Commit Graph

5187 Commits

Author SHA1 Message Date
Brian Salomon
0e956d5bdd Fix runtimecolorfilter_vertices_atlas_and_patch GM size
Change-Id: I7d441b5d4773b806be6cfc885b6ca13b6590dd46
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/470456
Commit-Queue: Brian Salomon <bsalomon@google.com>
Commit-Queue: Brian Osman <brianosman@google.com>
Auto-Submit: Brian Salomon <bsalomon@google.com>
Reviewed-by: Brian Osman <brianosman@google.com>
2021-11-11 17:35:41 +00:00
Brian Salomon
33c8f05bbd Add GM that draws vertices, atlas, and patch with runtime colorfilter
Make CPU drawVertices and drawAtlas use SkVM if a SkRasterPipeline
blitter creation fails (e.g. due to runtime color filter).

Change-Id: Ib272f58cb729b7047e5c48eba866b435f4e075a3
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/469903
Reviewed-by: Brian Osman <brianosman@google.com>
Commit-Queue: Brian Salomon <bsalomon@google.com>
2021-11-11 15:30:59 +00:00
Robert Phillips
954e81a170 Revert "Implement batching for convex tessellated paths"
This reverts commit 9613060bdf.

Reason for revert: assertion failure on ANGLE

Original change's description:
> Implement batching for convex tessellated paths
>
> Moves the view matrix transformation onto the CPU (when local coords
> are not used), and plumbs a color attrib through the tessellation
> patches.
>
> Bug: skia:12524
> Change-Id: Ic4740048b4fc85cb18e7235a7754d57762db3daf
> Reviewed-on: https://skia-review.googlesource.com/c/skia/+/468997
> Reviewed-by: Michael Ludwig <michaelludwig@google.com>
> Commit-Queue: Chris Dalton <csmartdalton@google.com>

TBR=egdaniel@google.com,robertphillips@google.com,csmartdalton@google.com,michaelludwig@google.com,skcq-be@skia-corp.google.com.iam.gserviceaccount.com

Change-Id: Ie086376656777bb167075a9822d8c702cc7e41ec
No-Presubmit: true
No-Tree-Checks: true
No-Try: true
Bug: skia:12524
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/470296
Bot-Commit: Rubber Stamper <rubber-stamper@appspot.gserviceaccount.com>
Commit-Queue: Robert Phillips <robertphillips@google.com>
2021-11-11 13:30:09 +00:00
Chris Dalton
9613060bdf Implement batching for convex tessellated paths
Moves the view matrix transformation onto the CPU (when local coords
are not used), and plumbs a color attrib through the tessellation
patches.

Bug: skia:12524
Change-Id: Ic4740048b4fc85cb18e7235a7754d57762db3daf
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/468997
Reviewed-by: Michael Ludwig <michaelludwig@google.com>
Commit-Queue: Chris Dalton <csmartdalton@google.com>
2021-11-11 00:34:00 +00:00
Brian Osman
9481bba7a1 Remove alpha modulation from more shader FPs
No longer necessary - incoming alpha is 1.

Bug: skia:11942
Change-Id: Idf94e9de95dd233a0559efec4ed50c79e3b2da2b
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/469516
Commit-Queue: Brian Osman <brianosman@google.com>
Reviewed-by: Michael Ludwig <michaelludwig@google.com>
2021-11-10 15:11:29 +00:00
Brian Osman
f893df91d6 Clamp lighting dot product in paint_alpha_normals_rt
Fixes inconsistent results in other color types/spaces, where the output
can be negative.

Change-Id: I8a346cf7bb02cb298c11d658948c117d74b6ddaa
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/469359
Auto-Submit: Brian Osman <brianosman@google.com>
Commit-Queue: John Stiles <johnstiles@google.com>
Reviewed-by: John Stiles <johnstiles@google.com>
2021-11-09 21:13:10 +00:00
Dominik Röttsches
612c73329b COLRv1 GM test for foreground color
Updated COLRv1 samples font file from
https://github.com/googlefonts/color-fonts/pull/80

Bug: skia:12576
Cq-Include-Trybots: luci.skia.skia.primary:Test-Android-Clang-GalaxyS20-GPU-MaliG77-arm64-Release-All-Android_NativeFonts,Test-Debian10-Clang-GCE-CPU-AVX2-x86_64-Debug-All-NativeFonts
Change-Id: I18164fda87ffc3a2a05749f55ca61813cac14b41
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/468236
Reviewed-by: Ben Wagner <bungeman@google.com>
Commit-Queue: Ben Wagner <bungeman@google.com>
Auto-Submit: Dominik Röttsches <drott@chromium.org>
2021-11-09 20:52:56 +00:00
Kevin Lubick
1f8c31b101 [infra] Add initial Bazel rules and files
These rules can be used to build our GMs on WASM+WebGL and
libskia.a with just the CPU backend (and most other features
turned off).

This can be done with the following commands:
  - bazel build //modules/canvaskit:gm-bindings-wasm --gpu_backend=gl_backend --with_gl_standard=webgl_standard
  - bazel build :skia-core --config clang

This pivots slightly from http://review.skia.org/463517
by using config_settings [1] instead of platforms for
the optional features that we control. This pivot was
suggested in [2]

We have BUILD.bazel files in many of the subdirectories
that specify filegroups for the appropriate files. In
an effort to make //BUILD.bazel more readable, it is
the responsibility of these subfolders to deal with
conditionally including certain .h or .cpp files.
This is done using select statements and config_settings
or platform constraints as necessary.

For example, src/gpu/BUILD.bazel will different private
filegroups for each of the supported gpu backends [3]
and a more-visible filegroup called "srcs" that has
the right selection of the private files to be used
for compilation.

An effort has been made to avoid using glob() in our
BUILD.bazel files. These file lists were made by using
`ls -1` and some regex to add in quotes. We might want
to make a helper script to assist with that, if necessary.

To specify which options we have, the settings in
//bazel/common_config_settings/BUILD.bazel have been
redesigned. They make use of a macro `string_flag_with_values`
that removes the boilerplate. Patchset 36 shows what the
file looks like w/o the macro.

The top level BUILD.bazel file will still need to use
some logic to handle defines, because local_defines is
a list of strings, not a list of labels [4].

Suggested Review Order:
  - WORKSPACE.bazel to see the new dependencies on the
    emsdk toolchain and bazel_skylib
  - bazel/common_config_settings/* to see the few settings
    defined (we have more to define, see BUILD.gn and
    //gn/skia.gni for ideas)
  - BUILD.bazel to see the "skia-core" cc_library rule.
    See also "gms" and "tests"
  - modules/canvaskit/BUILD.bazel to see the use of
    the emscripten "wasm_cc_binary" rule, which depends
    on the "skia-core", "gms", and "tests" rule. Note that
    it only builds some of the gms as a proof of concept.
  - The other BUILD.bazel files. Some of these are not
    platform or feature dependent (e.g. pathops). Others
    are (e.g. gpu).
  - All other files.

[1] https://docs.bazel.build/versions/4.2.1/skylark/config.html#user-defined-build-settings
[2] https://github.com/emscripten-core/emsdk/pull/920
[3] In this CL, that's just the webgl one.
[4] https://docs.bazel.build/versions/main/be/c-cpp.html#cc_library.local_defines

Change-Id: Ieecf9c106d5e3a6ae97d13d66be06b4b3c207089
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/458637
Reviewed-by: Ben Wagner <bungeman@google.com>
Reviewed-by: Leandro Lovisolo <lovisolo@google.com>
Owners-Override: Kevin Lubick <kjlubick@google.com>
2021-11-09 12:32:25 +00:00
Dominik Röttsches
7368c6d00b Minor comment fixes in COLRv1 GM and implementation
Compare https://skia-review.googlesource.com/c/skia/+/300558/55#message-c36225fec2e0604cdaeb72022af85e55ab4b3ee3

Change-Id: I0aa5ff5ca26d5f80fbcfffd6c31cc0769c677a14
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/466357
Auto-Submit: Dominik Röttsches <drott@chromium.org>
Reviewed-by: Ben Wagner <bungeman@google.com>
Commit-Queue: Ben Wagner <bungeman@google.com>
2021-11-04 15:10:18 +00:00
Brian Osman
37459e71a5 Move WithWorkingFormat to SkColorFilterPriv
It's a performance foot-gun today (disables raster pipeline), and will
hopefully be unnecessary in the future.

Change-Id: I241484286388e4bd2a429a6d22e3b96ecf975cec
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/467456
Commit-Queue: Brian Osman <brianosman@google.com>
Reviewed-by: Derek Sollenberger <djsollen@google.com>
2021-11-03 20:30:50 +00:00
Robert Phillips
60e456ecbb [graphite] Partially connect Recorder, DrawBufferManager, DrawPass, and UniformCache.
Additionally, the default clip state was quick rejecting all the draws.

Bug: skia:12466
Change-Id: I8eaa95418bf24af2a5718c8cf21e97cdd7f80a34
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/465476
Commit-Queue: Robert Phillips <robertphillips@google.com>
Reviewed-by: Greg Daniel <egdaniel@google.com>
2021-10-29 22:31:34 +00:00
Brian Osman
d34b49f891 Add GM to demonstrate inconsistent scaling of shader by paint alpha
Bug: skia:11942
Change-Id: Ibd5fcc1b160763760ed739ec183f3268feb9618e
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/460617
Reviewed-by: Michael Ludwig <michaelludwig@google.com>
Commit-Queue: Brian Osman <brianosman@google.com>
2021-10-19 13:04:42 +00:00
Michael Ludwig
75310f0c3f Experimental support for lower-resolution backdrop filter eval
Bug: b/197774543
Change-Id: Ic441387a5a48a4bea7eb508cf53e7f88851ec5f2
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/453316
Auto-Submit: Michael Ludwig <michaelludwig@google.com>
Commit-Queue: Brian Osman <brianosman@google.com>
Reviewed-by: Brian Osman <brianosman@google.com>
Reviewed-by: Robert Phillips <robertphillips@google.com>
2021-10-18 14:46:05 +00:00
John Stiles
732e4ebd20 Add test slide that mirrors the Chrome fillrect_gradient test.
This test page exercised some cases in our gradient code that were
not hit by any of our existing tests in Skia. (Specifically, simple
gradients with large numbers of redundant stops that can be optimized
away.)

