Commit Graph

362 Commits

Author SHA1 Message Date
Chris Dalton
0a22b1e656 Rename GrGpuTessellationPathRenderer to GrTessellationPathRenderer
Change-Id: I3598ecab2e56b37a8d08b9da186c27f3cf709bfe
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/279245
Reviewed-by: Robert Phillips <robertphillips@google.com>
Commit-Queue: Chris Dalton <csmartdalton@google.com>
2020-03-27 17:37:23 +00:00
Chris Dalton
17dc41870a Rename CPU tessellation to "triangulation"
Ambiguity has come up re: what "tessellation" means in Ganesh. I
believe that, in the context of a graphics library, "tessellation"
should refer to the hardware pipeline feature of submitting patches
and tessellating them on the GPU. This CL therefore renames classes
that triangulate things on the CPU to call it "triangulation".

Change-Id: Ic8515ea6a33000f1b638a852d5122bc9bd6b38f2
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/279236
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Chris Dalton <csmartdalton@google.com>
2020-03-26 16:21:39 +00:00
Robert Phillips
19f466d399 Adds gpu stats for program cache
With the addition of the DDL program pre-compilation we need to know how it is working.

This CL also fixes some threading bugs.

Bug: skia:9455
Change-Id: I20da58a7f1b19685687fae1d159d4e0db8a4964d
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/273001
Reviewed-by: Greg Daniel <egdaniel@google.com>
Commit-Queue: Robert Phillips <robertphillips@google.com>
2020-02-26 16:11:56 +00:00
Robert Phillips
291f3405f3 Add new gpu sink for DDLs
Having this as a sink rather than a Via allows us to do more aggressive things with threads and shared contexts.

Change-Id: I3ca1076686fa4f53387c12a9506e01910c1bc3e4
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/272016
Reviewed-by: Greg Daniel <egdaniel@google.com>
Commit-Queue: Robert Phillips <robertphillips@google.com>
2020-02-20 13:51:07 +00:00
Jim Van Verth
d2d4c5e8c5 Add GrD3DGpu and GrD3DCaps.
With this, can specify d3d config for dm and it will create a GrContext
with GrD3DGpu (stubbed in).

Bug: skia:9935
Change-Id: I0b8635bc541c61833b08b60a9f6e1341d1373090
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/271743
Reviewed-by: Greg Daniel <egdaniel@google.com>
Commit-Queue: Jim Van Verth <jvanverth@google.com>
2020-02-19 20:44:14 +00:00
Mike Klein
b147aceed7 DCI-P3 -> Display P3 in Skia
This keeps an alias so code keeps building.

Bug: skia:9792
Change-Id: If8575468d929d2ca28bc2f9e82de27291fb19aa1
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/264691
Reviewed-by: Brian Osman <brianosman@google.com>
Commit-Queue: Mike Klein <mtklein@google.com>
2020-01-16 21:24:16 +00:00
Chris Dalton
b832ce61ee Add a path renderer that uses GPU tessellation
Implements a simple first pass for a path renderer that uses the
classic Red Book "stencil then cover" method, and linearizes curves
with GPU tessellation shaders.

The new path renderer is disabled by default, and can only be enabled
in the viewer UI or by passing the "--pr gtess" flag.

Change-Id: Ic9354952e93c8b108577961760b4f0daa82d35aa
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/261715
Reviewed-by: Michael Ludwig <michaelludwig@google.com>
Commit-Queue: Chris Dalton <csmartdalton@google.com>
2020-01-07 20:00:22 +00:00
Chris Dalton
37ae4b06e2 Rename GpuPathRenderers::kAll to kDefault
There was never a need to distinguish between "all" and "default".
We can just use kDefalut everywhere. And as we add new path renderers,
we can exclude them from kDefault until they are ready to ship.

Change-Id: I378aa1e195d40daef6a2c54f9c8e829208780ebe
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/261714
Commit-Queue: Chris Dalton <csmartdalton@google.com>
Reviewed-by: Brian Osman <brianosman@google.com>
Reviewed-by: Brian Salomon <bsalomon@google.com>
2019-12-31 01:01:17 +00:00
Chris Dalton
5258623d82 Move --internalSamples to common flags
Change-Id: I3120ca817f5fe3dc5969b6b875473f38c2fb8ea2
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/261667
Reviewed-by: Brian Osman <brianosman@google.com>
Commit-Queue: Chris Dalton <csmartdalton@google.com>
2019-12-27 22:00:10 +00:00
Brian Osman
4af42fcca1 Fix precompiling shaders on GLES / Android
We need to specify attribute locations and (sometimes) frag shader
output locations. Desktop GL worked fine without this, but Flutter
ran into this problem, and a Pixel 2 reproduced the issue.

Note that both APIs (BindFragDataLocation and BindAttribLocation)
don't take effect until the next time the program is linked, so
we have to relink the program after applying those changes.

I was afraid that re-linking would eliminate the perf benefits of
pre-compiling the shaders, but (at least on Pixel 2) that's not
the case. I traced the life of a single program, and the initial
link (during precompile) was 4.4 ms. The re-link took 0.23 ms.

Change-Id: Iadb3b425a8cf9f6a52e015c2e37f875c0fd73d6d
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/241758
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Brian Osman <brianosman@google.com>
2019-09-16 17:13:23 +00:00
Brian Osman
ed58e004e0 Add support for pre-compiling cached SkSL shaders
The client can do a test run of their application with
a persistent cache set to SkSL mode. They store the key
and data blobs that are produced.

Ship those blobs with the application. At startup, call
GrContext::precompileShader for each key/data pair. This
compiles the shaders, and stores the GL program ID, plus
a small amount of metadata in our runtime program cache.

Caveats:
* Currently only implemented for the GL backend. Other
  backends will require more metadata to do any useful
  amount of work. Metal may need a more drastic workflow
  change, involving offline compilation of the shaders.
* Currently only implemented for cached SkSL (not GLSL
  or program binaries). Supporting other formats again
  requires more metadata, and the cached shaders become
  increasingly specialized to GPU and driver versions.
* Reusing the cached SkSL on different hardware is not
  supported. Many driver workarounds are implemented in
  the SkSL -> GLSL transformation, but some are higher
  level. Limiting device variance by artificially hiding
  extensions may help, but there are no guarantees.

* The 'gltestprecompile' DM config exercises this code
  similarly to 'gltestpersistentcache', ensuring that
  results are visually identical when precompiling, and
  that no cache misses occur after precompiling.

Change-Id: Id314c5d5f5a58fe503a0505a613bd4a540cc3589
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/239438
Reviewed-by: Greg Daniel <egdaniel@google.com>
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Brian Osman <brianosman@google.com>
2019-09-06 19:45:09 +00:00
Greg Daniel
9313874349 Rename GrContextOption fReduceOpListSplitting to fReduceOpsTaskSplitting.
Change-Id: Ieba56fa4c4926fc0a118d84950fa1eb78a48a29e
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/236576
Commit-Queue: Greg Daniel <egdaniel@google.com>
Reviewed-by: Robert Phillips <robertphillips@google.com>
Auto-Submit: Greg Daniel <egdaniel@google.com>
2019-08-23 18:43:27 +00:00
Greg Daniel
f41b2bd449 Reland "Merge GrOpList and GrRTOpList and rename to GrOpsTask."
This reverts commit f21bf9e50b.

Reason for revert: relanding with infra fix

Original change's description:
> Revert "Merge GrOpList and GrRTOpList and rename to GrOpsTask."
>
> This reverts commit 2a5954140b.
>
> Reason for revert: breaking everything
>
> Original change's description:
> > Merge GrOpList and GrRTOpList and rename to GrOpsTask.
> >
> > Change-Id: I8f4f2218a30fd0541a8f79f7bb9850f9500cd243
> > Reviewed-on: https://skia-review.googlesource.com/c/skia/+/236343
> > Commit-Queue: Greg Daniel <egdaniel@google.com>
> > Reviewed-by: Brian Salomon <bsalomon@google.com>
>
> TBR=egdaniel@google.com,bsalomon@google.com,robertphillips@google.com
>
> Change-Id: I27840ea0343e8e6b388556afb7bd2e76386d611d
> No-Presubmit: true
> No-Tree-Checks: true
> No-Try: true
> Reviewed-on: https://skia-review.googlesource.com/c/skia/+/236349
> Reviewed-by: Greg Daniel <egdaniel@google.com>
> Commit-Queue: Greg Daniel <egdaniel@google.com>

TBR=egdaniel@google.com,bsalomon@google.com,robertphillips@google.com

Change-Id: Ibd3a06e4a91dbb1f225dcc8d17d0db3967b6f85f
No-Presubmit: true
No-Tree-Checks: true
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/236350
Commit-Queue: Greg Daniel <egdaniel@google.com>
Reviewed-by: Greg Daniel <egdaniel@google.com>
2019-08-22 20:52:09 +00:00
Greg Daniel
f21bf9e50b Revert "Merge GrOpList and GrRTOpList and rename to GrOpsTask."
This reverts commit 2a5954140b.

