This CL:
1) removes the EXPERIMENTAL_optimize on SkCanvas & SkDevice
2) moves the saveLayer gathering step to endRecording
3) Replaces GPUOptimize with SkRecordComputeLayers
4) Update bench_pictures & render_pictures to provide the new flag
#2 also necessitated moving the BBH computation (and record optimization) out of SkPicture's ctor (and into endRecording)
Review URL: https://codereview.chromium.org/718443002
This removes the old guarded code and enables the new api
introduced with "Update fontMgr to take list of bcp47 language tags."
c20386e393 . Blink on Android is
already using the new code.
Review URL: https://codereview.chromium.org/705843004
Reason for revert:
Not compiling in ANGLE build
Original issue's description:
> Get gpudft support working in dm, gm, nanobench and bench_pictures
>
> Adds a new config to test distance field text.
> Clean up some flags and #defines to read "distance field text",
> not "distance field fonts" to be consistent with Chromium
>
> NOTREECHECKS=true
>
> Committed: https://skia.googlesource.com/skia/+/06ba179838ba4fe187cf290750aeeb4a02a2960bTBR=bsalomon@google.com,mtklein@google.com,reed@google.com
NOTREECHECKS=true
NOTRY=true
Review URL: https://codereview.chromium.org/707723005
Adds a new config to test distance field text.
Clean up some flags and #defines to read "distance field text",
not "distance field fonts" to be consistent with Chromium
NOTREECHECKS=true
Review URL: https://codereview.chromium.org/699453005
In cull_line we must also check if both points are the same. Otherwise we
fail the assert in the else "SkASSERT(dy && !dx)".
This is currently blocking the roll as it fails a webkit test.
BUG=skia:
Review URL: https://codereview.chromium.org/703783002
This change is here since previously color bitmap text was rendered using a
geometry processor in the coverage stage. The problem with this is that we
cannot correctly do xfer modes with this method. So I now make color bitmap text
draw using a color stage in the same was as a draw bitmap call.
One issue that arrises from this fix is that we end up adding this final color
processor after any previous color processors. Thus if we have a custom blend
implemented as a color processor it will be before this text one and we won't
blend correctly. This issue will get fixed once an xfer processor is fully
implemented. I have hacked a test locally to show that if we can add the text
color processor to the begining of the color stages we do blend correctly in all
cases (so the xfer processor will be a fix).
BUG=skia:
Review URL: https://codereview.chromium.org/689923004
The imagemagnifier GM was applying the filter both to a saveLayer()
restore() around the whole scene, as well as to each individual
text draw.
Applying the filter only in the saveLayer() makes it run ~20x faster
on my Linux box, and the quality is improved as well (since the
primitives are not double-filtered).
BUG=skia:
Review URL: https://codereview.chromium.org/637283009
This is basically how blink uses the filter. Currently, I can't use it for "ShadowOnly" mode with the filter at all, but instead of copying the code and risking to have the codepaths diverge, I'm simply going to add the option here.
BUG=skia:
Review URL: https://codereview.chromium.org/646213004
This will enable clients to pass more than one bcp47 tag to ensure
that the most appropriate font is selected.
BUG=chromium:422180
Review URL: https://codereview.chromium.org/670243002
Draw thick-stroked Beziers by computing the outset quadratic, measuring the error, and subdividing until the error is within a predetermined limit.
To try this CL out, change src/core/SkStroke.h:18 to
#define QUAD_STROKE_APPROXIMATION 1
or from the command line: CPPFLAGS="-D QUAD_STROKE_APPROXIMATION=1" ./gyp_skia
Here's what's in this CL:
bench/BezierBench.cpp : a microbench for examining where the time is going
gm/beziers.cpp : random Beziers with various thicknesses
gm/smallarc.cpp : a distillation of bug skia:2769
samplecode/SampleRotateCircles.cpp : controls added for error, limit, width
src/core/SkStroke.cpp : the new stroke implementation (disabled)
tests/StrokerTest.cpp : a stroke torture test that checks normal and extreme values
The new stroke algorithm has a tweakable parameter:
stroker.setError(1); (SkStrokeRec.cpp:112)
The stroke error is the allowable gap between the midpoint of the stroke quadratic and the center Bezier. As the projection from the quadratic approaches the endpoints, the error is decreased proportionally so that it is always inside the quadratic curve.
An overview of how this works:
- For a given T range of a Bezier, compute the perpendiculars and find the points outset and inset for some radius.
- Construct tangents for the quadratic stroke.
- If the tangent don't intersect between them (may happen with cubics), subdivide.
- If the quadratic stroke end points are close (again, may happen with cubics), draw a line between them.
- Compute the quadratic formed by the intersecting tangents.
- If the midpoint of the quadratic is close to the midpoint of the Bezier perpendicular, return the quadratic.
- If the end of the stroke at the Bezier midpoint doesn't intersect the quad's bounds, subdivide.
- Find where the Bezier midpoint ray intersects the quadratic.
- If the intersection is too close to the quad's endpoints, subdivide.
- If the error is large proportional to the intersection's distance to the quad's endpoints, subdivide.
BUG=skia:723,skia:2769
Review URL: https://codereview.chromium.org/558163005
As written, all the layers in the MPD Sierpinski GM are full screen. This CL bounds each layer to reduce overdraw.
This CL will cause differences in:
multipicturedraw_sierpinski_simple
multipicturedraw_sierpinski_tiled
but they are/will be suppressed in: (Don't turn on dither for saveLayers which have no paint - https://codereview.chromium.org/619363002/)
Review URL: https://codereview.chromium.org/582633003
This adds a "biglayer" variant that creates a picture with a single big layer. The tiling composition will test whether the layer hoisting code correctly caches the layers with their clipping information.
BUG=skia:2315
Review URL: https://codereview.chromium.org/617723004
Feature-wise, this removes:
1) BBH support;
2) peephole optimizations;
3) record-time text op specializations;
4) the guarantee that SkPaints are flattened.
This deletes the optimizations GM, which only exists to test the peepholes of
the old backend. SkRecord optimizations are unit tested, and if that ever fails we
can think about adding another GM like this, but they're different enough we'd
want to start from scratch anyway.
We need to keep the code that plays back the specialized text ops around for
a while for compatibility with existing .SKPs that have those ops recorded.
BUG=skia:
CQ_EXTRA_TRYBOTS=tryserver.skia:Canary-Chrome-Ubuntu13.10-Ninja-x86_64-ToT-Trybot
R=robertphillips@google.com, reed@google.com, mtklein@google.com
Author: mtklein@chromium.org
Review URL: https://codereview.chromium.org/617953002
Having the picture contents not actually reside in the 0,0..W,H range wrecks havoc with the layer hoisting. The hoisting works correctly but since the picture don't fulfill their contract the results look incorrect.
This CL just translates the picture's contents to the right so they are within the picture bound.
R=egdaniel@google.com
Author: robertphillips@google.com
Review URL: https://codereview.chromium.org/594363003