Change-Id: If3309487ddc3d4057e2f160ae3bd319ea356669a
Bug: skia:8401
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/457658
Commit-Queue: John Stiles <johnstiles@google.com>
Commit-Queue: Michael Ludwig <michaelludwig@google.com>
Auto-Submit: John Stiles <johnstiles@google.com>
Reviewed-by: Michael Ludwig <michaelludwig@google.com>
2021-10-12 00:43:58 +00:00
Michael Ludwig
6c8e2e832e Fix winding when splitting edges at out-of-bounds vertices
Add GM repros and up triangulation verb count to match chromium's define
The GMs draw incorrectly in (base->p2) with the updated verb count, but
would draw fine w/o the increased verb count because a different path
renderer would be chosen.

This fixes a latent bug that was in the edge splitting code of the
triangulator that was exposed by https://skia-review.googlesource.com/c/skia/+/432196
Before that CL, intersections of two lines would be clamped to one of the
4 vertices of the 2 segments. In the CL linked, the clamping was adjusted
to clamp X and Y axes separately, so it increased the chance that a
clamped intersection would have its X or Y coord equal to line's vertex
but differ along the other coord (when they both equaled, they were
considered coincident and splitting that edge did nothing).

Splitting an edge at its intersection was intended to split (p0 to p1)
into new lines (p0 to v) and (v to p1) where p0 < v < p1 according to the
vertical or horizontal sorting that was imposed on the mesh. For a given
line segment and a clamped vertex, there are 8 ways the intersection
could be clamped (4 edges and 4 corners). If the edge has a positive
non-zero slope, a zero slope, or an infinite slope, in all cases the
clamped intersection will be sorted correctly and satisfy p0 < v < p1.

However, if the edge has negative slope
  vertical: p0.y<p1.y and p0.x>p1.x,
  horizontal: p0.x<p1.x and p0.y<p1.y
then intersections snapped to the primary sorting axis will be out of
order and produce a split such that v < p0 < p1 or p0 < p1 < v. This
was already detected, but it didn't update the winding of the new edge
to preserve the original winding from p0 to p1.

In these out-of-order cases, the intersection point is the top of both
the new and old edge, or the bottom of both the new and old edge. This
means that winding "top to bottom" on the new edge would go in the
opposite direction as the original winding from p0 to p1. Flipping the
winding on the new edge preserves the intended winding of the contour
while still allowing the edges/vertices to be sorted consistently.

This showed up as large gradients in the AA triangulator because w/o the
winding adjustment, the winding flip at the new edge would confuse the
border extractor that was used to compute insets and outsets for the 1px
coverage ramp. It would then use edges that were normally unrelated to
each and declare their line intersections as the "interior" with full
coverage. Obviously these could be anywhere so the 1px coverage ramp
would get smeared across that shape.

Bug: chromium:1257515
Change-Id: I015d6b4767db352e3eecfc53047958e74320268d
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/458057
Reviewed-by: Robert Phillips <robertphillips@google.com>
Commit-Queue: Michael Ludwig <michaelludwig@google.com>
2021-10-11 23:49:37 +00:00
Brian Salomon
9fa47cc1c6 Make class members that are static constexpr also be inline.
This is in prep for compiling with -std=c++14 and -Wno-c++17-extensions
when building with clang. Chrome has encountered problems with
third_party headers that are included both in Skia and other Chrome
sources that produce different code based on whether preprocessor macros
indicate a C++14 or C++17 compilation.

In C++17 they are already inline implicitly. When compiling with C++14
we can get linker errors unless they're explicitly inlined or defined
outside the class. With -Wno-c++17-extensions we can explicitly inline
them in the C++14 build because the warning that would be generated
about using a C++17 language extension is suppressed.

We cannot do this in public headers because we support compiling with
C++14 without suppressing the C++17 language extension warnings.

Bug: chromium:1257145
Change-Id: Iaf5f4c62a398f98dd4ca9b7dfb86f2d5cab21d66
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/457498
Reviewed-by: Ben Wagner <bungeman@google.com>
Reviewed-by: Herb Derby <herb@google.com>
Commit-Queue: Brian Salomon <bsalomon@google.com>
2021-10-11 16:22:59 +00:00
John Stiles
eafb39fc7e Create hardstop_gradients_many test slide.
This GM presents different gradients with an increasing number of
hardstops, from 1 to 100.

Change-Id: I1c279c6ea1a25f9785001aa29db632547a38ab68
Bug: skia:8401
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/457437
Reviewed-by: Brian Osman <brianosman@google.com>
Commit-Queue: Brian Osman <brianosman@google.com>
Auto-Submit: John Stiles <johnstiles@google.com>
2021-10-11 13:44:02 +00:00
John Stiles
67f443beb4 Rename shaders named input in test code.
`input` is a reserved word in GLSL. http://screen/85m4iRwvJRadKbV

Change-Id: I94ac0901964daa6c5fa01fc40ea3dbd733f821b7
Bug: skia:11115
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/454739
Auto-Submit: John Stiles <johnstiles@google.com>
Reviewed-by: Ethan Nicholas <ethannicholas@google.com>
Commit-Queue: John Stiles <johnstiles@google.com>
2021-09-30 17:24:11 +00:00
John Stiles
085ee36d91 Delete runtime_effect_image test.
Change-Id: I1affffe2fbc2f38a99d43485ec112a4809b8cac4
Bug: skia:12482
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/453141
Commit-Queue: John Stiles <johnstiles@google.com>
Commit-Queue: Brian Osman <brianosman@google.com>
Auto-Submit: John Stiles <johnstiles@google.com>
Reviewed-by: Brian Osman <brianosman@google.com>
2021-09-27 20:12:20 +00:00
Michael Ludwig
397fdfdf18 Implement separate crop filter
Right now the crop image filter is hidden in src/ and is only used in
a new GM to test out its functionality. In later CLs the plan will be to
migrate individual filter effects away from the built-in crop rect to
composing themselves with this image filter.

Eventually, the crop filter will be made public as part of the
SkImageFilters factories so there can be independent control on input
and output cropping. Its features will also be expanded to support more
tile modes than just kDecal.

Once all other effects rely on this crop filter, the legacy system can
be deleted and the effects can be more easily updated to the rest of the
new image filter API. This crop filter is actually the first image
filter to be implemented only in terms of the new API (and skif coord
space types). This highlighted a few pain points that still exist in
terms of the API, where I have added comments to capture how they could
be improved. Unfortunately, they aren't addressable until the rest of
the implementations have been migrated.

Bug: skia:9296
Change-Id: I12e96b679c246a9ec4e1e61f640414a11f1b6bb5
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/451597
Commit-Queue: Michael Ludwig <michaelludwig@google.com>
Reviewed-by: Robert Phillips <robertphillips@google.com>
2021-09-24 20:18:36 +00:00
Florin Malita
71cb972518 Scale picture shader (GPU) by input alpha
Bug: skia:12476, skia:11942
Change-Id: Iee94470e117788f88516af9aaa8950434278f662
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/452559
Reviewed-by: Brian Osman <brianosman@google.com>
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Florin Malita <fmalita@google.com>
2021-09-24 19:11:34 +00:00
Michael Ludwig
8c9c185a92 Simplify SkAAClip to use SkClipOp, not SkRegion::Op
Bug: skia:10205
Change-Id: I19039f72db1052db27f5819fafdc5ba8eb8af909
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/445618
Reviewed-by: Mike Reed <reed@google.com>
Commit-Queue: Michael Ludwig <michaelludwig@google.com>
2021-09-20 20:12:38 +00:00
Mike Reed
b1559f2acd drawPoints with maskfilter fix
Fix: just check for maskfilter, and reject fast-cases if we have one.

New GM: points_maskfilter

before: draw red squares with no blurs, but red circles had blurs

after: both sets have the blur (i.e. the maskfilter)

Bug: skia:12435
Change-Id: I460908818d2edf8c6065db2fe99a9df0e7ffc543
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/448266
Reviewed-by: Herb Derby <herb@google.com>
Commit-Queue: Mike Reed <reed@google.com>
2021-09-13 19:22:35 +00:00
Michael Ludwig
144926d968 Allow subpixel nested rects to have nearly equal x/y half widths
When transforming to device space, equal local-space half widths in X
and Y might end up being fractionally different, which would prevent
optimizing the nested rect path to use the stroke aa rect op. Visually,
these very small differences are not going to be noticeable and the op
can just arbitrarily pick one of the two widths to use for coverage.

Also fixed an issue where if the aa stroke op returned null from
MakeNested(), drawSimplifiedShape() assumed it meant nothing needed to
be drawn. After https://skia-review.googlesource.com/c/skia/+/427976,
this actually isn't the case and it should attempt path rendering for
the unbalanced subpixel nested rects.

In the linked bug's case, the square rects would not transform to
identical x and y half widths depending on the UI scale of the browser
(differing by a negligible amount). This would then return a null op
and skip falling back to the path renderer so nothing would draw.

Bug: chromium:1234194
Change-Id: Ibd4254cb37e0fc01a5da342e06c4d82cb6223fe8
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/447462
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Michael Ludwig <michaelludwig@google.com>
2021-09-10 21:05:27 +00:00
Dominik Röttsches
09961b554d [COLRv1] Fix blending and compositing
An additional layer is required to composite correctly. PaintComposite
blends/composites between source and destination. The result is
then drawn on top of previous paint results. Previously, the source
layer was just drawn atop previous paints, then the destination
layer was composited down with composite mode, which was incorrect.

More details in [1].

