All platforms except android are configured to use the statically linked copy
of libpng. Android uses the system provided dynamic copy for SkImageDecoder
and the static copy for SkCodec. The exception being android framework builds
that currently use the dynamic copy everywhere.
This CL also enables NEON optimizations for libpng.
Review URL: https://codereview.chromium.org/1058823002
CodecBench:
Add new class for timing using SkCodec.
DecodingBench:
Include creating a decoder inside the loop. This is to have a better
comparison against SkCodec. SkCodec's factory function does not
necessarily read the same amount as SkImageDecoder's, so in order to
have a meaningful comparison, read the entire stream from the
beginning. Also for comparison, create a new SkStream from the
SkData each time.
Add a debugging check to make sure we have an SkImageDecoder.
Add include guards.
nanobench.cpp:
Decode using SkCodec.
When decoding using SkImageDecoder, exclude benches where we decoded
to a different color type than requested. SkImageDecoder may decide to
decode to a different type, in which case the name is misleading.
TODOs:
Now that we ignore color types that do not match the desired
color type, we should add Index8. This also means calling the more
complex version of getPixels so CodecBench can support kIndex8.
BUG=skia:3257
Review URL: https://codereview.chromium.org/1044363002
Reason for revert:
breaking the nexus_9 and ios builds.
Original issue's description:
> Enable both static and dynamically linked libpng
>
> All platforms except android are configured to use the statically linked copy of libpng. Android uses the system provided dynamic copy for SkImageDecoder and the static copy for SkCodec. The exception being android framework builds that currently use the dynamic copy everywhere.
>
> This CL also enables NEON optimizations for libpng.
>
> Committed: https://skia.googlesource.com/skia/+/2469c999518e7b0063d35e9e2eb074a0477c21acTBR=scroggo@google.com,msarett@google.com
NOPRESUBMIT=true
NOTREECHECKS=true
NOTRY=true
Review URL: https://codereview.chromium.org/1050183002
All platforms except android are configured to use the statically linked copy of libpng. Android uses the system provided dynamic copy for SkImageDecoder and the static copy for SkCodec. The exception being android framework builds that currently use the dynamic copy everywhere.
This CL also enables NEON optimizations for libpng.
Review URL: https://codereview.chromium.org/1032253003
Let's start with baby steps in case some bot can't handle this.
I have left many TODOs, most of which I know how to do if this
looks feasible and useful.
BUG=skia:
Review URL: https://codereview.chromium.org/1049223003
Motivation: Keep separate features separate. Also, future
linearization work will need to have several objNumMap
objects share a substituteMap. Also "catalog" has a
specific meaning in PDF. This catalog did not map to that
catalog.
- Modify SkPDFObject::emitObject and SkPDFObject::addResources
interface to requiore SkPDFObjNumMap and SkPDFSubstituteMap.
- SkPDFObjNumMap const in SkPDFObject::emitObject.
- Remove SkPDFCatalog.cpp/.h
- Modify SkDocument_PDF.cpp to use new functions
- Fold in SkPDFStream::populate
- Fold in SkPDFBitmap::emitDict
- Move SkPDFObjNumMap and SkPDFSubstituteMap to SkPDFTypes.h
- Note (via assert) that SkPDFArray & SkPDFDict don't need to
check substitutes.
- Remove extra space from SkPDFDict serialization.
- SkPDFBitmap SkPDFType0Font SkPDFGraphicState SkPDFStream
updated to new interface.
- PDFPrimitivesTest updated for new interface.
BUG=skia:3585
Review URL: https://codereview.chromium.org/1049753002
Some tools would like to be built with all resources embedded.
This change makes it possible to build a font manager which
uses font data embedded into the executable.
