Commit Graph

37038 Commits

Author SHA1 Message Date
Ethan Nicholas
d23c819c2f fixed SPIR-V interface variable declarations
Bug: skia:
Change-Id: Ibdc975d8be672f00e30aab055358d8fe0e47e0c2
Reviewed-on: https://skia-review.googlesource.com/157222
Reviewed-by: Greg Daniel <egdaniel@google.com>
Commit-Queue: Ethan Nicholas <ethannicholas@google.com>
2018-09-27 13:34:55 +00:00
Brian Salomon
42e086cd2d Change how GrTextureOp computes outset vertices.
Rather than intersecting outset edge equations we outset each vertex
half a pixel along its two adjacent edges.

This approach will allow for water tight seams along shared edges
when we allow a subset of the quad edges to be antialiased.

Bug: skia:
Change-Id: I7f36ea658cc84dfcf364b138ec382bb709c278df
Reviewed-on: https://skia-review.googlesource.com/156742
Reviewed-by: Brian Osman <brianosman@google.com>
Commit-Queue: Brian Salomon <bsalomon@google.com>
2018-09-27 13:11:59 +00:00
Leon Scroggins III
227d4e1027 encodedProfile can be null, so check for that
Bug: b/116608007
Change-Id: I622165d5c63f3a8548e763899128b3eb4b8459a6
Reviewed-on: https://skia-review.googlesource.com/157420
Auto-Submit: Leon Scroggins <scroggo@google.com>
Commit-Queue: Brian Osman <brianosman@google.com>
Reviewed-by: Brian Osman <brianosman@google.com>
2018-09-27 13:03:57 +00:00
skia-autoroll
b3e48afc93 Roll third_party/externals/angle2 af8b73c9e632..115e8a2625f5 (1 commits)
af8b73c9e6..115e8a2625


git log af8b73c9e632..115e8a2625f5 --date=short --no-merges --format='%ad %ae %s'
2018-09-27 jmadill@chromium.org Vulkan: Store "is packed" in buffer formats.


Created with:
  gclient setdep -r third_party/externals/angle2@115e8a2625f5

The AutoRoll server is located here: https://autoroll.skia.org/r/angle-skia-autoroll

Documentation for the AutoRoller is here:
https://skia.googlesource.com/buildbot/+/master/autoroll/README.md

If the roll is causing failures, please contact the current sheriff, who should
be CC'd on the roll, and stop the roller if necessary.

CQ_INCLUDE_TRYBOTS=skia.primary:Build-Debian9-Clang-x86_64-Release-ANGLE;skia.primary:Perf-Win10-Clang-AlphaR2-GPU-RadeonR9M470X-x86_64-Debug-All-ANGLE;skia.primary:Perf-Win10-Clang-NUC5i7RYH-GPU-IntelIris6100-x86_64-Debug-All-ANGLE;skia.primary:Perf-Win10-Clang-NUC6i5SYK-GPU-IntelIris540-x86_64-Debug-All-ANGLE;skia.primary:Perf-Win10-Clang-NUCD34010WYKH-GPU-IntelHD4400-x86_64-Debug-All-ANGLE;skia.primary:Perf-Win10-Clang-ShuttleC-GPU-GTX960-x86_64-Debug-All-ANGLE;skia.primary:Test-Win10-Clang-AlphaR2-GPU-RadeonR9M470X-x86_64-Debug-All-ANGLE;skia.primary:Test-Win10-Clang-NUC6i5SYK-GPU-IntelIris540-x86_64-Debug-All-ANGLE;skia.primary:Test-Win10-Clang-NUCD34010WYKH-GPU-IntelHD4400-x86_64-Debug-All-ANGLE;skia.primary:Test-Win10-Clang-ShuttleC-GPU-GTX960-x86_64-Debug-All-ANGLE
TBR=bsalomon@google.com

Change-Id: I1bb88d4efbab7cf76744778d9de9f15330b1564f
Reviewed-on: https://skia-review.googlesource.com/157361
Reviewed-by: skia-autoroll <skia-autoroll@skia-public.iam.gserviceaccount.com>
Commit-Queue: skia-autoroll <skia-autoroll@skia-public.iam.gserviceaccount.com>
2018-09-27 05:18:57 +00:00
skia-autoroll
88e4a9395a Roll third_party/externals/swiftshader 3d27f2e721ed..4241ad731a8a (1 commits)
https://swiftshader.googlesource.com/SwiftShader.git/+log/3d27f2e721ed..4241ad731a8a


git log 3d27f2e721ed..4241ad731a8a --date=short --no-merges --format='%ad %ae %s'
2018-09-27 merckhung@google.com Include <string> for fixing undefined template on Mac.


Created with:
  gclient setdep -r third_party/externals/swiftshader@4241ad731a8a

The AutoRoll server is located here: https://autoroll.skia.org/r/swiftshader-skia-autoroll

Documentation for the AutoRoller is here:
https://skia.googlesource.com/buildbot/+/master/autoroll/README.md

If the roll is causing failures, please contact the current sheriff, who should
be CC'd on the roll, and stop the roller if necessary.

CQ_INCLUDE_TRYBOTS=skia.primary:Test-Debian9-Clang-GCE-GPU-SwiftShader-x86_64-Debug-All-SwiftShader
TBR=bsalomon@google.com

Change-Id: I022628dfab2cee3c42ec39992d5302b2daec86a0
Reviewed-on: https://skia-review.googlesource.com/157360
Reviewed-by: skia-autoroll <skia-autoroll@skia-public.iam.gserviceaccount.com>
Commit-Queue: skia-autoroll <skia-autoroll@skia-public.iam.gserviceaccount.com>
2018-09-27 03:34:23 +00:00
Herb Derby
dac1ed58ef Redo GrTextBlob path flush
Change-Id: I4cd27b5367983d70d5c18383e21ae918b0dd8f45
Reviewed-on: https://skia-review.googlesource.com/156981
Reviewed-by: Robert Phillips <robertphillips@google.com>
Commit-Queue: Herb Derby <herb@google.com>
2018-09-27 03:28:21 +00:00
Stephen White
cfe1264d74 GrTessellator: two fixes for boundary simplification artifacts.
The "pointy vertex" test was only considering the distance from the
next (outgoing) edge to the previous point. It must also consider the
distance from the previous (incoming) edge to the next point. If
either are less than a quarter pixel, the vertex is considered pointy
and should be removed. (884166)

Also (887103), when an interior region was completely removed due to
boundary simplification, it would leave a degenerate edge consisting
of the same vertex. So avoid introducing a join edge when prev == next.

Bug: 884166, 887103
Change-Id: I7f1d5b98e418d8f2a1c11643259d3cd74d08f286
Reviewed-on: https://skia-review.googlesource.com/157220
Commit-Queue: Stephen White <senorblanco@chromium.org>
Reviewed-by: Robert Phillips <robertphillips@google.com>
2018-09-26 23:57:59 +00:00
Brian Osman
5ea41fc89b Remove more SkColorSpaceXform (and friends)
- gammaencodedpremul GM was just demonstrating something that we
  understand well (and have much better testing for).
- readpixels GM was filled with workarounds for things that are no
  longer true (unpremul images, clamped F16).
- Other uses can be switched to SkConvertPixels trivially.
- Remove SkColorSpaceXformPriv and SkColorLookUpTable, all unused.
- Remove SkColorSpaceXform_skcms.cpp, no longer referenced by clients.