Add tests for composite modes, compare [2]

[1] https://github.com/googlefonts/nanoemoji/issues/332
[2] https://github.com/googlefonts/color-fonts/pull/73

Cq-Include-Trybots: luci.skia.skia.primary:Test-Android-Clang-GalaxyS6-GPU-MaliT760-arm64-Release-All-Android_NativeFonts,FM-Debian10-Clang-GCE-CPU-AVX2-x86_64-Release-All-MSAN
Bug: skia:12424
Change-Id: I8ff69022ec09758af7021756b0fb26443216fcca
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/445936
Commit-Queue: Dominik Röttsches <drott@google.com>
Reviewed-by: Ben Wagner <bungeman@google.com>
2021-09-07 15:09:58 +00:00
Brian Osman
cbfa34a58c Convert internal SkSL to use .eval()
Also update RELEASE_NOTES to describe new syntax.

Change-Id: I2666551b98f80b61ae3a48c92a9e306cdc7242b0
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/444735
Commit-Queue: Brian Osman <brianosman@google.com>
Reviewed-by: John Stiles <johnstiles@google.com>
2021-09-03 15:54:54 +00:00
Robert Phillips
fbf021492e Move more Ops to skgpu::v1 namespace
GrFillRRectOp
GrFillRectOp

Bug: skia:11837
Change-Id: Icdecc2ccd9def659b0d9402910b2072e02577a66
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/444817
Reviewed-by: Michael Ludwig <michaelludwig@google.com>
Commit-Queue: Robert Phillips <robertphillips@google.com>
2021-09-02 13:25:29 +00:00
Chris Dalton
2a26c50a62 Store the correct number of samples in GrProgramInfo
Bug: skia:11396
Change-Id: I9480b89635bd7a6bdff8ab4876c8eeafdbc27c8b
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/442096
Commit-Queue: Chris Dalton <csmartdalton@google.com>
Reviewed-by: Greg Daniel <egdaniel@google.com>
2021-08-26 17:24:47 +00:00
Robert Phillips
62bd633b1c Move tessellation ops to skgpu::v1 namespace
Mechanical.

Bug: skia:11837
Change-Id: Ic302ee314ad73ce034c8daac38416a8249a125a4
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/442276
Reviewed-by: Michael Ludwig <michaelludwig@google.com>
Commit-Queue: Robert Phillips <robertphillips@google.com>
2021-08-26 15:17:52 +00:00
Robert Phillips
24d622d6f9 Move the GrTessellationPathRenderer into the skgpu::v1 namespace
Bug: skia:11837
Change-Id: Ic445e99adbe2d2ada64f98f9f516c198a247ef09
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/440876
Reviewed-by: Greg Daniel <egdaniel@google.com>
Commit-Queue: Robert Phillips <robertphillips@google.com>
2021-08-25 17:16:28 +00:00
Brian Osman
293497e77f Convert internal sample() calls to shade/filter/blend
Bug: skia:12302
Change-Id: I8cf958acf9214d0de903a4097647afd74f2a659e
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/441541
Reviewed-by: John Stiles <johnstiles@google.com>
Commit-Queue: Brian Osman <brianosman@google.com>
2021-08-24 21:03:44 +00:00
John Stiles
0c4dd7ae3d Add ES3 versions of min/max/mix/clamp to public SkSL.
I've also added a new runtime_intrinsics slide which plots all of the
ES3 section 8.3 intrinsics for testing purposes. We already had SkSL
tests for the ES3 versions of these functions in intrinsics/.

Change-Id: Ie4cec34cacddc26be78dce1e641de8172fcefd99
Bug: skia:12022
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/441578
Auto-Submit: John Stiles <johnstiles@google.com>
Reviewed-by: Brian Osman <brianosman@google.com>
Commit-Queue: John Stiles <johnstiles@google.com>
2021-08-24 17:14:50 +00:00
John Stiles
6f90c702e6 Improve runtime-intrinsic plotting.
Instead of a series of green dots, we now get a smooth antialiased line.
This is especially useful on high-DPI displays, as previously the green
dots had gaps between them (making the plot appear as a dashed line).

Change-Id: I947e9ec31fafd133a2458bf508102fedd3eaea1a
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/441577
Commit-Queue: John Stiles <johnstiles@google.com>
Commit-Queue: Brian Osman <brianosman@google.com>
Auto-Submit: John Stiles <johnstiles@google.com>
Reviewed-by: Brian Osman <brianosman@google.com>
2021-08-24 15:48:17 +00:00
Brian Osman
9f1e06aef9 Reland "Add sRGB 8888 colortype"
This is a reland of 0f7c10ef56

Original change's description:
> Add sRGB 8888 colortype
>
> A color type that linearizes just after loading, and re-encodes to sRGB
> just before storing, mimicking the GPU formats that work the same way.
>
> Notes:
>   - No mipmap support
>   - No SkPngEncoder support (HashAndEncode's .pngs are ok, though?)
>   - Needs better testing
>
> This is a re-creation of reviews.skia.org/392990
>
> Change-Id: I4739c2280211e7176aae98ba0a8476a7fe5efa72
> Reviewed-on: https://skia-review.googlesource.com/c/skia/+/438219
> Commit-Queue: Brian Osman <brianosman@google.com>
> Reviewed-by: Brian Salomon <bsalomon@google.com>

Change-Id: I5b6bb28c4c1faa6c97fcad7552d12c331535714d
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/441402
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Brian Osman <brianosman@google.com>
2021-08-24 12:56:32 +00:00
Brian Osman
405eb7b72f Revert "Add sRGB 8888 colortype"
This reverts commit 0f7c10ef56.

Reason for revert: Unhappy rollers

Original change's description:
> Add sRGB 8888 colortype
>
> A color type that linearizes just after loading, and re-encodes to sRGB
> just before storing, mimicking the GPU formats that work the same way.
>
> Notes:
>   - No mipmap support
>   - No SkPngEncoder support (HashAndEncode's .pngs are ok, though?)
>   - Needs better testing
>
> This is a re-creation of reviews.skia.org/392990
>
> Change-Id: I4739c2280211e7176aae98ba0a8476a7fe5efa72
> Reviewed-on: https://skia-review.googlesource.com/c/skia/+/438219
> Commit-Queue: Brian Osman <brianosman@google.com>
> Reviewed-by: Brian Salomon <bsalomon@google.com>

TBR=bsalomon@google.com,robertphillips@google.com,brianosman@google.com,reed@google.com,skcq-be@skia-corp.google.com.iam.gserviceaccount.com

Change-Id: Ie199535b9b65ec7c7fef3c773452ea06bdbd2d9c
No-Presubmit: true
No-Tree-Checks: true
No-Try: true
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/441376
Reviewed-by: Brian Osman <brianosman@google.com>
Commit-Queue: Brian Osman <brianosman@google.com>
2021-08-23 17:38:05 +00:00
Brian Osman
0f7c10ef56 Add sRGB 8888 colortype
A color type that linearizes just after loading, and re-encodes to sRGB
just before storing, mimicking the GPU formats that work the same way.

Notes:
  - No mipmap support
  - No SkPngEncoder support (HashAndEncode's .pngs are ok, though?)
  - Needs better testing

This is a re-creation of reviews.skia.org/392990

Change-Id: I4739c2280211e7176aae98ba0a8476a7fe5efa72
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/438219
Commit-Queue: Brian Osman <brianosman@google.com>
Reviewed-by: Brian Salomon <bsalomon@google.com>
2021-08-23 15:14:41 +00:00
Robert Phillips
e453fa063d Move some v1-only gpu/tessellate files to gpu/ops
This CL just moves the files and renames them. It doesn't move them into the skgpu::v1 namespace.

Bug: skia:11837
Change-Id: Iab322d0dc5b5d1cfd32436785081539dc85c18d3
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/440776
Commit-Queue: Robert Phillips <robertphillips@google.com>
Reviewed-by: Chris Dalton <csmartdalton@google.com>
2021-08-19 19:56:46 +00:00
John Stiles
0c12e32fad Reland "Add GM slide for ES3 trig intrinsics."
This reverts commit 282af12ae0.

draw_shader now has a `allowRasterFallback` option and returns an empty
bitmap if no surface can be made.

Original change's description:
> Revert "Add GM slide for ES3 trig intrinsics."
>
> This reverts commit 3cb09c0904.
>
> Reason for revert: Windows ANGLE can fall back to software
>
> Original change's description:
> > Add GM slide for ES3 trig intrinsics.
> >
> > Unlike the other Runtime Effects slides, this only works on GPU, as
> > the ES3 intrinsics aren't implemented in SkVM (today).
> >
> > Change-Id: Icf59e4ed7c1e89aa7b730b43c2fd0fa45d61e71a
> > Bug: skia:12202, skia:12352
> > Reviewed-on: https://skia-review.googlesource.com/c/skia/+/439777
> > Auto-Submit: John Stiles <johnstiles@google.com>
> > Reviewed-by: Brian Osman <brianosman@google.com>
> > Commit-Queue: John Stiles <johnstiles@google.com>
>
> TBR=brianosman@google.com,johnstiles@google.com,skcq-be@skia-corp.google.com.iam.gserviceaccount.com
>
> Change-Id: Ica2f7af9e479e5cf96603583c6803b646b8dcb4b
> No-Presubmit: true
> No-Tree-Checks: true
> No-Try: true
> Bug: skia:12202, skia:12352
> Reviewed-on: https://skia-review.googlesource.com/c/skia/+/440558
> Reviewed-by: John Stiles <johnstiles@google.com>
> Commit-Queue: John Stiles <johnstiles@google.com>

Bug: skia:12202, skia:12352
Change-Id: I774635a8b1e526af0be3b68f771496f1cedce13a
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/440559
Reviewed-by: Brian Osman <brianosman@google.com>
Commit-Queue: John Stiles <johnstiles@google.com>
2021-08-18 21:42:56 +00:00
John Stiles
282af12ae0 Revert "Add GM slide for ES3 trig intrinsics."
This reverts commit 3cb09c0904.

