Commit Graph

301 Commits

Author SHA1 Message Date
Brian Osman
fe49163cd1 Major rewrite of the particle system based on the SkSL interpreter
This removes all of the fixed-function particle affector classes.
Instead, each particle effect just has two SkSL snippets, one for
spawn logic, and one for update logic. Each one gets an inout copy
of the particle struct. Ultimately, this makes the effects much
simpler and smaller, while also being far more flexible (you can
do whatever you want with any values you want). Finally, because
the interpreter is vectorized and a particular effect's scripts
are usually tuned to the specific behaviors desired, it's faster
on basically every effect I compared.

I re-created all of the old effects in the new system. Many just
use pure SkSL (no curves or anything). Some of the old curve and
path/text stuff was very handy, though - so those are now exposed
as external values in the interpreter. Basically, an effect can
have any number of named "bindings" that are a callable thing.
This can be a path, text (shortcut for making fancy paths), curve,
or color curve. The path ones return a float4 with position and
normal, the curves return one or four floats.

... and this transposes all of the particle data storage into
SoA form, so that it can use the much faster interpreter entry
point.

Change-Id: Iebe711c45994c4201041b12d171af976bc5e758e
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/222057
Commit-Queue: Brian Osman <brianosman@google.com>
Reviewed-by: Mike Reed <reed@google.com>
2019-07-25 19:59:03 +00:00
Mike Klein
5e533c9e1f move hoist analysis back into Builder
Even if a JIT ultimately doesn't end up hoisting any values, it's going
to want this information while it decides.  Writing it in one place also
ensures we only get it wrong in one place...

I'm no_ extending the lifetime of hoisted instructions here in Builder.
That's something to leave to the backend so they have the flexibility of
which of these values to hoist, if any.  If they don't hoist, they'll
need to know when the value dies.

Moving this information back here lets the test expectation goldens
reflect the hoist bit again too.  Kind of nice.

Change-Id: Ib165ca898a97c1d822cb28fe24f15bae4d570a17
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/229024
Reviewed-by: Mike Klein <mtklein@google.com>
Commit-Queue: Mike Klein <mtklein@google.com>
2019-07-22 19:34:06 +00:00
Mike Klein
c2fb3b4b72 split deaths() out of other analysis
I'm slowly refactoring my way to where hoisting and register assignment
are done in backend-specific ways, but this liveness analysis is always
going to be useful for each backend.

Use deaths() to restore friendly ☠️  dead code markers in test dumps.

Change-Id: I3ab94665bbbbf0788b0b27e00d644eba927dff47
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/228113
Commit-Queue: Mike Klein <mtklein@google.com>
Reviewed-by: Mike Klein <mtklein@google.com>
2019-07-17 18:11:10 +00:00
Florin Malita
5f1108ce46 [skottie] Motion blur support
Unlike all other Skottie effects, motion blur requires sampling at multiple
points on the timeline.

To support this:

  1) Introduce MotionBlurEffect - a custom SG render node which can drive
     the timeline of its subtree using an sksg::Animator.

  2) Introduce MotionBlurController to swap for a regular LayerController
     when needed.  MotionBlurController dispatches time ticks to
     MotionBlurEffect instead of directly to the layer animators.

The actual motion blur impl is based on
https://skia-review.googlesource.com/c/skia/+/221416.

Motion blur requires Lottie files exported with this BodyMovin patch:
https://github.com/bodymovin/bodymovin-extension/pull/15

Change-Id: I075e101ea91ec9aa300bac35ee810fd539f1aced
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/225416
Reviewed-by: Mike Reed <reed@google.com>
Commit-Queue: Florin Malita <fmalita@chromium.org>
2019-07-09 13:02:17 +00:00
Florin Malita
97054c421e [skottie] Add forgotten linear-wipe test
TBR=
Change-Id: I643fbe9491d2e134f631435444ec220af9250fc1
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/225423
Reviewed-by: Florin Malita <fmalita@chromium.org>
Commit-Queue: Florin Malita <fmalita@chromium.org>
2019-07-03 15:06:42 +00:00
Mike Klein
aab45b5638 add misc. value programs to SkVMTest.expected
Noticed we were only dumping the final register
programs for the integer code.  Might as well also
track the value programs.

Change-Id: I417c5c655b632691557bbbb136dcbd3f3167af9a
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/225324
Commit-Queue: Mike Klein <mtklein@google.com>
Reviewed-by: Herb Derby <herb@google.com>
2019-07-02 23:13:06 +00:00
Florin Malita
afd2c10c98 [skottie] Use hybrid bounds for custom Shaper VAlign modes
We used to rely solely on visual bounds for vertical alignment.  That
had the downside of leading/trailing empty lines being ignored.

Then https://skia-review.googlesource.com/c/skia/+/220916 switched to
using typographical bounds.  This approach produces results in line
with AE, but allows some glyphs to overflow the alignment boundary.

This CL introduces a hybrid approach:

1) for standard AE text alignment, continue to use typographical bounds

2) for Skottie VAlign extensions (sk_vj), use the union of typographical
   and visual bounds - this should mitigate both issues mentioned above

Change-Id: Ifd3ccae3d721728ce67942206160ebe92056d3a2
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/224188
Reviewed-by: Ben Wagner <bungeman@google.com>
Reviewed-by: Avinash Parchuri <aparchur@google.com>
2019-06-28 11:35:09 +00:00
Florin Malita
b0944553df [skottie] Venetian Blinds effect
Change-Id: I50e133dea448e044fef45379490cb85b39eea3bc
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/223856
Reviewed-by: Mike Reed <reed@google.com>
Commit-Queue: Florin Malita <fmalita@chromium.org>
2019-06-26 13:13:10 +00:00
Mike Klein
2b7b2a2331 add bit_clear
I was just reading the ARM docs and realized that their BIC ("BIt
Clear") is the same as SSE's ANDN ("AND Not") instruction.  It's kind of
a neat little tool to have laying around... comes up more than you'd
think, and it's sometimes the clearest way to express what you're doing,
as in the changed program here where the comment is "mask away the low
bits".  That's a bit_clear with a mask for what you want to clear away!

And the real reason to write this up is that I want to have a CL to
point to that shows how to add an instruction top to bottom.

Change-Id: I99690ed9c1009427b3986955e7ae6264de4d215c
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/223120
Commit-Queue: Mike Klein <mtklein@google.com>
Reviewed-by: Herb Derby <herb@google.com>
Reviewed-by: Mike Reed <reed@google.com>
2019-06-24 16:31:15 +00:00
Mike Klein
a1167abcae split out Analysis struct from Instruction
Instruction is the fundamental data, and Analysis derived from it.

The fields in Analysis are only* needed in Builder::done(), and this
split seems to help clarify what done() can tweak (Analysis) and what
it cannot (fProgram, Instructions).  done() is now const.

No speed change as far as I can tell.

* As you may notice looking at the test expectations, making analysis
ephemeral means that dump() can no longer print the skull for dead code
or the arrow for hoisted.  The register program that's also in the
expectation file still reflects both of these optimizations, so we're
not really losing any information.  Just maybe less demo-friendly.

Change-Id: I79feb57558525591baf3faadeb59c418c12793f3
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/223119
Commit-Queue: Mike Klein <mtklein@google.com>
Reviewed-by: Herb Derby <herb@google.com>
2019-06-24 16:00:41 +00:00
Mike Klein
0c3346643a refactor to remove the need for death schedule
This cuts the overhead bench from about 19µs to about 15µs.

The key insight here is that the only registers that might become
available after any given instruction are the ones that hold that
instruction's inputs.  We can check when they become available
directly from the original Builder::Program, without needing a
side death schedule data structure.

Marking hoisted instructions as having life == program size
helps make this logic a little simpler to reason through.

Change-Id: Ifb9957f2d0e323e0e5d07996a2cc988f7c8b4c3f
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/223117
Commit-Queue: Mike Klein <mtklein@google.com>
Reviewed-by: Herb Derby <herb@google.com>
2019-06-24 15:44:10 +00:00
Florin Malita
d7b321afa2 [skottie] Radial swipe effect
Implement radial wipe with a sweep gradient shader mask filter.

The implementation is slightly convoluted because edge feathering requires a real blur, which in turn requires content layer isolation.

So there are two distinct operation modes:

  - no feather -> draw the content directly into the dest buffer, with the mask filter
    deferred in SG context

  - feather -> draw the content into a separate layer, then blend (dstOut) the composed
    blur+shader mask on top

Change-Id: I253701aff42db8010ce463762252c262e2c5d92b
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/222596
Reviewed-by: Mike Reed <reed@google.com>
Commit-Queue: Florin Malita <fmalita@chromium.org>
2019-06-21 14:03:45 +00:00
Mike Klein
397fc88fc0 first VEX ymm vector ops
- 32x8 i32 add,sub,mul
   - add I32_Naive bench/test builder to get better i32 mul coverage
   - minor refactoring all over

Change-Id: I13cc19ff37a2da0bcff289ba51baac08f456d6c5
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/222485
Reviewed-by: Herb Derby <herb@google.com>
Commit-Queue: Mike Klein <mtklein@google.com>
2019-06-20 18:20:00 +00:00
Florin Malita
60e60dfc50 [skottie] Add support for motion tile phase
The motion tile phase is a one-dimensional shift, applied to every other
row or column (based on a selector property).