Bug: skia:
Change-Id: I7298bb53aa61b49ad1398ebc504d35c119fd5cf4
Reviewed-on: https://skia-review.googlesource.com/157153
Commit-Queue: Mike Klein <mtklein@google.com>
Reviewed-by: Mike Klein <mtklein@google.com>
2018-09-26 22:30:05 +00:00
Robert Phillips
7a3197bae3 Revert "Fix bug in GM's DDL drawing mode"
This reverts commit 06f69eb296.

Reason for revert: SKPBench dying

Original change's description:
> Fix bug in GM's DDL drawing mode
> 
> Due to how we were constructing the promise images we weren't hitting this before.
> 
> It is possible, when re-inflating the images of an SKP, that a draw occurs to create an image subset. When this occurs it is crucial that the generated opList be added to the appropriate drawing manager (so that it gets copied into the DDL).
> 
> This CL gets rid of the prior hack. It does have the (minor) downside that the SkDDLRecorders are now all created outside of their thread silos.
> 
> Change-Id: Ic6b23a8b68c0d4fe25dd8588c6e2ab65f9f238cf
> Reviewed-on: https://skia-review.googlesource.com/157080
> Reviewed-by: Greg Daniel <egdaniel@google.com>
> Commit-Queue: Robert Phillips <robertphillips@google.com>

TBR=egdaniel@google.com,robertphillips@google.com

Change-Id: Ia52094ce0e356b77b025a7352f2cc728df77d259
No-Presubmit: true
No-Tree-Checks: true
No-Try: true
Reviewed-on: https://skia-review.googlesource.com/157223
Reviewed-by: Robert Phillips <robertphillips@google.com>
Commit-Queue: Robert Phillips <robertphillips@google.com>
2018-09-26 21:18:28 +00:00
skia-autoroll
2878e274eb Roll third_party/externals/angle2 a602f9064b3e..af8b73c9e632 (3 commits)
a602f9064b..af8b73c9e6


git log a602f9064b3e..af8b73c9e632 --date=short --no-merges --format='%ad %ae %s'
2018-09-26 jmadill@chromium.org Roll dEQP (September 2018)
2018-09-26 geofflang@chromium.org Vulkan: Expose EXT_debug_marker and stub out the implementation.
2018-09-26 estevenson@chromium.org Angle: Remove obsolete requires_sdk_api_level_23 from BUILD.gn.


Created with:
  gclient setdep -r third_party/externals/angle2@af8b73c9e632

The AutoRoll server is located here: https://autoroll.skia.org/r/angle-skia-autoroll

Documentation for the AutoRoller is here:
https://skia.googlesource.com/buildbot/+/master/autoroll/README.md

If the roll is causing failures, please contact the current sheriff, who should
be CC'd on the roll, and stop the roller if necessary.

CQ_INCLUDE_TRYBOTS=skia.primary:Build-Debian9-Clang-x86_64-Release-ANGLE;skia.primary:Perf-Win10-Clang-AlphaR2-GPU-RadeonR9M470X-x86_64-Debug-All-ANGLE;skia.primary:Perf-Win10-Clang-NUC5i7RYH-GPU-IntelIris6100-x86_64-Debug-All-ANGLE;skia.primary:Perf-Win10-Clang-NUC6i5SYK-GPU-IntelIris540-x86_64-Debug-All-ANGLE;skia.primary:Perf-Win10-Clang-NUCD34010WYKH-GPU-IntelHD4400-x86_64-Debug-All-ANGLE;skia.primary:Perf-Win10-Clang-ShuttleC-GPU-GTX960-x86_64-Debug-All-ANGLE;skia.primary:Test-Win10-Clang-AlphaR2-GPU-RadeonR9M470X-x86_64-Debug-All-ANGLE;skia.primary:Test-Win10-Clang-NUC6i5SYK-GPU-IntelIris540-x86_64-Debug-All-ANGLE;skia.primary:Test-Win10-Clang-NUCD34010WYKH-GPU-IntelHD4400-x86_64-Debug-All-ANGLE;skia.primary:Test-Win10-Clang-ShuttleC-GPU-GTX960-x86_64-Debug-All-ANGLE
TBR=bsalomon@google.com

Change-Id: I9921947c99d4516702984f43b8e15052558f8f4f
Reviewed-on: https://skia-review.googlesource.com/157202
Reviewed-by: skia-autoroll <skia-autoroll@skia-public.iam.gserviceaccount.com>
Commit-Queue: skia-autoroll <skia-autoroll@skia-public.iam.gserviceaccount.com>
2018-09-26 20:14:00 +00:00
skia-autoroll
5767fc0428 Roll third_party/externals/swiftshader 96a1ceb171cf..3d27f2e721ed (1 commits)
https://swiftshader.googlesource.com/SwiftShader.git/+log/96a1ceb171cf..3d27f2e721ed


git log 96a1ceb171cf..3d27f2e721ed --date=short --no-merges --format='%ad %ae %s'
2018-09-26 chrisforbes@google.com Initial cmake support for vulkan target


Created with:
  gclient setdep -r third_party/externals/swiftshader@3d27f2e721ed

The AutoRoll server is located here: https://autoroll.skia.org/r/swiftshader-skia-autoroll

Documentation for the AutoRoller is here:
https://skia.googlesource.com/buildbot/+/master/autoroll/README.md

If the roll is causing failures, please contact the current sheriff, who should
be CC'd on the roll, and stop the roller if necessary.

CQ_INCLUDE_TRYBOTS=skia.primary:Test-Debian9-Clang-GCE-GPU-SwiftShader-x86_64-Debug-All-SwiftShader
TBR=bsalomon@google.com

Change-Id: I3b39279b840bdae8f567b68f836574b5e40d6227
Reviewed-on: https://skia-review.googlesource.com/157201
Reviewed-by: skia-autoroll <skia-autoroll@skia-public.iam.gserviceaccount.com>
Commit-Queue: skia-autoroll <skia-autoroll@skia-public.iam.gserviceaccount.com>
2018-09-26 19:16:52 +00:00
skia-autoroll@skia-public.iam.gserviceaccount.com
b303197ca3 Roll skia/third_party/skcms 82ea7fbce65f..0eb21d4ecadd (1 commits)
https://skia.googlesource.com/skcms.git/+log/82ea7fbce65f..0eb21d4ecadd

2018-09-26 mtklein@google.com dump inverse Best tf (i.e. what we use for destinations)


The AutoRoll server is located here: https://autoroll.skia.org/r/skcms-skia-autoroll

Documentation for the AutoRoller is here:
https://skia.googlesource.com/buildbot/+/master/autoroll/README.md

If the roll is causing failures, please contact the current sheriff, who should
be CC'd on the roll, and stop the roller if necessary.



