This is only useful in the rare case that the dst does not
fall into one of our main paths.
But it's a good optimization, since this does happen,
and typically, the dst won't change.
ColorCodecBench z620 --nonstd --xform_only
Without Patch 511us
With Patch 348us
BUG=skia:
GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=3400
Change-Id: Ibf68d9ce7072680465662922f4aa15630545e3d6
Reviewed-on: https://skia-review.googlesource.com/3400
Reviewed-by: Mike Klein <mtklein@chromium.org>
Reviewed-by: Mike Reed <reed@google.com>
Commit-Queue: Matt Sarett <msarett@google.com>
Not quite there yet for ANGLE. The rest should be good to go.
GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=3424
Change-Id: I9d6ad1de75bb0d9c1e18a9220a7ca82c84f74235
Reviewed-on: https://skia-review.googlesource.com/3424
Reviewed-by: Mike Klein <mtklein@chromium.org>
Commit-Queue: Mike Klein <mtklein@chromium.org>
CQ_INCLUDE_TRYBOTS=master.client.skia:Test-Ubuntu-GCC-GCE-CPU-AVX2-x86_64-Release-SKNX_NO_SIMD-Trybot,Test-Ubuntu-GCC-GCE-CPU-AVX2-x86_64-Release-Fast-Trybot
GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=3423
Change-Id: I1875c86b785da4483038c10715af7827b7d71f0b
Reviewed-on: https://skia-review.googlesource.com/3423
Reviewed-by: Mike Klein <mtklein@chromium.org>
Commit-Queue: Mike Klein <mtklein@chromium.org>
This should make each compilation unit's SkNx types distinct from each other's as far as C++ cares. This keeps us from violating the One Definition Rule with different implementations for the same function.
Here's an example I like. Sk4i SkNx_cast(Sk4b) has at least 4 different sensible implementations:
- SSE2: punpcklbw xmm, zero; punpcklbw xmm, zero
- SSSE3: load mask; pshufb xmm, mask
- SSE4.1: pmovzxbd
- AVX2: vpmovzxbd
We really want all these to inline, but if for some reason they don't (Debug build, poor inliner) and they're compiled in SkOpts.cpp, SkOpts_ssse3.cpp, SkOpts_sse41.cpp, SkOpts_hsw.cpp... boom!
BUG=skia:
GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=3461
Change-Id: I0088ebfd7640c1b0de989738ed43c81b530dc0d9
Reviewed-on: https://skia-review.googlesource.com/3461
Reviewed-by: Matt Sarett <msarett@google.com>
Commit-Queue: Mike Klein <mtklein@chromium.org>
CQ_INCLUDE_TRYBOTS=master.client.skia.compile:Build-Win-MSVC-x86_64-Release-Vulkan-Trybot;master.client.skia:Test-Win10-MSVC-ShuttleA-GPU-GTX660-x86_64-Debug-Vulkan-Trybot,Perf-Win10-MSVC-ShuttleA-GPU-GTX660-x86_64-Release-Vulkan-Trybot,Perf-Win10-MSVC-ShuttleA-GPU-GTX660-x86_64-Debug-Vulkan-Trybot
GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=3421
Change-Id: I7012719fff66778488589ab9c15fd2fa2a109cd1
Reviewed-on: https://skia-review.googlesource.com/3421
Commit-Queue: Mike Klein <mtklein@chromium.org>
Reviewed-by: Greg Daniel <egdaniel@google.com>
Now that we've identified this as the "fast path", it has
become (somewhat) stable, and I'm ready to ship it, I feel
comfortable playing games with clang to get the behavior
we want.
toSRGB Performance on HP z620:
Before: 370us or 470us (depending on the mood of my computer)
After: 345us (or better, always)
My guess is that clang optimizers do a better job of interleaving
instructions effectively when we put everything into one function.
Regardless of being silly about performance, I also acutally
prefer how the code reads this way.
BUG=skia:
GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=3440
Change-Id: Id7a40fb9966341ab184a5331b3e4da19b3af3344
Reviewed-on: https://skia-review.googlesource.com/3440
Commit-Queue: Matt Sarett <msarett@google.com>
Commit-Queue: Mike Klein <mtklein@chromium.org>
Reviewed-by: Mike Klein <mtklein@chromium.org>
Reason for revert:
Instead of trying to run the presubmit for try jobs and at every commit, let's do it only for try jobs, which worked fine without this CL.
Original issue's description:
> Presubmit recipe: call presubmit_support.py directly
>
> For some reason, presubmit_support.py can't find PRESUBMIT.py
> unless it has a diff. Calling this script directly allows us
> to specify a fake upstream to force it to find a diff and
> therefore be able to find PRESUBMIT.py.
>
> BUG=skia:5823
> GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=2398653002
>
> Committed: https://skia.googlesource.com/skia/+/c1c7c21fdd2793b2c03b8ffc06461a00c4241a18TBR=rmistry@google.com,borenet@chromium.org
# Not skipping CQ checks because original CL landed more than 1 days ago.
BUG=skia:5823
Review-Url: https://codereview.chromium.org/2414133003
This is the last use of kSkiaGamma8888_GrPixelConfig
BUG=skia:
GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=3417
Change-Id: I307479c41f1ca437733dfafd044bb1baeb42f31d
Reviewed-on: https://skia-review.googlesource.com/3417
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Brian Osman <brianosman@google.com>
Update the ANGLE test GL context, GrContextFactory, and config parsing to allow explicit control of ANGLE front/backend.