Implement using a masking shader (covering the static rows/cols),
and blend mode shader composition (srcIn for static/pass-through
rows/cols, and srcOut for phased rows/cols).

TBR=
Change-Id: I336c150e5d4900962dc2de801a4e1572cf4b5d59
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/221339
Reviewed-by: Florin Malita <fmalita@chromium.org>
Commit-Queue: Florin Malita <fmalita@chromium.org>
2019-06-18 14:01:22 +00:00
Florin Malita
b97824d4d1 [skottie] Motion tile effect
Implement support for AE's Motion Tile effect [1].

This is the first effect which needs layer size information, so the CL includes
related plumbing.

Limitations: no phase support at this point.

[1] https://helpx.adobe.com/after-effects/using/stylize-effects.html#motion_tile_effect

Change-Id: I023bf8a9d3e3d2a48458fa94218f143e6aac4c9f
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/221244
Reviewed-by: Mike Reed <reed@google.com>
Commit-Queue: Florin Malita <fmalita@chromium.org>
2019-06-17 18:20:15 +00:00
Mike Klein
342b1b2753 proposed: add bytes() op
I'm staring at this assembly,

	vmovups	(%rsi), %ymm3
	vpsrld	$24, %ymm3, %ymm4
	vpslld	$16, %ymm4, %ymm15
	vorps	%ymm4, %ymm15, %ymm4
	vpsubw	%ymm4, %ymm0, %ymm4

Just knowing that could be

	vmovups	(%rsi), %ymm3
	vpshufb	 0x??(%rip), %ymm3, %ymm4
	vpsubw	%ymm4, %ymm0, %ymm4

That is, instead of shifting, shifting, and bit-oring
to create the 0a0a scale factor from ymm3, we could just
byte shuffle directly using some pre-baked control pattern
(stored at the end of the program like other constants)

pshufb lets you arbitrarily remix bytes from its argument and
zero bytes, and NEON has a similar family of vtbl instructions,
even including that same feature of injecting zeroes.

I think I've got this working, and the speedup is great,
from 0.19 to 0.16 ns/px for I32_SWAR, and
from 0.43 to 0.38 ns/px for I32.

Change-Id: Iab850275e826b4187f0efc9495a4b9eab4402c38
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/220871
Commit-Queue: Mike Klein <mtklein@google.com>
Reviewed-by: Herb Derby <herb@google.com>
2019-06-17 15:29:34 +00:00
Florin Malita
5fe7429bab [skottie] Fix layer transform vs. effects interactions
Turns out, in addition to solid layers, pre-comp and image layer
effects are also subject to layer transforms.

TBR=
No-Try: true
Change-Id: Ie235ff19374b8e0246eeec8e08079a2340e2a92a
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/221177
Commit-Queue: Florin Malita <fmalita@chromium.org>
Reviewed-by: Florin Malita <fmalita@chromium.org>
2019-06-17 12:26:13 +00:00
Florin Malita
e47d8afabd [skottie] Add support for Transform distort effect
Yet another way to transform a layer, disguised as a distort effect.

TBR=
Change-Id: Ic2d5479fa6ae27b460de60875924f73f77fc7f71
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/221001
Reviewed-by: Florin Malita <fmalita@chromium.org>
Commit-Queue: Florin Malita <fmalita@chromium.org>
2019-06-14 16:58:31 +00:00
Mike Klein
4c4945a252 trim another instruction of I32_SWAR
Now that we've got shr_16x2, extract(..., 8, splat(0x00ff00ff)) is
better done as shr_16x2(..., 8).  This swaps a 16-bit shift in for
the 32-bit shift, a wash, but lets us drop the bit_and at the end,
saving one whole instruction.

This places I32_SWAR a tiny little bit faster than the code in Opts,
like .19 ns/px vs .20 ns/px for Opts.

Change-Id: I4160dc03ecc8b855c0773a927f1510ad5cbb4b87
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/220856
Commit-Queue: Mike Klein <mtklein@google.com>
Reviewed-by: Herb Derby <herb@google.com>
2019-06-13 21:58:05 +00:00
Mike Klein
7f061fb53b streamline srcover math in I32_SWAR
This is the final bunny I've got in my hat, I think...

Remembering that none of the s += d*invA adds can overflow,
we can use a single 32-bit add to add them all at once.

This means we don't have to unpack the src pixel into rb/ga
halves.  We need only extract the alpha for invA.

This brings I32_SWAR even with the Opts code!

curr/maxrss	loops	min	median	mean	max	stddev	samples   	config	bench
  36/36  MB	133	0.206ns	0.211ns	0.208ns	0.211ns	1%	▁▇▁█▁▇▁▇▁▇	nonrendering	SkVM_4096_I32_SWAR
  37/37  MB	152	0.432ns	0.432ns	0.434ns	0.444ns	1%	▃▁▁▁▁▃▁▁█▁	nonrendering	SkVM_4096_I32
  37/37  MB	50	0.781ns	0.794ns	0.815ns	0.895ns	5%	▆▂█▃▅▂▂▁▂▁	nonrendering	SkVM_4096_F32
  37/37  MB	76	0.773ns	0.78ns	0.804ns	0.907ns	6%	▄█▅▁▁▁▁▂▁▁	nonrendering	SkVM_4096_RP
  37/37  MB	268	0.201ns	0.203ns	0.203ns	0.204ns	0%	█▇▆▆▆▆▁▆▆▆	nonrendering	SkVM_4096_Opts

Change-Id: Ibf0a9c5d90b35f1e9cf7265868bd18b7e0a76c43
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/220805
Reviewed-by: Mike Klein <mtklein@google.com>
Commit-Queue: Mike Klein <mtklein@google.com>
2019-06-13 21:32:45 +00:00
Mike Klein
57cb5ba122 i16x2 sub/shr
More i16x2 ops, as seemed immediately useful in I32_SWAR.

   I32_SWAR: 0.27 ns/px  --> 0.25 ns/px
   I32:      0.43 ns/px
   F32:      0.76 ns/px
   RP:       0.8  ns/px
   Opts:     0.2  ns/px

Change-Id: I04fed0d1ed1c4218d0cafb45fd0ee6d68880de80
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/220801
Commit-Queue: Mike Klein <mtklein@google.com>
Reviewed-by: Herb Derby <herb@google.com>
2019-06-13 19:17:34 +00:00
Mike Klein
3538908983 baby steps into 16-bit ops
I figure the easiest way to expose 16-bit operations
is to expose 16x2 pair operations... this means we
can continue to always work with the same size vector.

Switching from 32-bit multiplies to 16-bit multiplies
is going to deliver the most oomph... they cost roughly
half what 32-bit multiplies do on x86.

Speed now:

   I32_SWAR: 0.27 ns/px
   I32:      0.43 ns/px
   F32:      0.76 ns/px
   RP:       0.8  ns/px
   Opts:     0.2  ns/px

Change-Id: I8350c71722a9bde714ba18f97b8687fe35cc749f
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/220709
Commit-Queue: Mike Klein <mtklein@google.com>
Reviewed-by: Herb Derby <herb@google.com>
2019-06-13 18:44:44 +00:00
Mike Klein
821f5e8dfe remove mul_unorm8/mad_unorm8
I just kind of remembered that if we're doing (xy+x)/256
and x is a destination channel and y is 255-sa, then you
can get the +x for free by multiplying by 256-sa instead.

  (d * (255-sa) + d)
  (d * (255-sa + 1))
  (d * (256-sa)    )

Duh.  This is a trick we play in a lot of legacy code and
I've just now realized it's exactly equivalent to the trick
I want to play here... sigh.

Folding this math in kind of makes mul/mad_unorm8 moot.

Speed's getting good:

  I32_SWAR: 0.3  ns/px
  I32     : 0.55 ns/px
  F32     : 0.8  ns/px
  RP      : 0.8  ns/px
  Opts    : 0.2  ns/px

Change-Id: I4d10db51ea80a3258c36e97b6b334ad253804613
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/220708
Reviewed-by: Herb Derby <herb@google.com>
Commit-Queue: Mike Klein <mtklein@google.com>
2019-06-13 18:21:44 +00:00
Mike Klein
3f593799da expand unit tests, fix extract
The mask-only special case for extract is wrong...
it never looked it its input!

This not only makes things correct-er, but oddly it also
makes them faster by breaking inter-loop data dependencies.

