Bug: chromium:1174186
Change-Id: I91a88d2d57150dee37f08bc4270d399abfd0d60d
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/368497
Commit-Queue: Brian Salomon <bsalomon@google.com>
Reviewed-by: Michael Ludwig <michaelludwig@google.com>
frameworks/base/libs/hwui/jni/Shader.cpp:243:37: error: no matching function for call to 'get'
sk_sp<SkRuntimeEffect> effect = std::get<0>(result)
Revert "Remove deprecated form of SkRuntimeEffect::Make."
This reverts commit 1cda194366.
Reason for revert: <INSERT REASONING HERE>
Original change's description:
> Remove deprecated form of SkRuntimeEffect::Make.
>
> Chromium has migrated to the new API at https://crrev.com/c/2675855.
>
> Change-Id: Id4af77db2c462348e8031d28f56e543ad619c19c
> Reviewed-on: https://skia-review.googlesource.com/c/skia/+/367060
> Reviewed-by: Brian Osman <brianosman@google.com>
> Commit-Queue: Brian Osman <brianosman@google.com>
> Commit-Queue: John Stiles <johnstiles@google.com>
> Auto-Submit: John Stiles <johnstiles@google.com>
TBR=mtklein@google.com,brianosman@google.com,johnstiles@google.com
Change-Id: Ie18f865f3b7f5b0263db1e52b19cf6faa0500fdd
No-Presubmit: true
No-Tree-Checks: true
No-Try: true
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/368616
Reviewed-by: Stan Iliev <stani@google.com>
Commit-Queue: Stan Iliev <stani@google.com>
Bug: skia:11230
Change-Id: Icd927cfdcca71a48dce16bcd6c40489dad92a259
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/368238
Reviewed-by: Brian Salomon <bsalomon@google.com>
Reviewed-by: Robert Phillips <robertphillips@google.com>
Commit-Queue: Michael Ludwig <michaelludwig@google.com>
We need to polyfill an operator== and != when these are first
encountered in the code.
Change-Id: I539c838ee1871bcb0c4b66abb8a4a0f91146cd4f
Bug: skia:11306
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/368496
Auto-Submit: John Stiles <johnstiles@google.com>
Reviewed-by: Brian Osman <brianosman@google.com>
We can't name our variables after GLSL keywords. This worked in the past
because our optimizer was able to optimize away `highp`, as it is
always constant.
Change-Id: Idbd97cad4f10da72f610701c83b0736e96a06626
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/368419
Commit-Queue: John Stiles <johnstiles@google.com>
Commit-Queue: Brian Osman <brianosman@google.com>
Auto-Submit: John Stiles <johnstiles@google.com>
Reviewed-by: Brian Osman <brianosman@google.com>
Glyph advances are based on the origin, not on the glyph bounding box.
Draw the tick marks for the advances starting from where the run of
glyphs was drawn.
Change-Id: I217c10a79835ad46e0178bb77ab8e575e36704ca
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/368418
Reviewed-by: Herb Derby <herb@google.com>
Commit-Queue: Ben Wagner <bungeman@google.com>
Chromium has migrated to the new API at https://crrev.com/c/2675855.
Change-Id: Id4af77db2c462348e8031d28f56e543ad619c19c
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/367060
Reviewed-by: Brian Osman <brianosman@google.com>
Commit-Queue: Brian Osman <brianosman@google.com>
Commit-Queue: John Stiles <johnstiles@google.com>
Auto-Submit: John Stiles <johnstiles@google.com>
This emits SkSL that is more-or-less what the compiler re-ingests when a
runtime effect is used to create a GrFragmentProcessor.
Change-Id: I0926be44fc4493e722a5edc18198e161e4192cde
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/367883
Commit-Queue: Brian Osman <brianosman@google.com>
Reviewed-by: John Stiles <johnstiles@google.com>
The SkSL names of these types were inaccessible (in the private symbol
table), but we had inadvertently made them usable via the GLSL aliases.