Reason for revert: breaking everything

Original change's description:
> Merge GrOpList and GrRTOpList and rename to GrOpsTask.
> 
> Change-Id: I8f4f2218a30fd0541a8f79f7bb9850f9500cd243
> Reviewed-on: https://skia-review.googlesource.com/c/skia/+/236343
> Commit-Queue: Greg Daniel <egdaniel@google.com>
> Reviewed-by: Brian Salomon <bsalomon@google.com>

TBR=egdaniel@google.com,bsalomon@google.com,robertphillips@google.com

Change-Id: I27840ea0343e8e6b388556afb7bd2e76386d611d
No-Presubmit: true
No-Tree-Checks: true
No-Try: true
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/236349
Reviewed-by: Greg Daniel <egdaniel@google.com>
Commit-Queue: Greg Daniel <egdaniel@google.com>
2019-08-22 20:12:38 +00:00
Greg Daniel
2a5954140b Merge GrOpList and GrRTOpList and rename to GrOpsTask.
Change-Id: I8f4f2218a30fd0541a8f79f7bb9850f9500cd243
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/236343
Commit-Queue: Greg Daniel <egdaniel@google.com>
Reviewed-by: Brian Salomon <bsalomon@google.com>
2019-08-22 19:33:01 +00:00
Brian Salomon
74c19de3be Add SkUNREACHABLE to definition of SK_ABORT.
Remove return statements immediately following SK_ABORTs.

Change-Id: I6446b6ba3a6fb272d84ea27f38cf366095cf801d
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/233565
Reviewed-by: Mike Klein <mtklein@google.com>
Commit-Queue: Brian Salomon <bsalomon@google.com>
2019-08-09 20:43:39 +00:00
Stephen White
985741a554 First draft of Dawn backend: clears are working.
First draft of (mostly stubbed-out) GrDawnGpu.
Skeletons of GrDawnCaps, GrDawnGpuCommandBuffer, GrDawnRenderTarget.
First draft of DawnTestContext.
First draft of psuedo-fences for Dawn, implemented with MapReadAsync.

Change-Id: I443f3370522639e82f2fa0eebe6b206c372f13a4
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/228137
Commit-Queue: Stephen White <senorblanco@chromium.org>
Reviewed-by: Brian Salomon <bsalomon@google.com>
2019-07-18 18:09:12 +00:00
Greg Daniel
fad9fbc3c4 Revert "First draft of Dawn backend: clears are working."
This reverts commit 6cebea42a8.

Reason for revert: breaking google3 roll

Original change's description:
> First draft of Dawn backend: clears are working.
> 
> First draft of (mostly stubbed-out) GrDawnGpu.
> Skeletons of GrDawnCaps, GrDawnGpuCommandBuffer, GrDawnRenderTarget.
> First draft of DawnTestContext.
> First draft of psuedo-fences for Dawn, implemented with MapReadAsync.
> 
> Change-Id: Id009436f4441f26ffbc82d485d7af3a499b3281b
> Reviewed-on: https://skia-review.googlesource.com/c/skia/+/226857
> Commit-Queue: Stephen White <senorblanco@chromium.org>
> Reviewed-by: Greg Daniel <egdaniel@google.com>
> Reviewed-by: Brian Salomon <bsalomon@google.com>

TBR=egdaniel@google.com,jvanverth@google.com,bsalomon@google.com,senorblanco@chromium.org

Change-Id: Ie494b5a403e8537c6539551533ae8b9156e90a61
No-Presubmit: true
No-Tree-Checks: true
No-Try: true
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/228120
Reviewed-by: Greg Daniel <egdaniel@google.com>
Commit-Queue: Greg Daniel <egdaniel@google.com>
2019-07-17 17:23:02 +00:00
Stephen White
6cebea42a8 First draft of Dawn backend: clears are working.
First draft of (mostly stubbed-out) GrDawnGpu.
Skeletons of GrDawnCaps, GrDawnGpuCommandBuffer, GrDawnRenderTarget.
First draft of DawnTestContext.
First draft of psuedo-fences for Dawn, implemented with MapReadAsync.

Change-Id: Id009436f4441f26ffbc82d485d7af3a499b3281b
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/226857
Commit-Queue: Stephen White <senorblanco@chromium.org>
Reviewed-by: Greg Daniel <egdaniel@google.com>
Reviewed-by: Brian Salomon <bsalomon@google.com>
2019-07-17 16:29:22 +00:00
Brian Osman
19ece744f9 Only include angle in default configs when it's enabled
Previously, running nanobench on Windows without ANGLE enabled would
immediately fail (unless you specified --config) with:

  No context was available matching config 'angle_d3d11_es2'.

Change-Id: I4a02f4f96a1c4366bee21e6cf379d53c3a086d23
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/226220
Auto-Submit: Brian Osman <brianosman@google.com>
Commit-Queue: Brian Salomon <bsalomon@google.com>
Reviewed-by: Brian Salomon <bsalomon@google.com>
2019-07-09 19:39:04 +00:00
Brian Osman
9c310473c6 Reland "DM: Add a per-sink MemoryCache to all GPU sinks"
Once https://skia-review.googlesource.com/c/skia/+/224258 lands, this
should be safe.

This reverts commit 1958fbbcff.

Change-Id: I2fca1e60a2d945d440b7cd5f60e4b4dec211decd
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/224278
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Brian Osman <brianosman@google.com>
2019-06-28 16:30:24 +00:00
Brian Osman
1958fbbcff Revert "DM: Add a per-sink MemoryCache to all GPU sinks"
This reverts commit a7b224d3a3.

Reason for revert: Failures on some ANGLE bots

Original change's description:
> DM: Add a per-sink MemoryCache to all GPU sinks
> 
> This isolates the caches per config, so we don't try to reuse cached
> binaries across different GL versions (or different D3D backend versions
> on ANGLE bots, etc).
> 
> Locally, this sped up ANGLE significantly Looking at a sample bot
> (NUC6i5SYK), it dropped DM from 36m to 31m.
> 
> Change-Id: I95db18c6ea85041e6adbc972f0118233c82818fb
> Reviewed-on: https://skia-review.googlesource.com/c/skia/+/223985
> Reviewed-by: Brian Salomon <bsalomon@google.com>
> Commit-Queue: Brian Osman <brianosman@google.com>

TBR=bsalomon@google.com,brianosman@google.com

Change-Id: I8c9af65d89fddb28e5f1395a6c946312f27ba48a
No-Presubmit: true
No-Tree-Checks: true
No-Try: true
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/224186
Reviewed-by: Brian Osman <brianosman@google.com>
Commit-Queue: Brian Osman <brianosman@google.com>
2019-06-27 14:39:09 +00:00
Brian Osman
a7b224d3a3 DM: Add a per-sink MemoryCache to all GPU sinks
This isolates the caches per config, so we don't try to reuse cached
binaries across different GL versions (or different D3D backend versions
on ANGLE bots, etc).

Locally, this sped up ANGLE significantly Looking at a sample bot
(NUC6i5SYK), it dropped DM from 36m to 31m.

Change-Id: I95db18c6ea85041e6adbc972f0118233c82818fb
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/223985
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Brian Osman <brianosman@google.com>
2019-06-27 13:21:13 +00:00
Chris Dalton
b3c9745911 Remove "nvpr" configs
The majority of our gm testing has been disabling nvpr, which doesn't
match our real-world behavior where we use nvpr whenever available.
This CL fixes the issue by completely removing the explicit nvpr
configs. Now if we have nvpr, you get it.

This CL also lowers the nvpr priority in the path renderer chain and
adds a "NonNVPR" job on Quadro where we can continue to test our
non-nvpr codepaths on NVIDIA.

Bug: skia:
Change-Id: I6a36f1101c8218adcaaf10cab25d2c28e70371f0
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/223828
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Chris Dalton <csmartdalton@google.com>
2019-06-26 16:53:50 +00:00
Brian Osman
f0095cf86a Add option to use a program binary cache in DM, etc
Change-Id: I2117e41388962682a40f9db9ffc62150b30c7847
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/221779
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Brian Osman <brianosman@google.com>
2019-06-19 00:00:11 +00:00
Robert Phillips
d3c048234b Re-add flag to force opList splitting reduction
We need this again because I had to turn off opList splitting reduction by default but would like to keep testing it on some bots

Change-Id: I9e38d5a3d823e86799055892d191a5643a4b98ac
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/212193
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Robert Phillips <robertphillips@google.com>
2019-05-06 18:52:15 +00:00
Robert Phillips
6c8f5b31ac Switch sense of opList splitting flag and employ it on the NVIDIA_Shield bot
Bug: skia:9036
Change-Id: I0e8b44a0c586abd982e7301d1b366c04d69aff0b
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/211421
Commit-Queue: Robert Phillips <robertphillips@google.com>
Reviewed-by: Eric Boren <borenet@google.com>
2019-05-01 13:46:08 +00:00
Mike Klein
c0bd9f9fe5 rewrite includes to not need so much -Ifoo
Current strategy: everything from the top

Things to look at first are the manual changes:

   - added tools/rewrite_includes.py
   - removed -Idirectives from BUILD.gn
   - various compile.sh simplifications
   - tweak tools/embed_resources.py
   - update gn/find_headers.py to write paths from the top
   - update gn/gn_to_bp.py SkUserConfig.h layout
     so that #include "include/config/SkUserConfig.h" always
     gets the header we want.

