Rather than intersecting outset edge equations we outset each vertex
half a pixel along its two adjacent edges.
This approach will allow for water tight seams along shared edges
when we allow a subset of the quad edges to be antialiased.
Bug: skia:
Change-Id: I7f36ea658cc84dfcf364b138ec382bb709c278df
Reviewed-on: https://skia-review.googlesource.com/156742
Reviewed-by: Brian Osman <brianosman@google.com>
Commit-Queue: Brian Salomon <bsalomon@google.com>
Bug: b/116608007
Change-Id: I622165d5c63f3a8548e763899128b3eb4b8459a6
Reviewed-on: https://skia-review.googlesource.com/157420
Auto-Submit: Leon Scroggins <scroggo@google.com>
Commit-Queue: Brian Osman <brianosman@google.com>
Reviewed-by: Brian Osman <brianosman@google.com>
af8b73c9e6..115e8a2625
git log af8b73c9e632..115e8a2625f5 --date=short --no-merges --format='%ad %ae %s'
2018-09-27 jmadill@chromium.org Vulkan: Store "is packed" in buffer formats.
Created with:
gclient setdep -r third_party/externals/angle2@115e8a2625f5
The AutoRoll server is located here: https://autoroll.skia.org/r/angle-skia-autoroll
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CQ_INCLUDE_TRYBOTS=skia.primary:Build-Debian9-Clang-x86_64-Release-ANGLE;skia.primary:Perf-Win10-Clang-AlphaR2-GPU-RadeonR9M470X-x86_64-Debug-All-ANGLE;skia.primary:Perf-Win10-Clang-NUC5i7RYH-GPU-IntelIris6100-x86_64-Debug-All-ANGLE;skia.primary:Perf-Win10-Clang-NUC6i5SYK-GPU-IntelIris540-x86_64-Debug-All-ANGLE;skia.primary:Perf-Win10-Clang-NUCD34010WYKH-GPU-IntelHD4400-x86_64-Debug-All-ANGLE;skia.primary:Perf-Win10-Clang-ShuttleC-GPU-GTX960-x86_64-Debug-All-ANGLE;skia.primary:Test-Win10-Clang-AlphaR2-GPU-RadeonR9M470X-x86_64-Debug-All-ANGLE;skia.primary:Test-Win10-Clang-NUC6i5SYK-GPU-IntelIris540-x86_64-Debug-All-ANGLE;skia.primary:Test-Win10-Clang-NUCD34010WYKH-GPU-IntelHD4400-x86_64-Debug-All-ANGLE;skia.primary:Test-Win10-Clang-ShuttleC-GPU-GTX960-x86_64-Debug-All-ANGLE
TBR=bsalomon@google.com
Change-Id: I1bb88d4efbab7cf76744778d9de9f15330b1564f
Reviewed-on: https://skia-review.googlesource.com/157361
Reviewed-by: skia-autoroll <skia-autoroll@skia-public.iam.gserviceaccount.com>
Commit-Queue: skia-autoroll <skia-autoroll@skia-public.iam.gserviceaccount.com>
The "pointy vertex" test was only considering the distance from the
next (outgoing) edge to the previous point. It must also consider the
distance from the previous (incoming) edge to the next point. If
either are less than a quarter pixel, the vertex is considered pointy
and should be removed. (884166)
Also (887103), when an interior region was completely removed due to
boundary simplification, it would leave a degenerate edge consisting
of the same vertex. So avoid introducing a join edge when prev == next.
Bug: 884166, 887103
Change-Id: I7f1d5b98e418d8f2a1c11643259d3cd74d08f286
Reviewed-on: https://skia-review.googlesource.com/157220
Commit-Queue: Stephen White <senorblanco@chromium.org>
Reviewed-by: Robert Phillips <robertphillips@google.com>
- gammaencodedpremul GM was just demonstrating something that we
understand well (and have much better testing for).
- readpixels GM was filled with workarounds for things that are no
longer true (unpremul images, clamped F16).
- Other uses can be switched to SkConvertPixels trivially.
- Remove SkColorSpaceXformPriv and SkColorLookUpTable, all unused.
- Remove SkColorSpaceXform_skcms.cpp, no longer referenced by clients.