CQ_INCLUDE_TRYBOTS=master.tryserver.blink:linux_trusty_blink_rel
TBR=bsalomon@google.com

Change-Id: Iff3b41629df12e6d753a5a80df200522e1903b54
Reviewed-on: https://skia-review.googlesource.com/157152
Commit-Queue: skia-autoroll <skia-autoroll@skia-public.iam.gserviceaccount.com>
Reviewed-by: skia-autoroll <skia-autoroll@skia-public.iam.gserviceaccount.com>
2018-09-26 19:02:32 +00:00
Mike Klein
5ed1ea8285 refactor downsamplebitmap GM
Basically I just wanted to refactor this GM so that it drew a bitmap of
the same (ct,at,cs) as the canvas so that we could get some coverage of
drawing, say, F16.

But then I just started refactoring here and there and before I knew
it I've basically rewritten the GM.  What it draws is unchanged, but

  - I've stripped the parameters that never change from the names
  - I've removed a lot of inheritance instead using a single
    SkBitmap (*)(SkImageInfo) pointer passed to the constructor
  - formatting, header cleanup, etc.

Sadly this doesn't reproduce the crash mentioned in the attached bug.

PS 2+3 oughta stop --config serialize-8888 from asserting.

Bug: skia:8410

Change-Id: I9dd40e0dfe84b7fe315082d899bb2fc327728363
Reviewed-on: https://skia-review.googlesource.com/156980
Commit-Queue: Mike Klein <mtklein@google.com>
Commit-Queue: Brian Osman <brianosman@google.com>
Reviewed-by: Brian Osman <brianosman@google.com>
Auto-Submit: Mike Klein <mtklein@google.com>
2018-09-26 19:02:02 +00:00
Ben Wagner
6c6bd073ee Revert "[infra] Enable QuadroP400 bots on rack:2"
This reverts commit 297caafc58.

Reason for revert: I think I have identified a test that shows the perf differences: https://perf.skia.org/e/?begin=1537548564&end=1537984657&keys=5743052312281088

Original change's description:
> [infra] Enable QuadroP400 bots on rack:2
> 
> I tried to determine the differences between rack:1 and rack:2 using
> trybots, but didn't have much luck. Hopefully whatever issue that was
> causing differences has gone away, but if not, hopefully it will be
> easier to identify the differences using Perf.
> 
> Change-Id: If9b16e8e247737cfc61bf00629eb68b8751bbf3a
> Reviewed-on: https://skia-review.googlesource.com/156500
> Reviewed-by: Kevin Lubick <kjlubick@google.com>
> Commit-Queue: Ben Wagner <benjaminwagner@google.com>

TBR=benjaminwagner@google.com,kjlubick@google.com

# Not skipping CQ checks because original CL landed > 1 day ago.

Change-Id: Icc89ef83d0f981d22edb15ef934ac07ba1ab5bf3
Reviewed-on: https://skia-review.googlesource.com/157221
Reviewed-by: Ben Wagner <benjaminwagner@google.com>
Reviewed-by: Kevin Lubick <kjlubick@google.com>
Commit-Queue: Ben Wagner <benjaminwagner@google.com>
2018-09-26 18:32:00 +00:00
Robert Phillips
06f69eb296 Fix bug in GM's DDL drawing mode
Due to how we were constructing the promise images we weren't hitting this before.

It is possible, when re-inflating the images of an SKP, that a draw occurs to create an image subset. When this occurs it is crucial that the generated opList be added to the appropriate drawing manager (so that it gets copied into the DDL).

This CL gets rid of the prior hack. It does have the (minor) downside that the SkDDLRecorders are now all created outside of their thread silos.

Change-Id: Ic6b23a8b68c0d4fe25dd8588c6e2ab65f9f238cf
Reviewed-on: https://skia-review.googlesource.com/157080
Reviewed-by: Greg Daniel <egdaniel@google.com>
Commit-Queue: Robert Phillips <robertphillips@google.com>
2018-09-26 17:57:36 +00:00
skia-autoroll
03a36fd1b0 Roll third_party/externals/swiftshader d73b871379e0..96a1ceb171cf (1 commits)
https://swiftshader.googlesource.com/SwiftShader.git/+log/d73b871379e0..96a1ceb171cf


git log d73b871379e0..96a1ceb171cf --date=short --no-merges --format='%ad %ae %s'
2018-09-26 capn@google.com Remove exit-time destructors.


Created with:
  gclient setdep -r third_party/externals/swiftshader@96a1ceb171cf

The AutoRoll server is located here: https://autoroll.skia.org/r/swiftshader-skia-autoroll

Documentation for the AutoRoller is here:
https://skia.googlesource.com/buildbot/+/master/autoroll/README.md

If the roll is causing failures, please contact the current sheriff, who should
be CC'd on the roll, and stop the roller if necessary.

CQ_INCLUDE_TRYBOTS=skia.primary:Test-Debian9-Clang-GCE-GPU-SwiftShader-x86_64-Debug-All-SwiftShader
TBR=bsalomon@google.com

Change-Id: I00e3f07dcaa7020d206f5349ede6d96abb6d78a4
Reviewed-on: https://skia-review.googlesource.com/157200
Reviewed-by: skia-autoroll <skia-autoroll@skia-public.iam.gserviceaccount.com>
Commit-Queue: skia-autoroll <skia-autoroll@skia-public.iam.gserviceaccount.com>
2018-09-26 17:16:25 +00:00
Stephan Altmueller
8b5e831f54 [infra] Upgrade Go to 1.11
Bug: skia:
Change-Id: I7fc9b7a208c8edf5be970f5139e1916a756288af
Reviewed-on: https://skia-review.googlesource.com/156680
Commit-Queue: Stephan Altmueller <stephana@google.com>
Reviewed-by: Eric Boren <borenet@google.com>
2018-09-26 17:11:05 +00:00
Robert Phillips
8af4e67d8a Work around MSVC issue on older tool chains
Change-Id: I8ad97e5ae3988ea938bb3dfc2b57edea22364fcf
Reviewed-on: https://skia-review.googlesource.com/157161
Reviewed-by: Greg Daniel <egdaniel@google.com>
Commit-Queue: Robert Phillips <robertphillips@google.com>
2018-09-26 16:53:49 +00:00
Florin Malita
17282da3aa [skottie] Add a property setter sample/GM
skottie_colorize: press 'c' to cycle through stroke/fill colors.
Change-Id: I7fa9dcd67822df37e97cafabe088c4b9ded9c622
TBR=
Reviewed-on: https://skia-review.googlesource.com/156882
Reviewed-by: Florin Malita <fmalita@chromium.org>
Commit-Queue: Florin Malita <fmalita@chromium.org>
2018-09-26 16:43:49 +00:00
Allan MacKinnon
eeb257fadd Updates for Vulkan AMD GCN
NOTREECHECKS=true
NOTRY=true
NOPRESUBMIT=true
Bug: skia:
Change-Id: I43f58c3eaa62feb38c10ef419ebf28c62fabfe46
Reviewed-on: https://skia-review.googlesource.com/157143
Reviewed-by: Allan MacKinnon <allanmac@google.com>
Commit-Queue: Allan MacKinnon <allanmac@google.com>
Auto-Submit: Allan MacKinnon <allanmac@google.com>
2018-09-26 15:43:30 +00:00
skia-autoroll
90b47106a6 Roll third_party/externals/swiftshader 6aad6a769d20..d73b871379e0 (1 commits)
https://swiftshader.googlesource.com/SwiftShader.git/+log/6aad6a769d20..d73b871379e0


git log 6aad6a769d20..d73b871379e0 --date=short --no-merges --format='%ad %ae %s'
2018-09-26 sugoi@google.com Vulkan API (GetProcAddr only)