This will allow us to explicitly test ES2 vs ES3 interfaces to ANGLE as well as D3D9, D3D11, and OpenGL backends.
Also makes the angle api types valid in all builds (but will just fail when SK_ANGLE=1 or not on windows for the d3d backends).
BUG=skia:5804
GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=2381033002
CQ_INCLUDE_TRYBOTS=master.client.skia:Test-Win-MSVC-ShuttleC-GPU-GTX960-x86_64-Debug-ANGLE-Trybot
Review-Url: https://codereview.chromium.org/2381033002
I really wanted this today, so I got it working again.
Change-Id: I1a37d48d4806198b55c59d1df5ff15a03500195f
Reviewed-on: https://skia-review.googlesource.com/3383
Commit-Queue: Ben Wagner <bungeman@google.com>
Reviewed-by: Mike Klein <mtklein@chromium.org>
Necessary because PNGs like to specify their gamma this way.
BUG=skia:
GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=3402
Change-Id: I399984d611db907b115b345df1afc88d39326fbb
Reviewed-on: https://skia-review.googlesource.com/3402
Reviewed-by: Mike Reed <reed@google.com>
Commit-Queue: Matt Sarett <msarett@google.com>
Just a simple oversight... this should make Ganesh work.
CQ_INCLUDE_TRYBOTS=master.client.skia.compile:Build-Win-MSVC-x86-Debug-Exceptions-Trybot,Build-Win-MSVC-x86_64-Debug-GN-Trybot,Build-Win-MSVC-x86_64-Release-GN-Trybot
GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=3382
Change-Id: I90353732a137d004b884cea75f1bd722ede24888
Reviewed-on: https://skia-review.googlesource.com/3382
Reviewed-by: Mike Klein <mtklein@chromium.org>
Commit-Queue: Mike Klein <mtklein@chromium.org>
CQ_INCLUDE_TRYBOTS=master.client.skia.compile:Build-Win-MSVC-x86-Debug-GDI-Trybot,Build-Win-MSVC-x86-Release-GDI-Trybot;master.client.skia:Perf-Win-MSVC-GCE-CPU-AVX2-x86_64-Debug-GDI-Trybot,Test-Win-MSVC-GCE-CPU-AVX2-x86_64-Debug-GDI-Trybot,Test-Win-MSVC-GCE-CPU-AVX2-x86_64-Release-GDI-Trybot
GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=3324
Change-Id: I3ff2f5d16de9fff7ed77fa5127b96bef55bef957
Reviewed-on: https://skia-review.googlesource.com/3324
Reviewed-by: Ben Wagner <bungeman@google.com>
Commit-Queue: Mike Klein <mtklein@chromium.org>
With this CL we handle single off-center hardstop gradients.
BUG=chromium:543625
GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=3303
Change-Id: Ic754e87469475ce15865c54055b8ed492e1d826d
Reviewed-on: https://skia-review.googlesource.com/3303
Commit-Queue: Brian Salomon <bsalomon@google.com>
Reviewed-by: Greg Daniel <egdaniel@google.com>
Reviewed-by: Brian Osman <brianosman@google.com>
The default NINJA_STATUS format is "[%f/%t] ". This prepends %e to help diagnose slow builds.
GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=3323
Change-Id: Ied27317cedc2b07ff57c59eae61fe9e86c7fea33
Reviewed-on: https://skia-review.googlesource.com/3323
Commit-Queue: Mike Klein <mtklein@chromium.org>
Reviewed-by: Eric Boren <borenet@google.com>
It's hard to read the logs as they are now. This simplifies down the descriptions, and stifles a warning about linking object files with no symbols into a static library.
CQ_INCLUDE_TRYBOTS=master.client.skia.compile:Build-Win-MSVC-x86-Debug-Exceptions-Trybot,Build-Win-MSVC-x86_64-Debug-GN-Trybot,Build-Win-MSVC-x86_64-Release-GN-Trybot
GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=3322
Change-Id: I52beb3b8405ebb2c370cad432669834b64baa840
Reviewed-on: https://skia-review.googlesource.com/3322
Reviewed-by: Mike Klein <mtklein@chromium.org>
Commit-Queue: Mike Klein <mtklein@chromium.org>
It will now reside in SkColorSpace_Base. Future work for SkColorSpace
will cause this function to not be desirable or sensible to call on
all SkColorSpaces. Call sites were changed to make a kSRGBLinear_Named
instead of kSRGB_Named -> makeLinearGamma() (the majority of cases),
and if that was not possible, SkColorSpace_Base::makeLinearGamma()
was called instead.
TBR=reed@google.com
BUG=skia:
GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=2412613005
Review-Url: https://codereview.chromium.org/2412613005
Not much used for debug symbols if they're not linked in.
CQ_INCLUDE_TRYBOTS=master.client.skia.compile:Build-Win-MSVC-x86-Debug-Exceptions-Trybot,Build-Win-MSVC-x86_64-Debug-GN-Trybot,Build-Win-MSVC-x86_64-Release-GN-Trybot
GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=3320
Change-Id: I506ae624ec412d4151a025879a5dd14d90183bd8
Reviewed-on: https://skia-review.googlesource.com/3320
Reviewed-by: Mike Klein <mtklein@chromium.org>
Commit-Queue: Mike Klein <mtklein@chromium.org>
For raster images, this already worked (we were peeking the
pixmap's info). But for generated images, we discarded
format and color space information. Fixes an error with the
deferred GMs in sRGB modes, and also should help the Chrome
color correctness work.
BUG=skia:
GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=2416453004
Review-Url: https://codereview.chromium.org/2416453004