Previously, wrapping a non-0 FBO would always cause us to think it
was MSAA, causing it to be un-copyable.
Fixes https://github.com/flutter/flutter/issues/10284
Bug: skia:7412
Change-Id: If9c0f306ad8c0c3e23dee793a541a6852737f7d9
Reviewed-on: https://skia-review.googlesource.com/97100
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Brian Osman <brianosman@google.com>
Allows coverage counts ultimately to be drawn either to an atlas or
directly to the framebuffer.
Bug: skia:
Change-Id: I6cc07fce562c223381b89586d19ae98298bafe4d
Reviewed-on: https://skia-review.googlesource.com/96083
Commit-Queue: Chris Dalton <csmartdalton@google.com>
Reviewed-by: Greg Daniel <egdaniel@google.com>
This particular test this is addressing is:
1. very large device (>32K in a test case)
2. drawPoints has special (fast) case where it converts all of the pts (rects) into fixed point
3. overflows fixed -- assert
Paths already don't draw into a device this large (they are limited by 32K I think, smaller if aa)
The (theoretical) solution for paths is to tile the draw itself. Perhaps that approach could be
applied everywhere in bitmapdevice...
This older issue sums up this idea: https://bugs.chromium.org/p/skia/issues/detail?id=2122
Will look into this general solution in a separate CL/effort.
Bug: skia:7425
Change-Id: I57f8da92df78127e6b8e42e422c43e50bb5748d6
Reviewed-on: https://skia-review.googlesource.com/96700
Commit-Queue: Mike Reed <reed@google.com>
Reviewed-by: Mike Klein <mtklein@google.com>
Switches over to writing output to the sd card.
Change-Id: Ic287a741b9af471f823a7e97eb0c6d3d20f639d6
Reviewed-on: https://skia-review.googlesource.com/96380
Commit-Queue: Hal Canary <halcanary@google.com>
Reviewed-by: Stephan Altmueller <stephana@google.com>
Bug: b/63909536
Bug: b/63908092
- Scale to an arbitrary size, using the decoding library if it supports
it, and Skia otherwise
- Crop to a subset
- Post-processing with an SkPicture, to facilitate circle masks etc
- isRunning, to implement Animatable2 interface in Java
Change-Id: I13dbabee8e4a22e5cc193856aa3e94ce23ae4cb5
Reviewed-on: https://skia-review.googlesource.com/94660
Reviewed-by: Derek Sollenberger <djsollen@google.com>
Commit-Queue: Leon Scroggins <scroggo@google.com>
To fix gm/bigrect, needed to do adjust "largest" rect so it doesn't become empty when round-tripping with SkRect/SkIRect.
I renamed it after this.
Bug: skia:
Change-Id: I747782c8456da603cf298275d2300ea1996e7629
Reviewed-on: https://skia-review.googlesource.com/95563
Commit-Queue: Mike Reed <reed@google.com>
Reviewed-by: Yuqian Li <liyuqian@google.com>
This is pretty much a straight up move of the GrSurfaceProxy code with some plumbing to get the ProxyProvider in the right places.
Change-Id: I63cecb242dada503f97dbd1c0ce7ede75323100d
Reviewed-on: https://skia-review.googlesource.com/94200
Reviewed-by: Greg Daniel <egdaniel@google.com>
Reviewed-by: Chris Dalton <csmartdalton@google.com>
Commit-Queue: Robert Phillips <robertphillips@google.com>
There seems to be some cases where a dest read case is being given the same backing texture.
Change-Id: I11dac7e26889476642c65ec2e8974171754a0630
Reviewed-on: https://skia-review.googlesource.com/95685
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Robert Phillips <robertphillips@google.com>
Bug: skia:
Change-Id: I7cce869894e274250f49328550a0ae2d8e04de74
Reviewed-on: https://skia-review.googlesource.com/95022
Commit-Queue: Greg Daniel <egdaniel@google.com>
Reviewed-by: Brian Salomon <bsalomon@google.com>
Reviewed-by: Brian Osman <brianosman@google.com>
Reviewed-by: Robert Phillips <robertphillips@google.com>
This patch enables scaling for overlarge color emojis when trying to
render with SDFs, i.e. between 162 and 324 point in normal text
rendering mode. Also ensures that we only try to render blobs with
bitmap/SDF when the text size will fit in the atlas.
