Commit Graph

3083 Commits

Author SHA1 Message Date
Matt Sarett
3928ff8e0b Create an SkColorSpaceXform image generator
This should be immediately useful in the Skia-Android
rendering pipeline.

Possible future uses include creating a "renderable"
SkImage from a bitmap with a funny color space.

Inspired by:
https://skia-review.googlesource.com/c/13981/

Bug: b/62347704
Change-Id: I388c7af1fc43834b8ad22022d0caf3ac90b734c8
Reviewed-on: https://skia-review.googlesource.com/18598
Reviewed-by: Mike Reed <reed@google.com>
Commit-Queue: Matt Sarett <msarett@google.com>
2017-06-06 14:34:03 +00:00
Brian Osman
ad5a64604f In shapes_as_paths, draw zoom from pixmaps, not images
Trying to track down why the Galaxy S6 sometimes claims that every pixel
is different, even though the zoomed images look identical. It's helpful
to draw what's actually being diffed.

Bug: skia:6653
Change-Id: Ia577aa70ed11d806fa204eaffdef41e6a65a60f2
Reviewed-on: https://skia-review.googlesource.com/18623
Reviewed-by: Mike Klein <mtklein@chromium.org>
Commit-Queue: Brian Osman <brianosman@google.com>
2017-06-05 18:10:47 +00:00
Brian Salomon
e23bffd65b Remove support in GPU backend for distance vector field.
Also, remvoes SkNormalBevelSource as this was the last use case for the distance vector field.

Change-Id: Ib0176c78e500e6b5130310934253a75860245812
Reviewed-on: https://skia-review.googlesource.com/18482
Reviewed-by: Greg Daniel <egdaniel@google.com>
Commit-Queue: Brian Salomon <bsalomon@google.com>
2017-06-02 19:44:18 +00:00
Matt Sarett
d16084ffdc Better image for copyTo4444 test
This one produces noticeable differences if we fail to dither.

Bug:720105
Change-Id: I208d0c8147f4cca1b484f2f55edc09ce1bef2dcb
Reviewed-on: https://skia-review.googlesource.com/18036
Commit-Queue: Mike Klein <mtklein@chromium.org>
Reviewed-by: Mike Klein <mtklein@chromium.org>
2017-06-01 17:01:53 +00:00
Mike Reed
a03d407aea fix and test colorfiltershader
Bug: skia:
Change-Id: I02fd77796880b42ce55549a8340b116e1c5f19d6
Reviewed-on: https://skia-review.googlesource.com/18305
Commit-Queue: Mike Reed <reed@google.com>
Commit-Queue: Mike Klein <mtklein@chromium.org>
Reviewed-by: Mike Klein <mtklein@chromium.org>
2017-06-01 13:58:05 +00:00
Florin Malita
bb3f5621a9 Revert "Revert "Delete SkGaussianEdgeShader""
This reverts commit 9d14f936cc.

Reason for revert: Android fix merged.

Original change's description:
> Revert "Delete SkGaussianEdgeShader"
> 
> This reverts commit 64790a3714.
> 
> Reason for revert: pending Android fix merge.
> 
> Original change's description:
> > Delete SkGaussianEdgeShader
> > 
> > No longer used.
> > 
> > Change-Id: I65a61696060ca19f528066ea587e140798450e36
> > Reviewed-on: https://skia-review.googlesource.com/18132
> > Reviewed-by: Jim Van Verth <jvanverth@google.com>
> > Commit-Queue: Florin Malita <fmalita@chromium.org>
> > 
> 
> TBR=jvanverth@google.com,fmalita@chromium.org,reed@google.com
> No-Presubmit: true
> No-Tree-Checks: true
> No-Try: true
> 
> Change-Id: I88a428e942c78b1fc8e70501ba7fdda5727b2ab2
> Reviewed-on: https://skia-review.googlesource.com/18156
> Reviewed-by: Florin Malita <fmalita@chromium.org>
> Commit-Queue: Florin Malita <fmalita@chromium.org>
> 

TBR=mtklein@google.com,jvanverth@google.com,reviews@skia.org,fmalita@chromium.org,reed@google.com
No-Presubmit: true
No-Tree-Checks: true
No-Try: true

Change-Id: Ia6c97a79a6425a28fab49984691505bf89ac9736
Reviewed-on: https://skia-review.googlesource.com/18227
Reviewed-by: Florin Malita <fmalita@chromium.org>
Commit-Queue: Florin Malita <fmalita@chromium.org>
2017-05-31 14:52:12 +00:00
Florin Malita
9d14f936cc Revert "Delete SkGaussianEdgeShader"
This reverts commit 64790a3714.