Reason for revert: Windows ANGLE can fall back to software

Original change's description:
> Add GM slide for ES3 trig intrinsics.
>
> Unlike the other Runtime Effects slides, this only works on GPU, as
> the ES3 intrinsics aren't implemented in SkVM (today).
>
> Change-Id: Icf59e4ed7c1e89aa7b730b43c2fd0fa45d61e71a
> Bug: skia:12202, skia:12352
> Reviewed-on: https://skia-review.googlesource.com/c/skia/+/439777
> Auto-Submit: John Stiles <johnstiles@google.com>
> Reviewed-by: Brian Osman <brianosman@google.com>
> Commit-Queue: John Stiles <johnstiles@google.com>

TBR=brianosman@google.com,johnstiles@google.com,skcq-be@skia-corp.google.com.iam.gserviceaccount.com

Change-Id: Ica2f7af9e479e5cf96603583c6803b646b8dcb4b
No-Presubmit: true
No-Tree-Checks: true
No-Try: true
Bug: skia:12202, skia:12352
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/440558
Reviewed-by: John Stiles <johnstiles@google.com>
Commit-Queue: John Stiles <johnstiles@google.com>
2021-08-18 19:35:19 +00:00
John Stiles
0733d48428 Check for SkSL ES3 capabilities in GrShaderCaps.
This lets us set the minimum bar for SkSL ES3 support in one place,
rather than checking this set of bits in multiple spots.

Change-Id: Icba58d8b6a93626ce2ffbe3c4b846cad4749cab5
Bug: skia:12347
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/440518
Commit-Queue: John Stiles <johnstiles@google.com>
Auto-Submit: John Stiles <johnstiles@google.com>
Reviewed-by: Brian Osman <brianosman@google.com>
2021-08-18 17:12:12 +00:00
John Stiles
3cb09c0904 Add GM slide for ES3 trig intrinsics.
Unlike the other Runtime Effects slides, this only works on GPU, as
the ES3 intrinsics aren't implemented in SkVM (today).

Change-Id: Icf59e4ed7c1e89aa7b730b43c2fd0fa45d61e71a
Bug: skia:12202, skia:12352
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/439777
Auto-Submit: John Stiles <johnstiles@google.com>
Reviewed-by: Brian Osman <brianosman@google.com>
Commit-Queue: John Stiles <johnstiles@google.com>
2021-08-18 16:22:07 +00:00
Robert Phillips
461c539a04 Move several more PathRenderers to skgpu::v1 namespace
Bug: skia:11837
Change-Id: Ifa1da88aafcaa96e0e885facaeb849cc9963bcfe
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/439938
Commit-Queue: Robert Phillips <robertphillips@google.com>
Reviewed-by: Michael Ludwig <michaelludwig@google.com>
2021-08-17 22:19:11 +00:00
Greg Daniel
e56d31fd56 Update LazySurfaceDesc to take a GrTextureType.
Bug: skia:12342
Change-Id: Ic57f3f30bc7d0a9d932eb4ac1c28b87b3b544ce4
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/439282
Commit-Queue: Greg Daniel <egdaniel@google.com>
Reviewed-by: Robert Phillips <robertphillips@google.com>
2021-08-16 14:17:58 +00:00
Greg Daniel
0e9d34d33c Reland "Remove GrBackendFormat's textureType use from isFormatTexturable call."
This reverts commit d90777ada3.

Reason for revert: relanding with fix to GrBackendTexture

Original change's description:
> Revert "Remove GrBackendFormat's textureType use from isFormatTexturable call."
>
> This reverts commit 832c817bc8.
>
> Reason for revert: uninitialized value in GrBackendTexture
>
> Original change's description:
> > Remove GrBackendFormat's textureType use from isFormatTexturable call.
> >
> > The goal of this change was to remove the use of GrBackendFormat::textureType()
> > from GrCaps::isFormatTexturable call. Instead we will always pass in a
> > GrTextureType into this call.
> >
> > To do this a lot of plumbing of GrTextureType was added to various call
> > sites. However, this CL halts the plubming up at the proxy level where we
> > get it from the GrBackendFormat still. Future CLs will continue removing
> > these call sites and others that use GrBackendFormat::textureType().
> >
> > Bug: skia:12342
> > Change-Id: Ic0f02b9c7f7402405623b8aa31aa32a9a7c22297
> > Reviewed-on: https://skia-review.googlesource.com/c/skia/+/439277
> > Commit-Queue: Greg Daniel <egdaniel@google.com>
> > Reviewed-by: Brian Salomon <bsalomon@google.com>
>
> TBR=egdaniel@google.com,bsalomon@google.com,skcq-be@skia-corp.google.com.iam.gserviceaccount.com
>
> Change-Id: I354bbbf00be7a86c480009f3e7b36a8777a6bf3a
> No-Presubmit: true
> No-Tree-Checks: true
> No-Try: true
> Bug: skia:12342
> Reviewed-on: https://skia-review.googlesource.com/c/skia/+/439338
> Reviewed-by: Greg Daniel <egdaniel@google.com>
> Commit-Queue: Greg Daniel <egdaniel@google.com>

# Not skipping CQ checks because this is a reland.

Bug: skia:12342
Change-Id: I151196f149f9e191d2975b8fe81334f4f8720744
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/439339
Reviewed-by: Greg Daniel <egdaniel@google.com>
Commit-Queue: Greg Daniel <egdaniel@google.com>
2021-08-13 22:37:13 +00:00
Greg Daniel
d90777ada3 Revert "Remove GrBackendFormat's textureType use from isFormatTexturable call."
This reverts commit 832c817bc8.

Reason for revert: uninitialized value in GrBackendTexture

Original change's description:
> Remove GrBackendFormat's textureType use from isFormatTexturable call.
>
> The goal of this change was to remove the use of GrBackendFormat::textureType()
> from GrCaps::isFormatTexturable call. Instead we will always pass in a
> GrTextureType into this call.
>
> To do this a lot of plumbing of GrTextureType was added to various call
> sites. However, this CL halts the plubming up at the proxy level where we
> get it from the GrBackendFormat still. Future CLs will continue removing
> these call sites and others that use GrBackendFormat::textureType().
>
> Bug: skia:12342
> Change-Id: Ic0f02b9c7f7402405623b8aa31aa32a9a7c22297
> Reviewed-on: https://skia-review.googlesource.com/c/skia/+/439277
> Commit-Queue: Greg Daniel <egdaniel@google.com>
> Reviewed-by: Brian Salomon <bsalomon@google.com>

TBR=egdaniel@google.com,bsalomon@google.com,skcq-be@skia-corp.google.com.iam.gserviceaccount.com

Change-Id: I354bbbf00be7a86c480009f3e7b36a8777a6bf3a
No-Presubmit: true
No-Tree-Checks: true
No-Try: true
Bug: skia:12342
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/439338
Reviewed-by: Greg Daniel <egdaniel@google.com>
Commit-Queue: Greg Daniel <egdaniel@google.com>
2021-08-13 20:05:32 +00:00
Greg Daniel
832c817bc8 Remove GrBackendFormat's textureType use from isFormatTexturable call.
The goal of this change was to remove the use of GrBackendFormat::textureType()
from GrCaps::isFormatTexturable call. Instead we will always pass in a
GrTextureType into this call.

To do this a lot of plumbing of GrTextureType was added to various call
sites. However, this CL halts the plubming up at the proxy level where we
get it from the GrBackendFormat still. Future CLs will continue removing
these call sites and others that use GrBackendFormat::textureType().

Bug: skia:12342
Change-Id: Ic0f02b9c7f7402405623b8aa31aa32a9a7c22297
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/439277
Commit-Queue: Greg Daniel <egdaniel@google.com>
Reviewed-by: Brian Salomon <bsalomon@google.com>
2021-08-13 19:03:21 +00:00
John Stiles
acf7164587 Fix cases of variable shadowing in /gm/.
If we manage to fix all the existing cases of variable shadowing, we
could enable -Wshadow.

Change-Id: I905459bf0bbaa205da7dc59e1910e345bed2af51
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/438538
Commit-Queue: John Stiles <johnstiles@google.com>
Auto-Submit: John Stiles <johnstiles@google.com>
Reviewed-by: Robert Phillips <robertphillips@google.com>
2021-08-13 03:35:15 +00:00
Robert Phillips
06273bcb8a Prepare headers for making all ops V1-only
Basically, ensure all the headers about to become V1-only only appear in contexts that are currently or will soon be V1-only.

This is almost all fallout from retracting some of the moving headers from other headers i.e.:

GrMeshDrawOp.h from GrOpFlushState.h
GrDrawOp.h from GrOpsRenderPass.h
GrDrawOp.h from GrOpsTask.h
GrSimpleMeshDrawOpHelper.h from GrTessellationShader.h


Bug: skia:11837
Change-Id: I939f5c82c3042e9ab00571b5796ab82dbe968085
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/438677
Reviewed-by: Michael Ludwig <michaelludwig@google.com>
Commit-Queue: Robert Phillips <robertphillips@google.com>
2021-08-12 15:09:11 +00:00
John Stiles
b7f2215bbb Fix cases of variable shadowing in test code.
If we manage to fix all the existing cases of variable shadowing, we
could enable -Wshadow.

Change-Id: I571931e01b0b95d85a7b566fc785ac219e8e731f
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/438697
Auto-Submit: John Stiles <johnstiles@google.com>
Reviewed-by: Tyler Denniston <tdenniston@google.com>
Commit-Queue: John Stiles <johnstiles@google.com>
2021-08-11 20:38:09 +00:00
Brian Salomon
4895946078 Move ProgramImpl definitions into Processor subclass headers.
Move ProgramImpl function definitions into Processor subclass cpp files.

Delete separate h/cpp files.

Modify GrGLSLVaryingHandler::addPassThroughAttribute to break #include
cycle. It now takes a ShaderVar rather than a GP::Attribute, making
it slightly more flexible as the input can be any variable defined
in the vertex shader.

Bug: skia:11358
Change-Id: I94ee8cd44d29e194216592ecae5fd28de785c975
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/438596
Reviewed-by: Michael Ludwig <michaelludwig@google.com>
Commit-Queue: Brian Salomon <bsalomon@google.com>
2021-08-11 19:45:56 +00:00
Brian Salomon
bab2d11891 Improve consistency of GP::ProgramImpl subclasses
Named "Impl" and nested in GP or makeProgramImpl definition.

Remove unused INHERITED typedefs.

Remove GenKey pattern.

