This reverts commit 5b09e6a007.
Reason for revert: breaking g3
Original change's description:
> Reland "Create a basic IRNode pooling system."
>
> This is a reland of e16eca95f5
>
> Original change's description:
> > Create a basic IRNode pooling system.
> >
> > Allocations are redirected by overriding `operator new` and `operator
> > delete` on the IRNode class. This allows us to use our existing
> > `unique_ptr` and `make_unique` calls as-is. The Pool class is simple;
> > it holds a fixed number of nodes and recycles them as they are returned.
> >
> > A fixed pool size of 2000 nodes was chosen. That is large enough to hold
> > the contents of `sksl_large` during compilation, but it can be
> > overflowed by very large shaders, or if multiple programs are converted
> > at the same time. Exhausting the pool is not a problem; if this happens,
> > additional nodes will be allocated via the system allocator as usual.
> > More elaborate schemes are possible but might not add a lot of value.
> >
> > Thread safety is accomplished by placing the pool in a `thread_local`
> > static during a Program's creation and destruction; the pool is freed
> > when the program is destroyed. One important consequence of this
> > strategy is that a program must free every node that it allocated during
> > its creation, or else the node will be leaked. In debug, leaking a node
> > will be detected and causes a DEBUGFAIL. In release, the pool will be
> > freed despite having a live node in it, and if that node is later freed,
> > that pointer will be passed to the system `free` (which is likely to
> > cause a crash).
> >
> > In this CL, iOS does not support pooling, since support for
> > `thread_local` was only added on iOS 9. This is fixed in the followup
> > CL, http://review.skia.org/328837, which uses pthread keys on iOS.
> >
> > Nanobench shows ~15% improvement:
> > (last week) http://screen/5CNBhTaZApcDA8h
> > (today) http://screen/8ti5Rymvf6LUs8i
> >
> > Change-Id: I559de73606ee1be54e5eae7f82129dc928a63e3c
> > Reviewed-on: https://skia-review.googlesource.com/c/skia/+/326876
> > Commit-Queue: John Stiles <johnstiles@google.com>
> > Reviewed-by: Ethan Nicholas <ethannicholas@google.com>
> > Auto-Submit: John Stiles <johnstiles@google.com>
>
> Change-Id: I114971e8e7ac0fabaf26216ae8813eeeaad0d4a2
> Reviewed-on: https://skia-review.googlesource.com/c/skia/+/329086
> Reviewed-by: Ethan Nicholas <ethannicholas@google.com>
> Commit-Queue: John Stiles <johnstiles@google.com>
TBR=brianosman@google.com,ethannicholas@google.com,johnstiles@google.com
Change-Id: Ie77a23366f2ba52fcbb0a751d11ca2792790a30c
No-Presubmit: true
No-Tree-Checks: true
No-Try: true
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/329165
Reviewed-by: Greg Daniel <egdaniel@google.com>
Commit-Queue: Greg Daniel <egdaniel@google.com>
This reverts commit 38a93e622b.
Reason for revert: need revert first pool change
Original change's description:
> Add pooling support on iOS.
>
> This replaces the `thread_local` attribute with `pthread_setspecific`
> and `pthread_getspecific`. I don't have easy access to iOS 8/9 for
> testing purposes, but on Mac OS X, this implementation works and
> benchmarks the same as the `thread_local` implementation.
>
> Change-Id: I86db88c24d59d946adb66141b32733ebf5261c76
> Reviewed-on: https://skia-review.googlesource.com/c/skia/+/328837
> Reviewed-by: Brian Osman <brianosman@google.com>
> Commit-Queue: Brian Osman <brianosman@google.com>
> Auto-Submit: John Stiles <johnstiles@google.com>
TBR=brianosman@google.com,adlai@google.com,johnstiles@google.com
Change-Id: Ic06f9e32e524b2be601ee21a5da605fd19aaa64b
No-Presubmit: true
No-Tree-Checks: true
No-Try: true
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/329164
Reviewed-by: Greg Daniel <egdaniel@google.com>
Commit-Queue: Greg Daniel <egdaniel@google.com>
This replaces the `thread_local` attribute with `pthread_setspecific`
and `pthread_getspecific`. I don't have easy access to iOS 8/9 for
testing purposes, but on Mac OS X, this implementation works and
benchmarks the same as the `thread_local` implementation.
Change-Id: I86db88c24d59d946adb66141b32733ebf5261c76
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/328837
Reviewed-by: Brian Osman <brianosman@google.com>
Commit-Queue: Brian Osman <brianosman@google.com>
Auto-Submit: John Stiles <johnstiles@google.com>
Change-Id: I433159717b831e9dbfc251c38687572bdc45c959
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/329037
Auto-Submit: Jim Van Verth <jvanverth@google.com>
Commit-Queue: Ethan Nicholas <ethannicholas@google.com>
Reviewed-by: Ethan Nicholas <ethannicholas@google.com>
This is a reland of e16eca95f5
Original change's description:
> Create a basic IRNode pooling system.
>
> Allocations are redirected by overriding `operator new` and `operator
> delete` on the IRNode class. This allows us to use our existing
> `unique_ptr` and `make_unique` calls as-is. The Pool class is simple;
> it holds a fixed number of nodes and recycles them as they are returned.
>
> A fixed pool size of 2000 nodes was chosen. That is large enough to hold
> the contents of `sksl_large` during compilation, but it can be
> overflowed by very large shaders, or if multiple programs are converted
> at the same time. Exhausting the pool is not a problem; if this happens,
> additional nodes will be allocated via the system allocator as usual.
> More elaborate schemes are possible but might not add a lot of value.
>
> Thread safety is accomplished by placing the pool in a `thread_local`
> static during a Program's creation and destruction; the pool is freed
> when the program is destroyed. One important consequence of this
> strategy is that a program must free every node that it allocated during
> its creation, or else the node will be leaked. In debug, leaking a node
> will be detected and causes a DEBUGFAIL. In release, the pool will be
> freed despite having a live node in it, and if that node is later freed,
> that pointer will be passed to the system `free` (which is likely to
> cause a crash).
>
> In this CL, iOS does not support pooling, since support for
> `thread_local` was only added on iOS 9. This is fixed in the followup
> CL, http://review.skia.org/328837, which uses pthread keys on iOS.
>
> Nanobench shows ~15% improvement:
> (last week) http://screen/5CNBhTaZApcDA8h
> (today) http://screen/8ti5Rymvf6LUs8i
>
> Change-Id: I559de73606ee1be54e5eae7f82129dc928a63e3c
> Reviewed-on: https://skia-review.googlesource.com/c/skia/+/326876
> Commit-Queue: John Stiles <johnstiles@google.com>
> Reviewed-by: Ethan Nicholas <ethannicholas@google.com>
> Auto-Submit: John Stiles <johnstiles@google.com>
Change-Id: I114971e8e7ac0fabaf26216ae8813eeeaad0d4a2
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/329086
Reviewed-by: Ethan Nicholas <ethannicholas@google.com>
Commit-Queue: John Stiles <johnstiles@google.com>
This fixes a potential leak of the symbol table. (The leak would
eventually resolve itself once the IRGenerator were destroyed, but it
does outlast the compilation step.)
Change-Id: I6b2e303f00a3331fccbd8421a5173defd352f022
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/328985
Auto-Submit: John Stiles <johnstiles@google.com>
Commit-Queue: Brian Osman <brianosman@google.com>
Reviewed-by: Brian Osman <brianosman@google.com>
We already don't call the dynamic update for the blend constant if it's
not used. This change makes it so we don't even tell the VkPipeline
to have support for a dynamic blend constant. This allows the driver
to make the pipline objects slightly more optimal.
Change-Id: Ib7ea4e0ec7eeb8e7c1cf165d426ee863fa0a3a00
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/329036
Reviewed-by: Jim Van Verth <jvanverth@google.com>
Commit-Queue: Greg Daniel <egdaniel@google.com>
This reverts commit 07829f27ec.
Reason for revert: actually looks like skp gone good
Original change's description:
> Revert "Perform bounding rect-relative calcs in full float in GrRRectBlurEffect"
>
> This reverts commit f4594d1d5b.
>
> Reason for revert: skp gone bad
>
> Original change's description:
> > Perform bounding rect-relative calcs in full float in GrRRectBlurEffect
> >
> > Add GM that tests very wide/tall SkRRects with blurs
> >
> > Bug: chromium:1138810
> > Change-Id: Ib5a2e04de50c441f57f5e4b6194c3f9829323dc9
> > Reviewed-on: https://skia-review.googlesource.com/c/skia/+/328383
> > Commit-Queue: Brian Salomon <bsalomon@google.com>
> > Reviewed-by: Michael Ludwig <michaelludwig@google.com>
>
> TBR=bsalomon@google.com,michaelludwig@google.com
>
> Change-Id: I3633efd4802a0a9493831ec471304333272fa87e
> No-Presubmit: true
> No-Tree-Checks: true
> No-Try: true
> Bug: chromium:1138810
> Reviewed-on: https://skia-review.googlesource.com/c/skia/+/328905
> Reviewed-by: Brian Salomon <bsalomon@google.com>
> Commit-Queue: Brian Salomon <bsalomon@google.com>
TBR=bsalomon@google.com,michaelludwig@google.com
# Not skipping CQ checks because this is a reland.
Bug: chromium:1138810
Change-Id: Ic061849c410f43411d03972cdfadc5f0610efe6c
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/328907
Reviewed-by: Brian Salomon <bsalomon@google.com>
Reviewed-by: Michael Ludwig <michaelludwig@google.com>
Commit-Queue: Brian Salomon <bsalomon@google.com>
This also has several other bug fixes and refactorings within it that
I realized were possible while updating every where that had checked
sigma > 0 to be sigma > kEffectivelyZeroSigma.