Bug: skia:
Change-Id: I7298bb53aa61b49ad1398ebc504d35c119fd5cf4
Reviewed-on: https://skia-review.googlesource.com/157153
Commit-Queue: Mike Klein <mtklein@google.com>
Reviewed-by: Mike Klein <mtklein@google.com>
This reverts commit 06f69eb296.
Reason for revert: SKPBench dying
Original change's description:
> Fix bug in GM's DDL drawing mode
>
> Due to how we were constructing the promise images we weren't hitting this before.
>
> It is possible, when re-inflating the images of an SKP, that a draw occurs to create an image subset. When this occurs it is crucial that the generated opList be added to the appropriate drawing manager (so that it gets copied into the DDL).
>
> This CL gets rid of the prior hack. It does have the (minor) downside that the SkDDLRecorders are now all created outside of their thread silos.
>
> Change-Id: Ic6b23a8b68c0d4fe25dd8588c6e2ab65f9f238cf
> Reviewed-on: https://skia-review.googlesource.com/157080
> Reviewed-by: Greg Daniel <egdaniel@google.com>
> Commit-Queue: Robert Phillips <robertphillips@google.com>
TBR=egdaniel@google.com,robertphillips@google.com
Change-Id: Ia52094ce0e356b77b025a7352f2cc728df77d259
No-Presubmit: true
No-Tree-Checks: true
No-Try: true
Reviewed-on: https://skia-review.googlesource.com/157223
Reviewed-by: Robert Phillips <robertphillips@google.com>
Commit-Queue: Robert Phillips <robertphillips@google.com>
a602f9064b..af8b73c9e6
git log a602f9064b3e..af8b73c9e632 --date=short --no-merges --format='%ad %ae %s'
2018-09-26 jmadill@chromium.org Roll dEQP (September 2018)
2018-09-26 geofflang@chromium.org Vulkan: Expose EXT_debug_marker and stub out the implementation.
2018-09-26 estevenson@chromium.org Angle: Remove obsolete requires_sdk_api_level_23 from BUILD.gn.
Created with:
gclient setdep -r third_party/externals/angle2@af8b73c9e632
The AutoRoll server is located here: https://autoroll.skia.org/r/angle-skia-autoroll
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CQ_INCLUDE_TRYBOTS=skia.primary:Build-Debian9-Clang-x86_64-Release-ANGLE;skia.primary:Perf-Win10-Clang-AlphaR2-GPU-RadeonR9M470X-x86_64-Debug-All-ANGLE;skia.primary:Perf-Win10-Clang-NUC5i7RYH-GPU-IntelIris6100-x86_64-Debug-All-ANGLE;skia.primary:Perf-Win10-Clang-NUC6i5SYK-GPU-IntelIris540-x86_64-Debug-All-ANGLE;skia.primary:Perf-Win10-Clang-NUCD34010WYKH-GPU-IntelHD4400-x86_64-Debug-All-ANGLE;skia.primary:Perf-Win10-Clang-ShuttleC-GPU-GTX960-x86_64-Debug-All-ANGLE;skia.primary:Test-Win10-Clang-AlphaR2-GPU-RadeonR9M470X-x86_64-Debug-All-ANGLE;skia.primary:Test-Win10-Clang-NUC6i5SYK-GPU-IntelIris540-x86_64-Debug-All-ANGLE;skia.primary:Test-Win10-Clang-NUCD34010WYKH-GPU-IntelHD4400-x86_64-Debug-All-ANGLE;skia.primary:Test-Win10-Clang-ShuttleC-GPU-GTX960-x86_64-Debug-All-ANGLE
TBR=bsalomon@google.com
Change-Id: I9921947c99d4516702984f43b8e15052558f8f4f
Reviewed-on: https://skia-review.googlesource.com/157202
Reviewed-by: skia-autoroll <skia-autoroll@skia-public.iam.gserviceaccount.com>
Commit-Queue: skia-autoroll <skia-autoroll@skia-public.iam.gserviceaccount.com>
Basically I just wanted to refactor this GM so that it drew a bitmap of
the same (ct,at,cs) as the canvas so that we could get some coverage of
drawing, say, F16.