Reason for revert: pending Android fix merge.

Original change's description:
> Delete SkGaussianEdgeShader
> 
> No longer used.
> 
> Change-Id: I65a61696060ca19f528066ea587e140798450e36
> Reviewed-on: https://skia-review.googlesource.com/18132
> Reviewed-by: Jim Van Verth <jvanverth@google.com>
> Commit-Queue: Florin Malita <fmalita@chromium.org>
> 

TBR=jvanverth@google.com,fmalita@chromium.org,reed@google.com
No-Presubmit: true
No-Tree-Checks: true
No-Try: true

Change-Id: I88a428e942c78b1fc8e70501ba7fdda5727b2ab2
Reviewed-on: https://skia-review.googlesource.com/18156
Reviewed-by: Florin Malita <fmalita@chromium.org>
Commit-Queue: Florin Malita <fmalita@chromium.org>
2017-05-31 01:25:23 +00:00
Florin Malita
64790a3714 Delete SkGaussianEdgeShader
No longer used.

Change-Id: I65a61696060ca19f528066ea587e140798450e36
Reviewed-on: https://skia-review.googlesource.com/18132
Reviewed-by: Jim Van Verth <jvanverth@google.com>
Commit-Queue: Florin Malita <fmalita@chromium.org>
2017-05-30 20:34:29 +00:00
Greg Daniel
2cb7a1a3bf Add GM to test the IgnoreTransform flag on blurs
Bug: skia:
Change-Id: I2525daa83d78280e4be3b31b66dc4f13971af311
Reviewed-on: https://skia-review.googlesource.com/18066
Commit-Queue: Greg Daniel <egdaniel@google.com>
Reviewed-by: Robert Phillips <robertphillips@google.com>
2017-05-30 15:34:49 +00:00
Florin Malita
4aed13889b Reland of SkShaderBase
Introduce a private base class (SkShaderBase), to hide
implementation details from the public interface (SkShader).

Change-Id: Ib1d76cde880bd51868b97408710f8bb38128e536
Reviewed-on: https://skia-review.googlesource.com/17925
Reviewed-by: Florin Malita <fmalita@chromium.org>
Commit-Queue: Florin Malita <fmalita@chromium.org>
2017-05-25 14:59:07 +00:00
Florin Malita
d93e11ceb4 Revert "SkShaderBase"
This reverts commit 58a756435c.

Reason for revert: g3, Android borkage.

Original change's description:
> SkShaderBase
> 
> Introduce a private base class (SkShaderBase), to hide
> implementation details from the public interface (SkShader).
> 
> Change-Id: If3ec26ca6abc9da20e3f139c11fdc023bdd85176
> Reviewed-on: https://skia-review.googlesource.com/17241
> Commit-Queue: Florin Malita <fmalita@chromium.org>
> Reviewed-by: Mike Reed <reed@google.com>
> 

TBR=mtklein@google.com,fmalita@chromium.org,reed@google.com
NOPRESUBMIT=true
NOTREECHECKS=true
NOTRY=true

Change-Id: I32b012ee466dd006c074593f211f43ed602f1078
Reviewed-on: https://skia-review.googlesource.com/17845
Reviewed-by: Florin Malita <fmalita@chromium.org>
Commit-Queue: Florin Malita <fmalita@chromium.org>
2017-05-24 21:15:57 +00:00
Florin Malita
58a756435c SkShaderBase
Introduce a private base class (SkShaderBase), to hide
implementation details from the public interface (SkShader).

Change-Id: If3ec26ca6abc9da20e3f139c11fdc023bdd85176
Reviewed-on: https://skia-review.googlesource.com/17241
Commit-Queue: Florin Malita <fmalita@chromium.org>
Reviewed-by: Mike Reed <reed@google.com>
2017-05-24 19:56:15 +00:00
Florin Malita
14a6430b7b SkSTArenaAlloc
Syntactic sugar, gets rid of some boilerplate.

