Previously, each tool that wanted to use image decoders
but did not specifically reference them had to create a
dummy function that references them in order to ensure
they are not stripped by the linker.
Instead of making each tool reference each image decoder,
do it once in SkImageDecoder.cpp. Now each tool will have
image decoders linked in, assuming it includes the images
project.
This fixes a bug where SKPs with encoded data could not
be read by bench_ or render_pictures.
R=djsollen@google.com, robertphillips@google.com
Review URL: https://codereview.chromium.org/14678003
git-svn-id: http://skia.googlecode.com/svn/trunk@8941 2bbb7eff-a529-9590-31e7-b0007b416f81
skimage_main.cpp:
More changes in the interest of testing our decoders.
force_all_opaque before writing PNG files.
Test reencoding the image to its original type (if possible), and
then test redecoding it (to make sure the encoding was successful).
Add an option to turn off this behavior.
Merge decodeFileAndWrite with decodeFile.
SkImageDecoder:
Add kUnknown_Type to SkImageEncoder::Types.
Add a static function to get the Format of an SkStream.
In getFormatName(), remove an incorrect assert.
When calling the flavor of DecodeStream that returns the Format,
check the stream if the decoder returns kUnknown_Format.
BUG=https://code.google.com/p/skia/issues/detail?id=1241
Review URL: https://codereview.chromium.org/14363003
git-svn-id: http://skia.googlecode.com/svn/trunk@8862 2bbb7eff-a529-9590-31e7-b0007b416f81
In SkCommandLineFlags, if the client sets a default value
of multiple arguments (e.g. "arg0 arg1 ..."), set
the actual defaults to all of those arguments separately
(i.e. an array with [0] == "arg0", [1] == "arg1", ...),
rather than as one string (i.e. [0] == "arg0 arg1 ...").
Remove the hack that worked around this bug.
Also move the increasingly complicated implementation of
SkFlagInfo::CreateStringFlag into the cpp file.
BUG=https://code.google.com/p/skia/issues/detail?id=1237
Review URL: https://codereview.chromium.org/14366034
git-svn-id: http://skia.googlecode.com/svn/trunk@8845 2bbb7eff-a529-9590-31e7-b0007b416f81
Build SkImageDecoder_libgif in images project and link against
libgif on linux.
Ensure that the GIF decoder is used in skimage.
Requires a new dependency on libgif-dev when building on linux.
Review URL: https://codereview.chromium.org/14029011
git-svn-id: http://skia.googlecode.com/svn/trunk@8627 2bbb7eff-a529-9590-31e7-b0007b416f81
Allow passing files or folders on the command line.
Group the output to show all successes together, all failures
together, etc.
When writing a new png, do not make its file type ".png.png"
if the original was a png.
Force linking for JPEG decoder.
Use SkCommandLineFlags.
Review URL: https://codereview.chromium.org/14089002
git-svn-id: http://skia.googlecode.com/svn/trunk@8615 2bbb7eff-a529-9590-31e7-b0007b416f81
Two dashes are used for flags with multiple characters, and one
dash is used for flags with single characters.
In GM, changed '-wp' to '-p' (the command to choose a directory
for writing SKPs) to fit with the convention.
In render_pictures and bench_pictures, changed the flag for
read and write path to have full names (which are consistent)
and use the old single character names as their shortcuts.
SkCommandLineFlags: Updated the documentation, and only allow
-h or --help for help (again, to match the convention).
Also enforce the single character limit for the short name, and
require the full name to be at least two characters.
Provide full names for skhello.
BUG=https://code.google.com/p/skia/issues/detail?id=1174
Review URL: https://codereview.chromium.org/12521019
git-svn-id: http://skia.googlecode.com/svn/trunk@8582 2bbb7eff-a529-9590-31e7-b0007b416f81
Make flag parser its own project. It is still in the tools folder,
but can now be used by other projects.
Some changes to behavior in order to work with SkFlags:
enable-missing-warning and disable-missing-warning have become
enableMissingWarning and noenableMissingWarning.
exclude-config is now excludeConfig
--config now can only be listed once, but all configs listed
after it will be included (same with excludeConfig and match).
In addition, writeJsonSummary has been changed to
writeJsonSummaryPath for consistency with other path flags.
Provide an option to SkFlags to provide a short name, and use
it for the flags which have short names.
--tileGridReplayScales now takes space separated arguments,
like other inputs.
BUG=https://code.google.com/p/skia/issues/detail?id=1094
Review URL: https://codereview.chromium.org/12632015
git-svn-id: http://skia.googlecode.com/svn/trunk@8235 2bbb7eff-a529-9590-31e7-b0007b416f81
SkPurgeableImageCache:
New image cache that uses virtual memory to store the pixels. Combines
features of SkAshmemImageCache (which has been removed) with SkPurgeableMemoryBlock, which has android and Mac versions.
