The '#include "SkGLDevice.h"' from include/core/SkDevice.h requires internal
Skia code to be added to the include search paths when using the deprecated API.
This change adds back SkGLCanvas.cpp to avoid exposing SkGLDevice.h to the
public API.
The change also includes an explicit virtual destructor on SkDeviceFactory to
silence a -Wnon-virtual-dtor warning and allow for -Werror.
Original Issue: http://codereview.appspot.com/3009041/
Review URL: http://codereview.appspot.com/2994042
git-svn-id: http://skia.googlecode.com/svn/trunk@623 2bbb7eff-a529-9590-31e7-b0007b416f81
Methods or classes that should go away are marked deprecated. The only thing I know of that breaks backward compatibility is SkCanvas((SkDevice*)NULL), but that is fairly unlikely to occur in the wild because that constructor had a default value of NULL.
Review URL: http://codereview.appspot.com/2103045
git-svn-id: http://skia.googlecode.com/svn/trunk@604 2bbb7eff-a529-9590-31e7-b0007b416f81
add SkShape baseclass, in the hopes of having SkPicture inherit from that, and
also using shapes as the extension mechanism for things like animated-gif
git-svn-id: http://skia.googlecode.com/svn/trunk@174 2bbb7eff-a529-9590-31e7-b0007b416f81
add comments and cleanup to count_tables in SkFontHost_tables.cpp
fix transparency bug in gifs
use (alpha+1) for blending in srcover mode, to ensure opaque results
git-svn-id: http://skia.googlecode.com/svn/trunk@155 2bbb7eff-a529-9590-31e7-b0007b416f81