Review URL: https://codereview.chromium.org/1015723004
The primary feature this delivers is SkNf and SkNd for arbitrary power-of-two N. Non-specialized types or types larger than 128 bits should now Just Work (and we can drop in a specialization to make them faster). Sk4s is now just a typedef for SkNf<4, SkScalar>; Sk4d is SkNf<4, double>, Sk2f SkNf<2, float>, etc.
This also makes implementing new specializations easier and more encapsulated. We're now using template specialization, which means the specialized versions don't have to leak out so much from SkNx_sse.h and SkNx_neon.h.
This design leaves us room to grow up, e.g to SkNf<8, SkScalar> == Sk8s, and to grown down too, to things like SkNi<8, uint16_t> == Sk8h.
To simplify things, I've stripped away most APIs (swizzles, casts, reinterpret_casts) that no one's using yet. I will happily add them back if they seem useful.
You shouldn't feel bad about using any of the typedef Sk4s, Sk4f, Sk4d, Sk2s, Sk2f, Sk2d, Sk4i, etc. Here's how you should feel:
- Sk4f, Sk4s, Sk2d: feel awesome
- Sk2f, Sk2s, Sk4d: feel pretty good
No public API changes.
TBR=reed@google.com
BUG=skia:3592
Review URL: https://codereview.chromium.org/1048593002
Duplicate code from the HWUI backends for DM and nanobench
moves into a single place, saving a hundred lines or more of
cut-and-paste.
There's some indication that this increases the incidence of
SkCanvas "Unable to find device for layer." warnings, but no
clear degradation in test results.
R=djsollen@google.com,mtklein@google.com
BUG=skia:3589
Review URL: https://codereview.chromium.org/1036303002
Replace the implicit curve intersection with a geometric curve intersection. The implicit intersection proved mathematically unstable and took a long time to zero in on an answer.
Use pointers instead of indices to refer to parts of curves. Indices required awkward renumbering.
Unify t and point values so that small intervals can be eliminated in one pass.
Break cubics up front to eliminate loops and cusps.
Make the Simplify and Op code more regular and eliminate arbitrary differences.
Add a builder that takes an array of paths and operators.
Delete unused code.
BUG=skia:3588
R=reed@google.com
Review URL: https://codereview.chromium.org/1037573004
Introduce a paint filter proxy base class as a SkDrawFilter replacement,
and convert SkDebugCanvas to use the new approach.
BUG=skia:3587
R=reed@google.com,mtklein@google.com,robertphillips@google.com,tomhudson@google.com
Review URL: https://codereview.chromium.org/1032173002
It can be silenced or not with one flag.
Always print when building for the android framework.
Also remove the meaningless define of override to override.
BUG=skia:3257
Review URL: https://codereview.chromium.org/1032093004
./gyp_skia -Dskia_fast=1 will
- always optimize for the current machine as much as possible
- drop the frame pointer
- optimize floating point arithmetic ignoring IEEE compliance
This allows things like 3-argument VEX prefix SSE instructions and
NEON autovectorization, and can give some seriously helpful clues
about how to rearrange floating point math for speed.
I've been having trouble with LTO linking, so I'll leave that out for now.
I don't think we should set up bots with this mode. -ffast-math means
I'm forced to run DM with --match ~Blend ~Path ~Rect ~Math ~Scalar
~Matrix ~Point before it passes, which is a disconcerting chunk of tests
to disable (including all of PathOps).
BUG=skia:
Review URL: https://codereview.chromium.org/1036533003
The xps gyp target depends on skia_lib, which in turn contains
the sfnt target (and re-exports it settings). As a result, it
should not separately depend on the sfnt target. This currently
isn't causing issues because the sfnt target is mostly header only,
but any code in it may be duplicated.
Review URL: https://codereview.chromium.org/1038693003
Add an interface for decoding scanlines, and implement that interface
in the PNG decoder.
Use a separate method to determine whether an image that used a type
with alpha was actually opaque.
SkScanlineDecoder.h:
New interface for decoding scanlines.
SkCodec.h:
Add getScanlineDecoder.
