Image encoding may fail during serialization, resulting in zero-length
encoded data in the SKP.
Instead of invalidating the stream (and preventing deserialization of
the whole picture) we can instantiate placeholder images.
BUG=skia:4285
R=reed@google.com,robertphillips@google.com
Review URL: https://codereview.chromium.org/1308273011
crbug.com/526025 includes a minimized SVG test case.
Translating that test case into native code (fuzzTNG)
did not reproduce the bug. That test case should
have not been included with skia issue 1323813003,
and is deleted here.
Running the minimal test case in a modified version
of chrome isolated the bug. The modified version
generated the test fuzz763_3 with the edit
#define DEBUGGING_PATHOPS_FROM_HOST 1
in src/pathops/SkPathopsOp.cpp line 188.
Rename fuzz763_3 to issue_526025 to associate the test
with the bug. Note that the bug contains the body of the
CL in comment $5.
R=reed@google.com
Review URL: https://codereview.chromium.org/1315503005
This switches over SkXfermodes_opts.h and SkColorMatrixFilter to use Sk4f,
and converts the SkPMFloat benches to Sk4f benches.
No pixels should change here, and no code beyond the Sk4f_ benches should change speed.
The benches are faster than the old versions.
BUG=skia:4117
Review URL: https://codereview.chromium.org/1324743002
The list of intersection points on a curve segment may have
entries that can be safely removed when nearby points have
nearly the same t value and point value. When a path includes
very large curves as well as small ones, as is the case with
this fuzzer, additional points may lie between the similar
points that do not meet the nearby criteria.
After merging the nearby point with its doppelganger,
SkOpSegment::moveNearby() unnecessarily set the doppelganger's
next pointer to the one following the nearby point. While
this usually has no effect, since the merge already updated
the linked list, the explicit call removes the additional
outlier points from the segment.
TBR=reed@google.com
BUG=526025
Review URL: https://codereview.chromium.org/1323813003
The million SKPs generated require >5T of storage. A good deal
of that are copies of system fonts.
Chrome built with
#DEFINE SK_WHITELIST_SERIALIZED_TYPEFACES
will omit the font data if the font matches a precomputed
checksum.
The captured SKP prepends sk_ to the names of fonts that
have their data omitted. The SKP consumer can either add
renamed fonts from the recording machine, or add
gDeserializeTypefaceDelegate = WhitelistDeserializeTypeface;
which strips the sk_ prefix when deserializing typefaces.
whitelist_typefaces --check
Computes the checksums of fallback
fonts and returns 0 if the checksums match the checked-in
file SkWhitelistChecksum.cpp.
whitelist_typefaces --generate
Writes an updated version of SkWhitelistChecksum.cpp.
(Added Mike since this modifies a public header)
R=bungeman@google.com,rmistry@google.com,reed@google.com
Review URL: https://codereview.chromium.org/1317913005
Redesigns SkScanlineDecoder.h to indicate the ordering
in which the scanlines are provided
Refactors SkSwizzler::Fill() to include the zeroInit check
and to actually be correct.
BUG=skia:3257
BUG=skia:4198
Review URL: https://codereview.chromium.org/1287423002
This macro was responsible for producing code like:
static SkAlignedStorage<sizeof(Foo)> g_gFoo_Storage;
static Foo* gFoo = new(g_gFoo_Storage.get()) Foo;
static SkAutoTDestroy<Foo> gFoo_ad(gFoo);
which would allocate static storage for an object of type Foo
(g_gFoo_Storage), lazily instantiate the object in that memory (via
gFoo's initializer), and then ensure that at global destruction time
the object is destroyed (via gFoo_Ad's destructor).
However, the exact same effect is achieved by just writing:
static Foo gFoo;
Review URL: https://codereview.chromium.org/1314763009
Unfortunately, immintrin.h (which is also included by SkTypes)
includes xmmintrin.h which includes mm_malloc.h which includes
stdlib.h for malloc even though, from the implementation, it is
difficult to see why.
