Commit Graph

60 Commits

Author SHA1 Message Date
Brian Osman
ce425510a0 Add Swizzle FP, and remove swizzle logic from GrConfigConversionEffect
Trying to decompose read/writePixels into some reusable chunks.

BUG=skia:5853

Change-Id: If08b004b008e8ca7d464d9dc47068e487bae850a
Reviewed-on: https://skia-review.googlesource.com/10015
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Brian Osman <brianosman@google.com>
2017-03-22 19:16:30 +00:00
Brian Osman
de1a605346 Support premul/unpremul of F16 during read/writePixels
Added PremulOutput and UnpremulOutput FP helpers. These are used
(rather than GrConfigConversionEffect) when working with FP16
textures (and will also be used for other configs that can't be
round-tripped via rounding).

BUG=skia:5853

Change-Id: I101592c26c4f0b379d5e5a8678ef7b2f08e6ad56
Reviewed-on: https://skia-review.googlesource.com/9980
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Brian Osman <brianosman@google.com>
2017-03-22 16:31:39 +00:00
Brian Salomon
f3b995b628 Clarify when tweak alpha for coverage optimizaton can occur.
Also refer to it directly rather than using the term "modulate"

Change-Id: Ifa44a4d46e1be11b567943f58ead24e38f10d03b
Reviewed-on: https://skia-review.googlesource.com/8488
Reviewed-by: Greg Daniel <egdaniel@google.com>
Commit-Queue: Brian Salomon <bsalomon@google.com>
2017-02-15 17:27:10 +00:00
Brian Salomon
cb30bb2cb7 Remove GrFragmentProcessor::computeInvariantOutput
Change-Id: If475730103052c6097eb91be06808fb723b70bf8
Reviewed-on: https://skia-review.googlesource.com/8330
Reviewed-by: Greg Daniel <egdaniel@google.com>
Commit-Queue: Brian Salomon <bsalomon@google.com>
2017-02-13 15:32:00 +00:00
Brian Salomon
5d4cd9ea88 Re-enable processor optimization test with some fixes.
Enables on GL (for now)

Change-Id: I5f5a38632963dd705f8434e8627eb33446e8f027
Reviewed-on: https://skia-review.googlesource.com/7721
Reviewed-by: Greg Daniel <egdaniel@google.com>
Commit-Queue: Brian Salomon <bsalomon@google.com>
2017-02-09 19:25:21 +00:00
Brian Salomon
22af73f2a5 Rename GrFragmentProcessor::MulOutputByInputUnpremulColor to MakeInputPremulAndMulByOutput.
Change-Id: I33d74ddb8a7836e8f1922a5ae73f0adb74d59db3
Reviewed-on: https://skia-review.googlesource.com/7609
Commit-Queue: Brian Salomon <bsalomon@google.com>
Reviewed-by: Greg Daniel <egdaniel@google.com>
2017-01-28 21:26:34 +00:00
Brian Salomon
587e08f361 Revert "Revert "Start of rewrite of GrFragmentProcessor optimizations.""
This reverts commit 052fd5158f.

Disables the test (of unused code) until platform-specific issues are addressed.

Change-Id: I7aa23a07954fccf382aa07d28afcbffb0bebcd6d
Reviewed-on: https://skia-review.googlesource.com/7656
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Brian Salomon <bsalomon@google.com>
2017-01-27 16:43:38 +00:00
Ethan Nicholas
052fd5158f Revert "Start of rewrite of GrFragmentProcessor optimizations."
This reverts commit 85eb4226a4.