Created with:
  gclient setdep -r third_party/externals/swiftshader@d73b871379e0

The AutoRoll server is located here: https://autoroll.skia.org/r/swiftshader-skia-autoroll

Documentation for the AutoRoller is here:
https://skia.googlesource.com/buildbot/+/master/autoroll/README.md

If the roll is causing failures, please contact the current sheriff, who should
be CC'd on the roll, and stop the roller if necessary.

CQ_INCLUDE_TRYBOTS=skia.primary:Test-Debian9-Clang-GCE-GPU-SwiftShader-x86_64-Debug-All-SwiftShader
TBR=bsalomon@google.com

Change-Id: I7cf0761b0a88b5f382bb45f8d6c5bb64530f0bb6
Reviewed-on: https://skia-review.googlesource.com/157100
Reviewed-by: skia-autoroll <skia-autoroll@skia-public.iam.gserviceaccount.com>
Commit-Queue: skia-autoroll <skia-autoroll@skia-public.iam.gserviceaccount.com>
2018-09-26 14:44:56 +00:00
Jim Van Verth
31f7304f9d Make line distance more robust
Bug: skia:
Change-Id: I55a6a2ce4709cf751ff8947d4e1c6c60dfe35628
Reviewed-on: https://skia-review.googlesource.com/157081
Reviewed-by: Mike Klein <mtklein@google.com>
Commit-Queue: Jim Van Verth <jvanverth@google.com>
2018-09-26 14:18:45 +00:00
skia-autoroll
bdf1431686 Roll third_party/externals/angle2 95bba6e59fe8..a602f9064b3e (4 commits)
95bba6e59f..a602f9064b


git log 95bba6e59fe8..a602f9064b3e --date=short --no-merges --format='%ad %ae %s'
2018-09-26 jiajia.qin@intel.com ES31: Support shader storage buffer in D3D-API side.
2018-09-26 jie.a.chen@intel.com Fix angle::Format::ID in gen_dxgi_format_table.py
2018-09-26 jiawei.shao@intel.com ES31: Support translating textureGatherOffset into HLSL
2018-09-26 jmadill@chromium.org Skip NoBufferData test on NVIDIA Shield TV.


Created with:
  gclient setdep -r third_party/externals/angle2@a602f9064b3e

The AutoRoll server is located here: https://autoroll.skia.org/r/angle-skia-autoroll

Documentation for the AutoRoller is here:
https://skia.googlesource.com/buildbot/+/master/autoroll/README.md

If the roll is causing failures, please contact the current sheriff, who should
be CC'd on the roll, and stop the roller if necessary.

CQ_INCLUDE_TRYBOTS=skia.primary:Build-Debian9-Clang-x86_64-Release-ANGLE;skia.primary:Perf-Win10-Clang-AlphaR2-GPU-RadeonR9M470X-x86_64-Debug-All-ANGLE;skia.primary:Perf-Win10-Clang-NUC5i7RYH-GPU-IntelIris6100-x86_64-Debug-All-ANGLE;skia.primary:Perf-Win10-Clang-NUC6i5SYK-GPU-IntelIris540-x86_64-Debug-All-ANGLE;skia.primary:Perf-Win10-Clang-NUCD34010WYKH-GPU-IntelHD4400-x86_64-Debug-All-ANGLE;skia.primary:Perf-Win10-Clang-ShuttleC-GPU-GTX960-x86_64-Debug-All-ANGLE;skia.primary:Test-Win10-Clang-AlphaR2-GPU-RadeonR9M470X-x86_64-Debug-All-ANGLE;skia.primary:Test-Win10-Clang-NUC6i5SYK-GPU-IntelIris540-x86_64-Debug-All-ANGLE;skia.primary:Test-Win10-Clang-NUCD34010WYKH-GPU-IntelHD4400-x86_64-Debug-All-ANGLE;skia.primary:Test-Win10-Clang-ShuttleC-GPU-GTX960-x86_64-Debug-All-ANGLE
TBR=bsalomon@google.com

Change-Id: Ib46d085231d789c44372bfe5511a40e8939daa16
Reviewed-on: https://skia-review.googlesource.com/157001
Reviewed-by: skia-autoroll <skia-autoroll@skia-public.iam.gserviceaccount.com>
Commit-Queue: skia-autoroll <skia-autoroll@skia-public.iam.gserviceaccount.com>
2018-09-26 11:08:50 +00:00
skia-autoroll
c05302bc84 Roll third_party/externals/swiftshader 1aae88c1e046..6aad6a769d20 (1 commits)
https://swiftshader.googlesource.com/SwiftShader.git/+log/1aae88c1e046..6aad6a769d20


git log 1aae88c1e046..6aad6a769d20 --date=short --no-merges --format='%ad %ae %s'
2018-09-26 loganchien@google.com Use lower case for internal Makefile variables


Created with:
  gclient setdep -r third_party/externals/swiftshader@6aad6a769d20

The AutoRoll server is located here: https://autoroll.skia.org/r/swiftshader-skia-autoroll

Documentation for the AutoRoller is here:
https://skia.googlesource.com/buildbot/+/master/autoroll/README.md

If the roll is causing failures, please contact the current sheriff, who should
be CC'd on the roll, and stop the roller if necessary.

CQ_INCLUDE_TRYBOTS=skia.primary:Test-Debian9-Clang-GCE-GPU-SwiftShader-x86_64-Debug-All-SwiftShader
TBR=bsalomon@google.com

Change-Id: Ia8f8ad279a36009165e7876d06bdc972e1f7f7f0
Reviewed-on: https://skia-review.googlesource.com/157002
Reviewed-by: skia-autoroll <skia-autoroll@skia-public.iam.gserviceaccount.com>
Commit-Queue: skia-autoroll <skia-autoroll@skia-public.iam.gserviceaccount.com>
2018-09-26 09:56:55 +00:00
skia-autoroll
5457141b01 Roll third_party/externals/angle2 beb669dac125..95bba6e59fe8 (5 commits)
beb669dac1..95bba6e59f


git log beb669dac125..95bba6e59fe8 --date=short --no-merges --format='%ad %ae %s'
2018-09-25 geofflang@chromium.org Vulkan: Use automatic row length and image height for texture copies.
2018-09-25 cwallez@chromium.org Use SPIRV-Tools' BUILD.gn files
2018-09-25 geofflang@chromium.org Roll EGL headers.
2018-09-25 jmadill@chromium.org Vulkan: Update AMD suppressions.
2018-09-25 jmadill@chromium.org Vulkan: Add OpenGL line segment rasterization.