Disable tests for _I32... they're actually still broken
because of a much more systemic flaw in how I've evaluated
programs.  The _F32 and _I32_SWAR JIT code and all interpreted
code is just getting lucky.  o_O

While here, update the I32_SWAR code to use the same math as I32,
(x*y+x)/256 for unorm8 mul.  This just helps keep me sane.

Change-Id: I1acc09adb84c426fca4b2be5ca8c2d46d9678dd8
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/220577
Commit-Queue: Mike Klein <mtklein@google.com>
Reviewed-by: Herb Derby <herb@google.com>
2019-06-12 18:58:56 +00:00
Florin Malita
920f6a9bdb [skottie] Animated text tracking support
Add logic to adjust glyph positions based on animated tracking properties.

This adjustment is applied post-shaping (it doesn't observe the text box),
and requires line re-alignment - thus it is being processed per-line.

Change-Id: Id44a295032a48c7216f126cb02dd2d2d5cc18ae3
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/220076
Reviewed-by: Mike Reed <reed@google.com>
Commit-Queue: Florin Malita <fmalita@chromium.org>
2019-06-11 13:41:28 +00:00
Florin Malita
e695e53f1c [skottie] Add support for range selector domains
Range selector's "Based On" property controls how range indices map
to glyphs: characters, characters-excluding-spaces, words, lines.

To support this feature:

  - update SkottieShaper to track domain-relevant info per fragment
    (fLineIndex, fIsWhitespace)

  - update TextAdapter to build domain maps
    (domain index -> fragment span)

  - update RangeSelector to run its range indices through a domain map,
    if present.

Change-Id: I80e713f6beaa2578aa0eae1d1ddae8e1e47d8d10
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/219859
Commit-Queue: Florin Malita <fmalita@chromium.org>
Reviewed-by: Ben Wagner <bungeman@google.com>
2019-06-10 17:49:08 +00:00
Mike Klein
22ea7e994b add Builder::dump()
I used to have a dump of the value program before it was
translated to registers, but it went away a while ago.
This restores it.

Change-Id: I9b8bfcb124843cad4b0dc44bdf0a03e95a0c83d8
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/219757
Commit-Queue: Mike Klein <mtklein@google.com>
Commit-Queue: Brian Osman <brianosman@google.com>
Auto-Submit: Mike Klein <mtklein@google.com>
Reviewed-by: Brian Osman <brianosman@google.com>
2019-06-10 17:43:58 +00:00
Mike Klein
a630732c36 revise extract instruction
Convert extract(x,bits,z) to be (x >> bits) & z,
now a more explicit parallel to pack().

This lets us eliminate the funky bit counting required from the old
instruction, but more saliently it makes it more likely that the masks
we AND with will be the same value.

Ultimately down at the x86 or ARM ISA level, the AND instructions don't
really benefit from having an immediate argument (while the shifts do).
We might as well treat the mask as a normal value, letting it get
commoned with identical values, loop hoisted, etc.

Change-Id: I48a38468b46f2c730574c025f412262296472447
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/219597
Commit-Queue: Mike Klein <mtklein@google.com>
Reviewed-by: Brian Osman <brianosman@google.com>
2019-06-10 15:08:19 +00:00
Florin Malita
54c8411c27 [skottie] Fix zero-overlap selector handling
The current implementation applies constant coverage (outside selector
range) based on computed integral edges.

But the integral range is clamped to the valid index domain and its
extremes are always assumed to have partial coverage - so we never get
to constant-blit the full buffer when the interval is outside, which
can yield incorrect coverage for the first/last fragments.

Update the constant coverage logic to operate in full domain coordinates.

Change-Id: I23902674fe5e822081fb8262167511df1cc3463e
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/219206
Reviewed-by: Ben Wagner <bungeman@google.com>
Commit-Queue: Florin Malita <fmalita@chromium.org>
2019-06-06 16:09:39 +00:00
Florin Malita
711f39fb45 [skottie] Add support for RangeSelector shapes
Introduce square/ramp/triangle/round/smooth shape generators,
and use them to seed the range selector coverage pipeline.

Change-Id: Ib7b94ceecd2ccf66820f4dd2443fdd62e2ac6a1b
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/218828
Commit-Queue: Florin Malita <fmalita@chromium.org>
Reviewed-by: Ben Wagner <bungeman@google.com>
2019-06-06 13:51:11 +00:00
Mike Klein
6b43c30cd7 add mad_unorm8 instruction
At some point adding more and more complex instructions reduces
to the absurdity of SolveTheWholeProblem-The-Instruction, but
I think this one will come up often enough to still make sense.
mad() makes sense for unorm8 just about everywhere mad() makes
sense for f32.

This instruction won't matter to a JIT, but helps the interpreter.

Change-Id: Iace92296cffbb6fbc3acd1f853cb01c51792f796
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/218716
Commit-Queue: Mike Klein <mtklein@google.com>
Reviewed-by: Brian Osman <brianosman@google.com>
2019-06-05 20:46:02 +00:00
Mike Klein
754bad3f38 hoist loop-invariant code out of the loop
I'm of two minds about this... it adds register pressure and really only
tends to hoist few instructions that are fairly cheap anway.  On the
other hand, it's neat, it's easy to turn off (just set the initial
hoist value to false in Builder::push()) and it does deliver a
noticeable though slight performance improvement in the interpreter.

I think the final decision will probably come down to what we think
about maintainability?

Change-Id: Idd6346f70f03188917918406731154246a7c6fcb
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/218584
Reviewed-by: Brian Osman <brianosman@google.com>
Commit-Queue: Mike Klein <mtklein@google.com>
2019-06-05 16:31:41 +00:00
Mike Klein
c2d9a3145b Revert "print 1/K floats as fractions"
This reverts commit 346f82c1c3.

Reason for revert: *SAN bots

Original change's description:
> print 1/K floats as fractions
> 
> Change-Id: Id00cbd0950e77debb5ab5d45541dc0f8d13a3c42
> Reviewed-on: https://skia-review.googlesource.com/c/skia/+/218338
> Reviewed-by: Brian Osman <brianosman@google.com>
> Commit-Queue: Mike Klein <mtklein@google.com>

TBR=mtklein@google.com,brianosman@google.com

Change-Id: Ic35cec97d2dc2c1e19dbdf8ea7b505ad75072da1
No-Presubmit: true
No-Tree-Checks: true
No-Try: true
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/218529
Reviewed-by: Mike Klein <mtklein@google.com>
Commit-Queue: Mike Klein <mtklein@google.com>
2019-06-05 14:12:26 +00:00
Mike Klein
346f82c1c3 print 1/K floats as fractions
Change-Id: Id00cbd0950e77debb5ab5d45541dc0f8d13a3c42
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/218338
Reviewed-by: Brian Osman <brianosman@google.com>
Commit-Queue: Mike Klein <mtklein@google.com>
2019-06-04 21:11:22 +00:00
Florin Malita
1c44db15d1 [skottie] Initial text range selector support
Each animator can have multiple range selectors, whose combined "coverage"
modulates how the animator props compose with other/initial props.

Since there can be multiple animators with different/arbitrary selectors,
we compute independent property values for each fragment.

Supported features:

 - start, end, offset, amount
 - units: percentage, index
 - based-on: characters-only for now
 - mode: add-only for now
 - shape: square-only for now

Change-Id: If7fee46ffb29e1f92542822481ed699fd0b0b521
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/218076
Commit-Queue: Florin Malita <fmalita@chromium.org>
Reviewed-by: Ben Wagner <bungeman@google.com>
2019-06-04 20:50:32 +00:00
Mike Klein
3c00d3d379 dump register and instruction count
Change-Id: Ib0d4f354787e413749fdda8b59ccc2f94472b0ce
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/218243
Reviewed-by: Mike Klein <mtklein@google.com>
Commit-Queue: Mike Klein <mtklein@google.com>
2019-06-04 17:27:29 +00:00
Mike Klein
9656dcedc2 add extract instruction
Kind of the flip side of pack.

Made slightly awkward by instructions having only one immediate...
calling _BitScanForward / __builtin_ctz() at runtime seems to work
fine, but it really could have been done at compile time.

Change-Id: Ic83fe8e0a1603fb9189598dcc26c842cc797bf45
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/218241
Commit-Queue: Mike Klein <mtklein@google.com>
Reviewed-by: Brian Osman <brianosman@google.com>
2019-06-04 17:23:49 +00:00
Mike Klein
1665aaa5fd add pack instruction
This instruction can lower to some useful SSE/NEON
instructions, and even if not, is a handy way to
express the frequent paring of << and |.

I32_SWAR:  2.3 -> 1.9
I32:       2.6 -> 2.4
F32:       5.1 -> 4.7

Change-Id: Ia169ad40f0aaef32417e05d9bf91c2d2542e7b5f
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/218238
Commit-Queue: Mike Klein <mtklein@google.com>
Reviewed-by: Brian Osman <brianosman@google.com>
2019-06-04 17:14:49 +00:00
Mike Klein
d7d04dc5eb add mul_unorm8 instruction
Another way for an interpreter to go faster
is to provide better instructions.

mul_unorm8 is one we use all the time.

