Commit Graph

34936 Commits

Author SHA1 Message Date
Greg Daniel
9eb36b9eb8 Reland "Require mips to be allocated at texture creation time and disable late allocations."
This reverts commit 0c78238e29.

Reason for revert: <INSERT REASONING HERE>

Original change's description:
> Revert "Require mips to be allocated at texture creation time and disable late allocations."
> 
> This reverts commit cd2c3f9055.
> 
> Reason for revert: Looks to be causing angle failures on initial clear test
> 
> Original change's description:
> > Require mips to be allocated at texture creation time and disable late allocations.
> > 
> > If we get a non-mipped texture for a draw that wants to be use mip map filter, we
> > will copy the texture into a new mipped texture.
> > 
> > Clean up of unused code in the GPU backends for reallocating for mips will be done
> > in a follow up CL.
> > 
> > Bug: skia:
> > Change-Id: Idab588c1abf4bbbf7eeceb3727d500e5df274188
> > Reviewed-on: https://skia-review.googlesource.com/132830
> > Reviewed-by: Brian Salomon <bsalomon@google.com>
> > Commit-Queue: Greg Daniel <egdaniel@google.com>
> 
>
> 
> Change-Id: I49f0ace52f2586d61b451630b2e6aae84b420b81
> No-Presubmit: true
> No-Tree-Checks: true
> No-Try: true
> Bug: skia:
> Reviewed-on: https://skia-review.googlesource.com/133041
> Reviewed-by: Greg Daniel <egdaniel@google.com>
> Commit-Queue: Greg Daniel <egdaniel@google.com>

Bug: skia:
Change-Id: I004447a5f1ec72c3be2318ddea803f57efb12ea4
Reviewed-on: https://skia-review.googlesource.com/133340
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Greg Daniel <egdaniel@google.com>
2018-06-08 17:39:33 +00:00
Brian Salomon
fff19667cc Revert "Reland "Workaround constexpr bug in MSVC 2015 in GrTextureOp""
This reverts commit 16b1eab9ba.

TBR=brianosman@google.com

Change-Id: Ide5128f2d518d9f588c71c3b83cdf051416e71c1
Reviewed-on: https://skia-review.googlesource.com/133420
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Brian Salomon <bsalomon@google.com>
2018-06-08 16:47:03 +00:00
Cary Clark
9149954e3a update SkColor
SkColor.h generated include.

Also add generated comment for all files.
And, added typedef documentation where missing.

TBR=reed@google.com

Bug: skia:6898
Change-Id: Ib7757d70c1926b5ae04a5de557711756fce631b6
Reviewed-on: https://skia-review.googlesource.com/132827
Auto-Submit: Cary Clark <caryclark@skia.org>
Commit-Queue: Cary Clark <caryclark@skia.org>
Reviewed-by: Cary Clark <caryclark@skia.org>
2018-06-08 16:36:31 +00:00
Cary Clark
b94f6da248 fix define comments
add generated comment for includes

R=caryclark@google.com

Docs-Preview: https://skia.org/?cl=132924
Bug: skia:6898
Change-Id: I42034e2753ed079dd0d0e3ae99f976d32ffaf77a
Reviewed-on: https://skia-review.googlesource.com/132924
Reviewed-by: Cary Clark <caryclark@skia.org>
Auto-Submit: Cary Clark <caryclark@skia.org>
Commit-Queue: Cary Clark <caryclark@skia.org>
2018-06-08 16:31:02 +00:00
Mike Klein
5f444c9072 remove final SkTypes dependencies in SkArenaAlloc
Change-Id: I09ab433fecdba01f8e652816be08817da68eea56
Reviewed-on: https://skia-review.googlesource.com/132926
Commit-Queue: Hal Canary <halcanary@google.com>
Commit-Queue: Mike Klein <mtklein@google.com>
Reviewed-by: Herb Derby <herb@google.com>
2018-06-08 15:34:11 +00:00
Ben Wagner
cef57e94db Remove Win2k8 GPU jobs.
Bug: skia:6734
Change-Id: Ia7e64fe8176f0997d36ef955cc598ba662c7a2e3
No-Try: true
Reviewed-on: https://skia-review.googlesource.com/133304
Commit-Queue: Robert Phillips <robertphillips@google.com>
Auto-Submit: Ben Wagner <benjaminwagner@google.com>
Reviewed-by: Robert Phillips <robertphillips@google.com>
2018-06-08 14:40:11 +00:00
angle-skia-autoroll
7757b04572 Roll third_party/externals/angle2 81970bc..c3907ef (2 commits)
81970bc..c3907ef


git log 81970bc..c3907ef --date=short --no-merges --format='%ad %ae %s'
2018-06-08 oetuaho@nvidia.com Always use custom float parsing in GLSL
2018-06-08 jiajia.qin@intel.com Add a test to expose boolean uniform bug on Intel windows


Created with:
  gclient setdep -r third_party/externals/angle2@c3907ef

The AutoRoll server is located here: https://angle-skia-roll.skia.org

Documentation for the AutoRoller is here:
https://skia.googlesource.com/buildbot/+/master/autoroll/README.md

If the roll is causing failures, please contact the current sheriff, who should
be CC'd on the roll, and stop the roller if necessary.