But then I just started refactoring here and there and before I knew
it I've basically rewritten the GM. What it draws is unchanged, but
- I've stripped the parameters that never change from the names
- I've removed a lot of inheritance instead using a single
SkBitmap (*)(SkImageInfo) pointer passed to the constructor
- formatting, header cleanup, etc.
Sadly this doesn't reproduce the crash mentioned in the attached bug.
PS 2+3 oughta stop --config serialize-8888 from asserting.
Bug: skia:8410
Change-Id: I9dd40e0dfe84b7fe315082d899bb2fc327728363
Reviewed-on: https://skia-review.googlesource.com/156980
Commit-Queue: Mike Klein <mtklein@google.com>
Commit-Queue: Brian Osman <brianosman@google.com>
Reviewed-by: Brian Osman <brianosman@google.com>
Auto-Submit: Mike Klein <mtklein@google.com>
This reverts commit 297caafc58.
Reason for revert: I think I have identified a test that shows the perf differences: https://perf.skia.org/e/?begin=1537548564&end=1537984657&keys=5743052312281088
Original change's description:
> [infra] Enable QuadroP400 bots on rack:2
>
> I tried to determine the differences between rack:1 and rack:2 using
> trybots, but didn't have much luck. Hopefully whatever issue that was
> causing differences has gone away, but if not, hopefully it will be
> easier to identify the differences using Perf.
>
> Change-Id: If9b16e8e247737cfc61bf00629eb68b8751bbf3a
> Reviewed-on: https://skia-review.googlesource.com/156500
> Reviewed-by: Kevin Lubick <kjlubick@google.com>
> Commit-Queue: Ben Wagner <benjaminwagner@google.com>
TBR=benjaminwagner@google.com,kjlubick@google.com
# Not skipping CQ checks because original CL landed > 1 day ago.
Change-Id: Icc89ef83d0f981d22edb15ef934ac07ba1ab5bf3
Reviewed-on: https://skia-review.googlesource.com/157221
Reviewed-by: Ben Wagner <benjaminwagner@google.com>
Reviewed-by: Kevin Lubick <kjlubick@google.com>
Commit-Queue: Ben Wagner <benjaminwagner@google.com>
Due to how we were constructing the promise images we weren't hitting this before.
It is possible, when re-inflating the images of an SKP, that a draw occurs to create an image subset. When this occurs it is crucial that the generated opList be added to the appropriate drawing manager (so that it gets copied into the DDL).
This CL gets rid of the prior hack. It does have the (minor) downside that the SkDDLRecorders are now all created outside of their thread silos.
Change-Id: Ic6b23a8b68c0d4fe25dd8588c6e2ab65f9f238cf
Reviewed-on: https://skia-review.googlesource.com/157080
Reviewed-by: Greg Daniel <egdaniel@google.com>
Commit-Queue: Robert Phillips <robertphillips@google.com>
Bug: skia:
Change-Id: I7fc9b7a208c8edf5be970f5139e1916a756288af
Reviewed-on: https://skia-review.googlesource.com/156680
Commit-Queue: Stephan Altmueller <stephana@google.com>
Reviewed-by: Eric Boren <borenet@google.com>
Bug: skia:
Change-Id: I55a6a2ce4709cf751ff8947d4e1c6c60dfe35628
Reviewed-on: https://skia-review.googlesource.com/157081
Reviewed-by: Mike Klein <mtklein@google.com>
Commit-Queue: Jim Van Verth <jvanverth@google.com>
95bba6e59f..a602f9064b
git log 95bba6e59fe8..a602f9064b3e --date=short --no-merges --format='%ad %ae %s'
2018-09-26 jiajia.qin@intel.com ES31: Support shader storage buffer in D3D-API side.
2018-09-26 jie.a.chen@intel.com Fix angle::Format::ID in gen_dxgi_format_table.py
2018-09-26 jiawei.shao@intel.com ES31: Support translating textureGatherOffset into HLSL
2018-09-26 jmadill@chromium.org Skip NoBufferData test on NVIDIA Shield TV.