Add a virtual function (with non-virtual caller) for determining
whether the image truly had alpha. The client can call this to
determine if the image was actually opaque if it reported having alpha.
Remove code to sneakily change the passed in alpha type.
SkCodec_libpng.*:
Split up code onGetPixels into helper functions that can be shared with
the scanline decoder.
Implement scanline decoding.
Implement onReallyHasAlpha.
SkSwizzler.*:
Add a new SrcConfig as a default, which is invalid.
Add a function for setting fDstRow directly.
Assert fDstRow is not NULL.
BUG=skia:3257
Review URL: https://codereview.chromium.org/1010903003
one common spot. (It's incomplete, and has had bugs, so it's not
like we can confidently write once, copy-paste, and not maintain
again.)
Because SkPathEffect::exposedInAndroidJavaAPI() only builds in the
Android Framework, we might want to make all this code Framework-only?
R=djsollen@google.com,mtklein@google.com
Review URL: https://codereview.chromium.org/1021823003
Reason for revert:
static void draw(SkCanvas* canvas,
const SkPaint& p,
const SkBitmap& src,
SkColorType colorType,
const char text[]) {
SkASSERT(src.colorType() == colorType);
canvas->drawBitmap(src, 0.0f, 0.0f);
canvas->drawText(text, strlen(text), 0.0f, 12.0f, p);
}
This assert is firing, at least on macs, where all images get decoded into 32bit at the moment.
Original issue's description:
> PDF: remove last use of SkPDFImage
>
> Add a GM.
>
> BUG=skia:255
>
> Committed: https://skia.googlesource.com/skia/+/86ad8d643624a55b02e529100bbe4e2940115fa1TBR=mtklein@google.com,halcanary@google.com
NOPRESUBMIT=true
NOTREECHECKS=true
NOTRY=true
BUG=skia:255
Review URL: https://codereview.chromium.org/1024113002
Unprotected reads -> relaxed reads.
Unprotected write -> relaxed write.
The only unprotected write we had was in SkTraceEvent, which it looks like we nabbed from Chrome at some point and changed only to silence TSAN. Chrome's version uses AtomicWord / NoBarrier_Load / NoBarrier_Store, which boils down to the same as here, intptr_t / relaxed load / relaxed store.
This leaves one place where we're lying a bit to TSAN, in include/core/SkLazyPtr.h where we're doing a data-dependent consume load. We're telling TSAN it's consume, but telling any other compiler to compile it as relaxed, given how they all upgrade consume to acquire. This eliminates a barrier for us on ARM. How do you guys deal with this? Just use a consume memory order, take the hit, and hope compilers get smarter one day?
BUG=chromium:465721
No public API changes.
TBR=reed@google.com
Review URL: https://codereview.chromium.org/996763002
Reason for revert:
Reverting in case this is the cause of the non-Windows failures.
Original issue's description:
> For consistency, use our homebrew zlib everywhere possible.
>
> This switches when we build our own zlib from "just Windows" to "everyone, but
> not Android framework of course".
>
> I tested this by building DM for my Mac and for an Android bot config.
> It took minor tweaks to the GYP to get ARM builds working.
>
> BUG=skia:
>
> Committed: https://skia.googlesource.com/skia/+/5a8f2257b0b0f954fb74f65e7ea3ada772ed9240TBR=scroggo@google.com,mtklein@chromium.org
NOPRESUBMIT=true
NOTREECHECKS=true
NOTRY=true
BUG=skia:
Review URL: https://codereview.chromium.org/989873002
This switches when we build our own zlib from "just Windows" to "everyone, but
not Android framework of course".
I tested this by building DM for my Mac and for an Android bot config.
It took minor tweaks to the GYP to get ARM builds working.
BUG=skia:
Review URL: https://codereview.chromium.org/971673005
Fixes Android build failures.