Bug: skia:11358
Change-Id: Icb4d5a0844184f51d92135de6cee6f6e77f57a5e
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/438478
Commit-Queue: Brian Salomon <bsalomon@google.com>
Reviewed-by: Michael Ludwig <michaelludwig@google.com>
2021-08-11 16:52:09 +00:00
Robert Phillips
643f481b15 Cruft leftover from GrSurfaceContext hierarchy v1/v2 split
Non-substantive changes that didn't fit any earlier CL in the chain.

Bug: skia:11837
Change-Id: Ic9b7c05c014b03ab5b30532098fb8cd2da846d9a
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/428958
Reviewed-by: Michael Ludwig <michaelludwig@google.com>
Commit-Queue: Robert Phillips <robertphillips@google.com>
2021-08-11 14:17:49 +00:00
Brian Salomon
b25560a1e1 Consistency among GrFP::ProgramImpl subclasses
Remove GL or GLSL from names of subclasses. Make nearly all subclasses
nested either in FP class or its onMakeProgramImpl() function.

Make onSetData private rather than protected.

Remove unused INHERITED typedefs.

Embrace idea that Impl is part of FP private implementation:
direct member access rather than getters and no GenKey pattern.

Other random consistency updates, modernatizations, stylistic changes.

Bug: skia:11358
Change-Id: I0d94e00a146abdd38e094ca550fc3b9608bd433d
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/438056
Reviewed-by: Michael Ludwig <michaelludwig@google.com>
Commit-Queue: Brian Salomon <bsalomon@google.com>
2021-08-11 13:59:46 +00:00
Ben Wagner
8477dd24c8 Fix typeface GMs to draw or skip
Before this change the typeface_styling GM would draw an empty canvas if
the default SkFontMgr could not load a 'ttf' font. Instead of drawing
nothing, attempt to draw an 'A' in the default available font.

Before this change the typeface_rendering GMs would draw an empty canvas
if the default SkFontMgr could not load a 'ttf' font. Instea of drawing
nothing, skip the test instead.

Change-Id: I15b3c5aae7ac0d2e8f0291456a84291768b009a0
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/438276
Reviewed-by: Robert Phillips <robertphillips@google.com>
Reviewed-by: Mike Reed <reed@google.com>
Commit-Queue: Ben Wagner <bungeman@google.com>
2021-08-10 21:36:55 +00:00
Robert Phillips
53eaa64873 Rename GrSurfaceContext -> skgpu::SurfaceContext
Almost entirely mechanical.

Bug: skia:11837
Change-Id: I984339097fdeeae2eccb6c1d790d510020511961
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/438177
Reviewed-by: Michael Ludwig <michaelludwig@google.com>
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Robert Phillips <robertphillips@google.com>
2021-08-10 19:24:53 +00:00
Michael Ludwig
b23630c509 Reland "Remove SkTLList"
This reverts commit 14b1d56a2b.

Reason for revert: fix emplace_back() usage

Original change's description:
> Revert "Remove SkTLList"
>
> This reverts commit e1d523d70f.
>
> Reason for revert: breaking old stdlib versions (< c17)
>
> Original change's description:
> > Remove SkTLList
> >
> > Change-Id: I198678b5cb298cf51872fbb8d4fd5d705a6b684e
> > Reviewed-on: https://skia-review.googlesource.com/c/skia/+/437339
> > Reviewed-by: Brian Osman <brianosman@google.com>
> > Commit-Queue: Michael Ludwig <michaelludwig@google.com>
>
> TBR=brianosman@google.com,michaelludwig@google.com,skcq-be@skia-corp.google.com.iam.gserviceaccount.com
>
> Change-Id: I8e02e4cd2f293e7530f842be783de10f69be2ef4
> No-Presubmit: true
> No-Tree-Checks: true
> No-Try: true
> Reviewed-on: https://skia-review.googlesource.com/c/skia/+/438078
> Reviewed-by: Michael Ludwig <michaelludwig@google.com>
> Commit-Queue: Michael Ludwig <michaelludwig@google.com>

# Not skipping CQ checks because this is a reland.

Change-Id: Ied33ce81a8312963ff0713c4660cdb8541a02180
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/438080
Commit-Queue: Michael Ludwig <michaelludwig@google.com>
Reviewed-by: Brian Osman <brianosman@google.com>
2021-08-10 17:57:41 +00:00
Dominik Röttsches
2fa273eecf Reland: [COLRv1] Support retrieving ClipBox.
Reland after MSAN failure, initializing SkRect to empty in
computeColrV1GlyphBoundingBox().

After the discussion in [1] which was filed also in response to feedback
from Ben, the COLRv1 spec moved to not using a bounding box derived from
the `glyf` glyph for a give glyph id, but instead either use a ClipBox
found for a particular glyph id range from a ClipList array in the
COLRv1 table. If such a ClipBox is not found, perform a traversal of the
COLRv1 graph to compute the union of rectangles to compute a bounding
box.

[1] https://github.com/googlefonts/colr-gradients-spec/issues/251

Includes FreeType roll:
47b1a541cb..2c853b38a7

Fixed: skia:12297
Cq-Include-Trybots: luci.skia.skia.primary:Test-Android-Clang-GalaxyS6-GPU-MaliT760-arm64-Release-All-Android_NativeFonts, luci.skia.skia.primary:FM-Debian10-Clang-GCE-CPU-AVX2-x86_64-Release-All-MSAN
Change-Id: I165fb95c89045c4c7671af2cbe097af38ca65e84
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/437996
Commit-Queue: Ben Wagner <bungeman@google.com>
Reviewed-by: Ben Wagner <bungeman@google.com>
Auto-Submit: Dominik Röttsches <drott@chromium.org>
2021-08-10 15:13:14 +00:00
Michael Ludwig
14b1d56a2b Revert "Remove SkTLList"
This reverts commit e1d523d70f.

Reason for revert: breaking old stdlib versions (< c17)

Original change's description:
> Remove SkTLList
>
> Change-Id: I198678b5cb298cf51872fbb8d4fd5d705a6b684e
> Reviewed-on: https://skia-review.googlesource.com/c/skia/+/437339
> Reviewed-by: Brian Osman <brianosman@google.com>
> Commit-Queue: Michael Ludwig <michaelludwig@google.com>

TBR=brianosman@google.com,michaelludwig@google.com,skcq-be@skia-corp.google.com.iam.gserviceaccount.com

Change-Id: I8e02e4cd2f293e7530f842be783de10f69be2ef4
No-Presubmit: true
No-Tree-Checks: true
No-Try: true
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/438078
Reviewed-by: Michael Ludwig <michaelludwig@google.com>
Commit-Queue: Michael Ludwig <michaelludwig@google.com>
2021-08-10 14:53:52 +00:00
Brian Salomon
f95940bc23 Rename GrGLSLGeometryProcessor to GrGeometryProcessor::ProgramImpl
return from GrGP by unique_ptr, rename factory function to
makeProgramImpl()

Bug: skia:11358

Change-Id: I61dd36f770d2fc0b54de0e0e7b78ac4d3fbd119a
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/437741
Reviewed-by: Michael Ludwig <michaelludwig@google.com>
Commit-Queue: Brian Salomon <bsalomon@google.com>
2021-08-10 14:36:40 +00:00
Michael Ludwig
e1d523d70f Remove SkTLList
Change-Id: I198678b5cb298cf51872fbb8d4fd5d705a6b684e
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/437339
Reviewed-by: Brian Osman <brianosman@google.com>
Commit-Queue: Michael Ludwig <michaelludwig@google.com>
2021-08-10 14:36:07 +00:00
John Stiles
307f8f525a Simplify the boilerplate of cloning a fragment processor.
GrFragmentProcessor now provides an (explicit) copy constructor which
clones all child processors and flags from the passed-in FP. Since we no
longer have flags which propagate up to the root node of the FP tree,
all flags are now safe to copy, since a cloned FP also clones all of its
children.

Change-Id: Ia9f80e0ec540ed1056d25dbb1861a174a1d55f4b
Bug: skia:12299
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/437836
Commit-Queue: John Stiles <johnstiles@google.com>
Commit-Queue: Brian Salomon <bsalomon@google.com>
Auto-Submit: John Stiles <johnstiles@google.com>
Reviewed-by: Brian Salomon <bsalomon@google.com>
2021-08-09 20:36:14 +00:00
Michael Ludwig
e1d0040c54 Delete GrClipStackClip and GrReducedClip
Bug: skia:10205
Change-Id: Iafee804751d69e98241a7825664f3be04b20eb14
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/436566
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Michael Ludwig <michaelludwig@google.com>
2021-08-09 18:53:58 +00:00
Robert Phillips
df1ba0395f Revert "[COLRv1] Support retrieving ClipBox."
This reverts commit 4f12b4a599.

Reason for revert: MSAN issue

Original change's description:
> [COLRv1] Support retrieving ClipBox.
>
> After the discussion in [1] which was filed also in response to feedback
> from Ben, the COLRv1 spec moved to not using a bounding box derived from
> the `glyf` glyph for a give glyph id, but instead either use a ClipBox
> found for a particular glyph id range from a ClipList array in the
> COLRv1 table. If such a ClipBox is not found, perform a traversal of the
> COLRv1 graph to compute the union of rectangles to compute a bounding
> box.
>
> [1] https://github.com/googlefonts/colr-gradients-spec/issues/251
>
> Includes FreeType roll:
> 47b1a541cb..2c853b38a7
>
> Fixed: skia:12297
> Cq-Include-Trybots: luci.skia.skia.primary:Test-Android-Clang-GalaxyS6-GPU-MaliT760-arm64-Release-All-Android_NativeFonts
> Change-Id: Iac3677cb1207b953876b106a1e0d754760612955
> Reviewed-on: https://skia-review.googlesource.com/c/skia/+/435116
> Reviewed-by: Ben Wagner <bungeman@google.com>
> Commit-Queue: Dominik Röttsches <drott@google.com>

TBR=bungeman@google.com,drott@chromium.org,drott@google.com,behdad.esfahbod@gmail.com,skcq-be@skia-corp.google.com.iam.gserviceaccount.com

Change-Id: Id041a270bd2e4d4edcaa114c524981bc2c9e5320
No-Presubmit: true
No-Tree-Checks: true
No-Try: true
Cq-Include-Trybots: luci.skia.skia.primary:Test-Android-Clang-GalaxyS6-GPU-MaliT760-arm64-Release-All-Android_NativeFonts
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/437738
Reviewed-by: Robert Phillips <robertphillips@google.com>
Commit-Queue: Robert Phillips <robertphillips@google.com>
2021-08-09 17:57:49 +00:00
Brian Salomon
3176e868c4 Rename GrGLSLFragmentProcessor to GrFragmentProcessor::ProgramImpl
Bug: skia:11358

Change-Id: Ic179ddd9d52dca3fc0bd85b61db49097390b7f58
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/437681
Reviewed-by: Michael Ludwig <michaelludwig@google.com>
Commit-Queue: Brian Salomon <bsalomon@google.com>
2021-08-09 17:43:59 +00:00
Dominik Röttsches
4f12b4a599 [COLRv1] Support retrieving ClipBox.
After the discussion in [1] which was filed also in response to feedback
from Ben, the COLRv1 spec moved to not using a bounding box derived from
the `glyf` glyph for a give glyph id, but instead either use a ClipBox
found for a particular glyph id range from a ClipList array in the
COLRv1 table. If such a ClipBox is not found, perform a traversal of the
COLRv1 graph to compute the union of rectangles to compute a bounding
box.

