All clients and internal code should be switched (once changes land soon)
to the new getBackendRenderTarget call instead.
Bug: skia:
Change-Id: I6f490b6d26a72f37f97216be04e541483206510d
Reviewed-on: https://skia-review.googlesource.com/121103
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Greg Daniel <egdaniel@google.com>
Bug: oss-fuzz:7452
Change-Id: Id1b9bd1ad9245f32d69b7ce97544955fcde5670f
Reviewed-on: https://skia-review.googlesource.com/121102
Reviewed-by: Mike Klein <mtklein@google.com>
Reviewed-by: Cary Clark <caryclark@google.com>
Reviewed-by: Yuqian Li <liyuqian@google.com>
Commit-Queue: Mike Reed <reed@google.com>
This saves us from doing lots of throwaway decoding work if the image
can't be uploaded.
This is based on -- but doesn't entirely fix --
https://github.com/flutter/flutter/issues/16454
Change-Id: I4025f31f1334b715a04b4503aeb4f857851b5772
Reviewed-on: https://skia-review.googlesource.com/121104
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Brian Osman <brianosman@google.com>
This allows the tiler to optimally visit only the tiles that might intersect
the drawing. Not all call-sites can cheaply compute their bounds, so for those
we just pass nullptr, which tells the tiler to visit all of the tiles.
Bug: 818693
Bug: 820245
Bug: 820470
Change-Id: I8bda668a99bcdb2a9a74a8278ec0cf1004acba6e
Reviewed-on: https://skia-review.googlesource.com/119570
Commit-Queue: Mike Reed <reed@google.com>
Reviewed-by: Florin Malita <fmalita@chromium.org>
This should make the comparison between the DDL1 & DDL3 images easier
Change-Id: I9402364816da009a3991cc38e6a16bfa94899705
Reviewed-on: https://skia-review.googlesource.com/120542
Reviewed-by: Eric Boren <borenet@google.com>
Commit-Queue: Robert Phillips <robertphillips@google.com>
This addresses comment #17 of skbug.com/7792.
The bug overshoots the end and exploits that the
first point tracked by close isn't the first
point in the rectangle.
Fixing this slightly regresses the example
in comment #14; before it was treated as a filled
rect but now it is not; this conservative approach
doesn't cause any other regressions.
bug7792 in pathfill.cpp verifies that all paths
in the bug draw correctly by comparing CPU and GPU.
R=robertphillips@google.com
Bug: 824145,skia:7792
Change-Id: I55bea023d2ad7456c8c3ebd9d1df95fe34e0a0d4
Reviewed-on: https://skia-review.googlesource.com/120996
Commit-Queue: Cary Clark <caryclark@skia.org>
Reviewed-by: Robert Phillips <robertphillips@google.com>
Bug: skia:
Change-Id: I7d37a76bcb9df9c5a1c22eb1b0277387816df7bb
Reviewed-on: https://skia-review.googlesource.com/120602
Reviewed-by: Mike Klein <mtklein@google.com>
Commit-Queue: Chris Dalton <csmartdalton@google.com>
In particular, anything that forces an instantiation is forbidden.
Change-Id: I3cf83a6fdedb03105dda7d928b9c0f73315199cc
Reviewed-on: https://skia-review.googlesource.com/120421
Reviewed-by: Greg Daniel <egdaniel@google.com>
Commit-Queue: Robert Phillips <robertphillips@google.com>
BUG=chromium:815092
Change-Id: I4b1ef90d6053a30e4f66a93974b24b8694dbc351
Reviewed-on: https://skia-review.googlesource.com/120563
Reviewed-by: Eric Boren <borenet@google.com>
Commit-Queue: Eric Boren <borenet@google.com>
Bug: skia:
Change-Id: Icf235dea81e9f125c1c8590ec87cb3591393036c
Reviewed-on: https://skia-review.googlesource.com/120281
Commit-Queue: Mike Klein <mtklein@google.com>
Reviewed-by: Mike Klein <mtklein@google.com>
No-Try: true
Change-Id: I9295739ce755325182a956a0c2ac068b599df767
Reviewed-on: https://skia-review.googlesource.com/120300
Reviewed-by: Eric Boren <borenet@google.com>
Commit-Queue: Ben Wagner <benjaminwagner@google.com>
2dadd1d08e..14f4817c4d
$ git log 2dadd1d08..14f4817c4 --date=short --no-merges --format='%ad %ae %s'
2018-04-11 lucferron Vulkan: Simplify viewport / scissor updates
2018-04-11 cwallez cq.cfg: equivalent_to to 100% for Windows tryservers.