Android builds a custom version of libpng (instead of the one
determined by skia_libpng_static) which supplies extra needed
functions.
TBR=mtklein@google.com
NOPRESUBMIT=true
NOTREECHECKS=true
NOTRY=true
Review URL: https://codereview.chromium.org/971243003
- SkDocument::CreateXPS() function added, returns NULL on non-Windows OS.
- DM: (Windows only) an XPSSink is added, fails on non-Windows OS
- DM: Common code for PDFSink::draw and XPSSink::draw are factored into
draw_skdocument static function.
- SkDocument_XPS (Windows only) implementation of SkDocument via
SkXPSDevice.
- SkDocument_XPS_None (non-Windows) returns NULL for
SkDocument::CreateXPS().
- gyp/xps.gyp refactored.
- SkXPSDevice::drawTextOnPath removed (see http://crrev.com/925343003 )
- SkXPSDevice::drawPath supports conics via SkAutoConicToQuads.
Review URL: https://codereview.chromium.org/963953002
DM:
Add a flag to use SkCodec instead of SkImageDecoder.
SkCodec:
Base class for codecs, allowing creation from an SkStream or an SkData.
An SkCodec, on creation, knows properties of the data like its width and height. Further calls can be used to generate the image.
TODO: Add scanline iterator
SkPngCodec:
New decoder for png. Wraps libpng. The code has been repurposed from SkImageDecoder_libpng.
TODO: Handle other destination colortypes
TODO: Substitute the transpose color
TODO: Allow silencing warnings
TODO: Use RGB instead of filler?
TODO: sRGB
SkSwizzler:
Simplified version of SkScaledSampler. Unlike the sampler, this object does no sampling.
TODO: Implement other swizzles.
Requires a gclient sync to pull down libpng.
BUG=skia:3257
Committed: https://skia.googlesource.com/skia/+/ca358852b4fed656d11107b2aaf28318a4518b49
(and then reverted)
Review URL: https://codereview.chromium.org/930283002
- SkDocument::CreateXPS() function added, returns NULL on non-Windows OS.
- DM: (Windows only) an XPSSink is added, fails on non-Windows OS
- DM: Common code for PDFSink::draw and XPSSink::draw are factored into
draw_skdocument static function.
- SkDocument_XPS (Windows only) implementation of SkDocument via
SkXPSDevice.
- SkDocument_XPS_None (non-Windows) returns NULL for
SkDocument::CreateXPS().
- gyp/xps.gyp refactored.
- SkXPSDevice::drawTextOnPath removed (see http://crrev.com/925343003 )
- SkXPSDevice::drawPath supports conics via SkAutoConicToQuads.
NOPRESUBMIT=true
Review URL: https://codereview.chromium.org/963953002
Reason for revert:
Breaking windows bots all over the place :(
Original issue's description:
> Add SkCodec, including PNG implementation.
>
> DM:
> Add a flag to use SkCodec instead of SkImageDecoder.
>
> SkCodec:
> Base class for codecs, allowing creation from an SkStream or an SkData.
> An SkCodec, on creation, knows properties of the data like its width and height. Further calls can be used to generate the image.
> TODO: Add scanline iterator
>
> SkPngCodec:
> New decoder for png. Wraps libpng. The code has been repurposed from SkImageDecoder_libpng.
> TODO: Handle other destination colortypes
> TODO: Substitute the transpose color
> TODO: Allow silencing warnings
> TODO: Use RGB instead of filler?
> TODO: sRGB
>
> SkSwizzler:
> Simplified version of SkScaledSampler. Unlike the sampler, this object does no sampling.
> TODO: Implement other swizzles.
>
> BUG=skia:3257
>
> Committed: https://skia.googlesource.com/skia/+/ca358852b4fed656d11107b2aaf28318a4518b49TBR=reed@google.com,djsollen@google.com,msarett@google.com,mtklein@google.com
NOPRESUBMIT=true
NOTREECHECKS=true
NOTRY=true
BUG=skia:3257
Review URL: https://codereview.chromium.org/972743003
DM:
Add a flag to use SkCodec instead of SkImageDecoder.