No-Presubmit: true
Change-Id: I73a4b181654e0e38d229bc456c0d0854bae3363e
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/209706
Commit-Queue: Mike Klein <mtklein@google.com>
Reviewed-by: Hal Canary <halcanary@google.com>
Reviewed-by: Brian Osman <brianosman@google.com>
Reviewed-by: Florin Malita <fmalita@chromium.org>
2019-04-24 16:27:11 +00:00
Chris Dalton
a8fbeba6cb Add a cap to allow coverage counting or not
We don't want to just disable the "ccpr" path renderer anymore (or
whatever it should be called), because we are adding an MSAA
implementation. This new cap will eventually tell ccpr whether it can
use coverage counting, or if it should just use the MSAA impl.

Bug: skia:
Change-Id: Ie6e5ca1a637ca4408bc6bb844153afa9da26f58e
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/204883
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Chris Dalton <csmartdalton@google.com>
2019-04-03 19:39:24 +00:00
Brian Osman
f71b070ffd Fix the GLSL persistent cache (and add a config to test it)
We need to store (up to) three GLSL strings in the cache entry,
along with the bookkeeping to reconstruct them. To make things
simpler, we now store the null terminators.

Change-Id: Ic4fe03cb5d774464372ceec8740da1bfe9069550
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/205823
Commit-Queue: Brian Osman <brianosman@google.com>
Reviewed-by: Brian Salomon <bsalomon@google.com>
2019-04-03 18:05:22 +00:00
Brian Osman
fbe2406693 Reland "Remove the NullGL interface (and associated test context)"
This reverts commit 215da624d1.

Reason for revert: Blink issues ironed out.

Original change's description:
> Revert "Remove the NullGL interface (and associated test context)"
> 
> This reverts commit de206c75c2.
> 
> Reason for revert: Chrome is having issues with the switch to Mock in blink tests.
> 
> Original change's description:
> > Remove the NullGL interface (and associated test context)
> > 
> > Bug: skia:
> > Change-Id: Ie3c9ee39fc1e0a4406de085c60d8433ffb4419df
> > Reviewed-on: https://skia-review.googlesource.com/c/skia/+/203708
> > Reviewed-by: Brian Salomon <bsalomon@google.com>
> > Commit-Queue: Brian Osman <brianosman@google.com>
> 
> TBR=bsalomon@google.com,robertphillips@google.com,brianosman@google.com
> 
> Change-Id: Iff0cbf29dcea26957efc800a8c33d0ad8285de0a
> No-Presubmit: true
> No-Tree-Checks: true
> No-Try: true
> Bug: skia:
> Reviewed-on: https://skia-review.googlesource.com/c/skia/+/205343
> Reviewed-by: Brian Osman <brianosman@google.com>
> Commit-Queue: Brian Osman <brianosman@google.com>

TBR=bsalomon@google.com,robertphillips@google.com,brianosman@google.com

# Not skipping CQ checks because original CL landed > 1 day ago.

Bug: skia:
Change-Id: I1f4fbbcb00f302c5d830cb1392badd6ec7a33c69
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/205832
Reviewed-by: Brian Osman <brianosman@google.com>
Commit-Queue: Brian Osman <brianosman@google.com>
2019-04-03 16:38:10 +00:00
Brian Osman
215da624d1 Revert "Remove the NullGL interface (and associated test context)"
This reverts commit de206c75c2.

Reason for revert: Chrome is having issues with the switch to Mock in blink tests.

Original change's description:
> Remove the NullGL interface (and associated test context)
> 
> Bug: skia:
> Change-Id: Ie3c9ee39fc1e0a4406de085c60d8433ffb4419df
> Reviewed-on: https://skia-review.googlesource.com/c/skia/+/203708
> Reviewed-by: Brian Salomon <bsalomon@google.com>
> Commit-Queue: Brian Osman <brianosman@google.com>

TBR=bsalomon@google.com,robertphillips@google.com,brianosman@google.com

Change-Id: Iff0cbf29dcea26957efc800a8c33d0ad8285de0a
No-Presubmit: true
No-Tree-Checks: true
No-Try: true
Bug: skia:
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/205343
Reviewed-by: Brian Osman <brianosman@google.com>
Commit-Queue: Brian Osman <brianosman@google.com>
2019-04-02 12:48:37 +00:00
Brian Osman
de206c75c2 Remove the NullGL interface (and associated test context)
Bug: skia:
Change-Id: Ie3c9ee39fc1e0a4406de085c60d8433ffb4419df
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/203708
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Brian Osman <brianosman@google.com>
2019-04-01 14:56:23 +00:00
Mike Reed
a3bfb5de4b add bgra8 bgra8s and 8888s to explicitly control swizzle and srgb-ness in gpu[] configs
Bug: skia:
Change-Id: I2f029b334ce900c5c4844ddecd9d022f51a21334
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/202705
Reviewed-by: Brian Osman <brianosman@google.com>
Reviewed-by: Robert Phillips <robertphillips@google.com>
Commit-Queue: Mike Reed <reed@google.com>
2019-03-27 20:46:01 +00:00
Mike Klein
c6142d855c de-common the rest of the flags
Turns out lots of tools had two copies of many of these flags.

Some GN and .cpp file refactoring to make sure when flags are
present in a binary, they do something in that binary.

I think this finally finishes the flag refrag.

Change-Id: I01488e37ab73a5c4361786863ddb137a7f1095b1
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/203420
Commit-Queue: Mike Klein <mtklein@google.com>
Commit-Queue: Brian Osman <brianosman@google.com>
Auto-Submit: Mike Klein <mtklein@google.com>
Reviewed-by: Brian Osman <brianosman@google.com>
2019-03-25 17:39:58 +00:00
Mike Klein
19cc0f647c create a wrapper to manage --nativeFonts and --gdi
Put it in ToolUtils to avoid cyclic dependencies.

Change-Id: Ie0ad7eb5d1ba58be5ad8c668afdb7c74facd71dc
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/203181
Commit-Queue: Mike Klein <mtklein@google.com>
Reviewed-by: Brian Osman <brianosman@google.com>
2019-03-22 21:06:29 +00:00
Mike Klein
629f5fc5ec de-common another batch of flags
These are only used by DM and nanobench,
and sometimes even do substantially different things...

Change-Id: I973f3938fbae1fd1b19d876fa6a90122fc55d48c
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/203167
Auto-Submit: Mike Klein <mtklein@google.com>
Commit-Queue: Brian Osman <brianosman@google.com>
Reviewed-by: Brian Osman <brianosman@google.com>
2019-03-22 20:43:39 +00:00
Mike Klein
d0f321be72 de-common --veryVerbose
In the end only DM and skia_test really use it.

 - nanobench used --veryVerbose in a silly superficial way
 - gm/fontmgr.cpp is probably clearer using its own flag
 - the change to StrokerTest should be a near noop...
   reporter->verbose() is set by --veryVerbose in both
   DM and skia_test.cpp.  One of the checks tested
   FLAGS_verbose, but I feel like that was probably a typo.

Change-Id: I2601d243b8200b3bb7a16478dfbce14001c4a191
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/203180
Commit-Queue: Mike Klein <mtklein@google.com>
Reviewed-by: Brian Osman <brianosman@google.com>
2019-03-22 19:23:09 +00:00
Mike Klein
03fa5d4083 factor out SetAnalyticAAFromCommonFlags()
This wraps up the behavior for --analyticAA and --forceAnalyticAA
in one place, like we've done for the various GPU flags covered by
SetCtxOptionsFromCommonFlags().

It seems at least midly useful to have common flags centralized when
there is really a common mechanism they control.  Most of the rest
of these flags only serve analogous purposes in the various binaries
that use them, and I think it might be better for them to be split
out rather than centralized (so they don't show up confusingly in
binaries that _don't_ use them).

Change-Id: I27dbe53586363d4b262c1679ea73138015811ed1
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/203095
Commit-Queue: Mike Klein <mtklein@google.com>
Reviewed-by: Brian Osman <brianosman@google.com>
2019-03-22 18:12:23 +00:00
Mike Klein
4932a5efa8 Fold CommonFlagsGpu into CommonFlags
This scopes a bunch of flags more tightly
to SetCtxOptionsFromCommonFlags().