Reason for revert: test failures on Windows, e.g. https://chromium-swarm.appspot.com/task?id=33f9527484414110&refresh=10

Original change's description:
> Start of rewrite of GrFragmentProcessor optimizations.
> 
> This adds a replacement for computeInvariantOutput buts does not use it yet. The replacement allows for three types of optimizations:
> 
> * known input color -> known output color for GrFP elimination
> * tracking of whether all color processors modulate their input for the "tweak alpha" optimziation
> * opaqueness tracking
> 
> This loses some of the generality of computInvariantOutput. It does not track the known output status of individual color components (other than opaque alpha). It does not track whether GrFragmentProcessors read their input color. It doesn't allow a processor that will receive non-constant output to advertise that it produces a constant output. These could probably be added back in the unlikely case that they prove valuable.
> 
> Unlike computeInvariantOutput the optimizations are decided at instantiation time and constant colors are expressed as GrColor4f rather than GrColor.
> 
> Change-Id: I684d3f9050693dde2d28154fa695e049ed8cf61a
> Reviewed-on: https://skia-review.googlesource.com/7481
> Reviewed-by: Greg Daniel <egdaniel@google.com>
> Commit-Queue: Brian Salomon <bsalomon@google.com>
> 

TBR=egdaniel@google.com,bsalomon@google.com,brianosman@google.com
NOPRESUBMIT=true
NOTREECHECKS=true
NOTRY=true

Change-Id: I2390df257456013fa74137cb5d7b5a93820c291e
Reviewed-on: https://skia-review.googlesource.com/7652
Commit-Queue: Ethan Nicholas <ethannicholas@google.com>
Reviewed-by: Ethan Nicholas <ethannicholas@google.com>
2017-01-27 15:34:43 +00:00
Brian Salomon
85eb4226a4 Start of rewrite of GrFragmentProcessor optimizations.
This adds a replacement for computeInvariantOutput buts does not use it yet. The replacement allows for three types of optimizations:

* known input color -> known output color for GrFP elimination
* tracking of whether all color processors modulate their input for the "tweak alpha" optimziation
* opaqueness tracking

This loses some of the generality of computInvariantOutput. It does not track the known output status of individual color components (other than opaque alpha). It does not track whether GrFragmentProcessors read their input color. It doesn't allow a processor that will receive non-constant output to advertise that it produces a constant output. These could probably be added back in the unlikely case that they prove valuable.

Unlike computeInvariantOutput the optimizations are decided at instantiation time and constant colors are expressed as GrColor4f rather than GrColor.

Change-Id: I684d3f9050693dde2d28154fa695e049ed8cf61a
Reviewed-on: https://skia-review.googlesource.com/7481
Reviewed-by: Greg Daniel <egdaniel@google.com>
Commit-Queue: Brian Salomon <bsalomon@google.com>
2017-01-27 14:56:48 +00:00
Brian Salomon
94efbf51f5 Merge GrGLSLCaps into GrShaderCaps
GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=5121

Change-Id: If8d13638f80f42161cbc766a2666c5789e5772c8
Reviewed-on: https://skia-review.googlesource.com/5121
Reviewed-by: Ethan Nicholas <ethannicholas@google.com>
Commit-Queue: Brian Salomon <bsalomon@google.com>
2016-11-29 19:32:31 +00:00
Brian Salomon
0bbecb21ab Rename GrTextureAccess to GrProcessor::TextureSampler.
Renames vars and methods that used the work "access" to refer to this type.

GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=4931

Change-Id: Ibcf488fbd445c5119fc13d190544cd98981bdbee
Reviewed-on: https://skia-review.googlesource.com/4931
Commit-Queue: Brian Salomon <bsalomon@google.com>
Reviewed-by: Greg Daniel <egdaniel@google.com>
2016-11-17 17:18:53 +00:00
Brian Salomon
55e0346f4b Make addTexture/BufferAccess on GrProcessor non-virtual
Perhaps these needed to be virtual in the past, but no longer.

GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=4120

Change-Id: I1ba713a1da713f2c7955c0cfc9931917f2719a63
Reviewed-on: https://skia-review.googlesource.com/4120
Reviewed-by: Robert Phillips <robertphillips@google.com>
Commit-Queue: Brian Salomon <bsalomon@google.com>
2016-10-28 16:01:32 +00:00
bsalomon
b58a2b4919 Stop aggregating texture/buffer access objects in GrFragmentProcessor parents.
BUG=skia:
GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=2349243002

Review-Url: https://codereview.chromium.org/2365943003
2016-09-26 06:55:02 -07:00
bsalomon
a624bf3d1c Stop flattening GrCoordTransforms in parent GrFragmentProcessors.
This changes moves to a model that iterates over GrCTs in a GrFP hierarchy when inserting transformations by GrGLSLPrimitiveProcessors.
GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=2339203002

Committed: https://skia.googlesource.com/skia/+/d91237ee051523f439238042674ade99207fe4a6
Review-Url: https://codereview.chromium.org/2339203002
2016-09-20 09:12:47 -07:00
bsalomon
56b7dc476b Revert of Stop flattening GrCoordTransforms in parent GrFragmentProcessors. (patchset #3 id:40001 of https://codereview.chromium.org/2339203002/ )
Reason for revert:
Crashing blink
 https://codereview.chromium.org/2351743002/

Original issue's description:
> Stop flattening GrCoordTransforms in parent GrFragmentProcessors.
>
> This changes moves to a model that iterates over GrCTs in a GrFP hierarchy when inserting transformations by GrGLSLPrimitiveProcessors.
> GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=2339203002
>
> Committed: https://skia.googlesource.com/skia/+/d91237ee051523f439238042674ade99207fe4a6

TBR=egdaniel@google.com,robertphillips@google.com
# Skipping CQ checks because original CL landed less than 1 days ago.
NOPRESUBMIT=true
NOTREECHECKS=true
NOTRY=true

Review-Url: https://codereview.chromium.org/2351753002
2016-09-19 09:26:40 -07:00
bsalomon
d91237ee05 Stop flattening GrCoordTransforms in parent GrFragmentProcessors.
This changes moves to a model that iterates over GrCTs in a GrFP hierarchy when inserting transformations by GrGLSLPrimitiveProcessors.
GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=2339203002

Review-Url: https://codereview.chromium.org/2339203002
2016-09-19 08:36:58 -07:00
bsalomon
7312ff87f6 Remove ability to skip coord transform comparison in pipeline comparison.
GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=2316413003

Review-Url: https://codereview.chromium.org/2316413003
2016-09-12 08:55:38 -07:00
brianosman
4cea3b9e9d Push usage of GrColor4f into OverrideInput
Just a change to preserve precision.

BUG=skia:
GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=2324553002

Review-Url: https://codereview.chromium.org/2324553002
2016-09-08 09:33:50 -07:00
dvonbeck
9b03e7b29d GrFP can express distance vector field req., program builder declares variable for it
This update allows fragment processors to require a field of vectors to the nearest edge. This requirement propagates:

- from child FPs to their parent
- from parent FPs to the GrPaint
- from GrPaint through the PipelineBuilder into GrPipeline
- acessed from GrPipeline by GrGLSLProgramBuilder

GrGLSL generates a variable for the distance vector and passes it down to the GeometryProcessor->emitCode() method.

This CL's base is the CL for adding the BevelNormalSource API: https://codereview.chromium.org/2080993002

BUG=skia:
GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=2114993002

Committed: https://skia.googlesource.com/skia/+/4ef6dfa7089c092c67b0d5ec34e89c1e319af196
Review-Url: https://codereview.chromium.org/2114993002
2016-08-01 11:01:56 -07:00
mtklein
02aed95f9c Revert of GrFP can express distance vector field req., program builder declares variable for it (patchset #20 id:370001 of https://codereview.chromium.org/2114993002/ )
Reason for revert:
UBSAN says we're reading a bad bool here:
bool usesDistanceVectorField() const { return fUsesDistanceVectorField; }

../../../include/gpu/GrPaint.h:83:51: runtime error: load of value 239, which is not a valid value for type 'bool'
SUMMARY: AddressSanitizer: undefined-behavior ../../../include/gpu/GrPaint.h:83:51 in

Seems likely also the root of Valgrind failure:
https://luci-milo.appspot.com/swarming/task/30522e4f2241cb10