Fortunately, arm_neon.h does not seem to be involved in such
shenanigans, so building for Android will keep things sane.
TBR=reed@google.com
Doesn't change Skia API, just moves an include.
Review URL: https://codereview.chromium.org/1313203003
Reason for revert:
This causes a syntax error.
http://build.chromium.org/p/tryserver.chromium.mac/builders/mac_chromium_compile_dbg_ng/builds/87819/steps/compile%20%28with%20patch%29/logs/stdio
Original issue's description:
> Implement canComputeFastBounds() for image filters.
>
> Image filters have never implemented this check, which means that
> filters which affect transparent black falsely claim they can compute
> their bounds.
>
> Implemented an affectsTransparentBlack() virtual for image
> filters, and a similar helper function for color filters.
>
> This will affect the following GMs: imagefiltersscaled
> (lighting, perlin noise now filter to clip),
> colorfilterimagefilter (new test case), imagefiltersclipped
> (perlin noise now filters to clip).
>
> Note: I de-inlined SkPaint::canComputeFastBounds() to avoid adding
> a dependency from SkPaint.h to SkImageFilter.h.h. Skia benches show
> no impact from this change, but will watch the perf bots carefully.
>
> BUG=4212
>
> Committed: https://skia.googlesource.com/skia/+/915881fe743f9a789037695f543bc6ea189cd0cbTBR=reed@google.com,senorblanco@chromium.org
NOPRESUBMIT=true
NOTREECHECKS=true
NOTRY=true
BUG=4212
Review URL: https://codereview.chromium.org/1300403003
Image filters have never implemented this check, which means that
filters which affect transparent black falsely claim they can compute
their bounds.
Implemented an affectsTransparentBlack() virtual for image
filters, and a similar helper function for color filters.
This will affect the following GMs: imagefiltersscaled
(lighting, perlin noise now filter to clip),
colorfilterimagefilter (new test case), imagefiltersclipped
(perlin noise now filters to clip).
Note: I de-inlined SkPaint::canComputeFastBounds() to avoid adding
a dependency from SkPaint.h to SkImageFilter.h.h. Skia benches show
no impact from this change, but will watch the perf bots carefully.
BUG=4212
Review URL: https://codereview.chromium.org/1296943002
We don't want to test small images on Gold because they are
not interested to look at. Instead, I wrote a unit test to
verify that scaling small images does not cause crashes.
BUG=skia:
Review URL: https://codereview.chromium.org/1287863004
If a curve has the identical start and control points, the
initial or final tangent can't be trivally determined. The
perpendicular to the tangent is used to measure coincidence.
Add logic for cubics, quadratics, and conics, to use the
secondary control points or the end points if the initial
control point alone can't determine the tangent.
Add debugging (currently untriggered by exhaustive testing)
to detect zero-length tangents which are not at the curve
endpoints.
Increase the number of temporary intersecions gathered from
10 to 12 but reduce the max passed in by cubic intersection from
27 to 12. Also, add checks if the max passed exceeds the
storage allocated.
When cleaning up parallel lines, choose the intersection which
is on the end of both segments over the intersection which
is on the end of a single segment.
TBR=reed@google.com
BUG=425140,516266
Review URL: https://codereview.chromium.org/1288863004
Currently, SkPaintFilterCanvas does not provide any help in cloning
target canvas state. While that could be handled in subclasses, it is
easy to miss (see linked bug).
This CL adds a new constructor variant which ensures that the initial
matrix and clip bounds are inherited from the target canvas.
BUG=516790
R=reed@google.com,robertphillips@google.com
Review URL: https://codereview.chromium.org/1294013002
Add more swizzling functions for swizzling to 565. Much of this
code was revived from crrev.com/1055743003 (for BMP). Also added
swizzling functions for WBMP.
Consolidate the static function conversion_possible.
In SkCodec::getPixels, check that the alphatype corresponds to the
colorType. This prevents requesting 565 + non-opaque.