SkImageCache:
Modified the API. pinCache now returns a status out parameter which
states whether the pinned memory retained the old data. This allows
allocAndPinCache to only be used for allocations.
Add a new debug only interface to purge unpinned data.
Updates to documentation, clarifying behavior.
Changed CachedStatus to MemoryStatus
SkLruImageCache:
Implement the new function purgeAllUnpinnedCaches and change implementation
of pinCache for the new behavior.
SkLazyPixelRef:
Rewrite onLockPixels to account for the new behavior of pinCache.
BitmapFactoryTest:
Test the new SkPurgeableImageCache.
Write tests which directly test the SkImageCaches.
Create a larger bitmap, since some of the SkImageCaches are designed
to handle large bitmaps.
bench_ and render_pictures:
Consolidate lazy_decode_bitmap into one function.
Allow using a flag to specify using the purgeable image cache.
Clean up some #includes.
Review URL: https://codereview.chromium.org/12433020
git-svn-id: http://skia.googlecode.com/svn/trunk@8207 2bbb7eff-a529-9590-31e7-b0007b416f81
Share common code between bench_ and render_ to set up the PictureRenderer.
Fix an include error in SkPictureRenderer.h.
Simplified parameter passing in render_pictures_main.
Switch to using an SkAutoTUnref for the PictureRenderer.
I also changed the input format somewhat, so the buildbots need to be updated as well: https://codereview.appspot.com/7441044/
Fixed a bug in PictureBenchmark where calling setTimeIndividualTiles(false) sets the member variable to true.
Removed setDeviceType from PictureBenchmark, since only the PictureRenderer needs to know which device type to use.
Some changes to the input format:
'--logPerIter' no longer takes a 1 or 0. Instead, '--logPerIter'
turns it on and '--nologPerIter' turns it off (with off as the
default). (Note that this is for bench_pictures; bench still uses the old format)
Change '--device' to '--config' and 'bitmap' to '8888' to be
the same as gm.
Requires '--r' before inputs (to match gm), though there can be multiple inputs following it.
Changed --enable-deferred-image-decoding (which no one uses but me yet anyway) to --deferImageDecoding, since the former is incompatible with the flag parser.
Changes to behavior:
Show a short error message on failure (rather than the explanation of all
flags).
BUG=https://code.google.com/p/skia/issues/detail?id=1094
Review URL: https://codereview.appspot.com/7230053
git-svn-id: http://skia.googlecode.com/svn/trunk@7961 2bbb7eff-a529-9590-31e7-b0007b416f81
This patch changes the semantics of tileWidth/Height to include the border region, and
uses an offset to take into account the fact that there is no outer border for outer
tiles. This patch also fixes a previous bug where the right column and bottom row were
considered to be included in bounds that are expressed as an SkIRect.
Companion Chromium CL required for roll: https://codereview.chromium.org/12221077/
TEST=TileGrid unit test
Review URL: https://codereview.appspot.com/7350050
git-svn-id: http://skia.googlecode.com/svn/trunk@7885 2bbb7eff-a529-9590-31e7-b0007b416f81
The new pixel ref behaves similarly to SkImageRef, with some key differences:
It does not depend on the images project.
It requires an SkImageCache, which handles allocation and caching of the pixel
memory.
It takes a function signature for decoding which decodes into already allocated
pixel memory rather than into an SkBitmap.
Add two implementations of SkImageCache: SkLruImageCache and SkAshmemImageCache.
Replace SkSerializationHelpers::DecodeBitmap with SkPicture::InstallPixelRefProc,
and update sites that referenced it.
SkBitmapFactory now sets the pixel ref to a new object of the new
class SkLazyPixelRef, provided it has an SkImageCache for caching.
Provide an option to do lazy decodes in render_pictures and bench_pictures.
SkPicture:
Eliminate the default parameters in the constructor.
If a proc for decoding bitmaps is installed, use it to decode any encoded
data in subpictures.
When parsing deserializing subpictures, check for success.
When serializing subpictures, pass the picture's bitmap encoder to the
subpicture's call to serialize.
Update BitmapFactoryTest to test its new behavior.
BUG=https://code.google.com/p/skia/issues/detail?id=1008
BUG=https://code.google.com/p/skia/issues/detail?id=1009
Review URL: https://codereview.appspot.com/7060052
git-svn-id: http://skia.googlecode.com/svn/trunk@7835 2bbb7eff-a529-9590-31e7-b0007b416f81
When timing individual tiles in bench_pictures, keep a timer running
across all repeats, and then take the average. The former method of
timing each iteration separately runs into precision errors on some
platforms.