The big things are that SkBlurPriv.h goes away and its functions are
just moved into SkGpuBlurUtils since they were only used by the GPU.
The implementations of those functions are also collected into
SkGpuBlurUtils.cpp. I removed the GrMatrixConvolution::MakeGaussian,
in favor of SkGpuBlurUtils filling in the kernel itself and then calling
the regular Make. This let me consolidate two different 1D kernel
computing functions, and remove the 1D fallback code from the 2D kernel
calculation because GaussianBlur() can detect that earlier.
The new GM, BlurSigmaSmall, originally drew incorrectly on the GPU
backend because it's small but non-zero sigma would trick the sigma > 0
checks in various places so we'd do a full 2 pass X/Y blur. However,
when the sigma was too small, the kernel was just filled with 0s so the
Y pass would effectively clear everything. While I could have just fixed
that to be a [0, 1, 0] kernel, updating the blur pipeline to compare
against integer radii seems more robust.
Change-Id: I3c41e0235a27615a9056b25e627ffedd995264bd
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/328797
Commit-Queue: Michael Ludwig <michaelludwig@google.com>
Reviewed-by: Brian Salomon <bsalomon@google.com>
This reverts commit e16eca95f5.
Reason for revert: ASAN error on fuzzer
https://status.skia.org/logs/snBeMRUkDrwDYbnm2SAG/7ad38736-d579-4e94-bc10-87c002f3f7d6/fd7b6ea1-5d36-4612-85d1-88462a5271f7
Original change's description:
> Create a basic IRNode pooling system.
>
> Allocations are redirected by overriding `operator new` and `operator
> delete` on the IRNode class. This allows us to use our existing
> `unique_ptr` and `make_unique` calls as-is. The Pool class is simple;
> it holds a fixed number of nodes and recycles them as they are returned.
>
> A fixed pool size of 2000 nodes was chosen. That is large enough to hold
> the contents of `sksl_large` during compilation, but it can be
> overflowed by very large shaders, or if multiple programs are converted
> at the same time. Exhausting the pool is not a problem; if this happens,
> additional nodes will be allocated via the system allocator as usual.
> More elaborate schemes are possible but might not add a lot of value.
>
> Thread safety is accomplished by placing the pool in a `thread_local`
> static during a Program's creation and destruction; the pool is freed
> when the program is destroyed. One important consequence of this
> strategy is that a program must free every node that it allocated during
> its creation, or else the node will be leaked. In debug, leaking a node
> will be detected and causes a DEBUGFAIL. In release, the pool will be
> freed despite having a live node in it, and if that node is later freed,
> that pointer will be passed to the system `free` (which is likely to
> cause a crash).
>
> In this CL, iOS does not support pooling, since support for
> `thread_local` was only added on iOS 9. This is fixed in the followup
> CL, http://review.skia.org/328837, which uses pthread keys on iOS.
>
> Nanobench shows ~15% improvement:
> (last week) http://screen/5CNBhTaZApcDA8h
> (today) http://screen/8ti5Rymvf6LUs8i
>
> Change-Id: I559de73606ee1be54e5eae7f82129dc928a63e3c
> Reviewed-on: https://skia-review.googlesource.com/c/skia/+/326876
> Commit-Queue: John Stiles <johnstiles@google.com>
> Reviewed-by: Ethan Nicholas <ethannicholas@google.com>
> Auto-Submit: John Stiles <johnstiles@google.com>
TBR=brianosman@google.com,ethannicholas@google.com,johnstiles@google.com
Change-Id: I625d95a14057727b297c0bfc5b98bcd78ad8572c
No-Presubmit: true
No-Tree-Checks: true
No-Try: true
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/328906
Reviewed-by: John Stiles <johnstiles@google.com>
Commit-Queue: John Stiles <johnstiles@google.com>
This reverts commit f4594d1d5b.
Reason for revert: skp gone bad
Original change's description:
> Perform bounding rect-relative calcs in full float in GrRRectBlurEffect
>
> Add GM that tests very wide/tall SkRRects with blurs
>
> Bug: chromium:1138810
> Change-Id: Ib5a2e04de50c441f57f5e4b6194c3f9829323dc9
> Reviewed-on: https://skia-review.googlesource.com/c/skia/+/328383
> Commit-Queue: Brian Salomon <bsalomon@google.com>
> Reviewed-by: Michael Ludwig <michaelludwig@google.com>
TBR=bsalomon@google.com,michaelludwig@google.com
Change-Id: I3633efd4802a0a9493831ec471304333272fa87e
No-Presubmit: true
No-Tree-Checks: true
No-Try: true
Bug: chromium:1138810
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/328905
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Brian Salomon <bsalomon@google.com>
These changes cause fewer unnecessary temporary variables to be emitted
in the final gencode and give the optimizer less work to do.
Change-Id: Ied0e83904e2d108382666d18ab733334292e5a63
Bug: skia:10549
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/328838
Reviewed-by: Brian Osman <brianosman@google.com>
Commit-Queue: Brian Osman <brianosman@google.com>
Auto-Submit: John Stiles <johnstiles@google.com>
Switch statements were not caught when originally implementing
http://review.skia.org/328384.
Change-Id: Iff21e5743bf6a604e13c45a736799b4929844472
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/328900
Commit-Queue: John Stiles <johnstiles@google.com>
Commit-Queue: Brian Osman <brianosman@google.com>
Auto-Submit: John Stiles <johnstiles@google.com>
Reviewed-by: Brian Osman <brianosman@google.com>
Reviewed-by: Ethan Nicholas <ethannicholas@google.com>
Add GM that tests very wide/tall SkRRects with blurs
Bug: chromium:1138810
Change-Id: Ib5a2e04de50c441f57f5e4b6194c3f9829323dc9
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/328383
Commit-Queue: Brian Salomon <bsalomon@google.com>
Reviewed-by: Michael Ludwig <michaelludwig@google.com>
Allocations are redirected by overriding `operator new` and `operator
delete` on the IRNode class. This allows us to use our existing
`unique_ptr` and `make_unique` calls as-is. The Pool class is simple;
it holds a fixed number of nodes and recycles them as they are returned.
A fixed pool size of 2000 nodes was chosen. That is large enough to hold
the contents of `sksl_large` during compilation, but it can be
overflowed by very large shaders, or if multiple programs are converted
at the same time. Exhausting the pool is not a problem; if this happens,
additional nodes will be allocated via the system allocator as usual.
More elaborate schemes are possible but might not add a lot of value.
Thread safety is accomplished by placing the pool in a `thread_local`
static during a Program's creation and destruction; the pool is freed
when the program is destroyed. One important consequence of this
strategy is that a program must free every node that it allocated during
its creation, or else the node will be leaked. In debug, leaking a node
will be detected and causes a DEBUGFAIL. In release, the pool will be
freed despite having a live node in it, and if that node is later freed,
that pointer will be passed to the system `free` (which is likely to
cause a crash).
In this CL, iOS does not support pooling, since support for
`thread_local` was only added on iOS 9. This is fixed in the followup
CL, http://review.skia.org/328837, which uses pthread keys on iOS.
Nanobench shows ~15% improvement:
(last week) http://screen/5CNBhTaZApcDA8h
(today) http://screen/8ti5Rymvf6LUs8i
Change-Id: I559de73606ee1be54e5eae7f82129dc928a63e3c
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/326876
Commit-Queue: John Stiles <johnstiles@google.com>
Reviewed-by: Ethan Nicholas <ethannicholas@google.com>
Auto-Submit: John Stiles <johnstiles@google.com>
Prepare this class to hold either a proxyView or a vertex blob
Bug: 1108408
Change-Id: Ib6abb4da64ccc70b9e2af2546e1b071396dd42cb
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/328836
Reviewed-by: Adlai Holler <adlai@google.com>
Commit-Queue: Robert Phillips <robertphillips@google.com>
PLS and discard-only shaders are the only time this has an impact,
and it doesn't seem like a problem to have the declaration?
Removes one use of variable reference counts, which are going to be
refactored.
Change-Id: Idb8d06087eed56070252ee02dcf907bf0d24c5a1
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/328796
Reviewed-by: John Stiles <johnstiles@google.com>
Reviewed-by: Ethan Nicholas <ethannicholas@google.com>
Commit-Queue: Brian Osman <brianosman@google.com>
Not yet used as of this CL.
Change-Id: Ic82ab5e2e2ca17fb11c16e22cfa6b7ad5ff74c77
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/328657
Reviewed-by: John Stiles <johnstiles@google.com>
Commit-Queue: Ethan Nicholas <ethannicholas@google.com>
This is conceptually very similar to http://review.skia.org/328384, but
the inliner doesn't use `clone()` when it clones a node.