Original issue's description:
> GrFP can express distance vector field req.,  program builder declares variable for it
>
> This update allows fragment processors to require a field of vectors to the nearest edge. This requirement propagates:
>
> - from child FPs to their parent
> - from parent FPs to the GrPaint
> - from GrPaint through the PipelineBuilder into GrPipeline
> - acessed from GrPipeline by GrGLSLProgramBuilder
>
> GrGLSL generates a variable for the distance vector and passes it down to the GeometryProcessor->emitCode() method.
>
> This CL's base is the CL for adding the BevelNormalSource API: https://codereview.chromium.org/2080993002
>
> BUG=skia:
> GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=2114993002
>
> Committed: https://skia.googlesource.com/skia/+/4ef6dfa7089c092c67b0d5ec34e89c1e319af196

TBR=egdaniel@google.com,robertphillips@google.com,bsalomon@google.com,dvonbeck@google.com
# Not skipping CQ checks because original CL landed more than 1 days ago.
BUG=skia:

Review-Url: https://codereview.chromium.org/2201613002
2016-07-30 14:21:10 -07:00
dvonbeck
4ef6dfa708 GrFP can express distance vector field req., program builder declares variable for it
This update allows fragment processors to require a field of vectors to the nearest edge. This requirement propagates:

- from child FPs to their parent
- from parent FPs to the GrPaint
- from GrPaint through the PipelineBuilder into GrPipeline
- acessed from GrPipeline by GrGLSLProgramBuilder

GrGLSL generates a variable for the distance vector and passes it down to the GeometryProcessor->emitCode() method.

This CL's base is the CL for adding the BevelNormalSource API: https://codereview.chromium.org/2080993002

BUG=skia:
GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=2114993002

Review-Url: https://codereview.chromium.org/2114993002
2016-07-29 09:53:56 -07:00
dvonbeck
c526da94e4 SkLS now accepting nullptr for diffuse shader and normal source, now accurately handling alpha
This CL's base is the CL for taking in a diffuse shader into SkLS on the API side: https://codereview.chromium.org/2064153002

BUG=skia:5502,skia:5517
GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=2132113002

Review-Url: https://codereview.chromium.org/2132113002
2016-07-20 11:20:30 -07:00
bungeman
06ca8ec87c sk_sp for Ganesh.
Convert use of GrFragmentProcessor, GrGeometryProcessor, and
GrXPFactory to sk_sp. This clarifies ownership and should
reduce reference count churn by moving ownership.

GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=2041113004

Review-Url: https://codereview.chromium.org/2041113004
2016-06-09 08:01:03 -07:00
cdalton
74b8d32332 Implement texel buffers
Adds a mechanism for processors to add buffer accesses and implements
them in the GL backend.

BUG=skia:
GOLD_TRYBOT_URL= https://gold.skia.org/search2?unt=true&query=source_type%3Dgm&master=false&issue=1870893002

Review URL: https://codereview.chromium.org/1870893002
2016-04-11 14:47:28 -07:00
Brian Salomon
e416d940c6 Change prealloc number of child FPs be 1 rather than 2
TBR=joshualitt@google.com

Review URL: https://codereview.chromium.org/1458913003 .
2015-11-19 11:04:48 -05:00
bsalomon
418e26f86c Preallocate room for 2 child processors in FPs
Review URL: https://codereview.chromium.org/1456263003
2015-11-19 08:02:09 -08:00
egdaniel
57d3b039c6 Rename some processor functions from GL to GLSL
TBR=bsalomon@google.com

BUG=skia:

Review URL: https://codereview.chromium.org/1443743002
2015-11-13 11:57:27 -08:00
egdaniel
64c4728c70 Make all GrFragmentProcessors GL independent.
TBR=bsalomon@google.com

BUG=skia:

Review URL: https://codereview.chromium.org/1434313002
2015-11-13 06:54:19 -08:00
bsalomon
e25eea4b36 Use child processors to implement compose color filter.
Review URL: https://codereview.chromium.org/1368423003
2015-09-29 06:38:55 -07:00
bsalomon
f1b7a1d828 Make skpaint->grpaint flow work for composing draws (verts and atlas)
One side effect is that the SkShader's (or implicit shader's) fragment processor is responsible for the transition from an unpremul paint color to a premul color.