Created with:
  gclient setdep -r third_party/externals/angle2@95bba6e59fe8

The AutoRoll server is located here: https://autoroll.skia.org/r/angle-skia-autoroll

Documentation for the AutoRoller is here:
https://skia.googlesource.com/buildbot/+/master/autoroll/README.md

If the roll is causing failures, please contact the current sheriff, who should
be CC'd on the roll, and stop the roller if necessary.

CQ_INCLUDE_TRYBOTS=skia.primary:Build-Debian9-Clang-x86_64-Release-ANGLE;skia.primary:Perf-Win10-Clang-AlphaR2-GPU-RadeonR9M470X-x86_64-Debug-All-ANGLE;skia.primary:Perf-Win10-Clang-NUC5i7RYH-GPU-IntelIris6100-x86_64-Debug-All-ANGLE;skia.primary:Perf-Win10-Clang-NUC6i5SYK-GPU-IntelIris540-x86_64-Debug-All-ANGLE;skia.primary:Perf-Win10-Clang-NUCD34010WYKH-GPU-IntelHD4400-x86_64-Debug-All-ANGLE;skia.primary:Perf-Win10-Clang-ShuttleC-GPU-GTX960-x86_64-Debug-All-ANGLE;skia.primary:Test-Win10-Clang-AlphaR2-GPU-RadeonR9M470X-x86_64-Debug-All-ANGLE;skia.primary:Test-Win10-Clang-NUC6i5SYK-GPU-IntelIris540-x86_64-Debug-All-ANGLE;skia.primary:Test-Win10-Clang-NUCD34010WYKH-GPU-IntelHD4400-x86_64-Debug-All-ANGLE;skia.primary:Test-Win10-Clang-ShuttleC-GPU-GTX960-x86_64-Debug-All-ANGLE
TBR=bsalomon@google.com

Change-Id: Iaef363ec597b60a5bccb0e758026ab50e71fc329
Reviewed-on: https://skia-review.googlesource.com/157000
Reviewed-by: skia-autoroll <skia-autoroll@skia-public.iam.gserviceaccount.com>
Commit-Queue: skia-autoroll <skia-autoroll@skia-public.iam.gserviceaccount.com>
2018-09-26 00:55:29 +00:00
Yuqian Li
bd03b54cb9 Handle dividing by zero in ComputeComplexity
Bug: oss-fuzz:9884
Change-Id: Ibeeb1ffdb46d9a648c7ec8944424af2d0138af59
Reviewed-on: https://skia-review.googlesource.com/156631
Commit-Queue: Yuqian Li <liyuqian@google.com>
Reviewed-by: Mike Klein <mtklein@google.com>
Auto-Submit: Yuqian Li <liyuqian@google.com>
2018-09-25 22:31:22 +00:00
Greg Daniel
f18c297cfb Revert "Add support for RGB config to Vulkan."
This reverts commit a8b20a1af7.

Reason for revert: breaking some bots

Original change's description:
> Add support for RGB config to Vulkan.
> 
> This adds support for RGB, but from investigating, most desktops don't
> support RGB at all, and on Android it is usually support as a linear
> format and not necessarily an optimal one. So until we get better support
> for linear formats this CL doesn't necessarily add more feature support to
> our vulkan backend.
> 
> Bug: skia:8349
> Change-Id: I1066ddafa660a1ef1d90dbf3e127e067d6132d45
> Reviewed-on: https://skia-review.googlesource.com/156600
> Commit-Queue: Greg Daniel <egdaniel@google.com>
> Reviewed-by: Robert Phillips <robertphillips@google.com>

TBR=egdaniel@google.com,robertphillips@google.com

Change-Id: Ibb7b67c36a1dbcf0d670e0ff293003eac23b5ac4
No-Presubmit: true
No-Tree-Checks: true
No-Try: true
Bug: skia:8349
Reviewed-on: https://skia-review.googlesource.com/156940
Reviewed-by: Greg Daniel <egdaniel@google.com>
Commit-Queue: Greg Daniel <egdaniel@google.com>
2018-09-25 19:16:53 +00:00
Robert Phillips
79730acbfd Add SkImage_Gpu::MakePromiseYUVATexture
This is pulled out of:

https://skia-review.googlesource.com/c/skia/+/151983 (Test YUV images in DDL)

Bug: skia:7903
Change-Id: Ie6710439d4d922da8d4a41df83d12149c144fc81
Reviewed-on: https://skia-review.googlesource.com/156761
Reviewed-by: Greg Daniel <egdaniel@google.com>
Commit-Queue: Robert Phillips <robertphillips@google.com>
2018-09-25 19:10:01 +00:00
Herb Derby
ce202d566d Extract code common to Renderer and GPU for Fallback
Extract this code and use it on the GPU side in preparation
to have both GPU and Renderer use it.

Change-Id: I1c6f64b9096b2dbccfc09e9d9dc099c2a10ed6d7
Reviewed-on: https://skia-review.googlesource.com/154560
Commit-Queue: Herb Derby <herb@google.com>
Reviewed-by: Jim Van Verth <jvanverth@google.com>
2018-09-25 19:06:33 +00:00
skia-autoroll
8d6aa1a2a0 Roll third_party/externals/swiftshader 9a20cc9744b3..1aae88c1e046 (1 commits)
https://swiftshader.googlesource.com/SwiftShader.git/+log/9a20cc9744b3..1aae88c1e046


git log 9a20cc9744b3..1aae88c1e046 --date=short --no-merges --format='%ad %ae %s'
2018-09-25 chrisforbes@google.com More thread safety in ES2 & EGL APIs


Created with:
  gclient setdep -r third_party/externals/swiftshader@1aae88c1e046

The AutoRoll server is located here: https://autoroll.skia.org/r/swiftshader-skia-autoroll

Documentation for the AutoRoller is here:
https://skia.googlesource.com/buildbot/+/master/autoroll/README.md

If the roll is causing failures, please contact the current sheriff, who should
be CC'd on the roll, and stop the roller if necessary.

CQ_INCLUDE_TRYBOTS=skia.primary:Test-Debian9-Clang-GCE-GPU-SwiftShader-x86_64-Debug-All-SwiftShader
TBR=bsalomon@google.com

Change-Id: Id4c3adb12a94ba09967f9a588cdec38e4843657e
Reviewed-on: https://skia-review.googlesource.com/156901
Reviewed-by: skia-autoroll <skia-autoroll@skia-public.iam.gserviceaccount.com>
Commit-Queue: skia-autoroll <skia-autoroll@skia-public.iam.gserviceaccount.com>
2018-09-25 18:56:54 +00:00
Greg Daniel
a8b20a1af7 Add support for RGB config to Vulkan.
This adds support for RGB, but from investigating, most desktops don't
support RGB at all, and on Android it is usually support as a linear
format and not necessarily an optimal one. So until we get better support
for linear formats this CL doesn't necessarily add more feature support to
our vulkan backend.