Change-Id: I7456b63687ce2f93a7980fb101dfc97e143a378f
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/328817
Commit-Queue: John Stiles <johnstiles@google.com>
Commit-Queue: Brian Osman <brianosman@google.com>
Auto-Submit: John Stiles <johnstiles@google.com>
Reviewed-by: Brian Osman <brianosman@google.com>
After an IRNode is cloned, callers expect to be able to safely mutate
its SymbolTable, so it can't be left with a built-in one.
Change-Id: If658fd11ad580da552f9d689edeeed4c842b38c9
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/328384
Commit-Queue: John Stiles <johnstiles@google.com>
Reviewed-by: Brian Osman <brianosman@google.com>
Auto-Submit: John Stiles <johnstiles@google.com>
Change-Id: I28b01a83960b6f7c8e715a817dc75a2408465a26
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/328658
Commit-Queue: John Stiles <johnstiles@google.com>
Commit-Queue: Brian Osman <brianosman@google.com>
Auto-Submit: John Stiles <johnstiles@google.com>
Reviewed-by: Brian Osman <brianosman@google.com>
This new method receives its arguments in the same order as the
underlying C system call. This CL should not change behavior.
Change-Id: I6fd1e497b19d38d1133b1b8187146b98131093a8
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/328624
Commit-Queue: Adam Barth <abarth@google.com>
Commit-Queue: Mike Klein <mtklein@google.com>
Auto-Submit: Adam Barth <abarth@google.com>
Reviewed-by: Mike Klein <mtklein@google.com>
This functionality will also be needed in TriangulatingPathOp::onPrePrepareDraws
Bug: 1108408
Change-Id: I0bf3f3c14820b946f4c4bc738c55e7a5eb2e7ced
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/328556
Reviewed-by: Adlai Holler <adlai@google.com>
Commit-Queue: Robert Phillips <robertphillips@google.com>
This has a slight ripple effect into Enum, as it was using the builtin
status as an indicator that the enum was shared with C++ code. This now
has a dedicated bool flag.
Change-Id: Id03efa902546775666acd031e6d57123e02b6c6e
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/328381
Reviewed-by: Brian Osman <brianosman@google.com>
Commit-Queue: Brian Osman <brianosman@google.com>
Auto-Submit: John Stiles <johnstiles@google.com>
This is everything except for literally removing the class.
Change-Id: I2f16caf865d1bcf9c0f267aed73313c0676a73bb
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/327222
Commit-Queue: Adlai Holler <adlai@google.com>
Reviewed-by: Robert Phillips <robertphillips@google.com>
Reviewed-by: Brian Salomon <bsalomon@google.com>
Our Metal codegen assumes that out params are pointers, but Metal's
built-in frexp actually takes a reference for the exponent, not a
pointer. We now add in a helper function to translate.
Change-Id: I24686347d07151dd99a1ff1c43aff2b35c3181e5
Bug: skia:10762
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/328387
Reviewed-by: Jim Van Verth <jvanverth@google.com>
Commit-Queue: Jim Van Verth <jvanverth@google.com>
Auto-Submit: John Stiles <johnstiles@google.com>
Change-Id: Iff707ae968b84609acde89ba94dec7a5d53c7525
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/328576
Commit-Queue: John Stiles <johnstiles@google.com>
Commit-Queue: Brian Osman <brianosman@google.com>
Auto-Submit: John Stiles <johnstiles@google.com>
Reviewed-by: Brian Osman <brianosman@google.com>
This should fix the macOS fuzzer build.
Bug: chromium:1139725
Change-Id: I14090da4ee7d9d0a6e515b05c23c0a1e50ca4e5f
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/328385
Auto-Submit: Michael Ludwig <michaelludwig@google.com>
Reviewed-by: Florin Malita <fmalita@chromium.org>
Commit-Queue: Michael Ludwig <michaelludwig@google.com>
For posterity, here's my initial, wrong thinking:
If we squint at "return foo" and read it as "result = foo; goto
end_of_program", and then remember we can always skip forward jumps (and
where's further forward than end of program?), early returns turn out to
work just like a store.
The reason this is wrong is that by the time we reach a final return,
the entire mask stack has been popped back down to its original default
ffffffff (active) state. But that return shouldn't override any prior
returns. So that scheme isn't quite right.
Instead we accumulate the result by disabling updates to lanes that have
already returned. By the time we're done, all lanes should have hit
_some_ active return, now asserted.
Bug: skia:10852
Change-Id: I27b05f04a60ff4a5f2fe5f59bf398c3f7224a41b
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/327457
Commit-Queue: Mike Klein <mtklein@google.com>
Reviewed-by: Brian Osman <brianosman@google.com>
We will need this functionality in TriangulatingPathOp::onPrePrepareDraws as well as at the
current locations
Bug: 1108408
Change-Id: I2a65f07f47a549531d84dbf2afd82ad9d9b35225
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/328536
Reviewed-by: Adlai Holler <adlai@google.com>
Commit-Queue: Robert Phillips <robertphillips@google.com>
This is useful because we can clone FunctionDefinitions without cloning
the matching FunctionDeclaration. The FunctionDeclaration will remain a
builtin, but the definition should be a malleable clone.
Change-Id: Icfc1e0855fb8fcd6914a5d657f5098986fcf19ea
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/328396
Commit-Queue: Brian Osman <brianosman@google.com>
Reviewed-by: Brian Osman <brianosman@google.com>
Auto-Submit: John Stiles <johnstiles@google.com>
Using `return` instead of assigning to the output color removes an
unnecessary temporary variable from the output.
Change-Id: Ica31e290f8745a7309ae32c7148516d2189308ea
Bug: skia:10549
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/328386
Reviewed-by: Brian Osman <brianosman@google.com>
Commit-Queue: Brian Osman <brianosman@google.com>
Auto-Submit: John Stiles <johnstiles@google.com>
This adds the budgeted parameter to the GrAttachment ctors. Currently
we only have stencil and msaa attachments which are always budgeted
but this will soon change as more things get added.
Along the same lines this fixes the gpu memory size calculate on
render target. The msaa attachment was getting double counted in
the RT and the attachment itself.
Bug: skia:10727
Change-Id: I3520de9627eadaa4074f7425df509a6c1ccbe07f
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/327337
Reviewed-by: Robert Phillips <robertphillips@google.com>
Commit-Queue: Greg Daniel <egdaniel@google.com>
Bug: skia:10419
Change-Id: I74429ceb1fc03e68872c74eb62f64675e1bd55cc
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/327476
Reviewed-by: Michael Ludwig <michaelludwig@google.com>
Commit-Queue: Chris Dalton <csmartdalton@google.com>
Was missing this virtual so when we were registering attachments in the
cache we were never setting a scratch key on them.
Bug: skia:10727
Change-Id: Id505fcea17ed83b9f9f33739ded518adbcc2acb7
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/326440
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Greg Daniel <egdaniel@google.com>
This causes a ~4% regression on sksl_large, but some of that
can be bought back in two ways:
1) Removing (now unnecessary) cloning of program elements
2) Hoisting the new analysis passes, with (nontrivial)
logic to update/maintain the call counts as we edit IR.
Also, this fixes bugs where we were emitting functions that
had "calls" from no-longer called functions.
Bug: skia:10776
Change-Id: I4f8c29957be2e4233a883c9a1125f363b82ee40c
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/327198
Commit-Queue: Brian Osman <brianosman@google.com>
Reviewed-by: John Stiles <johnstiles@google.com>
Previously, we'd add UnresolvedFunction symbols wherever the original
FunctionDeclaration was found, but that can alter shared SymbolTables
(e.g. the root table) and the node will not be cleaned up when the
program is deleted. The pooling system expects that any node created as
part of a Program will go away when the Program does.
This change puts the UnresolvedFunction symbol as close to the
FunctionDeclaration as possible without changing builtin symbol tables.
Change-Id: I4c80cfba734047f11b50c86829d95d8e393c3060
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/327921
Reviewed-by: Ethan Nicholas <ethannicholas@google.com>
Reviewed-by: Brian Osman <brianosman@google.com>
Commit-Queue: John Stiles <johnstiles@google.com>
This is desired for a short term memory improvement on low memory
devices.
Bug: chromium:1138979
Change-Id: I7df41a9c4d21b7a7f62b738e6358b36dd262f77d
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/327345
Commit-Queue: Kyle Charbonneau <kylechar@chromium.org>
Commit-Queue: Brian Salomon <bsalomon@google.com>
Reviewed-by: Brian Salomon <bsalomon@google.com>
This flag is set on anything rehydrated and on the root symbol table;
that is, anything that will outlive your Program's tree.
Change-Id: Idd9a167ee69f1fb9e526aecbee733ce1ccb5d265
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/327920
Reviewed-by: Brian Osman <brianosman@google.com>
Commit-Queue: John Stiles <johnstiles@google.com>
By the time we do this check, we've consumed all the bytes for the
branchIfAllFalse instruction, so ip is pointing at the next instruction.
If that next instruction is itself the jump target, we classify that as
a backward jump instead of the zero-sized forward jump that it is.
Switching to >= fixes that.