CQ_INCLUDE_TRYBOTS=skia.primary:Build-Debian9-Clang-x86_64-Release-ANGLE;skia.primary:Perf-Win10-Clang-AlphaR2-GPU-RadeonR9M470X-x86_64-Debug-All-ANGLE;skia.primary:Perf-Win10-Clang-NUC5i7RYH-GPU-IntelIris6100-x86_64-Debug-All-ANGLE;skia.primary:Perf-Win10-Clang-NUC6i5SYK-GPU-IntelIris540-x86_64-Debug-All-ANGLE;skia.primary:Perf-Win10-Clang-NUCD34010WYKH-GPU-IntelHD4400-x86_64-Debug-All-ANGLE;skia.primary:Perf-Win10-Clang-ShuttleC-GPU-GTX960-x86_64-Debug-All-ANGLE;skia.primary:Test-Win10-Clang-AlphaR2-GPU-RadeonR9M470X-x86_64-Debug-All-ANGLE;skia.primary:Test-Win10-Clang-NUC6i5SYK-GPU-IntelIris540-x86_64-Debug-All-ANGLE;skia.primary:Test-Win10-Clang-NUCD34010WYKH-GPU-IntelHD4400-x86_64-Debug-All-ANGLE;skia.primary:Test-Win10-Clang-ShuttleC-GPU-GTX960-x86_64-Debug-All-ANGLE
TBR=halcanary@google.com

Change-Id: I84b8992cb8639ec49b955a813fe57ba6e16ac91e
Reviewed-on: https://skia-review.googlesource.com/133261
Reviewed-by: <angle-skia-autoroll@skia-buildbots.google.com.iam.gserviceaccount.com>
Commit-Queue: <angle-skia-autoroll@skia-buildbots.google.com.iam.gserviceaccount.com>
2018-06-08 14:07:31 +00:00
Timothy Liang
651286f5d8 fixed vec3 size differences and mod calculation of skslc msl backend
Bug: skia:
Change-Id: I5dc6d956463845627a1a2debee5ac8856e5e2e8d
Reviewed-on: https://skia-review.googlesource.com/132500
Reviewed-by: Ethan Nicholas <ethannicholas@google.com>
Commit-Queue: Timothy Liang <timliang@google.com>
2018-06-08 13:51:41 +00:00
Brian Osman
229f4d93c1 srgb config is gone. Stop testing it.
Should fix Google3 roll.

Change-Id: I986f442f2f36048e2322b6360a39221da2cb176b
Reviewed-on: https://skia-review.googlesource.com/133301
Commit-Queue: Brian Osman <brianosman@google.com>
Commit-Queue: Robert Phillips <robertphillips@google.com>
Commit-Queue: Ben Wagner <benjaminwagner@google.com>
Auto-Submit: Brian Osman <brianosman@google.com>
Reviewed-by: Robert Phillips <robertphillips@google.com>
Reviewed-by: Ben Wagner <benjaminwagner@google.com>
2018-06-08 13:37:11 +00:00
Eric Boren
cb0b98b263 Update gen_tasks.go to use unforked glog
Required after https://skia-review.googlesource.com/130562

Bug: skia:
Change-Id: I6409622b5124422906e7acfae96acab46305e1f7
Reviewed-on: https://skia-review.googlesource.com/133042
Reviewed-by: Ravi Mistry <rmistry@google.com>
Commit-Queue: Eric Boren <borenet@google.com>
2018-06-08 12:55:41 +00:00
Robert Phillips
88a32efa75 Add a factory to any GrOp-derived class that lacked one
All GrOp-derived classes are going to have allocate their memory in a GrMemoryPool.

Change-Id: Ifa410b05eecd9b68c39dcc15dd4298d617204c13
Reviewed-on: https://skia-review.googlesource.com/132828
Reviewed-by: Greg Daniel <egdaniel@google.com>
Commit-Queue: Robert Phillips <robertphillips@google.com>
2018-06-08 11:55:11 +00:00
angle-skia-autoroll
7a45dd1dac Roll third_party/externals/angle2 ea17575..81970bc (3 commits)
ea17575..81970bc


git log ea17575..81970bc --date=short --no-merges --format='%ad %ae %s'
2018-06-08 jiawei.shao@intel.com Use ShaderMap in DynamicHLSL and StateManager11 - Part I
2018-06-07 geofflang@chromium.org Fully format some files.
2018-06-07 lfy@google.com GLES1: Texture environments setup


Created with:
  gclient setdep -r third_party/externals/angle2@81970bc

The AutoRoll server is located here: https://angle-skia-roll.skia.org

Documentation for the AutoRoller is here:
https://skia.googlesource.com/buildbot/+/master/autoroll/README.md

If the roll is causing failures, please contact the current sheriff, who should
be CC'd on the roll, and stop the roller if necessary.