Bug: skia:
Change-Id: Ib675d99ef22bf66368dc8737ef63db4a5d3d5a9f
Reviewed-on: https://skia-review.googlesource.com/94361
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Jim Van Verth <jvanverth@google.com>
Bug: skia:
Change-Id: If1fc0854a42407fa6acd8d333ef49ae0b6302a81
Reviewed-on: https://skia-review.googlesource.com/95640
Reviewed-by: Mike Klein <mtklein@google.com>
Commit-Queue: Kevin Lubick <kjlubick@google.com>
This will be needed for DDLs that get recorded, but then deleted before
the proxies actually get instantiated.
Bug: skia:
Change-Id: I745366fc7a7edbcd43bc617220d3d4997baa8319
Reviewed-on: https://skia-review.googlesource.com/95101
Reviewed-by: Robert Phillips <robertphillips@google.com>
Commit-Queue: Greg Daniel <egdaniel@google.com>
Also a few more blacklists to avoid shader compilation errors
in the Debug-GPU configuration.
Bug: skia:7166
Bug: skia:6687
Change-Id: I07b5adfc62e8029ece21406f0b79b32d9adf346f
Reviewed-on: https://skia-review.googlesource.com/95560
Reviewed-by: Eric Boren <borenet@google.com>
Commit-Queue: Kevin Lubick <kjlubick@google.com>
Split the slide switching logic (including load/unload) into
setCurrentSlide(), while keeping setupCurrentSlide() to deal with config
only.
Change-Id: I5bd2363ffd401c1b756217f845d4dbd16d6be5d6
Reviewed-on: https://skia-review.googlesource.com/94864
Reviewed-by: Brian Osman <brianosman@google.com>
Commit-Queue: Florin Malita <fmalita@chromium.org>
Bug: skia:
Change-Id: If110f1716d2ad3b967aadca1c61d3e22386e17b1
Reviewed-on: https://skia-review.googlesource.com/94862
Commit-Queue: Mike Reed <reed@google.com>
Commit-Queue: Mike Klein <mtklein@chromium.org>
Reviewed-by: Mike Klein <mtklein@chromium.org>
Bug: skia:7166
Change-Id: Iefc8c6c1b72805dfe3ec8bd06d6ba6a878307582
Reviewed-on: https://skia-review.googlesource.com/93620
Commit-Queue: Kevin Lubick <kjlubick@google.com>
Reviewed-by: Mike Klein <mtklein@chromium.org>
Bug: b/63909536
Android's ImageDecoder API takes as input an arbitrary width and height
to scale the image to. Internally, this uses SkAndroidCodec to sample,
and then (if not a perfect match) scales to the desired size with
drawing.
computeSampledSize is a modified version of what ImageDecoder currently
does to convert from arbitrary dimensions to a sampleSize. Moving it
here allows it to be shared by SkAnimatedImage. The modified version
also corrects two bugs:
- a client using the dimensions returned by getSampledDimensions
previously may have resulted in ImageDecoder decoding to a larger
size and then scaling it. (example found in tests: dog.jpg is
180 x 180. getSampledDimensions(8) returns 23 x 23, but the old
method resulted in using sampleSize of 7 and downscaling the resulting
25 x 25 image.)
- recompute the sampleSize based on the size returned by
getSampledDimensions.