Change-Id: Ibdb28b7a8f1d5e4a4e18c12d423b987d7194e340
Reviewed-on: https://skia-review.googlesource.com/17837
Commit-Queue: Florin Malita <fmalita@chromium.org>
Reviewed-by: Herb Derby <herb@google.com>
2017-05-24 19:20:45 +00:00
Mike Reed
d36968bd98 add image variant to patch gm
Bug: skia:
Change-Id: Icaa1e2854775d8a79a8b3520163a863605336d05
Reviewed-on: https://skia-review.googlesource.com/17792
Reviewed-by: Mike Reed <reed@google.com>
Commit-Queue: Mike Reed <reed@google.com>
2017-05-24 01:58:22 +00:00
Brian Osman
0610a462ad Legacy raster still doesn't handle transparent LCD
Bug: skia:6655
Change-Id: I1431fb5bcf955dd32c15dad9d24a6a7a7aa626f0
Reviewed-on: https://skia-review.googlesource.com/17788
Commit-Queue: Brian Osman <brianosman@google.com>
Commit-Queue: Mike Klein <mtklein@chromium.org>
Reviewed-by: Mike Klein <mtklein@chromium.org>
2017-05-23 21:35:18 +00:00
Mike Reed
b8abb4c636 add gm to test alpha in drawPatch
Bug: skia:
Change-Id: I79d0b0707b09a3eedeeaee940d6dafbbbdbe2fe2
Reviewed-on: https://skia-review.googlesource.com/17707
Reviewed-by: Mike Reed <reed@google.com>
Reviewed-by: Brian Osman <brianosman@google.com>
Commit-Queue: Mike Reed <reed@google.com>
2017-05-23 14:17:21 +00:00
Jim Van Verth
eb63eb757e Fix TSAN error for shadow cache
Change-Id: I84b94a19c724e2152d1eac269f425f7f0f2286f5
Reviewed-on: https://skia-review.googlesource.com/17706
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Jim Van Verth <jvanverth@google.com>
2017-05-23 14:11:21 +00:00
Robert Phillips
92de631edd Remove compressed (ETC1) texture support from Ganesh (take 2)
Reland of https://skia-review.googlesource.com/c/17456/ (Remove compressed (ETC1) texture support from Ganesh) but w/o removing third_part\etc1 files

TBR=bsalomon@google.com
Change-Id: I8ec4b7e3ddf47d213cb24c382731c050ffb8847f
Reviewed-on: https://skia-review.googlesource.com/17700
Reviewed-by: Robert Phillips <robertphillips@google.com>
Commit-Queue: Robert Phillips <robertphillips@google.com>
2017-05-23 12:45:21 +00:00
Jim Van Verth
79a1a97db7 Fix TSAN bot
Bug: skia:
Change-Id: I5626e4e4277255b1c0c10f912829ac2cd2ed1a8c
Reviewed-on: https://skia-review.googlesource.com/17600
Reviewed-by: Jim Van Verth <jvanverth@google.com>
Commit-Queue: Jim Van Verth <jvanverth@google.com>
2017-05-23 00:46:01 +00:00
Jim Van Verth
8793e38898 Cache ambient and spot shadows at a canonical position
Change-Id: I1f80931513f7d2268b358fb38c86dd331f32f064
Reviewed-on: https://skia-review.googlesource.com/17394
Commit-Queue: Jim Van Verth <jvanverth@google.com>
Reviewed-by: Brian Salomon <bsalomon@google.com>
2017-05-22 20:37:57 +00:00
Brian Osman
bc262e110a Revert "Remove compressed (ETC1) texture support from Ganesh"
This reverts commit ee26363aaa.

Reason for revert: Failing Google 3 roll.

Original change's description:
> Remove compressed (ETC1) texture support from Ganesh
> 
> Change-Id: If4cf286df87ea87338aba47001d90a5fcc4f2667
> Reviewed-on: https://skia-review.googlesource.com/17456
> Commit-Queue: Robert Phillips <robertphillips@google.com>
> Reviewed-by: Brian Salomon <bsalomon@google.com>
> 

TBR=bsalomon@google.com,robertphillips@google.com
NOPRESUBMIT=true
NOTREECHECKS=true
NOTRY=true