[1] https://github.com/googlefonts/colr-gradients-spec/issues/251

Includes FreeType roll:
47b1a541cb..2c853b38a7

Fixed: skia:12297
Cq-Include-Trybots: luci.skia.skia.primary:Test-Android-Clang-GalaxyS6-GPU-MaliT760-arm64-Release-All-Android_NativeFonts
Change-Id: Iac3677cb1207b953876b106a1e0d754760612955
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/435116
Reviewed-by: Ben Wagner <bungeman@google.com>
Commit-Queue: Dominik Röttsches <drott@google.com>
2021-08-09 15:57:57 +00:00
Brian Salomon
13b287386a Remove GLSL from name of functions that builds GrProcessor keys.
Bug: skia:11358
Change-Id: Ie70e45b18c12126c8e86700ad1040bc319be385a
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/436998
Commit-Queue: Brian Salomon <bsalomon@google.com>
Reviewed-by: Michael Ludwig <michaelludwig@google.com>
2021-08-09 14:01:13 +00:00
Brian Salomon
54fd96b5fa Fix Wunused-but-set-variable warnings
Change-Id: I0e093fd35b11e9a765ef9c09f3b6346086ff66bf
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/435983
Reviewed-by: Jim Van Verth <jvanverth@google.com>
Commit-Queue: Brian Salomon <bsalomon@google.com>
2021-08-05 21:49:18 +00:00
Mike Reed
35215fb68a Don't assume extended (check perspective)
Related to https://skia-review.googlesource.com/c/skia/+/436476

Change-Id: Ief81b5f1824b5dd7960e09a1a6df55bcf6b6dc45
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/436597
Commit-Queue: Mike Reed <reed@google.com>
Reviewed-by: Florin Malita <fmalita@chromium.org>
2021-08-04 21:01:11 +00:00
Tyler Denniston
cc04b6f0bf Revert "Reland "Reland "Omit inner join geometry when possible"""
This reverts commit 40dfc67917.

Reason for revert: same android CTS failures

Original change's description:
> Reland "Reland "Omit inner join geometry when possible""
>
> This reverts commit bdc412f149.
>
> Original change's description:
> > Revert "Reland "Omit inner join geometry when possible""
> >
> > This reverts commit 44edd1952a.
> >
> > Reason for revert: problematic gold diffs (e.g. paths-data-10-t) and androit CTS failures
> >
> > Original change's description:
> > > Reland "Omit inner join geometry when possible"
> > >
> > > This is a reland of 1b0a95e0ee
> > >
> > > Original change's description:
> > > > Omit inner join geometry when possible
> > > >
> > > > There is some relatively cheap math we can do to determine easy cases
> > > > when the inner join geometry can be skipped. This CL is not
> > > > comprehensive in that there may be other cases where we can skip the
> > > > geometry.
> > > >
> > > > Only handling miter joins in this CL - the other join types can likely
> > > > have similar logic, but will require a bit more computation to compute
> > > > the inner (reflected) miter point.
> > > >
> > > > Misc notes:
> > > > - Added SK_LEGACY_INNER_JOINS ifdef in the event that clients depend on
> > > >   the old behavior.
> > > > - Modified stroker to track "previous previous" point, which is the
> > > >   start point of the previous line segment.
> > > >
> > > > Bug: b/165379671, skia:11964
> > > > Change-Id: I56789e85a2b4627c32f2a30fe60e47d448e9adf3
> > > > Reviewed-on: https://skia-review.googlesource.com/c/skia/+/404717
> > > > Reviewed-by: Mike Reed <reed@google.com>
> > > > Commit-Queue: Tyler Denniston <tdenniston@google.com>
> > >
> > > Bug: b/165379671, skia:11964
> > > Change-Id: If8bf183db9379d0a98a6f88e70f871a559692a60
> > > Reviewed-on: https://skia-review.googlesource.com/c/skia/+/423821
> > > Reviewed-by: Tyler Denniston <tdenniston@google.com>
> > > Commit-Queue: Tyler Denniston <tdenniston@google.com>
> >
> > TBR=reed@google.com,tdenniston@google.com
> >
> > Change-Id: I5a2dfd402269db6c788f0e0625f67e9bf3b1f5cf
> > No-Presubmit: true
> > No-Tree-Checks: true
> > No-Try: true
> > Bug: b/165379671, skia:11964
> > Reviewed-on: https://skia-review.googlesource.com/c/skia/+/426059
> > Reviewed-by: Tyler Denniston <tdenniston@google.com>
> > Commit-Queue: Tyler Denniston <tdenniston@google.com>
>
> # Not skipping CQ checks because original CL landed > 1 day ago.
>
> Bug: b/165379671, skia:11964
> Change-Id: Icfd420954a291f414fc2cb5cc2fe2756224a5d8d
> Reviewed-on: https://skia-review.googlesource.com/c/skia/+/436518
> Reviewed-by: Tyler Denniston <tdenniston@google.com>
> Commit-Queue: Tyler Denniston <tdenniston@google.com>

TBR=reed@google.com,tdenniston@google.com,skcq-be@skia-corp.google.com.iam.gserviceaccount.com

Change-Id: Ifbca34b8ff836aee6b517f58cbf05cf0aa38eace
No-Presubmit: true
No-Tree-Checks: true
No-Try: true
Bug: b/165379671, skia:11964
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/436567
Reviewed-by: Tyler Denniston <tdenniston@google.com>
Commit-Queue: Tyler Denniston <tdenniston@google.com>
2021-08-04 20:29:09 +00:00
Robert Phillips
f3868628f9 Fission GrSurfaceFillContext into skgpu:: and skgpu::v1:: versions (take 2)
The only really interesting parts are:
  src/gpu/SurfaceFillContext.*
  src/gpu/v1/SurfaceFillContext.*

Everything else is mostly mechanical.

TBR=michaelludwig@google.com
Bug: skia:11837
Change-Id: Ia208e9a73d1529804c06d4f805d8ca3674851496
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/436558
Reviewed-by: Robert Phillips <robertphillips@google.com>
Reviewed-by: Michael Ludwig <michaelludwig@google.com>
Commit-Queue: Robert Phillips <robertphillips@google.com>
2021-08-04 19:40:55 +00:00
Mike Reed
ae1e7bcb38 Test addPath()
- append / extend
- old / new style
- open / closed

Change-Id: I1942dd9b5aaa5f02149856b2810c90637aaaf4df
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/436596
Reviewed-by: Tyler Denniston <tdenniston@google.com>
Reviewed-by: Florin Malita <fmalita@chromium.org>
Commit-Queue: Mike Reed <reed@google.com>
2021-08-04 19:19:11 +00:00
Derek Sollenberger
40b82c6b5c Revert "Fission GrSurfaceFillContext into skgpu:: and skgpu::v1:: versions"
This reverts commit af844c79d5.

Reason for revert: breaking chrome roller

Original change's description:
> Fission GrSurfaceFillContext into skgpu:: and skgpu::v1:: versions
>
> The only really interesting parts are:
>   src/gpu/SurfaceFillContext.*
>   src/gpu/v1/SurfaceFillContext.*
>
> Everything else is mostly mechanical.
>
> Bug: skia:11837
> Change-Id: If2945f30dadd6ad0cccf6ff2b53e4a92b1dc6cbc
> Reviewed-on: https://skia-review.googlesource.com/c/skia/+/436099
> Commit-Queue: Robert Phillips <robertphillips@google.com>
> Reviewed-by: Michael Ludwig <michaelludwig@google.com>

TBR=robertphillips@google.com,michaelludwig@google.com,skcq-be@skia-corp.google.com.iam.gserviceaccount.com

Change-Id: I3b2d1d4a30e253a107f55dc3c5ecaaee5386e6e8
No-Presubmit: true
No-Tree-Checks: true
No-Try: true
Bug: skia:11837
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/436557
Reviewed-by: Derek Sollenberger <djsollen@google.com>
Commit-Queue: Derek Sollenberger <djsollen@google.com>
2021-08-04 17:15:45 +00:00
Tyler Denniston
40dfc67917 Reland "Reland "Omit inner join geometry when possible""
This reverts commit bdc412f149.