Drops _I32 bench from ~3.6ns/px to ~2.6ns/px.

Change-Id: I9d08914c114048b79075796af9ec802236b35706
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/218236
Commit-Queue: Mike Klein <mtklein@google.com>
Reviewed-by: Brian Osman <brianosman@google.com>
2019-06-04 16:59:49 +00:00
Mike Klein
7b7077cc36 centralize test/bench SkVM builders
Eliminate the duplicate functionality,
and better testing for the bench builders.

Change-Id: If20e52107738903f854aec431416e573d7a7d640
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/218041
Reviewed-by: Mike Klein <mtklein@google.com>
Commit-Queue: Mike Klein <mtklein@google.com>
2019-06-04 16:55:59 +00:00
Mike Klein
12818515b5 add a x*y+0 -> x*y peephole
This is mostly to test how easy rebaselining SkVMTest is.

Change-Id: I27ab6f6bb8b7e126327374009783afd86d416f55
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/218039
Reviewed-by: Brian Osman <brianosman@google.com>
2019-06-03 22:25:27 +00:00
Mike Klein
267f50773c streamline SkVM test rebaselining
- keep expectations in resources/
  - overwrite automatically if needed
    so we can see the diff in Git

Change-Id: I2486b127ebcc7f40332fd0462e38b1af04d3e32b
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/218038
Reviewed-by: Brian Osman <brianosman@google.com>
Commit-Queue: Mike Klein <mtklein@google.com>
2019-06-03 22:24:50 +00:00
Florin Malita
1d89b0d7e1 [skottie] Add support for scale and rotation text animators
The interesting bit here is a change in glyph positioning:
AE text animator transforms are to be applied relative to the glyph position.

To support this behavior, update Shaper to externalize glyph positioning
when in fragmented mode.  I.e. instead of baking glyph positions in blobs,
apply them at the scene graph transform level (such that they compose with
animated transforms correctly).

Change-Id: I9aeb5e6f8c1ec1a2c8b5351e8fc2a73d4bdf5cad
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/217556
Reviewed-by: Ben Wagner <bungeman@google.com>
Commit-Queue: Florin Malita <fmalita@chromium.org>
2019-05-31 20:41:19 +00:00
Florin Malita
e57546bb78 [skottie] Add support for opacity text animators
Change-Id: I76da8745ccd714cb8457000d9cd208e62f1058ba
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/217536
Auto-Submit: Florin Malita <fmalita@chromium.org>
Commit-Queue: Ben Wagner <bungeman@google.com>
Reviewed-by: Ben Wagner <bungeman@google.com>
2019-05-31 19:50:59 +00:00
Florin Malita
96b95f911c [skottie] Initial animated text properties support
Limitations:

  - no range selectors (applies to the whole text)
  - only position, fill color and stroke color for now

Change-Id: I91e88a6107c5f66687c1c27f27a71be3914bde25
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/217386
Commit-Queue: Florin Malita <fmalita@chromium.org>
Reviewed-by: Ben Wagner <bungeman@google.com>
2019-05-31 18:41:13 +00:00
Florin Malita
1e8f6e2372 [skottie] Add kBottom text alignment extension
Introduce a new Shaper::Valign enum to support aligning the shaped text
visual bottom with the text box bottom.

This option corresponds to JSON prop sk_vj: 2.

kResizeToFit (used to be sk_vj: 2) is now bumped to sk_vj: 3.

Change-Id: Ib1621a21a42bfc21c99826e203c587a3fdc663dc
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/215821
Reviewed-by: Ben Wagner <bungeman@google.com>
Commit-Queue: Florin Malita <fmalita@chromium.org>
2019-05-24 15:28:01 +00:00
Brian Salomon
201700fa86 Initial version of rescaling async readback API
This is implemented at backend-neutral level and so misses some
opportunities to reduce the number of passes in the GPU backend.

Filter quality is interpreted as:
none - single nearest neighbor resampling
low - chain of bilinear resamplings. 2x up/down except for one
step which may be smaller than 2x.
medium - same as low
high - when both scale factors are up then same as low but with bicubic
filtering rather than linear. Otherwise, same as low.

Bug: skia:8962

Change-Id: I4467636c14b802d6a0d9b5c363c1ad9e87a1a44b
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/213831
Reviewed-by: Brian Osman <brianosman@google.com>
Commit-Queue: Brian Salomon <bsalomon@google.com>
2019-05-17 16:39:10 +00:00
Brian Osman
4c63a1eada Particles + Interpreter: Bind particle's SkRandom to "rand"
Update sample effects to use that (and remove the need for the
hacky workaround "random -> frame" affector I was using).

Current perf on my workstation, 6k particles updating:
native: 0.67 ms
interp: 0.97 ms

Change-Id: I3a2168c210d7431ffffe2b87ab6adade69f1dce7
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/214190
Reviewed-by: Ethan Nicholas <ethannicholas@google.com>
Commit-Queue: Brian Osman <brianosman@google.com>
2019-05-17 14:29:22 +00:00
Brian Osman
c04cadbb6e Prototype interpreter particle affector
Change-Id: Ib440570ecbd46b5bc98d346592cbbb72f58ae85a
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/212500
Commit-Queue: Brian Osman <brianosman@google.com>
Reviewed-by: Ethan Nicholas <ethannicholas@google.com>
2019-05-09 18:37:46 +00:00
Florin Malita
4f6eb15178 [skottie] Add resize-to-fit text alignment extension
Introduce a new SkottieShaper VAlign option (kResizeToFit), to scale the text
size for the best box fit.

The basic idea is to perform a binary search on the font size, until
the shaped text fits snuggly within the specified box.  The search is
focused on height, as horizontal fitting is assumed to be handled in
SkShaper.

Change-Id: I56269e02dda7a34e4ef3b79c205ea651b909f370
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/212962
Reviewed-by: Ben Wagner <bungeman@google.com>
Commit-Queue: Florin Malita <fmalita@chromium.org>
2019-05-09 16:03:39 +00:00
Florin Malita
a50484a570 [skottie] Text line height support
Change-Id: Id5b52e7586aa42400162fd227add28d6ebf3ac11
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/212728
Reviewed-by: Mike Reed <reed@google.com>
Commit-Queue: Florin Malita <fmalita@chromium.org>
2019-05-08 19:27:52 +00:00
Hal Canary
56947a7fa3 Shaper Tests: make a macro, rename test resources.
Change-Id: Ic7bfd4784d9b2031fdcbf57e730b8c738b9ac9d3
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/211990
Auto-Submit: Hal Canary <halcanary@google.com>
Commit-Queue: Herb Derby <herb@google.com>
Reviewed-by: Herb Derby <herb@google.com>
2019-05-03 17:16:36 +00:00
Florin Malita
8b7768d206 [skottie] Relocate "GMs" to resources/
... to make them available on test bots.

TBR=mtklein@google.com

Change-Id: I107a042fbd20c673e964273291ce8c060c522a59
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/211991
Commit-Queue: Florin Malita <fmalita@chromium.org>
Reviewed-by: Florin Malita <fmalita@chromium.org>
2019-05-03 16:14:46 +00:00
Ben Wagner
8dce054179 Add planet emoji font.
This allows for testing falling into various buckets in the gpu
fallbacks.

Change-Id: Ia0c319a6bdd03c5cdece1ce83ab228c1a3a7c46d
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/199420
Reviewed-by: Jim Van Verth <jvanverth@google.com>
Reviewed-by: Herb Derby <herb@google.com>
Commit-Queue: Ben Wagner <bungeman@google.com>
2019-03-19 17:49:22 +00:00
Hal Canary
8751512aaa Revert "Revert "Compile all fiddle examples locally""
This reverts commit 37575bf3ca.

Change-Id: Ia31abbd4906ddeed406f3da1128bc4d4177abf24
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/201603
Reviewed-by: Hal Canary <halcanary@google.com>
Commit-Queue: Hal Canary <halcanary@google.com>
2019-03-16 00:48:09 +00:00
Hal Canary
37575bf3ca Revert "Compile all fiddle examples locally"
This reverts commit 83c2f70b51.

Reason for revert: broke some builders

Original change's description:
> Compile all fiddle examples locally
> [......]
> 
> Change-Id: I14a31348a9ccaaa31f65424b91e3a3533d2583a7
> Reviewed-on: https://skia-review.googlesource.com/c/skia/+/198824
> Commit-Queue: Hal Canary <halcanary@google.com>
> Reviewed-by: Leon Scroggins <scroggo@google.com>
> Reviewed-by: Joe Gregorio <jcgregorio@google.com>

TBR=hcm@google.com,halcanary@google.com,bungeman@google.com,jcgregorio@google.com,scroggo@google.com

Change-Id: I8a6aa444d7f62aa73565ca4a7393e050872b6ecc
No-Presubmit: true
No-Tree-Checks: true
No-Try: true
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/201600
Reviewed-by: Hal Canary <halcanary@google.com>
Commit-Queue: Hal Canary <halcanary@google.com>
2019-03-15 17:39:01 +00:00
Hal Canary
83c2f70b51 Compile all fiddle examples locally
Motivation: it would be a good idea if the API documentation examples
were checked into the skia repository, so we could make sure they
compile as part of the commit queue.