Change-Id: Ie1a57187287e03600a69e374501478e93c41415c
Reviewed-on: https://skia-review.googlesource.com/17527
Reviewed-by: Brian Osman <brianosman@google.com>
Commit-Queue: Brian Osman <brianosman@google.com>
2017-05-22 20:14:50 +00:00
Robert Phillips
ee26363aaa Remove compressed (ETC1) texture support from Ganesh
Change-Id: If4cf286df87ea87338aba47001d90a5fcc4f2667
Reviewed-on: https://skia-review.googlesource.com/17456
Commit-Queue: Robert Phillips <robertphillips@google.com>
Reviewed-by: Brian Salomon <bsalomon@google.com>
2017-05-22 18:02:52 +00:00
Jim Van Verth
e739f15397 Revert "Revert "Disable resource cache in shadow_utils GM for now""
This reverts commit 0b58ef7b52.

Reason for revert: Wasn't actually fixed.

Original change's description:
> Revert "Disable resource cache in shadow_utils GM for now"
> 
> This reverts commit c34a946d5a.
> 
> Reason for revert: This is probably fixed with https://skia-review.googlesource.com/c/17279/.
> 
> Original change's description:
> > Disable resource cache in shadow_utils GM for now
> > 
> > This should make the GMs more stable in tiled mode.
> > 
> > Change-Id: I72996b1305fc99e60626af35267952d0a5c38624
> > Reviewed-on: https://skia-review.googlesource.com/17275
> > Reviewed-by: Mike Reed <reed@google.com>
> > Commit-Queue: Jim Van Verth <jvanverth@google.com>
> > 
> 
> TBR=jvanverth@google.com,reed@google.com
> NOPRESUBMIT=true
> NOTREECHECKS=true
> NOTRY=true
> 
> Change-Id: I0d21652a301b3f81e7ec04638bedbaabc723e583
> Reviewed-on: https://skia-review.googlesource.com/17304
> Reviewed-by: Jim Van Verth <jvanverth@google.com>
> Commit-Queue: Jim Van Verth <jvanverth@google.com>
> 

TBR=mtklein@google.com,jvanverth@google.com,reviews@skia.org,reed@google.com
NOPRESUBMIT=true
NOTREECHECKS=true
NOTRY=true

Change-Id: If606795bfeb4e6ed78f199fcb86ee2767bde5216
Reviewed-on: https://skia-review.googlesource.com/17371
Reviewed-by: Jim Van Verth <jvanverth@google.com>
Commit-Queue: Jim Van Verth <jvanverth@google.com>
2017-05-18 20:15:53 +00:00
Florin Malita
14d54c207d Hide SkPerlinNoiseShader impl details
Move the shader impl to a private class, leave SkPerlinNoiseShader as
a factory class only (similar to e.g. SkLightingShader).

Change-Id: Ic1180db8f5dfd3d8f6fba133c6bf6bbdfa4f97a4
Reviewed-on: https://skia-review.googlesource.com/17318
Reviewed-by: Mike Reed <reed@google.com>
Commit-Queue: Florin Malita <fmalita@chromium.org>
2017-05-18 17:24:39 +00:00
Jim Van Verth
0b58ef7b52 Revert "Disable resource cache in shadow_utils GM for now"
This reverts commit c34a946d5a.

Reason for revert: This is probably fixed with https://skia-review.googlesource.com/c/17279/.

Original change's description:
> Disable resource cache in shadow_utils GM for now
> 
> This should make the GMs more stable in tiled mode.
> 
> Change-Id: I72996b1305fc99e60626af35267952d0a5c38624
> Reviewed-on: https://skia-review.googlesource.com/17275
> Reviewed-by: Mike Reed <reed@google.com>
> Commit-Queue: Jim Van Verth <jvanverth@google.com>
> 

TBR=jvanverth@google.com,reed@google.com
NOPRESUBMIT=true
NOTREECHECKS=true
NOTRY=true

Change-Id: I0d21652a301b3f81e7ec04638bedbaabc723e583
Reviewed-on: https://skia-review.googlesource.com/17304
Reviewed-by: Jim Van Verth <jvanverth@google.com>
Commit-Queue: Jim Van Verth <jvanverth@google.com>
2017-05-18 13:03:12 +00:00
Jim Van Verth
c34a946d5a Disable resource cache in shadow_utils GM for now
This should make the GMs more stable in tiled mode.