CQ_INCLUDE_TRYBOTS=skia.primary:Build-Debian9-Clang-x86_64-Release-ANGLE;skia.primary:Perf-Win10-Clang-AlphaR2-GPU-RadeonR9M470X-x86_64-Debug-All-ANGLE;skia.primary:Perf-Win10-Clang-NUC5i7RYH-GPU-IntelIris6100-x86_64-Debug-All-ANGLE;skia.primary:Perf-Win10-Clang-NUC6i5SYK-GPU-IntelIris540-x86_64-Debug-All-ANGLE;skia.primary:Perf-Win10-Clang-NUCD34010WYKH-GPU-IntelHD4400-x86_64-Debug-All-ANGLE;skia.primary:Perf-Win10-Clang-ShuttleC-GPU-GTX960-x86_64-Debug-All-ANGLE;skia.primary:Test-Win10-Clang-AlphaR2-GPU-RadeonR9M470X-x86_64-Debug-All-ANGLE;skia.primary:Test-Win10-Clang-NUC6i5SYK-GPU-IntelIris540-x86_64-Debug-All-ANGLE;skia.primary:Test-Win10-Clang-NUCD34010WYKH-GPU-IntelHD4400-x86_64-Debug-All-ANGLE;skia.primary:Test-Win10-Clang-ShuttleC-GPU-GTX960-x86_64-Debug-All-ANGLE
TBR=halcanary@google.com

Change-Id: Idd6d50fcbca58a28f29c80bb9d2e8f867dc9c48a
Reviewed-on: https://skia-review.googlesource.com/133161
Reviewed-by: <angle-skia-autoroll@skia-buildbots.google.com.iam.gserviceaccount.com>
Commit-Queue: <angle-skia-autoroll@skia-buildbots.google.com.iam.gserviceaccount.com>
2018-06-08 02:08:27 +00:00
Mike Klein
9f752aada3 tweak SkArenaAlloc comments, parameter names
Change-Id: Ie7518f2ad2e0f11f0acd5a3bfeff4e5ca7188311
Reviewed-on: https://skia-review.googlesource.com/132925
Commit-Queue: Mike Klein <mtklein@google.com>
Reviewed-by: Herb Derby <herb@google.com>
2018-06-07 22:59:36 +00:00
Cary Clark
ae957c4f9d switch fiddle examples to call MakeFromTexture with RGBA
R=brianosman@google.com

Docs-Preview: https://skia.org/?cl=133063
Bug: skia:6898
Change-Id: I4fe3c8a2bdf71c851109f01f1b3c121f63421339
NOTRY=true
Reviewed-on: https://skia-review.googlesource.com/133063
Reviewed-by: Brian Osman <brianosman@google.com>
Commit-Queue: Brian Osman <brianosman@google.com>
Auto-Submit: Cary Clark <caryclark@skia.org>
2018-06-07 22:08:36 +00:00
Bruce Wang
7731073386 SkFontMgr_DirectWrite::onMakeFromStreamArgs works on win 7
Change-Id: I7c7f624a04d3c337de834cc776abcee051309844
Reviewed-on: https://skia-review.googlesource.com/133061
Commit-Queue: Ben Wagner <bungeman@google.com>
Commit-Queue: Bruce Wang <brucewang@google.com>
Reviewed-by: Ben Wagner <bungeman@google.com>
2018-06-07 21:49:06 +00:00
Mike Klein
2e361a3c34 remove unused stat tracking from SkArenaAlloc
I'm really only trying to remove the dependency on SkDebugf().
If we want to keep this, I could switch it to take an optional
stats callback called in the destructor?

Change-Id: I5aa2a58ccc7c8e17e61f29b482b2851be056fa07
Reviewed-on: https://skia-review.googlesource.com/132922
Auto-Submit: Mike Klein <mtklein@chromium.org>
Commit-Queue: Herb Derby <herb@google.com>
Reviewed-by: Herb Derby <herb@google.com>
2018-06-07 20:51:06 +00:00
Ben Wagner
4d5161135e Defer Sample setup to onOnceBeforeDraw.
The Atlas and BitmapRect samples do a great deal of work in their
constructors. In particular this makes setting breakpoints deep in the
glyph handling code more problematic that it needs to be, since these
will call into the glyph code when they are created which can happen
quite early. A great deal of this code does not need to run in the
constructor in any event, the work only needs to be done once before the
sample is drawn. As a result, defer this work into onOnceBeforeDraw.

Change-Id: I212d3909170bf1cb56769a45e1714f24a496472f
Reviewed-on: https://skia-review.googlesource.com/132927
Reviewed-by: Brian Osman <brianosman@google.com>
Commit-Queue: Ben Wagner <bungeman@google.com>
2018-06-07 20:37:06 +00:00
Greg Daniel
0c78238e29 Revert "Require mips to be allocated at texture creation time and disable late allocations."
This reverts commit cd2c3f9055.

Reason for revert: Looks to be causing angle failures on initial clear test

Original change's description:
> Require mips to be allocated at texture creation time and disable late allocations.
> 
> If we get a non-mipped texture for a draw that wants to be use mip map filter, we
> will copy the texture into a new mipped texture.
> 
> Clean up of unused code in the GPU backends for reallocating for mips will be done
> in a follow up CL.
> 
> Bug: skia:
> Change-Id: Idab588c1abf4bbbf7eeceb3727d500e5df274188
> Reviewed-on: https://skia-review.googlesource.com/132830
> Reviewed-by: Brian Salomon <bsalomon@google.com>
> Commit-Queue: Greg Daniel <egdaniel@google.com>