Bug: skia:8349
Change-Id: I1066ddafa660a1ef1d90dbf3e127e067d6132d45
Reviewed-on: https://skia-review.googlesource.com/156600
Commit-Queue: Greg Daniel <egdaniel@google.com>
Reviewed-by: Robert Phillips <robertphillips@google.com>
2018-09-25 18:11:35 +00:00
skia-autoroll
d37570b325 Roll third_party/externals/swiftshader c5e68abdea9e..9a20cc9744b3 (1 commits)
https://swiftshader.googlesource.com/SwiftShader.git/+log/c5e68abdea9e..9a20cc9744b3


git log c5e68abdea9e..9a20cc9744b3 --date=short --no-merges --format='%ad %ae %s'
2018-09-25 chrisforbes@google.com Add support for constant folding of clamp()


Created with:
  gclient setdep -r third_party/externals/swiftshader@9a20cc9744b3

The AutoRoll server is located here: https://autoroll.skia.org/r/swiftshader-skia-autoroll

Documentation for the AutoRoller is here:
https://skia.googlesource.com/buildbot/+/master/autoroll/README.md

If the roll is causing failures, please contact the current sheriff, who should
be CC'd on the roll, and stop the roller if necessary.

CQ_INCLUDE_TRYBOTS=skia.primary:Test-Debian9-Clang-GCE-GPU-SwiftShader-x86_64-Debug-All-SwiftShader
TBR=bsalomon@google.com

Change-Id: Id69ba8dd8697a17c9d56f038757ef02947220636
Reviewed-on: https://skia-review.googlesource.com/156900
Reviewed-by: skia-autoroll <skia-autoroll@skia-public.iam.gserviceaccount.com>
Commit-Queue: skia-autoroll <skia-autoroll@skia-public.iam.gserviceaccount.com>
2018-09-25 17:53:21 +00:00
Mike Klein
7ffa40cedb FuzzPath -> FuzzNicePath
This CL renames FuzzPath() to FuzzNicePath() to remind us that it's
meant to create paths that a user could reasonably want to create
in good faith, to pass to Skia via its API, etc.

Then, add fuzz_nice_rect(), and have FuzzNicePath() use that to create
its rectangles and use FuzzNiceMatrix() to create its matrices, just
like we already use FuzzNiceRRect() to create rounded rectangles and
FuzzNicePath() itself to create sub-paths.

Using fuzz_nice_rect() should be the fix for the attached bug.
Using FuzzNiceMatrix() is by analogy, more preemptive.

While we're at it, rename BuildPath to FuzzEvilPath, so the contrast
with FuzzNicePath is more clear.

Update the assertions that we create a valid path in FuzzNicePath()
to tell us where things went wrong if they do.

Bug: oss-fuzz:10667, skia:8384
Change-Id: I6d802182a62815cd969c65cf0479609f64b1da55
Reviewed-on: https://skia-review.googlesource.com/156840
Reviewed-by: Kevin Lubick <kjlubick@google.com>
Commit-Queue: Kevin Lubick <kjlubick@google.com>
Auto-Submit: Mike Klein <mtklein@google.com>
2018-09-25 17:04:00 +00:00
Ben Wagner
297caafc58 [infra] Enable QuadroP400 bots on rack:2
I tried to determine the differences between rack:1 and rack:2 using
trybots, but didn't have much luck. Hopefully whatever issue that was
causing differences has gone away, but if not, hopefully it will be
easier to identify the differences using Perf.

Change-Id: If9b16e8e247737cfc61bf00629eb68b8751bbf3a
Reviewed-on: https://skia-review.googlesource.com/156500
Reviewed-by: Kevin Lubick <kjlubick@google.com>
Commit-Queue: Ben Wagner <benjaminwagner@google.com>
2018-09-25 16:37:36 +00:00
skia-autoroll
15052410fd Roll third_party/externals/angle2 85c4b43e6db1..beb669dac125 (4 commits)
85c4b43e6d..beb669dac1


git log 85c4b43e6db1..beb669dac125 --date=short --no-merges --format='%ad %ae %s'
2018-09-25 fjhenigman@chromium.org Vulkan: work around vkCmdCopyBuffer bug.
2018-09-25 jmadill@chromium.org Vulkan: Refresh descriptor sets on driver uniform change.
2018-09-25 oetuaho@nvidia.com Fix issues with clearing deleted attachments
2018-09-25 oetuaho@nvidia.com Prevent crash in robust access mode when buffer has no data


Created with:
  gclient setdep -r third_party/externals/angle2@beb669dac125

The AutoRoll server is located here: https://autoroll.skia.org/r/angle-skia-autoroll

Documentation for the AutoRoller is here:
https://skia.googlesource.com/buildbot/+/master/autoroll/README.md

If the roll is causing failures, please contact the current sheriff, who should
be CC'd on the roll, and stop the roller if necessary.

CQ_INCLUDE_TRYBOTS=skia.primary:Build-Debian9-Clang-x86_64-Release-ANGLE;skia.primary:Perf-Win10-Clang-AlphaR2-GPU-RadeonR9M470X-x86_64-Debug-All-ANGLE;skia.primary:Perf-Win10-Clang-NUC5i7RYH-GPU-IntelIris6100-x86_64-Debug-All-ANGLE;skia.primary:Perf-Win10-Clang-NUC6i5SYK-GPU-IntelIris540-x86_64-Debug-All-ANGLE;skia.primary:Perf-Win10-Clang-NUCD34010WYKH-GPU-IntelHD4400-x86_64-Debug-All-ANGLE;skia.primary:Perf-Win10-Clang-ShuttleC-GPU-GTX960-x86_64-Debug-All-ANGLE;skia.primary:Test-Win10-Clang-AlphaR2-GPU-RadeonR9M470X-x86_64-Debug-All-ANGLE;skia.primary:Test-Win10-Clang-NUC6i5SYK-GPU-IntelIris540-x86_64-Debug-All-ANGLE;skia.primary:Test-Win10-Clang-NUCD34010WYKH-GPU-IntelHD4400-x86_64-Debug-All-ANGLE;skia.primary:Test-Win10-Clang-ShuttleC-GPU-GTX960-x86_64-Debug-All-ANGLE
TBR=bsalomon@google.com

Change-Id: I6566413b41423a9e4fdae479b298738fd78c4500
Reviewed-on: https://skia-review.googlesource.com/156782
Reviewed-by: skia-autoroll <skia-autoroll@skia-public.iam.gserviceaccount.com>
Commit-Queue: skia-autoroll <skia-autoroll@skia-public.iam.gserviceaccount.com>
2018-09-25 15:50:36 +00:00
Jim Van Verth
a925bb07ad Don't draw device-independent ellipses with degenerate matrix
Bug: oss-fuzz:9012
Change-Id: I93242447e20d0dda7740a31ad330e0fccdb56fc8
Reviewed-on: https://skia-review.googlesource.com/156800
Reviewed-by: Robert Phillips <robertphillips@google.com>
Commit-Queue: Jim Van Verth <jvanverth@google.com>
2018-09-25 15:42:21 +00:00
Hal Canary
d892a9d0b3 SkPDF: remove unused PDFDevice::fExistingClipStack
All test PDFs render the same.