Change-Id: I6090a016880c085fb5405a45081c0af984a1cd5b
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/203094
Commit-Queue: Brian Osman <brianosman@google.com>
Auto-Submit: Mike Klein <mtklein@google.com>
Reviewed-by: Brian Osman <brianosman@google.com>
2019-03-22 18:01:13 +00:00
Mike Klein
e5acd7547b delete DAA
Change-Id: I1fd8cba067c0063c6621641e8196e69fd5e31cec
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/203080
Commit-Queue: Mike Klein <mtklein@google.com>
Commit-Queue: Brian Salomon <bsalomon@google.com>
Auto-Submit: Mike Klein <mtklein@google.com>
Reviewed-by: Brian Salomon <bsalomon@google.com>
2019-03-22 15:44:03 +00:00
Mike Klein
19fb3971bc de-common some flags
Move flags used only in one place to that place,
and remove a couple unused flags.

Change-Id: I0504d9583d464377e84ab28ce378d6da1e99ac3e
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/202802
Auto-Submit: Mike Klein <mtklein@google.com>
Commit-Queue: Brian Osman <brianosman@google.com>
Reviewed-by: Brian Osman <brianosman@google.com>
2019-03-21 18:55:34 +00:00
Mike Klein
5b3f343d25 DEFINE_int32 + DEFINE_uint32 -> DEFINE_int
There's really no big benefit to distinguishing these.

Change-Id: Ib329d32b1fc43e98ba40658cfea37261203ecdb9
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/202801
Commit-Queue: Mike Klein <mtklein@google.com>
Reviewed-by: Brian Osman <brianosman@google.com>
2019-03-21 17:20:19 +00:00
Mike Klein
88544fbe63 remove Sk prefix from CommandLineFlags
The command line flag package is tool-only, not part of Skia per se,
and does not need an Sk prefix to avoid naming conflicts.

And git clang-format.

Change-Id: Ida8477779e51750ed0475590ed2454841b23d6ea
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/202307
Auto-Submit: Mike Klein <mtklein@google.com>
Commit-Queue: Brian Osman <brianosman@google.com>
Reviewed-by: Brian Osman <brianosman@google.com>
2019-03-20 17:13:22 +00:00
Robert Phillips
5194123f7e Have DM's "--pr ~*" processing start from the default list of path renderers
This seems to be a less surprising handling of the path renderer flags.
Right now the DDL1 bot runs w/ "pr ~small" which is magically turning CCPR back on.

Change-Id: Ibbf630653853b9d421f2bedf7ed6e2845adfbc44
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/201607
Reviewed-by: Chris Dalton <csmartdalton@google.com>
Commit-Queue: Robert Phillips <robertphillips@google.com>
2019-03-19 12:36:42 +00:00
Chris Dalton
f774818f57 Reland "Disable coverage counting by default"
This reverts commit 9ff956e6de.

Reason for revert: Will fix the issues with the change landed.

Original change's description:
> Revert "Disable coverage counting by default"
> 
> This reverts commit 576b2a5596.
> 
> Reason for revert: DDL and MSRTC unhappy
> 
> Original change's description:
> > Disable coverage counting by default
> > 
> > Bug: skia:
> > Change-Id: Iacb4cb3e409c6abdd25319ec0884ef673fb04cec
> > Reviewed-on: https://skia-review.googlesource.com/c/skia/+/201101
> > Reviewed-by: Brian Salomon <bsalomon@google.com>
> > Commit-Queue: Chris Dalton <csmartdalton@google.com>
> 
> TBR=djsollen@google.com,bsalomon@google.com,csmartdalton@google.com
> 
> Change-Id: Iabdb3116d97c7470044b962ff78cffd47ccee744
> No-Presubmit: true
> No-Tree-Checks: true
> No-Try: true
> Bug: skia:
> Reviewed-on: https://skia-review.googlesource.com/c/skia/+/201933
> Reviewed-by: Chris Dalton <csmartdalton@google.com>
> Commit-Queue: Chris Dalton <csmartdalton@google.com>

TBR=djsollen@google.com,bsalomon@google.com,csmartdalton@google.com

Change-Id: I1d81f7a52e81079bd232e97588fd34729a8f50cd
No-Presubmit: true
No-Tree-Checks: true
No-Try: true
Bug: skia:
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/201938
Reviewed-by: Chris Dalton <csmartdalton@google.com>
Commit-Queue: Chris Dalton <csmartdalton@google.com>
2019-03-18 16:22:47 +00:00
Chris Dalton
9ff956e6de Revert "Disable coverage counting by default"
This reverts commit 576b2a5596.

Reason for revert: DDL and MSRTC unhappy

Original change's description:
> Disable coverage counting by default
> 
> Bug: skia:
> Change-Id: Iacb4cb3e409c6abdd25319ec0884ef673fb04cec
> Reviewed-on: https://skia-review.googlesource.com/c/skia/+/201101
> Reviewed-by: Brian Salomon <bsalomon@google.com>
> Commit-Queue: Chris Dalton <csmartdalton@google.com>

TBR=djsollen@google.com,bsalomon@google.com,csmartdalton@google.com

Change-Id: Iabdb3116d97c7470044b962ff78cffd47ccee744
No-Presubmit: true
No-Tree-Checks: true
No-Try: true
Bug: skia:
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/201933
Reviewed-by: Chris Dalton <csmartdalton@google.com>
Commit-Queue: Chris Dalton <csmartdalton@google.com>
2019-03-18 15:59:47 +00:00
Chris Dalton
576b2a5596 Disable coverage counting by default
Bug: skia:
Change-Id: Iacb4cb3e409c6abdd25319ec0884ef673fb04cec
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/201101
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Chris Dalton <csmartdalton@google.com>
2019-03-17 23:54:24 +00:00
Robert Phillips
570f4e51fd Always explicitly allocate except in Android Framework (take 3)
This will turn on explicit allocation (w/o opList sorting) in Chrome. It leaves the old allocation system in place in Android Framework and some of Skia's older bots.

We want:
  Flutter and Chrome to always explicitly allocate but not sort opLists outside of DDLs
  Android to never explicitly allocate and, thus, automatically never sort opLists

This needs the following Chrome suppression CL to land first:
https://chromium-review.googlesource.com/c/chromium/src/+/15182 (Add flag to skia/config/SkUserConfig.h to unblock Skia roll)

TBR=bsalomon@google.com
Change-Id: I3f51005ebc975ec754c2e0d2c646c0c324b02158
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/200507
Reviewed-by: Robert Phillips <robertphillips@google.com>
Commit-Queue: Robert Phillips <robertphillips@google.com>
2019-03-12 19:37:21 +00:00
Robert Phillips
2a2d732c39 Revert "Always explicitly allocate except in Android Framework (take 2)"
This reverts commit 88b93da63d.

Reason for revert: Chrome

Original change's description:
> Always explicitly allocate except in Android Framework (take 2)
> 
> This will turn on explicit allocation (w/o opList sorting) in Chrome. It leaves the old allocation system in place in Android Framework and some of Skia's older bots.
> 
> We want:
>   Flutter and Chrome to always explicitly allocate but not sort opLists outside of DDLs
>   Android to never explicitly allocate and, thus, automatically never sort opLists
> 
> This cannot land until after the following Chrome CL lands:
> 
> https://chromium-review.googlesource.com/c/chromium/src/+/1516096 (Disable opList sorting within Skia)
> 
> 
> Change-Id: Ic7d6a1a77a08f2fe42324773f62cccf8175ab3d7
> Reviewed-on: https://skia-review.googlesource.com/c/skia/+/199931
> Reviewed-by: Brian Salomon <bsalomon@google.com>
> Commit-Queue: Robert Phillips <robertphillips@google.com>

TBR=bsalomon@google.com,robertphillips@google.com

Change-Id: Ida481ee9833d6db366b3d315fb4e9850d7c005ab
No-Presubmit: true
No-Tree-Checks: true
No-Try: true
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/200506
Reviewed-by: Robert Phillips <robertphillips@google.com>
Commit-Queue: Robert Phillips <robertphillips@google.com>
2019-03-12 16:29:43 +00:00
Robert Phillips
88b93da63d Always explicitly allocate except in Android Framework (take 2)
This will turn on explicit allocation (w/o opList sorting) in Chrome. It leaves the old allocation system in place in Android Framework and some of Skia's older bots.

We want:
  Flutter and Chrome to always explicitly allocate but not sort opLists outside of DDLs
  Android to never explicitly allocate and, thus, automatically never sort opLists

This cannot land until after the following Chrome CL lands:

https://chromium-review.googlesource.com/c/chromium/src/+/1516096 (Disable opList sorting within Skia)


Change-Id: Ic7d6a1a77a08f2fe42324773f62cccf8175ab3d7
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/199931
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Robert Phillips <robertphillips@google.com>
2019-03-12 13:25:28 +00:00
Robert Phillips
d40dc3f81b Revert "Always explicitly allocate except in Android Framework"
This reverts commit e157745dfc.