TBR=egdaniel@google.com,bsalomon@google.com,robertphillips@google.com

Change-Id: I49f0ace52f2586d61b451630b2e6aae84b420b81
No-Presubmit: true
No-Tree-Checks: true
No-Try: true
Bug: skia:
Reviewed-on: https://skia-review.googlesource.com/133041
Reviewed-by: Greg Daniel <egdaniel@google.com>
Commit-Queue: Greg Daniel <egdaniel@google.com>
2018-06-07 20:11:33 +00:00
skcms-skia-autoroll@skia-buildbots.google.com.iam.gserviceaccount.com
1bd4b31d1d Roll skia/third_party/skcms 0fdd840..1be9889 (1 commits)
https://skia.googlesource.com/skcms.git/+log/0fdd840..1be9889

2018-06-07 mtklein@chromium.org roll to latest win_toolchain


The AutoRoll server is located here: https://skcms-skia-roll.skia.org

Documentation for the AutoRoller is here:
https://skia.googlesource.com/buildbot/+/master/autoroll/README.md

If the roll is causing failures, please contact the current sheriff, who should
be CC'd on the roll, and stop the roller if necessary.



CQ_INCLUDE_TRYBOTS=master.tryserver.blink:linux_trusty_blink_rel
TBR=halcanary@google.com

Change-Id: Ifb0b110530d749a9ede83ea2a3c2f857d5c9bb58
Reviewed-on: https://skia-review.googlesource.com/132960
Reviewed-by: skcms-skia-autoroll <skcms-skia-autoroll@skia-buildbots.google.com.iam.gserviceaccount.com>
Commit-Queue: skcms-skia-autoroll <skcms-skia-autoroll@skia-buildbots.google.com.iam.gserviceaccount.com>
2018-06-07 19:59:31 +00:00
Jim Van Verth
4ba1a6f0bf Revert "Change persp dftext to only antialiased"
This reverts commit 8345aa6302.

Reason for revert: Causing inexplicable test failures.

Original change's description:
> Change persp dftext to only antialiased
> 
> Originally I had aliased text in here because I thought it would trigger
> the bug, but it doesn't and it's a bad idea for perspective text.
> Changed it to a reasonably large size just to get another test case.
> 
> Bug: skia:8042
> Change-Id: Ia81161063c76431e04503349ad6b33afb7523605
> Reviewed-on: https://skia-review.googlesource.com/132833
> Reviewed-by: Robert Phillips <robertphillips@google.com>
> Commit-Queue: Jim Van Verth <jvanverth@google.com>

TBR=jvanverth@google.com,robertphillips@google.com

Change-Id: Ieec8fad7733a6ea435b2b211d5718c65cc263cbb
No-Presubmit: true
No-Tree-Checks: true
No-Try: true
Bug: skia:8042
Reviewed-on: https://skia-review.googlesource.com/133040
Reviewed-by: Jim Van Verth <jvanverth@google.com>
Commit-Queue: Jim Van Verth <jvanverth@google.com>
2018-06-07 19:54:22 +00:00
Brian Salomon
4d3f517282 Remove GrGLSLFragProcs typedef. Use unique_ptr to for GrGLSLFragmentProcessor ownership.
Change-Id: Ifefbde2ec0002e7e41bed2e4bc2cd7bdd04504d0
Reviewed-on: https://skia-review.googlesource.com/132931
Reviewed-by: Greg Daniel <egdaniel@google.com>
Commit-Queue: Brian Salomon <bsalomon@google.com>
2018-06-07 19:42:41 +00:00
Greg Daniel
cd2c3f9055 Require mips to be allocated at texture creation time and disable late allocations.
If we get a non-mipped texture for a draw that wants to be use mip map filter, we
will copy the texture into a new mipped texture.

Clean up of unused code in the GPU backends for reallocating for mips will be done
in a follow up CL.

Bug: skia:
Change-Id: Idab588c1abf4bbbf7eeceb3727d500e5df274188
Reviewed-on: https://skia-review.googlesource.com/132830
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Greg Daniel <egdaniel@google.com>
2018-06-07 19:35:01 +00:00
Ben Wagner
c174cc675c Add SkTypeface::makeClone.
This adds an method to typeface to allow users to create a copy of the
typeface with different arguments for its parameters. This is far more
efficient when animating a variation font.

BUG=skia:7121

Change-Id: I34e7557a08c7005f8149ea44f0c28de9c59d15a7
Reviewed-on: https://skia-review.googlesource.com/132480
Commit-Queue: Ben Wagner <bungeman@google.com>
Reviewed-by: Mike Reed <reed@google.com>
2018-06-07 19:32:11 +00:00
Mike Klein
6120164138 remove "srgb" config from DM,nanobench
Now that "srgb" is broken I don't want to accidentally run it.
"srgbnl" if of course identical, and not broken so much as
simply not yet working.  :)

While here, simplify the configs we run in nanobench too, eliminating
565 and moving F16 to GCE-only (i.e. fast, abundant machines).

Similarly, remove "adobe" VIA that doesn't use Adobe RGB correctly...