In SkIcoCodec, report that the image is unpremul (instead of
whatever the largest embedded codec thinks), but modify the
requested info to have the alpha type expected/required by the
embedded codec.
Add tests for decoding to 565.
BUG=skia:3257
BUG=skia:3683
Review URL: https://codereview.chromium.org/1277213002
Prior to this patch clients who were solely uploading to textures (e.g., SW Mask Mgr) would cause extra flushes b.c., even though kPreferNoIO was being specified, resources with pending IO would still be returned even though there was plenty of space in the resource cache.
Review URL: https://codereview.chromium.org/1286203002
Rename to SkDeflate so Chromium builders continue to work
Next, we change remove SkFlate from Chromium build files, then we can delete SkFlate.
Review URL: https://codereview.chromium.org/1285913002
Add a static function to CodexTest, which consolidates decoding,
comparing to an expected SkCodec::Result, and optionally comparing to a
digest.
Test decoding non-opaque to opaque (fails) and premul to unpremul/vice
versa (succeeds).
BUG=skia:3475
Review URL: https://codereview.chromium.org/1277253003
Chromium's test suite contains an RLE image that reports a certain
file size in the header, but then contains additional encoded data.
Our bmp decoder would only decode half of the image, before stopping.
With this fix, we check for additional data before returning
kIncompleteInput.
If this lands, I will upload the test image to the bots.
Also adding an invalid image test to CodexTest.
BUG=skia:
Review URL: https://codereview.chromium.org/1273853004
When possible use run-time checks (via SkDocument::CreatePDF)
When PDF is disabled, do not compile tests/PDF*.cpp
Review URL: https://codereview.chromium.org/1278403006
Prepare_rt_for_external_access() grabs the render target and then fires
access notifications.
But the notification handlers may trigger copy-on-write, causing the
returned render target to be stale (pointing at the detached snapshot).
We should grab the render target after firing notifications.
R=reed@google.com,bsalomon@google.com
Review URL: https://codereview.chromium.org/1276713002
We are also changing the wbmp to use SkSwizzler. This
will allow us to take advantage of the sampling routines
that are being implemented in SkSwizzler.
The image in this upload came from:
https://commons.wikimedia.org/wiki/File:Android_robot.png
It is licensed under the Creative Commons Attribution-Share Alike 3.0 Unported license.
BUG=skia:
Review URL: https://codereview.chromium.org/1254483004
Motivation: maintaining this code doesn't seem worth the time,
since no one seems to be using it. If someone wants to use it
in the future, just revert this CL.
Review URL: https://codereview.chromium.org/1266093003
Paths are cached as tessellated triangle meshes in vertex buffers on the GPU. Stroked paths are not (yet) cached.
Paths containing no curved segments (linear paths) are reused at all scales. Paths containing curved segments are reused within a scale tolerance threshold.
In order to invalidate the cache when an SkPath is changed or deleted,
this required implementing genID change notification in SkPath. This is
modelled almost exactly on SkPixelRef::GenIDChangeListener.
However, It does not currently implement the check for unique genIDs,
so notifiers will fire when the first instance of an SkPathRef
using a given genID is destroyed.
Another caveat is that you cannot successfully add a change notifier
to an empty path, since it uses the "canonical" empty path which is
never modified or destroyed. For this reason, we prevent adding
listeners to it.
BUG=skia:4121,skia:4122, 497403
DOCS_PREVIEW= https://skia.org/?cl=1114353004
Committed: https://skia.googlesource.com/skia/+/468dfa72eb6694145487be17876804dfca3b7adb
Review URL: https://codereview.chromium.org/1114353004
Prior to this CL, if a client wanted to decode scanlines, they had to
create an SkCodec in order to get an SkScanlineDecoder. This introduces
complications if input data is not easily shared between the two
objects.
Instead, add methods to SkScanlineDecoder for creating a new one from
input data, and remove the creation functions from SkCodec.
Update DM and tests.