Running on my Mac Pro with OSX 10.8, the cmsecs for the new method
and the old method are roughly the same when checking the CPU time.
When checking the wall time, the old method often gives me 0ms,
while the new method gives me a larger value. I don't think this
can be entirely attributed to rounding though, since on occasion I
see the old method showing a short time period (.05 - .15ms) while
the new method shows .15ms higher (which is in range for the
difference I'm seeing for other tiles where the old method reports
0ms).
Some other changes:
PictureRenderer::resetState now takes a boolean parameter. If called
with false, it will only do a flush, while if called with true, it
will also call finish.
resetState is now called with true everywhere except in between
iterations of drawing the same tile (when timing individual tiles).
render_pictures_main no longer calls resetState directly, since it
already calls end, which calls resetState.
BUG=http://code.google.com/p/skia/issues/detail?id=1066
Review URL: https://codereview.appspot.com/7101060
git-svn-id: http://skia.googlecode.com/svn/trunk@7424 2bbb7eff-a529-9590-31e7-b0007b416f81
Chrome uses this flag for recording to skpicture in order to improve performance.
Therefore, skai benchmarks should run with this flag enabled, and we need
gm and render_pictures test coverage to validate it. In gm, the vanilla
SkPicture test step will still run without the flag to ensure that case still gets test
coverage, while the SkPicture test steps that use rtree and tileGrid will now run with
the flag enabled.
Review URL: https://codereview.appspot.com/7111043
git-svn-id: http://skia.googlecode.com/svn/trunk@7234 2bbb7eff-a529-9590-31e7-b0007b416f81
now we will default to max diff of 256, which means that for now we
report all pixels that are not as expected and we do not error out.
Ideally we will decrease the value of max diff to something that does
not have visual impact, e.g. 10, then we will report small changes with
the intensity under 10, but we will error out for anything larger.
Review URL: https://codereview.appspot.com/7137046
git-svn-id: http://skia.googlecode.com/svn/trunk@7232 2bbb7eff-a529-9590-31e7-b0007b416f81
means the tool should return failure or not. For now it is not defined, which
means any failed pixels are still reported to stdout, but the tool does not
return an error, allowing the bots to go green (until we can fix these failures).
Review URL: https://codereview.appspot.com/7105056
git-svn-id: http://skia.googlecode.com/svn/trunk@7211 2bbb7eff-a529-9590-31e7-b0007b416f81
Most of these issues were due to functions whose definitions appear in header files; I changed those functions to be 'static inline' instead of just 'static' or 'inline', which kills the warning for such functions.
Other functions that were static or anonymous-namespaced but were unused in cpp files were probably called at some point but are no longer; someone who knows more than I do should probably scrub all the functions I either deleted or #if 0'ed out and make sure that the right thing is happening here.
Lots of unused variables removed, and one nasty const issue handled.
There remains a single warning in thirdparty/externals/cityhash/src/city.cc on line 146 related to a signed/unsigned mismatch. I don't know if we have control over this library so I didn't fix this one, but perhaps someone could do something about that one.
BUG=
Review URL: https://codereview.appspot.com/7067044
git-svn-id: http://skia.googlecode.com/svn/trunk@7051 2bbb7eff-a529-9590-31e7-b0007b416f81
1) flag to verify PNGs produced by render_picture that produce the same pixels
as simple renderer.
2) flag to write one single image (in tile we write individual tiles) - this
will help running skdiff also
3) flag to clone the picture before rendering
git-svn-id: http://skia.googlecode.com/svn/trunk@6890 2bbb7eff-a529-9590-31e7-b0007b416f81
In TiledPictureRenderer and CopyTilesRenderer, do a postTranslate so
the translate is not affected by the scale factor.
Likewise, use clipRegion for tiled renderer so it will be
unaffected by the scale factor.
Respect the viewport for record, playbackCreation, and pipe renderers.
Review URL: https://codereview.appspot.com/6947072
git-svn-id: http://skia.googlecode.com/svn/trunk@6853 2bbb7eff-a529-9590-31e7-b0007b416f81
Provides output like the following:
running bench [1236 12045] androidpolice.skp
tile_256x256: tile [0,0] out of [5,48]: msecs = 1.00
tile_256x256: tile [1,0] out of [5,48]: msecs = 1.50
tile_256x256: tile [2,0] out of [5,48]: msecs = 1.00
tile_256x256: tile [3,0] out of [5,48]: msecs = 1.50
tile_256x256: tile [4,0] out of [5,48]: msecs = 2.50
tile_256x256: tile [0,1] out of [5,48]: msecs = 2.00
tile_256x256: tile [1,1] out of [5,48]: msecs = 3.50
tile_256x256: tile [2,1] out of [5,48]: msecs = 3.50
tile_256x256: tile [3,1] out of [5,48]: msecs = 6.00
tile_256x256: tile [4,1] out of [5,48]: msecs = 2.50
tile_256x256: tile [0,2] out of [5,48]: msecs = 2.00
BUG=https://code.google.com/p/skia/issues/detail?id=1016
Review URL: https://codereview.appspot.com/6937047
git-svn-id: http://skia.googlecode.com/svn/trunk@6805 2bbb7eff-a529-9590-31e7-b0007b416f81
Builds on https://codereview.appspot.com/6718046/ by mtklein.