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CQ_INCLUDE_TRYBOTS=skia.primary:Build-Debian9-Clang-x86_64-Release-ANGLE;skia.primary:Perf-Win10-Clang-AlphaR2-GPU-RadeonR9M470X-x86_64-Debug-All-ANGLE;skia.primary:Perf-Win10-Clang-NUC5i7RYH-GPU-IntelIris6100-x86_64-Debug-All-ANGLE;skia.primary:Perf-Win10-Clang-NUC6i5SYK-GPU-IntelIris540-x86_64-Debug-All-ANGLE;skia.primary:Perf-Win10-Clang-NUCD34010WYKH-GPU-IntelHD4400-x86_64-Debug-All-ANGLE;skia.primary:Perf-Win10-Clang-ShuttleC-GPU-GTX960-x86_64-Debug-All-ANGLE;skia.primary:Test-Win10-Clang-AlphaR2-GPU-RadeonR9M470X-x86_64-Debug-All-ANGLE;skia.primary:Test-Win10-Clang-NUC6i5SYK-GPU-IntelIris540-x86_64-Debug-All-ANGLE;skia.primary:Test-Win10-Clang-NUCD34010WYKH-GPU-IntelHD4400-x86_64-Debug-All-ANGLE;skia.primary:Test-Win10-Clang-ShuttleC-GPU-GTX960-x86_64-Debug-All-ANGLE
TBR=borenet@google.com
Change-Id: I5415bfeab6cf1006f28f9f15f80b25932da55e46
Reviewed-on: https://skia-review.googlesource.com/120820
Reviewed-by: <angle-skia-autoroll@skia-buildbots.google.com.iam.gserviceaccount.com>
Commit-Queue: <angle-skia-autoroll@skia-buildbots.google.com.iam.gserviceaccount.com>
gm bug7792 had wrong dimensions and clipped out half the draws
bm SkRect_Reference.bmh referred to SkIPoint::center.. which
has been removed.
Docs-Preview: https://skia.org/?cl=120640
Bug: skia:6898
Change-Id: Id4c59c82005e1060d0ca933d9a3650fe4f121264
Reviewed-on: https://skia-review.googlesource.com/120640
Commit-Queue: Cary Clark <caryclark@skia.org>
Reviewed-by: Cary Clark <caryclark@skia.org>
No-Tree-Checks: true
Change-Id: Ibfbbfe35caf9e2ed8a80aa9add2c4cae50585120
Reviewed-on: https://skia-review.googlesource.com/120997
Reviewed-by: Mike Klein <mtklein@chromium.org>
Commit-Queue: Mike Klein <mtklein@chromium.org>
785b20b7af..2dadd1d08e
$ git log 785b20b7a..2dadd1d08 --date=short --no-merges --format='%ad %ae %s'
2018-04-11 jmadill D3D11: Fix inactive attrib VAO perf regression.
2018-03-31 jmadill Texture: Pass ImageIndex to relevant methods.
2018-04-08 jmadill Vulkan: Rename vk::LineLoopHelper.
2018-04-10 lucferron Vulkan: Cleanup some TODOs in TextureTest.cpp
2018-04-10 jdarpinian D3D11: Fix primitive topology dirty bit tracking.
2018-03-23 oetuaho Take all attributes into account when checking for aliasing
2018-04-09 lfy GLES1: glMultMatrix(f|x)
2018-04-09 lfy GLES1: glLoadIdentity / glLoadMatrix(f|x)
2018-04-10 jmadill D3D11: Add more debug names.
2018-04-10 ynovikov Skip RobustResourceInitTestES3.MaskedStencilClearBuffer on Mac NVIDIA.