Created with:
gclient setdep -r third_party/externals/angle2@a602f9064b3e
The AutoRoll server is located here: https://autoroll.skia.org/r/angle-skia-autoroll
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If the roll is causing failures, please contact the current sheriff, who should
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CQ_INCLUDE_TRYBOTS=skia.primary:Build-Debian9-Clang-x86_64-Release-ANGLE;skia.primary:Perf-Win10-Clang-AlphaR2-GPU-RadeonR9M470X-x86_64-Debug-All-ANGLE;skia.primary:Perf-Win10-Clang-NUC5i7RYH-GPU-IntelIris6100-x86_64-Debug-All-ANGLE;skia.primary:Perf-Win10-Clang-NUC6i5SYK-GPU-IntelIris540-x86_64-Debug-All-ANGLE;skia.primary:Perf-Win10-Clang-NUCD34010WYKH-GPU-IntelHD4400-x86_64-Debug-All-ANGLE;skia.primary:Perf-Win10-Clang-ShuttleC-GPU-GTX960-x86_64-Debug-All-ANGLE;skia.primary:Test-Win10-Clang-AlphaR2-GPU-RadeonR9M470X-x86_64-Debug-All-ANGLE;skia.primary:Test-Win10-Clang-NUC6i5SYK-GPU-IntelIris540-x86_64-Debug-All-ANGLE;skia.primary:Test-Win10-Clang-NUCD34010WYKH-GPU-IntelHD4400-x86_64-Debug-All-ANGLE;skia.primary:Test-Win10-Clang-ShuttleC-GPU-GTX960-x86_64-Debug-All-ANGLE
TBR=bsalomon@google.com
Change-Id: Ib46d085231d789c44372bfe5511a40e8939daa16
Reviewed-on: https://skia-review.googlesource.com/157001
Reviewed-by: skia-autoroll <skia-autoroll@skia-public.iam.gserviceaccount.com>
Commit-Queue: skia-autoroll <skia-autoroll@skia-public.iam.gserviceaccount.com>
beb669dac1..95bba6e59f
git log beb669dac125..95bba6e59fe8 --date=short --no-merges --format='%ad %ae %s'
2018-09-25 geofflang@chromium.org Vulkan: Use automatic row length and image height for texture copies.
2018-09-25 cwallez@chromium.org Use SPIRV-Tools' BUILD.gn files
2018-09-25 geofflang@chromium.org Roll EGL headers.
2018-09-25 jmadill@chromium.org Vulkan: Update AMD suppressions.
2018-09-25 jmadill@chromium.org Vulkan: Add OpenGL line segment rasterization.
Created with:
gclient setdep -r third_party/externals/angle2@95bba6e59fe8
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TBR=bsalomon@google.com
Change-Id: Iaef363ec597b60a5bccb0e758026ab50e71fc329
Reviewed-on: https://skia-review.googlesource.com/157000
Reviewed-by: skia-autoroll <skia-autoroll@skia-public.iam.gserviceaccount.com>
Commit-Queue: skia-autoroll <skia-autoroll@skia-public.iam.gserviceaccount.com>
Bug: oss-fuzz:9884
Change-Id: Ibeeb1ffdb46d9a648c7ec8944424af2d0138af59
Reviewed-on: https://skia-review.googlesource.com/156631
Commit-Queue: Yuqian Li <liyuqian@google.com>
Reviewed-by: Mike Klein <mtklein@google.com>
Auto-Submit: Yuqian Li <liyuqian@google.com>
This reverts commit a8b20a1af7.
Reason for revert: breaking some bots
Original change's description:
> Add support for RGB config to Vulkan.
>
> This adds support for RGB, but from investigating, most desktops don't
> support RGB at all, and on Android it is usually support as a linear
> format and not necessarily an optimal one. So until we get better support
> for linear formats this CL doesn't necessarily add more feature support to
> our vulkan backend.
>
> Bug: skia:8349
> Change-Id: I1066ddafa660a1ef1d90dbf3e127e067d6132d45
> Reviewed-on: https://skia-review.googlesource.com/156600
> Commit-Queue: Greg Daniel <egdaniel@google.com>
> Reviewed-by: Robert Phillips <robertphillips@google.com>
TBR=egdaniel@google.com,robertphillips@google.com
Change-Id: Ibb7b67c36a1dbcf0d670e0ff293003eac23b5ac4
No-Presubmit: true
No-Tree-Checks: true
No-Try: true
Bug: skia:8349
Reviewed-on: https://skia-review.googlesource.com/156940
Reviewed-by: Greg Daniel <egdaniel@google.com>
Commit-Queue: Greg Daniel <egdaniel@google.com>
Extract this code and use it on the GPU side in preparation
to have both GPU and Renderer use it.