Bug: skia:10680
Change-Id: I2e22db39c623c872dca837a22ff6f99cf5db46b4
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/368251
Reviewed-by: John Stiles <johnstiles@google.com>
Commit-Queue: Brian Osman <brianosman@google.com>
Currently, SkSL is able to constant-propagate `x = x + constant` into
`x = constant` when the starting value of x is known. However, it is not
able to do the same optimization for `x += constant`. This test
demonstrates that once += is encountered, we lose track of x's value and
can no longer propagate its value.
(This is equally true of all the op-assignment operators, += -=
*= /= etc.)
Change-Id: I3523e96baf9a73982cf3b09f0d23b95adacf106b
Bug: skia:11192
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/368248
Auto-Submit: John Stiles <johnstiles@google.com>
Commit-Queue: Brian Osman <brianosman@google.com>
Reviewed-by: Brian Osman <brianosman@google.com>
Create an actual hairline path instead of a filled path. Allow metric
and image generation for glyphs to handle hairlines in the event a color
glyph has an outline and a hairline is needed. This also fixes glyph
bounds issues with path based glyphs drawn with hairlines.
Stroke+Fill is not handled very well, but is currently being deprecated
and so given less weight. It works, but is somewhat arbitrary.
Also add more paint overrides to Viewer.
Note that this only adds hairline handling for backup purposes. The code
in SkStrikeSpec::ShouldDrawAsPath which causes most harline glyphs to be
drawn directly from paths is not changed.
Change-Id: Icfadcd818d20b2557e4703c8e99d6d7dd0b4af70
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/368156
Reviewed-by: Herb Derby <herb@google.com>
Commit-Queue: Ben Wagner <bungeman@google.com>
This reverts commit 49e5b3a339.
Reason for revert: Going back to deferred proxies
Original change's description:
> SW mask gen: release scratch bitmap after upload
>
> This fixes a regression introduced in 366716, where we
> were retaining the scratch bitmap. Before that change we were
> destroying it after upload which is what we should do.
>
> Bug: skia:11288
> Change-Id: Ib567be037a2ff7595cd305a2ef3502d336795c46
> Reviewed-on: https://skia-review.googlesource.com/c/skia/+/367880
> Reviewed-by: Greg Daniel <egdaniel@google.com>
> Commit-Queue: Adlai Holler <adlai@google.com>
TBR=egdaniel@google.com,robertphillips@google.com,adlai@google.com
Change-Id: I454622563ad899691fa55cd99853261e2ce66086
No-Presubmit: true
No-Tree-Checks: true
No-Try: true
Bug: skia:11288
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/368253
Reviewed-by: Adlai Holler <adlai@google.com>
Commit-Queue: Adlai Holler <adlai@google.com>
It turns out that walking an expression to update the refKind of its
embedded VariableReference is so useful that we had implemented it
twice. I will need to do it a third time in a followup CL.
Change-Id: Idd2794ea50f8c71725bb998ac8a625b36d076746
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/368118
Auto-Submit: John Stiles <johnstiles@google.com>
Reviewed-by: Brian Osman <brianosman@google.com>
Commit-Queue: John Stiles <johnstiles@google.com>
Each patch has one join and one set of stroke parameters, so the
vertex shader is the correct place to do it. This is also an important
cleanup that will allow us to create "dynamic" stroking parameters and
batch together strokes with different join types or stroke widths.
Bug: chromium:1172543
Bug: skia:10419
Change-Id: Icef0c20858fba6c18685006550dc75246710cd35
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/368043
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Chris Dalton <csmartdalton@google.com>
We ought to reject all of these in the parser, but even if they slip
through, we don't want to be emitting them for the backend. This leaves
'const' until we decide how to resolve the difference in semantics
between SkSL and GLSL.