Original change's description:
> Revert "Reland "Omit inner join geometry when possible""
>
> This reverts commit 44edd1952a.
>
> Reason for revert: problematic gold diffs (e.g. paths-data-10-t) and androit CTS failures
>
> Original change's description:
> > Reland "Omit inner join geometry when possible"
> >
> > This is a reland of 1b0a95e0ee
> >
> > Original change's description:
> > > Omit inner join geometry when possible
> > >
> > > There is some relatively cheap math we can do to determine easy cases
> > > when the inner join geometry can be skipped. This CL is not
> > > comprehensive in that there may be other cases where we can skip the
> > > geometry.
> > >
> > > Only handling miter joins in this CL - the other join types can likely
> > > have similar logic, but will require a bit more computation to compute
> > > the inner (reflected) miter point.
> > >
> > > Misc notes:
> > > - Added SK_LEGACY_INNER_JOINS ifdef in the event that clients depend on
> > >   the old behavior.
> > > - Modified stroker to track "previous previous" point, which is the
> > >   start point of the previous line segment.
> > >
> > > Bug: b/165379671, skia:11964
> > > Change-Id: I56789e85a2b4627c32f2a30fe60e47d448e9adf3
> > > Reviewed-on: https://skia-review.googlesource.com/c/skia/+/404717
> > > Reviewed-by: Mike Reed <reed@google.com>
> > > Commit-Queue: Tyler Denniston <tdenniston@google.com>
> >
> > Bug: b/165379671, skia:11964
> > Change-Id: If8bf183db9379d0a98a6f88e70f871a559692a60
> > Reviewed-on: https://skia-review.googlesource.com/c/skia/+/423821
> > Reviewed-by: Tyler Denniston <tdenniston@google.com>
> > Commit-Queue: Tyler Denniston <tdenniston@google.com>
>
> TBR=reed@google.com,tdenniston@google.com
>
> Change-Id: I5a2dfd402269db6c788f0e0625f67e9bf3b1f5cf
> No-Presubmit: true
> No-Tree-Checks: true
> No-Try: true
> Bug: b/165379671, skia:11964
> Reviewed-on: https://skia-review.googlesource.com/c/skia/+/426059
> Reviewed-by: Tyler Denniston <tdenniston@google.com>
> Commit-Queue: Tyler Denniston <tdenniston@google.com>

# Not skipping CQ checks because original CL landed > 1 day ago.

Bug: b/165379671, skia:11964
Change-Id: Icfd420954a291f414fc2cb5cc2fe2756224a5d8d
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/436518
Reviewed-by: Tyler Denniston <tdenniston@google.com>
Commit-Queue: Tyler Denniston <tdenniston@google.com>
2021-08-04 16:44:11 +00:00
Robert Phillips
af844c79d5 Fission GrSurfaceFillContext into skgpu:: and skgpu::v1:: versions
The only really interesting parts are:
  src/gpu/SurfaceFillContext.*
  src/gpu/v1/SurfaceFillContext.*

Everything else is mostly mechanical.

Bug: skia:11837
Change-Id: If2945f30dadd6ad0cccf6ff2b53e4a92b1dc6cbc
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/436099
Commit-Queue: Robert Phillips <robertphillips@google.com>
Reviewed-by: Michael Ludwig <michaelludwig@google.com>
2021-08-04 14:30:10 +00:00
Michael Ludwig
9cd9d0f3de Fix nearly flat edge detection in GrTriangulator
Adds a GM reproducing triangulator failure. The stroker generated
geometry shown in the GM had two edges intersecting on the inner
contour. One of the edges was practically vertical, such that its top
and bottom vertices X coordinates differed by 1ulp (approx 4.8e-7 when
x = 7.5). The intersection was computed correctly in double but then
clamped to exactly 7.5 when stored back in float at (7.5, ~11), which
is still a reasonable intersection point along the edge represented
by (7.5,0) to (7.5000048,~68).

However, with a sorting direction of horizontal for the vertices,
vertices are sorted on increasing x and then *decreasing* y. The
computed intersection is then technically above the edge's top
vertex. In the original code, the edge was not considered flat, so
it assumes that the intersection vertex is below the top vertex
and above the bottom vertex.

The issue was with the nearly_flat function only checking the difference
against machine epsilon without taking the magnitude of the vertices
into account. However, just changing nearly_flat to use ulp instead of
epsilon led to infinite recursion and asserts on a number of tests due
to inaccuracies in edge intersection tests. To address these issues,
I reworked clamp() to work on X and Y independently, which avoids the
need to check nearly_flat entirely. Additionally, edge intersection
detects when it might be inaccurate due to really large vertex coords
and recursively splits to reject false positives.

Bug: skia:12244
Change-Id: I9a92a163e8c53af799332f1f9369fccd3a9fbf31
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/432196
Commit-Queue: Michael Ludwig <michaelludwig@google.com>
Reviewed-by: Robert Phillips <robertphillips@google.com>
2021-08-03 20:45:40 +00:00
Michael Ludwig
2f6e2f8410 Use SkClipOp::kFoo instead of kFoo_SkClipOp from SkClipOpPriv
The SkClipOpPriv.h header will be going away soon, but a number of
places still use its kIntersect_SkClipOp definitions instead of the
equivalent SkClipOp::kIntersect. Besides updating these references,
a number of unnecessary includes to SkClipOpPriv.h are removed and
some test cases exercising expanding clip ops are deleted since they
will be unnecessary shortly.

Bug: skia:10208
Change-Id: I2bbdd6bb39869134c6a80ef2b4482e6cabdeb0b7
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/436157
Reviewed-by: Mike Reed <reed@google.com>
Commit-Queue: Michael Ludwig <michaelludwig@google.com>
2021-08-03 18:08:21 +00:00
Brian Salomon
9eca2ca0c6 Use varyings to implement MatrixEffects applied to DeviceCoord FPs.
Modify GrGLSLGP's logic to add a varying for a series of matrix sample
usages below a DeviceSpace FP in the FP hierarchy. The varying is based
off the GPs position output variable in the VS.

Adds a new sample usage type for the DeviceSpace FP.

Bug: skia:12198
Change-Id: Ic39f3296c60a073656ad0c72a431a462d5714e92
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/435717
Commit-Queue: Brian Salomon <bsalomon@google.com>
Reviewed-by: Brian Osman <brianosman@google.com>
Reviewed-by: Michael Ludwig <michaelludwig@google.com>
2021-08-02 19:39:13 +00:00
Robert Phillips
a3f206e0b8 Non-substantive changes for making v1::SurfaceDrawContext V1-only
Bug: skia:11837
Change-Id: I60112e370c95e6f9d9bc12cb9b05d40dd2220bc9
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/435279
Commit-Queue: Robert Phillips <robertphillips@google.com>
Reviewed-by: Michael Ludwig <michaelludwig@google.com>
2021-08-02 19:22:58 +00:00
John Stiles
a212b95413 Fix cases of variable shadowing in gm/.
These were reviewed last year at http://review.skia.org/312480 but never
landed. Splitting into small chunks to land individually.

If we manage to fix all the existing cases of variable shadowing, we
could enable -Wshadow.

Change-Id: Ie6a262328315a5726265ef4afede7e0e66337752
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/435718
Auto-Submit: John Stiles <johnstiles@google.com>
Commit-Queue: John Stiles <johnstiles@google.com>
Reviewed-by: Robert Phillips <robertphillips@google.com>
2021-08-02 19:02:56 +00:00
Robert Phillips
33bf2b56f9 Pipe all SDC creation through the recording context
In the new GrSurfaceContext class hierarchy we can get either a v1 or v2 SFC/SDC depending on the context options setting.

Bug: skia:11837
Change-Id: Ia25bc10b58bbbaf65a484b323d9d0eee471bb7ef
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/435276
Commit-Queue: Robert Phillips <robertphillips@google.com>
Reviewed-by: Michael Ludwig <michaelludwig@google.com>
2021-08-02 16:04:52 +00:00
Mike Reed
464703f514 Add gm exercising strokeandfill
Bug: skia:8428
Change-Id: I82cd1d5774f03f5d746a5290d4d030406f932cd6
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/435436
Reviewed-by: Mike Reed <reed@google.com>
2021-07-31 19:23:47 +00:00
John Stiles
68c9325263 Create test case to repro skia:12212.
Change-Id: I2dde12b262f51b00a95eb26f87b85c3f5a19b45b
Bug: skia:12212
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/428961
Commit-Queue: John Stiles <johnstiles@google.com>
Commit-Queue: Brian Salomon <bsalomon@google.com>
Auto-Submit: John Stiles <johnstiles@google.com>
Reviewed-by: Brian Salomon <bsalomon@google.com>
2021-07-30 17:41:13 +00:00
John Stiles
ab7ff17156 Guard TopDeviceSurfaceFillContext calls for null return values.
TopDeviceSurfaceFillContext can return null if there is a paint filter
on the canvas.

Change-Id: I4aa5db63278a561dabea3390b0975bf072e1f679
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/434918
Commit-Queue: John Stiles <johnstiles@google.com>
Auto-Submit: John Stiles <johnstiles@google.com>
Reviewed-by: Robert Phillips <robertphillips@google.com>
2021-07-30 15:36:45 +00:00
John Stiles
5b3aff4d39 Rename DestColor FP to SurfaceColor.
This is meant to help disambiguate the FP from `args.fDestColor`.

Change-Id: I59a4527e64970811a6798a635191016c645587ce
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/434679
Commit-Queue: John Stiles <johnstiles@google.com>
Commit-Queue: Brian Salomon <bsalomon@google.com>
Auto-Submit: John Stiles <johnstiles@google.com>
Reviewed-by: Brian Salomon <bsalomon@google.com>
2021-07-29 22:13:46 +00:00
Dominik Röttsches
58920bbdca [COLRv1] Spec update for degree specifications, fix PaintSkew
Multiply degree values by 180 as FreeType returns them just as in the
font format. Add more tests for skew and transform, and a sweep
test. Update the test font to follow changes from a work in progress
FontTools branch which implements the new format.

Roll FreeType to include parsing changes
d3dc2da9b2..47b1a541cb

Bug: skia:12272
Cq-Include-Trybots: luci.skia.skia.primary:Test-Android-Clang-GalaxyS6-GPU-MaliT760-arm64-Release-All-Android_NativeFonts
Change-Id: Iaaf3a53dbf40828b908202c19de91319cc68b0b3
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/432976
Commit-Queue: Ben Wagner <bungeman@google.com>
Reviewed-by: Ben Wagner <bungeman@google.com>
2021-07-29 14:55:45 +00:00
Robert Phillips
4dca83162b Rename GrSurfaceDrawContext to skgpu::v1::SurfaceDrawContext
This CL is mostly mechanical. It:

replaces "src/gpu/GrSurfaceDrawContext.h" #includes with
         "src/gpu/v1/SurfaceDrawContext_v1.h" and reorders

replaces "class GrSurfaceDrawContext;" with
         "namespace skgpu { namespace v1 { class SurfaceDrawContext; }}"

replaces "GrSurfaceDrawContext*" with "auto" where possible
replaces "rtc" with "sdc"
replaces "surfaceDrawContext" with "sdc"
replaces GrSurfaceDrawContext with skgpu::v1::SurfaceDrawContext
reflows parameters as needed

This CL does not try to:

make skgpu::v1::SurfaceDrawContext V1-only
minimize the skgpu and/or skgpu::v1 prefixes

Those two tasks will be accomplished in follow up CLs. This CL is just trying to get the bulk of the mechanical changes comprehensibly landed.