Change-Id: Ic295dec97a2caadadbe8500655243db36dd2c43d
Reviewed-on: https://skia-review.googlesource.com/132932
Commit-Queue: Mike Klein <mtklein@chromium.org>
Commit-Queue: Brian Osman <brianosman@google.com>
Auto-Submit: Mike Klein <mtklein@chromium.org>
Reviewed-by: Brian Osman <brianosman@google.com>
2018-06-07 19:12:11 +00:00
Khushal
fa8ff09457 fonts: Hook up FallbackTextHelper to font remoting.
Use GrContext::FallbackTextHelper in SkTextBlobCacheDiffCanvas to
replicate glyph generation logic for fallback text during analysis. This
ensures that we correctly handle these fallback cases when using
distance field or paths for text rendering.

R=herb@google.com, jvanverth@google.com

Bug: skia:7913
Change-Id: I3067c4f1bd09231a564ac7c4cd89efcb876d2abd
Reviewed-on: https://skia-review.googlesource.com/132285
Reviewed-by: Jim Van Verth <jvanverth@google.com>
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Khusal Sagar <khushalsagar@chromium.org>
2018-06-07 18:03:11 +00:00
Greg Daniel
d5b4593024 Add checks to make sure we don't overflow 32 bit int in GPU path renderers.
Bug: chromium:848716
Change-Id: I5b8fe036c666a1f379c4125115b2cec0295711b3
Reviewed-on: https://skia-review.googlesource.com/132268
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Greg Daniel <egdaniel@google.com>
2018-06-07 17:38:01 +00:00
Jim Van Verth
8345aa6302 Change persp dftext to only antialiased
Originally I had aliased text in here because I thought it would trigger
the bug, but it doesn't and it's a bad idea for perspective text.
Changed it to a reasonably large size just to get another test case.

Bug: skia:8042
Change-Id: Ia81161063c76431e04503349ad6b33afb7523605
Reviewed-on: https://skia-review.googlesource.com/132833
Reviewed-by: Robert Phillips <robertphillips@google.com>
Commit-Queue: Jim Van Verth <jvanverth@google.com>
2018-06-07 16:41:11 +00:00
Greg Daniel
dc636203f4 Add guard around GrVkBackendContext::Create function.
Just want to make sure the use of this doesn't leak out to other users
as I work on removing it.

Bug: skia:
Change-Id: I5ecf11615db64bd489065e6f67e0e1d4bb3298eb
Reviewed-on: https://skia-review.googlesource.com/132831
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Greg Daniel <egdaniel@google.com>
2018-06-07 16:32:11 +00:00
Robert Phillips
9519d4f05a Remove unused GrObjectMemoryPool
Change-Id: I8d37dfa3a5f0af4741eb6f1c10e13065d20b0ccb
Reviewed-on: https://skia-review.googlesource.com/132829
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Robert Phillips <robertphillips@google.com>
2018-06-07 16:08:41 +00:00
angle-skia-autoroll
0e6cd9ec98 Roll third_party/externals/angle2 2bd1fab..ea17575 (1 commits)
2bd1fab..ea17575


git log 2bd1fab..ea17575 --date=short --no-merges --format='%ad %ae %s'
2018-06-07 lucferron@chromium.org Vulkan: enable invariance dEQP tests


Created with:
  gclient setdep -r third_party/externals/angle2@ea17575

The AutoRoll server is located here: https://angle-skia-roll.skia.org

Documentation for the AutoRoller is here:
https://skia.googlesource.com/buildbot/+/master/autoroll/README.md

If the roll is causing failures, please contact the current sheriff, who should
be CC'd on the roll, and stop the roller if necessary.

CQ_INCLUDE_TRYBOTS=skia.primary:Build-Debian9-Clang-x86_64-Release-ANGLE;skia.primary:Perf-Win10-Clang-AlphaR2-GPU-RadeonR9M470X-x86_64-Debug-All-ANGLE;skia.primary:Perf-Win10-Clang-NUC5i7RYH-GPU-IntelIris6100-x86_64-Debug-All-ANGLE;skia.primary:Perf-Win10-Clang-NUC6i5SYK-GPU-IntelIris540-x86_64-Debug-All-ANGLE;skia.primary:Perf-Win10-Clang-NUCD34010WYKH-GPU-IntelHD4400-x86_64-Debug-All-ANGLE;skia.primary:Perf-Win10-Clang-ShuttleC-GPU-GTX960-x86_64-Debug-All-ANGLE;skia.primary:Test-Win10-Clang-AlphaR2-GPU-RadeonR9M470X-x86_64-Debug-All-ANGLE;skia.primary:Test-Win10-Clang-NUC6i5SYK-GPU-IntelIris540-x86_64-Debug-All-ANGLE;skia.primary:Test-Win10-Clang-NUCD34010WYKH-GPU-IntelHD4400-x86_64-Debug-All-ANGLE;skia.primary:Test-Win10-Clang-ShuttleC-GPU-GTX960-x86_64-Debug-All-ANGLE
TBR=halcanary@google.com

Change-Id: I6892f4a18487959d54032b3dc73db114aa029bbf
Reviewed-on: https://skia-review.googlesource.com/132860
Reviewed-by: <angle-skia-autoroll@skia-buildbots.google.com.iam.gserviceaccount.com>
Commit-Queue: <angle-skia-autoroll@skia-buildbots.google.com.iam.gserviceaccount.com>
2018-06-07 16:07:11 +00:00
Mike Klein
d62c4bd38c require std::is_trivially_destructible
Change-Id: I78cbaf420ad1e16f07eacb8b4c6c825fe849b08a
Reviewed-on: https://skia-review.googlesource.com/132825
Auto-Submit: Mike Klein <mtklein@chromium.org>
Reviewed-by: Herb Derby <herb@google.com>
Commit-Queue: Herb Derby <herb@google.com>
2018-06-07 16:03:31 +00:00
Bruce Wang
73e93f3134 Implement SkFontMgr_DirectWrite::onMakeFromStreamArgs function.
Variable fonts now work on windows 10.