Fiddle would make/update a named fiddle each time it gets a new
commit of Skia, extracted from the code in the examples/ directory.
The docs would point at those named fiddles.  Named fiddles have urls
in the form:

    https://fiddle.skia.org/c/@Bitmap_000

Then we would stick a link to the example into the header documentation
like this:

    /** Allocates the pixel memory for the bitmap, given its dimensions
        and SkColorType. Returns true on success, where success means
        either setPixels() or setPixelRef() was called.

        @param bitmap  SkBitmap containing SkImageInfo as input, and
                       SkPixelRef as output
        @return        true if SkPixelRef was allocated

        @example       https://fiddle.skia.org/c/@Bitmap_000
    */
    bool allocPixelRef(SkBitmap* bitmap) override;

There are still around 200 disabled examples that need to be fixed
(these result from API changes since the author left).

Change-Id: I14a31348a9ccaaa31f65424b91e3a3533d2583a7
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/198824
Commit-Queue: Hal Canary <halcanary@google.com>
Reviewed-by: Leon Scroggins <scroggo@google.com>
Reviewed-by: Joe Gregorio <jcgregorio@google.com>
2019-03-15 15:19:18 +00:00
Kevin Lubick
966348413f [particles] Clean up build - remove test deps
Bug: skia:
Change-Id: I499262277ac1c8d92a39a66f6e846e248b102aef
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/197767
Reviewed-by: Brian Osman <brianosman@google.com>
Commit-Queue: Kevin Lubick <kjlubick@google.com>
2019-03-05 20:44:10 +00:00
Brian Osman
bdcdf1a7c3 Add SkParticleValue to allow further customization of curve behavior
All curves (and path affectors) are driven by an SkParticleValue. The
value can derive its value from the current defaults (age of particle
or effect), or explicitly choose the other one, a random value, or any
other particle value. Values can be range adjusted and support repeat,
clamp, and mirror tiling.

Also fixed some more issues related to resource path in the slide GUI.

Bug: skia:
Change-Id: I4755018d5b57ae2d5ec400d541055ca4fb542978
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/196760
Reviewed-by: Brian Osman <brianosman@google.com>
Commit-Queue: Brian Osman <brianosman@google.com>
2019-03-04 22:04:17 +00:00
Brian Osman
3d76d1bf46 Particles: Removed emitters, added more full-featured position affectors
Bug: skia:
Change-Id: Ie6485a11bb57fecef470d727dcf3b4fe5dff0b90
Reviewed-on: https://skia-review.googlesource.com/c/195582
Reviewed-by: Brian Osman <brianosman@google.com>
Commit-Queue: Brian Osman <brianosman@google.com>
2019-02-28 21:16:02 +00:00
Brian Osman
34d1331323 Particles: Improvements to SkCurve
Added explicit Linear segment type, merge math evaluation helpers for
scalar and color curves. Add logic to visitFields that cuts down on the
serialized size of simple curves, and makes the GUI easier to work with.

Remove the curve plot from the GUI. It was incorrect (wrong points at
cubic handle locations), not terribly helpful, and difficult to
maintain.

Bug: skia:
Change-Id: I190cb5d118b1f4b910984e4df50ee3351c8be895
Reviewed-on: https://skia-review.googlesource.com/c/195884
Reviewed-by: Brian Osman <brianosman@google.com>
Commit-Queue: Brian Osman <brianosman@google.com>
2019-02-27 16:46:29 +00:00
Brian Osman
e5d532edae Particles: remove non-stable random, add better enum reflection
The other generator was never used (or useful). String-based serialization
of enums is quite helpful, though.

Bug: skia:
Change-Id: Ic9d58f8d20cfe7aba47722bd74f1e6f8f0f219e5
Reviewed-on: https://skia-review.googlesource.com/c/195368
Commit-Queue: Brian Osman <brianosman@google.com>
Reviewed-by: Brian Osman <brianosman@google.com>
2019-02-26 20:29:56 +00:00
Brian Osman
0c48681e58 Few more particle features and some generalization work
Add particle "frame" enum, to allow effects relative to local, world,
or velocity. Remove the "orient along velocity" and replace with a much
more general orientation affector (angle curve + frame). Add an angular
velocity affector to mirror the behavior of the linear velocity affector.

Bug: skia:
Change-Id: Ibbaaeb352c9547d00d81c7916d00148dd65ed2b9
Reviewed-on: https://skia-review.googlesource.com/c/195361
Reviewed-by: Brian Osman <brianosman@google.com>
Commit-Queue: Brian Osman <brianosman@google.com>
2019-02-26 15:56:24 +00:00
Brian Osman
d5c57fe289 Add local vs world flag for particle velocity
Adjust reference frame for affector to be consistent (so angles are
counted clockwise from "up" in both local and world modes).

Bug: skia:
Change-Id: I643e1484bc0a58d1f1c0cfe35ac2ab37dc2ea409
Reviewed-on: https://skia-review.googlesource.com/c/194189
Reviewed-by: Brian Osman <brianosman@google.com>
Commit-Queue: Brian Osman <brianosman@google.com>
2019-02-22 17:45:25 +00:00
Brian Osman
d8e1ee9a66 Refactor particle age logic
Move to a model that only needs floats, and puts the age in the
SkParticleState struct. Add a better test case for spawn affector
animation, to verify that things are still working.

Bug: skia:
Change-Id: I97d99de5f5d4cb302b76116e67ecc93368fb1677
Reviewed-on: https://skia-review.googlesource.com/c/193580
Commit-Queue: Brian Osman <brianosman@google.com>
Reviewed-by: Brian Osman <brianosman@google.com>
2019-02-20 19:55:20 +00:00
Brian Osman
125daa4d1a Refactor and further generalization of particle model
- Collapsed the per-particle data into a single struct, and
  use that to communicate with drawables, too. Let the drawables
  manage allocation of xforms, colors, etc. Helpful for non-atlas
  drawables, and just to keep the effect code simpler.
- Having all of the params in a single struct allows us to move
  the remaining animated behaviors into affectors (color/frame).
- Added SkColorCurve, which works like SkCurve for SkColor4f.
  Use that to create a color affector (rather than simple
  start/end colors in the effect params).
- Also put the stable random in SkParticleState. This is going
  to be necessary if/when we change affectors to operate on all
  particles (rather than one at a time). Still need to move t
  value into the particle struct (or eval it from the lifetime
  params on demand).

Change-Id: Icf39116acbfd5d6e8eb91e9affbd8898d106211d
Reviewed-on: https://skia-review.googlesource.com/c/193473
Reviewed-by: Brian Osman <brianosman@google.com>
Commit-Queue: Brian Osman <brianosman@google.com>
2019-02-20 18:01:00 +00:00
Brian Osman
543d2e2f2e Moved image params out to SkParticleDrawable
Added a simpler circle drawable, moved drawing code out so that frame
calculation is handled by the drawable. Fixed all the sample effects,
including some size adjustments to better create the intended effect.

Bug: skia:
Change-Id: I60af9cd6262ff98352ca8ceaf6768aef9c7e164c
Reviewed-on: https://skia-review.googlesource.com/c/193029
Reviewed-by: Brian Osman <brianosman@google.com>
Commit-Queue: Brian Osman <brianosman@google.com>
2019-02-15 20:07:43 +00:00
Brian Osman
8b6283fc98 New SkCurve type with multiple curve segments
- Converted all linear force stuff into a single affector,
  used at either spawn or update time appropriately.
  The new affector can either set or adjust velocity.
- Converted lifetime to a curve.
- Removed SkRangedFloat, initial velocity params, etc.

Looks like a large addition, but that's mostly down to the
JSON getting bigger. There's a net reduction in LoC.

Bug: skia:
Change-Id: Iac7417f15f96d0313efd08c4b26dc3250b80fa77
Reviewed-on: https://skia-review.googlesource.com/c/192102
Reviewed-by: Brian Osman <brianosman@google.com>
Commit-Queue: Brian Osman <brianosman@google.com>
2019-02-15 14:10:39 +00:00
Brian Osman
5c1f8eb094 Various particle system improvements
Effects now have a duration, and can be played looped
or one-shot. Added a second list of affectors that are
applied at spawn vs. update.

Effects grab and store the SkRandom at construction,
so it no longer needs to be passed to update().