Review URL: https://codereview.chromium.org/1348583002
2015-09-28 06:26:29 -07:00
bsalomon
87ba62e67c Replace GrExtractAlphaFragmentProcessor with DstIn compose processor
Review URL: https://codereview.chromium.org/1347943003
2015-09-22 06:42:00 -07:00
bsalomon
c21b09eec9 Change SkShader;asFragmentProcessor signature to no longer take skpaint\grcolor*
Committed: https://skia.googlesource.com/skia/+/ecfdc251be71f3d634e76afdd6375bf55fc061aa

Review URL: https://codereview.chromium.org/1316513002
2015-08-28 18:46:56 -07:00
rmistry
a511e6ad10 Revert of Change SkShader;asFragmentProcessor signature to no longer take skpaint\grcolor* (patchset #8 id:140001 of https://codereview.chromium.org/1316513002/ )
Reason for revert:
Primary suspect in failing DEPS rolls:
* https://codereview.chromium.org/1315753006
* https://codereview.chromium.org/1308323006
* https://codereview.chromium.org/1320903004

Primary suspect because the failing win bots did not fail in https://codereview.chromium.org/1315753005

Original issue's description:
> Change SkShader;asFragmentProcessor signature to no longer take skpaint\grcolor*
>
> Committed: https://skia.googlesource.com/skia/+/ecfdc251be71f3d634e76afdd6375bf55fc061aa

TBR=joshualitt@google.com,wangyix@google.com,robertphillips@google.com,bsalomon@google.com
NOPRESUBMIT=true
NOTREECHECKS=true
NOTRY=true

Review URL: https://codereview.chromium.org/1313573005
2015-08-28 17:16:50 -07:00
bsalomon
ecfdc251be Change SkShader;asFragmentProcessor signature to no longer take skpaint\grcolor*
Review URL: https://codereview.chromium.org/1316513002
2015-08-28 14:33:47 -07:00
bsalomon
4204800cd8 Convert child FPs from refs to pending executions when parent converts
Review URL: https://codereview.chromium.org/1315923004
2015-08-27 16:43:48 -07:00
bsalomon
ac856c97ac Remove GrStagedProcessor, remove the word Stage as it applies to FPs
Committed: https://skia.googlesource.com/skia/+/24243446cdf7b7e4e132c2a0c387c7723777e0c7

Review URL: https://codereview.chromium.org/1307223004
2015-08-27 06:30:17 -07:00
rmistry
4bf69f7bbc Revert of Remove GrStagedProcessor, remove the word Stage as it applies to FPs (patchset #6 id:90001 of https://codereview.chromium.org/1307223004/ )
Reason for revert:
Causes bot failures:

https://uberchromegw.corp.google.com/i/client.skia/builders/Test-Mac10.9-Clang-MacMini6.2-GPU-HD4000-x86_64-Debug/builds/1639

https://uberchromegw.corp.google.com/i/client.skia/builders/Test-Ubuntu-GCC-ShuttleA-GPU-GTX660-x86_64-Debug/builds/1702

https://uberchromegw.corp.google.com/i/client.skia.android/builders/Test-Android-GCC-NexusPlayer-GPU-PowerVR-x86-Debug/builds/1223

Original issue's description:
> Remove GrStagedProcessor, remove the word Stage as it applies to FPs
>
> Committed: https://skia.googlesource.com/skia/+/24243446cdf7b7e4e132c2a0c387c7723777e0c7

TBR=joshualitt@google.com,egdaniel@google.com,bsalomon@google.com
NOPRESUBMIT=true
NOTREECHECKS=true
NOTRY=true

Review URL: https://codereview.chromium.org/1306803003
2015-08-26 06:48:27 -07:00
bsalomon
24243446cd Remove GrStagedProcessor, remove the word Stage as it applies to FPs
Review URL: https://codereview.chromium.org/1307223004
2015-08-26 05:39:18 -07:00
mtklein
790d74f7c1 No need to re-declare pure virtual name().
Fixes inconsistent override warning.