Bug: skia:11301, skia:10837
Change-Id: I62730f6f971be04bcc3d367ceb7f211436b197c6
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/368256
Reviewed-by: John Stiles <johnstiles@google.com>
Commit-Queue: Brian Osman <brianosman@google.com>
Bug: skia:11226
Change-Id: I5f507a0d3ffe0a2698b10b0535486986c2a8b5b7
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/367977
Commit-Queue: Greg Daniel <egdaniel@google.com>
Reviewed-by: Jim Van Verth <jvanverth@google.com>
This avoids an error case where the definition map points to an
expression that is later eliminated, leaving the definition map holding
a dangling pointer.
In practice we only use values from the definition map if they are
compile-time constants, so this generates the same code during
optimization.
Change-Id: I314ce8e1f9b4e0c90fbfe7c97e2a3950b65a5819
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/368059
Reviewed-by: Brian Osman <brianosman@google.com>
Commit-Queue: Brian Osman <brianosman@google.com>
Auto-Submit: John Stiles <johnstiles@google.com>
See previous patchsets for what we can delete after lifting this guard.
Change-Id: Ia87a9b77e53bb79279f1305d6411b0a7fe5dbb9a
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/367016
Reviewed-by: Mike Reed <reed@google.com>
Commit-Queue: Mike Klein <mtklein@google.com>
This reverts commit 1a2326363a.
Reason for revert: breaking win10 quadro400 perf bot on vk and vkmsaa
Original change's description:
> Only store resources in the GrResourceCache::fScratchMap that are available to be scratch.
>
> Currently when we create a scratch resource, we immediately add it to
> scratch map and it will stay there until we delete the resource. The one
> exception to this is adding a unique key will remove a resource from
> the scratch map. This means there are resources in the scratch map that
> can't be returned when looking for a scratch because they are either
> already in use by something else or their budget was changed to
> unbudgeted. This means everything time we do a scratch lookup, even
> after finding the list of resources that match a key, we still have to
> iterate that list to see if we can use that resource or not.
>
> The problem comes when we may have lots of resources that all match the
> same key (think 1000s of identical buffers). Then the cost of iterating
> this list starts to get very high.
>
> This change makes it so only resources that can actively be used as a
> scratch at that moment are stored in the scratch map. Thus when we find
> a scratch resource we pull it out of the scratch map. When that resources
> refs go back to zero it is added back to the scratch map. Similar removal
> is also now used for changing a resource to and from budgeted.
>
> Change-Id: I52b415d0e035dfc589f3d712be85799a56827bf0
> Reviewed-on: https://skia-review.googlesource.com/c/skia/+/367976
> Reviewed-by: Brian Salomon <bsalomon@google.com>
> Commit-Queue: Greg Daniel <egdaniel@google.com>
TBR=egdaniel@google.com,bsalomon@google.com
Change-Id: I1e57e10e75f930adfecb0e4167c1d6269798c893
No-Presubmit: true
No-Tree-Checks: true
No-Try: true
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/368236
Reviewed-by: Greg Daniel <egdaniel@google.com>
Commit-Queue: Greg Daniel <egdaniel@google.com>
Change-Id: I2a09249cefc2f1aab123afa1a07d4ae494284e05
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/324632
Commit-Queue: Jim Van Verth <jvanverth@google.com>
Reviewed-by: Greg Daniel <egdaniel@google.com>
6b20e1c884..4968f6f2b1
2021-02-08 jonahr@google.com Move getRendererDescription from ContextImpl to DisplayImpl
2021-02-08 jonahr@google.com GL: Consolidate glGetString calls
2021-02-08 angle-autoroll@skia-public.iam.gserviceaccount.com Roll vulkan-deps from 38d88d12b2fd to d6c9a9f3f705 (29 revisions)
2021-02-08 jmadill@chromium.org infra: Remove ssd:0 from builderless config.