Bug: skia:
Change-Id: Ib54d60466e162e4d4b70fa64c1215fc01680d47a
Reviewed-on: https://skia-review.googlesource.com/c/191722
Commit-Queue: Brian Osman <brianosman@google.com>
Reviewed-by: Michael Ludwig <michaelludwig@google.com>
Reviewed-by: Brian Osman <brianosman@google.com>
2019-02-14 20:19:08 +00:00
Hal Canary
8130afa1c2 resources: add text for testing shaper
No-Try: true
Change-Id: I84559846fd22a877c689b51b934386073c3121a0
Reviewed-on: https://skia-review.googlesource.com/c/192425
Reviewed-by: Hal Canary <halcanary@google.com>
Commit-Queue: Hal Canary <halcanary@google.com>
2019-02-14 16:15:05 +00:00
Brian Osman
7c979f52c3 Experimental Particle System
This adds a new "Particles" slide to viewer, that allows
editing, loading, and saving particle effects. All of the
particle system code is in modules/particles.

There are many rough edges and some not-yet-finished changes
to generalize the model[1]. A rough overview:

- SkReflected.h implements a lightweight reflection system
  for classes derived from SkReflected. Adding a new class
  involves deriving from SkReflected, adding a macro to the
  class declaration, and implementing visitFields(), which
  simply calls a virtual on an SkFieldVisitor for each field.
  Currently, emitters and affectors use this mechanism.

- SkParticleSerialization.h demonstrates two useful field
  visitors - for serializing to and from JSON. The driver
  code that uses those is directly in ParticlesSlide.

- SkParticleData.h and SkCurve.h define a variety of helper
  types for talking about particles, both for parameterizing
  individual values, and communicating about the state of a
  particle among the effect, affectors, and emitters.

- SkParticleEffect.h defines the static data definition of
  an effect (SkParticleEffectParams), as well as a running
  instance of an effect (SkParticleEffect). The effect has
  simple update() and draw() methods.

- ParticlesSlide.cpp adds a third field visitor to generate
  GUIs for interactively editing the running effect.

---

1: The critical change I'd like to make is to remove all
special case behavior over time and at spawn (setting sprite
frames, size over time, color over time, etc...). Integration
is the only fixed function behavior. Everything else is driven
by two lists of affectors. One is applied at spawn time, using
the effect's lifetime to evaluate curves. This allows spawning
particles with different colors as the effect ages out, for
example. The second list is applied every frame to update
existing particles, and is driven by the particle's lifetime.
This allows particles to change color after being spawned, for
example.

With a small set of affectors using a single expressive curve
primitive (keyframed list of cubic curve segments), we can
have affectors that update color, size, velocity, position,
sprite frame, etc., and implement many complex behaviors.

Bug: skia:
Change-Id: Id9402bef22825d55d021c5a2f9e5e41791aabaf4
Reviewed-on: https://skia-review.googlesource.com/c/181404
Commit-Queue: Brian Osman <brianosman@google.com>
Reviewed-by: Mike Reed <reed@google.com>
2019-02-12 18:53:41 +00:00
Florin Malita
8ac81b7fb5 [skottie] Add a custom property manager util class
To facilitate demo code consolidation, introduce a custom property
manager which filters for node names starting with '$' and treats all
properties sharing the same name unitarily.

Update the Colorize GM to use this new helper.

Also revisit the PropertyObserver interface:

 * aliases for client-facing value types
 * introduce a new (decomposed) TransformPropertyValue, to replace component-wise setters
 * consolidate the PropertyHandle interface to only expose get()/set()

Bug: skia:
Change-Id: I9aa9ee80c1fb57bbfbacab0fc3f017da909b24d9
Reviewed-on: https://skia-review.googlesource.com/c/173220
Reviewed-by: Mike Reed <reed@google.com>
Commit-Queue: Florin Malita <fmalita@chromium.org>
2018-11-28 17:12:07 +00:00
Ben Wagner
9f0d8c24c8 Add support for fallbackFor in Android parser.
Change-Id: Id328c67b6ad5d76584030f480316425f25979ebf
Reviewed-on: https://skia-review.googlesource.com/c/171644
Reviewed-by: Herb Derby <herb@google.com>
Commit-Queue: Ben Wagner <bungeman@google.com>
2018-11-27 20:20:38 +00:00
Leon Scroggins III
f05626bf96 Test a GIF with an out of range transparent index
Bug: skia:8461

According to skbug.com/7069, we should allow GIFs to use a transparent
index outside of the range of the color table. Add a test to verify
support for this.

The GIF is 2x2 with the following pixels:
-------------------------------------------------
|   black            |          white           |
-------------------------------------------------
|   transparent      |      transparent         |
-------------------------------------------------

The color table only has 2 entries (black and white), and the
transparent index is 2.

Change-Id: I16574a61e2982b6628c3eca96cb7b3e1f57d3b2a
Reviewed-on: https://skia-review.googlesource.com/c/161561
Reviewed-by: Nigel Tao <nigeltao@google.com>
Commit-Queue: Leon Scroggins <scroggo@google.com>
Auto-Submit: Leon Scroggins <scroggo@google.com>
2018-10-12 14:20:02 +00:00
Florin Malita
62c6bd910a [skottie] Multi-frame image support
Extend the image asset provider API to support animated/multi-frame images.

Add a GM based on SkAnimCodecPlayer + animated public domain GIF
(source: https://giphy.com/explore/public-domain).

Bug: skia:
Change-Id: Iaa596e01a7626ca6574db1ebc90632f5a9a02bdc
Reviewed-on: https://skia-review.googlesource.com/159162
Commit-Queue: Florin Malita <fmalita@chromium.org>
Reviewed-by: Mike Reed <reed@google.com>
2018-10-03 19:02:35 +00:00
Florin Malita
17282da3aa [skottie] Add a property setter sample/GM
skottie_colorize: press 'c' to cycle through stroke/fill colors.
Change-Id: I7fa9dcd67822df37e97cafabe088c4b9ded9c622
TBR=
Reviewed-on: https://skia-review.googlesource.com/156882
Reviewed-by: Florin Malita <fmalita@chromium.org>
Commit-Queue: Florin Malita <fmalita@chromium.org>
2018-09-26 16:43:49 +00:00
Florin Malita
268707284d [skottie] GM exercising external font loading
Sets up a fake web font loader which serves a local/resource font to
the sample text animation.

Also rename resources/skotty/skotty_* -> resources/skottie/skottie_*.

Change-Id: I4af5b24fc3cc5c63c78801979f9be56744047134
Reviewed-on: https://skia-review.googlesource.com/155881
Reviewed-by: Ben Wagner <bungeman@google.com>
Commit-Queue: Florin Malita <fmalita@chromium.org>
2018-09-20 19:05:35 +00:00
Leon Scroggins III
36f7e3298e Reland "Switch SkCodec to use skcms plus fixes""
This reverts commit 83988edfd3.

The CTS failure was actually due to another CL.

TBR=brianosman@google.com
TBR=djsollen@google.com

Bug: skia:6839
Bug: skia:8052
Bug: skia:8278
Change-Id: Id9f152ec2c66467d90f49df223cb9b7c168ac2ac
Reviewed-on: https://skia-review.googlesource.com/149483
Reviewed-by: Leon Scroggins <scroggo@google.com>
Commit-Queue: Leon Scroggins <scroggo@google.com>
2018-08-27 16:16:14 +00:00
Leon Scroggins
83988edfd3 Revert "Reland "Switch SkCodec to use skcms" plus fixes"
This reverts commit 49894f450f.

Reason for revert: Breaking a CTS test on the Android roll:

java.lang.AssertionError: expected:<67043583> but was:<50266367>
	at org.junit.Assert.fail(Assert.java:88)
	at org.junit.Assert.failNotEquals(Assert.java:834)
	at org.junit.Assert.assertEquals(Assert.java:645)
	at org.junit.Assert.assertEquals(Assert.java:631)
	at android.graphics.cts.BitmapColorSpaceTest.verifyGetPixel(BitmapColorSpaceTest.java:301)
	at android.graphics.cts.BitmapColorSpaceTest.inColorSpaceP3ToSRGB(BitmapColorSpaceTest.java:612)

Expected: 3FF00FF Actual: 2FF00FF

Original change's description:
> Reland "Switch SkCodec to use skcms" plus fixes
> 
> This reverts commit 33d5394d08,
> relanding 81886e8f94 as well as
> "Fix CMYK handling in JPEG codec" (commit
> f8ae5ce20c)
> 
> Add a test based on the CTS test that failed in the original commit.
> purple-displayprofile.png is the image used in the CTS test, with the
> Android license.
> 
> This also adds a fix for SkAndroidCodec, ensuring that we continue to
> use a wide gamut SkColorSpace for images that do not have a numerical
> transfer function and have a wide gamut. This includes a test, with
> wide-gamut.png, which was created with Photoshop and the profile
> "sRGB_Calibrated_Homogeneous.icc" from the skcms tree.
> 
> Bug: skia:6839
> Bug: skia:8052
> Bug: skia:8278
> 
> TBR=djsollen@google.com
> As with the original, no API change
> 
> Change-Id: I4e5bba6a3151f9dc6491e8eda73d4de0535bd692
> Reviewed-on: https://skia-review.googlesource.com/149043
> Commit-Queue: Leon Scroggins <scroggo@google.com>
> Reviewed-by: Brian Osman <brianosman@google.com>
> Reviewed-by: Leon Scroggins <scroggo@google.com>

