c8dc04667
Reviewed-on: https://skia-review.googlesource.com/140440
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Brian Osman <brianosman@google.com>
This reverts commit a219419c9d.
Reason for revert: breaking things
Original change's description:
> Some scissor state cleanup.
>
> Separate flushing the enablement of scissor from the rect in GrGLGpu.
>
> Move GrPipeline::ScissorState to a global enum and use more broadly.
> Rename to GrScissorTest to avoid name conflict with existing
> GrScissorState.
>
> Change-Id: Ib32160b3300bc12de2d2e1761d152fd1bba8b683
> Reviewed-on: https://skia-review.googlesource.com/137395
> Commit-Queue: Brian Salomon <bsalomon@google.com>
> Reviewed-by: Chris Dalton <csmartdalton@google.com>
TBR=bsalomon@google.com,csmartdalton@google.com
Change-Id: If71a5c5efc86d4239b40675bad2a6cb1f77460f8
No-Presubmit: true
No-Tree-Checks: true
No-Try: true
Reviewed-on: https://skia-review.googlesource.com/138900
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Brian Salomon <bsalomon@google.com>
Separate flushing the enablement of scissor from the rect in GrGLGpu.
Move GrPipeline::ScissorState to a global enum and use more broadly.
Rename to GrScissorTest to avoid name conflict with existing
GrScissorState.
Change-Id: Ib32160b3300bc12de2d2e1761d152fd1bba8b683
Reviewed-on: https://skia-review.googlesource.com/137395
Commit-Queue: Brian Salomon <bsalomon@google.com>
Reviewed-by: Chris Dalton <csmartdalton@google.com>
Draws basically the same as f16.
The existing load_f32, load_f32_dst, and store_f32 stages all had the
same bug that we'd never noticed because dy was always 0 until now.
Change-Id: Ibbd393fa1acc5df414be4cdef0f5a9d11dcccdb3
Reviewed-on: https://skia-review.googlesource.com/137585
Commit-Queue: Mike Klein <mtklein@chromium.org>
Reviewed-by: Brian Osman <brianosman@google.com>
Reviewed-by: Mike Reed <reed@google.com>
Nothing public was including this and it was included unnecessarily in many places.
Change-Id: Iee960b3e67981ab41af7442cc43391f2f57eb551
Reviewed-on: https://skia-review.googlesource.com/135787
Commit-Queue: Brian Salomon <bsalomon@google.com>
Auto-Submit: Brian Salomon <bsalomon@google.com>
Reviewed-by: Robert Phillips <robertphillips@google.com>
Use std::swap instead. It does not appear that any external user
specializes SkTSwap, but some may still use it. This removes all use in
Skia so that SkTSwap can later be removed in a smaller CL. After that
the <utility> include can be removed from SkTypes.h.
Change-Id: If03d4ee07dbecda961aa9f0dc34d171ef5168753
Reviewed-on: https://skia-review.googlesource.com/135578
Reviewed-by: Hal Canary <halcanary@google.com>
Reviewed-by: Mike Klein <mtklein@google.com>
Commit-Queue: Ben Wagner <bungeman@google.com>
This reverts commit 19c1233c44.
Reason for revert: want to make sure Google3 can roll
Original change's description:
> Change how vertex/instance attributes are handled in geometry processors.
>
> * No longer register vertex/instance attributes on base class, just counts
>
> * Separate instance and vertex attributes and remove InputRate and offset
>
> * Make attributes constexpr where possible
>
> Change-Id: I1f1d5e772fa177a96d2aeb805aab7b69f35bfae6
> Reviewed-on: https://skia-review.googlesource.com/132405
> Commit-Queue: Brian Salomon <bsalomon@google.com>
> Reviewed-by: Chris Dalton <csmartdalton@google.com>
TBR=egdaniel@google.com,bsalomon@google.com,csmartdalton@google.com
Change-Id: I4800632515e14fbf54af52826928ac915657b59f
No-Presubmit: true
No-Tree-Checks: true
No-Try: true
Reviewed-on: https://skia-review.googlesource.com/135661
Reviewed-by: Mike Klein <mtklein@google.com>
Commit-Queue: Mike Klein <mtklein@google.com>
SkTCast is functionally equivalent to reinterpret_cast.
The comment about SkTCast helping to avoid strict alising issues is not
true. Dereferencing a pointer cast to a pointer of an unrelated type is
always undefined, even if smuggled through a union like in SkTCast.
To really avoid aliasing issues, you need to make a union[1] of the two
value types, or better, memcpy between values. I've had to fix
MatrixText.cpp where switching to reinterpret_cast actually let Clang
notice and warn that we're exploiting undefined behavior, and
GrSwizzle.h and SkCamera.cpp caught by GCC.
I've switched SkTLList over to use SkAlignedSTStorage, which seems
to help convince some GCC versions that fObj is used in a sound way.
[1] The union punning trick is non-standard in C++, but GCC and MSVC
both explicitly support it. I believe Clang does not officially
explicitly support it, but probably does quietly for GCC compatibility.
Change-Id: I71822e82c962f9aaac8be24d3c0f39f4f8b05026
Reviewed-on: https://skia-review.googlesource.com/134947
Commit-Queue: Mike Klein <mtklein@chromium.org>
Commit-Queue: Brian Salomon <bsalomon@google.com>
Auto-Submit: Mike Klein <mtklein@chromium.org>
Reviewed-by: Brian Salomon <bsalomon@google.com>
* No longer register vertex/instance attributes on base class, just counts
* Separate instance and vertex attributes and remove InputRate and offset
* Make attributes constexpr where possible
Change-Id: I1f1d5e772fa177a96d2aeb805aab7b69f35bfae6
Reviewed-on: https://skia-review.googlesource.com/132405
Commit-Queue: Brian Salomon <bsalomon@google.com>
Reviewed-by: Chris Dalton <csmartdalton@google.com>
Change-Id: I0944195d3087c97353994ff219f77464d94f1ba8
Reviewed-on: https://skia-review.googlesource.com/135045
Commit-Queue: Hal Canary <halcanary@google.com>
Commit-Queue: Mike Klein <mtklein@google.com>
Auto-Submit: Hal Canary <halcanary@google.com>
Reviewed-by: Mike Klein <mtklein@google.com>
Change-Id: I142ff4f6b05e633b92d982f3c39a0e58617c1c0e
Reviewed-on: https://skia-review.googlesource.com/135040
Reviewed-by: Mike Klein <mtklein@chromium.org>
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Hal Canary <halcanary@google.com>