Change-Id: Ia3b8fb8a9a1a9e68fe79e02e8c816cc562cf6fe8
Reviewed-on: https://skia-review.googlesource.com/156760
Commit-Queue: Hal Canary <halcanary@google.com>
Reviewed-by: Ben Wagner <bungeman@google.com>
2018-09-25 15:16:18 +00:00
Chris Dalton
40599feeed Enable CCPR on Vulkan without geometry shaders
Removes the CCPR blacklist for Vulkan, and disables geometry shaders
on Vulkan while we continue to investigate http://skbug.com/7733.

Bug: skia:7733
Bug: skia:8408
Change-Id: I85b89a2f0170abed946441adbbf7c0b075897096
Reviewed-on: https://skia-review.googlesource.com/153625
Commit-Queue: Chris Dalton <csmartdalton@google.com>
Reviewed-by: Greg Daniel <egdaniel@google.com>
2018-09-25 14:34:57 +00:00
Chris Dalton
dedf8f238a ccpr: Fix heap use-after-free caused by member destruction order
Bug: skia:7733
Change-Id: Ia210dded84a2ee9c24fa7ea7fd86226e573a2bc3
Reviewed-on: https://skia-review.googlesource.com/156721
Reviewed-by: Greg Daniel <egdaniel@google.com>
Commit-Queue: Chris Dalton <csmartdalton@google.com>
2018-09-25 13:52:49 +00:00
Robert Phillips
646f637f4c Add rowBytes to createTestingOnlyBackendTexture
This is pulled out of:

https://skia-review.googlesource.com/c/skia/+/151983 (Test YUV images in DDL)

The YUV images seem to like to have row padding.

Change-Id: I517d2b63678beeafef88f86148fca15862176780
Reviewed-on: https://skia-review.googlesource.com/156367
Commit-Queue: Robert Phillips <robertphillips@google.com>
Reviewed-by: Greg Daniel <egdaniel@google.com>
2018-09-25 13:48:29 +00:00
Leon Scroggins III
0098ccbab5 Remove unnecessary sk_tool_utils::EncodeImageToData
This template is only used in practice for SkBitmaps. There is already a
public API that does the same thing, so there's no need for this one.

Change-Id: I20b10aa8bc87a56face947689e1f0eaf4c3cc4e8
Reviewed-on: https://skia-review.googlesource.com/156540
Reviewed-by: Hal Canary <halcanary@google.com>
Auto-Submit: Leon Scroggins <scroggo@google.com>
Commit-Queue: Leon Scroggins <scroggo@google.com>
2018-09-25 12:02:26 +00:00
skia-autoroll
58527bcf56 Roll third_party/externals/angle2 5272a543705e..85c4b43e6db1 (3 commits)
5272a54370..85c4b43e6d


git log 5272a543705e..85c4b43e6db1 --date=short --no-merges --format='%ad %ae %s'
2018-09-25 fjhenigman@chromium.org Vulkan: Translate line loop indices from buffer.
2018-09-25 tobine@google.com Avoid flush/invalidate of host-coherent memory
2018-09-25 jmadill@chromium.org Vulkan: Merge append/beginWriteResource.


Created with:
  gclient setdep -r third_party/externals/angle2@85c4b43e6db1

The AutoRoll server is located here: https://autoroll.skia.org/r/angle-skia-autoroll

Documentation for the AutoRoller is here:
https://skia.googlesource.com/buildbot/+/master/autoroll/README.md

If the roll is causing failures, please contact the current sheriff, who should
be CC'd on the roll, and stop the roller if necessary.

CQ_INCLUDE_TRYBOTS=skia.primary:Build-Debian9-Clang-x86_64-Release-ANGLE;skia.primary:Perf-Win10-Clang-AlphaR2-GPU-RadeonR9M470X-x86_64-Debug-All-ANGLE;skia.primary:Perf-Win10-Clang-NUC5i7RYH-GPU-IntelIris6100-x86_64-Debug-All-ANGLE;skia.primary:Perf-Win10-Clang-NUC6i5SYK-GPU-IntelIris540-x86_64-Debug-All-ANGLE;skia.primary:Perf-Win10-Clang-NUCD34010WYKH-GPU-IntelHD4400-x86_64-Debug-All-ANGLE;skia.primary:Perf-Win10-Clang-ShuttleC-GPU-GTX960-x86_64-Debug-All-ANGLE;skia.primary:Test-Win10-Clang-AlphaR2-GPU-RadeonR9M470X-x86_64-Debug-All-ANGLE;skia.primary:Test-Win10-Clang-NUC6i5SYK-GPU-IntelIris540-x86_64-Debug-All-ANGLE;skia.primary:Test-Win10-Clang-NUCD34010WYKH-GPU-IntelHD4400-x86_64-Debug-All-ANGLE;skia.primary:Test-Win10-Clang-ShuttleC-GPU-GTX960-x86_64-Debug-All-ANGLE
TBR=bsalomon@google.com

Change-Id: I3ab0901ad5eae27043922fbb355b256833849028
Reviewed-on: https://skia-review.googlesource.com/156780
Reviewed-by: skia-autoroll <skia-autoroll@skia-public.iam.gserviceaccount.com>
Commit-Queue: skia-autoroll <skia-autoroll@skia-public.iam.gserviceaccount.com>
2018-09-25 06:14:50 +00:00
Mike Klein
4ef464cd3c FuzzPath() should probably make a valid path
This will point out if something's gone screwy earlier in Debug builds.

Bug: oss-fuzz:10488

Change-Id: Ib091ada75344140bbe2932e5c2f1e2257f05019b
Reviewed-on: https://skia-review.googlesource.com/156660
Auto-Submit: Mike Klein <mtklein@google.com>
Reviewed-by: Kevin Lubick <kjlubick@google.com>
Commit-Queue: Mike Klein <mtklein@google.com>
2018-09-25 05:00:30 +00:00
Brian Osman
e514fa0f1a Report "correct" color type for lazy images
This may just be a suggested color type, but it's better than nothing.
In conjunction with a codec change, this would make it possible to
detect 8 vs. 16-bit PNG, for example.

Bug: skia:
Change-Id: I0886cca004b10ac9707c66e816316cf6f822ab01
Reviewed-on: https://skia-review.googlesource.com/156640
Reviewed-by: Brian Salomon <bsalomon@google.com>
Reviewed-by: Mike Klein <mtklein@google.com>
Commit-Queue: Brian Osman <brianosman@google.com>
2018-09-24 23:15:23 +00:00
Florin Malita
a85f3a138c Reland: [skottie] Initial property setters
Introduce a PropertyObserver to receive property notifications for layer
and shape nodes.

Properties are communicated using strongly-typed "handles", which act
as impedance adapters between the AE/BM model and the internal Skottie
model.