Change-Id: I72996b1305fc99e60626af35267952d0a5c38624
Reviewed-on: https://skia-review.googlesource.com/17275
Reviewed-by: Mike Reed <reed@google.com>
Commit-Queue: Jim Van Verth <jvanverth@google.com>
2017-05-17 20:09:49 +00:00
Brian Osman
6e3ce40bd9 Add GM to verify that drawX == (path.addX, drawPath)
This demonstrates a new kind of hybrid unit test/GM.
It creates a grid of cells. In each cell, we do two
renders that are expected to produce the same result.
For each cell, we render the two results overlaid,
and highlight any differing pixels in red. Assuming
there is a diff, the area around the largest diff
is drawn zoomed in from both images.

Matching cells are outlined in green, failing cells
are outlined in red. Triaging this GM just involves
answering the question: "Are there any red boxes?"

"Good" example: https://screenshot.googleplex.com/909P3tvS55f.png
"Bad" example: https://screenshot.googleplex.com/oXBWbEKw5ur.png

To get more tests to pass, (and fix an assert
in Ganesh), I've gone ahead and enforced that user
supplied rects (in drawRect and drawOval) are
always sorted once they hit the canvas virtuals.
Currently, drawArc rejects empty ovals, but I added
the same assert to onDrawArc, if we decide to change
the strategy there.

Re-land of: https://skia-review.googlesource.com/c/16983/

Bug: skia:
Change-Id: I48f85de5f2bcb7fdc9558c2fd80cb1f20800b244
Reviewed-on: https://skia-review.googlesource.com/17270
Reviewed-by: Greg Daniel <egdaniel@google.com>
Commit-Queue: Brian Osman <brianosman@google.com>
2017-05-17 19:45:10 +00:00
Greg Daniel
89eb148abd Revert "Add GM to verify that drawX == (path.addX, drawPath)"
This reverts commit 78d1b428a8.

Reason for revert: break preabandongpu bot

Original change's description:
> Add GM to verify that drawX == (path.addX, drawPath)
> 
> This demonstrates a new kind of hybrid unit test/GM.
> It creates a grid of cells. In each cell, we do two
> renders that are expected to produce the same result.
> For each cell, we render the two results overlaid,
> and highlight any differing pixels in red. Assuming
> there is a diff, the area around the largest diff
> is drawn zoomed in from both images.
> 
> Matching cells are outlined in green, failing cells
> are outlined in red. Triaging this GM just involves
> answering the question: "Are there any red boxes?"
> 
> "Good" example: https://screenshot.googleplex.com/909P3tvS55f.png
> "Bad" example: https://screenshot.googleplex.com/oXBWbEKw5ur.png
> 
> To get more tests to pass, (and fix an assert
> in Ganesh), I've gone ahead and enforced that user
> supplied rects (in drawRect and drawOval) are
> always sorted once they hit the canvas virtuals.
> Currently, drawArc rejects empty ovals, but I added
> the same assert to onDrawArc, if we decide to change
> the strategy there.
> 
> Bug: skia:
> Change-Id: I021a18c85e234298e1d29f333662683d996dd42c
> Reviewed-on: https://skia-review.googlesource.com/16983
> Commit-Queue: Brian Osman <brianosman@google.com>
> Reviewed-by: Mike Klein <mtklein@chromium.org>
> Reviewed-by: Mike Reed <reed@google.com>
> 

TBR=mtklein@chromium.org,mtklein@google.com,brianosman@google.com,reed@google.com
NOPRESUBMIT=true
NOTREECHECKS=true
NOTRY=true
Bug: skia:

Change-Id: Id1ead4e22115c49cad5d0adb6151ede81734b4d3
Reviewed-on: https://skia-review.googlesource.com/17269
Reviewed-by: Greg Daniel <egdaniel@google.com>
Commit-Queue: Greg Daniel <egdaniel@google.com>
2017-05-17 19:00:51 +00:00
Brian Osman
78d1b428a8 Add GM to verify that drawX == (path.addX, drawPath)
This demonstrates a new kind of hybrid unit test/GM.
It creates a grid of cells. In each cell, we do two
renders that are expected to produce the same result.
For each cell, we render the two results overlaid,
and highlight any differing pixels in red. Assuming
there is a diff, the area around the largest diff
is drawn zoomed in from both images.

Matching cells are outlined in green, failing cells
are outlined in red. Triaging this GM just involves
answering the question: "Are there any red boxes?"