Change-Id: I81a90520544e2f4811d54bee1e3b89a83792000d
Reviewed-on: https://skia-review.googlesource.com/132221
Reviewed-by: Ben Wagner <bungeman@google.com>
Reviewed-by: Bruce Wang <brucewang@google.com>
Commit-Queue: Bruce Wang <brucewang@google.com>
2018-06-07 15:46:38 +00:00
Kevin Lubick
faef51451a More libfuzzer cleanups from GPU switchover
This was breaking the oss-fuzz build as is.

Bug: oss-fuzz:8701
Change-Id: I23ad21816a293356c91cd3bbc6276b2ed3ceafe6
Reviewed-on: https://skia-review.googlesource.com/132822
Commit-Queue: Kevin Lubick <kjlubick@google.com>
Auto-Submit: Kevin Lubick <kjlubick@google.com>
Reviewed-by: Mike Klein <mtklein@google.com>
2018-06-07 14:53:58 +00:00
Cary Clark
0d225395fa generate SkColor include
bookmaker can now generate SkColor.h
This required adding support for #define, typedef,
global constexpr, and fixing various bugs, like
forward declared structs between comments.

Docs-Preview: https://skia.org/?cl=131260
Bug: skia:6898
TBR=caryclark@google.com
Change-Id: I6bee0c6f5c3a6820b04472a318abde8a2523dbbb
Reviewed-on: https://skia-review.googlesource.com/131260
Reviewed-by: Cary Clark <caryclark@skia.org>
Commit-Queue: Cary Clark <caryclark@skia.org>
Auto-Submit: Cary Clark <caryclark@skia.org>
2018-06-07 14:22:38 +00:00
Mike Klein
d07dc361bc clean up some unused parts of SkArenaAlloc
I'm looking at making SkArenaAlloc independent of Skia.
Here's a bit of low-hanging fruit.

Nothing is using makeSkSp().  Good... it seems real dangerous.

Change-Id: Ib7154e7948a3c6d828376ef37935636b3b4695ff
Reviewed-on: https://skia-review.googlesource.com/132824
Commit-Queue: Mike Klein <mtklein@chromium.org>
Commit-Queue: Herb Derby <herb@google.com>
Auto-Submit: Mike Klein <mtklein@chromium.org>
Reviewed-by: Herb Derby <herb@google.com>
2018-06-07 14:21:28 +00:00
Jim Van Verth
2525a37c08 Add test of tiny text with perspective.
There is an issue with rendering tiny text with SDFs,
and it's unclear which platforms this occurs on. Adding
this to the GM will make it clearer.

Bug: skia:8042
Change-Id: I0596c8e17a3b3cc7d6b51bef33097cfaba3bc64e
Reviewed-on: https://skia-review.googlesource.com/132823
Reviewed-by: Robert Phillips <robertphillips@google.com>
Commit-Queue: Jim Van Verth <jvanverth@google.com>
2018-06-07 14:05:28 +00:00
Cary Clark
18562b8adb fix pathops fuzzer
turn assert into fail

R=kjlubick

Change-Id: I3a2172b6b1a9eff092bcfddcf8310f32754b93f7
Reviewed-on: https://skia-review.googlesource.com/132780
Commit-Queue: Cary Clark <caryclark@skia.org>
Commit-Queue: Kevin Lubick <kjlubick@google.com>
Auto-Submit: Cary Clark <caryclark@skia.org>
Reviewed-by: Kevin Lubick <kjlubick@google.com>
2018-06-07 12:31:08 +00:00
Brian Salomon
969bdef641 Remove GrGeometryProcessor knowledge of explicit local coords
This seems to be part of an older model where the base class was more
aware of how subclasses handled local coords.

Only the default geometry processor uses it and it already incorporates
 the existence of explicit local coords into its shader key.

Other GPs that used explicit local coords don't use this.

Change-Id: Ia396f2a5e626e57470905ae770f1576386c0cefb
Reviewed-on: https://skia-review.googlesource.com/132665
Reviewed-by: Brian Osman <brianosman@google.com>
Commit-Queue: Brian Osman <brianosman@google.com>
Auto-Submit: Brian Salomon <bsalomon@google.com>
2018-06-06 21:56:24 +00:00
Cary Clark
7db95a6451 add documentation
diagram for pathops change

TBR=caryclark@google.com
Bug: skia:8049
Change-Id: I2bbd04f1efad53e1197a45baf3ce98f0eb550512
Reviewed-on: https://skia-review.googlesource.com/132664
Commit-Queue: Cary Clark <caryclark@skia.org>
Auto-Submit: Cary Clark <caryclark@skia.org>
Reviewed-by: Cary Clark <caryclark@skia.org>
2018-06-06 21:22:44 +00:00
Mike Klein
6f02af9b54 remove linear-blended sRGB dst support in software
This is the mechanism we'd want to add back if we add an sRGBA
SkColorType.  This will break the DM "srgb" config hard.