Change-Id: I1c6f64b9096b2dbccfc09e9d9dc099c2a10ed6d7
Reviewed-on: https://skia-review.googlesource.com/154560
Commit-Queue: Herb Derby <herb@google.com>
Reviewed-by: Jim Van Verth <jvanverth@google.com>
This adds support for RGB, but from investigating, most desktops don't
support RGB at all, and on Android it is usually support as a linear
format and not necessarily an optimal one. So until we get better support
for linear formats this CL doesn't necessarily add more feature support to
our vulkan backend.
Bug: skia:8349
Change-Id: I1066ddafa660a1ef1d90dbf3e127e067d6132d45
Reviewed-on: https://skia-review.googlesource.com/156600
Commit-Queue: Greg Daniel <egdaniel@google.com>
Reviewed-by: Robert Phillips <robertphillips@google.com>
This CL renames FuzzPath() to FuzzNicePath() to remind us that it's
meant to create paths that a user could reasonably want to create
in good faith, to pass to Skia via its API, etc.
Then, add fuzz_nice_rect(), and have FuzzNicePath() use that to create
its rectangles and use FuzzNiceMatrix() to create its matrices, just
like we already use FuzzNiceRRect() to create rounded rectangles and
FuzzNicePath() itself to create sub-paths.
Using fuzz_nice_rect() should be the fix for the attached bug.
Using FuzzNiceMatrix() is by analogy, more preemptive.
While we're at it, rename BuildPath to FuzzEvilPath, so the contrast
with FuzzNicePath is more clear.
Update the assertions that we create a valid path in FuzzNicePath()
to tell us where things went wrong if they do.
Bug: oss-fuzz:10667, skia:8384
Change-Id: I6d802182a62815cd969c65cf0479609f64b1da55
Reviewed-on: https://skia-review.googlesource.com/156840
Reviewed-by: Kevin Lubick <kjlubick@google.com>
Commit-Queue: Kevin Lubick <kjlubick@google.com>
Auto-Submit: Mike Klein <mtklein@google.com>
I tried to determine the differences between rack:1 and rack:2 using
trybots, but didn't have much luck. Hopefully whatever issue that was
causing differences has gone away, but if not, hopefully it will be
easier to identify the differences using Perf.
Change-Id: If9b16e8e247737cfc61bf00629eb68b8751bbf3a
Reviewed-on: https://skia-review.googlesource.com/156500
Reviewed-by: Kevin Lubick <kjlubick@google.com>
Commit-Queue: Ben Wagner <benjaminwagner@google.com>
85c4b43e6d..beb669dac1
git log 85c4b43e6db1..beb669dac125 --date=short --no-merges --format='%ad %ae %s'
2018-09-25 fjhenigman@chromium.org Vulkan: work around vkCmdCopyBuffer bug.
2018-09-25 jmadill@chromium.org Vulkan: Refresh descriptor sets on driver uniform change.