"Good" example: https://screenshot.googleplex.com/909P3tvS55f.png
"Bad" example: https://screenshot.googleplex.com/oXBWbEKw5ur.png

To get more tests to pass, (and fix an assert
in Ganesh), I've gone ahead and enforced that user
supplied rects (in drawRect and drawOval) are
always sorted once they hit the canvas virtuals.
Currently, drawArc rejects empty ovals, but I added
the same assert to onDrawArc, if we decide to change
the strategy there.

Bug: skia:
Change-Id: I021a18c85e234298e1d29f333662683d996dd42c
Reviewed-on: https://skia-review.googlesource.com/16983
Commit-Queue: Brian Osman <brianosman@google.com>
Reviewed-by: Mike Klein <mtklein@chromium.org>
Reviewed-by: Mike Reed <reed@google.com>
2017-05-17 17:59:47 +00:00
Brian Salomon
63e7973d1f Remove GrSurfaceProxy::desc()
Adds a numStencilSamples() getter.

Bug: skia:
Change-Id: I1e57f19b3cb490a6214ea436622ed8128a5a9303
Reviewed-on: https://skia-review.googlesource.com/16994
Commit-Queue: Brian Salomon <bsalomon@google.com>
Reviewed-by: Robert Phillips <robertphillips@google.com>
2017-05-17 13:27:12 +00:00
Jim Van Verth
9392f569cc Fix shadow_utils light position for SampleApp tiling
Change-Id: Icddc82a095aa698bdba9004641acdc411392632f
Reviewed-on: https://skia-review.googlesource.com/17044
Commit-Queue: Jim Van Verth <jvanverth@google.com>
Reviewed-by: Brian Salomon <bsalomon@google.com>
2017-05-17 02:29:39 +00:00
Mike Reed
c090c647e4 move files out of private, and fix up callers to IWYU
Realized that a pending CL needed to add (yet another) private type to SkRecords.h, but w/o this CL I'd be forced to move that header also into private. This change frees us up to not have transitive exposure for types that need to be recorded.

Bug: skia:
Change-Id: Id79f1c2e44ba85e063c1360cf96c92de6397ca2b
Reviewed-on: https://skia-review.googlesource.com/17031
Commit-Queue: Mike Reed <reed@google.com>
Reviewed-by: Mike Klein <mtklein@chromium.org>
2017-05-16 21:29:03 +00:00
Mike Klein
7e68bc93ff clamp to premul in dither
Dither can bump color values above alpha (duh), or below
zero (duh), so clamp back to premul after dithering.

BUG=skia:6644,skia:6643

Change-Id: Ida107e866380e06130af0d01467117bca929ba44
Reviewed-on: https://skia-review.googlesource.com/17070
Reviewed-by: Herb Derby <herb@google.com>
Reviewed-by: Florin Malita <fmalita@chromium.org>
Commit-Queue: Mike Klein <mtklein@chromium.org>
2017-05-16 21:10:14 +00:00
Hal Canary
23e474cb73 SkCanvas: Helpers for draw{Point,Line,Circle}
Change-Id: Ie9c7d3b8f01aee435563b23b7d27f098f07dd287
Reviewed-on: https://skia-review.googlesource.com/16909
Reviewed-by: Mike Reed <reed@google.com>
Commit-Queue: Hal Canary <halcanary@google.com>
2017-05-16 12:59:11 +00:00
Mike Klein
fd35c742bf fix SkJumper radial gradient precision
rcp(rsqrt(x)) doesn't have enough precision when x is a coordinate.
(It's fine when x is a color, like in the softlight blend mode.)

Adds a GM to test this.  It used to look quite ugly.

Change-Id: Icec295c2e2f50ae7a5e3e33c62270f632a58f65c
Reviewed-on: https://skia-review.googlesource.com/16914
Reviewed-by: Herb Derby <herb@google.com>
Commit-Queue: Mike Klein <mtklein@chromium.org>
2017-05-15 20:37:16 +00:00
Jim Van Verth
78c8f30d61 Add filled occluders to shadow_utils GM, take 2
Classifies fully visible opaque shadows differently
than transparent to avoid cache collisions.

Change-Id: Iba5aab2b2cbe08f70205c343e86fe92b0cab7497
Reviewed-on: https://skia-review.googlesource.com/16858
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Jim Van Verth <jvanverth@google.com>
2017-05-15 16:01:43 +00:00
Matt Sarett
ebb1b5c297 Add new SkImageGenerator::getPixels() API, deprecate the old
This is fairly aggressive in that it will break any client
that is currently using SkImageGenerator with kIndex8.
I'm guessing that we don't have any clients doing that.