Previously, each iteration of drawing a picture started new threads to draw the picture. Since each thread is using thread local storage for the font cache, this means that each iteration had to start with an empty font cache.
The newly added MultiCorePictureRenderer, separated from TiledPictureRenderer, now starts the drawing threads at the beginning of the test using an SkThreadPool, and keeps them alive through all iterations, so the font cache can be reused.
For now, I have removed the pipe version of the threaded renderer.
Updated bench_pictures_main and render_pictures_main to use the new
renderer, and to unref a renderer before early exit.
Review URL: https://codereview.appspot.com/6777063
git-svn-id: http://skia.googlecode.com/svn/trunk@6285 2bbb7eff-a529-9590-31e7-b0007b416f81
- Roll GYP so that we get non-thin archives on Linux
- Add merge_static_libs.py
- Add skia_core_lib target which builds core, ports, opts*, and utils
- Replace dependencies on core/ports/opts/utils with skia_core_libs
- Rename exportable libraries with "skia_"
Review URL: https://codereview.appspot.com/6619049
git-svn-id: http://skia.googlecode.com/svn/trunk@5889 2bbb7eff-a529-9590-31e7-b0007b416f81
and deserialization for encoding and decoding bitmaps.
Remove kForceFlattenBitmapPixels_Flag, which is no longer used.
When an SkOrderedReadBuffer needs to read a bitmap, if it does not
have an image decoder, use a dummy bitmap.
In GM, add a tolerance option for color differences, used when
testing picture serialization, so it can assume two images are the
same even though PNG encoding/decoding may have resulted in small
differences.
Create dummy implementations for SkImageDecoder and SkImageEncoder
functions in SkImageDecoder_empty so that a project that does not
want to include the images project it can still build.
Allow ports to build without images project.
In Mac's image encoder, copy 4444 to 8888 before encoding.
Add SkWriter32::reservePad, to provide a pointer to write non 4 byte
aligned data, padded with zeroes.
In bench_ and render_ pictures, pass decode function to SkPicture
creation from a stream.
BUG=https://code.google.com/p/skia/issues/detail?id=842
Review URL: https://codereview.appspot.com/6551071
git-svn-id: http://skia.googlecode.com/svn/trunk@5818 2bbb7eff-a529-9590-31e7-b0007b416f81
When doing tiled rendering in multiple threads, clone fPicture,
rather than the blank fPictureClones. Also fix a precedence
problem so we get the correct rectangle.
In render_pictures_main, call PictureRenderer::setup().
Review URL: https://codereview.appspot.com/6585055
git-svn-id: http://skia.googlecode.com/svn/trunk@5758 2bbb7eff-a529-9590-31e7-b0007b416f81
static_footer.txt was removed from skia/docs in r2837, but update-doxygen.sh
requires it to exist in skia-autogen. If skia-autogen is cleared (frequently),
then static_footer.txt can't be found. Add it back to trunk/tools and manually
copy it if needed.
Review URL: https://codereview.appspot.com/6568054
git-svn-id: http://skia.googlecode.com/svn/trunk@5694 2bbb7eff-a529-9590-31e7-b0007b416f81
Since the passed in picture may represent an image which is too large
to be represented on the GPU, never create such a large canvas. Instead,
after drawing to each tile, create a file showing just that tile.
Review URL: https://codereview.appspot.com/6532056
git-svn-id: http://skia.googlecode.com/svn/trunk@5603 2bbb7eff-a529-9590-31e7-b0007b416f81
Also includes some code cleanup and code sharing.
Allow setting the number of threads on the command line.
Rename ThreadSafePipeController::playback to ::draw, to be the same
as SkPicture so DrawTileToCanvas can take a template parameter.
Disallow multithreading with GPU turned on.
Display help information with improper tiled arguments.
BUG=https://code.google.com/p/skia/issues/detail?id=871
Review URL: https://codereview.appspot.com/6536050
git-svn-id: http://skia.googlecode.com/svn/trunk@5602 2bbb7eff-a529-9590-31e7-b0007b416f81