This is split out of https://codereview.chromium.org/2215323003/ (Start using RenderTargetProxy (omnibus))
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Change-Id: I1a47f19ed1ac0c249e6ccac8db74095d7f456db4
Reviewed-on: https://skia-review.googlesource.com/3841
Commit-Queue: Robert Phillips <robertphillips@google.com>
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Perhaps these needed to be virtual in the past, but no longer.
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SkMovie is not used in any of our tests or by Chromium. It is also not
supported by GN. It is being moved into Android, its only client, so we
can delete it here.
giflib is only used by SkMovie, so stop pulling/building it.
TBR=reed@google.com
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Change-Id: I28a8155fd59e139bb21ec2295cc22fdced034284
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This is in preparation for GrTextureContext and GrSurfaceContext
BUG=skia:
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Change-Id: Ie58c93052e68f3f1f5fe8d15d63760de274a6fbd
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Reviewed-by: Robert Phillips <robertphillips@google.com>
This also makes the required changed to src, tests, and tools. The few
public APIs modified by this change appear to be unused outside of Skia.
Removing these from the public API makes it easier to ensure users are
no longer using them.
This also updates GrGpu::wrapBackendXXX and the
::onWrapBackendXXX methods to clarify ownership.
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The main idea here is to simplify, mainly to reduce the number of SkRasterPipeline objects the blitter holds.
- Use SkBlendMode instead of SkXfermode, just store SkBlendMode.
- Fuse the shader and color filter together into one SkRasterPipeline
during blitter creation.
- I noticed all calls to append_load_d() and append_store() now have the same ctx argument, so I folded that through.
I'll be following up with more of this sort of refactoring... I think I can fold everything into a single SkRasterPipeline during blitter creation now, but I'll want to make sure I've got my ducks in a row for how that works with pipeline strength reduction (like skipping dst loads when drawing in Src mode).
BUG=skia:
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Change-Id: I88252ab8ad16f102c71bad871f8b6aec2fc1f226
Reviewed-on: https://skia-review.googlesource.com/4021
Reviewed-by: Herb Derby <herb@google.com>
Reviewed-by: Mike Reed <reed@google.com>
Commit-Queue: Mike Klein <mtklein@chromium.org>
Many places that construct one are explicitly specifying opaque white or
transparent black, which we can assume (based on the semantics of the
operation) should remain (0,0,0,0) or (1,1,1,1), so that's simple.
In other cases, we convert our source color to destination space.
One wrinkle is tht SkColorFilter now needs to know the destination color
space, due to SkModeColorFilter.
BUG=skia:
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Change-Id: I4969c0260588f4021300733f601b47dc606adf79
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Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Brian Osman <brianosman@google.com>
There appear to be no existing overriders of the refAs.. method outside
Skia.
Change-Id: Iab174e83023093b4d7fc0bd8907666b66ddb1eea
Reviewed-on: https://skia-review.googlesource.com/3746
Reviewed-by: Ben Wagner <benjaminwagner@google.com>
Reviewed-by: Mike Reed <reed@google.com>
Commit-Queue: Ben Wagner <bungeman@google.com>
Add an interface to decode frames beyond the first in SkCodec, and
add an implementation for SkGifCodec.
Add getFrameData to SkCodec. This method reads ahead in the stream
to return a vector containing meta data about each frame in the image.
This is not required in order to decode frames beyond the first, but
it allows a client to learn extra information:
- how long the frame should be displayed
- whether a frame should be blended with a prior frame, allowing the
client to provide the prior frame to speed up decoding
Add a new fields to SkCodec::Options:
- fFrameIndex
- fHasPriorFrame
The API is designed so that SkCodec never caches frames. If a
client wants a frame beyond the first, they specify the frame in
Options.fFrameIndex. If the client does not have the
frame's required frame (the frame that this frame must be blended on
top of) cached, they pass false for
Options.fHasPriorFrame. Unless the frame is
independent, the codec will then recursively decode all frames
necessary to decode fFrameIndex. If the client has the required frame
cached, they can put it in the dst they pass to the codec, and the
codec will only draw fFrameIndex onto it.
Replace SkGifCodec's scanline decoding support with progressive
decoding, and update the tests accordingly.
Implement new APIs in SkGifCodec. Instead of using gif_lib, use
GIFImageReader, imported from Chromium (along with its copyright
headers) with the following changes:
- SkGifCodec is now the client
- Replace blink types
- Combine GIFColorMap::buildTable and ::getTable into a method that
creates and returns an SkColorTable
- Input comes from an SkStream, instead of a SegmentReader. Add
SkStreamBuffer, which buffers the (potentially partial) stream in
order to decode progressively.
(FIXME: This requires copying data that previously was read directly
from the SegmentReader. Does this hurt performance? If so, can we
fix it?)