Review URL: https://codereview.chromium.org/1267583002
Does not try to cache calls to readPixels at the moment:
- not triggered by drawing
- not clear if we want to perform any pixel transformations (that readPixels allows) on the GPU or CPU
Can consider that another time.
BUG=513695
Review URL: https://codereview.chromium.org/1262923003
Paths are cached as tessellated triangle meshes in vertex buffers on the GPU. Stroked paths are not (yet) cached.
Paths containing no curved segments (linear paths) are reused at all scales. Paths containing curved segments are reused within a scale tolerance threshold.
In order to invalidate the cache when an SkPath is changed or deleted,
this required implementing genID change notification in SkPath. This is
modelled almost exactly on SkPixelRef::GenIDChangeListener.
However, It does not currently implement the check for unique genIDs,
so notifiers will fire when the first instance of an SkPathRef
using a given genID is destroyed.
Another caveat is that you cannot successfully add a change notifier
to an empty path, since it uses the "canonical" empty path which is
never modified or destroyed. For this reason, we prevent adding
listeners to it.
BUG=skia:4121,skia:4122, 497403
DOCS_PREVIEW= https://skia.org/?cl=1114353004
Review URL: https://codereview.chromium.org/1114353004
To make this work, we tag their pixelrefs as temporarily immutable, allowing
ourselves to restore the pixels to mutability only when the image drops away.
This should allow us to wobble back and forth between writing to the Surface
and reading from the Image without a COW, with the Surface seeing mutable
pixels and the Image seeing immutable pixels.
The big idea is, Image doesn't need forever-immutable pixels, it just needs
pixels that are immutable as long as it's alive.
BUG=skia:
patch from issue 804523002 at patchset 40001 (http://crrev.com/804523002#ps40001)
Review URL: https://codereview.chromium.org/1254383006
This is a contract change for SkPath::getBounds(), which formally was defined to return 0,0,0,0 for a 1-point path, regardless of the coordinates of that point. This seems wacky/inconsistent, and was causing other bugs (incorrect bounds) when this was unioned with other rects.
Does anyone remember why we defined it this way?
BUG=513799
Review URL: https://codereview.chromium.org/1261773002
The divide by w can generate slightly erroneous results even
for t == 0 or t == 1. The error in turn defeats detecting
a point in common for a pair of curves that travel in
opposite directions.
Instead, special case endpoints when the t is 0 or 1.
TBR=reed@google.com
BUG=514118
Review URL: https://codereview.chromium.org/1259513004
SkSurface_Raster snapshots do not lock their backing bitmaps when the
pixel ref is shared - they only lock on deep-copy.
But since for raster surfaces the pixels are always in memory, I think
it would be OK to also lock in the former case.
This allows for optimized (zero-copy) reads of raster surface snapshot
data.
R=reed@google.com
Review URL: https://codereview.chromium.org/1256993002
Improves max relative error from 0.00175126 to 0.000650197.
Also add unit tests to check error bounds.
BUG=chromium:511458
Review URL: https://codereview.chromium.org/1251423002
This allows codecs that support subsets natively (i.e. WEBP) to do so.
Add a field on SkCodec::Options representing the subset.
Add a method on SkCodec to find a valid subset which approximately
matches a desired subset.
Implement subset decodes in SkWebpCodec.
Add a test in DM for decoding subsets.
Notice that we only start on even boundaries. This is due to the
way libwebp's API works. SkWEBPImageDecoder does not take this into
account, which results in visual artifacts.
FIXME: Subsets with scaling are not pixel identical, but close. (This
may be fine, though - they are not perceptually different. We'll just
need to mark another set of images in gold as valid, once
https://skbug.com/4038 is fixed, so we can tests scaled webp without
generating new images on each run.)
Review URL: https://codereview.chromium.org/1240143002
The new test is disabled by default, as it's quite slow.
We can run it if we suspect problems by passing -x to DM.
This test would have been failing before the bug fix, and now is passing.