Landing this first should help flush out GMs that are incidentally using
sRGB offscreens.

Updated tests/AnimatedImageTest.cpp to avoid linear sRGB 8888 surfaces.

CQ_INCLUDE_TRYBOTS=master.tryserver.blink:linux_trusty_blink_rel

Change-Id: Idb5035cf4d60fcd1dc24c303d43a406fc4a603fa
Reviewed-on: https://skia-review.googlesource.com/132261
Commit-Queue: Mike Klein <mtklein@chromium.org>
Reviewed-by: Brian Osman <brianosman@google.com>
2018-06-06 20:35:24 +00:00
Ben Wagner
ece4306025 Update Windows to v1803 in Skolo.
Change-Id: I6b19e7851cb9a99725fd80bdfaeec2efab81c524
Reviewed-on: https://skia-review.googlesource.com/132263
Reviewed-by: Kevin Lubick <kjlubick@google.com>
Commit-Queue: Ben Wagner <benjaminwagner@google.com>
2018-06-06 20:28:24 +00:00
Cary Clark
3a4a3215f5 fix ops for very close rects
Pathops sorts line intersections to determine which edges to keep.
If the intersections are very short, they may get discarded and the
adjacent edge is used instead.

If a pair of edges are 180 degrees apart, and an adjacent edge is
part of the sort, it is ambiguous whether it is inside or outside
the span. Add logic to look for this and evaluate the original data
rather than the adjacent edge.

In a separate CL, I'll add a specialization for rect/rect ops.

R=halcanary@google.com
Bug: skia:8049
Change-Id: I8d88d5520051d41303ea683e7d6b844f2afa9937
Reviewed-on: https://skia-review.googlesource.com/132661
Commit-Queue: Hal Canary <halcanary@google.com>
Reviewed-by: Hal Canary <halcanary@google.com>
Auto-Submit: Cary Clark <caryclark@skia.org>
2018-06-06 20:27:34 +00:00
angle-skia-autoroll
e0aeeddb78 Roll third_party/externals/angle2 0211346..2bd1fab (3 commits)
0211346..2bd1fab


git log 0211346..2bd1fab --date=short --no-merges --format='%ad %ae %s'
2018-06-06 geofflang@chromium.org Update dEQP expectations after June 2018 roll.
2018-06-06 jiajia.qin@intel.com Fix the divide by zero exception in BindBufferRange
2018-06-06 yunchao.he@intel.com ES31: copy to a texture with RGB9_E5 internalformat is invalid.


Created with:
  gclient setdep -r third_party/externals/angle2@2bd1fab

The AutoRoll server is located here: https://angle-skia-roll.skia.org

Documentation for the AutoRoller is here:
https://skia.googlesource.com/buildbot/+/master/autoroll/README.md

If the roll is causing failures, please contact the current sheriff, who should
be CC'd on the roll, and stop the roller if necessary.

CQ_INCLUDE_TRYBOTS=skia.primary:Build-Debian9-Clang-x86_64-Release-ANGLE;skia.primary:Perf-Win10-Clang-AlphaR2-GPU-RadeonR9M470X-x86_64-Debug-All-ANGLE;skia.primary:Perf-Win10-Clang-NUC5i7RYH-GPU-IntelIris6100-x86_64-Debug-All-ANGLE;skia.primary:Perf-Win10-Clang-NUC6i5SYK-GPU-IntelIris540-x86_64-Debug-All-ANGLE;skia.primary:Perf-Win10-Clang-NUCD34010WYKH-GPU-IntelHD4400-x86_64-Debug-All-ANGLE;skia.primary:Perf-Win10-Clang-ShuttleC-GPU-GTX960-x86_64-Debug-All-ANGLE;skia.primary:Test-Win10-Clang-AlphaR2-GPU-RadeonR9M470X-x86_64-Debug-All-ANGLE;skia.primary:Test-Win10-Clang-NUC6i5SYK-GPU-IntelIris540-x86_64-Debug-All-ANGLE;skia.primary:Test-Win10-Clang-NUCD34010WYKH-GPU-IntelHD4400-x86_64-Debug-All-ANGLE;skia.primary:Test-Win10-Clang-ShuttleC-GPU-GTX960-x86_64-Debug-All-ANGLE
TBR=halcanary@google.com

Change-Id: I91e8d5c1ccbc9924ebc5cd1aa39753e867be845d
Reviewed-on: https://skia-review.googlesource.com/132600
Reviewed-by: <angle-skia-autoroll@skia-buildbots.google.com.iam.gserviceaccount.com>
Commit-Queue: <angle-skia-autoroll@skia-buildbots.google.com.iam.gserviceaccount.com>
2018-06-06 19:36:24 +00:00
Herb Derby
4ffa027cf6 Smarter use of glyph cache
Change-Id: Ic9bea7310b375575503042881d9d54ff13996729
Reviewed-on: https://skia-review.googlesource.com/131924
Reviewed-by: Mike Klein <mtklein@chromium.org>
2018-06-06 19:07:52 +00:00
Brian Osman
975f8eeb44 Fix matrix multiplication order
Change-Id: I23feb52f46bc5d22911347de97d0b61411e8ef9a
Reviewed-on: https://skia-review.googlesource.com/132543
Commit-Queue: Brian Osman <brianosman@google.com>
Commit-Queue: Mike Klein <mtklein@chromium.org>
Auto-Submit: Brian Osman <brianosman@google.com>
Reviewed-by: Mike Klein <mtklein@chromium.org>
2018-06-06 19:07:24 +00:00
Kevin Lubick
fe6b48948c Add Dockerfile for building and running local Skia checkout with SwiftShader
This also adds a little helper to fuzz that allows us to see what
GPU is being targeted.