2018-04-05 lucferron Vulkan: 3 Final bugfixes to enable all dEQP depth_stencil tests
Created with:
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CQ_INCLUDE_TRYBOTS=skia.primary:Build-Debian9-Clang-x86_64-Release-ANGLE;skia.primary:Perf-Win10-Clang-AlphaR2-GPU-RadeonR9M470X-x86_64-Debug-All-ANGLE;skia.primary:Perf-Win10-Clang-NUC5i7RYH-GPU-IntelIris6100-x86_64-Debug-All-ANGLE;skia.primary:Perf-Win10-Clang-NUC6i5SYK-GPU-IntelIris540-x86_64-Debug-All-ANGLE;skia.primary:Perf-Win10-Clang-NUCD34010WYKH-GPU-IntelHD4400-x86_64-Debug-All-ANGLE;skia.primary:Perf-Win10-Clang-ShuttleC-GPU-GTX960-x86_64-Debug-All-ANGLE;skia.primary:Test-Win10-Clang-AlphaR2-GPU-RadeonR9M470X-x86_64-Debug-All-ANGLE;skia.primary:Test-Win10-Clang-NUC6i5SYK-GPU-IntelIris540-x86_64-Debug-All-ANGLE;skia.primary:Test-Win10-Clang-NUCD34010WYKH-GPU-IntelHD4400-x86_64-Debug-All-ANGLE;skia.primary:Test-Win10-Clang-ShuttleC-GPU-GTX960-x86_64-Debug-All-ANGLE
TBR=borenet@google.com
Change-Id: If230990ec760fd071f52ae12ff0c6ecad40b874e
Reviewed-on: https://skia-review.googlesource.com/120580
Reviewed-by: <angle-skia-autoroll@skia-buildbots.google.com.iam.gserviceaccount.com>
Commit-Queue: <angle-skia-autoroll@skia-buildbots.google.com.iam.gserviceaccount.com>
Change-Id: Iab663424527bbc65566341056664673f02204dce
Reviewed-on: https://skia-review.googlesource.com/119263
Reviewed-by: Eric Boren <borenet@google.com>
Commit-Queue: Ben Wagner <benjaminwagner@google.com>
More edge cases found; clean up the logic a bit
to make more clear where the rectangle points
start and stop.
R=robertphillips@google.com,brianosman@google.com
Bug: 824145,skia:7792
Change-Id: Ie24dfd1519f30875f44ffac68e20d777490b00b9
Reviewed-on: https://skia-review.googlesource.com/120422
Commit-Queue: Cary Clark <caryclark@google.com>
Reviewed-by: Robert Phillips <robertphillips@google.com>
Change-Id: I6dd917c1f090a18e6508b0391f119f8f91929162
Reviewed-on: https://skia-review.googlesource.com/120502
Reviewed-by: Mike Klein <mtklein@chromium.org>
Commit-Queue: Mike Klein <mtklein@chromium.org>
Change-Id: Ic6408fdc8819342da175ec8b99b5838669b1b2ae
Reviewed-on: https://skia-review.googlesource.com/120501
Reviewed-by: Mike Klein <mtklein@chromium.org>
Commit-Queue: Mike Klein <mtklein@chromium.org>
Change-Id: Iafbcab2fd406a81766f534d70b36f38b1c369506
Reviewed-on: https://skia-review.googlesource.com/120500
Reviewed-by: Brian Osman <brianosman@google.com>
Commit-Queue: Brian Osman <brianosman@google.com>
This is in preparation for upgrading the Windows Skolo bots. See also
https://skia-review.googlesource.com/c/buildbot/+/119320 -- pnputil.exe
doesn't like installing drivers older than the ones available from
Windows Update.
Bug: skia:7680
Change-Id: I8e8dedad89a70eb02730803a777671514ed1e84e
Reviewed-on: https://skia-review.googlesource.com/120440
Reviewed-by: Eric Boren <borenet@google.com>
Commit-Queue: Ben Wagner <benjaminwagner@google.com>
The implicit SkTCopyOnFirstWrite copy-ctor and assignment operator are
incorrect: fObj must point to the local copy, not to the source copy
(when a copy has been made).
Add corrected explicit copy (and move) ctor + assignment operator.
Also add a get() helper to facilitate rawptr access.
Change-Id: Ie3983e12c04eae4f32c40e3e267618cf02008c20
Reviewed-on: https://skia-review.googlesource.com/120442
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Florin Malita <fmalita@chromium.org>
Change-Id: I36957b8d7d96ac262b509c218779775c90864314
Reviewed-on: https://skia-review.googlesource.com/120420
Reviewed-by: Mike Klein <mtklein@chromium.org>
Commit-Queue: Mike Klein <mtklein@chromium.org>
Change-Id: I0b0959063c22b2066b2103a4e93e396c10eb388e
Reviewed-on: https://skia-review.googlesource.com/120382
Reviewed-by: Mike Klein <mtklein@chromium.org>
Commit-Queue: Mike Klein <mtklein@chromium.org>
This reverts commit 2097fd03ff.