- Remove UMA code
- Instead of reporting screen width and height to the client, allow the
client to query for it
- Fail earlier if the first frame AND screen have size of zero
- Compute required previous frame when adding a new one
- Move GIFParseQuery from GIFImageDecoder to GIFImageReader
- Allow parsing up to a specific frame (to skip parsing the rest of the
stream if a client only wants the first frame)
- Compute whether the first frame has alpha and supports index 8, to
create the SkImageInfo. This happens before reporting that the size
has been decoded.
Add GIFImageDecoder::haveDecodedRow to SkGifCodec, imported from
Chromium (along with its copyright header), with the following changes:
- Add support for sampling
- Use the swizzler
- Keep track of the rows decoded
- Do *not* keep track of whether we've seen alpha
Remove SkCodec::kOutOfOrder_SkScanlineOrder, which was only used by GIF
scanline decoding.
Call onRewind even if there is no stream (SkGifCodec needs to clear its
decoded state so it will decode from the beginning).
Add a method to SkSwizzler to access the offset into the dst, taking
subsetting into account.
Add a GM that animates a GIF.
Add tests for the new APIs.
*** Behavior changes:
* Previously, we reported that an image with a subset frame and no transparent
index was opaque and used the background index (if present) to fill the
background. This is necessary in order to support index 8, but it does not
match viewers/browsers I have seen. Examples:
- Chromium and Gimp render the background transparent
- Firefox, Safari, Linux Image Viewer, Safari Preview clip to the frame (for
a single frame image)
This CL matches Chromium's behavior and renders the background transparent.
This allows us to have consistent behavior across products and simplifies
the code (relative to what we would have to do to continue the old behavior
on Android). It also means that we will no longer support index 8 for some
GIFs.
* Stop checking for GIFSTAMP - all GIFs should be either 89a or 87a.
This matches Chromium. I suspect that bugs would have been reported if valid
GIFs started with "GIFVER" instead of "GIF89a" or "GIF87a" (but did not decode
in Chromium).
*** Future work not included in this CL:
* Move some checks out of haveDecodedRow, since they are the same for the
entire frame e.g.
- intersecting the frameRect with the full image size
- whether there is a color table
* Change when we write transparent pixels
- In some cases, Chromium deemed this unnecessary, but I suspect it is slower
than the fallback case. There will continue to be cases where we should
*not* write them, but for e.g. the first pass where we have already
cleared to transparent (which we may also be able to skip) writing the
transparent pixels will not make anything incorrect.
* Report color type and alpha type per frame
- Depending on alpha values, disposal methods, frame rects, etc, subsequent
frames may have different properties than the first.
* Skip copies of the encoded data
- We copy the encoded data in case the stream is one that cannot be rewound,
so we can parse and then decode (possibly not immediately). For some input
streams, this is unnecessary.
- I was concerned this cause a performance regression, but on average the
new code is faster than the old for the images I tested [1].
- It may cause a performance regression for Chromium, though, where we can
always move back in the stream, so this should be addressed.
Design doc:
https://docs.google.com/a/google.com/document/d/12Qhf9T92MWfdWujQwCIjhCO3sw6pTJB5pJBwDM1T7Kc/
[1] https://docs.google.com/a/google.com/spreadsheets/d/19V-t9BfbFw5eiwBTKA1qOBkZbchjlTC5EIz6HFy-6RI/
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Matches our naming convention for all other types - factories that
return sk_sp (or any type that intelligently manages its own
lifetime) are named Make.
Previous factories are still around, assuming
SK_SUPPORT_LEGACY_COLOR_SPACE_FACTORIES is defined. Enable that
define for Android, etc.
See also: https://codereview.chromium.org/2442053002/
BUG=skia:
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Change-Id: Iaea9376490736b494e8ffc820831f052bbe1478d
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Commit-Queue: Brian Osman <brianosman@google.com>
Reviewed-by: Mike Reed <reed@google.com>
These versions will eliminate lots of copy-pasting in various fragment
processor creation code.
BUG=skia:
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Change-Id: I3ada2d4866e92cfc0507beeea11e05790d73757d
Reviewed-on: https://skia-review.googlesource.com/3787
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Brian Osman <brianosman@google.com>
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Change-Id: I27a714388b8ded7dfc968e322b0a587205f575f1
Reviewed-on: https://skia-review.googlesource.com/3731
Reviewed-by: Mike Klein <mtklein@chromium.org>
Commit-Queue: Ben Wagner <bungeman@google.com>
Even with a modest cache, we're going to get nearly 100% hit rate
for typical usage scenarios. I'm hoping to avoid the special case
caching of sRGB -> destination, and just rely on the more general
mechanism.
Yes, this is yet-another cache class. I wanted to use one of many
that are laying around, but couldn't find a good fit. On the plus
side, it's not much code.