Reason for revert: Too exciting

Original change's description:
> Always explicitly allocate except in Android Framework
> 
> This will turn on explicit allocation (w/o opList sorting) in Chrome. It leaves the old allocation system in place in Android Framework and some of Skia's older bots.
> 
> 
> Change-Id: Idc02985e52f074894a251c7335ef00b009c72ccd
> Reviewed-on: https://skia-review.googlesource.com/c/skia/+/199725
> Reviewed-by: Brian Salomon <bsalomon@google.com>
> Commit-Queue: Robert Phillips <robertphillips@google.com>

TBR=bsalomon@google.com,robertphillips@google.com

Change-Id: Icb097844de6db92e8151c81616a758837ecd9dfc
No-Presubmit: true
No-Tree-Checks: true
No-Try: true
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/199929
Reviewed-by: Robert Phillips <robertphillips@google.com>
Commit-Queue: Robert Phillips <robertphillips@google.com>
2019-03-11 18:41:22 +00:00
Robert Phillips
e157745dfc Always explicitly allocate except in Android Framework
This will turn on explicit allocation (w/o opList sorting) in Chrome. It leaves the old allocation system in place in Android Framework and some of Skia's older bots.


Change-Id: Idc02985e52f074894a251c7335ef00b009c72ccd
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/199725
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Robert Phillips <robertphillips@google.com>
2019-03-11 17:22:31 +00:00
Brian Osman
d0163fb734 Add glf16norm config to DM
Bug: skia:
Change-Id: Ia50fc75d00f4752c9ef266f3eac25b887563d52a
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/198174
Commit-Queue: Brian Osman <brianosman@google.com>
Commit-Queue: Mike Klein <mtklein@google.com>
Auto-Submit: Brian Osman <brianosman@google.com>
Reviewed-by: Mike Klein <mtklein@google.com>
2019-03-06 19:09:18 +00:00
Mike Klein
830ab79b26 disable DAA by default
This turns DAA off by default in Skia and in our tools,
while leaving it able to be turned back on if we want.

(There's at least one bot that does already.)

This setup keeps our default builds matching the behavior
of Chromium, Flutter, Android, Google3, and should prevent
anyone from accidentally falling into it.

Change-Id: Ia85f3dbe69c46cec0dac6b07fb5feb6e8b65d237
Reviewed-on: https://skia-review.googlesource.com/c/189580
Reviewed-by: Mike Klein <mtklein@google.com>
Commit-Queue: Mike Klein <mtklein@google.com>
2019-02-05 17:15:14 +00:00
Mike Klein
97c7cf16de remove --undefok
I think we originally added this for the bots, back in the good old days
when the bot scripts weren't versioned with Skia.  No bots use this now.

Change-Id: Icdee95d27fb928d0215601e082d056e611eb6202
Reviewed-on: https://skia-review.googlesource.com/c/181980
Reviewed-by: Ben Wagner <benjaminwagner@google.com>
Commit-Queue: Ben Wagner <benjaminwagner@google.com>
2019-01-09 18:15:07 +00:00
Brian Osman
82ebe04caf Reland "Add SkColorSpace factory from 3x3 row-major gamut and transfer function"
Moved named common transfer functions and gamuts to constexpr values in
SkColorSpace.h, in SkNamedTransferFn and SkNamedGamut namespaces.

Converted nearly all SkColorSpace::MakeRGB calls within Skia to use the
new factory with the named values. Multiple clients want a way to
extract named transfer function and gamut - this still doesn't provide
that, but this may be a better path forward for honestly advertising how
SkColorSpace works internally.

Originally landed as:
https://skia.googlesource.com/skia/+/a9549ab31630fc244094e6f1692371cbaf87f666

Re-landing with a new serialization format, but maintaining ability to
load old serialized color spaces, for SKP compatibility.

Bug: skia:
Change-Id: Ib84a6e1cd5d7d9816175773fdbaff2ca32658667
Reviewed-on: https://skia-review.googlesource.com/c/181176
Reviewed-by: Brian Osman <brianosman@google.com>
Commit-Queue: Brian Osman <brianosman@google.com>
2019-01-05 20:06:51 +00:00
Brian Osman
d4c7458f64 Revert "Add SkColorSpace factory from 3x3 row-major gamut and transfer function"
This reverts commit a9549ab316.

Reason for revert: SKPs changed?

Original change's description:
> Add SkColorSpace factory from 3x3 row-major gamut and transfer function
> 
> Moved named common transfer functions and gamuts to constexpr values in
> SkColorSpace.h, in SkNamedTransferFn and SkNamedGamut namespaces.
> 
> Converted nearly all SkColorSpace::MakeRGB calls within Skia to use the
> new factory with the named values. Multiple clients want a way to
> extract named transfer function and gamut - this still doesn't provide
> that, but this may be a better path forward for honestly advertising how
> SkColorSpace works internally.
> 
> Bug: skia:
> Change-Id: I9296d67e8f0dab5ceb49869cb3ba24e98a05f3c4
> Reviewed-on: https://skia-review.googlesource.com/c/180360
> Reviewed-by: Mike Klein <mtklein@google.com>
> Reviewed-by: Brian Osman <brianosman@google.com>
> Commit-Queue: Brian Osman <brianosman@google.com>

TBR=mtklein@google.com,brianosman@google.com,reed@google.com

Change-Id: Ie888f877b3c1dba33e1a8c0f5fa92594628de7fb
No-Presubmit: true
No-Tree-Checks: true
No-Try: true
Bug: skia:
Reviewed-on: https://skia-review.googlesource.com/c/181300
Reviewed-by: Brian Osman <brianosman@google.com>
Commit-Queue: Brian Osman <brianosman@google.com>
2019-01-04 17:07:48 +00:00
Brian Osman
a9549ab316 Add SkColorSpace factory from 3x3 row-major gamut and transfer function
Moved named common transfer functions and gamuts to constexpr values in
SkColorSpace.h, in SkNamedTransferFn and SkNamedGamut namespaces.

Converted nearly all SkColorSpace::MakeRGB calls within Skia to use the
new factory with the named values. Multiple clients want a way to
extract named transfer function and gamut - this still doesn't provide
that, but this may be a better path forward for honestly advertising how
SkColorSpace works internally.

Bug: skia:
Change-Id: I9296d67e8f0dab5ceb49869cb3ba24e98a05f3c4
Reviewed-on: https://skia-review.googlesource.com/c/180360
Reviewed-by: Mike Klein <mtklein@google.com>
Reviewed-by: Brian Osman <brianosman@google.com>
Commit-Queue: Brian Osman <brianosman@google.com>
2019-01-04 14:32:06 +00:00
Ethan Nicholas
92e01cfc82 added SPIR-V persistent cache support for Vulkan
Bug: skia:
Change-Id: Iec9053655f6ec2cc49a90c4b686995feaff6e488
Reviewed-on: https://skia-review.googlesource.com/c/178923
Commit-Queue: Ethan Nicholas <ethannicholas@google.com>
Reviewed-by: Greg Daniel <egdaniel@google.com>
2018-12-19 18:42:18 +00:00
Cary Clark
3bdaa46bff simplify default bookmaker command line
When bookmaker is run without arguments,
run all commands.

Allow SkCommandLineFlags to be set
programatically if
no arguments are passed in.

R=scroggo@google.com

Bug: skia:8518
Change-Id: I00697417ce45eaec880977ea872dd7de1fea63a0
Reviewed-on: https://skia-review.googlesource.com/c/166980
Reviewed-by: Cary Clark <caryclark@skia.org>
Commit-Queue: Cary Clark <caryclark@skia.org>
Auto-Submit: Cary Clark <caryclark@skia.org>
2018-11-01 13:19:50 +00:00
Robert Phillips
b7a98efe40 Add reduceOpListSplitting flag
This allows setting of GrContextOptions::fReduceOpListSplitting

The fActiveOpList pointer isn't used when fReduceOpListSplitting is enabled.

Change-Id: I06d6b03a4bd80964a54e0f5231023a679aa97a0c
Reviewed-on: https://skia-review.googlesource.com/c/161040
Reviewed-by: Greg Daniel <egdaniel@google.com>
Commit-Queue: Robert Phillips <robertphillips@google.com>
2018-10-10 14:12:08 +00:00
Mike Klein
4429a4f82c re-precate SkMatrix44::SkMatrix44()
It's been driving me nuts that I can't just write `SkMatrix44 m;`,
and I often don't care whether it's initialized or not.  The default
identity constructor would be nice to use, but it's deprecated.

By tagging this constructor deprecated, we're only hurting ourselves;
our big clients disable warnings about deprecated routines and use it
freely.

A quick tally in Skia shows we mostly use the uninitialized constructor,
but sometimes the identity constructor, and there is a spread of all
three in Chromium.  So I've left the two explicit calls available.