Change-Id: I537131bfb0d213c8407734184b78a510624d60c5
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/327458
Auto-Submit: Mike Klein <mtklein@google.com>
Commit-Queue: Brian Osman <brianosman@google.com>
Reviewed-by: Brian Osman <brianosman@google.com>
Looks like this code got a little dusty.
Change-Id: Iac0f475abac9d0891e34bba59ddbde3ec63d065a
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/328176
Auto-Submit: Adlai Holler <adlai@google.com>
Commit-Queue: Robert Phillips <robertphillips@google.com>
Reviewed-by: Robert Phillips <robertphillips@google.com>
This reverts commit fea12238ed.
Reason for revert: MSAN/SwiftShader failure
Original change's description:
> New variant of SkImage::MakeFromYUVATextures.
>
> Takes a new type GrYUVATextures. This a set of GrBackendTextures and
> SkYUVAInfo that have been pre-validated to be compatible.
>
> Bug: skia:10632
>
> Change-Id: Id252f8662ede0f268e88fd40dc1b0b8f4ab6345f
> Reviewed-on: https://skia-review.googlesource.com/c/skia/+/317762
> Commit-Queue: Brian Salomon <bsalomon@google.com>
> Reviewed-by: Jim Van Verth <jvanverth@google.com>
> Reviewed-by: Robert Phillips <robertphillips@google.com>
TBR=jvanverth@google.com,bsalomon@google.com,robertphillips@google.com
Change-Id: I5350d4f9b1eda0503fb0af9db8575a734bdc811f
No-Presubmit: true
No-Tree-Checks: true
No-Try: true
Bug: skia:10632
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/327922
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Brian Salomon <bsalomon@google.com>
Takes a new type GrYUVATextures. This a set of GrBackendTextures and
SkYUVAInfo that have been pre-validated to be compatible.
Bug: skia:10632
Change-Id: Id252f8662ede0f268e88fd40dc1b0b8f4ab6345f
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/317762
Commit-Queue: Brian Salomon <bsalomon@google.com>
Reviewed-by: Jim Van Verth <jvanverth@google.com>
Reviewed-by: Robert Phillips <robertphillips@google.com>
I experimented with passing in a rectangle and computing a geometric
mean of the scale factors for the 4 corners and center. The downside
to that approach is that callers either know the parameter-space bounds
or the device-space bounds. In the latter case, we have to map by the
inverse CTM, which opens up a can of worms. In practice it seemed using
just the center point worked out just as well.
This also updates the sample to draw the axes in the layer space instead
of parameter space. I found this helps display the scale effects of the
parameter-to-layer matrix better.
Bug: skia:9074
Change-Id: I855c85cdbe1072c451aa3a0601571f2e137e5203
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/327624
Commit-Queue: Michael Ludwig <michaelludwig@google.com>
Reviewed-by: Robert Phillips <robertphillips@google.com>
Also adds GrGLSLVertexGeoBuilder::appendRawFunctionDefinition(). This
allows us to define functions in vertex and geometry shaders whose names
don't get mangled.
Bug: skia:10419
Change-Id: I90319b54bcbbb7000c7809cb6ce8d1969a3bd8c5
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/327456
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Chris Dalton <csmartdalton@google.com>
Bug: skia:9074
Change-Id: Icdac64276e0a403950fd990a619d523b0ee784de
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/326942
Reviewed-by: Jim Van Verth <jvanverth@google.com>
Commit-Queue: Michael Ludwig <michaelludwig@google.com>
Bug: oss-fuzz:26254
Change-Id: Ia4ce4eabacbd9811bc0fdf09b509fd69650cce53
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/327816
Reviewed-by: Mike Klein <mtklein@google.com>
Commit-Queue: Ben Wagner <bungeman@google.com>
This reverts commit db0288d747.
Reason for revert: undeclared tuple size
Original change's description:
> Move all YUVA image creation in GMs into sk_gpu_test::LazyYUVImage.
>
> LazyYUVImage now supports making images from a generator and from
> textures. It uses ManagedBackendTexture to manage texture plane
> lifetime via ref-counting.
>
> Adds some supporting utility functions to SkYUVAInfo and
> SkYUVAPixmaps.
>
> Eases transition of forthcoming MakeFromYUVATextures API change.
>
> Bug: skia:10632
>
> Change-Id: I8cfd747c27076d1627da6ea8a169e554a96049e0
> Reviewed-on: https://skia-review.googlesource.com/c/skia/+/326720
> Reviewed-by: Robert Phillips <robertphillips@google.com>
> Commit-Queue: Brian Salomon <bsalomon@google.com>
TBR=bsalomon@google.com,robertphillips@google.com
Change-Id: Icdfb70f7dadd97eace8f88d5a886d31534102f5f
No-Presubmit: true
No-Tree-Checks: true
No-Try: true
Bug: skia:10632
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/327622
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Brian Salomon <bsalomon@google.com>
LazyYUVImage now supports making images from a generator and from
textures. It uses ManagedBackendTexture to manage texture plane
lifetime via ref-counting.
Adds some supporting utility functions to SkYUVAInfo and
SkYUVAPixmaps.
Eases transition of forthcoming MakeFromYUVATextures API change.
Bug: skia:10632
Change-Id: I8cfd747c27076d1627da6ea8a169e554a96049e0
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/326720
Reviewed-by: Robert Phillips <robertphillips@google.com>
Commit-Queue: Brian Salomon <bsalomon@google.com>
Step one is to make it private -- only skottie needs it at the moment
Stpe two is to modify pathops to use builders, and then we can likely
remove it shrinkToFit entirely (since builder.snapshot() is already snug).
bug: skia:9000
Change-Id: I9126bcb6fc2094fbeede2acb1f211b0ab771feba
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/327341
Reviewed-by: Florin Malita <fmalita@chromium.org>
Commit-Queue: Mike Reed <reed@google.com>
This is enough to let the next runtimecolorfilter filter draw.
Mostly this just apes the cond/mask stacks from SkSLByteCode.cpp.
The point of most interest is that we can skip forward kBranchIfAllFalse
if we make our side effects (stores) conditional.
My reasoning here is that a forward branch-if-all-false instruction must
always be a performance optimization only; it's always got to be safe to
not take the branch, as one of your lanes could very well not be false.
Change-Id: I90dda02489b0de4ee91477a4eb7fe14aeb5c555e
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/327276
Reviewed-by: Brian Osman <brianosman@google.com>
Commit-Queue: Mike Klein <mtklein@google.com>
The semantics of `vector::reserve` and `SkTArray::reserve` were not the
same. SkTArray::reserve takes a delta over the current array size,
whereas vector takes a total array size. This could lead to subtle
errors with over- or under-reservation, hurting performance.
This CL renames `SkTArray::reserve` to `SkTArray::reserve_back` to give
the SkTArray behavior a distinct (hopefully easily understandable) name,
leaving its functionality as-is.
Change-Id: Icbd3114bb317fd5f307f393c02ae6fb6f83764e9
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/326956
Commit-Queue: John Stiles <johnstiles@google.com>
Reviewed-by: Mike Klein <mtklein@google.com>
For clarity, this renames skif::Mapping::Make to skif::Mapping::DecomposeCTM
to really emphasize when it should be used over just a constructor.
Renames SampleBackdropBounds to SampleFilterBounds since the operations and
coordinate spaces that it visualizes are the same for regular or backdrop
filtering (we just swap the notion of src and dst devices, really).
Technically, this is not quite true yet since regular filtering modifies the
DAG with a matrix transform right now, but that's going away soon (tm).
The "new" SampleFilterBounds example is updated to use the new bounds APIs
that use the coord-space safe types in the skif namespace. It also visualizes
a filter, and simplifies some of the bounds being drawn and reported to
only those most interesting.
The SampleImageFilterDAG has been updated to match the soon-to-be state
of how SkCanvas processes regular image filters for a saveLayer. All
implicit matrix-transform node code is removed. The bounds calculation
code is similarly updated to use the new 'skif' types and functions. To
simplify the visualization of each node, the 'isolated' versions of the
bounds were dropped.
Bug: skia:9282, skia:9283
Change-Id: If2ad2c302e5165ae009bba93cea52bf0566a543a
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/326718
Commit-Queue: Michael Ludwig <michaelludwig@google.com>
Auto-Submit: Michael Ludwig <michaelludwig@google.com>
Reviewed-by: Robert Phillips <robertphillips@google.com>
Reviewed-by: Florin Malita <fmalita@chromium.org>
When we shrink a path, we might relocate its underlying arrays.
Doing so would invalidate any outstanding Iterators. The caller must
handle this for its path object, but there may be copies elsewhere,
which have just ref'd the underlying arrays. To keep these copys'
iterators alive, we defensively "copy-on-write", so as to not relocate
their buffers.
Incidentally, update SkContourMeasureIter's constructor to clarify that
it is iterating through its copy of the path, and not the original.
Change-Id: I5c9331ab36ac8e156218532478f6d7105fd97cdc
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/326438
Reviewed-by: Florin Malita <fmalita@chromium.org>
Commit-Queue: Mike Reed <reed@google.com>
Change-Id: Ibd26204033aa3f6a8ea13be23926b1541a41c621
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/324737
Commit-Queue: Chris Dalton <csmartdalton@google.com>
Reviewed-by: Mike Klein <mtklein@google.com>
We will need to be a bit more flexible wrt making this key if the
triangulated path is to be stored in the thread-safe cache.