BUG=skia:
TBR=bsalomon@google.com

Review URL: https://codereview.chromium.org/1293413003
2015-08-19 11:05:39 -07:00
wangyix
93ab254b7e This change is in preparation for updating how processor keys and meta keys are generated for frag procs.
BUG=skia:4182

Review URL: https://codereview.chromium.org/1298233002
2015-08-19 08:23:12 -07:00
wangyix
b1daa86732 When getGLInstance is called on a frag proc, the resulting GrGLFragmentProcessor will be the root of a tree of GrGLFragmentProcessors that mirrors the GrFragmentProcessor's tree. This allows setData() to be called recursively (removing the responsibility from compose shader) and allows gl instances direct access to their children gl instances so they can emit their code.
BUG=skia:4182

Review URL: https://codereview.chromium.org/1287023009
2015-08-18 11:29:32 -07:00
wangyix
54017d7e5b Made isEqual in GrFragmentProcessor recursive
Added comment about how computeInvariantOutput() is non-recursive in GrFragmentProcessor

Made isEqual() recursive in GrFragmentProcessor

BUG=skia:4182

Review URL: https://codereview.chromium.org/1287343005
2015-08-18 07:39:33 -07:00
wangyix
69ed114d38 Added class AutoFragmentChildProcAdvance to be constructed before a child emitCode and destructed after
Fixed wrong indent

Changed auto child advance back to backwards linear search for getting subset of coords and samplers array of a child

Used offset from parent instead of backwards linear search to find a child proc's coords and transforms in Auto...Advance

append mangleString to variable name in nameVariable()

BUILDS! Added AutoFragmentChildProcAdvance class; fixed a few errors from previous commits

BUG=skia:4182

Review URL: https://codereview.chromium.org/1286293002
2015-08-18 07:24:29 -07:00
wangyix
58d890bd45 All child GrFragmentProcs' transforms and textures will be stored in the root GrFragmentProc in preorder
Changed childProcessor(i) to return const referencd

Fixed rootProc/parentProc offset issues; renamed a few things.

added nonempty check to gatherTransforms to avoid segfault

removed recursive append_gr_coord_transforms() from GrGLProgramBuilder

BUILDS! Changed num*includeProc() calls to num() calls

added gatherCoordTransforms(). added coordTransforms() for root proc only

Modified GrFragmentProcessor to append child proc transforms and textures to root proc's arrays.

BUG=skia:4182

Review URL: https://codereview.chromium.org/1275853005
2015-08-12 09:40:47 -07:00
joshualitt
2fe7923f7e Expose coord transforms from GrPipeline
BUG=skia:

Review URL: https://codereview.chromium.org/1275603002
2015-08-05 12:02:27 -07:00
wangyix
4b3050b410 Added registerChild; transforms, textures, glKey automatically handled.
BUG=skia:

Review URL: https://codereview.chromium.org/1266633003
2015-08-04 07:59:37 -07:00
wangyix
570e7a34da Removed GrFragmentProcessor::fWillUseInputColor
TBR=bsalomon@google.com
BUG=skia:

Review URL: https://codereview.chromium.org/1259303003
2015-07-28 11:47:44 -07:00
jvanverth
e9c0fc616d Pull out shader-specific caps into GrShaderCaps and GrGLSLCaps
BUG=skia:

Review URL: https://codereview.chromium.org/1116713002
2015-04-29 11:18:05 -07:00
jvanverth
cfc18867d9 Use GLSLCaps for creating processor keys and GLSL-specific programs
Effectively all this does is future-proof any GLSL-specific code, as
GLSLCaps is just a typedef of GLCaps.

BUG=skia:

Review URL: https://codereview.chromium.org/1109863004
2015-04-28 08:48:20 -07:00
egdaniel
71e236c03e Remove willReadDst from GrFragmentProcessor.
Since only XP's can read dst now, there is no reason to have this query on GrFP.
This also triggered a chain reaction of cleaning up/removing unnecessary code
elsewhere.

BUG=skia:

Review URL: https://codereview.chromium.org/851143003
2015-01-20 06:34:51 -08:00