Assuming the Priv on the end means it's not considered public API...
TBR=reed@google.com
BUG=skia:4052
Review URL: https://codereview.chromium.org/1228333003
and are treated as convex when they are not.
Allow the SkPath::Iter to leave degenerate path
segments unmolested by passing an additional exact
bool to next().
Treat any non-zero length as significant in addPt().
R=reed@google.com,robertphillips@google.com
BUG=493450
Review URL: https://codereview.chromium.org/1228383002
While investigating my bug (skia:4052) I saw this TODO and figured
it'd make me feel better about an otherwise unsuccessful investigation.
This speeds up HardLight and Overlay (same code) by about 15% with SSE, mostly
by rewriting the logic from 1 cheap comparison and 2 expensive div255() calls
to 2 cheap comparisons and 1 expensive div255().
NEON speeds up by a more modest ~3%.
BUG=skia:
Review URL: https://codereview.chromium.org/1230663005
When only the left or top edge of a crop rect is given, the
right and bottom should be computed based on the incoming width
and height, not based on the crop rect's width & height. This
complies more accurately with SVG semantics.
BUG=240827
Review URL: https://codereview.chromium.org/1232873002
Make getScanlineDecoder return a new object each time, which is
owned by the caller, and independent from any existing scanline
decoders and the SkCodec itself.
Since the SkCodec already contains the entire state machine, and it
is used by the scanline decoders, simply create a new SkCodec which
is now owned by the scanline decoder.
Move code that cleans up after using a scanline decoder into its
destructor
One side effect is that creating the first scanline decoder requires
a duplication of the stream and re-reading the header. (With some
more complexity/changes, we could pass the state machine to the
scanline decoder and make the SkCodec recreate its own state machine
instead.) The typical client of the scanline decoder (region decoder)
uses an SkMemoryStream, so the duplication is cheap, although we
should consider the extra time to reread the header/recreate the state
machine. (If/when we use the scanline decoder for other purposes,
where the stream may not be cheaply duplicated, we should consider
passing the state machine.)
One (intended) result of this change is that a client can create a
new scanline decoder in a new thread, and decode different pieces of
the image simultaneously.
In SkPngCodec::decodePalette, use fBitDepth rather than a parameter.
Review URL: https://codereview.chromium.org/1230033004
Follow up to the split between SkImageGenerator and SkCodec. Now that
SkCodec does not inherit from SkImageGenerator, SkImageGenerator no
longer needs Options or Result, which were added for SkCodec. Remove
them, but keep them behind a flag, since Chromium has its own
subclasses of SkImageGenerator which assume the old signature for
onGetPixels.
Review URL: https://codereview.chromium.org/1226023003
SkImageGenerator makes some assumptions that are not necessarily valid
for SkCodec. For example, SkCodec does not assume that it can always be
rewound.
We also have an ongoing question of what an SkCodec should report as
its default settings (i.e. the return from getInfo). It makes sense for
an SkCodec to report that its pixels are unpremultiplied, if that is
the case for the underlying data, but if a client of SkImageGenerator
uses the default settings (as many do), they will receive
unpremultiplied pixels which cannot (currently) be drawn with Skia. We
may ultimately decide to revisit SkCodec reporting an SkImageInfo, but
I have left it unchanged for now.
Import features of SkImageGenerator used by SkCodec into SkCodec.
I have left SkImageGenerator unchanged for now, but it no longer needs
Result or Options. This will require changes to Chromium.
Manually handle the lifetime of fScanlineDecoder, so SkScanlineDecoder.h
can include SkCodec.h (where Result is), and SkCodec.h does not need
to include it (to delete fScanlineDecoder).
In many places, make the following simple changes:
- Now include SkScanlineDecoder.h, which is no longer included by
SkCodec.h
- Use the enums in SkCodec, rather than SkImageGenerator
- Stop including SkImageGenerator.h where no longer needed
Review URL: https://codereview.chromium.org/1220733013