Can sometimes be hard to know what's going on
on the bots without a little bit more debug help.
Change-Id: Ie556a8de88349170e9d9e44c16098223442838a2
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/218316
Auto-Submit: Mike Klein <mtklein@google.com>
Reviewed-by: Mike Klein <mtklein@google.com>
Commit-Queue: Mike Klein <mtklein@google.com>
Change-Id: I152ea5a40c4cc65ef5250ca575622a25cf6d1d2a
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/216603
Commit-Queue: Michael Ludwig <michaelludwig@google.com>
Reviewed-by: Robert Phillips <robertphillips@google.com>
Eliminate the duplicate functionality,
and better testing for the bench builders.
Change-Id: If20e52107738903f854aec431416e573d7a7d640
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/218041
Reviewed-by: Mike Klein <mtklein@google.com>
Commit-Queue: Mike Klein <mtklein@google.com>
For Skia's testing we always want an initialized backend texture. Except for the
BackendAllocationTests of course.
Change-Id: I47b5e4c9845b3f58ebad5ba052780a69d6cd6954
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/216348
Reviewed-by: Greg Daniel <egdaniel@google.com>
Commit-Queue: Robert Phillips <robertphillips@google.com>
Change-Id: I864d3c2452f3affdc744bf8b11ed3b3e37d6d922
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/216602
Commit-Queue: Michael Ludwig <michaelludwig@google.com>
Reviewed-by: Robert Phillips <robertphillips@google.com>
- keep expectations in resources/
- overwrite automatically if needed
so we can see the diff in Git
Change-Id: I2486b127ebcc7f40332fd0462e38b1af04d3e32b
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/218038
Reviewed-by: Brian Osman <brianosman@google.com>
Commit-Queue: Mike Klein <mtklein@google.com>
Change-Id: I5aa5f789180b9caba70952cc60a2e9bbcf3b5a97
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/217983
Commit-Queue: Mike Klein <mtklein@google.com>
Reviewed-by: Brian Osman <brianosman@google.com>
This bug also appears to occur on Adreno and PowerVR HW.
Bug: skia:9141
Change-Id: I75a6e71ff76ee6fa6f4e1c1ba9307e9fdbb967e0
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/217996
Commit-Queue: Robert Phillips <robertphillips@google.com>
Reviewed-by: Greg Daniel <egdaniel@google.com>
With all the thinking around a stack-based interpreter,
I figured I'd sketch out some ideas for a register VM too.
I kind of have the hunch that this is the direction that
will actually let us replace large amounts of Skia's CPU
backend with an efficient interpreter or JIT.
Change-Id: Ia2b5ba4a3fc27556f5b6ba95cd1ace46d3217403
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/216665
Reviewed-by: Brian Osman <brianosman@google.com>
Commit-Queue: Mike Klein <mtklein@google.com>
In addition, inline all the small functions from
SkFontPriv.cpp.
Change-Id: I9d642aa194a3fc4d7eb451c89314892f591c5d81
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/217865
Reviewed-by: Ben Wagner <bungeman@google.com>
Commit-Queue: Herb Derby <herb@google.com>
In some cases, a split edge may go out-of-order with a neighbouring edge
which has already been removed from the active edge list.
The only way to be sure is to always rewind to the edge top.
This may have performance implications for paths with many (hundreds) of
self-intersections. We'll have to watch the bots carefully.
Bug: 966274, 966364.
Change-Id: I5a1b7abe9baa7fc279cbf7d1dfa258dcdaa35f11
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/217637
Reviewed-by: Robert Phillips <robertphillips@google.com>
Commit-Queue: Stephen White <senorblanco@chromium.org>
Change-Id: I43f8663b70aaa7c0a006f61b1194475fc11e0846
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/216692
Commit-Queue: Brian Osman <brianosman@google.com>
Commit-Queue: Ben Wagner <bungeman@google.com>
Auto-Submit: Brian Osman <brianosman@google.com>
Reviewed-by: Ben Wagner <bungeman@google.com>
Change-Id: I3dc5e5be1cf12c581cce3854d0db7e73db6e1fd9
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/216681
Commit-Queue: Brian Osman <brianosman@google.com>
Reviewed-by: Ethan Nicholas <ethannicholas@google.com>
The linear algebra cases are more complex, coming in separate CL.