Reason for revert: This is breaking a lot of Windows bots (esp. on the shadermaskfilter_localmatrix)
Original change's description:
> Fix handling of MaskFilter matrices
>
> 1) extend GrFPArgs to track pre/post local matrices, add helpers for
> creating pre/post wrapper args
>
> 2) add a SkShaderBase helper (totalLocalMatrix) to centralize the LM
> sandwich logic.
>
> 3) update call sites to use the above
>
> 4) rename SkMatrixFilter::makeWithLocalMatrix -> makeWithMatrix, to
> disambiguate vs. SkShader::makeWithLocalMatrix.
>
> BUG=skia:7744
>
> Change-Id: Ib2b7b007e6924979b00649dde7c94ef4b34771f1
> Reviewed-on: https://skia-review.googlesource.com/119330
> Commit-Queue: Florin Malita <fmalita@chromium.org>
> Reviewed-by: Brian Salomon <bsalomon@google.com>
TBR=bsalomon@google.com,robertphillips@google.com,fmalita@chromium.org,reed@google.com
Change-Id: I918dbb95bf00b3122e6699b84566ec82dbb5fc5c
No-Presubmit: true
No-Tree-Checks: true
No-Try: true
Bug: skia:7744
Reviewed-on: https://skia-review.googlesource.com/120340
Reviewed-by: Robert Phillips <robertphillips@google.com>
Commit-Queue: Robert Phillips <robertphillips@google.com>
0ce016c1bd..785b20b7af
$ git log 0ce016c1b..785b20b7a --date=short --no-merges --format='%ad %ae %s'
2018-04-10 lucferron Vulkan: PointSprite suppress 3 tests that are failing the android tests
2018-04-06 lucferron Vulkan: Enable point sprite end2end tests
2018-04-06 lucferron Vulkan: Implement support for structs in uniforms
2018-04-09 jmadill Vulkan: Create TextureVk's Image lazily.
2018-04-09 jmadill Optimize Subject's binding method.
2018-03-30 jiawei.shao Use ShaderBitSet for active use bits on uniforms
2018-04-06 brandon1.jones Create Stubs For Unimplemented Extensions
Created with:
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The AutoRoll server is located here: https://angle-skia-roll.skia.org
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TBR=borenet@google.com
Change-Id: I57a37b6aacbbeacecbc34c37d4539eaa14a8dd41
Reviewed-on: https://skia-review.googlesource.com/120280
Commit-Queue: <angle-skia-autoroll@skia-buildbots.google.com.iam.gserviceaccount.com>
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1) extend GrFPArgs to track pre/post local matrices, add helpers for
creating pre/post wrapper args
2) add a SkShaderBase helper (totalLocalMatrix) to centralize the LM
sandwich logic.
3) update call sites to use the above
4) rename SkMatrixFilter::makeWithLocalMatrix -> makeWithMatrix, to
disambiguate vs. SkShader::makeWithLocalMatrix.
BUG=skia:7744
Change-Id: Ib2b7b007e6924979b00649dde7c94ef4b34771f1
Reviewed-on: https://skia-review.googlesource.com/119330
Commit-Queue: Florin Malita <fmalita@chromium.org>
Reviewed-by: Brian Salomon <bsalomon@google.com>
Change-Id: I8cfebed0a6617a625dd91e31af4b581aaeae86fe
Reviewed-on: https://skia-review.googlesource.com/120122
Reviewed-by: Mike Klein <mtklein@google.com>
Commit-Queue: Mike Klein <mtklein@google.com>
Adds an additional ctor so clients who used brace initialization on the
struct don't break.
Bug: skia:
Change-Id: I78ebdbe8242147e48859f2234265365141fe81b1
Reviewed-on: https://skia-review.googlesource.com/120185
Reviewed-by: Brian Osman <brianosman@google.com>
Commit-Queue: Greg Daniel <egdaniel@google.com>
Change-Id: I8f567c475e8941ddb5d122dbb42c17413727021c
Reviewed-on: https://skia-review.googlesource.com/120184
Reviewed-by: Brian Osman <brianosman@google.com>
Commit-Queue: Mike Klein <mtklein@chromium.org>
To minimize area, we should clip by the tangent line at maximum
height. Not mid-tangent. This is also easier to find.
Bug: skia:
Change-Id: I5099b62537f72e51e29bbced7998c0e588e287d9
Reviewed-on: https://skia-review.googlesource.com/119740
Commit-Queue: Chris Dalton <csmartdalton@google.com>
Reviewed-by: Jim Van Verth <jvanverth@google.com>