2018-09-25 oetuaho@nvidia.com Fix issues with clearing deleted attachments
2018-09-25 oetuaho@nvidia.com Prevent crash in robust access mode when buffer has no data
Created with:
gclient setdep -r third_party/externals/angle2@beb669dac125
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CQ_INCLUDE_TRYBOTS=skia.primary:Build-Debian9-Clang-x86_64-Release-ANGLE;skia.primary:Perf-Win10-Clang-AlphaR2-GPU-RadeonR9M470X-x86_64-Debug-All-ANGLE;skia.primary:Perf-Win10-Clang-NUC5i7RYH-GPU-IntelIris6100-x86_64-Debug-All-ANGLE;skia.primary:Perf-Win10-Clang-NUC6i5SYK-GPU-IntelIris540-x86_64-Debug-All-ANGLE;skia.primary:Perf-Win10-Clang-NUCD34010WYKH-GPU-IntelHD4400-x86_64-Debug-All-ANGLE;skia.primary:Perf-Win10-Clang-ShuttleC-GPU-GTX960-x86_64-Debug-All-ANGLE;skia.primary:Test-Win10-Clang-AlphaR2-GPU-RadeonR9M470X-x86_64-Debug-All-ANGLE;skia.primary:Test-Win10-Clang-NUC6i5SYK-GPU-IntelIris540-x86_64-Debug-All-ANGLE;skia.primary:Test-Win10-Clang-NUCD34010WYKH-GPU-IntelHD4400-x86_64-Debug-All-ANGLE;skia.primary:Test-Win10-Clang-ShuttleC-GPU-GTX960-x86_64-Debug-All-ANGLE
TBR=bsalomon@google.com
Change-Id: I6566413b41423a9e4fdae479b298738fd78c4500
Reviewed-on: https://skia-review.googlesource.com/156782
Reviewed-by: skia-autoroll <skia-autoroll@skia-public.iam.gserviceaccount.com>
Commit-Queue: skia-autoroll <skia-autoroll@skia-public.iam.gserviceaccount.com>
Bug: oss-fuzz:9012
Change-Id: I93242447e20d0dda7740a31ad330e0fccdb56fc8
Reviewed-on: https://skia-review.googlesource.com/156800
Reviewed-by: Robert Phillips <robertphillips@google.com>
Commit-Queue: Jim Van Verth <jvanverth@google.com>
All test PDFs render the same.
Change-Id: Ia3b8fb8a9a1a9e68fe79e02e8c816cc562cf6fe8
Reviewed-on: https://skia-review.googlesource.com/156760
Commit-Queue: Hal Canary <halcanary@google.com>
Reviewed-by: Ben Wagner <bungeman@google.com>
Removes the CCPR blacklist for Vulkan, and disables geometry shaders
on Vulkan while we continue to investigate http://skbug.com/7733.
Bug: skia:7733
Bug: skia:8408
Change-Id: I85b89a2f0170abed946441adbbf7c0b075897096
Reviewed-on: https://skia-review.googlesource.com/153625
Commit-Queue: Chris Dalton <csmartdalton@google.com>
Reviewed-by: Greg Daniel <egdaniel@google.com>
This template is only used in practice for SkBitmaps. There is already a
public API that does the same thing, so there's no need for this one.
Change-Id: I20b10aa8bc87a56face947689e1f0eaf4c3cc4e8
Reviewed-on: https://skia-review.googlesource.com/156540
Reviewed-by: Hal Canary <halcanary@google.com>
Auto-Submit: Leon Scroggins <scroggo@google.com>
Commit-Queue: Leon Scroggins <scroggo@google.com>
5272a54370..85c4b43e6d
git log 5272a543705e..85c4b43e6db1 --date=short --no-merges --format='%ad %ae %s'
2018-09-25 fjhenigman@chromium.org Vulkan: Translate line loop indices from buffer.
2018-09-25 tobine@google.com Avoid flush/invalidate of host-coherent memory
2018-09-25 jmadill@chromium.org Vulkan: Merge append/beginWriteResource.
Created with:
gclient setdep -r third_party/externals/angle2@85c4b43e6db1
The AutoRoll server is located here: https://autoroll.skia.org/r/angle-skia-autoroll
Documentation for the AutoRoller is here:
https://skia.googlesource.com/buildbot/+/master/autoroll/README.md
If the roll is causing failures, please contact the current sheriff, who should
be CC'd on the roll, and stop the roller if necessary.