TBR=djsollen@google.com,mtklein@google.com,scroggo@google.com,brianosman@google.com

Change-Id: Ie71e1fecc26de8225d2fe603765c1e1e0d738634
No-Presubmit: true
No-Tree-Checks: true
No-Try: true
Bug: skia:6839, skia:8052, skia:8278
Reviewed-on: https://skia-review.googlesource.com/149262
Reviewed-by: Leon Scroggins <scroggo@google.com>
Commit-Queue: Leon Scroggins <scroggo@google.com>
2018-08-24 21:41:37 +00:00
Leon Scroggins III
49894f450f Reland "Switch SkCodec to use skcms" plus fixes
This reverts commit 33d5394d08,
relanding 81886e8f94 as well as
"Fix CMYK handling in JPEG codec" (commit
f8ae5ce20c)

Add a test based on the CTS test that failed in the original commit.
purple-displayprofile.png is the image used in the CTS test, with the
Android license.

This also adds a fix for SkAndroidCodec, ensuring that we continue to
use a wide gamut SkColorSpace for images that do not have a numerical
transfer function and have a wide gamut. This includes a test, with
wide-gamut.png, which was created with Photoshop and the profile
"sRGB_Calibrated_Homogeneous.icc" from the skcms tree.

Bug: skia:6839
Bug: skia:8052
Bug: skia:8278

TBR=djsollen@google.com
As with the original, no API change

Change-Id: I4e5bba6a3151f9dc6491e8eda73d4de0535bd692
Reviewed-on: https://skia-review.googlesource.com/149043
Commit-Queue: Leon Scroggins <scroggo@google.com>
Reviewed-by: Brian Osman <brianosman@google.com>
Reviewed-by: Leon Scroggins <scroggo@google.com>
2018-08-24 17:46:25 +00:00
Leon Scroggins III
33d5394d08 Revert "Switch SkCodec to use skcms" and follow on change
This reverts commit 81886e8f94 and
f8ae5ce20c
("Fix CMYK handling in JPEG codec")

This fixes the Android build, which was failing a CTS test with this
change.

Bug: skia:6839
Bug: skia:8052

TBR=djsollen@google.com
As with the original, no API change

Change-Id: Ic744a610e9f431707f871de44f9f64040bc60d14
Reviewed-on: https://skia-review.googlesource.com/148810
Reviewed-by: Leon Scroggins <scroggo@google.com>
Commit-Queue: Leon Scroggins <scroggo@google.com>
2018-08-22 21:13:50 +00:00
Leon Scroggins III
81886e8f94 Switch SkCodec to use skcms
Bug: skia:6839
Bug: skia:8052

Create an skcms_Profile instead of an SkColorSpace when creating an
SkCodec. Eventually we'll move the SkImageInfo (and its SkColorSpace)
entirely to clients (e.g. SkAndroidCodec, SkCodecImageGenerator), but
for now, create it with SkEncodedInfo::makeImageInfo.

Create new SkEncodedInfo::Colors for the special PNG cases that we
want to map to specific SkColorTypes.

SkEncodedInfo:
- Add ICCProfile, which owns an skcms_ICCProfile
 - FIXME: maybe we should have a single instance for
  SRGB like SkColorSpace?
- Add kXAlpha_Color, for kAlpha_8. Since I'm not longer creating
  an SkImageInfo (at least in SkPngCodec), it needs a way to pass
  this info to the caller.
- Add k565_Color, for the same reason. Matt originally had this in
  https://codereview.chromium.org/2212563003/#ps120001, but didn't
  land that version. I like it though. Mike didn't like the bits
  per component for 565, but it seems like a sensible hack, much
  like the existing one for kAlpha_8
- Add width and height. These were removed for redundancy with
  SkImageInfo, but it makes sense to have them here without it.
BUILD.gn:
- Build the new SkEncodedInfo.cpp
SkCodec:
- Remove the constructor with an SkImageInfo. Edit the other one
  to drop width and height (now in SkEncodedInfo) and take a RHS
  reference to SkEncodedInfo
- Create the SkImageInfo from fEncodedInfo (for now)
- Consolidate choosing skcms_AlphaFormat for Transform here
- Call conversionSupported from initializeColorXform, with a new
  parameter for whether there is a color Xform, allowing SkJpegCodec
  and SkHeifCodec to override that method instead of having another
  method.
SkBmpCodec (etc)
- Adapt to the changes above
- Create a new SkEncodedInfo w/o profile for the swizzler.
SkPngCodec:
- use the new SkEncodedInfo::Colors rather than a custom SkImageInfo
SkRawCodec:
- Remove SkEncodedInfo from SkDngImage, which doesn't actually need it.
  This is helpful since we don't know all the info yet.
- Rewrite gAdobeRGB_toXYZD50 as an skcms_Matrix3x3
SkWebpCodec:
- Remove premul_step computation, and simplify to just rely on
  the base class' handling of applying the transform.
SkSwizzler:
- Add cases for the new SkEncodedInfo::Colors

TBR=reed@google.com
No public API changes. Only private/public members of SkCodec.h are
modified.

Change-Id: Ic0d3bb752b03f13be886b80331987aa5a5713fc0
Reviewed-on: https://skia-review.googlesource.com/136062
Commit-Queue: Leon Scroggins <scroggo@google.com>
Reviewed-by: Brian Osman <brianosman@google.com>
2018-08-22 18:16:20 +00:00
Brian Osman
ccb21bffeb Add sRGB profile to mandrill images
Bug: skia:
Change-Id: Ic0e0ae23c88f86885583a304d90d1ce874ff14ed
Reviewed-on: https://skia-review.googlesource.com/139960
Auto-Submit: Brian Osman <brianosman@google.com>
Commit-Queue: Mike Klein <mtklein@google.com>
Reviewed-by: Mike Klein <mtklein@google.com>
2018-07-09 23:02:39 +00:00
Brian Osman
bbf80d6e1e Update mandrill PNGs to be sRGB (rather than gamma 2.2)
This eliminates many GM diffs between gl and glsrgb.

Bug: skia:
Change-Id: Ia35ae9db3f9dba03c227f82d2ad7ab602100d2e9
Reviewed-on: https://skia-review.googlesource.com/139861
Commit-Queue: Brian Osman <brianosman@google.com>
Reviewed-by: Mike Klein <mtklein@chromium.org>
2018-07-09 17:56:17 +00:00
Ruiqi Mao
f510149da8 skeletal animation support added to API and software backend
SkCanvas::drawVertices now supports overloads that take an array of bone deformation matrices.
SkVertices::MakeCopy and SkVertices::Builder now support two additional optional attributes, boneIndices and boneWeights.

Bug: skia:
Change-Id: I30a3b11691e7cdb13924907cc1401ff86d127aea
Reviewed-on: https://skia-review.googlesource.com/137221
Reviewed-by: Brian Osman <brianosman@google.com>
Reviewed-by: Robert Phillips <robertphillips@google.com>
Commit-Queue: Ruiqi Mao <ruiqimao@google.com>
2018-06-29 19:34:28 +00:00
Leon Scroggins III
665949a3ec Update libjpeg-turbo to pre-2.0.0 (from 1.5.3)
jpeg_skip_scanlines was incorrectly incrementing an internal counter,
resulting in an infinite loop. (This only occurs for certain types of
progressive images, using certain sample sizes.)

The fix is at 26f109290d.
This is included in tip-of-tree, which is unofficially 2.0.0, so go ahead and
update to it.

Add a test based on the original bug.

Bug: b/78329453
Change-Id: I5ade9924812324d58668c26f71cd622ef93f40a7
Reviewed-on: https://skia-review.googlesource.com/129459
Commit-Queue: Leon Scroggins <scroggo@google.com>
Reviewed-by: Mike Klein <mtklein@google.com>
2018-06-26 15:22:12 +00:00
Ruiqi Mao
9ac1b729f1 fixed NIMA deformed vertices rendering
Bug: skia:
Change-Id: I43c1a86eead7701db052451c446f9ad59467f909
Reviewed-on: https://skia-review.googlesource.com/136610
Reviewed-by: Brian Osman <brianosman@google.com>
Commit-Queue: Ruiqi Mao <ruiqimao@google.com>
2018-06-21 17:40:17 +00:00
Brian Osman
c069a57301 added NIMA sample to showcase animations
improved third_party template to include headers as system headers for non-Windows machines

Bug: skia:
Change-Id: Id2fa74fc31b49f9b07cc83e7f60477c7ab4f8d83
Reviewed-on: https://skia-review.googlesource.com/135450
Commit-Queue: Brian Osman <brianosman@google.com>
Reviewed-by: Mike Klein <mtklein@google.com>
Reviewed-by: Brian Osman <brianosman@google.com>
2018-06-19 20:30:28 +00:00
Mike Klein
8fcfcc5686 update ColorSpaceTest.cpp to remove MakeICC
The upperLeft and upperRight profiles are A2B/B2A-only, and so cannot be
represented as SkColorSpace using SkColorSpace::Make(skcms_ICCProfile).
They do parse fine, of course.