Bug: skia:11837
Change-Id: I6fe59080249d585df8f5d27c6b67569cdc35842f
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/433156
Commit-Queue: Robert Phillips <robertphillips@google.com>
Reviewed-by: Michael Ludwig <michaelludwig@google.com>
2021-07-28 20:12:10 +00:00
Mike Reed
a2a85e473c Generalize composing imagefilters and shaders to blenders
The preexisting enum versions now are just shallow factories for
the new blender versions, though internally we've kept the
specializations on impl.

Change-Id: I3449682bb443a4ff9f53cc7b0860343c56e377e4
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/424436
Commit-Queue: Mike Reed <reed@google.com>
Reviewed-by: John Stiles <johnstiles@google.com>
Reviewed-by: Brian Osman <brianosman@google.com>
2021-07-26 21:07:51 +00:00
Robert Phillips
400f52e691 Retract GrSurfaceDrawContext.h a bit
This CL just pulls GrSurfaceDrawContext.h out of headers and .cpp files where possible.

TBR=brianosman@google.com
Bug: skia:11837
Change-Id: Ib96f3619e3a50091516f81ae48f956fe83c05aff
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/431384
Commit-Queue: Robert Phillips <robertphillips@google.com>
Reviewed-by: Greg Daniel <egdaniel@google.com>
2021-07-26 18:28:04 +00:00
Dominik Röttsches
613ca2b916 Fix PaintScale and add testing
Define separate GMs for scaling and gradient repeat modes. Migrate more
test glyphs to script generated test font from [1].

Follow-up to [2] and [3].

[1] https://github.com/googlefonts/color-fonts
[2] https://skia-review.googlesource.com/c/skia/+/424096
[3] https://skia-review.googlesource.com/c/skia/+/423396

Cq-Include-Trybots: luci.skia.skia.primary:Test-Android-Clang-GalaxyS6-GPU-MaliT760-arm64-Release-All-Android_NativeFonts
Change-Id: Ie4ac33967333e6218526889c4d762c5cc378e0d9
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/431956
Commit-Queue: Ben Wagner <bungeman@google.com>
Auto-Submit: Dominik Röttsches <drott@chromium.org>
Reviewed-by: Ben Wagner <bungeman@google.com>
2021-07-26 14:38:59 +00:00
Chris Dalton
c3176002bc Lift the tessellation atlas into its own path renderer
Creates a new path renderer, GrAtlasPathRenderer, that handles all the
atlasing. Managing the atlas in its own path renderer gives us more
control over when atlasing happens in the chain, will allow us to more
easily use the atlas in kCoverage mode, and makes the clipping code
cleaner.

Bug: skia:12258
Change-Id: Ie0b669974936c23895c8ab794e2d97206ed140f8
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/431896
Commit-Queue: Chris Dalton <csmartdalton@google.com>
Reviewed-by: Michael Ludwig <michaelludwig@google.com>
2021-07-23 23:02:58 +00:00
Michael Ludwig
cfd204a785 Rename/simplify SkCanvas::resetClip() and make recordable
AndroidFramework uses both their own custom display list (which could
handle resetClip with android-side changes) AND conventional picture
recording. In order for replace op emulation to work when they have
been recorded into a picture, we need to make it virtual and supported
in SkPicture.

This also renames the API to ResetClip() from ReplaceClip() and does not
have any additional arguments. Based on AF's usage pattern, it only n
needs to reset the clip to the surface bounds or the device clip
restriction, it seems best to reduce the API as much as possible before
it's adopted.

Bug: skia:10209
Change-Id: I37adb097c84a642f4254b8c0f9d4c7fea8d9abdf
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/430897
Reviewed-by: Mike Reed <reed@google.com>
Reviewed-by: Derek Sollenberger <djsollen@google.com>
Commit-Queue: Michael Ludwig <michaelludwig@google.com>
2021-07-23 19:05:42 +00:00
Robert Phillips
7a0d3c3f12 Revise GM infrastructure to not rely on GrSurfaceDrawContext
The SDC will soon be V1-only. Remove it from the generic testing infrastructure and require each V1-specific GM to explicitly retrieve it.

Bug: skia:11837
Change-Id: I4c904b7e333333382062bde4b17a1f9f81bee6a9
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/430425
Commit-Queue: Robert Phillips <robertphillips@google.com>
Reviewed-by: Michael Ludwig <michaelludwig@google.com>
2021-07-21 20:59:37 +00:00
Robert Phillips
259b46894d Reduce GrOnFlushResourceProvider's functionality
The main goal of this CL was to remove GrOnFlushResourceProvider::makeSurfaceDrawContext (which was only being used in the OnFlushCallbackTest) to allow simpler modifications to GrSurfaceDrawContext. It looks like there was a lot more unused stuff here though.

Bug: skia:11837
Change-Id: Idbc4001c58a4e8456bffcf1bac32150f2452fb56
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/430043
Reviewed-by: Chris Dalton <csmartdalton@google.com>
Commit-Queue: Robert Phillips <robertphillips@google.com>
2021-07-20 20:47:34 +00:00
Mike Reed
1f261da41e Stop using filterquality
Change-Id: I0fd8ace529cde3b36df72dd4d80bba18c1388b20
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/429497
Reviewed-by: Mike Reed <reed@google.com>
Commit-Queue: Mike Reed <reed@google.com>
2021-07-18 15:48:36 +00:00
Mike Reed
c82ab0839f Stop using filterquality
Change-Id: I67d1a464618f1a54f4e3bd4e1409b1d91a90e66a
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/429336
Reviewed-by: Mike Reed <reed@google.com>
Commit-Queue: Mike Reed <reed@google.com>
2021-07-17 03:11:32 +00:00
Mike Reed
2bdf6ed96f Stop using SkFilterQuality
Change-Id: Ief80d125eacb5922b95ab16ebc8d6b483469ada7
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/429097
Reviewed-by: Mike Reed <reed@google.com>
Commit-Queue: Mike Reed <reed@google.com>
2021-07-17 01:55:42 +00:00
Jim Van Verth
94fda947eb Reland "Fix directional shadows."
This is a reland of 6789b82401

Original change's description:
> Fix directional shadows.
>
> The xy offset calculation for drawShadow was not quite correct. Rather
> than normalizing the light vector and using the xy values of that as the
> base offset value, we should scale the light vector by 1/z.
>
> See https://github.com/flutter/engine/pull/27124#issuecomment-880182653
> for more detail.
>
> Bug: skia:10781
> Change-Id: Ib69a313cb96a532f8d89644e3d69f666a184e897
> Reviewed-on: https://skia-review.googlesource.com/c/skia/+/428880
> Reviewed-by: Brian Salomon <bsalomon@google.com>
> Commit-Queue: Jim Van Verth <jvanverth@google.com>

Bug: skia:10781
Change-Id: Ib58d374aa03d0144512e5ded6ccd572c74783607
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/428978
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Jim Van Verth <jvanverth@google.com>
2021-07-16 16:49:52 +00:00
Ethan Nicholas
a2d22b2e08 Broke DSLVar into separate subclasses
Previously, DSLVar represented local, global, and parameter variables.
This splits it into three separate subclasses.

In addition to just being a cleaner API in general, this also addresses
an issue we ran into with the upcoming DSLParser: previously, a global
DSLVar's storage was not set correctly until DeclareGlobal was called,
so an AddToSymbolTable call prior to DeclareGlobal would create the
SkSL variable with the wrong storage, causing spurious errors on
global-only modifiers. But holding off on the AddToSymbolTable tends to
break constructs like "int x = 0, y = x", so improving the API seemed
like the best way to address it.

Now that we have greater type safety around variables, we can
potentially avoid having to call AddToSymbolTable for DSLVar and
DSLGlobalVar altogether, since we know they are both supposed to end up
in the symbol table, but that isn't something I want to change in this
CL.

Change-Id: I5f390a7384ce0af6a2131d84f97fc5e5b318063f
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/428576
Reviewed-by: Brian Osman <brianosman@google.com>
Commit-Queue: Ethan Nicholas <ethannicholas@google.com>
2021-07-15 15:40:06 +00:00
Chris Dalton
6aaf00fa7e Add a "usesMSAASurface" arg to GrMeshDrawOp::onCreateProgramInfo
onCreateProgramInfo needs to know if DMSAA will be rendering to a
separate MSAA target in order to properly set up its pipeline and
shaders. This CL mostly just plumbs this unformation through, but also
cleans up FillRRectOp now that this information is available.

Bug: skia:12201
Change-Id: I7300d2725da72484a12bd0c9d3ad298ae81bff90
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/427577
Reviewed-by: Robert Phillips <robertphillips@google.com>
Commit-Queue: Chris Dalton <csmartdalton@google.com>
2021-07-13 20:22:31 +00:00
Tyler Denniston
f8b7c1ac5f Pass CTM to path effects (experimental)
Add an overload to SkPathEffect that can be used when the CTM is known
at the callsite. GPU callsites are not handled here, that will be
tackled in a separate CL.

Path effects must implement the filterPath virtual that accepts the CTM,
although they are not obligated to use it. If a path effect does
use the CTM, the output geometry must be in the original coordinate
space, not device space.

Bug: skia:11957
Change-Id: I01615985599fe2736de954bb10dac881b0554ae7
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/420239
Commit-Queue: Tyler Denniston <tdenniston@google.com>
Reviewed-by: Mike Reed <reed@google.com>
2021-07-13 18:42:55 +00:00