2021-02-08 angle-autoroll@skia-public.iam.gserviceaccount.com Roll SwiftShader from ff010f9f0131 to 266614a36dbd (2 revisions)
2021-02-08 angle-autoroll@skia-public.iam.gserviceaccount.com Roll Chromium from 19ae187233a0 to 82fe35376dee (607 revisions)
If this roll has caused a breakage, revert this CL and stop the roller
using the controls here:
https://autoroll.skia.org/r/angle-skia-autoroll
Please CC borenet@google.com on the revert to ensure that a human
is aware of the problem.
To report a problem with the AutoRoller itself, please file a bug:
https://bugs.chromium.org/p/skia/issues/entry?template=Autoroller+Bug
Documentation for the AutoRoller is here:
https://skia.googlesource.com/buildbot/+doc/master/autoroll/README.md
Cq-Include-Trybots: skia/skia.primary:Build-Debian10-Clang-x86_64-Release-ANGLE;skia/skia.primary:Test-Win10-Clang-AlphaR2-GPU-RadeonR9M470X-x86_64-Debug-All-ANGLE;skia/skia.primary:Test-Win10-Clang-Golo-GPU-QuadroP400-x86_64-Debug-All-ANGLE;skia/skia.primary:Test-Win10-Clang-NUC5i7RYH-GPU-IntelIris6100-x86_64-Debug-All-ANGLE;skia/skia.primary:Test-Win10-Clang-NUC6i5SYK-GPU-IntelIris540-x86_64-Debug-All-ANGLE;skia/skia.primary:Test-Win10-Clang-NUC8i5BEK-GPU-IntelIris655-x86_64-Debug-All-ANGLE;skia/skia.primary:Test-Win10-Clang-NUCD34010WYKH-GPU-IntelHD4400-x86_64-Debug-All-ANGLE
Tbr: borenet@google.com
Change-Id: Id84947300cb7fb492cfd537acca0c050a2e3803e
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/368150
Reviewed-by: skia-autoroll <skia-autoroll@skia-public.iam.gserviceaccount.com>
Commit-Queue: skia-autoroll <skia-autoroll@skia-public.iam.gserviceaccount.com>
Prior to this change Viewer would crash in debug or act quite strangely
in release when attempting to filter any RSXForm blobs. This adds the
ability to allocate an RSXForm run and directly query the number of
positioning scalers per glyph it contains.
Change-Id: I90e118102a0f4d535e97026eecad9ac2f70e448f
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/367957
Reviewed-by: Herb Derby <herb@google.com>
Commit-Queue: Ben Wagner <bungeman@google.com>
I don't intend to improve SkRP beyond fixing bugs.
SK_DISABLE_LOWP_BILERP_CLAMP_CLAMP_STAGE guards the largest chunk here;
I never got that flag to flip in Chromium.
Change-Id: Ic71e9d058ae3dae75bd5006dc76faba7de1df300
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/368039
Commit-Queue: Mike Reed <reed@google.com>
Auto-Submit: Mike Klein <mtklein@google.com>
Reviewed-by: Mike Reed <reed@google.com>
This doesn't change any functionality. It just compartmentalizes a large
chunk of logic that was previously intertwined in the Compiler class.
This logic stands alone and doesn't need anything from the Compiler at
all except the generic "Defined" expression from the Context.
In followup CLs I intend to experiment with changes to the API and
logic, but factoring the code out seemed like a big enough change that
it deserved its own CL.
Change-Id: I3e1a7c62812c6f284167c967086ef4dd828a0b2e
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/367879
Commit-Queue: John Stiles <johnstiles@google.com>
Auto-Submit: John Stiles <johnstiles@google.com>
Reviewed-by: Brian Osman <brianosman@google.com>
ResourceProviderProxyBase is supposed to forward all virtuals to fProxy,
but it currently drops loadAudioAsset().