Change-Id: Iaf51911c2b06b985037d3d5e74b043fb344e320e
Reviewed-on: https://skia-review.googlesource.com/129653
Commit-Queue: Mike Klein <mtklein@chromium.org>
Commit-Queue: Brian Osman <brianosman@google.com>
Auto-Submit: Mike Klein <mtklein@chromium.org>
Reviewed-by: Brian Osman <brianosman@google.com>
2018-05-23 17:11:11 +00:00
Ben Wagner
d6de89bebd Update SampleLua and lua files.
The lua files were moved at one point without the internal path
references being updated. This updates them so that the SampleLua slides
can be seen in their full glory.

Change-Id: I4dd09c847be48d80fa61d3b9864d34a4aa9bb2f5
Reviewed-on: https://skia-review.googlesource.com/129515
Reviewed-by: Herb Derby <herb@google.com>
Commit-Queue: Ben Wagner <bungeman@google.com>
2018-05-22 15:51:25 +00:00
Ben Wagner
97182cc8f6 Add color fonts.
BUG=skia:7624

Change-Id: I68a6bb4c6fa541ffad565d970438d93ff1bd8ed6
Reviewed-on: https://skia-review.googlesource.com/109521
Commit-Queue: Ben Wagner <bungeman@google.com>
Reviewed-by: Mike Klein <mtklein@google.com>
Reviewed-by: Herb Derby <herb@google.com>
Reviewed-on: https://skia-review.googlesource.com/116541
Reviewed-on: https://skia-review.googlesource.com/116984
Reviewed-by: Ben Wagner <bungeman@google.com>
2018-03-28 20:14:44 +00:00
Ben Wagner
3560b58de3 Revert "Add color fonts."
This reverts commit d3b933f3e0.

Reason for revert: we're not mirroring experimental/ everywhere.

Original change's description:
> Add color fonts.
> 
> BUG=skia:7624
> 
> Change-Id: I1d0974282adce2fd7b13a003309e63593b6e1a9c
> Reviewed-on: https://skia-review.googlesource.com/109521
> Commit-Queue: Ben Wagner <bungeman@google.com>
> Reviewed-by: Mike Klein <mtklein@google.com>
> Reviewed-by: Herb Derby <herb@google.com>
> Reviewed-on: https://skia-review.googlesource.com/116541

TBR=mtklein@google.com,bungeman@google.com,herb@google.com

Change-Id: Ic2d763244cbce663a23eb53321ac45201c466501
No-Presubmit: true
No-Tree-Checks: true
No-Try: true
Bug: skia:7624
Reviewed-on: https://skia-review.googlesource.com/116680
Reviewed-by: Ben Wagner <bungeman@google.com>
Commit-Queue: Ben Wagner <bungeman@google.com>
2018-03-27 18:16:04 +00:00
Ben Wagner
d3b933f3e0 Add color fonts.
BUG=skia:7624

Change-Id: I1d0974282adce2fd7b13a003309e63593b6e1a9c
Reviewed-on: https://skia-review.googlesource.com/109521
Commit-Queue: Ben Wagner <bungeman@google.com>
Reviewed-by: Mike Klein <mtklein@google.com>
Reviewed-by: Herb Derby <herb@google.com>
Reviewed-on: https://skia-review.googlesource.com/116541
2018-03-27 16:49:14 +00:00
Jim Van Verth
af78a94217 Revert "Add color fonts."
This reverts commit c912d6133c.

Reason for revert: Causing TSAN issues.

Original change's description:
> Add color fonts.
> 
> BUG=skia:7624
> 
> Change-Id: Id2b7449048591892ff802484d5e3745a7e1402bb
> Reviewed-on: https://skia-review.googlesource.com/109521
> Commit-Queue: Ben Wagner <bungeman@google.com>
> Reviewed-by: Mike Klein <mtklein@google.com>
> Reviewed-by: Herb Derby <herb@google.com>

TBR=mtklein@google.com,bungeman@google.com,herb@google.com

Change-Id: I2ccd1f00e91bb92b7059323c95da0dd3de954164
No-Presubmit: true
No-Tree-Checks: true
No-Try: true
Bug: skia:7624
Reviewed-on: https://skia-review.googlesource.com/116141
Reviewed-by: Jim Van Verth <jvanverth@google.com>
Commit-Queue: Jim Van Verth <jvanverth@google.com>
2018-03-23 14:39:51 +00:00
Ben Wagner
c912d6133c Add color fonts.
BUG=skia:7624

Change-Id: Id2b7449048591892ff802484d5e3745a7e1402bb
Reviewed-on: https://skia-review.googlesource.com/109521
Commit-Queue: Ben Wagner <bungeman@google.com>
Reviewed-by: Mike Klein <mtklein@google.com>
Reviewed-by: Herb Derby <herb@google.com>
2018-03-22 20:55:05 +00:00
Ben Wagner
03cd6e6dec Avoid serializing to 'typ1' on Mac.
CoreGraphics does not provide a means to get the original font data for a
CGFont, only the tables. As a result, Skia pieces the font data back
together when requested. The most awkward part of this is choosing the
first four bytes, and the CTFont suggestion seems to often be wrong.

This change doublechecks the selection of 'typ1', prefering to use 'OTTO'
if there are no 'TYP1' or 'CID ' tables. These sorts of fonts are
extremely old and unlikely to be in current use. It appears that CTFont
may report that it has this format if it is an 'OTTO' font with very few
glyphs. If Skia serializes such a font with 'typ1' as the first four
bytes, CoreGraphics will not create a CGFont from the resulting font data.

BUG=chromium:809763,skia:7630

Change-Id: I9979b9f0ebdd27c4ad0903e8ee6237241e755541
Reviewed-on: https://skia-review.googlesource.com/113306
Reviewed-by: Herb Derby <herb@google.com>
Commit-Queue: Ben Wagner <bungeman@google.com>
2018-03-09 15:03:20 +00:00
Leon Scroggins III
9e8a594905 Support pngs with incorrect CMF bytes
Bug: chromium:807324

Though these pngs are technically incorrect, many such PNGs exist, and
they are supported in Chromium. Ensure that users of SkCodec (e.g.
Android, Flutter) display them as well.

Change-Id: I2f1e573b4b7039cea81f96397cc0aa4cbc9461c3
Reviewed-on: https://skia-review.googlesource.com/111082
Commit-Queue: Leon Scroggins <scroggo@google.com>
Reviewed-by: Derek Sollenberger <djsollen@google.com>
2018-02-28 21:46:03 +00:00
Florin Malita
1022f74375 [skottie] Nested animation support
Extend composition layers to support referencing external .json
animations ("$"<PATH> syntax).

This is a custom extension (not supported in BM/Lottie).

Also make skottie::Animation ref-counted, to facilitate sharing.

TBR=

Change-Id: I062d031e5868d759f3930dea9b261f9b3ec81684
Reviewed-on: https://skia-review.googlesource.com/109806
Reviewed-by: Florin Malita <fmalita@chromium.org>
Commit-Queue: Florin Malita <fmalita@chromium.org>
2018-02-23 19:15:26 +00:00
Leon Scroggins III
31476b7c94 Update piex and add test image
Bug: oss-fuzz:6347

Change-Id: Iacf8c7a1677f2651e5c211cffb09eecb388a5f8a
Reviewed-on: https://skia-review.googlesource.com/109400
Reviewed-by: Kevin Lubick <kjlubick@google.com>
Commit-Queue: Leon Scroggins <scroggo@google.com>
2018-02-22 21:32:48 +00:00
Leon Scroggins III
cbf66a2213 Ensure all rows of a gif are initialized
Bug: oss-fuzz:6274

Even if a frame does not have enough LZW blocks to decode all rows,
(which is unknown until we actually decode them), it is marked complete
once there are no more LZW blocks.

When decoding, even if we've decoded all LZW blocks, check fRowsDecoded
to determine whether we've actually all the rows. Report the number of
rows decoded so that SkCodec can fill in the remaining ones.

Change-Id: I1d6e0c29e3c37649725836cf24a4a239e3266b76
Reviewed-on: https://skia-review.googlesource.com/106964
Commit-Queue: Leon Scroggins <scroggo@google.com>
Reviewed-by: Mike Klein <mtklein@google.com>
2018-02-16 17:26:56 +00:00