SkCodec:
Base class for codecs, allowing creation from an SkStream or an SkData.
An SkCodec, on creation, knows properties of the data like its width and height. Further calls can be used to generate the image.
TODO: Add scanline iterator
SkPngCodec:
New decoder for png. Wraps libpng. The code has been repurposed from SkImageDecoder_libpng.
TODO: Handle other destination colortypes
TODO: Substitute the transpose color
TODO: Allow silencing warnings
TODO: Use RGB instead of filler?
TODO: sRGB
SkSwizzler:
Simplified version of SkScaledSampler. Unlike the sampler, this object does no sampling.
TODO: Implement other swizzles.
BUG=skia:3257
Review URL: https://codereview.chromium.org/930283002
Partially in preparation for building libpng on Windows.
Also, this makes us consistent across platforms for PDF.
Uses the version of zlib checked into the Chromium tree.
Remove miniz, which is replaced by zlib.
Review URL: https://codereview.chromium.org/966963002
- Adds miniz.c v115_r4 (latest release) to third_party.
- Merges SkDeflateWStream into SkFlate so including "miniz.c" links
without duplicating symbols.
The only interesting code change I've made is to remove the line
fImpl->fZStream.data_type = Z_BINARY;
from SkDeflateWStream::SkDeflateWStream(). miniz doesn't have Z_BINARY
defined, and as far as I can tell, both zlib and miniz ignore data_type.
We should be able to swap skflate.gyp's dependency between zlib.gyp:zlib and
zlib.gyp:miniz at will (except of course on Windows) if we're interested in
zlib itself. I've left android framework on its own zlib. I think this all
means we can stop defining SK_NO_FLATE on Windows.
I'll leave the possible cleanup of SK_NO_FLATE itself for another time. Might
be we always want to keep this dependency optional.
CQ_EXTRA_TRYBOTS=client.skia:Test-Win8-ShuttleA-HD7770-x86-Debug-Trybot
BUG=skia:
Review URL: https://codereview.chromium.org/957323003
This path renderer converts paths to linear contours, resolves intersections via Bentley-Ottman, implements a trapezoidal decomposition a la Fournier and Montuno to produce triangles, and renders those with a single draw call. It does not currently do antialiasing, so it must be used in conjunction with multisampling.
A fair amount of the code is to handle floating point edge cases in intersections. Rather than perform exact computations (which would require arbitrary precision arithmetic), we reconnect the mesh to reflect the intersection points. For example, intersections can occur above the current vertex, and force edges to be merged into the current vertex, requiring a restart of the intersections. Splitting edges for intersections can also force them to merge with formerly-distinct edges in the same polygon, or to violate the ordering of the active edge list, or the active edge state of split edges.
BUG=skia:
Review URL: https://codereview.chromium.org/855513004
Fix path bugs exposed by the path fuzzer.
Changes to existing gm and samplecode files defer their calls to construct
SkPath objects until the first draw instead of at test initialization.
Add an experimental call to SkPath to validate the internal SkPathRef.
Fix SkPath::addPoly to set the last moveto after adding a close verb.
Fix stroke to handle failures when computing the unit normal.
Add a unit test for the unit normal failure.
R=reed@google.com
Review URL: https://codereview.chromium.org/953383002
Removes the disabled SSE2 optimization of ColorRect32 and deletes
the two files containing the code.
Measured on both Core Haswell and Atom Silvermont, and only got
some miniscule improvement compared to the default implementation.
Also tried to write a new, ultimate, version of this optimization,
but only got ~5% improvement on ColorRect32-heavy tests.
Signed-off-by: Henrik Smiding <henrik.smiding@intel.com>
Review URL: https://codereview.chromium.org/957433002