Bug: 1108408
Change-Id: I5aeae60fb8e542152cc75ea5244b324f05c4fb04
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/326836
Reviewed-by: Adlai Holler <adlai@google.com>
Commit-Queue: Robert Phillips <robertphillips@google.com>
Change-Id: I03bdef43c79bc3c997f9a9a6aa8fbb1a7194943a
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/326437
Reviewed-by: Brian Osman <brianosman@google.com>
Commit-Queue: Ethan Nicholas <ethannicholas@google.com>
By storing the cached atlas proxies in GrCCDrawPathsOp. This is
important because GrCCPathCache may evict an entry that is being used
in current flush, causing the op to lose the proxy it intended to draw
from.
Co-authored with Chris Dalton <csmartdalton@google.com>
Bug: chromium:1102117
Change-Id: I2e4b9360a84732269b6ce98f4d8adfc7e7b9735c
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/326576
Reviewed-by: Chris Dalton <csmartdalton@google.com>
Commit-Queue: Brian Osman <brianosman@google.com>
Instead of looking at point/verb/weight counts, add an
SkPathRef::approximateBytesUsed() using their reserve counts.
This shows SkPathBuilder::snapshot() can return more memory-efficient
SkPaths than SkPathBuilder::detach(), at the cost of a copy.
Change-Id: I4e208c41643480d7682daba6ac674ffa63c74de2
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/326608
Reviewed-by: Florin Malita <fmalita@chromium.org>
Commit-Queue: Mike Klein <mtklein@google.com>
Now that we have skvx::map(), anyone can write this sort of
scalar-to-vector code. There are no vector instructions for these, so
they'll never going to be particularly interesting for SkVx to provide.
We did work out _approximate_ versions of each of these for SkVM, and
that's what we use to evaluate these programs there. So if this stuff
really matters we could port that logic back over to SkVx.h.
But in terms of pure refactoring, I think this is where we want to sit
until we decide to use those approximations. I don't really want to
invest much time in the SkSLByteCode interpreter any more.
Change-Id: I4e595dee5fd9e608905305e46b2aebcab986c561
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/326277
Commit-Queue: Brian Osman <brianosman@google.com>
Auto-Submit: Mike Klein <mtklein@google.com>
Reviewed-by: Brian Osman <brianosman@google.com>
Instead of creating internal msaa VkImages for vulkan render targets we
now get a GrMSAAAttachment from the resource provider to use instead.
As of now only one GrVkRenderTarget can hold a ref to an msaa attachment
at a time.
Bug: skia:10830
Change-Id: I361a1687f10e047a5b61228f861326f2b1418f06
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/320272
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Greg Daniel <egdaniel@google.com>
Cut & paste with some reorganization of includes & forward-decls.
Next up is GrContextPriv.
Change-Id: I72d2d95c62692e3b37608517b796c0041ffedea3
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/326157
Reviewed-by: Robert Phillips <robertphillips@google.com>
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Adlai Holler <adlai@google.com>
This allows us to clamp the X and Y axis at the same time.
This is a partial reland of http://review.skia.org/318436.
Change-Id: I711076e434d10d4d83593922ec31f0a75a300f9f
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/324126
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Brian Salomon <bsalomon@google.com>
Commit-Queue: John Stiles <johnstiles@google.com>
Auto-Submit: John Stiles <johnstiles@google.com>
This reverts commit 7563a48787.
Reason for revert: safe to reland once cc_unittest is suppressed: https://chromium-review.googlesource.com/c/chromium/src/+/2464093
Original change's description:
> Revert "SkDevice::drawSpecial accepts arbitrary matrix v2"
>
> This reverts commit 7c4aca04cc.
>
> Reason for revert: cc unit tests need to be rebased
>
> Original change's description:
> > SkDevice::drawSpecial accepts arbitrary matrix v2
> >
> > This opens up the door to render image filter results with an arbitrary
> > matrix, so we can skip the matrix filter DAG hack. It should also let
> > me simplify the handling of backdrop image filters and correctly apply
> > perspective to image filters.
> >
> > This is essentially the same as
> > https://skia-review.googlesource.com/c/skia/+/317862
> > but not parented to the CL that experimented with SkImagePaint.
> >
> > Some of the function declaration re-org that was done in its prior CL
> > has been directly integrated into this CL.
> >
> > Bug: skia:9545
> > Change-Id: Iad882bd306f3a4064fe60cfc0526226287ea7e29
> > Reviewed-on: https://skia-review.googlesource.com/c/skia/+/323597
> > Commit-Queue: Mike Klein <mtklein@google.com>
> > Reviewed-by: Mike Klein <mtklein@google.com>
>
> TBR=mtklein@google.com,robertphillips@google.com,reed@google.com,michaelludwig@google.com
>
> Change-Id: I6a248fe9e02d71fa340ed3227e77fff097b7b08e
> No-Presubmit: true
> No-Tree-Checks: true
> No-Try: true
> Bug: skia:9545
> Reviewed-on: https://skia-review.googlesource.com/c/skia/+/324704
> Reviewed-by: Michael Ludwig <michaelludwig@google.com>
> Commit-Queue: Michael Ludwig <michaelludwig@google.com>
TBR=mtklein@google.com,robertphillips@google.com,reed@google.com,michaelludwig@google.com
# Not skipping CQ checks because original CL landed > 1 day ago.
Bug: skia:9545
Change-Id: I5784b3b49f9e3a32a52782fe683b8f85aaa6b88a
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/325856
Reviewed-by: Michael Ludwig <michaelludwig@google.com>
Commit-Queue: Michael Ludwig <michaelludwig@google.com>
This fixes up a handful of places which weren't caught in the initial
work (at http://review.skia.org/325861) because they haven't been
converted to the new IRNode structure yet.
Change-Id: I86b61fe3c601711b5802fe35218ca2e6378634da
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/326357
Commit-Queue: John Stiles <johnstiles@google.com>
Auto-Submit: John Stiles <johnstiles@google.com>
Reviewed-by: Brian Osman <brianosman@google.com>
Change-Id: I40ceb5cab0473c08c92fbb6aa9afad6173c0fb37
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/325624
Reviewed-by: Ethan Nicholas <ethannicholas@google.com>
Commit-Queue: Brian Osman <brianosman@google.com>
This will help us avoid allocations for arrays of statements.
Currently, this is a wash in Nanobench (~0% change). In the near
future, we expect to collapse the expression array and statement array
into a single hybrid array, and this helps bring us closer to that end
goal.
Change-Id: Id146907352799c41b568090ab65e454247b294c8
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/325625
Commit-Queue: John Stiles <johnstiles@google.com>
Reviewed-by: Brian Osman <brianosman@google.com>
This lets us declare it correctly depending on caps, rather than editing
the modifiers of a (shared) global variable.
Change-Id: Ifcdc5e0a8e9b852685ee03a46b537b986b5d35de
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/325623
Reviewed-by: John Stiles <johnstiles@google.com>
Commit-Queue: Brian Osman <brianosman@google.com>
Cut & paste job, but I did replace some cases of just calling
inherited implementations with using-statements. There are
other methods on this class that are using-statements and
that pattern is cleaner.
Change-Id: Ie369c643e44bdb8f82dfffcf45c1f65d48606899
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/325660
Reviewed-by: Brian Salomon <bsalomon@google.com>
Reviewed-by: Robert Phillips <robertphillips@google.com>
Commit-Queue: Brian Salomon <bsalomon@google.com>
Auto-Submit: Adlai Holler <adlai@google.com>
This will help us avoid allocations for simple expressions.
Nanobench shows ~5% improvement with an array size of 2:
http://screen/8oDEY7hjrhY8C6k
Other array sizes will show different levels of improvement, but I
haven't done an exhaustive trial. (2 was noticeably better than 1.)
Change-Id: I005a7896a0db83df4e3c2d3c0fa3321203f8a0b3
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/325861
Commit-Queue: John Stiles <johnstiles@google.com>
Reviewed-by: Brian Osman <brianosman@google.com>
Auto-Submit: John Stiles <johnstiles@google.com>
This reverts commit d34d56e279.
Reason for revert: Pinpoint
This is not a pure rollback (we keep the early-out checks for
fInlineThreshold to avoid breaking tests).
Original change's description:
> Clean up SkSL inliner and allow it to be disabled.
>
> - When fInlineThreshold is zero, the inliner doesn't need to run at all.
> - Inlining functionality outside of `analyze` can be made private now;
> it's not referenced by the IRGenerator any more.
>
> Change-Id: If61fd8998bc024201bf4489b7aa48ac4d117e449
> Reviewed-on: https://skia-review.googlesource.com/c/skia/+/325617
> Auto-Submit: John Stiles <johnstiles@google.com>
> Reviewed-by: Brian Osman <brianosman@google.com>
> Commit-Queue: John Stiles <johnstiles@google.com>
TBR=brianosman@google.com,ethannicholas@google.com,johnstiles@google.com
Change-Id: I288d82273abfc2587859cc92d5a4c663694c38a4
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/325621
Commit-Queue: John Stiles <johnstiles@google.com>
Reviewed-by: John Stiles <johnstiles@google.com>
Adds vec[N], mat[N], and mat[NxM] aliases when building runtime effect
code. Also moves the "shader" alias for fragmentProcessor so it's only
usable in that context.