Bug: skia:6620
Change-Id: Ifd16f5232bb3a9f759c225315c57492d917ed9ca
Reviewed-on: https://skia-review.googlesource.com/16601
Commit-Queue: Matt Sarett <msarett@google.com>
Reviewed-by: Mike Reed <reed@google.com>
2017-05-12 16:48:17 +00:00
Brian Salomon
7c8460e101 Make GrRenderTarget[(Proxy)|(Context)]? advertise a "full scene aa type".
Bug: skia:
Change-Id: I24549604e8305028e34e0022bfef992a8e8c33f7
Reviewed-on: https://skia-review.googlesource.com/16230
Commit-Queue: Brian Salomon <bsalomon@google.com>
Reviewed-by: Robert Phillips <robertphillips@google.com>
2017-05-12 16:32:57 +00:00
Jim Van Verth
0ff114fe11 Revert "Add filled occluders to shadow_utils GM"
This reverts commit 737169965f.

Reason for revert: <INSERT REASONING HERE>

Original change's description:
> Add filled occluders to shadow_utils GM
> 
> Change-Id: I70a927261b6530d2352d8d5a713b309aa518e6b0
> Reviewed-on: https://skia-review.googlesource.com/16545
> Commit-Queue: Jim Van Verth <jvanverth@google.com>
> Reviewed-by: Mike Reed <reed@google.com>
> Reviewed-by: Brian Salomon <bsalomon@google.com>
> 

TBR=jvanverth@google.com,bsalomon@google.com,reed@google.com
NOPRESUBMIT=true
NOTREECHECKS=true
NOTRY=true

Change-Id: If1d71118c781cdc4065187ed4953f42a1acad0f3
Reviewed-on: https://skia-review.googlesource.com/16706
Reviewed-by: Jim Van Verth <jvanverth@google.com>
Commit-Queue: Jim Van Verth <jvanverth@google.com>
2017-05-12 16:00:42 +00:00
Jim Van Verth
737169965f Add filled occluders to shadow_utils GM
Change-Id: I70a927261b6530d2352d8d5a713b309aa518e6b0
Reviewed-on: https://skia-review.googlesource.com/16545
Commit-Queue: Jim Van Verth <jvanverth@google.com>
Reviewed-by: Mike Reed <reed@google.com>
Reviewed-by: Brian Salomon <bsalomon@google.com>
2017-05-12 15:09:18 +00:00
Jim Van Verth
37c5a96bbd Unify ShadowUtils interface
Bug: skia:
Change-Id: I116bec82783d297e91ef061217b5e61f7ff16a76
Reviewed-on: https://skia-review.googlesource.com/16371
Reviewed-by: Mike Reed <reed@google.com>
Commit-Queue: Jim Van Verth <jvanverth@google.com>
2017-05-10 19:27:39 +00:00
bungeman
6f9f2591c1 Fix alpha coverage for lerp_565 stage.
Like three gray with alpha blends and taking the max alpha.

Change-Id: I104c84f784979030744127f8f66905ad9d1bdf0e
Reviewed-on: https://skia-review.googlesource.com/15898
Commit-Queue: Ben Wagner <bungeman@google.com>
Reviewed-by: Mike Klein <mtklein@chromium.org>
2017-05-10 18:20:25 +00:00
Brian Salomon
ac70f84e7f Move all non-AA fill rect ops off of GrLegacyMeshDrawOp.
This adds perspective to GrNewNonAAFillRectOp, renames it to GrNonAAFillRectOp, and deletes the previous version of that namespace.

Change-Id: I20f35bf019f9c9105e6ec83dda11328451138109
Reviewed-on: https://skia-review.googlesource.com/15634
Reviewed-by: Brian Osman <brianosman@google.com>
Commit-Queue: Brian Salomon <bsalomon@google.com>
2017-05-10 14:48:47 +00:00
Brian Osman
13dddce65f Added SkImage::MakeCrossContextFromEncoded
Designed for Flutter's threading architecture, with
an eye to being useful to other clients. Under the
hood, uses a new image generator class to lazily wrap
a texture for multiple GrContexts.