Change-Id: I5bbc25a126b61eee6f5b9775ab142e103c00f837
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/216612
Reviewed-by: Ethan Nicholas <ethannicholas@google.com>
Commit-Queue: Brian Osman <brianosman@google.com>
All GrFillRectOps in core code go through a GrRTC call.
Also adds a utility constructor for non-AA rects since this simplifies clears
and tests/GMs that called GrFillRectOp directly. This helps preserve
readability without forcing them to go through the full rect drawing pipeline.
Change-Id: I6694c1aded3b89d773a897c483f7f2a51b06e6e8
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/215089
Commit-Queue: Michael Ludwig <michaelludwig@google.com>
Reviewed-by: Robert Phillips <robertphillips@google.com>
Need to compare all elements, then fold the result to a single bool.
Change-Id: I0ebfaa9d518f29a782701246ada247cb55c01c2e
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/216607
Reviewed-by: Ethan Nicholas <ethannicholas@google.com>
Commit-Queue: Brian Osman <brianosman@google.com>
This reverts commit d0d66fb8be.
Reason for revert: crashing on readpixels on some android bots
Original change's description:
> Remove call to copy in GrcontextPriv read/write pixel calls.
>
> Instead we just directly do all those copies as draws.
>
> Change-Id: I0cd9dfc6f96e35fbbc9c153a28a08eebf1d7b77f
> Reviewed-on: https://skia-review.googlesource.com/c/skia/+/216356
> Commit-Queue: Greg Daniel <egdaniel@google.com>
> Reviewed-by: Brian Salomon <bsalomon@google.com>
> Reviewed-by: Robert Phillips <robertphillips@google.com>
TBR=egdaniel@google.com,bsalomon@google.com,robertphillips@google.com
Change-Id: I2b39564e0b20cf83e21744c91ee8ddb9d988ab22
No-Presubmit: true
No-Tree-Checks: true
No-Try: true
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/216608
Reviewed-by: Greg Daniel <egdaniel@google.com>
Commit-Queue: Greg Daniel <egdaniel@google.com>
In some cases, an overlap boundary edge can be nulled out by the creation
of a skeleton edge. In that case, we should avoid trying to create
parallel edge events from that dead edge.
This required making the tessellator verb maximum verb count modifiable
at runtime for testing, since the test case has more than 10 vertices.
Also added more logging.
BUG: 966696
Change-Id: I429735999f6297655311485bc68d732b1c48bfce
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/216284
Commit-Queue: Stephen White <senorblanco@chromium.org>
Reviewed-by: Robert Phillips <robertphillips@google.com>
Instead we just directly do all those copies as draws.
Change-Id: I0cd9dfc6f96e35fbbc9c153a28a08eebf1d7b77f
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/216356
Commit-Queue: Greg Daniel <egdaniel@google.com>
Reviewed-by: Brian Salomon <bsalomon@google.com>
Reviewed-by: Robert Phillips <robertphillips@google.com>
Per GLSL, constructing a matrix from a scalar produces a matrix
with the scalar value along the diagonal, and zero elsewhere.
Constructing a matrix from another matrix copies the overlapping
values, and fills in the remainder with the identity matrix.
Doing either of these with existing opcodes was going to be quite
verbose and tricky, so I just made new opcodes.
I've also got some (currently disabled) test cases for other
matrix behavior, all of which fail in various ways today.
Change-Id: Ia86a183395f1ac7e2f23ee1d6bb4af461f5ba93a
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/215823
Reviewed-by: Ethan Nicholas <ethannicholas@google.com>
Commit-Queue: Brian Osman <brianosman@google.com>
This will allow us to detect textures that need their mipmap levels
regenerated, and resolve them before executing the command buffer.