This is the first step in getting a SwiftShader fuzz target.

To prove that this works, simply download this patch and run:

./docker/skia-with-swift-shader-base/build-with-swift-shader-and-run "out/with-swift-shader/fuzz --gpuInfo -t api -n NativeGLCanvas -b out/with-swift-shader/fiddle"
Running supplied command ['out/with-swift-shader/fuzz', '--gpuInfo', '-t', 'api', '-n', 'NativeGLCanvas', '-b', 'out/with-swift-shader/fiddle']
Fuzzing NativeGLCanvas...
GL_RENDERER Google SwiftShader
GL_VENDOR Google Inc.
GL_VERSION OpenGL ES 3.0 SwiftShader 4.0.0.6

Bug: skia:
Change-Id: I3cc11a6bcd14f70f6025011722f9a73c94cb1f65
Reviewed-on: https://skia-review.googlesource.com/132269
Reviewed-by: Joe Gregorio <jcgregorio@google.com>
Commit-Queue: Kevin Lubick <kjlubick@google.com>
2018-06-06 18:23:24 +00:00
Herb Derby
41f4f31cd7 Reland "Have draw(Text|PosText|PosTextH) use a single entry on the device"
This reverts commit 74b390d6b1.

Reason for revert: reverting to add patch for valgrind

Original change's description:
> Revert "Have draw(Text|PosText|PosTextH) use a single entry on the device"
> 
> This reverts commit 4225b3220e.
> 
> Reason for revert: made valgrind unhappy.
> 
> Original change's description:
> > Have draw(Text|PosText|PosTextH) use a single entry on the device
> > 
> > Handle the positioning of drawText at the canvas layer. Simplify
> > the code by removing similar implementations.
> > 
> > Change-Id: I8b711783435072f560e29fca1dd934fa2e345ed2
> > Reviewed-on: https://skia-review.googlesource.com/127131
> > Reviewed-by: Ben Wagner <bungeman@google.com>
> > Commit-Queue: Herb Derby <herb@google.com>
> 
> TBR=jvanverth@google.com,bungeman@google.com,herb@google.com
> 
> Change-Id: I65c9d30ae6ecb1f87e8660e56d8f8ce5daab7551
> No-Presubmit: true
> No-Tree-Checks: true
> No-Try: true
> Reviewed-on: https://skia-review.googlesource.com/132403
> Reviewed-by: Hal Canary <halcanary@google.com>
> Commit-Queue: Hal Canary <halcanary@google.com>

TBR=jvanverth@google.com,halcanary@google.com,bungeman@google.com,herb@google.com

Change-Id: I9bbb73aac447b51eb8215ac42331759fa4c9fa45
No-Presubmit: true
No-Tree-Checks: true
No-Try: true
Reviewed-on: https://skia-review.googlesource.com/132580
Reviewed-by: Herb Derby <herb@google.com>
Commit-Queue: Herb Derby <herb@google.com>
2018-06-06 17:46:05 +00:00
Brian Osman
2d7678d61f Update MSVS toolchain for bots:
MSVC 14.14.26428
SDK  10.0.17134.0

Docs-Preview: https://skia.org/?cl=132409
Change-Id: I02686531804ac026b92bceed29dc28d246fe4902
Reviewed-on: https://skia-review.googlesource.com/132409
Reviewed-by: Ben Wagner <benjaminwagner@google.com>
Reviewed-by: Ben Wagner <bungeman@google.com>
Commit-Queue: Brian Osman <brianosman@google.com>
2018-06-06 16:59:04 +00:00
Mike Klein
f454bd3930 rm TestConfigParsing
No test tests, ok?  Gotta draw the line somewhere.

Change-Id: I52284272f74a72a858910a143ecd4ad68fe3f1de
Reviewed-on: https://skia-review.googlesource.com/132410
Commit-Queue: Mike Klein <mtklein@chromium.org>
Commit-Queue: Brian Osman <brianosman@google.com>
Auto-Submit: Mike Klein <mtklein@chromium.org>
Reviewed-by: Brian Osman <brianosman@google.com>
2018-06-06 15:37:54 +00:00
Stephen White
e62999f6ef GrTessellator: yet another out-of-range splitting fix.
It's actually possible for an intersection to be out-of-range on both
the intersected edges (e.g., below both bottom points), because
floating point. So we need to clamp against both edges.

Bug: 846014
Change-Id: I9fe25a1fcd3b5242af7b1ee36b17f1e968aeb836
Reviewed-on: https://skia-review.googlesource.com/132323
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Stephen White <senorblanco@chromium.org>
2018-06-06 15:01:41 +00:00