Bug: skia:10679
Change-Id: Ia337bb680c50da32639bb1d4ffc3bc01df306b0f
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/325620
Auto-Submit: Brian Osman <brianosman@google.com>
Reviewed-by: John Stiles <johnstiles@google.com>
Commit-Queue: Brian Osman <brianosman@google.com>
As a prelude to going back to sharing global data (safely), we want to
eliminate as much mutation of shared state as possible. The special
cases for global variable declaration were unnecessary, so just remove
them. The editing of main's parameters immediately after they were
created is also unnecessary - just hoist the logic up so we create the
variables correctly in the first place.
There is still one use, related to invocation ID. That's more
complicated (?), so leaving it as a separate CL.
Change-Id: Ia3dad78dd5a634273b2e2239368be7adaff65f38
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/325661
Commit-Queue: Brian Osman <brianosman@google.com>
Reviewed-by: John Stiles <johnstiles@google.com>
Auto-Submit: Brian Osman <brianosman@google.com>
This function was originally responsible for about ~1% of compilation
time, almost entirely due to unnecessary vector allocation. The call to
`coercibleTypes` was copying the result every time due to a missing &,
and the `outParameterTypes` vector was not calling reserve before being
populated. Additionally, converted the out-parameter array to an
SkSTArray so that in the common case, we should not need to allocate at
all.
Change-Id: Iad085cf4ebc61d1ae1a92cc5f214272580ab0959
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/325862
Auto-Submit: John Stiles <johnstiles@google.com>
Commit-Queue: Brian Osman <brianosman@google.com>
Reviewed-by: Brian Osman <brianosman@google.com>
Bug: skia:10419
Change-Id: I1544113b6ea2327674a48a0430146a859a547723
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/322796
Commit-Queue: Chris Dalton <csmartdalton@google.com>
Reviewed-by: Michael Ludwig <michaelludwig@google.com>
Change-Id: Idb10db5cc4fff4f10ce84c5ae021e4c0e7bfc49b
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/325662
Reviewed-by: Brian Osman <brianosman@google.com>
Reviewed-by: John Stiles <johnstiles@google.com>
Commit-Queue: Ethan Nicholas <ethannicholas@google.com>
Bug: skia:10205
Change-Id: I635936d3c0e9bcd1dfe825cbc1f1f67930370d10
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/325836
Auto-Submit: Michael Ludwig <michaelludwig@google.com>
Commit-Queue: Brian Salomon <bsalomon@google.com>
Reviewed-by: Brian Salomon <bsalomon@google.com>
The original SkIRect* crop rect argument was a little too onerous.
First, as a pointer, it required you to declare your crop rect separately
just to take a pointer to it. Now, you can pass an SkIRect or SkRect in
directly when you are explicitly constructing a cropped filter.
Second, the crop rect is transformed by the same matrix as the other
filter parameters, so it can be scaled and translated. Allowing SkRect
instead of just SkIRect gives more precision and flexibility for local
coordinate systems. Now a crop rect could be defined to be from [-.5, .5]
and still map to real pixels after transformation (this was a request
from the skia-discuss mailing list, and also better matches the SVG spec).
The crop rect argument was always meant to be a convenience, since I
plan to refactor cropping into an indenendent image filter that will
give more explicit control over when the crop is applied in the DAG.
To maintain the convenience for the factories, the constructors of
the new CropRect type are not explicit so that callers don't ever need
to concern themselves with it.
Bug: skia:9296
Change-Id: I29a684cb925f1fca4dabc803114ab2b125660aaa
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/324622
Reviewed-by: Florin Malita <fmalita@chromium.org>
Commit-Queue: Michael Ludwig <michaelludwig@google.com>
This basically adds the functionality to GrResourceProvider to handle
scrate MSAA attachments. There are not current users of this, but
users will be added in follow on changes.
Bug: skia:10727
Change-Id: Ieb8d247e034fb22ac9ff4fc549935310329a1c1e
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/320267
Commit-Queue: Greg Daniel <egdaniel@google.com>
Reviewed-by: Brian Salomon <bsalomon@google.com>
Previously we didn't have the format in the key since this was only used
for stencil which we always pick the same format for.
Bug: skia:10727
Change-Id: I3744846eb74d6b9a66990747cf17f6e881fc6eac
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/324708
Reviewed-by: Chris Dalton <csmartdalton@google.com>
Commit-Queue: Greg Daniel <egdaniel@google.com>
The crop rect was already applied for output bounds / forward filter
bounds. However, it also is applied to the output of filterImage so it's
also a constraint on the target output that's passed through the filter
dag during an input/reverse bounds query.
When there aren't other content hints provided, the device clip bounds
used as the target can be much bigger than the crop rect, so this will
help reduce layer size for a filtered layer.
Once cropping is handled as its own image filter, this will happen
naturally as part of the crop filter's input/output bounds implementation.
Bug: skia:9296
Change-Id: I662b3d083e6797d426a5f7bb9d69454dda737184
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/323676
Commit-Queue: Michael Ludwig <michaelludwig@google.com>
Reviewed-by: Florin Malita <fmalita@chromium.org>
Rewrite map() to allow any number of arguments,
now also used for 2-argument (pow) and 3-argument (fma) operations.
I left a note about fma()... I can't understand why, but calling as
map(fmaf, x,y,z) ends up with scalar calls to fmaf(), but with the
lambda indirection we see perfect vector codegen.
I had to break map() back into two parts. I don't see any way to pass
both a variadic number of arguments and play our trick with the default
std::index_sequence parameter. The lane lambda similarly exists only to
split up the expansion of the Rest... type pack from the I... index
pack; you can't use two pack expansions in the same expression.
Change-Id: Ia156a7fd846237f687d6018a7f95550c9fd4a56d
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/325736
Commit-Queue: Mike Klein <mtklein@google.com>
Reviewed-by: Herb Derby <herb@google.com>
The call order here is a little weird – it could use some refactoring
but for now it's just a cut-and-paste job.
Change-Id: I931493a421f7fd1df69f0c47055b90a2996c7dc3
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/325459
Reviewed-by: Robert Phillips <robertphillips@google.com>
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Robert Phillips <robertphillips@google.com>
Commit-Queue: Adlai Holler <adlai@google.com>
Auto-Submit: Adlai Holler <adlai@google.com>
This golden verifies that when the inline threshold is zero, inlining is
not performed.
Change-Id: Icad6e1faed569dd1b2469874be3b9e635ad0b9ad
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/325656
Auto-Submit: John Stiles <johnstiles@google.com>
Reviewed-by: Brian Osman <brianosman@google.com>
Commit-Queue: John Stiles <johnstiles@google.com>
- When fInlineThreshold is zero, the inliner doesn't need to run at all.
- Inlining functionality outside of `analyze` can be made private now;
it's not referenced by the IRGenerator any more.
Change-Id: If61fd8998bc024201bf4489b7aa48ac4d117e449
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/325617
Auto-Submit: John Stiles <johnstiles@google.com>
Reviewed-by: Brian Osman <brianosman@google.com>
Commit-Queue: John Stiles <johnstiles@google.com>
This reverts commit 941fc7174f.
Reason for revert: performance now seems to be roughly equal or better
(~1%) over several trials.
Nanobench: http://screen/A8e8sojaXBgbMgF
Original change's description:
> Revert "Remove inliner from IR generation stage."
>
> This reverts commit 21d7778cb5.
>
> Reason for revert: Pinpoint absolutely hates this change
>
> Original change's description:
> > Remove inliner from IR generation stage.
> >
> > There is no need to inline code during IR generation, as the optimizer
> > can now handle this.
> >
> > Change-Id: If272bfb98e945a75ec91fb4aa026e5631ac51b5b
> > Reviewed-on: https://skia-review.googlesource.com/c/skia/+/315971
> > Commit-Queue: John Stiles <johnstiles@google.com>
> > Commit-Queue: Brian Osman <brianosman@google.com>
> > Reviewed-by: Brian Osman <brianosman@google.com>
> > Auto-Submit: John Stiles <johnstiles@google.com>
>
> TBR=brianosman@google.com,ethannicholas@google.com,johnstiles@google.com
>
> Change-Id: I62c235415bcdc92a088e2a7f9c3d7dbf7e1bf669
> No-Presubmit: true
> No-Tree-Checks: true
> No-Try: true
> Reviewed-on: https://skia-review.googlesource.com/c/skia/+/317976
> Reviewed-by: John Stiles <johnstiles@google.com>
> Commit-Queue: John Stiles <johnstiles@google.com>
TBR=brianosman@google.com,ethannicholas@google.com,johnstiles@google.com
Change-Id: I6189806c678283188f4b67ee61e5886f88c2d6fc
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/324891
Reviewed-by: John Stiles <johnstiles@google.com>
Reviewed-by: Ethan Nicholas <ethannicholas@google.com>
Commit-Queue: Ethan Nicholas <ethannicholas@google.com>
Auto-Submit: John Stiles <johnstiles@google.com>
The atlas is not compatible with DDL. This is a temporary fix that will
allow us to finally enable tessellation. In the near future we plan to
remove the atlas entirely by implementing SkRegion batching and
reordering instead.