Bug: skia:
Change-Id: I65a1cd2b2d5ba2247d1c4a613ce9ba85b8d02377
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/215142
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Chris Dalton <csmartdalton@google.com>
Bug: skia:9125
Change-Id: I4f95f7a9af87c2d8bccc4825fbc639b5ad2e0594
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/215833
Commit-Queue: Greg Daniel <egdaniel@google.com>
Reviewed-by: Brian Osman <brianosman@google.com>
Bug: skia:
Change-Id: Ic6c16f363c5f2aedaf1aee9b3b8ee23e37ea24e4
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/215448
Commit-Queue: Ethan Nicholas <ethannicholas@google.com>
Reviewed-by: Brian Osman <brianosman@google.com>
Field access and array indexing are supported, including
dynamic indices. Larger types (> 4 slots) can be used as
lvalues, rvalues, etc.
Change-Id: I9bb4ed850be4259c05c8952c6c0a17b71f813772
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/214443
Commit-Queue: Brian Osman <brianosman@google.com>
Reviewed-by: Ethan Nicholas <ethannicholas@google.com>
This also tries to work around some surprising behavior on macOS, which
may cause attributing space glyphs to character 9 instead of 32.
This also updates the gdi character to glyph mapping for non BMP
characters on Windows 10. This forces all uniscribe script analysis to
simple to get just the default cmap mapping without shaping.
Change-Id: Id93a2de6de27ab61fbf034f5087e93e4c7e839ba
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/215431
Reviewed-by: Hal Canary <halcanary@google.com>
Commit-Queue: Ben Wagner <bungeman@google.com>
This reverts commit 0dee19bacc.
Reason for revert: properly remember src quad type
Original change's description:
> Revert "Track quad type on GrQuad directly"
>
> This reverts commit 85766c4cd3.
>
> Reason for revert: red - so much red
>
> Original change's description:
> > Track quad type on GrQuad directly
> >
> > This makes subsequent higher-level drawing APIs more compact, and
> > shouldn't come with a performance hit. Everywhere we used to need
> > a GrPerspQuad, we'd also take the GrQuadType as a second argument.
> > The quad list types already deconstruct the quad so there's no
> > extra overhead in the op's memory usage.
> >
> > It also improves usability and decreases the likelihood that an
> > incorrect quad type is ever associated with the quad.
> >
> > Bug: skia:
> > Change-Id: Iba908fb133ad664744a5788a7088d90de0d3a1c2
> > Reviewed-on: https://skia-review.googlesource.com/c/skia/+/214820
> > Reviewed-by: Brian Salomon <bsalomon@google.com>
> > Commit-Queue: Michael Ludwig <michaelludwig@google.com>
>
> TBR=bsalomon@google.com,robertphillips@google.com,michaelludwig@google.com
>
> Change-Id: Ied594673116fb901287b334fea41da3c71494fb1
> No-Presubmit: true
> No-Tree-Checks: true
> No-Try: true
> Bug: skia:
> Reviewed-on: https://skia-review.googlesource.com/c/skia/+/215607
> Reviewed-by: Robert Phillips <robertphillips@google.com>
> Commit-Queue: Robert Phillips <robertphillips@google.com>
TBR=bsalomon@google.com,robertphillips@google.com,michaelludwig@google.com
Change-Id: Id5fb51218f2ace37086112caa2e43461d2f2b46b
Bug: skia:
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/215640
Commit-Queue: Michael Ludwig <michaelludwig@google.com>
Reviewed-by: Robert Phillips <robertphillips@google.com>
Reviewed-by: Michael Ludwig <michaelludwig@google.com>
This reverts commit 85766c4cd3.
Reason for revert: red - so much red
Original change's description:
> Track quad type on GrQuad directly
>
> This makes subsequent higher-level drawing APIs more compact, and
> shouldn't come with a performance hit. Everywhere we used to need
> a GrPerspQuad, we'd also take the GrQuadType as a second argument.
> The quad list types already deconstruct the quad so there's no
> extra overhead in the op's memory usage.
>
> It also improves usability and decreases the likelihood that an
> incorrect quad type is ever associated with the quad.