I switched a bunch of calls in Skia to use the less verbose constructor
where it was clear that it didn't matter if the matrix was initialized.
Literally zero of the kUninitialized constructor calls looked important
for performance, so the only place I've kept is its lone unit test.

A few places read clearer with an explicit "identity" to read.

Change-Id: I0573cb6201f5a36f3b43070fb111f7d9af92736f
Reviewed-on: https://skia-review.googlesource.com/c/159480
Reviewed-by: Brian Osman <brianosman@google.com>
2018-10-04 14:01:11 +00:00
Michael Ludwig
3ad86d0c8b Accept processor test seed from command line
Also adds support for uint32_t CLI flags, parsed as octal, hex, or dec.

Bug: skia:
Change-Id: I87112beb6506a65d6f541c7ca4cfb38641d55aa5
Reviewed-on: https://skia-review.googlesource.com/158040
Reviewed-by: Brian Osman <brianosman@google.com>
Commit-Queue: Michael Ludwig <michaelludwig@google.com>
2018-10-01 13:42:27 +00:00
Brian Osman
00c5d0fd60 Only run image tests on Windows once
The Windows filesystem is case insensitive, so by asking for all .xxx
files and then all .XXX files, we ended up processing every file twice.

Bug: skia:
Change-Id: I2b9e8bff988eefa32c40e58eef5b297cd0166231
Reviewed-on: https://skia-review.googlesource.com/152382
Reviewed-by: Kevin Lubick <kjlubick@google.com>
Commit-Queue: Brian Osman <brianosman@google.com>
2018-09-06 20:35:55 +00:00
Mike Reed
5edcd31f2c migrating SkTDArray towards std::vector api
fix for https://skia-review.googlesource.com/c/skia/+/146140

Change from original was to include <initializer_list>

Bug: skia:
Change-Id: Ie36426fcf7ce778a95e2b656ce80a9a394a8307c
Reviewed-on: https://skia-review.googlesource.com/146160
Commit-Queue: Mike Reed <reed@google.com>
Reviewed-by: Mike Reed <reed@google.com>
2018-08-08 15:51:44 +00:00
Mike Reed
f9ecb4e67e Revert "migrating SkTDArray towards std::vector api"
This reverts commit 79884be809.

Reason for revert: broke flutter build -- initializer_list?

Original change's description:
> migrating SkTDArray towards std::vector api
> 
> push -> push_back
> add some aliases to match std::vector: count, reserve, ...
> 
> Bug: skia:
> Change-Id: I1921c31d0d6e5ed3d622a0def6054c697be2d02f
> Reviewed-on: https://skia-review.googlesource.com/145884
> Reviewed-by: Mike Klein <mtklein@google.com>
> Reviewed-by: Florin Malita <fmalita@chromium.org>
> Commit-Queue: Mike Reed <reed@google.com>

TBR=mtklein@google.com,fmalita@chromium.org,reed@google.com

Change-Id: Ib6132b725aaed7c01287e3e8c2b5a14da3d3d7e9
No-Presubmit: true
No-Tree-Checks: true
No-Try: true
Bug: skia:
Reviewed-on: https://skia-review.googlesource.com/146140
Reviewed-by: Mike Reed <reed@google.com>
Commit-Queue: Mike Reed <reed@google.com>
2018-08-08 15:14:37 +00:00
Mike Reed
79884be809 migrating SkTDArray towards std::vector api
push -> push_back
add some aliases to match std::vector: count, reserve, ...

Bug: skia:
Change-Id: I1921c31d0d6e5ed3d622a0def6054c697be2d02f
Reviewed-on: https://skia-review.googlesource.com/145884
Reviewed-by: Mike Klein <mtklein@google.com>
Reviewed-by: Florin Malita <fmalita@chromium.org>
Commit-Queue: Mike Reed <reed@google.com>
2018-08-08 14:43:28 +00:00
Robert Phillips
cb2275bf24 Add shared --disableExplicitAlloc flag to tools
Unfortunately, this seems like the best way to have a local bot that uses the old-style allocation.

Change-Id: I3124d04bdbd2b262867a620fa467de86fec42d8f
Reviewed-on: https://skia-review.googlesource.com/145680
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Robert Phillips <robertphillips@google.com>
2018-08-07 13:13:22 +00:00
Chris Dalton
9acfc6cac2 Add kAAHairline to GpuPathRenderers
With the upcoming ccpr stroking, this will no longer be the only path
renderer that can handle hairlines.

Bug: skia:
Change-Id: I45b30ccd578bee1388a3a07a234af76a19768de6
Reviewed-on: https://skia-review.googlesource.com/142272
Commit-Queue: Chris Dalton <csmartdalton@google.com>
Reviewed-by: Brian Osman <brianosman@google.com>
Reviewed-by: Brian Salomon <bsalomon@google.com>
2018-07-27 13:30:17 +00:00
Brian Osman
a76b7a9ded More color space improvements to DM
Added P3 configs (tagged surface and SkColorSpaceXformCanvas)

Added logic to tag the output PNGs when using a xform canvas,
so the images look correct in Chrome (and work correctly with
skdiff).

We don't use the gamma_correct tag for much in gold, but only
set it for outputs with a linear transfer function.

Change-Id: Iee713682e5010b0bd3212538a6dcb201ae4e8592
Reviewed-on: https://skia-review.googlesource.com/142170
Reviewed-by: Greg Daniel <egdaniel@google.com>
Commit-Queue: Brian Osman <brianosman@google.com>
2018-07-19 21:04:56 +00:00
Eric Boren
8c172ba397 [infra] Add infra support for Lottie
Bug: skia:8136
Change-Id: I18c4ad549c52346ebfe23d172597d5da205e5c4d
Reviewed-on: https://skia-review.googlesource.com/142105
Commit-Queue: Eric Boren <borenet@google.com>
Reviewed-by: Ben Wagner <benjaminwagner@google.com>
2018-07-19 17:53:25 +00:00
Ben Wagner
7c0998a130 Revert "Add kAAHairline to GpuPathRenderers"
This reverts commit 880b9d302f.

Reason for revert: Appears to be breaking serialization.
See https://ci.chromium.org/raw/build/logs.chromium.org/skia/20180718T201711.486335899Z_000000000077bbff/+/annotations

Original change's description:
> Add kAAHairline to GpuPathRenderers
> 
> With the upcoming ccpr stroking, this will no longer be the only path
> renderer that can handle hairlines.
> 
> Bug: skia:
> Change-Id: Idf2543f053c8603c80fcd647ca18ffd9860a85f3
> Reviewed-on: https://skia-review.googlesource.com/142246
> Reviewed-by: Brian Osman <brianosman@google.com>
> Commit-Queue: Chris Dalton <csmartdalton@google.com>

TBR=brianosman@google.com,csmartdalton@google.com

Change-Id: I1967c2cf6b1f1307270bf62bb04130cdf84317b7
No-Presubmit: true
No-Tree-Checks: true
No-Try: true
Bug: skia:
Reviewed-on: https://skia-review.googlesource.com/142280
Reviewed-by: Ben Wagner <bungeman@google.com>
Commit-Queue: Ben Wagner <bungeman@google.com>
2018-07-18 21:24:22 +00:00
Chris Dalton
880b9d302f Add kAAHairline to GpuPathRenderers
With the upcoming ccpr stroking, this will no longer be the only path
renderer that can handle hairlines.

Bug: skia:
Change-Id: Idf2543f053c8603c80fcd647ca18ffd9860a85f3
Reviewed-on: https://skia-review.googlesource.com/142246
Reviewed-by: Brian Osman <brianosman@google.com>
Commit-Queue: Chris Dalton <csmartdalton@google.com>
2018-07-18 19:57:52 +00:00
Brian Salomon
f666cbc10b remove debug gl interface, grcontextfactory context type, and config.
Change-Id: I476d1066a227d70e39c1dd49220972fb4a075393
Reviewed-on: https://skia-review.googlesource.com/140788
Reviewed-by: Robert Phillips <robertphillips@google.com>
Reviewed-by: Kevin Lubick <kjlubick@google.com>
Commit-Queue: Brian Salomon <bsalomon@google.com>
2018-07-12 12:33:08 +00:00
Brian Salomon
00a5eb8c12 Add gltestpersistentcache config that tests GrContextOption's cache.
Uses a new GPU sink that runs each test twice, once to populate the
cache and then again with a new GrContext but a warmed cache. It
verifies that the two generated images are the same.

Change-Id: Iaba195a69751f14ea946afe7174228a813b83a63
Reviewed-on: https://skia-review.googlesource.com/140567
Commit-Queue: Brian Salomon <bsalomon@google.com>
Reviewed-by: Brian Osman <brianosman@google.com>
2018-07-11 20:06:33 +00:00
Ruiqi Mao
f510149da8 skeletal animation support added to API and software backend
SkCanvas::drawVertices now supports overloads that take an array of bone deformation matrices.
SkVertices::MakeCopy and SkVertices::Builder now support two additional optional attributes, boneIndices and boneWeights.