Bug: skia:10419
Change-Id: Ie2d1bda31c12cda8ecd4889004483f679f5ba7e9
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/324976
Reviewed-by: Robert Phillips <robertphillips@google.com>
Commit-Queue: Chris Dalton <csmartdalton@google.com>
This CL is conceptually a revert of http://review.skia.org/320258,
although the code has changed shape a bit since that CL was landed.
This fix was too aggressive, and can lead to functions being dead-
stripped while they still have an active reference.
Change-Id: I6ce8b0ad9cc2a42e8be8cb10d3a8219149eca6aa
Bug: skia:10776
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/325462
Commit-Queue: John Stiles <johnstiles@google.com>
Commit-Queue: Ethan Nicholas <ethannicholas@google.com>
Auto-Submit: John Stiles <johnstiles@google.com>
Reviewed-by: Ethan Nicholas <ethannicholas@google.com>
Change-Id: I05b940c69b7756d41277626fc3eef06003d133c1
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/324886
Reviewed-by: Brian Osman <brianosman@google.com>
Commit-Queue: Ethan Nicholas <ethannicholas@google.com>
Orientation information is sometimes stored in
the SubIFD section of EXIF, so read that. This is
just a matter of searching for the SubIFD offset
value in the EXIF tags and then parsing the
values from there onwards. The data format is
the same as the EXIF data.
The images are not under any copyright as I made
them up locally specifically for these tests.
Bug: skia:10799
Change-Id: I5384ffc1c4a9a0c7d3fc8510ef4da2f278cb8b97
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/323217
Reviewed-by: Leon Scroggins <scroggo@google.com>
Commit-Queue: Leon Scroggins <scroggo@google.com>
These aren't allowed in GLSL, and typically don't make sense.
Change-Id: I0afca0df638590466922a809e91ef0be35b13ca8
Bug: skia:10765
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/324816
Commit-Queue: John Stiles <johnstiles@google.com>
Auto-Submit: John Stiles <johnstiles@google.com>
Reviewed-by: Ethan Nicholas <ethannicholas@google.com>
* Sets the cap and uses it for verifying vertex/fragmentBytes size instead
of a magic number.
* Also makes maxPushConstantsSize unsigned to avoid warnings and
unnecessary casting.
Change-Id: I2aaea853604eb3c652ddbae3adb0168a4e41799a
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/324880
Reviewed-by: Greg Daniel <egdaniel@google.com>
Commit-Queue: Jim Van Verth <jvanverth@google.com>
- Move all of IR generator's fields private (except for fContext, which
is used ~everywhere).
- Eliminate start() and finish(), fold this logic into convertProgram.
The division of what was set/reset in different places was pretty
arbitrary. Now, convertProgram does everything. Along that line, have
it actually return the "outputs" as an IRBundle (a small collection of
the things that the compiler needs). This seems better than the
compiler ripping out IR generator's internals.
- IR generator's POD field initialization was a mix of in-class and
constructor. Move all the constant initialization to declarations.
- No need to look up sk_PerVertex at start (or convertProgram) time, so
remove fSkPerVertex, and just do the lookup when we're about to use
it.
- IRGenerator::convertProgram is fairly long now, but all the code is in
one place. You don't have to think about the order that three
different member functions are called (along with the caller mutating
the internal state between those three calls).
- In the compiler, add an AutoSource helper to manage changing and
restoring the fSource pointer everywhere.
- Rename the loadXXXIntrinsics functions to loadXXXModule, have them
return the module, and wrap the whole thing up in a single
moduleForProgramKind() helper.
Change-Id: I0c9b6702f8786792963e3d9408d6619e5ab393e2
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/324696
Reviewed-by: John Stiles <johnstiles@google.com>
Commit-Queue: Brian Osman <brianosman@google.com>
This appeases a validation layer error. Its unclear if the validation
is correct saying this was an error before (since sampler param isn't
used when we have immutable samplers), but this isn't wrong either and
makes the layers not complain.
Change-Id: I88e8017df203965af0030b153ff933384a6215d6
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/324698
Commit-Queue: Greg Daniel <egdaniel@google.com>
Auto-Submit: Greg Daniel <egdaniel@google.com>
Reviewed-by: Jim Van Verth <jvanverth@google.com>
We were passing in the IR generator's which had already been reset, so
technically belonged to the *next* Program to be compiled.
Change-Id: Ib68c283591f02d1642bb7c2d9658f5caa76b0f15
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/324700
Commit-Queue: Brian Osman <brianosman@google.com>
Commit-Queue: Ethan Nicholas <ethannicholas@google.com>
Auto-Submit: Brian Osman <brianosman@google.com>
Reviewed-by: Ethan Nicholas <ethannicholas@google.com>
Bug: skia:10419
Change-Id: I7754a1f19eea8630db3ede29e1ee7c79a53091bd
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/322041
Commit-Queue: Chris Dalton <csmartdalton@google.com>
Reviewed-by: Michael Ludwig <michaelludwig@google.com>
Reviewed-by: Jim Van Verth <jvanverth@google.com>
This reverts commit 7c4aca04cc.
Reason for revert: cc unit tests need to be rebased
Original change's description:
> SkDevice::drawSpecial accepts arbitrary matrix v2
>
> This opens up the door to render image filter results with an arbitrary
> matrix, so we can skip the matrix filter DAG hack. It should also let
> me simplify the handling of backdrop image filters and correctly apply
> perspective to image filters.
>
> This is essentially the same as
> https://skia-review.googlesource.com/c/skia/+/317862
> but not parented to the CL that experimented with SkImagePaint.
>
> Some of the function declaration re-org that was done in its prior CL
> has been directly integrated into this CL.
>
> Bug: skia:9545
> Change-Id: Iad882bd306f3a4064fe60cfc0526226287ea7e29
> Reviewed-on: https://skia-review.googlesource.com/c/skia/+/323597
> Commit-Queue: Mike Klein <mtklein@google.com>
> Reviewed-by: Mike Klein <mtklein@google.com>
TBR=mtklein@google.com,robertphillips@google.com,reed@google.com,michaelludwig@google.com
Change-Id: I6a248fe9e02d71fa340ed3227e77fff097b7b08e
No-Presubmit: true
No-Tree-Checks: true
No-Try: true
Bug: skia:9545
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/324704
Reviewed-by: Michael Ludwig <michaelludwig@google.com>
Commit-Queue: Michael Ludwig <michaelludwig@google.com>
This CL introduces two significant changes:
- unordered_map is replaced by SkTHashMap.
- The StringFragment key is replaced by a SymbolKey class, which caches
the hash of the string.
The second change is responsible for the lion's share of the measured
performance improvement. SymbolTable::operator[] was previously re-
hashing the string every time it recursed into the parent symbol table.
Nanobench shows a fairly consistent ~8% speed improvement in both
sksl_medium and sksl_large: http://screen/3KTc27gt85HS4wK
Change-Id: Ia1010dcd40d7f7ecdce1aa5bb10c6cf6f6f11a80
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/324628
Auto-Submit: John Stiles <johnstiles@google.com>
Reviewed-by: Brian Osman <brianosman@google.com>
Commit-Queue: Brian Osman <brianosman@google.com>
Commit-Queue: John Stiles <johnstiles@google.com>
Replacing `sk_OutColor = x` with `return x` in single-exit FP functions
results in fewer scratch variables in the final post-inliner output.
Change-Id: I81c081a78d0fb7dfad5230e3044027901673236c
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/324377
Commit-Queue: John Stiles <johnstiles@google.com>
Commit-Queue: Brian Osman <brianosman@google.com>
Auto-Submit: John Stiles <johnstiles@google.com>
Reviewed-by: Brian Osman <brianosman@google.com>
Change-Id: Ib2fd8c246799a1bde566395080fe6617754644f9
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/324635
Reviewed-by: Brian Osman <brianosman@google.com>
Commit-Queue: Ethan Nicholas <ethannicholas@google.com>
This is pretty much just cutting & pasting the code naïvely,
but it's the safe way to go so that we don't impact the
order of events during this housekeeping.
Change-Id: I8d9f2ffb560b34fd1a8d9603174ff1f17803e447
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/324619
Commit-Queue: Adlai Holler <adlai@google.com>
Commit-Queue: Brian Salomon <bsalomon@google.com>
Auto-Submit: Adlai Holler <adlai@google.com>
Reviewed-by: Brian Salomon <bsalomon@google.com>
Changed a couple of SkSL enums to enum classes and rearranged things to
make their storage within IRNode type safe.
Change-Id: I6509d027d79161c1a09473e90943aae061583f20
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/324624
Reviewed-by: John Stiles <johnstiles@google.com>
Commit-Queue: Ethan Nicholas <ethannicholas@google.com>
Prefix, Postfix, and ExternalFunctionCall nodes this time around.
Change-Id: I56bc06d73274f01b67f043a6ebd23dd4c80d16e8
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/324621
Reviewed-by: John Stiles <johnstiles@google.com>
Commit-Queue: Ethan Nicholas <ethannicholas@google.com>
Currently the entire GrVkPipeline does handle correctly keying if the
pipeline is using an input attachment since it is part of the render
pass key. However, using an input attachment does change the shader
and this was not getting reflected in the GrProgramDesc which is what is
used for caching spirv in the persistent cache. Thus we were having
errors switching msaa on and off since without msaa we use input
attachment but with msaa we used a copy. They were finding eachothers
spirv in the persistent cache.