Reviewed-by: Mike Reed <reed@google.com>
Change-Id: Id155076faa8595f6b4d81672559f01c2e0c7455a
TBR=
Reviewed-on: https://skia-review.googlesource.com/156626
Reviewed-by: Florin Malita <fmalita@chromium.org>
Commit-Queue: Florin Malita <fmalita@chromium.org>
2018-09-24 21:46:07 +00:00
skia-autoroll
9435ee3cf1 Roll third_party/externals/angle2 f668a4b5fb72..5272a543705e (1 commits)
f668a4b5fb..5272a54370


git log f668a4b5fb72..5272a543705e --date=short --no-merges --format='%ad %ae %s'
2018-09-24 jmadill@chromium.org Vulkan: Skip BufferDataTest.RepeatedDrawDynamicBug on Win/Intel.


Created with:
  gclient setdep -r third_party/externals/angle2@5272a543705e

The AutoRoll server is located here: https://autoroll.skia.org/r/angle-skia-autoroll

Documentation for the AutoRoller is here:
https://skia.googlesource.com/buildbot/+/master/autoroll/README.md

If the roll is causing failures, please contact the current sheriff, who should
be CC'd on the roll, and stop the roller if necessary.

CQ_INCLUDE_TRYBOTS=skia.primary:Build-Debian9-Clang-x86_64-Release-ANGLE;skia.primary:Perf-Win10-Clang-AlphaR2-GPU-RadeonR9M470X-x86_64-Debug-All-ANGLE;skia.primary:Perf-Win10-Clang-NUC5i7RYH-GPU-IntelIris6100-x86_64-Debug-All-ANGLE;skia.primary:Perf-Win10-Clang-NUC6i5SYK-GPU-IntelIris540-x86_64-Debug-All-ANGLE;skia.primary:Perf-Win10-Clang-NUCD34010WYKH-GPU-IntelHD4400-x86_64-Debug-All-ANGLE;skia.primary:Perf-Win10-Clang-ShuttleC-GPU-GTX960-x86_64-Debug-All-ANGLE;skia.primary:Test-Win10-Clang-AlphaR2-GPU-RadeonR9M470X-x86_64-Debug-All-ANGLE;skia.primary:Test-Win10-Clang-NUC6i5SYK-GPU-IntelIris540-x86_64-Debug-All-ANGLE;skia.primary:Test-Win10-Clang-NUCD34010WYKH-GPU-IntelHD4400-x86_64-Debug-All-ANGLE;skia.primary:Test-Win10-Clang-ShuttleC-GPU-GTX960-x86_64-Debug-All-ANGLE
TBR=bsalomon@google.com

Change-Id: I926ae2f0bd3549274d38e7c0a6d700e9bb03f2cd
Reviewed-on: https://skia-review.googlesource.com/156560
Reviewed-by: skia-autoroll <skia-autoroll@skia-public.iam.gserviceaccount.com>
Commit-Queue: skia-autoroll <skia-autoroll@skia-public.iam.gserviceaccount.com>
2018-09-24 21:10:29 +00:00
Jim Van Verth
87a301158d More valid input checking for text
Bug: oss-fuzz: 10620
Change-Id: Ied2acba93719691d9fb889a25936b1ceded75d3f
Reviewed-on: https://skia-review.googlesource.com/156580
Reviewed-by: Herb Derby <herb@google.com>
Commit-Queue: Jim Van Verth <jvanverth@google.com>
2018-09-24 20:51:36 +00:00
Brian Salomon
39e1d13d35 Revert "[skottie] Initial property setters"
This reverts commit 7903957247.

Reason for revert: breaking SAN bots

Original change's description:
> [skottie] Initial property setters
> 
> Introduce a PropertyObserver to receive property notifications for layer
> and shape nodes.
> 
> Properties are communicated using strongly-typed "handles", which act
> as impedance adapters between the AE/BM model and the internal Skottie
> model.
> 
> Bug: skia:
> Change-Id: Ieb9be1ff843673f1f4fe900d3774c36956b7c941
> Reviewed-on: https://skia-review.googlesource.com/156186
> Commit-Queue: Florin Malita <fmalita@chromium.org>
> Reviewed-by: Mike Reed <reed@google.com>

TBR=fmalita@chromium.org,reed@google.com

Change-Id: Ic737766e305bb8dff10a817fa37f16fdfa051c93
No-Presubmit: true
No-Tree-Checks: true
No-Try: true
Bug: skia:
Reviewed-on: https://skia-review.googlesource.com/156620
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Brian Salomon <bsalomon@google.com>
2018-09-24 20:46:34 +00:00
Ben Wagner
41e404746d Filter TextBlob paints in Viewer.
In particular this allows subpixel positioning to be forced for
drawing.

Change-Id: I2c88311f075944fef66fe5ba0237804aa5755800
Reviewed-on: https://skia-review.googlesource.com/156370
Reviewed-by: Herb Derby <herb@google.com>
Commit-Queue: Ben Wagner <bungeman@google.com>
2018-09-24 20:04:24 +00:00
Michael Ludwig
9461dcf130 Revert "Implement an explicit binary search-based analytic gradient colorizer"
This reverts commit dcc85fc610.

Reason for revert: ANGLE is frequently corrupted, particularly radial_gradient4 and mixershader

Original change's description:
> Implement an explicit binary search-based analytic gradient colorizer
> 
> Provides a reasonably flexible fragment processor that defines another
> colorizer implementation for gradients. It can support up to 8
> interpolation intervals (which is 16 colors if every stop is a hard stop
> or 9 colors if every stop is a smooth transition). It
> supports mixtures of hard and smooth stops. It is conditionally compiled
> into versions specific to the interval count (so it can produce up to
> 8 shader variants).
> 
> The GrGradientShader controller does not remove the single and dual
> interval colorizers, which are useful specializations of this explicit
> binary search colorizer. Similarly, since it can only handle up to 8
> intervals, the texture colorizer is still used as a fallback.
> 
> Currently it does not employ capabilities detection to determine if the
> hardware can support the number of required uniforms, which can become
> substantial for the larger gradient configurations.
> 
> Bug: chromium:796479, chromium:729727, chromium:696603, chromium:543625, chromium:414254
> Change-Id: Ia1f735a5019766ae4796cc22964b2913db34b95b
> Reviewed-on: https://skia-review.googlesource.com/155080
> Commit-Queue: Michael Ludwig <michaelludwig@google.com>
> Reviewed-by: Brian Osman <brianosman@google.com>

TBR=bsalomon@google.com,brianosman@google.com,michaelludwig@google.com

Change-Id: I351a387f0528e4c2db2d47ab2e5d6b336991fb98
No-Presubmit: true
No-Tree-Checks: true
No-Try: true
Bug: chromium:796479, chromium:729727, chromium:696603, chromium:543625, chromium:414254
Reviewed-on: https://skia-review.googlesource.com/156541
Reviewed-by: Michael Ludwig <michaelludwig@google.com>
Commit-Queue: Michael Ludwig <michaelludwig@google.com>
2018-09-24 19:40:54 +00:00