Bug: skia:
Change-Id: I30a3b11691e7cdb13924907cc1401ff86d127aea
Reviewed-on: https://skia-review.googlesource.com/137221
Reviewed-by: Brian Osman <brianosman@google.com>
Reviewed-by: Robert Phillips <robertphillips@google.com>
Commit-Queue: Ruiqi Mao <ruiqimao@google.com>
2018-06-29 19:34:28 +00:00
Brian Osman
a66f4dad51 Revert "Reland "Revert "Update GPU DM/nanobench configs for color testing"""
This reverts commit d5161b9a62.

Reason for revert: This should be okay again.

Original change's description:
> Reland "Revert "Update GPU DM/nanobench configs for color testing""
> 
> This reverts commit c0fb3c8b9f.
> 
> Reason for revert: Had to revert dependent CL.
> Original change's description:
> > Revert "Revert "Update GPU DM/nanobench configs for color testing""
> > 
> > This reverts commit 2a284de7a5.
> > 
> > Re-landing without esrgb configs. Going to enable those separately,
> > as they require some blacklisting.
> > 
> > Bug: skia:
> > Change-Id: I2315849d4f5c45c2e5512f84f9f867d02ff6fe30
> > Reviewed-on: https://skia-review.googlesource.com/136589
> > Reviewed-by: Brian Osman <brianosman@google.com>
> > Commit-Queue: Brian Osman <brianosman@google.com>
> 
> TBR=mtklein@google.com,bsalomon@google.com,brianosman@google.com
> 
> Change-Id: I942d4235c17100fd933bf9cbfe923e3ae80657b1
> No-Presubmit: true
> No-Tree-Checks: true
> No-Try: true
> Bug: skia:
> Reviewed-on: https://skia-review.googlesource.com/137721
> Reviewed-by: Brian Osman <brianosman@google.com>
> Commit-Queue: Brian Osman <brianosman@google.com>

TBR=mtklein@google.com,bsalomon@google.com,brianosman@google.com

# Not skipping CQ checks because original CL landed > 1 day ago.

Bug: skia:
Change-Id: I280dac49eb74d6c1cbf7c2f52a3f6a68fa2510ae
Reviewed-on: https://skia-review.googlesource.com/138301
Reviewed-by: Brian Osman <brianosman@google.com>
Commit-Queue: Brian Osman <brianosman@google.com>
2018-06-28 18:20:17 +00:00
Brian Osman
d5161b9a62 Reland "Revert "Update GPU DM/nanobench configs for color testing""
This reverts commit c0fb3c8b9f.

Reason for revert: Had to revert dependent CL.
Original change's description:
> Revert "Revert "Update GPU DM/nanobench configs for color testing""
> 
> This reverts commit 2a284de7a5.
> 
> Re-landing without esrgb configs. Going to enable those separately,
> as they require some blacklisting.
> 
> Bug: skia:
> Change-Id: I2315849d4f5c45c2e5512f84f9f867d02ff6fe30
> Reviewed-on: https://skia-review.googlesource.com/136589
> Reviewed-by: Brian Osman <brianosman@google.com>
> Commit-Queue: Brian Osman <brianosman@google.com>

TBR=mtklein@google.com,bsalomon@google.com,brianosman@google.com

Change-Id: I942d4235c17100fd933bf9cbfe923e3ae80657b1
No-Presubmit: true
No-Tree-Checks: true
No-Try: true
Bug: skia:
Reviewed-on: https://skia-review.googlesource.com/137721
Reviewed-by: Brian Osman <brianosman@google.com>
Commit-Queue: Brian Osman <brianosman@google.com>
2018-06-26 19:20:53 +00:00
Brian Osman
c0fb3c8b9f Revert "Revert "Update GPU DM/nanobench configs for color testing""
This reverts commit 2a284de7a5.

Re-landing without esrgb configs. Going to enable those separately,
as they require some blacklisting.

Bug: skia:
Change-Id: I2315849d4f5c45c2e5512f84f9f867d02ff6fe30
Reviewed-on: https://skia-review.googlesource.com/136589
Reviewed-by: Brian Osman <brianosman@google.com>
Commit-Queue: Brian Osman <brianosman@google.com>
2018-06-26 17:51:22 +00:00
Brian Osman
2a284de7a5 Revert "Update GPU DM/nanobench configs for color testing"
This reverts commit 5e11777a06.

Reason for revert: Bots with no F16 support failing (as expected).

Original change's description:
> Update GPU DM/nanobench configs for color testing
> 
> - Rename '*srgbnl' to '*srgb'.
> - Add '*narrow' and '*enarrow' for testing a gamut narrower than sRGB.
> - Stopped blacklisting glessrgb. It no longer uses sRGB pixel configs,
>   so should work fine on all GPUs.
> - Also runs 'esrgb' (F16 sRGB) everywhere. This is likely to fail on
>   some devices that have poor (or no) F16 support.
> 
> Change-Id: I941d0758adb3b0c895c7a8a85ff0ae4aa5bff6e7
> Reviewed-on: https://skia-review.googlesource.com/136171
> Commit-Queue: Brian Osman <brianosman@google.com>
> Reviewed-by: Brian Salomon <bsalomon@google.com>
> Reviewed-by: Mike Klein <mtklein@google.com>

TBR=mtklein@google.com,bsalomon@google.com,brianosman@google.com

Change-Id: I091269b93bc9e76c9d42f701d2018610b9c33a89
No-Presubmit: true
No-Tree-Checks: true
No-Try: true
Reviewed-on: https://skia-review.googlesource.com/136300
Reviewed-by: Brian Osman <brianosman@google.com>
Commit-Queue: Brian Osman <brianosman@google.com>
2018-06-20 20:59:18 +00:00
Brian Osman
5e11777a06 Update GPU DM/nanobench configs for color testing
- Rename '*srgbnl' to '*srgb'.
- Add '*narrow' and '*enarrow' for testing a gamut narrower than sRGB.
- Stopped blacklisting glessrgb. It no longer uses sRGB pixel configs,
  so should work fine on all GPUs.
- Also runs 'esrgb' (F16 sRGB) everywhere. This is likely to fail on
  some devices that have poor (or no) F16 support.

Change-Id: I941d0758adb3b0c895c7a8a85ff0ae4aa5bff6e7
Reviewed-on: https://skia-review.googlesource.com/136171
Commit-Queue: Brian Osman <brianosman@google.com>
Reviewed-by: Brian Salomon <bsalomon@google.com>
Reviewed-by: Mike Klein <mtklein@google.com>
2018-06-20 20:36:57 +00:00
Brian Osman
2b23c4bf31 Dest color space no longer impacts mipmaps or texture sampling
PS5: Removes SkDestinationSurfaceColorMode, tracking of mipmap
mode on GrTexture, sRGB decode state per-texture. Because we
were often choosing sRGB configs for RGB color types, legacy
rendering would then be incorrect (too dark). So...

PS7: Stops ever using sRGB pixel configs when translating
image info or color type. Also removes a bunch of GrCaps bits
and a GrContextOption that are no longer relevant.

PS9: Adjusts surface creation unit test expectations, and
changes the raster rules accordingly.

At this point, sRGB configs are (obviously) going to be broken.

Locally, I ran 8888, gl, and the gbr- versions of both. Across
all GMs x configs, there are 13 diffs. 12 are GMs that create
surfaces with a color-space attached (and thus, the offscreen
is no longer getting sRGB pixel config). The only remainder
constructs an SkPictureImageGenerator, (with an attached color
space) and renders it to the gbr-gl canvas, which triggers a
a tagged surface inside the generator.

Bug: skia:
Change-Id: Ie5edfa157dd799f3121e8173fc4f97f6c8ed6789
Reviewed-on: https://skia-review.googlesource.com/131282
Commit-Queue: Brian Osman <brianosman@google.com>
Reviewed-by: Mike Klein <mtklein@google.com>
Reviewed-by: Brian Salomon <bsalomon@google.com>
2018-06-01 17:00:26 +00:00
Brian Osman
c7ad40f76f Remove SK_SUPPORT_GPU checks in tool-only code
Most of this is (obviously) not necessary to do, but once
I started, I figured I'd just get it all. Tools (nanobench,
DM, skiaserve), all GMs, benches, and unit tests, plus support
code (command line parsing and config stuff).

This is almost entirely mechanical.

Bug: skia:
Change-Id: I209500f8df8c5bd43f8298ff26440d1c4d7425fb
Reviewed-on: https://skia-review.googlesource.com/131153
Reviewed-by: Mike Klein <mtklein@google.com>
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Brian Osman <brianosman@google.com>
2018-05-31 18:59:44 +00:00
Brian Osman
a15cedbc26 Clean up GPU configs in DM
Remove wide and narrow, adjust remaining configs to match the new CPU
configs, and fix several formatting problems in the help output.