TBR=
Change-Id: I8c690802cd3ba6078232e210b032aa67499d7ba8
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/368116
Auto-Submit: Florin Malita <fmalita@chromium.org>
Reviewed-by: Florin Malita <fmalita@google.com>
Commit-Queue: Florin Malita <fmalita@google.com>
Commit-Queue: Florin Malita <fmalita@chromium.org>
There is now PipelineStage::ConvertProgram, which takes a collection of
callbacks, and processes an entire program. For program objects that may
need name mangling, the callbacks return the new name, which is recorded
and used for future references to that object (eg uniforms & functions).
The callbacks let the FP inject new elements programmatically:
- Declare uniforms and get handles
- Emit child functions
- Invoke child processors for calls to sample()
In a follow-up CL, we can add an skslc `.rte -> .sksl` mode, where the
callbacks just emit the description() of the relevant element. We can
also follow the same pattern to emit declarations of types (structs,
enums), and global variables.
Change-Id: I81df68a2f41bcb48f866d37af3b77ad43e880236
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/367058
Commit-Queue: Brian Osman <brianosman@google.com>
Reviewed-by: John Stiles <johnstiles@google.com>
This was here for deferred proxies, which are gone now.
Bug: skia:11288
Change-Id: Idc8a3aef7c3cce62d9397338a0c77d41435527a9
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/367881
Commit-Queue: Adlai Holler <adlai@google.com>
Commit-Queue: Robert Phillips <robertphillips@google.com>
Auto-Submit: Adlai Holler <adlai@google.com>
Reviewed-by: Robert Phillips <robertphillips@google.com>
The leftover tests in shared/ are not easily testable as Runtime
Effects; they do things that ES2 doesn't support or use a feature not
exposed directly by Runtime Effects.
Change-Id: I7ebe170cf713c4a0d2dbef333c1fcbac2410c67f
Bug: skia:11009
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/367059
Commit-Queue: John Stiles <johnstiles@google.com>
Auto-Submit: John Stiles <johnstiles@google.com>
Reviewed-by: Ethan Nicholas <ethannicholas@google.com>
Bug: skia:11226
Change-Id: I7939233559e673b10c9e471137d44282b9612f8e
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/366317
Commit-Queue: Greg Daniel <egdaniel@google.com>
Reviewed-by: Jim Van Verth <jvanverth@google.com>
Currently when we create a scratch resource, we immediately add it to
scratch map and it will stay there until we delete the resource. The one
exception to this is adding a unique key will remove a resource from
the scratch map. This means there are resources in the scratch map that
can't be returned when looking for a scratch because they are either
already in use by something else or their budget was changed to
unbudgeted. This means everything time we do a scratch lookup, even
after finding the list of resources that match a key, we still have to
iterate that list to see if we can use that resource or not.
The problem comes when we may have lots of resources that all match the
same key (think 1000s of identical buffers). Then the cost of iterating
this list starts to get very high.
This change makes it so only resources that can actively be used as a
scratch at that moment are stored in the scratch map. Thus when we find
a scratch resource we pull it out of the scratch map. When that resources
refs go back to zero it is added back to the scratch map. Similar removal
is also now used for changing a resource to and from budgeted.
Change-Id: I52b415d0e035dfc589f3d712be85799a56827bf0
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/367976
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Greg Daniel <egdaniel@google.com>
This fixes a regression introduced in 366716, where we
were retaining the scratch bitmap. Before that change we were
destroying it after upload which is what we should do.
Bug: skia:11288
Change-Id: Ib567be037a2ff7595cd305a2ef3502d336795c46
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/367880
Reviewed-by: Greg Daniel <egdaniel@google.com>
Commit-Queue: Adlai Holler <adlai@google.com>
This enforces write-only access to the mapped buffers, will enable
chaining of indirect strokes, and gives us the ability to reorder the
fields for Metal.
Bug: chromium:1172543
Bug: skia:11291
Bug: skia:10419
Change-Id: I4449ff85dd0019f6d6d6781ede52bcf26dee8b02
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/367416
Reviewed-by: Greg Daniel <egdaniel@google.com>
Commit-Queue: Chris Dalton <csmartdalton@google.com>