CQ_INCLUDE_TRYBOTS=skia.primary:Build-Debian9-Clang-x86_64-Release-ANGLE;skia.primary:Perf-Win10-Clang-AlphaR2-GPU-RadeonR9M470X-x86_64-Debug-All-ANGLE;skia.primary:Perf-Win10-Clang-NUC5i7RYH-GPU-IntelIris6100-x86_64-Debug-All-ANGLE;skia.primary:Perf-Win10-Clang-NUC6i5SYK-GPU-IntelIris540-x86_64-Debug-All-ANGLE;skia.primary:Perf-Win10-Clang-NUCD34010WYKH-GPU-IntelHD4400-x86_64-Debug-All-ANGLE;skia.primary:Perf-Win10-Clang-ShuttleC-GPU-GTX960-x86_64-Debug-All-ANGLE;skia.primary:Test-Win10-Clang-AlphaR2-GPU-RadeonR9M470X-x86_64-Debug-All-ANGLE;skia.primary:Test-Win10-Clang-NUC6i5SYK-GPU-IntelIris540-x86_64-Debug-All-ANGLE;skia.primary:Test-Win10-Clang-NUCD34010WYKH-GPU-IntelHD4400-x86_64-Debug-All-ANGLE;skia.primary:Test-Win10-Clang-ShuttleC-GPU-GTX960-x86_64-Debug-All-ANGLE
TBR=bsalomon@google.com
Change-Id: I3ab0901ad5eae27043922fbb355b256833849028
Reviewed-on: https://skia-review.googlesource.com/156780
Reviewed-by: skia-autoroll <skia-autoroll@skia-public.iam.gserviceaccount.com>
Commit-Queue: skia-autoroll <skia-autoroll@skia-public.iam.gserviceaccount.com>
This will point out if something's gone screwy earlier in Debug builds.
Bug: oss-fuzz:10488
Change-Id: Ib091ada75344140bbe2932e5c2f1e2257f05019b
Reviewed-on: https://skia-review.googlesource.com/156660
Auto-Submit: Mike Klein <mtklein@google.com>
Reviewed-by: Kevin Lubick <kjlubick@google.com>
Commit-Queue: Mike Klein <mtklein@google.com>
This may just be a suggested color type, but it's better than nothing.
In conjunction with a codec change, this would make it possible to
detect 8 vs. 16-bit PNG, for example.
Bug: skia:
Change-Id: I0886cca004b10ac9707c66e816316cf6f822ab01
Reviewed-on: https://skia-review.googlesource.com/156640
Reviewed-by: Brian Salomon <bsalomon@google.com>
Reviewed-by: Mike Klein <mtklein@google.com>
Commit-Queue: Brian Osman <brianosman@google.com>
Introduce a PropertyObserver to receive property notifications for layer
and shape nodes.
Properties are communicated using strongly-typed "handles", which act
as impedance adapters between the AE/BM model and the internal Skottie
model.
Reviewed-by: Mike Reed <reed@google.com>
Change-Id: Id155076faa8595f6b4d81672559f01c2e0c7455a
TBR=
Reviewed-on: https://skia-review.googlesource.com/156626
Reviewed-by: Florin Malita <fmalita@chromium.org>
Commit-Queue: Florin Malita <fmalita@chromium.org>
f668a4b5fb..5272a54370
git log f668a4b5fb72..5272a543705e --date=short --no-merges --format='%ad %ae %s'
2018-09-24 jmadill@chromium.org Vulkan: Skip BufferDataTest.RepeatedDrawDynamicBug on Win/Intel.
Created with:
gclient setdep -r third_party/externals/angle2@5272a543705e
The AutoRoll server is located here: https://autoroll.skia.org/r/angle-skia-autoroll
Documentation for the AutoRoller is here:
https://skia.googlesource.com/buildbot/+/master/autoroll/README.md
If the roll is causing failures, please contact the current sheriff, who should
be CC'd on the roll, and stop the roller if necessary.