>
> Bug: skia:
> Change-Id: Iba908fb133ad664744a5788a7088d90de0d3a1c2
> Reviewed-on: https://skia-review.googlesource.com/c/skia/+/214820
> Reviewed-by: Brian Salomon <bsalomon@google.com>
> Commit-Queue: Michael Ludwig <michaelludwig@google.com>
TBR=bsalomon@google.com,robertphillips@google.com,michaelludwig@google.com
Change-Id: Ied594673116fb901287b334fea41da3c71494fb1
No-Presubmit: true
No-Tree-Checks: true
No-Try: true
Bug: skia:
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/215607
Reviewed-by: Robert Phillips <robertphillips@google.com>
Commit-Queue: Robert Phillips <robertphillips@google.com>
This makes subsequent higher-level drawing APIs more compact, and
shouldn't come with a performance hit. Everywhere we used to need
a GrPerspQuad, we'd also take the GrQuadType as a second argument.
The quad list types already deconstruct the quad so there's no
extra overhead in the op's memory usage.
It also improves usability and decreases the likelihood that an
incorrect quad type is ever associated with the quad.
Bug: skia:
Change-Id: Iba908fb133ad664744a5788a7088d90de0d3a1c2
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/214820
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Michael Ludwig <michaelludwig@google.com>
We were never replicating scalar values when constructing vector types
from a single argument.
Change-Id: I5bdeeb91f5a10c151b18561de6c275f2db2898fe
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/215526
Commit-Queue: Ethan Nicholas <ethannicholas@google.com>
Reviewed-by: Ethan Nicholas <ethannicholas@google.com>
Auto-Submit: Brian Osman <brianosman@google.com>
Change-Id: Id15a3a4b2c8b80b9dc7ecdab1cf1af1f9282f442
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/215447
Reviewed-by: Jim Van Verth <jvanverth@google.com>
Commit-Queue: Robert Phillips <robertphillips@google.com>
We are planning to start detecting mipmaps and MSAA resolves during
the "gather" step now, so all visits should behave the same at this
point. (And it appears there might not have been any GrOps that
actually changed their behavior based on this flag at the moment.)
Bug: skia:
Change-Id: I7a7a1c9c47cbe03683c42025bf6d0ecb32a57ba1
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/215145
Reviewed-by: Robert Phillips <robertphillips@google.com>
Commit-Queue: Chris Dalton <csmartdalton@google.com>
- in preparation for making createBackendTexture call createTextureImpl (just like GrGLGpu::onCreateTexture)
This is more pre-work for making https://skia-review.googlesource.com/c/skia/+/214445/ (Expand backend allocation API to allow an initialization color) reasonable to review.
Change-Id: I28a9ec889532fb72fd05bea4b1fdbb8935e5228b
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/215170
Reviewed-by: Greg Daniel <egdaniel@google.com>
Commit-Queue: Robert Phillips <robertphillips@google.com>
Bug: skia:
Change-Id: I418fb05444f9c1ee076ace41a24072c4a5e7ef6c
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/214691
Commit-Queue: Ethan Nicholas <ethannicholas@google.com>
Reviewed-by: Mike Klein <mtklein@google.com>
This reverts commit 4e045301f1.
Reason for revert: Breaks unit test for Windows 10 all native fonts
Original change's description:
> Make SkRemoteGlyphCache obey the prepareForDrawing contract
>
> Change-Id: I3f781b8d72f460edb73c5b3d446676db19a4a935
> Reviewed-on: https://skia-review.googlesource.com/c/skia/+/215090
> Commit-Queue: Herb Derby <herb@google.com>
> Reviewed-by: Khushal Sagar <khushalsagar@chromium.org>
TBR=herb@google.com,khushalsagar@chromium.org,khushalsagar@google.com
Change-Id: Ia4207104d97d1cc6d2cc058eb1e938f7239f1bb5
No-Presubmit: true
No-Tree-Checks: true
No-Try: true
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/215166
Reviewed-by: Herb Derby <herb@google.com>
Commit-Queue: Herb Derby <herb@google.com>