Bug: skia:
Change-Id: I0946ac407d88a922e7f62220e7f4b39ae8c2e469
Reviewed-on: https://skia-review.googlesource.com/131000
Reviewed-by: Brian Salomon <bsalomon@google.com>
Reviewed-by: Mike Klein <mtklein@google.com>
Commit-Queue: Brian Osman <brianosman@google.com>
2018-05-30 20:10:38 +00:00
Chris Dalton
6a0e54e479 Add a vknostencils config
Bug: skia:
Change-Id: Id4781799ba0b30b01a60788afc235fd6134516cf
Reviewed-on: https://skia-review.googlesource.com/128380
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Chris Dalton <csmartdalton@google.com>
2018-05-15 21:57:53 +00:00
Yuqian Li
737b9a9d48 Remove legacy guard flags
Bug: skia:
Change-Id: I3b526f2caec6766faea72cdc89550f50e17c71d2
Reviewed-on: https://skia-review.googlesource.com/125746
Reviewed-by: Cary Clark <caryclark@google.com>
Reviewed-by: Florin Malita <fmalita@chromium.org>
Commit-Queue: Yuqian Li <liyuqian@google.com>
2018-05-03 18:48:32 +00:00
Chris Dalton
218c29453f Remove the MSAA path renderer
Bug: skia:
Change-Id: Ib18bede613c8d27fd6326f655dc2d638e35870ff
Reviewed-on: https://skia-review.googlesource.com/123726
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Chris Dalton <csmartdalton@google.com>
2018-04-25 19:59:59 +00:00
Ben Wagner
7464a262a2 Add more angle_gl_* configs for NVIDIA.
Bug: skia:7823
Change-Id: I9fbf0875696661ca87b37cf8949bd5f0b48b314d
Reviewed-on: https://skia-review.googlesource.com/122600
Commit-Queue: Brian Salomon <bsalomon@google.com>
Auto-Submit: Ben Wagner <benjaminwagner@google.com>
Reviewed-by: Brian Salomon <bsalomon@google.com>
2018-04-19 21:32:34 +00:00
Brian Osman
fb9f39a98a Remove duplicate predefined configs
Change-Id: I065bb1c20a6a246a2864b394f025fc12614c6a18
Reviewed-on: https://skia-review.googlesource.com/122543
Reviewed-by: Greg Daniel <egdaniel@google.com>
Commit-Queue: Brian Osman <brianosman@google.com>
2018-04-19 20:47:04 +00:00
Robert Phillips
e47f0a0f16 Remove old method of drawing DDL SKPs from DM (in favor of ViaDDL method)
Change-Id: I6bb270d9df1c76b9d2e384abde603cdda91c9bb6
Reviewed-on: https://skia-review.googlesource.com/116550
Commit-Queue: Mike Klein <mtklein@google.com>
Reviewed-by: Mike Klein <mtklein@google.com>
2018-03-28 17:21:24 +00:00
Robert Phillips
33f02edb14 Switch DDL rendering to be a Via in DM (take 2)
This will let us also render the GMs via DDLs.

TBR=mtklein@google.com
Change-Id: If7c2460d964822a6decc33cf5e8e685e67923127
Reviewed-on: https://skia-review.googlesource.com/116463
Reviewed-by: Mike Klein <mtklein@google.com>
Commit-Queue: Robert Phillips <robertphillips@google.com>
2018-03-27 12:37:44 +00:00
Robert Phillips
f14e833392 Revert "Switch DDL rendering to be a Via in DM"
This reverts commit bd2e2a0caf.

Reason for revert: 

Build-Debian9-Clang-x86_64-Debug-MSAN

In file included from ../../../dm/DMSrcSink.cpp:8:
../../../dm/DMSrcSink.h:548:15: error: private field 'fNumDivisions' is not used [-Werror,-Wunused-private-field]
    const int fNumDivisions;

Original change's description:
> Switch DDL rendering to be a Via in DM
> 
> This will let us also render the GMs via DDLs.
> 
> Change-Id: I866a5af66d737473f4760dbc9d45053460c42e6e
> Reviewed-on: https://skia-review.googlesource.com/116021
> Commit-Queue: Robert Phillips <robertphillips@google.com>
> Reviewed-by: Greg Daniel <egdaniel@google.com>
> Reviewed-by: Mike Klein <mtklein@google.com>

TBR=egdaniel@google.com,mtklein@google.com,robertphillips@google.com

Change-Id: Ice07c25ab29c57b2efb193c03e5504a2ae1a0743
No-Presubmit: true
No-Tree-Checks: true
No-Try: true
Reviewed-on: https://skia-review.googlesource.com/116560
Reviewed-by: Robert Phillips <robertphillips@google.com>
Commit-Queue: Robert Phillips <robertphillips@google.com>
2018-03-26 20:58:14 +00:00
Robert Phillips
bd2e2a0caf Switch DDL rendering to be a Via in DM
This will let us also render the GMs via DDLs.

Change-Id: I866a5af66d737473f4760dbc9d45053460c42e6e
Reviewed-on: https://skia-review.googlesource.com/116021
Commit-Queue: Robert Phillips <robertphillips@google.com>
Reviewed-by: Greg Daniel <egdaniel@google.com>
Reviewed-by: Mike Klein <mtklein@google.com>
2018-03-26 20:30:33 +00:00
Brian Salomon
5fba7ad39a Support GL_RGB textures and render targets.
Bug= skia:7533

Change-Id: Iba30e90dbf2574368b773bb5cf2ebd5219559717
Reviewed-on: https://skia-review.googlesource.com/108188
Commit-Queue: Brian Salomon <bsalomon@google.com>
Reviewed-by: Robert Phillips <robertphillips@google.com>
2018-03-22 14:49:44 +00:00
Robert Phillips
7e6dafdfed Prepare ddl skp rendering for prime time
Change-Id: I87742b8ef043588c4e835ab6ec49b217dd49f829
Reviewed-on: https://skia-review.googlesource.com/114289
Reviewed-by: Greg Daniel <egdaniel@google.com>
Commit-Queue: Robert Phillips <robertphillips@google.com>
2018-03-15 11:48:16 +00:00
Brian Salomon
52e943a469 Add testing-only backend render target support to GrVkGpu.
Update unit tests to use backend render targets on non-GL contexts

Add named DM configs for rendering to Vulkan backend render targets and textures.

Make src data ptr param to createTestingOnlyBackendTexture be const.

Change-Id: I17f5375ed9bb08422006698956469d3151c4954c
Reviewed-on: https://skia-review.googlesource.com/113276
Commit-Queue: Brian Salomon <bsalomon@google.com>
Reviewed-by: Greg Daniel <egdaniel@google.com>
2018-03-13 15:02:57 +00:00
Brian Salomon
f865b05fe5 Add GM configs that test rendering to a GL backend texture and render target
This also adds GrGpu::create/deleteTestingOnlyBackendRenderTarget. Implemented in GL only for now.

Change-Id: I9e5fdc953c4a249959af89e08332f520cefe9d90
Reviewed-on: https://skia-review.googlesource.com/113305
Reviewed-by: Greg Daniel <egdaniel@google.com>
Commit-Queue: Brian Salomon <bsalomon@google.com>
2018-03-09 16:32:10 +00:00
Bryce Thomas
95a7b76a44 dm: support printing specific page of mskp to SVG
Currently with dm, it's possible to convert an .mskp to a multi-page PDF as
follows:

    out/Release/dm --src mskp --mskps /tmp/filename.mskp -w /tmp \
    --config pdf --verbose

The SVG equivalent partially works, although only outputs the first page:

    out/Release/dm --src mskp --mskps /tmp/filename.mskp -w /tmp \
    --config svg --verbose

This CL adds support for passing extended options to SVG.  Specifically, the
'page' option , which now determines which page of the source mskp gets
converted to the SVG output.  The new syntax is as follows:

    out/Release/dm --src mskp --mskps /tmp/filename.mskp -w /tmp \
    --config svg[page=2] --verbose

The `[key=value]` syntax is the same extended options syntax currently used by
dm with --config gpu, e.g. `gpu[api=gl,color=8888]`.

BUG=skia:7601

Change-Id: I3523d79b1cdbbba9e80fd46501331877091bdead
Reviewed-on: https://skia-review.googlesource.com/105404
Commit-Queue: Mike Klein <mtklein@google.com>
Reviewed-by: Mike Klein <mtklein@google.com>
Reviewed-by: Mike Klein <mtklein@chromium.org>
2018-03-02 22:20:19 +00:00
Brian Osman
10fc6fddf2 Revert "Revert "Add 1010102 support to Ganesh""
This reverts commit ded47a5014.

Bug: skia:
Change-Id: I7d7552e6ccc8591cae91426407ab13b628b93b68
Reviewed-on: https://skia-review.googlesource.com/111760
Commit-Queue: Brian Osman <brianosman@google.com>
Reviewed-by: Brian Osman <brianosman@google.com>
2018-03-02 18:19:50 +00:00