Change-Id: I022040e8bac31c20988903a0452257f7ae902bc7
Reviewed-on: https://skia-review.googlesource.com/94620
Reviewed-by: Derek Sollenberger <djsollen@google.com>
Commit-Queue: Leon Scroggins <scroggo@google.com>
Bug: skia:7425
Change-Id: I6451058bc5194853440f08a053fb974bc8f377a2
Reviewed-on: https://skia-review.googlesource.com/95161
Commit-Queue: Mike Reed <reed@google.com>
Commit-Queue: Mike Klein <mtklein@chromium.org>
Reviewed-by: Mike Klein <mtklein@chromium.org>
4747414eda..f661686c1a
$ git log 4747414ed..f661686c1 --date=short --no-merges --format='%ad %ae %s'
2018-01-15 fjhenigman Fix gyp/gcc build.
Created with:
roll-dep skia/third_party/externals/angle2BUG=none
The AutoRoll server is located here: https://angle-skia-roll.skia.org
Documentation for the AutoRoller is here:
https://skia.googlesource.com/buildbot/+/master/autoroll/README.md
If the roll is causing failures, please contact the current sheriff, who should
be CC'd on the roll, and stop the roller if necessary.
CQ_INCLUDE_TRYBOTS=skia.primary:Perf-Win10-Clang-AlphaR2-GPU-RadeonR9M470X-x86_64-Debug-All-ANGLE,Perf-Win10-Clang-NUC5i7RYH-GPU-IntelIris6100-x86_64-Debug-All-ANGLE,Perf-Win10-Clang-NUC6i5SYK-GPU-IntelIris540-x86_64-Debug-All-ANGLE,Perf-Win10-Clang-NUCD34010WYKH-GPU-IntelHD4400-x86_64-Debug-All-ANGLE,Perf-Win10-Clang-ShuttleC-GPU-GTX960-x86_64-Debug-All-ANGLE,Test-Win10-Clang-AlphaR2-GPU-RadeonR9M470X-x86_64-Debug-All-ANGLE,Test-Win10-Clang-NUC6i5SYK-GPU-IntelIris540-x86_64-Debug-All-ANGLE,Test-Win10-Clang-NUCD34010WYKH-GPU-IntelHD4400-x86_64-Debug-All-ANGLE,Test-Win10-Clang-ShuttleC-GPU-GTX960-x86_64-Debug-All-ANGLE,Build-Debian9-Clang-x86_64-Release-ANGLE
TBR=halcanary@google.com
Change-Id: If49252de8c2fcda77da920b56faed6e1e8488250
Reviewed-on: https://skia-review.googlesource.com/95042
Reviewed-by: <angle-skia-autoroll@skia-buildbots.google.com.iam.gserviceaccount.com>
Commit-Queue: <angle-skia-autoroll@skia-buildbots.google.com.iam.gserviceaccount.com>
Bug:801869
Change-Id: I7380bfb86aedc719cf67e20e918ef39d1b143aee
Reviewed-on: https://skia-review.googlesource.com/95020
Commit-Queue: Mike Reed <reed@google.com>
Reviewed-by: Mike Klein <mtklein@google.com>
Bug: b/63909536
Bug: b/63908092
SkAnimatedImage is designed around a specific Android use case, so move
it into the android folders.
Make SkAnimatedImage hold an SkAndroidCodec (instead of an SkCodec).
Expose fCodec so that SkAnimatedImage can animate by using the internal
SkCodec.
Update the sample to use SkAndroidCodec.
Allow webp to decode a scaled down animation. For RestoreBG frames,
adjust the frameRect (which is erased) to account for the scaling. Add
a test to verify that we decode a webp with a RestoreBG frame
successfully. Disable scaling for later frames in other formats (GIF,
for now), since the code for erasing a RestoreBG frame is currently
unaware of the sampling.
Change-Id: I5dd2b86138f2c7f6adcd08dce1bd49040f7dc224
Reviewed-on: https://skia-review.googlesource.com/94621
Commit-Queue: Leon Scroggins <scroggo@google.com>
Reviewed-by: Derek Sollenberger <djsollen@google.com>