CQ_INCLUDE_TRYBOTS=skia.primary:Build-Debian9-Clang-x86_64-Release-ANGLE;skia.primary:Perf-Win10-Clang-AlphaR2-GPU-RadeonR9M470X-x86_64-Debug-All-ANGLE;skia.primary:Perf-Win10-Clang-NUC5i7RYH-GPU-IntelIris6100-x86_64-Debug-All-ANGLE;skia.primary:Perf-Win10-Clang-NUC6i5SYK-GPU-IntelIris540-x86_64-Debug-All-ANGLE;skia.primary:Perf-Win10-Clang-NUCD34010WYKH-GPU-IntelHD4400-x86_64-Debug-All-ANGLE;skia.primary:Perf-Win10-Clang-ShuttleC-GPU-GTX960-x86_64-Debug-All-ANGLE;skia.primary:Test-Win10-Clang-AlphaR2-GPU-RadeonR9M470X-x86_64-Debug-All-ANGLE;skia.primary:Test-Win10-Clang-NUC6i5SYK-GPU-IntelIris540-x86_64-Debug-All-ANGLE;skia.primary:Test-Win10-Clang-NUCD34010WYKH-GPU-IntelHD4400-x86_64-Debug-All-ANGLE;skia.primary:Test-Win10-Clang-ShuttleC-GPU-GTX960-x86_64-Debug-All-ANGLE
TBR=bsalomon@google.com
Change-Id: I926ae2f0bd3549274d38e7c0a6d700e9bb03f2cd
Reviewed-on: https://skia-review.googlesource.com/156560
Reviewed-by: skia-autoroll <skia-autoroll@skia-public.iam.gserviceaccount.com>
Commit-Queue: skia-autoroll <skia-autoroll@skia-public.iam.gserviceaccount.com>
This reverts commit 7903957247.
Reason for revert: breaking SAN bots
Original change's description:
> [skottie] Initial property setters
>
> Introduce a PropertyObserver to receive property notifications for layer
> and shape nodes.
>
> Properties are communicated using strongly-typed "handles", which act
> as impedance adapters between the AE/BM model and the internal Skottie
> model.
>
> Bug: skia:
> Change-Id: Ieb9be1ff843673f1f4fe900d3774c36956b7c941
> Reviewed-on: https://skia-review.googlesource.com/156186
> Commit-Queue: Florin Malita <fmalita@chromium.org>
> Reviewed-by: Mike Reed <reed@google.com>
TBR=fmalita@chromium.org,reed@google.com
Change-Id: Ic737766e305bb8dff10a817fa37f16fdfa051c93
No-Presubmit: true
No-Tree-Checks: true
No-Try: true
Bug: skia:
Reviewed-on: https://skia-review.googlesource.com/156620
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Brian Salomon <bsalomon@google.com>
In particular this allows subpixel positioning to be forced for
drawing.
Change-Id: I2c88311f075944fef66fe5ba0237804aa5755800
Reviewed-on: https://skia-review.googlesource.com/156370
Reviewed-by: Herb Derby <herb@google.com>
Commit-Queue: Ben Wagner <bungeman@google.com>
This reverts commit dcc85fc610.
Reason for revert: ANGLE is frequently corrupted, particularly radial_gradient4 and mixershader
Original change's description:
> Implement an explicit binary search-based analytic gradient colorizer
>
> Provides a reasonably flexible fragment processor that defines another
> colorizer implementation for gradients. It can support up to 8
> interpolation intervals (which is 16 colors if every stop is a hard stop
> or 9 colors if every stop is a smooth transition). It
> supports mixtures of hard and smooth stops. It is conditionally compiled
> into versions specific to the interval count (so it can produce up to
> 8 shader variants).
>
> The GrGradientShader controller does not remove the single and dual
> interval colorizers, which are useful specializations of this explicit
> binary search colorizer. Similarly, since it can only handle up to 8
> intervals, the texture colorizer is still used as a fallback.
>
> Currently it does not employ capabilities detection to determine if the
> hardware can support the number of required uniforms, which can become
> substantial for the larger gradient configurations.
>
> Bug: chromium:796479, chromium:729727, chromium:696603, chromium:543625, chromium:414254
> Change-Id: Ia1f735a5019766ae4796cc22964b2913db34b95b
> Reviewed-on: https://skia-review.googlesource.com/155080
> Commit-Queue: Michael Ludwig <michaelludwig@google.com>
> Reviewed-by: Brian Osman <brianosman@google.com>
TBR=bsalomon@google.com,brianosman@google.com,michaelludwig@google.com
Change-Id: I351a387f0528e4c2db2d47ab2e5d6b336991fb98
No-Presubmit: true
No-Tree-Checks: true
No-Try: true
Bug: chromium:796479, chromium:729727, chromium:696603, chromium:543625, chromium:414254
Reviewed-on: https://skia-review.googlesource.com/156541
Reviewed-by: Michael Ludwig <michaelludwig@google.com>
Commit-Queue: Michael Ludwig <michaelludwig@google.com>