Re-land of https://skia-review.googlesource.com/c/14180/

Bug: skia:
Change-Id: I3dd382640629b79b3058f18fee68d043566e43e5
Reviewed-on: https://skia-review.googlesource.com/15895
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Brian Osman <brianosman@google.com>
2017-05-09 18:45:04 +00:00
Matt Sarett
2e61b182da Add jpeg encoder alpha handling option
This instructs us on how to encode jpegs when the src
image has alpha.  The original behavior is to ignore
the alpha channel.  This CL adds the option to blend
the pixels onto opaque black.

Note that kBlendOnBlack and kIgnore are identical
unless the input alpha type is kUnpremul.

Bug: 713862
Bug: skia:1501
Change-Id: I4891c70bb0ccd83f7974c359bd40a2143b5c49ac
Reviewed-on: https://skia-review.googlesource.com/15817
Reviewed-by: Leon Scroggins <scroggo@google.com>
Commit-Queue: Matt Sarett <msarett@google.com>
2017-05-09 18:32:04 +00:00
Brian Salomon
449d78f5a8 Revert "Added SkImage::MakeCrossContextFromEncoded"
This reverts commit 83b1b3db36.

Reason for revert: unit test failing and asan leaks

Original change's description:
> Added SkImage::MakeCrossContextFromEncoded
> 
> Designed for Flutter's threading architecture, with
> an eye to being useful to other clients. Under the
> hood, uses a new image generator class to lazily wrap
> a texture for multiple GrContexts.
> 
> Bug: skia:
> Change-Id: I6c37b12c8ab5bce94b91190e5f0beb91d31ae81b
> Reviewed-on: https://skia-review.googlesource.com/14180
> Commit-Queue: Brian Osman <brianosman@google.com>
> Reviewed-by: Brian Salomon <bsalomon@google.com>
> 

TBR=egdaniel@google.com,bsalomon@google.com,robertphillips@google.com,brianosman@google.com
NOPRESUBMIT=true
NOTREECHECKS=true
NOTRY=true

Change-Id: I1f0bf580aa0ea2d132e18b64ff610ddac9d073a7
Reviewed-on: https://skia-review.googlesource.com/15892
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Brian Salomon <bsalomon@google.com>
2017-05-08 20:46:26 +00:00
Brian Osman
83b1b3db36 Added SkImage::MakeCrossContextFromEncoded
Designed for Flutter's threading architecture, with
an eye to being useful to other clients. Under the
hood, uses a new image generator class to lazily wrap
a texture for multiple GrContexts.

Bug: skia:
Change-Id: I6c37b12c8ab5bce94b91190e5f0beb91d31ae81b
Reviewed-on: https://skia-review.googlesource.com/14180
Commit-Queue: Brian Osman <brianosman@google.com>
Reviewed-by: Brian Salomon <bsalomon@google.com>
2017-05-08 19:56:27 +00:00
Mike Klein
ba8ca0a129 polish up gm/hsl.cpp
- remove broken clip_color_KHR().
   - rearrange a little to match spec closer
   - remove some TODOs

Change-Id: I2de6aa3138455d5970e2cda74f5da6ffadc3db56
Reviewed-on: https://skia-review.googlesource.com/15681
Commit-Queue: Mike Klein <mtklein@chromium.org>
Reviewed-by: Mike Klein <mtklein@chromium.org>
2017-05-07 04:56:13 +00:00
Mike Klein
bc63fd45d4 bug fix in hsl GM reference impls
As written the "constants" in clip() and channel() change as we update
each channel... duh.  Thankfully this ought to make most GMs look good.

Change-Id: I904e20e8e5114c827233dd1a93c0c59f7e7790fa
Reviewed-on: https://skia-review.googlesource.com/15680
Reviewed-by: Mike Klein <mtklein@chromium.org>
Commit-Queue: Mike Klein <mtklein@chromium.org>
2017-05-07 04:19:10 +00:00
Mike Klein
f484ac692f hsl GM: more realistic references for non-legacy backends
Change-Id: I94663a2a3b9080ac318b2805ee8baa09d2985c9a
Reviewed-on: https://skia-review.googlesource.com/15545
Reviewed-by: Mike Klein <mtklein@chromium.org>
Commit-Queue: Mike Klein <mtklein@chromium.org>
2017-05-06 20:09:34 +00:00