Change-Id: I3200d6f640761ec1b1cd32e563b7c8be8e6a8481
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/324477
Commit-Queue: Greg Daniel <egdaniel@google.com>
Reviewed-by: Brian Osman <brianosman@google.com>
This opens up the door to render image filter results with an arbitrary
matrix, so we can skip the matrix filter DAG hack. It should also let
me simplify the handling of backdrop image filters and correctly apply
perspective to image filters.
This is essentially the same as
https://skia-review.googlesource.com/c/skia/+/317862
but not parented to the CL that experimented with SkImagePaint.
Some of the function declaration re-org that was done in its prior CL
has been directly integrated into this CL.
Bug: skia:9545
Change-Id: Iad882bd306f3a4064fe60cfc0526226287ea7e29
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/323597
Commit-Queue: Mike Klein <mtklein@google.com>
Reviewed-by: Mike Klein <mtklein@google.com>
This binds together the IntrinsicMap and SymbolTable for each include to
a single entity, with helper functions that create and return them. Used
a little bit of macro trickery to move all of the standalone/runtime
logic into loadIncludeFile, which drastically reduces boilerplate.
Change-Id: Ic70c0d67967cc614daeab5c50412ab69dcdf2fea
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/324124
Commit-Queue: Brian Osman <brianosman@google.com>
Reviewed-by: John Stiles <johnstiles@google.com>
This is a reland of 6bbf026b54
Original change's description:
> Add sk_Caps.builtinDeterminantSupport and use it in cross().
>
> This CL partially relands http://review.skia.org/321790.
>
> Change-Id: I26a1aefda8a01167783e6e7fa15a51aa35ee5d82
> Bug: skia:10819, skia:10810
> Reviewed-on: https://skia-review.googlesource.com/c/skia/+/323784
> Reviewed-by: Chris Dalton <csmartdalton@google.com>
> Commit-Queue: John Stiles <johnstiles@google.com>
Bug: skia:10819
Bug: skia:10810
Change-Id: I7731f93db07bc917707cbbe1daca2e5ce0f763d7
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/324620
Reviewed-by: John Stiles <johnstiles@google.com>
Commit-Queue: John Stiles <johnstiles@google.com>
Change-Id: Ib1374e1dce1a654a83813dbe341774bd91729796
Bug: skia:10694, skia:10819
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/324356
Commit-Queue: John Stiles <johnstiles@google.com>
Auto-Submit: John Stiles <johnstiles@google.com>
Reviewed-by: Brian Osman <brianosman@google.com>
This CL also alphabetizes the various factories in ShaderCapsFactory.
Change-Id: I0378ceb821678173e72690d5563d2a9a92d90201
Bug: skia:10694, skia:10819
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/324257
Commit-Queue: Brian Osman <brianosman@google.com>
Reviewed-by: Brian Osman <brianosman@google.com>
Auto-Submit: John Stiles <johnstiles@google.com>
This reverts commit a8486d10e0.
Reason for revert: several performance issues have been fixed
Original change's description:
> Revert "Revert "Revert "Put top level FPs into their own functions"""
>
> Flutter saw a substantial perf regression:
> https://github.com/flutter/flutter/issues/62447
>
> This reverts commit 7a96c2a6bb.
>
> Change-Id: Ib7d73f2df429508d85f9681eb2f0afd84917772e
> Reviewed-on: https://skia-review.googlesource.com/c/skia/+/307782
> Reviewed-by: Michael Ludwig <michaelludwig@google.com>
> Commit-Queue: Brian Osman <brianosman@google.com>
Change-Id: Ie42ff7d5aff0a95f4533a31d60eac25c83b6defa
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/324376
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Brian Salomon <bsalomon@google.com>
Auto-Submit: John Stiles <johnstiles@google.com>
This is a reland of 6113d50ec4
Original change's description:
> Rename GrStencilAttachment class to generic GrAttachment
>
> Additional this adds a UsageFlags member to the new GrAttachment
> class.
>
> Bug: skia:10727
> Change-Id: Ifc0bfffd959f5fbc46bfcdf269e1b2a933929753
> Reviewed-on: https://skia-review.googlesource.com/c/skia/+/323107
> Commit-Queue: Greg Daniel <egdaniel@google.com>
> Reviewed-by: Brian Salomon <bsalomon@google.com>
Bug: skia:10727
Change-Id: Ie0ff0885e01c9f0666fb0cfaa765e463dcc6d0a5
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/324277
Reviewed-by: Greg Daniel <egdaniel@google.com>
Commit-Queue: Greg Daniel <egdaniel@google.com>
This reverts commit 6bbf026b54.
Reason for revert: Breaking Metal bot.
Original change's description:
> Add sk_Caps.builtinDeterminantSupport and use it in cross().
>
> This CL partially relands http://review.skia.org/321790.
>
> Change-Id: I26a1aefda8a01167783e6e7fa15a51aa35ee5d82
> Bug: skia:10819, skia:10810
> Reviewed-on: https://skia-review.googlesource.com/c/skia/+/323784
> Reviewed-by: Chris Dalton <csmartdalton@google.com>
> Commit-Queue: John Stiles <johnstiles@google.com>
TBR=csmartdalton@google.com,johnstiles@google.com
Change-Id: I4a6c1a63dc38682dd965f78f0c1da98f35b6dbad
No-Presubmit: true
No-Tree-Checks: true
No-Try: true
Bug: skia:10819
Bug: skia:10810
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/324264
Reviewed-by: Jim Van Verth <jvanverth@google.com>
Commit-Queue: Jim Van Verth <jvanverth@google.com>
Instead, just expose the vector directly (as elements()).
Change-Id: I9f6a3ae38cd8e6f1b0a1087a42d61452fe883924
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/324130
Reviewed-by: John Stiles <johnstiles@google.com>
Commit-Queue: Brian Osman <brianosman@google.com>
This reverts commit 6113d50ec4.
Reason for revert: Breaking MSAN bot
Original change's description:
> Rename GrStencilAttachment class to generic GrAttachment
>
> Additional this adds a UsageFlags member to the new GrAttachment
> class.
>
> Bug: skia:10727
> Change-Id: Ifc0bfffd959f5fbc46bfcdf269e1b2a933929753
> Reviewed-on: https://skia-review.googlesource.com/c/skia/+/323107
> Commit-Queue: Greg Daniel <egdaniel@google.com>
> Reviewed-by: Brian Salomon <bsalomon@google.com>
TBR=egdaniel@google.com,bsalomon@google.com,csmartdalton@google.com
Change-Id: I2ee2a1fcabd75bc24d3b7c3f76d971a3adb370a3
No-Presubmit: true
No-Tree-Checks: true
No-Try: true
Bug: skia:10727
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/324276
Reviewed-by: Jim Van Verth <jvanverth@google.com>
Commit-Queue: Greg Daniel <egdaniel@google.com>
SkImageFilters::Paint did not use every slot of the SkPaint, with only
its color, alpha, color filter, and shader having a meaningful effect on
the image filter result. It was always blended into a transparent dst,
so blend mode wasn't very relevant, and it was always filled to whatever
required geometry, so stroke style, path effect, and mask filters were
ignored or not well specified.
Color, alpha, and color filter can all be combined into an SkShader, so
a more constrained SkImageFilters::Shader provides the same useful
capabilities without as many surprises.
SkImageFilters::Paint still exists, but is deprecated to be removed
once I've confirmed clients aren't depending on it.
Bug: skia:9310
Change-Id: I11a82bda1a5d440726cf4e2b5bfaae4929568679
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/323680
Reviewed-by: Kevin Lubick <kjlubick@google.com>
Commit-Queue: Michael Ludwig <michaelludwig@google.com>
Bug: skia:9906
Change-Id: Ib0369e0637be2a064f4d17e0f5ae41e99883c41e
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/324129
Commit-Queue: Michael Ludwig <michaelludwig@google.com>
Commit-Queue: Jim Van Verth <jvanverth@google.com>
Reviewed-by: Jim Van Verth <jvanverth@google.com>
Auto-Submit: Michael Ludwig <michaelludwig@google.com>
This reverts commit 48d8724097.
Reason for revert: Breaking MSVC bots
Original change's description:
> Merge GrContext::init into GrDirectContext ...
>
> And minor cleanups associated with the initialization of these classes.
>
> Change-Id: Ida0372d0b1a0b8bf5b309814de5418e47ea34fdb
> Reviewed-on: https://skia-review.googlesource.com/c/skia/+/324122
> Commit-Queue: Adlai Holler <adlai@google.com>
> Reviewed-by: Robert Phillips <robertphillips@google.com>
> Auto-Submit: Adlai Holler <adlai@google.com>
TBR=robertphillips@google.com,adlai@google.com
Change-Id: I00b2ddaeaef53e3fe05a338c88158cf235f325c4
No-Presubmit: true
No-Tree-Checks: true
No-Try: true
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/324132
Reviewed-by: Jim Van Verth <jvanverth@google.com>
Commit-Queue: Jim Van Verth <jvanverth@google.com>