BUG=skia:
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Commit-Queue: Brian Osman <brianosman@google.com>
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(1) The transformation code *should* support any src SkColorSpace
that we successfully parse. This is agreed upon internally and
by clients. The fact that we currently don't is just a bug...
(2) We cannot and will not support all SkColorSpaces as dsts.
So if we fail to make a SkColorSpaceXform, we should assume that
it was caused by a bad dst color space. The correct response in
this case is to return kInvalidConversion. I've rewritten the CL
to do this.
The fact that weird src spaces will sometimes trigger a
kInvalidConversion is just a bug that is being actively worked on.
TBR=reed@google.com
BUG=skia:
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Reviewed-by: Leon Scroggins <scroggo@google.com>
Reviewed-by: Robert Aftias <raftias@google.com>
SkRRectsGaussianEdgeShader will be removed once the usage of the
MaskFilter flavor has been propagated to Android
I will complete the raster implementation in a follow up CL.
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Commit-Queue: Robert Phillips <robertphillips@google.com>
Reviewed-by: Brian Salomon <bsalomon@google.com>
Some classes directly call global operator new to reserve space in
addition to the space the class will occupy. These clases must be
deleted with the unsized global operator new. If a build is configured
such that sized global operator new is called from a delete expression,
this must be overridden by such classes.
TBR=reed
Only affects private bits of SkData.
Change-Id: I797935db17a37aa8c2ca7b562a4ea65a7978a9f0
Reviewed-on: https://skia-review.googlesource.com/3678
Reviewed-by: Ben Wagner <bungeman@google.com>
Reviewed-by: Mike Klein <mtklein@chromium.org>
Commit-Queue: Ben Wagner <bungeman@google.com>
Commit-Queue: Mike Klein <mtklein@chromium.org>
Reduces copy-paste and eases maintenance. I'll be adding another field to
AsFPArgs soon, and this is going to streamline that change.
BUG=skia:
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Commit-Queue: Brian Osman <brianosman@google.com>
Reviewed-by: Brian Salomon <bsalomon@google.com>
This also removes the class operator new override along with
directly calling malloc in SkData, since it has a similar requirements.
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Change-Id: Ic68aacf2028d6964d9735a55558862afc9edd19b
Reviewed-on: https://skia-review.googlesource.com/3541
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Commit-Queue: Ben Wagner <bungeman@google.com>
Original Commit Message:
"""
Avoid integer overflow in SkIcoCodec
Definitely good to avoid overflow here.
FWIW, this looks to be harmless for Android's current use.
They will just fail later on when trying to allocate the
bitmap.
BUG=skia:5857
"""
With the new test, ASAN also caught an integer overflow
bug in SkImageInfo. Fix this as well.
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BUG=skia:5857
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Change-Id: I0d777a547850474ea6cea87e36efa05434e33635
Reviewed-on: https://skia-review.googlesource.com/3568
Reviewed-by: Kevin Lubick <kjlubick@google.com>
Debugger is the last user of the deprecated SkPaintFilterCanvas
constructor. Stop using it and remove the constructor.
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This tries to match the behavior you would see if you rendered directly to
a canvas without going through this round-trip. Specifically, mips are
built in the same way that they would be according to the context's
internal logic. To make things clearer, the user passes in the color space
of the destination surface, not our (internal) enum.
BUG=skia:
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Commit-Queue: Brian Osman <brianosman@google.com>
This is only useful in the rare case that the dst does not
fall into one of our main paths.
But it's a good optimization, since this does happen,
and typically, the dst won't change.
ColorCodecBench z620 --nonstd --xform_only
Without Patch 511us
With Patch 348us
BUG=skia:
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Change-Id: Ibf68d9ce7072680465662922f4aa15630545e3d6
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Reviewed-by: Mike Reed <reed@google.com>
Commit-Queue: Matt Sarett <msarett@google.com>
This is the last use of kSkiaGamma8888_GrPixelConfig
BUG=skia:
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Commit-Queue: Brian Osman <brianosman@google.com>
Necessary because PNGs like to specify their gamma this way.
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It will now reside in SkColorSpace_Base. Future work for SkColorSpace
will cause this function to not be desirable or sensible to call on
all SkColorSpaces. Call sites were changed to make a kSRGBLinear_Named
instead of kSRGB_Named -> makeLinearGamma() (the majority of cases),
and if that was not possible, SkColorSpace_Base::makeLinearGamma()
was called instead.
TBR=reed@google.com
BUG=skia:
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In some legacy situations users of SkRefCnt subclasses were keeping
the objects alive with a reference count of 0. Now that these users are
cleaned up, remove the hack which allowed such code to keep functioning.
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Reviewed-by: Derek Sollenberger <djsollen@google.com>
Reviewed-by: Mike Reed <reed@google.com>
Commit-Queue: Ben Wagner <bungeman@google.com>